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- Jump 186: Kantai Collection
- >Ace of Swords, reversed (May suggest new ideas or information with dangerous implications.)
- >Age: 12
- Why. Just... why..
- >Location: Somewhere in the Pacific?
- I have no idea. At all. Oh, whatever.
- >Identity: Abyss
- As always, I forge my own path.
- >Drawbacks: Forsaken (+200), Traitor (+300)
- No one acts as though they know the horrors of war. When it comes down to it, one must do everything in their power to survive. It is best not to fight, but when one fights, they must use every tool at their disposal.
- >Captain’s Orders (1400)
- Communicating clearly is the best path to avoid violence.
- >Dread (Free, Abyss)
- Intimidation is also an excellent tool to use.
- >Environmental Adaptation (1300, Abyss)
- Always handy, to be able to thrive in any terrestrial environment.
- >Savage Salvage (1000, Abyss)
- Sure, I know what happens if I eat various materials… but what if I eat a spaceship?
- >Upgraded Gear (x5) (900, 3 free)
- Upgraded armor, speed, firepower, durability, and communications. Communications are important.
- >Abyss Fleet Princess (600)
- Nothing but the best will do.
- >Remodeling Equipment (x3) (0)
- Six years of experience with this form, plus the combat abilities of a late model. Oh yes.
- I can only wonder what effect there will be when a ghost ship appears that doesn't match any profile on record, that doesn't fire unless fired upon, but when fired upon, seemingly reflects all attacks back at the attacker? Because there's no reason I oughtn't merge this ship form with the one from Arpeggio.
- I'm just... a little more beastly than I was before.
- Also, tooth shaped cannon shells are the best thing ever.
- I'M A BOAT NOW. That is all.
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