Lamowy_

skrypt

Oct 17th, 2022
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  1. variables:
  2. {cooldownrtp.%player%} = 1
  3. {zasiegrtp.%player%} = 1
  4.  
  5. command /rtp:
  6. permission: rtp.use
  7. permission message: &cNie masz dostępu do tej komendy.
  8. trigger:
  9. set {_gui} to a new chest inventory with 3 row with name "Menu rtp"
  10. set slot 12 of {_gui} to magenta glazed terracotta named "&cDokup większy zasięg"
  11. set slot 13 of {_gui} to lime wool named "&aTeleportuj się"
  12. set slot 14 of {_gui} to clock named "&cDokup mniejszy cooldown"
  13. open {_gui} to player
  14.  
  15. command /rtpcool [<player>]:
  16. trigger:
  17. send "&6%{cooldownrtp.%player%}%"
  18.  
  19. on inventory click:
  20. if name of event-inventory is "Menu rtp":
  21. if index of event-slot = 12:
  22. cancel event
  23. set {_gui} to a new chest inventory with 5 row with name "Kup wiekszy zasieg"
  24. set slot 10 of {_gui} to magenta glazed terracotta named "&a2000x2000 Zakupione!"
  25. if {zasiegrtp.%player%} = 1:
  26. set slot 11 of {_gui} to magenta glazed terracotta named "&c3000x3000 Niezakupione"
  27. set slot 12 of {_gui} to magenta glazed terracotta named "&c5000x5000 Niezakupione"
  28. set slot 13 of {_gui} to magenta glazed terracotta named "&c7000x7000 Niezakupione"
  29. set slot 14 of {_gui} to magenta glazed terracotta named "&c8500x8500 Niezakupione"
  30. set slot 15 of {_gui} to magenta glazed terracotta named "&c10000x10000 Niezakupione"
  31. set slot 16 of {_gui} to magenta glazed terracotta named "&c12000x12000 Niezakupione"
  32. set slot 19 of {_gui} to magenta glazed terracotta named "&c15000x15000 Niezakupione"
  33. set slot 20 of {_gui} to magenta glazed terracotta named "&c20000x20000 Niezakupione"
  34. set slot 21 of {_gui} to magenta glazed terracotta named "&c30000x30000 Niezakupione"
  35. set slot 22 of {_gui} to magenta glazed terracotta named "&c50000x50000 Niezakupione"
  36. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  37. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  38. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  39. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  40. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  41. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  42. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  43. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  44. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  45. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  46. if {zasiegrtp.%player%} = 2:
  47. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  48. set slot 12 of {_gui} to magenta glazed terracotta named "&c5000x5000 Niezakupione"
  49. set slot 13 of {_gui} to magenta glazed terracotta named "&c7000x7000 Niezakupione"
  50. set slot 14 of {_gui} to magenta glazed terracotta named "&c8500x8500 Niezakupione"
  51. set slot 15 of {_gui} to magenta glazed terracotta named "&c10000x10000 Niezakupione"
  52. set slot 16 of {_gui} to magenta glazed terracotta named "&c12000x12000 Niezakupione"
  53. set slot 19 of {_gui} to magenta glazed terracotta named "&c15000x15000 Niezakupione"
  54. set slot 20 of {_gui} to magenta glazed terracotta named "&c20000x20000 Niezakupione"
  55. set slot 21 of {_gui} to magenta glazed terracotta named "&c30000x30000 Niezakupione"
  56. set slot 22 of {_gui} to magenta glazed terracotta named "&c50000x50000 Niezakupione"
  57. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  58. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  59. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  60. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  61. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  62. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  63. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  64. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  65. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  66. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  67. if {zasiegrtp.%player%} = 3:
  68. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  69. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  70. set slot 13 of {_gui} to magenta glazed terracotta named "&c7000x7000 Niezakupione"
  71. set slot 14 of {_gui} to magenta glazed terracotta named "&c8500x8500 Niezakupione"
  72. set slot 15 of {_gui} to magenta glazed terracotta named "&c10000x10000 Niezakupione"
  73. set slot 16 of {_gui} to magenta glazed terracotta named "&c12000x12000 Niezakupione"
  74. set slot 19 of {_gui} to magenta glazed terracotta named "&c15000x15000 Niezakupione"
  75. set slot 20 of {_gui} to magenta glazed terracotta named "&c20000x20000 Niezakupione"
  76. set slot 21 of {_gui} to magenta glazed terracotta named "&c30000x30000 Niezakupione"
  77. set slot 22 of {_gui} to magenta glazed terracotta named "&c50000x50000 Niezakupione"
  78. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  79. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  80. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  81. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  82. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  83. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  84. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  85. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  86. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  87. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  88. if {zasiegrtp.%player%} = 4:
  89. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  90. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  91. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  92. set slot 14 of {_gui} to magenta glazed terracotta named "&c8500x8500 Niezakupione"
  93. set slot 15 of {_gui} to magenta glazed terracotta named "&c10000x10000 Niezakupione"
  94. set slot 16 of {_gui} to magenta glazed terracotta named "&c12000x12000 Niezakupione"
  95. set slot 19 of {_gui} to magenta glazed terracotta named "&c15000x15000 Niezakupione"
  96. set slot 20 of {_gui} to magenta glazed terracotta named "&c20000x20000 Niezakupione"
  97. set slot 21 of {_gui} to magenta glazed terracotta named "&c30000x30000 Niezakupione"
  98. set slot 22 of {_gui} to magenta glazed terracotta named "&c50000x50000 Niezakupione"
  99. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  100. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  101. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  102. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  103. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  104. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  105. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  106. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  107. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  108. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  109. if {zasiegrtp.%player%} = 5:
  110. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  111. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  112. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  113. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  114. set slot 15 of {_gui} to magenta glazed terracotta named "&c10000x10000 Niezakupione"
  115. set slot 16 of {_gui} to magenta glazed terracotta named "&c12000x12000 Niezakupione"
  116. set slot 19 of {_gui} to magenta glazed terracotta named "&c15000x15000 Niezakupione"
  117. set slot 20 of {_gui} to magenta glazed terracotta named "&c20000x20000 Niezakupione"
  118. set slot 21 of {_gui} to magenta glazed terracotta named "&c30000x30000 Niezakupione"
  119. set slot 22 of {_gui} to magenta glazed terracotta named "&c50000x50000 Niezakupione"
  120. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  121. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  122. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  123. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  124. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  125. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  126. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  127. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  128. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  129. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  130. if {zasiegrtp.%player%} = 6:
  131. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  132. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  133. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  134. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  135. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  136. set slot 16 of {_gui} to magenta glazed terracotta named "&c12000x12000 Niezakupione"
  137. set slot 19 of {_gui} to magenta glazed terracotta named "&c15000x15000 Niezakupione"
  138. set slot 20 of {_gui} to magenta glazed terracotta named "&c20000x20000 Niezakupione"
  139. set slot 21 of {_gui} to magenta glazed terracotta named "&c30000x30000 Niezakupione"
  140. set slot 22 of {_gui} to magenta glazed terracotta named "&c50000x50000 Niezakupione"
  141. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  142. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  143. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  144. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  145. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  146. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  147. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  148. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  149. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  150. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  151. if {zasiegrtp.%player%} = 7:
  152. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  153. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  154. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  155. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  156. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  157. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  158. set slot 19 of {_gui} to magenta glazed terracotta named "&c15000x15000 Niezakupione"
  159. set slot 20 of {_gui} to magenta glazed terracotta named "&c20000x20000 Niezakupione"
  160. set slot 21 of {_gui} to magenta glazed terracotta named "&c30000x30000 Niezakupione"
  161. set slot 22 of {_gui} to magenta glazed terracotta named "&c50000x50000 Niezakupione"
  162. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  163. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  164. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  165. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  166. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  167. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  168. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  169. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  170. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  171. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  172. if {zasiegrtp.%player%} = 8:
  173. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  174. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  175. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  176. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  177. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  178. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  179. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  180. set slot 20 of {_gui} to magenta glazed terracotta named "&c20000x20000 Niezakupione"
  181. set slot 21 of {_gui} to magenta glazed terracotta named "&c30000x30000 Niezakupione"
  182. set slot 22 of {_gui} to magenta glazed terracotta named "&c50000x50000 Niezakupione"
  183. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  184. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  185. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  186. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  187. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  188. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  189. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  190. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  191. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  192. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  193. if {zasiegrtp.%player%} = 9:
  194. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  195. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  196. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  197. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  198. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  199. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  200. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  201. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  202. set slot 21 of {_gui} to magenta glazed terracotta named "&c30000x30000 Niezakupione"
  203. set slot 22 of {_gui} to magenta glazed terracotta named "&c50000x50000 Niezakupione"
  204. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  205. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  206. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  207. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  208. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  209. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  210. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  211. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  212. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  213. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  214. if {zasiegrtp.%player%} = 10:
  215. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  216. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  217. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  218. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  219. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  220. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  221. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  222. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  223. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  224. set slot 22 of {_gui} to magenta glazed terracotta named "&c50000x50000 Niezakupione"
  225. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  226. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  227. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  228. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  229. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  230. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  231. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  232. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  233. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  234. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  235. if {zasiegrtp.%player%} = 11:
  236. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  237. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  238. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  239. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  240. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  241. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  242. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  243. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  244. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  245. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  246. set slot 23 of {_gui} to magenta glazed terracotta named "&c75000x75000 Niezakupione"
  247. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  248. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  249. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  250. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  251. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  252. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  253. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  254. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  255. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  256. if {zasiegrtp.%player%} = 12:
  257. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  258. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  259. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  260. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  261. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  262. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  263. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  264. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  265. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  266. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  267. set slot 23 of {_gui} to magenta glazed terracotta named "&a75000x75000 Zakupione!"
