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- //image to pinch
- <img id="hammerFrame" src="images/tutorials.jpeg" />
- <script>
- var myElement = document.getElementById('hammerFrame');
- var mc = new Hammer.Manager(myElement);
- var webpage = document.querySelector("#hammerFrame");
- // create a pinch and rotate recognizer
- // these require 2 pointers
- var pinch = new Hammer.Pinch();
- var rotate = new Hammer.Rotate();
- // we want to detect both the same time
- pinch.recognizeWith(rotate);
- // add to the Manager
- mc.add([pinch]);
- //Default scales value
- var adjustScale = 1;
- var adjustDeltaX = 0;
- var adjustDeltaY = 0;
- var currentScale = null;
- var currentDeltaX = null;
- var currentDeltaY = null;
- mc.on("pinch", function(ev) {
- var transforms = [];
- // Adjusting the current pinch/pan event properties using the previous ones set when they finished touching
- currentScale = adjustScale * ev.scale;
- currentDeltaX = adjustDeltaX + (ev.deltaX / currentScale);
- currentDeltaY = adjustDeltaY + (ev.deltaY / currentScale);
- // Concatinating and applying parameters.
- transforms.push('scale(' + currentScale + ')');
- //transforms.push('translate(' + currentDeltaX + 'px,' + currentDeltaY + 'px)');
- webpage.style.transform = transforms.join(' ');
- });
- mc.on("pinchend", function (ev) {
- // Saving the final transforms for adjustment next time the user interacts.
- adjustScale = currentScale;
- adjustDeltaX = currentDeltaX;
- adjustDeltaY = currentDeltaY;
- });
- </script>
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