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Oct 11th, 2016
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  1. <?xml version="1.0" encoding="utf-8" standalone="no" ?>
  2. <vehicle type="combine_animated">
  3. <annotation>Copyright (C) siudix29, All Rights Reserved.</annotation>
  4. <name>Fahr M1000</name>
  5. <description>Fahr M1000</description>
  6. <filename>Fahr.i3d</filename>
  7. <typeDesc>$l10n_TypeDesc_Harvester</typeDesc>
  8. <size width="5.0" length="9.5" />
  9.  
  10. <wheels autoRotateBackSpeed="1.5">
  11. <wheel rotSpeed="0" restLoad="1.0" repr="0>0" radius="0.7942" width="0.8" initialCompression="50" suspTravel="0.1" spring="40" damper="40" mass="0.29" maxLatStiffness="40" hasTyreTracks="true" />
  12. <wheel rotSpeed="0" restLoad="1.0" repr="0>1" radius="0.7942" width="0.8" initialCompression="50" suspTravel="0.1" spring="40" damper="40" mass="0.29" maxLatStiffness="40" hasTyreTracks="true" />
  13. <wheel rotSpeed="-1" restLoad="3.4" repr="1>1" radius="0.594" width="0.44" initialCompression="30" suspTravel="0.2" spring="25" damper="40" mass="0.17" maxLatStiffness="40" hasTyreTracks="true" />
  14. <wheel rotSpeed="-1" restLoad="3.4" repr="1>2" radius="0.594" width="0.44" initialCompression="30" suspTravel="0.2" spring="25" damper="40" mass="0.17" maxLatStiffness="40" hasTyreTracks="true" />
  15. </wheels>
  16.  
  17. <ackermannSteering rotSpeed="58" rotMax="38" rotCenterWheel1="2" rotCenterWheel2="3" />
  18.  
  19. <motor torqueScale="0.26" minRpm="680" maxRpm="2200" maxBackwardSpeed="10" brakeForce="2.5" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" minForwardGearRatio="33.18" maxForwardGearRatio="130" minBackwardGearRatio="50" maxBackwardGearRatio="130">
  20. <torque normRpm="0.45" torque="0.9"/>
  21. <torque normRpm="0.5" torque="0.97"/>
  22. <torque normRpm="0.59" torque="1"/>
  23. <torque normRpm="0.72" torque="1"/>
  24. <torque normRpm="0.86" torque="0.88"/>
  25. <torque normRpm="1" torque="0.72"/>
  26. </motor>
  27.  
  28. <fuelCapacity>300</fuelCapacity>
  29. <fuelUsage>30</fuelUsage>
  30.  
  31. <cameras count="3">
  32. <camera1 index="0>3" rotatable="true" rotateNode="0>3" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
  33. <camera2 index="0>4" rotatable="true" rotateNode="0>4" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
  34. <camera3 index="0>5|0" rotatable="true" rotateNode="0>5" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="0.05" transMin="7" transMax="25" />
  35. </cameras>
  36.  
  37. <steering index="0>2|2" indoorRotation="500" outdoorRotation="500"/>
  38.  
  39. <lights count="1">
  40. <light1 index="0>2|14" />
  41. </lights>
  42.  
  43. <attacherJoints>
  44. <attacherJoint jointType="cutter" index="0>2|6|0|0" rotationNode="0>2|6" maxRot="18 0 0" rotationNode2="0>2|6|0" maxRot2="0 0 0" moveTime="2.5" />
  45. </attacherJoints>
  46.  
  47. <pipeSound file="sounds/rura.wav" pitchOffset="1" pitchScale="0.03" pitchMax="2" />
  48. <threshingStartSound file="sounds/mlocka-start.wav" pitchOffset="1" pitchScale="0.001" pitchMax="1.2" />
  49. <threshingSound file="sounds/mlocka-praca.wav" pitchOffset="1" pitchScale="0.001" pitchMax="1.2" />
  50. <threshingStopSound file="sounds/mlocka-stop.wav" pitchOffset="1" pitchScale="0.001" pitchMax="1.2" />
  51. <attachSound file="sounds/attach.wav" pitchOffset="1" />
  52. <honkSound file="sounds/horn.wav" volume="1" radius="80" innerRadius="35" />
  53. <motorStartSound file="sounds/Odpalanie.wav" pitchOffset="1" />
  54. <motorSound file="sounds/Praca.wav" pitchOffset="1" pitchScale="0.02" pitchMax="1.4" />
  55. <motorSoundRun file="sounds/Zwolnice.wav" pitchOffset="1" pitchScale="0.03" pitchMax="1" volume="1" />
  56. <motorStopSound file="sounds/Gaszenie.wav" pitchOffset="1" />
  57. <aiMotorSound file="sounds/AI.wav" pitchOffset="1" radius="50" innerRadius="5" volume="1.5" />
  58. <aiTreshingSound file="sounds/mlocka-praca.wav" pitchOffset="1" radius="25" innerRadius="4" volume="1.0" />
  59.  