  268. set slot 24 of {_gui} to magenta glazed terracotta named "&c85000x85000 Niezakupione"
  269. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  270. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  271. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  272. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  273. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  274. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  275. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  276. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  277. if {zasiegrtp.%player%} = 13:
  278. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  279. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  280. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  281. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  282. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  283. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  284. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  285. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  286. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  287. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  288. set slot 23 of {_gui} to magenta glazed terracotta named "&a75000x75000 Zakupione!"
  289. set slot 24 of {_gui} to magenta glazed terracotta named "&a85000x85000 Zakupione!"
  290. set slot 25 of {_gui} to magenta glazed terracotta named "&c100000x100000 Niezakupione"
  291. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  292. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  293. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  294. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  295. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  296. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  297. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  298. if {zasiegrtp.%player%} = 14:
  299. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  300. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  301. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  302. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  303. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  304. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  305. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  306. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  307. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  308. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  309. set slot 23 of {_gui} to magenta glazed terracotta named "&a75000x75000 Zakupione!"
  310. set slot 24 of {_gui} to magenta glazed terracotta named "&a85000x85000 Zakupione!"
  311. set slot 25 of {_gui} to magenta glazed terracotta named "&a100000x100000 Zakupione!"
  312. set slot 28 of {_gui} to magenta glazed terracotta named "&c250000x250000 Niezakupione"
  313. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  314. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  315. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  316. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  317. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  318. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  319. if {zasiegrtp.%player%} = 15:
  320. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  321. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  322. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  323. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  324. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  325. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  326. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  327. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  328. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  329. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  330. set slot 23 of {_gui} to magenta glazed terracotta named "&a75000x75000 Zakupione!"
  331. set slot 24 of {_gui} to magenta glazed terracotta named "&a85000x85000 Zakupione!"
  332. set slot 25 of {_gui} to magenta glazed terracotta named "&a100000x100000 Zakupione!"
  333. set slot 28 of {_gui} to magenta glazed terracotta named "&a250000x250000 Zakupione!"
  334. set slot 29 of {_gui} to magenta glazed terracotta named "&c350000x350000 Niezakupione"
  335. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  336. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  337. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  338. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  339. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  340. if {zasiegrtp.%player%} = 16:
  341. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  342. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  343. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  344. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  345. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  346. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  347. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  348. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  349. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  350. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  351. set slot 23 of {_gui} to magenta glazed terracotta named "&a75000x75000 Zakupione!"
  352. set slot 24 of {_gui} to magenta glazed terracotta named "&a85000x85000 Zakupione!"
  353. set slot 25 of {_gui} to magenta glazed terracotta named "&a100000x100000 Zakupione!"
  354. set slot 28 of {_gui} to magenta glazed terracotta named "&a250000x250000 Zakupione!"
  355. set slot 29 of {_gui} to magenta glazed terracotta named "&a350000x350000 Zakupione!"
  356. set slot 30 of {_gui} to magenta glazed terracotta named "&c500000x500000 Niezakupione"
  357. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  358. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  359. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  360. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  361. if {zasiegrtp.%player%} = 17:
  362. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  363. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  364. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  365. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  366. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  367. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  368. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  369. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  370. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  371. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  372. set slot 23 of {_gui} to magenta glazed terracotta named "&a75000x75000 Zakupione!"
  373. set slot 24 of {_gui} to magenta glazed terracotta named "&a85000x85000 Zakupione!"
  374. set slot 25 of {_gui} to magenta glazed terracotta named "&a100000x100000 Zakupione!"
  375. set slot 28 of {_gui} to magenta glazed terracotta named "&a250000x250000 Zakupione!"
  376. set slot 29 of {_gui} to magenta glazed terracotta named "&a350000x350000 Zakupione!"
  377. set slot 30 of {_gui} to magenta glazed terracotta named "&a500000x500000 Zakupione!"
  378. set slot 31 of {_gui} to magenta glazed terracotta named "&c750000x750000 Niezakupione"
  379. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  380. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  381. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  382. if {zasiegrtp.%player%} = 18:
  383. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  384. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  385. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  386. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  387. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  388. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  389. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  390. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  391. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  392. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  393. set slot 23 of {_gui} to magenta glazed terracotta named "&a75000x75000 Zakupione!"
  394. set slot 24 of {_gui} to magenta glazed terracotta named "&a85000x85000 Zakupione!"
  395. set slot 25 of {_gui} to magenta glazed terracotta named "&a100000x100000 Zakupione!"
  396. set slot 28 of {_gui} to magenta glazed terracotta named "&a250000x250000 Zakupione!"
  397. set slot 29 of {_gui} to magenta glazed terracotta named "&a350000x350000 Zakupione!"
  398. set slot 30 of {_gui} to magenta glazed terracotta named "&a500000x500000 Zakupione!"
  399. set slot 31 of {_gui} to magenta glazed terracotta named "&a750000x750000 Zakupione!"
  400. set slot 32 of {_gui} to magenta glazed terracotta named "&c825000x825000 Niezakupione"
  401. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  402. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  403. if {zasiegrtp.%player%} = 19:
  404. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  405. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  406. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  407. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  408. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  409. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  410. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  411. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  412. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  413. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  414. set slot 23 of {_gui} to magenta glazed terracotta named "&a75000x75000 Zakupione!"
  415. set slot 24 of {_gui} to magenta glazed terracotta named "&a85000x85000 Zakupione!"
  416. set slot 25 of {_gui} to magenta glazed terracotta named "&a100000x100000 Zakupione!"
  417. set slot 28 of {_gui} to magenta glazed terracotta named "&a250000x250000 Zakupione!"
  418. set slot 29 of {_gui} to magenta glazed terracotta named "&a350000x350000 Zakupione!"
  419. set slot 30 of {_gui} to magenta glazed terracotta named "&a500000x500000 Zakupione!"
  420. set slot 31 of {_gui} to magenta glazed terracotta named "&a750000x750000 Zakupione!"
  421. set slot 32 of {_gui} to magenta glazed terracotta named "&a825000x825000 Zakupione!"
  422. set slot 33 of {_gui} to magenta glazed terracotta named "&c900000x900000 Niezakupione"
  423. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  424. if {zasiegrtp.%player%} = 20:
  425. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  426. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  427. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  428. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  429. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  430. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  431. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  432. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  433. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  434. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  435. set slot 23 of {_gui} to magenta glazed terracotta named "&a75000x75000 Zakupione!"
  436. set slot 24 of {_gui} to magenta glazed terracotta named "&a85000x85000 Zakupione!"
  437. set slot 25 of {_gui} to magenta glazed terracotta named "&a100000x100000 Zakupione!"
  438. set slot 28 of {_gui} to magenta glazed terracotta named "&a250000x250000 Zakupione!"
  439. set slot 29 of {_gui} to magenta glazed terracotta named "&a350000x350000 Zakupione!"
  440. set slot 30 of {_gui} to magenta glazed terracotta named "&a500000x500000 Zakupione!"
  441. set slot 31 of {_gui} to magenta glazed terracotta named "&a750000x750000 Zakupione!"
  442. set slot 32 of {_gui} to magenta glazed terracotta named "&a825000x825000 Zakupione!"
  443. set slot 33 of {_gui} to magenta glazed terracotta named "&a900000x900000 Zakupione!"
  444. set slot 34 of {_gui} to magenta glazed terracotta named "&c1000000x1000000 Niezakupione"
  445. if {zasiegrtp.%player%} = 21:
  446. set slot 11 of {_gui} to magenta glazed terracotta named "&a3000x3000 Zakupione!"
  447. set slot 12 of {_gui} to magenta glazed terracotta named "&a5000x5000 Zakupione!"
  448. set slot 13 of {_gui} to magenta glazed terracotta named "&a7000x7000 Zakupione!"
  449. set slot 14 of {_gui} to magenta glazed terracotta named "&a8500x8500 Zakupione!"
  450. set slot 15 of {_gui} to magenta glazed terracotta named "&a10000x10000 Zakupione!"
  451. set slot 16 of {_gui} to magenta glazed terracotta named "&a12000x12000 Zakupione!"
  452. set slot 19 of {_gui} to magenta glazed terracotta named "&a15000x15000 Zakupione!"
