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TMW Warrior Profile

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Apr 25th, 2018
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  1. ^1^T^SGroups^T ^N1^T ^SScale^F7656125008478813 ^f-52^SPoint ^T^Sy^F-8257977433255946 ^f-46^Sx ^F8713296126368806^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SEnabled^b ^SGUID^STMW:group:1JgkSWD=Sful ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuff ^SName^SEnrage ^SShowTimerText^B ^SClockGCD^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SName^SBladestorm ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SCharge ^SShowTimerText^B ^SClockGCD^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Sbuff ^SName^SSurge~`of~`Victory ^SShowTimerText^B ^SClockGCD^B ^SCustomTex^S99721 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^t^t^N2^T ^SScale^F7731191851515903 ^f-52^SPoint ^T^Sy^F8608199138179995 ^f-45^Sx ^F8628692490205398^f-45 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^b ^SGUID^STMW:group:1JhgOlejSBps ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SDragon~`Roar ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^SBladestorm ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^SColossus~`Smash ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^SRend ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^t^N3^T ^SGUID^STMW:group:1N60iYacrkNQ ^SPoint^T ^Sy^F-8668843795896541 ^f-46^Sx ^F7343801370673152^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F7055629466206222 ^f-52^SRows ^N2^SRole ^N1^SEnabledSpecs ^T^N73^b ^N71^b ^t^SEnabled^b ^SColumns^N7 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SHeroic~`Leap ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^SBladestorm;~`Bloodbath;~`Avatar ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SDragon~`Roar;~`Shockwave;~`Storm~`Bolt ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^SRecklessness ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Sicd ^SName^S162915:~`115 ^SShowTimerText^B ^SCustomTex^S162915 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SName^SRaging~`Blow! ^SShowTimerText^B ^SCustomTex^S131116 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N8^T ^SType^Sbuff ^SName^SDefensiveBuffs ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Sbuff ^SName^SBladestorm;~`Bloodbath;~`Avatar ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N10^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^SStunned ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N11^T ^SShowTimer^B ^SType^Sbuff ^SName^SRecklessness ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N12^T ^SShowTimer^B ^SType^Sbuff ^SName^S162915 ^SShowTimerText^B ^SCustomTex^S162915 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N13^T ^SShowTimer^B ^SType^Sbuff ^SName^SEnrage ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SName^SBloodthirst ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^t^SName^SFury ^t^N4^T ^SGUID^STMW:group:1N612tQ0=YsG ^SPoint^T ^Sy^N-120.32231074099 ^Sx^F8920923025440764 ^f-45^Spoint ^SLEFT^SrelativePoint ^SLEFT^t ^SScale^F6980587797610510 ^f-52^SRows ^N2^SEnabledSpecs ^T^N73^b ^N72^b ^t^SEnabled^b ^SColumns^N7 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SHeroic~`Leap ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^SBladestorm;~`Bloodbath;~`Avatar ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SDragon~`Roar;~`Shockwave;~`Storm~`Bolt ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^SRecklessness ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Sicd ^SName^S162915:~`115 ^SShowTimerText^B ^SCustomTex^S162915 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SName^SColossus~`Smash ^SShowTimerText^B ^SCustomTex^S167105 ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.2 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SName^SSweeping~`Strikes ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N8^T ^SType^Sbuff ^SName^SDefensiveBuffs ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Sbuff ^SName^SBladestorm;~`Bloodbath;~`Avatar ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N10^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^SStunned ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N11^T ^SShowTimer^B ^SType^Sbuff ^SName^SRecklessness ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N12^T ^SShowTimer^B ^SType^Sbuff ^SName^S162915 ^SShowTimerText^B ^SCustomTex^S162915 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N13^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^SColossus~`Smash ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N14^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^SRend ^SShowTimerText^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^SArms ^t^N5^T ^SScale^F7731196146483215 ^f-52^SRows ^N2^SPoint ^T^Sy^F-8054791039042855 ^f-46^Sx ^F6476637273063424^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SEnabledSpecs^T ^N73^b ^N71^b ^t^SGUID^STMW:group:1O=fei0TMB_= ^SColumns^N11 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SCommanding~`Shout ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^SEnraged~`Regeneration ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SCharge ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^SBattle~`Cry ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^SOdyn's~`Fury ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SName^SAvatar ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SFrothing~`Berserker ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SName^SRaging~`Blow ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SName^SBloodthirst ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N10^T ^SShowTimer^B ^SType^Sbuff ^SName^SJuggernaut ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N11^T ^SShowTimer^B ^SType^Sbuff ^SName^SSense~`Death ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N12^T ^SShowTimer^B ^SType^Sbuff ^SName^SCommanding~`Shout ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N13^T ^SShowTimer^B ^SType^Sbuff ^SName^SEnraged~`Regeneration ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SName^SHeroic~`Leap ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N15^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SBattle~`Cry ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N16^T ^SShowTimer^B ^SType^Sbuff ^SName^SWar~`Machine ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N17^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SWrecking~`Ball;~`Avatar ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N18^T ^SShowTimer^B ^SType^Sbuff ^SName^STaste~`for~`Blood ^SShowTimerText^B ^SCustomTex^S206333 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N19^T ^SShowTimer^B ^SType^Sbuff ^SName^SMeat~`Cleaver ^SShowTimerText^B ^SCustomTex^S85739 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N20^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SEnrage ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N21^T ^SShowTimer^B ^SType^Sbuff ^SName^SOdyn's~`Champion ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N22^T ^SShowTimer^B ^SType^Sbuff ^SName^SBerserking ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^t^SName^SFury ^t^N6^T ^SScale^F7731196146483215 ^f-52^SRows ^N2^SPoint ^T^Sy^F-7726868138509580 ^f-46^Sx ^F8075301946916833^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SEnabledSpecs^T ^N73^b ^N72^b ^t^SGUID^STMW:group:1O=i6pUavLVV ^SColumns^N9 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SCommanding~`Shout ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^SDie~`by~`the~`Sword ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SCharge ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^SAvatar ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^SBattle~`Cry ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Sbuff ^SName^SShattered~`Defenses ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^SColossus~`Smash ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SName^SFocused~`Rage ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SName^SMortal~`Strike ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N10^T ^SShowTimer^B ^SType^Sbuff ^SName^SCommanding~`Shout ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N11^T ^SShowTimer^B ^SType^Sbuff ^SName^SDie~`by~`the~`Sword ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N12^T ^SShowTimer^B ^SType^Scooldown ^SName^SHeroic~`Leap ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N13^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SUnit^Splayer;~`target ^SType^Sbuff ^SName^SAvatar;~`Rend ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N14^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SBattle~`Cry ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N15^T ^SShowTimer^B ^SType^Sbuff ^SName^SCleave ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N16^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SColossus~`Smash ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N1 ^t^SOnlyMine^B ^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N17^T ^SShowTimer^B ^SType^Sbuff ^SName^SFocused~`Rage ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T 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^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^SCharge ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMax^N4 ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^SAvatar ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMax^N4 ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SBattle~`Cry ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMax^N4 ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^SDemoralizing~`Shout ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMax^N4 ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^SLast~`Stand ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMax^N4 ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SName^SShield~`Block ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SName^SNeltharion's~`Fury ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SName^SThunder~`Clap ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMax^N4 ^t^N9^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SVengeance:~`Revenge ^SCustomTex^S6572 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N10^T ^SShowTimer^B ^SType^Scooldown ^SName^SHeroic~`Leap ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMax^N4 ^t^N11^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SAvatar;~`Renewed~`Fury ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N12^T ^SShowTimer^B ^SType^Sbuff ^SName^SBattle~`Cry ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N13^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SDemoralizing~`Shout ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N14^T ^SShowTimer^B ^SType^Sbuff ^SName^SLast~`Stand ^SShowTimerText^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N15^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^SSpell~`Reflection ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N16^T ^SShowTimer^B ^SType^Scooldown ^SName^SShockwave ^SShowTimerText^B ^SDurationMinEnabled^B ^SDurationMin^N20 ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^t^N100^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N17^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^SShield~`Slam ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N1.5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMax^N4 ^t^N18^T ^SShowTimer^B ^SType^Sbuff ^SName^SVengeance:~`Ignore~`Pain ^SShowTimerText^B ^SCustomTex^S190456 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^t^SName^SProtection ^t^t^SNumGroups^N8 ^SVersion^N84305 ^t^N84305^S~`~| ^Sprofile^SSelaa~`-~`Kazzak ^^
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