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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code V2 by Mokiros")
- local RealPlayer = RealPlayer
- script.Parent = RealPlayer.Character
- --Fake event to make stuff like Mouse.KeyDown work
- local Disconnect_Function = function(this)
- this[1].Functions[this[2]] = nil
- end
- local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
- local FakeEvent_Metatable = {__index={
- Connect = function(this,f)
- local i = tostring(math.random(0,10000))
- while this.Functions[i] do
- i = tostring(math.random(0,10000))
- end
- this.Functions[i] = f
- return setmetatable({this,i},Disconnect_Metatable)
- end
- }}
- FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
- local function fakeEvent()
- return setmetatable({Functions={}},FakeEvent_Metatable)
- end
- --Creating fake input objects with fake variables
- local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- FakeMouse.keyUp = FakeMouse.KeyUp
- FakeMouse.keyDown = FakeMouse.KeyDown
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function TriggerEvent(self,ev,...)
- for _,f in pairs(self[ev].Functions) do
- f(...)
- end
- end
- FakeMouse.TriggerEvent = TriggerEvent
- UIS.TriggerEvent = TriggerEvent
- --Client communication
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=RealPlayer then return end
- FakeMouse.Target = io.Target
- FakeMouse.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
- local Mouse = owner:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,RobloxHandled)
- if RobloxHandled then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data every second frame, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- local HB = game:GetService("RunService").Heartbeat
- while true do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- --Wait 2 frames
- for i=1,2 do
- HB:Wait()
- end
- end]==],script)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local RealGame = game
- --Metatable for fake service
- local FakeService_Metatable = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
- return setmetatable(t,FakeService_Metatable)
- end
- --Fake game object
- local FakeGame = {
- GetService = function(self,s)
- return rawget(self,s) or RealGame:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = RealGame:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
- FakeGame.service = FakeGame.GetService
- FakeService(FakeGame,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = FakeGame,FakeGame.Players.LocalPlayer
- end
- --Made by Rufus14
- --[[
- right arm:
- 1.58977389, 0.868433952, 0, -0.342011899, -0.939695716, 0, 0.939695716, -0.342011899, 0, 0, 0, 1
- left arm:
- -1.71050239, 0.284187794, 0, 0.34202224, 0.939694464, 0, -0.939694464, 0.34202224, 0, 0, 0, 1
- left leg:
- -0.939078927, -1.45322824, -0.0111112595, 0.939692974, 0.342019826, 0, -0.342019826, 0.939692974, 0, 0, 0, 1
- right leg:
- 1.14675486, -1.46428752, 0.021125555, 0.866025448, -0.500000894, -1.92455758e-08, 0.49240464, 0.852868915, 0.173648074, -0.0868241191, -0.150383577, 0.984807789
- humanoidrootpart:
- 0.108204141, 0, -0.61365068, 0.173649266, 0, 0.984804511, 0, 1, 0, -0.984804511, 0, 0.173649266
- --]]
- creator = "Rufus14"
- mouse = game.Players.LocalPlayer:GetMouse()
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34609127, 0.444582939, -0.184151649, 0.92388171, 0.382677972, -1.05005725e-07, -0.35354507, 0.853548288, 0.38267988, 0.146443143, -0.353550762, 0.923871458),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- snowball = Instance.new("Part", game.Players.LocalPlayer.Character)
- snowball.Shape = "Ball"
- snowball.Size = Vector3.new(math.random(0.8,1),math.random(0.8,1),math.random(0.8,1))
- snowball.Material = "Sand"
- snowball.BrickColor = BrickColor.new("Institutional white")
- snowball:BreakJoints()
- snowballweld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
- snowballweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- snowballweld.Part1 = snowball
- snowballweld.C0 = snowballweld.C0 * CFrame.new(0,-1.2,0)
- pickup = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Arm"])
- pickup.Volume = 5
- pickup.SoundId = "rbxassetid://153647514"
- pickup:Play()
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- rhandweld:destroy()
- rhandclone.Parent = game.Players.LocalPlayer.Character.Torso
- yellowballxd = false
- normalball = true
- blueball = false
- greenball = false