  453. set slot 20 of {_gui} to magenta glazed terracotta named "&a20000x20000 Zakupione!"
  454. set slot 21 of {_gui} to magenta glazed terracotta named "&a30000x30000 Zakupione!"
  455. set slot 22 of {_gui} to magenta glazed terracotta named "&a50000x50000 Zakupione!"
  456. set slot 23 of {_gui} to magenta glazed terracotta named "&a75000x75000 Zakupione!"
  457. set slot 24 of {_gui} to magenta glazed terracotta named "&a85000x85000 Zakupione!"
  458. set slot 25 of {_gui} to magenta glazed terracotta named "&a100000x100000 Zakupione!"
  459. set slot 28 of {_gui} to magenta glazed terracotta named "&a250000x250000 Zakupione!"
  460. set slot 29 of {_gui} to magenta glazed terracotta named "&a350000x350000 Zakupione!"
  461. set slot 30 of {_gui} to magenta glazed terracotta named "&a500000x500000 Zakupione!"
  462. set slot 31 of {_gui} to magenta glazed terracotta named "&a750000x750000 Zakupione!"
  463. set slot 32 of {_gui} to magenta glazed terracotta named "&a825000x825000 Zakupione!"
  464. set slot 33 of {_gui} to magenta glazed terracotta named "&a900000x900000 Zakupione!"
  465. set slot 34 of {_gui} to magenta glazed terracotta named "&a1000000x1000000 Zakupione!"
  466. open {_gui} to player
  467. if index of event-slot = 13:
  468. cancel event
  469. set {_gui} to a new chest inventory with 3 row with name "Teleport"
  470. open {_gui} to player
  471. if index of event-slot = 14:
  472. cancel event
  473. set {_gui} to a new chest inventory with 5 row with name "Kup mniejszy cooldown"
  474. set slot 10 of {_gui} to clock named "&c2h &aZakupione!"
  475. if {cooldownrtp.%player%} = 1:
  476. set slot 11 of {_gui} to clock named "&c1h 45min Niezakupione"
  477. set slot 12 of {_gui} to clock named "&c1h 30min Niezakupione"
  478. set slot 13 of {_gui} to clock named "&c1h Niezakupione"
  479. set slot 14 of {_gui} to clock named "&c45min Niezakupione"
  480. set slot 15 of {_gui} to clock named "&c30min Niezakupione"
  481. set slot 16 of {_gui} to clock named "&c15min Niezakupione"
  482. set slot 19 of {_gui} to clock named "&c5min Niezakupione"
  483. set slot 20 of {_gui} to clock named "&c1min Niezakupione"
  484. set slot 21 of {_gui} to clock named "&c30s Niezakupione"
  485. if {cooldownrtp.%player%} = 2:
  486. set slot 11 of {_gui} to clock named "&c1h 45min &aZakupione!"
  487. set slot 12 of {_gui} to clock named "&c1h 30min Niezakupione"
  488. set slot 13 of {_gui} to clock named "&c1h Niezakupione"
  489. set slot 14 of {_gui} to clock named "&c45min Niezakupione"
  490. set slot 15 of {_gui} to clock named "&c30min Niezakupione"
  491. set slot 16 of {_gui} to clock named "&c15min Niezakupione"
  492. set slot 19 of {_gui} to clock named "&c5min Niezakupione"
  493. set slot 20 of {_gui} to clock named "&c1min Niezakupione"
  494. set slot 21 of {_gui} to clock named "&c30s Niezakupione"
  495. if {cooldownrtp.%player%} = 3:
  496. set slot 11 of {_gui} to clock named "&c1h 45min &aZakupione!"
  497. set slot 12 of {_gui} to clock named "&c1h 30min &aZakupione!"
  498. set slot 13 of {_gui} to clock named "&c1h Niezakupione"
  499. set slot 14 of {_gui} to clock named "&c45min Niezakupione"
  500. set slot 15 of {_gui} to clock named "&c30min Niezakupione"
  501. set slot 16 of {_gui} to clock named "&c15min Niezakupione"
  502. set slot 19 of {_gui} to clock named "&c5min Niezakupione"
  503. set slot 20 of {_gui} to clock named "&c1min Niezakupione"
  504. set slot 21 of {_gui} to clock named "&c30s Niezakupione"
  505. if {cooldownrtp.%player%} = 4:
  506. set slot 11 of {_gui} to clock named "&c1h 45min &aZakupione!"
  507. set slot 12 of {_gui} to clock named "&c1h 30min &aZakupione!"
  508. set slot 13 of {_gui} to clock named "&c1h &aZakupione!"
  509. set slot 14 of {_gui} to clock named "&c45min Niezakupione"
  510. set slot 15 of {_gui} to clock named "&c30min Niezakupione"
  511. set slot 16 of {_gui} to clock named "&c15min Niezakupione"
  512. set slot 19 of {_gui} to clock named "&c5min Niezakupione"
  513. set slot 20 of {_gui} to clock named "&c1min Niezakupione"
  514. set slot 21 of {_gui} to clock named "&c30s Niezakupione"
  515. if {cooldownrtp.%player%} = 5:
  516. set slot 11 of {_gui} to clock named "&c1h 45min &aZakupione!"
  517. set slot 12 of {_gui} to clock named "&c1h 30min &aZakupione!"
  518. set slot 13 of {_gui} to clock named "&c1h &aZakupione!"
  519. set slot 14 of {_gui} to clock named "&c45min &aZakupione!"
  520. set slot 15 of {_gui} to clock named "&c30min Niezakupione"
  521. set slot 16 of {_gui} to clock named "&c15min Niezakupione"
  522. set slot 19 of {_gui} to clock named "&c5min Niezakupione"
  523. set slot 20 of {_gui} to clock named "&c1min Niezakupione"
  524. set slot 21 of {_gui} to clock named "&c30s Niezakupione"
  525. if {cooldownrtp.%player%} = 6:
  526. set slot 11 of {_gui} to clock named "&c1h 45min &aZakupione!"
  527. set slot 12 of {_gui} to clock named "&c1h 30min &aZakupione!"
  528. set slot 13 of {_gui} to clock named "&c1h &aZakupione!"
  529. set slot 14 of {_gui} to clock named "&c45min &aZakupione!"
  530. set slot 15 of {_gui} to clock named "&c30min &aZakupione!"
  531. set slot 16 of {_gui} to clock named "&c15min Niezakupione"
  532. set slot 19 of {_gui} to clock named "&c5min Niezakupione"
  533. set slot 20 of {_gui} to clock named "&c1min Niezakupione"
  534. set slot 21 of {_gui} to clock named "&c30s Niezakupione"
  535. if {cooldownrtp.%player%} = 7:
  536. set slot 11 of {_gui} to clock named "&c1h 45min &aZakupione!"
  537. set slot 12 of {_gui} to clock named "&c1h 30min &aZakupione!"
  538. set slot 13 of {_gui} to clock named "&c1h &aZakupione!"
  539. set slot 14 of {_gui} to clock named "&c45min &aZakupione!"
  540. set slot 15 of {_gui} to clock named "&c30min &aZakupione!"
  541. set slot 16 of {_gui} to clock named "&c15min &aZakupione!"
  542. set slot 19 of {_gui} to clock named "&c5min Niezakupione"
  543. set slot 20 of {_gui} to clock named "&c1min Niezakupione"
  544. set slot 21 of {_gui} to clock named "&c30s Niezakupione"
  545. if {cooldownrtp.%player%} = 8:
  546. set slot 11 of {_gui} to clock named "&c1h 45min &aZakupione!"
  547. set slot 12 of {_gui} to clock named "&c1h 30min &aZakupione!"
  548. set slot 13 of {_gui} to clock named "&c1h &aZakupione!"
  549. set slot 14 of {_gui} to clock named "&c45min &aZakupione!"
  550. set slot 15 of {_gui} to clock named "&c30min &aZakupione!"
  551. set slot 16 of {_gui} to clock named "&c15min &aZakupione!"
  552. set slot 19 of {_gui} to clock named "&c5min &aZakupione!"
  553. set slot 20 of {_gui} to clock named "&c1min Niezakupione"
  554. set slot 21 of {_gui} to clock named "&c30s Niezakupione"
  555. if {cooldownrtp.%player%} = 9:
  556. set slot 11 of {_gui} to clock named "&c1h 45min &aZakupione!"
  557. set slot 12 of {_gui} to clock named "&c1h 30min &aZakupione!"
  558. set slot 13 of {_gui} to clock named "&c1h &aZakupione!"
  559. set slot 14 of {_gui} to clock named "&c45min &aZakupione!"
  560. set slot 15 of {_gui} to clock named "&c30min &aZakupione!"
  561. set slot 16 of {_gui} to clock named "&c15min &aZakupione!"
  562. set slot 19 of {_gui} to clock named "&c5min &aZakupione!"
  563. set slot 20 of {_gui} to clock named "&c1min &aZakupione!"
  564. set slot 21 of {_gui} to clock named "&c30s Niezakupione"
  565. if {cooldownrtp.%player%} = 10:
  566. set slot 11 of {_gui} to clock named "&c1h 45min &aZakupione!"
