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artemi4

Untitled

Mar 2nd, 2024
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Java 1.14 KB | Gaming | 0 0
  1. Subject: [PATCH] Mass buff of RB minions also affect players near by
  2. ---
  3. Index: L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/targethandlers/affectscope/Range.java
  4. IDEA additional info:
  5. Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
  6. <+>UTF-8
  7. ===================================================================
  8. diff --git a/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/targethandlers/affectscope/Range.java b/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/targethandlers/affectscope/Range.java
  9. --- a/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/targethandlers/affectscope/Range.java    (revision a7bdd0f91b619ec56b887af7ef00b7c0a3acfd9e)
  10. +++ b/L2J_Mobius_Classic_Interlude/dist/game/data/scripts/handlers/targethandlers/affectscope/Range.java    (date 1709382017087)
  11. @@ -58,6 +58,9 @@
  12.             {
  13.                 return false;
  14.             }
  15. +      if (target != c && c.isPlayer() && !skill.isBad() && creature.isMonster()){
  16. +        return false;
  17. +      }
  18.             if ((c == creature) && (target != creature)) // Range skills appear to not affect you unless you are the main target.
  19.             {
  20.                 return false;
  21.  
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