- using = false
- function change(key)
- key = key:lower()
- if key == "q" then
- if not using then
- using = true
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34609127, 0.444582939, -0.184151649, 0.92388171, 0.382677972, -1.05005725e-07, -0.35354507, 0.853548288, 0.38267988, 0.146443143, -0.353550762, 0.923871458),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- pickup:Play()
- snowball.BrickColor = BrickColor.new("New Yeller")
- normalball = false
- yellowballxd = true
- blueball = false
- greenball = false
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- rhandweld:destroy()
- rhandclone.Parent = game.Players.LocalPlayer.Character.Torso
- using = false
- end
- end
- if key == "e" then
- if not using then
- using = true
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34609127, 0.444582939, -0.184151649, 0.92388171, 0.382677972, -1.05005725e-07, -0.35354507, 0.853548288, 0.38267988, 0.146443143, -0.353550762, 0.923871458),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- pickup:Play()
- snowball.BrickColor = BrickColor.new("Electric blue")
- normalball = false
- yellowballxd = false
- blueball = true
- greenball = false
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- rhandweld:destroy()
- rhandclone.Parent = game.Players.LocalPlayer.Character.Torso
- using = false
- end
- end
- if key == "r" then
- if not using then
- using = true
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34609127, 0.444582939, -0.184151649, 0.92388171, 0.382677972, -1.05005725e-07, -0.35354507, 0.853548288, 0.38267988, 0.146443143, -0.353550762, 0.923871458),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- pickup:Play()
- snowball.BrickColor = BrickColor.new("Lime green")
- normalball = false
- yellowballxd = false
- blueball = false
- greenball = true
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- rhandweld:destroy()
- rhandclone.Parent = game.Players.LocalPlayer.Character.Torso
- using = false
- end
- end
- if key == "t" then
- if not using then
- using = true
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34609127, 0.444582939, -0.184151649, 0.92388171, 0.382677972, -1.05005725e-07, -0.35354507, 0.853548288, 0.38267988, 0.146443143, -0.353550762, 0.923871458),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- pickup:Play()
- snowball.BrickColor = BrickColor.new("Institutional white")
- normalball = true
- yellowballxd = false
- blueball = false
- greenball = false
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- rhandweld:destroy()
- rhandclone.Parent = game.Players.LocalPlayer.Character.Torso
- using = false
- end
- end
- end
- mouse.KeyDown:connect(change)
- function throw()
- if not using then
- if normalball then
- if not using then
- using = true
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 13
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 35
- local humanclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy()
- local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
- --
- local rramclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- --
- local lramclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- --
- local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- llegweld.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
- local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rlegweld.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(-0.311559588, 0, 0.53963238, -0.49999997, 0, -0.866022229, 0, 1, 0, 0.866017878, 0, -0.499999911),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.911002815, -1.06217694, -0.0497762673, 0.866022468, -0.500005245, -2.20289962e-06, 0.492409468, 0.852865636, 0.173646986, -0.0868225172, -0.150383264, 0.984808028),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.35458624, 0.413718224, -1.04902992e-05, 0.34201327, 0.939688265, -2.2649956e-06, -0.939694345, 0.342015535, -6.82124387e-13, 2.30360229e-06, 6.32919409e-06, 1.00000083),i)
- llegweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.759298325, -0.959312201, -0.0111142797, 0.939691424, 0.342023671, -2.26499242e-06, -0.3420237, 0.939691365, 1.13687488e-13, 2.12839291e-06, 7.746807e-07, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.44411337, 0.815430164, 8.35970241e-06, -0.342003971, -0.939698517, -6.73541899e-06, 0.939698517, -0.342004001, -4.54746592e-13, -2.30353999e-06, -6.32926321e-06, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.5)