  567. set slot 12 of {_gui} to clock named "&c1h 30min &aZakupione!"
  568. set slot 13 of {_gui} to clock named "&c1h &aZakupione!"
  569. set slot 14 of {_gui} to clock named "&c45min &aZakupione!"
  570. set slot 15 of {_gui} to clock named "&c30min &aZakupione!"
  571. set slot 16 of {_gui} to clock named "&c15min &aZakupione!"
  572. set slot 19 of {_gui} to clock named "&c5min &aZakupione!"
  573. set slot 20 of {_gui} to clock named "&c1min &aZakupione!"
  574. set slot 21 of {_gui} to clock named "&c30s Zakupione!"
  575. open {_gui} to player
  576. if name of event-inventory is "Kup wiekszy zasieg":
  577. if index of event-slot = 10:
  578. if {zasiegrtp.%player%} = 1:
  579. cancel event
  580. send "&cBłąd! Masz już to zakupione!"
  581. if {zasiegrtp.%player%} = 2:
  582. cancel event
  583. send "&cBłąd! Masz już to zakupione!"
  584. if {zasiegrtp.%player%} = 3:
  585. cancel event
  586. send "&cBłąd! Masz już to zakupione!"
  587. if {zasiegrtp.%player%} = 4:
  588. cancel event
  589. send "&cBłąd! Masz już to zakupione!"
  590. if {zasiegrtp.%player%} = 5:
  591. cancel event
  592. send "&cBłąd! Masz już to zakupione!"
  593. if {zasiegrtp.%player%} = 6:
  594. cancel event
  595. send "&cBłąd! Masz już to zakupione!"
  596. if {zasiegrtp.%player%} = 7:
  597. cancel event
  598. send "&cBłąd! Masz już to zakupione!"
  599. if {zasiegrtp.%player%} = 8:
  600. cancel event
  601. send "&cBłąd! Masz już to zakupione!"
  602. if {zasiegrtp.%player%} = 9:
  603. cancel event
  604. send "&cBłąd! Masz już to zakupione!"
  605. if {zasiegrtp.%player%} = 10:
  606. cancel event
  607. send "&cBłąd! Masz już to zakupione!"
  608. if {zasiegrtp.%player%} = 11:
  609. cancel event
  610. send "&cBłąd! Masz już to zakupione!"
  611. if {zasiegrtp.%player%} = 12:
  612. cancel event
  613. send "&cBłąd! Masz już to zakupione!"
  614. if {zasiegrtp.%player%} = 13:
  615. cancel event
  616. send "&cBłąd! Masz już to zakupione!"
  617. if {zasiegrtp.%player%} = 14:
  618. cancel event
  619. send "&cBłąd! Masz już to zakupione!"
  620. if {zasiegrtp.%player%} = 15:
  621. cancel event
  622. send "&cBłąd! Masz już to zakupione!"
  623. if {zasiegrtp.%player%} = 16:
  624. cancel event
  625. send "&cBłąd! Masz już to zakupione!"
  626. if {zasiegrtp.%player%} = 17:
  627. cancel event
  628. send "&cBłąd! Masz już to zakupione!"
  629. if {zasiegrtp.%player%} = 18:
  630. cancel event
  631. send "&cBłąd! Masz już to zakupione!"
  632. if {zasiegrtp.%player%} = 19:
  633. cancel event
  634. send "&cBłąd! Masz już to zakupione!"
  635. if {zasiegrtp.%player%} = 20:
  636. cancel event
  637. send "&cBłąd! Masz już to zakupione!"
  638. if {zasiegrtp.%player%} = 21:
  639. cancel event
  640. send "&cBłąd! Masz już to zakupione!"
  641. if index of event-slot = 11:
  642. if {zasiegrtp.%player%} = 1:
  643. cancel event
  644. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  645. set slot 12 of {_gui} to lime wool named "&aZakup (5k$)"
  646. set slot 13 of {_gui} to gold block named "&83000x3000"
  647. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  648. open {_gui} to player
  649. if {zasiegrtp.%player%} = 2:
  650. cancel event
  651. send "&cBłąd! Masz już to zakupione!"
  652. if {zasiegrtp.%player%} = 3:
  653. cancel event
  654. send "&cBłąd! Masz już to zakupione!"
  655. if {zasiegrtp.%player%} = 4:
  656. cancel event
  657. send "&cBłąd! Masz już to zakupione!"
  658. if {zasiegrtp.%player%} = 5:
  659. cancel event
  660. send "&cBłąd! Masz już to zakupione!"
  661. if {zasiegrtp.%player%} = 6:
  662. cancel event
  663. send "&cBłąd! Masz już to zakupione!"
  664. if {zasiegrtp.%player%} = 7:
  665. cancel event
  666. send "&cBłąd! Masz już to zakupione!"
  667. if {zasiegrtp.%player%} = 8:
  668. cancel event
  669. send "&cBłąd! Masz już to zakupione!"
  670. if {zasiegrtp.%player%} = 9:
  671. cancel event
  672. send "&cBłąd! Masz już to zakupione!"
  673. if {zasiegrtp.%player%} = 10:
  674. cancel event
  675. send "&cBłąd! Masz już to zakupione!"
  676. if {zasiegrtp.%player%} = 11:
  677. cancel event
  678. send "&cBłąd! Masz już to zakupione!"
  679. if {zasiegrtp.%player%} = 12:
  680. cancel event
  681. send "&cBłąd! Masz już to zakupione!"
  682. if {zasiegrtp.%player%} = 13:
  683. cancel event
  684. send "&cBłąd! Masz już to zakupione!"
  685. if {zasiegrtp.%player%} = 14:
  686. cancel event
  687. send "&cBłąd! Masz już to zakupione!"
  688. if {zasiegrtp.%player%} = 15:
  689. cancel event
  690. send "&cBłąd! Masz już to zakupione!"
  691. if {zasiegrtp.%player%} = 16:
  692. cancel event
  693. send "&cBłąd! Masz już to zakupione!"
  694. if {zasiegrtp.%player%} = 17:
  695. cancel event
  696. send "&cBłąd! Masz już to zakupione!"
  697. if {zasiegrtp.%player%} = 18:
  698. cancel event
  699. send "&cBłąd! Masz już to zakupione!"
  700. if {zasiegrtp.%player%} = 19:
  701. cancel event
  702. send "&cBłąd! Masz już to zakupione!"
  703. if {zasiegrtp.%player%} = 20:
  704. cancel event
  705. send "&cBłąd! Masz już to zakupione!"
  706. if {zasiegrtp.%player%} = 21:
  707. cancel event
  708. send "&cBłąd! Masz już to zakupione!"
  709. if index of event-slot = 12:
  710. if {zasiegrtp.%player%} = 1:
  711. cancel event
  712. send "&cAby to kupić musisz posiadać poziom 2!"
  713. if {zasiegrtp.%player%} = 2:
  714. cancel event
  715. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  716. set slot 12 of {_gui} to lime wool named "&aZakup (5k$)"
  717. set slot 13 of {_gui} to gold block named "&85000x5000"
  718. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  719. open {_gui} to player
  720. if {zasiegrtp.%player%} = 3:
  721. cancel event
  722. send "&cBłąd! Masz już to zakupione!"
  723. if {zasiegrtp.%player%} = 4:
  724. cancel event
  725. send "&cBłąd! Masz już to zakupione!"
  726. if {zasiegrtp.%player%} = 5:
  727. cancel event
  728. send "&cBłąd! Masz już to zakupione!"
  729. if {zasiegrtp.%player%} = 6:
  730. cancel event
  731. send "&cBłąd! Masz już to zakupione!"
  732. if {zasiegrtp.%player%} = 7:
  733. cancel event
  734. send "&cBłąd! Masz już to zakupione!"
  735. if {zasiegrtp.%player%} = 8:
  736. cancel event
  737. send "&cBłąd! Masz już to zakupione!"
  738. if {zasiegrtp.%player%} = 9:
  739. cancel event
  740. send "&cBłąd! Masz już to zakupione!"
  741. if {zasiegrtp.%player%} = 10:
  742. cancel event
  743. send "&cBłąd! Masz już to zakupione!"
  744. if {zasiegrtp.%player%} = 11:
  745. cancel event
  746. send "&cBłąd! Masz już to zakupione!"
  747. if {zasiegrtp.%player%} = 12:
  748. cancel event
  749. send "&cBłąd! Masz już to zakupione!"
  750. if {zasiegrtp.%player%} = 13:
  751. cancel event
  752. send "&cBłąd! Masz już to zakupione!"
  753. if {zasiegrtp.%player%} = 14:
  754. cancel event
  755. send "&cBłąd! Masz już to zakupione!"
  756. if {zasiegrtp.%player%} = 15:
  757. cancel event
  758. send "&cBłąd! Masz już to zakupione!"
  759. if {zasiegrtp.%player%} = 16:
  760. cancel event
  761. send "&cBłąd! Masz już to zakupione!"
