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- “Summon Tenth-Tier Undead.”
- His obsidian blades vanished, replaced by a level-70 undead that specialized in close quarters—a Doomlord. It wore a rusted crown upon its helmet, a cape stained with blood, its full plate studded with scythe-like blades.
- Negative energy—in the form of a black mist—poured from the chinks in its armor, gradually depleting its health. This was the penalty for summoning it with power far beyond its level—making good use of it required a veteran’s finesse.
- ***
- As Rik closed in, the Doomlord raised its weapon. A war scythe with the blade affixed perpendicular to the handle. It was imbued with negative energy and shrouded in that black mist.
- Ainz gave it an order through their magical link.
- An open-ended one, merely informing it their foe was likely inanimate and to incorporate that into its approach. Summoned monsters received a portion of their summoner’s knowledge base. It likely knew that without him spelling it out, but…best to be sure.
- The Doomlord activated a skill.
- Ruinous Night.
- The black mist sprayed outward, blanketing the area. This increased the Doomlord’s health drain ability but temporarily boosted all combat abilities in return.
- Furthermore, it canceled the damage reduction stemming from the gap between its level and its opponent’s. And any undead within this black mist—naturally, including the Doomlord itself—got a reduction to the effects of anything light-, faith-, or positive karma–based. That effect had no overlap with conventional buffs, so it stacked on top of anything else it had active.
- ***
- Volume 14, Chapter 4.1
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