- local snowballclone = snowball:Clone()
- snowballclone.Parent = workspace
- snowballclone:BreakJoints()
- snowballclone.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(-3,0,0)
- snowball.Transparency = 1
- snowballclone.Transparency = 0
- snowballclone.CanCollide = true
- local velocityofsnow = Instance.new("BodyVelocity", snowballclone)
- velocityofsnow.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- velocityofsnow.Velocity = mouse.Hit.lookVector * 70
- local function ragdollify(part)
- snowballclone:destroy()
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid then
- humanoid.Health = humanoid.Health - math.random(25,45)
- humanoid.PlatformStand = true
- local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone()
- local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
- local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone()
- local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone()
- local leftarm = humanoid.Parent["Left Arm"]
- local rightrm = humanoid.Parent["Right Arm"]
- local leftleg = humanoid.Parent["Left Leg"]
- local rightleg = humanoid.Parent["Right Leg"]
- humanoid.Parent.Torso["Left Hip"]:destroy()
- local head = humanoid.Parent.Head
- glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = leftleg
- glue.Name = "Left leg"
- collider = Instance.new("Part", leftleg)
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local weld = Instance.new("Weld", collider)
- weld.Part0 = leftleg
- weld.Part1 = collider
- weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Hip"]:destroy()
- glue1 = Instance.new("Glue", humanoid.Parent.Torso)
- glue1.Part0 = humanoid.Parent.Torso
- glue1.Part1 = rightleg
- glue1.Name = "Right leg"
- collider1 = Instance.new("Part", rightleg)
- collider1.Position = Vector3.new(0,9999,0)
- collider1.Size = Vector3.new(1.5, 1, 1)
- collider1.Shape = "Cylinder"
- local weld1 = Instance.new("Weld", collider1)
- weld1.Part0 = rightleg
- weld1.Part1 = collider1
- weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider1.TopSurface = "Smooth"
- collider1.BottomSurface = "Smooth"
- collider1.formFactor = "Symmetric"
- glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider1.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Shoulder"]:destroy()
- glue11 = Instance.new("Glue", humanoid.Parent.Torso)
- glue11.Part0 = humanoid.Parent.Torso
- glue11.Part1 = rightrm
- glue11.Name = "Right shoulder"
- collider11 = Instance.new("Part", rightrm)
- collider11.Position = Vector3.new(0,9999,0)
- collider11.Size = Vector3.new(1.8,1,1)
- collider11.Shape = "Cylinder"
- local weld11 = Instance.new("Weld", collider11)
- weld11.Part0 = rightrm
- weld11.Part1 = collider11
- weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider11.TopSurface = "Smooth"
- collider11.BottomSurface = "Smooth"
- collider11.formFactor = "Symmetric"
- glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider11.Transparency = 1
- ------------
- humanoid.Parent.Torso["Left Shoulder"]:destroy()
- glue111 = Instance.new("Glue", humanoid.Parent.Torso)
- glue111.Part0 = humanoid.Parent.Torso
- glue111.Part1 = leftarm
- glue111.Name = "Left shoulder"
- collider111 = Instance.new("Part", leftarm)
- collider111.Position = Vector3.new(0,9999,0)
- collider111.Size = Vector3.new(1.5, 1, 1)
- collider111.Shape = "Cylinder"
- local weld111 = Instance.new("Weld", collider111)
- weld111.Part0 = leftarm
- weld111.Part1 = collider111
- weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider111.TopSurface = "Smooth"
- collider111.BottomSurface = "Smooth"
- collider111.formFactor = "Symmetric"
- glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider111.Transparency = 1
- -----------------
- wait(3.5)
- lshclone.Parent = humanoid.Parent.Torso
- glue:destroy()
- rshclone.Parent = humanoid.Parent.Torso
- glue1:destroy()
- lhclone.Parent = humanoid.Parent.Torso
- glue11:destroy()
- rhclone.Parent = humanoid.Parent.Torso
- glue111:destroy()
- collider:destroy()
- collider1:destroy()
- collider11:destroy()
- collider111:destroy()
- humanoid.PlatformStand = false
- end
- end
- snowballclone.Touched:connect(ragdollify)