  762. if {zasiegrtp.%player%} = 17:
  763. cancel event
  764. send "&cBłąd! Masz już to zakupione!"
  765. if {zasiegrtp.%player%} = 18:
  766. cancel event
  767. send "&cBłąd! Masz już to zakupione!"
  768. if {zasiegrtp.%player%} = 19:
  769. cancel event
  770. send "&cBłąd! Masz już to zakupione!"
  771. if {zasiegrtp.%player%} = 20:
  772. cancel event
  773. send "&cBłąd! Masz już to zakupione!"
  774. if {zasiegrtp.%player%} = 21:
  775. cancel event
  776. send "&cBłąd! Masz już to zakupione!"
  777. if index of event-slot = 13:
  778. if {zasiegrtp.%player%} = 1:
  779. cancel event
  780. send "&cAby to kupić musisz posiadać poziom 2!"
  781. if {zasiegrtp.%player%} = 2:
  782. cancel event
  783. send "&cAby to kupić musisz posiadać poziom 3!"
  784. if {zasiegrtp.%player%} = 3:
  785. cancel event
  786. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  787. set slot 12 of {_gui} to lime wool named "&aZakup (5k$)"
  788. set slot 13 of {_gui} to gold block named "&87000x7000"
  789. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  790. open {_gui} to player
  791. if {zasiegrtp.%player%} = 4:
  792. cancel event
  793. send "&cBłąd! Masz już to zakupione!"
  794. if {zasiegrtp.%player%} = 5:
  795. cancel event
  796. send "&cBłąd! Masz już to zakupione!"
  797. if {zasiegrtp.%player%} = 6:
  798. cancel event
  799. send "&cBłąd! Masz już to zakupione!"
  800. if {zasiegrtp.%player%} = 7:
  801. cancel event
  802. send "&cBłąd! Masz już to zakupione!"
  803. if {zasiegrtp.%player%} = 8:
  804. cancel event
  805. send "&cBłąd! Masz już to zakupione!"
  806. if {zasiegrtp.%player%} = 9:
  807. cancel event
  808. send "&cBłąd! Masz już to zakupione!"
  809. if {zasiegrtp.%player%} = 10:
  810. cancel event
  811. send "&cBłąd! Masz już to zakupione!"
  812. if {zasiegrtp.%player%} = 11:
  813. cancel event
  814. send "&cBłąd! Masz już to zakupione!"
  815. if {zasiegrtp.%player%} = 12:
  816. cancel event
  817. send "&cBłąd! Masz już to zakupione!"
  818. if {zasiegrtp.%player%} = 13:
  819. cancel event
  820. send "&cBłąd! Masz już to zakupione!"
  821. if {zasiegrtp.%player%} = 14:
  822. cancel event
  823. send "&cBłąd! Masz już to zakupione!"
  824. if {zasiegrtp.%player%} = 15:
  825. cancel event
  826. send "&cBłąd! Masz już to zakupione!"
  827. if {zasiegrtp.%player%} = 16:
  828. cancel event
  829. send "&cBłąd! Masz już to zakupione!"
  830. if {zasiegrtp.%player%} = 17:
  831. cancel event
  832. send "&cBłąd! Masz już to zakupione!"
  833. if {zasiegrtp.%player%} = 18:
  834. cancel event
  835. send "&cBłąd! Masz już to zakupione!"
  836. if {zasiegrtp.%player%} = 19:
  837. cancel event
  838. send "&cBłąd! Masz już to zakupione!"
  839. if {zasiegrtp.%player%} = 20:
  840. cancel event
  841. send "&cBłąd! Masz już to zakupione!"
  842. if {zasiegrtp.%player%} = 21:
  843. cancel event
  844. send "&cBłąd! Masz już to zakupione!"
  845. if index of event-slot = 14:
  846. if {zasiegrtp.%player%} = 1:
  847. cancel event
  848. send "&cAby to kupić musisz posiadać poziom 2!"
  849. if {zasiegrtp.%player%} = 2:
  850. cancel event
  851. send "&cAby to kupić musisz posiadać poziom 3!"
  852. if {zasiegrtp.%player%} = 3:
  853. cancel event
  854. send "&cAby to kupić musisz posiadać poziom 4!"
  855. if {zasiegrtp.%player%} = 4:
  856. cancel event
  857. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  858. set slot 12 of {_gui} to lime wool named "&aZakup (5k$)"
  859. set slot 13 of {_gui} to gold block named "&88500x8500"
  860. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  861. open {_gui} to player
  862. if {zasiegrtp.%player%} = 5:
  863. cancel event
  864. send "&cBłąd! Masz już to zakupione!"
  865. if {zasiegrtp.%player%} = 6:
  866. cancel event
  867. send "&cBłąd! Masz już to zakupione!"
  868. if {zasiegrtp.%player%} = 7:
  869. cancel event
  870. send "&cBłąd! Masz już to zakupione!"
  871. if {zasiegrtp.%player%} = 8:
  872. cancel event
  873. send "&cBłąd! Masz już to zakupione!"
  874. if {zasiegrtp.%player%} = 9:
  875. cancel event
  876. send "&cBłąd! Masz już to zakupione!"
  877. if {zasiegrtp.%player%} = 10:
  878. cancel event
  879. send "&cBłąd! Masz już to zakupione!"
  880. if {zasiegrtp.%player%} = 11:
  881. cancel event
  882. send "&cBłąd! Masz już to zakupione!"
  883. if {zasiegrtp.%player%} = 12:
  884. cancel event
  885. send "&cBłąd! Masz już to zakupione!"
  886. if {zasiegrtp.%player%} = 13:
  887. cancel event
  888. send "&cBłąd! Masz już to zakupione!"
  889. if {zasiegrtp.%player%} = 14:
  890. cancel event
  891. send "&cBłąd! Masz już to zakupione!"
  892. if {zasiegrtp.%player%} = 15:
  893. cancel event
  894. send "&cBłąd! Masz już to zakupione!"
  895. if {zasiegrtp.%player%} = 16:
  896. cancel event
  897. send "&cBłąd! Masz już to zakupione!"
  898. if {zasiegrtp.%player%} = 17:
  899. cancel event
  900. send "&cBłąd! Masz już to zakupione!"
  901. if {zasiegrtp.%player%} = 18:
  902. cancel event
  903. send "&cBłąd! Masz już to zakupione!"
  904. if {zasiegrtp.%player%} = 19:
  905. cancel event
  906. send "&cBłąd! Masz już to zakupione!"
  907. if {zasiegrtp.%player%} = 20:
  908. cancel event
  909. send "&cBłąd! Masz już to zakupione!"
  910. if {zasiegrtp.%player%} = 21:
  911. cancel event
  912. send "&cBłąd! Masz już to zakupione!"
  913. if index of event-slot = 15:
  914. if {zasiegrtp.%player%} = 1:
  915. cancel event
  916. send "&cAby to kupić musisz posiadać poziom 2!"
  917. if {zasiegrtp.%player%} = 2:
  918. cancel event
  919. send "&cAby to kupić musisz posiadać poziom 3!"
  920. if {zasiegrtp.%player%} = 3:
  921. cancel event
  922. send "&cAby to kupić musisz posiadać poziom 4!"
  923. if {zasiegrtp.%player%} = 4:
  924. cancel event
  925. send "&cAby to kupić musisz posiadać poziom 5!"
  926. if {zasiegrtp.%player%} = 5:
  927. cancel event
  928. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  929. set slot 12 of {_gui} to lime wool named "&aZakup (20k$)"
  930. set slot 13 of {_gui} to gold block named "&810000x10000"
  931. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  932. open {_gui} to player
  933. if {zasiegrtp.%player%} = 6:
  934. cancel event
  935. send "&cBłąd! Masz już to zakupione!"
  936. if {zasiegrtp.%player%} = 7:
  937. cancel event
  938. send "&cBłąd! Masz już to zakupione!"
  939. if {zasiegrtp.%player%} = 8:
  940. cancel event
  941. send "&cBłąd! Masz już to zakupione!"
  942. if {zasiegrtp.%player%} = 9:
  943. cancel event
  944. send "&cBłąd! Masz już to zakupione!"
  945. if {zasiegrtp.%player%} = 10:
  946. cancel event
  947. send "&cBłąd! Masz już to zakupione!"
  948. if {zasiegrtp.%player%} = 11:
  949. cancel event
  950. send "&cBłąd! Masz już to zakupione!"
  951. if {zasiegrtp.%player%} = 12:
  952. cancel event
  953. send "&cBłąd! Masz już to zakupione!"
  954. if {zasiegrtp.%player%} = 13:
  955. cancel event
  956. send "&cBłąd! Masz już to zakupione!"
  957. if {zasiegrtp.%player%} = 14:
  958. cancel event
  959. send "&cBłąd! Masz już to zakupione!"
  960. if {zasiegrtp.%player%} = 15:
  961. cancel event
  962. send "&cBłąd! Masz już to zakupione!"