  60. <workAreas>
  61. <workArea startIndex="0>2|9" widthIndex="0>2|10" heightIndex="0>2|11" type="combine"/>
  62. </workAreas>
  63.  
  64. <strawEffect>
  65. <effectNode node="2|0|0" linkNode="0>2|18" materialType="straw" materialTypeId="1" delay="0" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  66. </strawEffect>
  67.  
  68. <chopperEffect>
  69. <effectNode node="3|0|0" linkNode="0>2|17" materialType="chopper" materialTypeId="1" delay="0" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  70. </chopperEffect>
  71.  
  72. <pipeEffect>
  73. <effectNode node="1|0|0" linkNode="0>2|1|0" position="0 0 0" materialType="unloading" materialTypeId="3" delay="0" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6.i3d" />
  74. <effectNode node="1|0|1" linkNode="0>2|1|0" position="0 0 0" materialType="smoke" materialTypeId="1" delay="0.1" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6.i3d" />
  75. </pipeEffect>
  76.  
  77. <strawParticleSystems toggleTime="3500" />
  78.  
  79. <chopperParticleSystems toggleTime="3500" >
  80. <chopperParticleSystem type="wheat" node="0>2|46|0|1" psRootNode="0|0" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  81. <chopperParticleSystem type="barley" node="0>2|46|0|1" psRootNode="0|0" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  82. <chopperParticleSystem type="rape" node="0>2|46|0|1" psRootNode="0|0" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  83. <chopperParticleSystem type="maize" node="0>2|46|0|1" psRootNode="0|1" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  84. </chopperParticleSystems>
  85.  
  86. <strawParticleSystems>
  87. <strawParticleSystem type="wheat" node="0>2|18" rotation="0 0 0" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  88. <strawParticleSystem type="barley" node="0>2|18" rotation="0 0 0" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  89. </strawParticleSystems>
  90.  
  91. <chopperSwitch available="true" />
  92.  
  93. <strawParticleSystems>
  94. <strawParticleSystem type="wheat" node="0>2|46|0|1" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  95. <strawParticleSystem type="barley" node="0>2|46|0|1" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  96. </strawParticleSystems>
  97.  
  98. <grainTankCapacity>3500</grainTankCapacity>
  99. <grainTankUnloadingCapacity>50</grainTankUnloadingCapacity>
  100.  
  101. <grainTankFruitTypes fruitTypes="wheat rape maize barley" />
  102.  
  103. <exhaustParticleSystems count="1">
  104. <exhaustParticleSystem1 node="0>2|47" position="0 0 0" rotation="0 0 0" file="PS/realParticles.i3d" />
  105. </exhaustParticleSystems>
  106. <realExhaustParticleSystem hasSecondPS="true" parameter="exhaustingSystem" minAlpha="0.1" maxAlpha="1" flap="0>34" flapMaxRot="-79">
  107. <SecondParticleSystem node="0>2|48" position="0 0 0" rotation="0 0 0" file="PS/newRealParticles.i3d" />
  108. </realExhaustParticleSystem>
  109.  
  110. <combineSize>1</combineSize>
  111. <characterNode index="0>2|15" armIndex="0>2|2|1" cameraMinDistance="1.5" />
  112.  
  113. <aiTrafficCollisionTrigger index="0>2|13" />
  114.  
  115. <trailerTriggers>
  116. <trailerTrigger index="0>2|12" />
  117. </trailerTriggers>
  118.  
  119. <enterReferenceNode index="0>" />
  120. <exitPoint index="0>2|7" />
  121.  
  122. <components count="1">
  123. <component1 centerOfMass="0 0.92 -0.5" solverIterationCount="10" />
  124. </components>
  125.  
  126. <lightsaddon lightsStayOn="true">
  127. <light type="brake" index="0>2|16" />
  128. </lightsaddon>
  129.  
  130. <movingParts>
  131. <movingPart index="0>2|2|1|0" referencePoint="0>2|15|0|1|2" referenceFrame="0>" isActiveDirty="true" scaleZ="true" playSound="false" invertZ="true"/>
  132. </movingParts>
  133.  
  134. <!-- mountable straw chopper specialization -->
  135. <chopper chopperNode="0>2|59" optionsNode="0>2|57" strawTiltNode="0>2|58" activationAnimation="ActivateStrawChopper" activatedFromOutside="true" />
  136. <!-- end mountable straw chopper specialization -->
  137.  
  138. <schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" fileTurnedOn="$dataS2/menu/schemas/vehicleSchemaTurnedOn.png" fileSelectedTurnedOn="$dataS2/menu/schemas/vehicleSchemaSelectedTurnedOn.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
  139. <attacherJoint position="0 0" rotation="0" invertX="true" />
  140. <attacherJoint position="1 0" rotation="0" invertX="false" />
  141. </schemaOverlay>
  142. </vehicle>
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