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0.585555017, 0, -0.213117853, 0.939702094, 0, 0.342020571, 0, 1, 0, -0.342020601, 0, 0.939702094),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.49296713, 0.461903334, -3.31678239e-05, 0.939688385, 0.342033148, -2.14414758e-05, -0.342033029, 0.939687967, -1.55231817e-06, 2.64785322e-05, 1.12897578e-05, 0.999999583),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.31839883, 0.43920517, 2.37754084e-05, 0.939700186, -0.342000574, -1.70388394e-05, 0.342000455, 0.939699888, 7.7619211e-07, 2.26072043e-05, -9.05381148e-06, 0.999999583),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- velocityofsnow:destroy()
- wait(0.5)
- for i = 0,1 , 0.03 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- snowball.Transparency = 0
- rlegweld:destroy()
- llegweld:destroy()
- lhandweld:destroy()
- rhandweld:destroy()
- humanoidrootpart:destroy()
- rramclone.Parent = game.Players.LocalPlayer.Character.Torso
- lramclone.Parent = game.Players.LocalPlayer.Character.Torso
- humanclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- llegclone.Parent = game.Players.LocalPlayer.Character.Torso
- rlegclone.Parent = game.Players.LocalPlayer.Character.Torso
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- using = false
- end
- end
- if yellowballxd then
- if not using then
- using = true
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 13
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 35
- local humanclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy()
- local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
- --
- local rramclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- --
- local lramclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- --
- local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- llegweld.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
- local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rlegweld.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(-0.311559588, 0, 0.53963238, -0.49999997, 0, -0.866022229, 0, 1, 0, 0.866017878, 0, -0.499999911),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.911002815, -1.06217694, -0.0497762673, 0.866022468, -0.500005245, -2.20289962e-06, 0.492409468, 0.852865636, 0.173646986, -0.0868225172, -0.150383264, 0.984808028),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.35458624, 0.413718224, -1.04902992e-05, 0.34201327, 0.939688265, -2.2649956e-06, -0.939694345, 0.342015535, -6.82124387e-13, 2.30360229e-06, 6.32919409e-06, 1.00000083),i)
- llegweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.759298325, -0.959312201, -0.0111142797, 0.939691424, 0.342023671, -2.26499242e-06, -0.3420237, 0.939691365, 1.13687488e-13, 2.12839291e-06, 7.746807e-07, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.44411337, 0.815430164, 8.35970241e-06, -0.342003971, -0.939698517, -6.73541899e-06, 0.939698517, -0.342004001, -4.54746592e-13, -2.30353999e-06, -6.32926321e-06, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.5)
- local snowballclone = snowball:Clone()
- snowballclone.Parent = workspace
- snowballclone:BreakJoints()
- snowballclone.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(-3,0,0)
- snowball.Transparency = 1
- snowballclone.Transparency = 0
- snowballclone.CanCollide = true
- local velocityofsnow = Instance.new("BodyVelocity", snowballclone)
- velocityofsnow.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- velocityofsnow.Velocity = mouse.Hit.lookVector * 70
- local function ragdollify(part)
- snowballclone:destroy()
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid then
- humanoid.Health = humanoid.Health - math.random(25,45)
- humanoid.WalkSpeed = humanoid.WalkSpeed - math.random(5,8)
- end
- end
- snowballclone.Touched:connect(ragdollify)
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0.585555017, 0, -0.213117853, 0.939702094, 0, 0.342020571, 0, 1, 0, -0.342020601, 0, 0.939702094),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.49296713, 0.461903334, -3.31678239e-05, 0.939688385, 0.342033148, -2.14414758e-05, -0.342033029, 0.939687967, -1.55231817e-06, 2.64785322e-05, 1.12897578e-05, 0.999999583),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.31839883, 0.43920517, 2.37754084e-05, 0.939700186, -0.342000574, -1.70388394e-05, 0.342000455, 0.939699888, 7.7619211e-07, 2.26072043e-05, -9.05381148e-06, 0.999999583),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- velocityofsnow:destroy()
- wait(0.5)
- for i = 0,1 , 0.03 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- snowball.Transparency = 0
- rlegweld:destroy()
- llegweld:destroy()
- lhandweld:destroy()