  963. if {zasiegrtp.%player%} = 16:
  964. cancel event
  965. send "&cBłąd! Masz już to zakupione!"
  966. if {zasiegrtp.%player%} = 17:
  967. cancel event
  968. send "&cBłąd! Masz już to zakupione!"
  969. if {zasiegrtp.%player%} = 18:
  970. cancel event
  971. send "&cBłąd! Masz już to zakupione!"
  972. if {zasiegrtp.%player%} = 19:
  973. cancel event
  974. send "&cBłąd! Masz już to zakupione!"
  975. if {zasiegrtp.%player%} = 20:
  976. cancel event
  977. send "&cBłąd! Masz już to zakupione!"
  978. if {zasiegrtp.%player%} = 21:
  979. cancel event
  980. send "&cBłąd! Masz już to zakupione!"
  981. if index of event-slot = 16:
  982. if {zasiegrtp.%player%} = 1:
  983. cancel event
  984. send "&cAby to kupić musisz posiadać poziom 2!"
  985. if {zasiegrtp.%player%} = 2:
  986. cancel event
  987. send "&cAby to kupić musisz posiadać poziom 3!"
  988. if {zasiegrtp.%player%} = 3:
  989. cancel event
  990. send "&cAby to kupić musisz posiadać poziom 4!"
  991. if {zasiegrtp.%player%} = 4:
  992. cancel event
  993. send "&cAby to kupić musisz posiadać poziom 5!"
  994. if {zasiegrtp.%player%} = 5:
  995. cancel event
  996. send "&cAby to kupić musisz posiadać poziom 6!"
  997. if {zasiegrtp.%player%} = 6:
  998. cancel event
  999. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1000. set slot 12 of {_gui} to lime wool named "&aZakup (20k$)"
  1001. set slot 13 of {_gui} to gold block named "&812000x12000"
  1002. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1003. open {_gui} to player
  1004. if {zasiegrtp.%player%} = 7:
  1005. cancel event
  1006. send "&cBłąd! Masz już to zakupione!"
  1007. if {zasiegrtp.%player%} = 8:
  1008. cancel event
  1009. send "&cBłąd! Masz już to zakupione!"
  1010. if {zasiegrtp.%player%} = 9:
  1011. cancel event
  1012. send "&cBłąd! Masz już to zakupione!"
  1013. if {zasiegrtp.%player%} = 10:
  1014. cancel event
  1015. send "&cBłąd! Masz już to zakupione!"
  1016. if {zasiegrtp.%player%} = 11:
  1017. cancel event
  1018. send "&cBłąd! Masz już to zakupione!"
  1019. if {zasiegrtp.%player%} = 12:
  1020. cancel event
  1021. send "&cBłąd! Masz już to zakupione!"
  1022. if {zasiegrtp.%player%} = 13:
  1023. cancel event
  1024. send "&cBłąd! Masz już to zakupione!"
  1025. if {zasiegrtp.%player%} = 14:
  1026. cancel event
  1027. send "&cBłąd! Masz już to zakupione!"
  1028. if {zasiegrtp.%player%} = 15:
  1029. cancel event
  1030. send "&cBłąd! Masz już to zakupione!"
  1031. if {zasiegrtp.%player%} = 16:
  1032. cancel event
  1033. send "&cBłąd! Masz już to zakupione!"
  1034. if {zasiegrtp.%player%} = 17:
  1035. cancel event
  1036. send "&cBłąd! Masz już to zakupione!"
  1037. if {zasiegrtp.%player%} = 18:
  1038. cancel event
  1039. send "&cBłąd! Masz już to zakupione!"
  1040. if {zasiegrtp.%player%} = 19:
  1041. cancel event
  1042. send "&cBłąd! Masz już to zakupione!"
  1043. if {zasiegrtp.%player%} = 20:
  1044. cancel event
  1045. send "&cBłąd! Masz już to zakupione!"
  1046. if {zasiegrtp.%player%} = 21:
  1047. cancel event
  1048. send "&cBłąd! Masz już to zakupione!"
  1049. if index of event-slot = 19:
  1050. if {zasiegrtp.%player%} = 1:
  1051. cancel event
  1052. send "&cAby to kupić musisz posiadać poziom 2!"
  1053. if {zasiegrtp.%player%} = 2:
  1054. cancel event
  1055. send "&cAby to kupić musisz posiadać poziom 3!"
  1056. if {zasiegrtp.%player%} = 3:
  1057. cancel event
  1058. send "&cAby to kupić musisz posiadać poziom 4!"
  1059. if {zasiegrtp.%player%} = 4:
  1060. cancel event
  1061. send "&cAby to kupić musisz posiadać poziom 5!"
  1062. if {zasiegrtp.%player%} = 5:
  1063. cancel event
  1064. send "&cAby to kupić musisz posiadać poziom 6!"
  1065. if {zasiegrtp.%player%} = 6:
  1066. cancel event
  1067. send "&cAby to kupić musisz posiadać poziom 7!"
  1068. if {zasiegrtp.%player%} = 7:
  1069. cancel event
  1070. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1071. set slot 12 of {_gui} to lime wool named "&aZakup (30k$)"
  1072. set slot 13 of {_gui} to gold block named "&815000x15000"
  1073. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1074. open {_gui} to player
  1075. if {zasiegrtp.%player%} = 8:
  1076. cancel event
  1077. send "&cBłąd! Masz już to zakupione!"
  1078. if {zasiegrtp.%player%} = 9:
  1079. cancel event
  1080. send "&cBłąd! Masz już to zakupione!"
  1081. if {zasiegrtp.%player%} = 10:
  1082. cancel event
  1083. send "&cBłąd! Masz już to zakupione!"
  1084. if {zasiegrtp.%player%} = 11:
  1085. cancel event
  1086. send "&cBłąd! Masz już to zakupione!"
  1087. if {zasiegrtp.%player%} = 12:
  1088. cancel event
  1089. send "&cBłąd! Masz już to zakupione!"
  1090. if {zasiegrtp.%player%} = 13:
  1091. cancel event
  1092. send "&cBłąd! Masz już to zakupione!"
  1093. if {zasiegrtp.%player%} = 14:
  1094. cancel event
  1095. send "&cBłąd! Masz już to zakupione!"
  1096. if {zasiegrtp.%player%} = 15:
  1097. cancel event
  1098. send "&cBłąd! Masz już to zakupione!"
  1099. if {zasiegrtp.%player%} = 16:
  1100. cancel event
  1101. send "&cBłąd! Masz już to zakupione!"
  1102. if {zasiegrtp.%player%} = 17:
  1103. cancel event
  1104. send "&cBłąd! Masz już to zakupione!"
  1105. if {zasiegrtp.%player%} = 18:
  1106. cancel event
  1107. send "&cBłąd! Masz już to zakupione!"
  1108. if {zasiegrtp.%player%} = 19:
  1109. cancel event
  1110. send "&cBłąd! Masz już to zakupione!"
  1111. if {zasiegrtp.%player%} = 20:
  1112. cancel event
  1113. send "&cBłąd! Masz już to zakupione!"
  1114. if {zasiegrtp.%player%} = 21:
  1115. cancel event
  1116. send "&cBłąd! Masz już to zakupione!"
  1117. if index of event-slot = 20:
  1118. if {zasiegrtp.%player%} = 1:
  1119. cancel event
  1120. send "&cAby to kupić musisz posiadać poziom 2!"
  1121. if {zasiegrtp.%player%} = 2:
  1122. cancel event
  1123. send "&cAby to kupić musisz posiadać poziom 3!"
  1124. if {zasiegrtp.%player%} = 3:
  1125. cancel event
  1126. send "&cAby to kupić musisz posiadać poziom 4!"
  1127. if {zasiegrtp.%player%} = 4:
  1128. cancel event
  1129. send "&cAby to kupić musisz posiadać poziom 5!"
  1130. if {zasiegrtp.%player%} = 5:
  1131. cancel event
  1132. send "&cAby to kupić musisz posiadać poziom 6!"
  1133. if {zasiegrtp.%player%} = 6:
  1134. cancel event
  1135. send "&cAby to kupić musisz posiadać poziom 7!"
  1136. if {zasiegrtp.%player%} = 7:
  1137. cancel event
  1138. send "&cAby to kupić musisz posiadać poziom 8!"
  1139. if {zasiegrtp.%player%} = 8:
  1140. cancel event
  1141. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1142. set slot 12 of {_gui} to lime wool named "&aZakup (30k$)"
  1143. set slot 13 of {_gui} to gold block named "&820000x20000"
  1144. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1145. open {_gui} to player
  1146. if {zasiegrtp.%player%} = 9:
  1147. cancel event
  1148. send "&cBłąd! Masz już to zakupione!"
  1149. if {zasiegrtp.%player%} = 10:
  1150. cancel event
  1151. send "&cBłąd! Masz już to zakupione!"
  1152. if {zasiegrtp.%player%} = 11:
  1153. cancel event
  1154. send "&cBłąd! Masz już to zakupione!"
  1155. if {zasiegrtp.%player%} = 12:
  1156. cancel event
  1157. send "&cBłąd! Masz już to zakupione!"
