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Ainz - Doom Lord 1

Jan 17th, 2022 (edited)
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  1. “Summon Tenth-Tier Undead.”
  2.  
  3. His obsidian blades vanished, replaced by a level-70 undead that specialized in close quarters—a Doomlord. It wore a rusted crown upon its helmet, a cape stained with blood, its full plate studded with scythe-like blades.
  4.  
  5. Negative energy—in the form of a black mist—poured from the chinks in its armor, gradually depleting its health. This was the penalty for summoning it with power far beyond its level—making good use of it required a veteran’s finesse.
  6.  
  7. ***
  8.  
  9. As Rik closed in, the Doomlord raised its weapon. A war scythe with the blade affixed perpendicular to the handle. It was imbued with negative energy and shrouded in that black mist.
  10.  
  11. Ainz gave it an order through their magical link.
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  13. An open-ended one, merely informing it their foe was likely inanimate and to incorporate that into its approach. Summoned monsters received a portion of their summoner’s knowledge base. It likely knew that without him spelling it out, but…best to be sure.
  14.  
  15. The Doomlord activated a skill.
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  17. Ruinous Night.
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  19. The black mist sprayed outward, blanketing the area. This increased the Doomlord’s health drain ability but temporarily boosted all combat abilities in return.
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  21. Furthermore, it canceled the damage reduction stemming from the gap between its level and its opponent’s. And any undead within this black mist—naturally, including the Doomlord itself—got a reduction to the effects of anything light-, faith-, or positive karma–based. That effect had no overlap with conventional buffs, so it stacked on top of anything else it had active.
  22.  
  23. ***
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  25. Volume 14, Chapter 4.1
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