- rhandweld:destroy()
- humanoidrootpart:destroy()
- rramclone.Parent = game.Players.LocalPlayer.Character.Torso
- lramclone.Parent = game.Players.LocalPlayer.Character.Torso
- humanclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- llegclone.Parent = game.Players.LocalPlayer.Character.Torso
- rlegclone.Parent = game.Players.LocalPlayer.Character.Torso
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- using = false
- end
- end
- if blueball then
- if not using then
- using = true
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 13
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 35
- local humanclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy()
- local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
- --
- local rramclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- --
- local lramclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- --
- local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- llegweld.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
- local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rlegweld.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(-0.311559588, 0, 0.53963238, -0.49999997, 0, -0.866022229, 0, 1, 0, 0.866017878, 0, -0.499999911),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.911002815, -1.06217694, -0.0497762673, 0.866022468, -0.500005245, -2.20289962e-06, 0.492409468, 0.852865636, 0.173646986, -0.0868225172, -0.150383264, 0.984808028),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.35458624, 0.413718224, -1.04902992e-05, 0.34201327, 0.939688265, -2.2649956e-06, -0.939694345, 0.342015535, -6.82124387e-13, 2.30360229e-06, 6.32919409e-06, 1.00000083),i)
- llegweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.759298325, -0.959312201, -0.0111142797, 0.939691424, 0.342023671, -2.26499242e-06, -0.3420237, 0.939691365, 1.13687488e-13, 2.12839291e-06, 7.746807e-07, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.44411337, 0.815430164, 8.35970241e-06, -0.342003971, -0.939698517, -6.73541899e-06, 0.939698517, -0.342004001, -4.54746592e-13, -2.30353999e-06, -6.32926321e-06, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.5)
- local snowballclone = snowball:Clone()
- snowballclone.Parent = workspace
- snowballclone:BreakJoints()
- snowballclone.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(-3,0,0)
- snowball.Transparency = 1
- snowballclone.Transparency = 0
- snowballclone.CanCollide = true
- local velocityofsnow = Instance.new("BodyVelocity", snowballclone)
- velocityofsnow.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- velocityofsnow.Velocity = mouse.Hit.lookVector * 70
- local function ragdollify(part)
- snowballclone:destroy()
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid then
- for i = 1,math.random(7,9) do
- local ded = humanoid.Parent.Head:findFirstChild("Died")
- local freeze = Instance.new("Part", humanoid.Parent)
- freeze.Transparency = 0.6
- freeze.BrickColor = BrickColor.new("Electric blue")
- freeze.Size = Vector3.new(6,10,6)
- freeze.Material = "Ice"
- freeze.Anchored = true
- humanoid.Parent.Torso.Anchored = true
- freeze.CFrame = humanoid.Parent.Torso.CFrame
- humanoid.Health = humanoid.Health - math.random(35,45)
- wait(3)
- freeze:destroy()
- humanoid.Parent.Torso.Anchored = false
- end
- end
- end
- snowballclone.Touched:connect(ragdollify)
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0.585555017, 0, -0.213117853, 0.939702094, 0, 0.342020571, 0, 1, 0, -0.342020601, 0, 0.939702094),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.49296713, 0.461903334, -3.31678239e-05, 0.939688385, 0.342033148, -2.14414758e-05, -0.342033029, 0.939687967, -1.55231817e-06, 2.64785322e-05, 1.12897578e-05, 0.999999583),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.31839883, 0.43920517, 2.37754084e-05, 0.939700186, -0.342000574, -1.70388394e-05, 0.342000455, 0.939699888, 7.7619211e-07, 2.26072043e-05, -9.05381148e-06, 0.999999583),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- velocityofsnow:destroy()
- wait(0.5)
- for i = 0,1 , 0.03 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- snowball.Transparency = 0
- rlegweld:destroy()
- llegweld:destroy()
- lhandweld:destroy()
- rhandweld:destroy()
- humanoidrootpart:destroy()
- rramclone.Parent = game.Players.LocalPlayer.Character.Torso
- lramclone.Parent = game.Players.LocalPlayer.Character.Torso
- humanclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- llegclone.Parent = game.Players.LocalPlayer.Character.Torso
- rlegclone.Parent = game.Players.LocalPlayer.Character.Torso
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- using = false
- end
- end
- if greenball then
- if not using then
- using = true
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 13
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 35
- local humanclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy()
- local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
- --
- local rramclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- --
- local lramclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- --
- local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- llegweld.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
- local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rlegweld.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(-0.311559588, 0, 0.53963238, -0.49999997, 0, -0.866022229, 0, 1, 0, 0.866017878, 0, -0.499999911),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.911002815, -1.06217694, -0.0497762673, 0.866022468, -0.500005245, -2.20289962e-06, 0.492409468, 0.852865636, 0.173646986, -0.0868225172, -0.150383264, 0.984808028),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.35458624, 0.413718224, -1.04902992e-05, 0.34201327, 0.939688265, -2.2649956e-06, -0.939694345, 0.342015535, -6.82124387e-13, 2.30360229e-06, 6.32919409e-06, 1.00000083),i)
- llegweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.759298325, -0.959312201, -0.0111142797, 0.939691424, 0.342023671, -2.26499242e-06, -0.3420237, 0.939691365, 1.13687488e-13, 2.12839291e-06, 7.746807e-07, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.44411337, 0.815430164, 8.35970241e-06, -0.342003971, -0.939698517, -6.73541899e-06, 0.939698517, -0.342004001, -4.54746592e-13, -2.30353999e-06, -6.32926321e-06, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.5)
- local snowballclone = snowball:Clone()
- snowballclone.Parent = workspace
- snowballclone:BreakJoints()
- snowballclone.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(-3,0,0)
- snowball.Transparency = 1
- snowballclone.Transparency = 0
- snowballclone.CanCollide = true
- local velocityofsnow = Instance.new("BodyVelocity", snowballclone)
- velocityofsnow.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- velocityofsnow.Velocity = mouse.Hit.lookVector * 70
- local function ragdollify(part)
- snowballclone:destroy()
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid then
- for i = 1,math.random(7,9) do
- local ded = humanoid.Parent.Head:findFirstChild("Died")
- if ded then
- humanoid.Parent.Head.Died:Play()
- end
- humanoid.Health = humanoid.Health - math.random(8,13)
- wait(1)
- end
- end
- end
- snowballclone.Touched:connect(ragdollify)
- for i = 0,1 , 0.05 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0.585555017, 0, -0.213117853, 0.939702094, 0, 0.342020571, 0, 1, 0, -0.342020601, 0, 0.939702094),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.49296713, 0.461903334, -3.31678239e-05, 0.939688385, 0.342033148, -2.14414758e-05, -0.342033029, 0.939687967, -1.55231817e-06, 2.64785322e-05, 1.12897578e-05, 0.999999583),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.31839883, 0.43920517, 2.37754084e-05, 0.939700186, -0.342000574, -1.70388394e-05, 0.342000455, 0.939699888, 7.7619211e-07, 2.26072043e-05, -9.05381148e-06, 0.999999583),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- velocityofsnow:destroy()
- wait(0.5)
- for i = 0,1 , 0.03 do
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- snowball.Transparency = 0
- rlegweld:destroy()
- llegweld:destroy()
- lhandweld:destroy()
- rhandweld:destroy()
- humanoidrootpart:destroy()
- rramclone.Parent = game.Players.LocalPlayer.Character.Torso
- lramclone.Parent = game.Players.LocalPlayer.Character.Torso
- humanclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- llegclone.Parent = game.Players.LocalPlayer.Character.Torso
- rlegclone.Parent = game.Players.LocalPlayer.Character.Torso
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- using = false
- end
- end
- end
- end
- mouse.Button1Down:connect(throw)
- if creator == "Rufus14" then
- print("Made by Rufus14")
- else
- print"a dumb faggot changed credits, its by Rufus14"
- end
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