  1158. if {zasiegrtp.%player%} = 13:
  1159. cancel event
  1160. send "&cBłąd! Masz już to zakupione!"
  1161. if {zasiegrtp.%player%} = 14:
  1162. cancel event
  1163. send "&cBłąd! Masz już to zakupione!"
  1164. if {zasiegrtp.%player%} = 15:
  1165. cancel event
  1166. send "&cBłąd! Masz już to zakupione!"
  1167. if {zasiegrtp.%player%} = 16:
  1168. cancel event
  1169. send "&cBłąd! Masz już to zakupione!"
  1170. if {zasiegrtp.%player%} = 17:
  1171. cancel event
  1172. send "&cBłąd! Masz już to zakupione!"
  1173. if {zasiegrtp.%player%} = 18:
  1174. cancel event
  1175. send "&cBłąd! Masz już to zakupione!"
  1176. if {zasiegrtp.%player%} = 19:
  1177. cancel event
  1178. send "&cBłąd! Masz już to zakupione!"
  1179. if {zasiegrtp.%player%} = 20:
  1180. cancel event
  1181. send "&cBłąd! Masz już to zakupione!"
  1182. if {zasiegrtp.%player%} = 21:
  1183. cancel event
  1184. send "&cBłąd! Masz już to zakupione!"
  1185. if index of event-slot = 21:
  1186. if {zasiegrtp.%player%} = 1:
  1187. cancel event
  1188. send "&cAby to kupić musisz posiadać poziom 2!"
  1189. if {zasiegrtp.%player%} = 2:
  1190. cancel event
  1191. send "&cAby to kupić musisz posiadać poziom 3!"
  1192. if {zasiegrtp.%player%} = 3:
  1193. cancel event
  1194. send "&cAby to kupić musisz posiadać poziom 4!"
  1195. if {zasiegrtp.%player%} = 4:
  1196. cancel event
  1197. send "&cAby to kupić musisz posiadać poziom 5!"
  1198. if {zasiegrtp.%player%} = 5:
  1199. cancel event
  1200. send "&cAby to kupić musisz posiadać poziom 6!"
  1201. if {zasiegrtp.%player%} = 6:
  1202. cancel event
  1203. send "&cAby to kupić musisz posiadać poziom 7!"
  1204. if {zasiegrtp.%player%} = 7:
  1205. cancel event
  1206. send "&cAby to kupić musisz posiadać poziom 8!"
  1207. if {zasiegrtp.%player%} = 8:
  1208. cancel event
  1209. send "&cAby to kupić musisz posiadać poziom 9!"
  1210. if {zasiegrtp.%player%} = 9:
  1211. cancel event
  1212. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1213. set slot 12 of {_gui} to lime wool named "&aZakup (30k$)"
  1214. set slot 13 of {_gui} to gold block named "&830000x30000"
  1215. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1216. open {_gui} to player
  1217. if {zasiegrtp.%player%} = 10:
  1218. cancel event
  1219. send "&cBłąd! Masz już to zakupione!"
  1220. if {zasiegrtp.%player%} = 11:
  1221. cancel event
  1222. send "&cBłąd! Masz już to zakupione!"
  1223. if {zasiegrtp.%player%} = 12:
  1224. cancel event
  1225. send "&cBłąd! Masz już to zakupione!"
  1226. if {zasiegrtp.%player%} = 13:
  1227. cancel event
  1228. send "&cBłąd! Masz już to zakupione!"
  1229. if {zasiegrtp.%player%} = 14:
  1230. cancel event
  1231. send "&cBłąd! Masz już to zakupione!"
  1232. if {zasiegrtp.%player%} = 15:
  1233. cancel event
  1234. send "&cBłąd! Masz już to zakupione!"
  1235. if {zasiegrtp.%player%} = 16:
  1236. cancel event
  1237. send "&cBłąd! Masz już to zakupione!"
  1238. if {zasiegrtp.%player%} = 17:
  1239. cancel event
  1240. send "&cBłąd! Masz już to zakupione!"
  1241. if {zasiegrtp.%player%} = 18:
  1242. cancel event
  1243. send "&cBłąd! Masz już to zakupione!"
  1244. if {zasiegrtp.%player%} = 19:
  1245. cancel event
  1246. send "&cBłąd! Masz już to zakupione!"
  1247. if {zasiegrtp.%player%} = 20:
  1248. cancel event
  1249. send "&cBłąd! Masz już to zakupione!"
  1250. if {zasiegrtp.%player%} = 21:
  1251. cancel event
  1252. send "&cBłąd! Masz już to zakupione!"
  1253. if index of event-slot = 22:
  1254. if {zasiegrtp.%player%} = 1:
  1255. cancel event
  1256. send "&cAby to kupić musisz posiadać poziom 2!"
  1257. if {zasiegrtp.%player%} = 2:
  1258. cancel event
  1259. send "&cAby to kupić musisz posiadać poziom 3!"
  1260. if {zasiegrtp.%player%} = 3:
  1261. cancel event
  1262. send "&cAby to kupić musisz posiadać poziom 4!"
  1263. if {zasiegrtp.%player%} = 4:
  1264. cancel event
  1265. send "&cAby to kupić musisz posiadać poziom 5!"
  1266. if {zasiegrtp.%player%} = 5:
  1267. cancel event
  1268. send "&cAby to kupić musisz posiadać poziom 6!"
  1269. if {zasiegrtp.%player%} = 6:
  1270. cancel event
  1271. send "&cAby to kupić musisz posiadać poziom 7!"
  1272. if {zasiegrtp.%player%} = 7:
  1273. cancel event
  1274. send "&cAby to kupić musisz posiadać poziom 8!"
  1275. if {zasiegrtp.%player%} = 8:
  1276. cancel event
  1277. send "&cAby to kupić musisz posiadać poziom 9!"
  1278. if {zasiegrtp.%player%} = 9:
  1279. cancel event
  1280. send "&cAby to kupić musisz posiadać poziom 10!"
  1281. if {zasiegrtp.%player%} = 10:
  1282. cancel event
  1283. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1284. set slot 12 of {_gui} to lime wool named "&aZakup (30k$)"
  1285. set slot 13 of {_gui} to gold block named "&850000x50000"
  1286. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1287. open {_gui} to player
  1288. if {zasiegrtp.%player%} = 11:
  1289. cancel event
  1290. send "&cBłąd! Masz już to zakupione!"
  1291. if {zasiegrtp.%player%} = 12:
  1292. cancel event
  1293. send "&cBłąd! Masz już to zakupione!"
  1294. if {zasiegrtp.%player%} = 13:
  1295. cancel event
  1296. send "&cBłąd! Masz już to zakupione!"
  1297. if {zasiegrtp.%player%} = 14:
  1298. cancel event
  1299. send "&cBłąd! Masz już to zakupione!"
  1300. if {zasiegrtp.%player%} = 15:
  1301. cancel event
  1302. send "&cBłąd! Masz już to zakupione!"
  1303. if {zasiegrtp.%player%} = 16:
  1304. cancel event
  1305. send "&cBłąd! Masz już to zakupione!"
  1306. if {zasiegrtp.%player%} = 17:
  1307. cancel event
  1308. send "&cBłąd! Masz już to zakupione!"
  1309. if {zasiegrtp.%player%} = 18:
  1310. cancel event
  1311. send "&cBłąd! Masz już to zakupione!"
  1312. if {zasiegrtp.%player%} = 19:
  1313. cancel event
  1314. send "&cBłąd! Masz już to zakupione!"
  1315. if {zasiegrtp.%player%} = 20:
  1316. cancel event
  1317. send "&cBłąd! Masz już to zakupione!"
  1318. if {zasiegrtp.%player%} = 21:
  1319. cancel event
  1320. send "&cBłąd! Masz już to zakupione!"
  1321. if index of event-slot = 23:
  1322. if {zasiegrtp.%player%} = 1:
  1323. cancel event
  1324. send "&cAby to kupić musisz posiadać poziom 2!"
  1325. if {zasiegrtp.%player%} = 2:
  1326. cancel event
  1327. send "&cAby to kupić musisz posiadać poziom 3!"
  1328. if {zasiegrtp.%player%} = 3:
  1329. cancel event
  1330. send "&cAby to kupić musisz posiadać poziom 4!"
  1331. if {zasiegrtp.%player%} = 4:
  1332. cancel event
  1333. send "&cAby to kupić musisz posiadać poziom 5!"
  1334. if {zasiegrtp.%player%} = 5:
  1335. cancel event
  1336. send "&cAby to kupić musisz posiadać poziom 6!"
  1337. if {zasiegrtp.%player%} = 6:
  1338. cancel event
  1339. send "&cAby to kupić musisz posiadać poziom 7!"
  1340. if {zasiegrtp.%player%} = 7:
  1341. cancel event
  1342. send "&cAby to kupić musisz posiadać poziom 8!"
  1343. if {zasiegrtp.%player%} = 8:
  1344. cancel event
  1345. send "&cAby to kupić musisz posiadać poziom 9!"
  1346. if {zasiegrtp.%player%} = 9:
  1347. cancel event
  1348. send "&cAby to kupić musisz posiadać poziom 10!"
  1349. if {zasiegrtp.%player%} = 10:
  1350. cancel event
  1351. send "&cAby to kupić musisz posiadać poziom 11!"
  1352. if {zasiegrtp.%player%} = 11:
  1353. cancel event
  1354. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1355. set slot 12 of {_gui} to lime wool named "&aZakup (30k$)"
  1356. set slot 13 of {_gui} to gold block named "&875000x75000"
  1357. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1358. open {_gui} to player
  1359. if {zasiegrtp.%player%} = 12:
  1360. cancel event
  1361. send "&cBłąd! Masz już to zakupione!"
  1362. if {zasiegrtp.%player%} = 13:
  1363. cancel event
  1364. send "&cBłąd! Masz już to zakupione!"
  1365. if {zasiegrtp.%player%} = 14:
  1366. cancel event
  1367. send "&cBłąd! Masz już to zakupione!"
  1368. if {zasiegrtp.%player%} = 15:
  1369. cancel event
  1370. send "&cBłąd! Masz już to zakupione!"
  1371. if {zasiegrtp.%player%} = 16:
  1372. cancel event
  1373. send "&cBłąd! Masz już to zakupione!"
  1374. if {zasiegrtp.%player%} = 17:
  1375. cancel event
  1376. send "&cBłąd! Masz już to zakupione!"
  1377. if {zasiegrtp.%player%} = 18:
  1378. cancel event
  1379. send "&cBłąd! Masz już to zakupione!"
  1380. if {zasiegrtp.%player%} = 19:
  1381. cancel event
  1382. send "&cBłąd! Masz już to zakupione!"
  1383. if {zasiegrtp.%player%} = 20:
  1384. cancel event
  1385. send "&cBłąd! Masz już to zakupione!"
  1386. if {zasiegrtp.%player%} = 21:
  1387. cancel event
  1388. send "&cBłąd! Masz już to zakupione!"
  1389. if index of event-slot = 24:
  1390. if {zasiegrtp.%player%} = 1:
  1391. cancel event
  1392. send "&cAby to kupić musisz posiadać poziom 2!"
  1393. if {zasiegrtp.%player%} = 2:
  1394. cancel event
  1395. send "&cAby to kupić musisz posiadać poziom 3!"
  1396. if {zasiegrtp.%player%} = 3:
  1397. cancel event
  1398. send "&cAby to kupić musisz posiadać poziom 4!"
  1399. if {zasiegrtp.%player%} = 4:
  1400. cancel event
  1401. send "&cAby to kupić musisz posiadać poziom 5!"
  1402. if {zasiegrtp.%player%} = 5:
  1403. cancel event
  1404. send "&cAby to kupić musisz posiadać poziom 6!"
  1405. if {zasiegrtp.%player%} = 6:
  1406. cancel event
  1407. send "&cAby to kupić musisz posiadać poziom 7!"
  1408. if {zasiegrtp.%player%} = 7:
  1409. cancel event
  1410. send "&cAby to kupić musisz posiadać poziom 8!"
  1411. if {zasiegrtp.%player%} = 8:
  1412. cancel event
  1413. send "&cAby to kupić musisz posiadać poziom 9!"
  1414. if {zasiegrtp.%player%} = 9:
  1415. cancel event
  1416. send "&cAby to kupić musisz posiadać poziom 10!"
  1417. if {zasiegrtp.%player%} = 10:
  1418. cancel event
  1419. send "&cAby to kupić musisz posiadać poziom 11!"
  1420. if {zasiegrtp.%player%} = 11:
  1421. cancel event
  1422. send "&cAby to kupić musisz posiadać poziom 12!"
  1423. if {zasiegrtp.%player%} = 12:
  1424. cancel event
  1425. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1426. set slot 12 of {_gui} to lime wool named "&aZakup (30k$)"
  1427. set slot 13 of {_gui} to gold block named "&885000x85000"
  1428. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1429. open {_gui} to player
  1430. if {zasiegrtp.%player%} = 13:
  1431. cancel event
  1432. send "&cBłąd! Masz już to zakupione!"
  1433. if {zasiegrtp.%player%} = 14:
  1434. cancel event
  1435. send "&cBłąd! Masz już to zakupione!"
  1436. if {zasiegrtp.%player%} = 15:
  1437. cancel event
  1438. send "&cBłąd! Masz już to zakupione!"
  1439. if {zasiegrtp.%player%} = 16:
  1440. cancel event
  1441. send "&cBłąd! Masz już to zakupione!"
  1442. if {zasiegrtp.%player%} = 17:
  1443. cancel event
  1444. send "&cBłąd! Masz już to zakupione!"
  1445. if {zasiegrtp.%player%} = 18:
  1446. cancel event
  1447. send "&cBłąd! Masz już to zakupione!"
  1448. if {zasiegrtp.%player%} = 19:
  1449. cancel event
  1450. send "&cBłąd! Masz już to zakupione!"
  1451. if {zasiegrtp.%player%} = 20:
  1452. cancel event
  1453. send "&cBłąd! Masz już to zakupione!"
  1454. if {zasiegrtp.%player%} = 21:
  1455. cancel event
  1456. send "&cBłąd! Masz już to zakupione!"
  1457. if index of event-slot = 25:
  1458. if {zasiegrtp.%player%} = 1:
  1459. cancel event
  1460. send "&cAby to kupić musisz posiadać poziom 2!"
  1461. if {zasiegrtp.%player%} = 2:
  1462. cancel event
  1463. send "&cAby to kupić musisz posiadać poziom 3!"
  1464. if {zasiegrtp.%player%} = 3:
  1465. cancel event
  1466. send "&cAby to kupić musisz posiadać poziom 4!"
  1467. if {zasiegrtp.%player%} = 4:
  1468. cancel event
  1469. send "&cAby to kupić musisz posiadać poziom 5!"
  1470. if {zasiegrtp.%player%} = 5:
  1471. cancel event
  1472. send "&cAby to kupić musisz posiadać poziom 6!"
  1473. if {zasiegrtp.%player%} = 6:
  1474. cancel event
  1475. send "&cAby to kupić musisz posiadać poziom 7!"
  1476. if {zasiegrtp.%player%} = 7:
  1477. cancel event
  1478. send "&cAby to kupić musisz posiadać poziom 8!"
  1479. if {zasiegrtp.%player%} = 8:
  1480. cancel event
  1481. send "&cAby to kupić musisz posiadać poziom 9!"
  1482. if {zasiegrtp.%player%} = 9:
  1483. cancel event
  1484. send "&cAby to kupić musisz posiadać poziom 10!"
  1485. if {zasiegrtp.%player%} = 10:
  1486. cancel event
  1487. send "&cAby to kupić musisz posiadać poziom 11!"
  1488. if {zasiegrtp.%player%} = 11:
  1489. cancel event
  1490. send "&cAby to kupić musisz posiadać poziom 12!"
  1491. if {zasiegrtp.%player%} = 12:
  1492. cancel event
  1493. send "&cAby to kupić musisz posiadać poziom 13!"
  1494. if {zasiegrtp.%player%} = 13:
  1495. cancel event
  1496. ` set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1497. set slot 12 of {_gui} to lime wool named "&aZakup (50k$)"
  1498. set slot 13 of {_gui} to gold block named "&8100000x100000"
  1499. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1500. open {_gui} to player
  1501. if {zasiegrtp.%player%} = 14:
  1502. cancel event
  1503. send "&cBłąd! Masz już to zakupione!"
  1504. if {zasiegrtp.%player%} = 15:
  1505. cancel event
  1506. send "&cBłąd! Masz już to zakupione!"
  1507. if {zasiegrtp.%player%} = 16:
  1508. cancel event
  1509. send "&cBłąd! Masz już to zakupione!"
  1510. if {zasiegrtp.%player%} = 17:
  1511. cancel event
  1512. send "&cBłąd! Masz już to zakupione!"
  1513. if {zasiegrtp.%player%} = 18:
  1514. cancel event
  1515. send "&cBłąd! Masz już to zakupione!"
  1516. if {zasiegrtp.%player%} = 19:
  1517. cancel event
  1518. send "&cBłąd! Masz już to zakupione!"
  1519. if {zasiegrtp.%player%} = 20:
  1520. cancel event
  1521. send "&cBłąd! Masz już to zakupione!"
  1522. if {zasiegrtp.%player%} = 21:
  1523. cancel event
  1524. send "&cBłąd! Masz już to zakupione!"
  1525. if index of event-slot = 28:
  1526. if {zasiegrtp.%player%} = 1:
  1527. cancel event
  1528. send "&cAby to kupić musisz posiadać poziom 2!"
  1529. if {zasiegrtp.%player%} = 2:
  1530. cancel event
  1531. send "&cAby to kupić musisz posiadać poziom 3!"
  1532. if {zasiegrtp.%player%} = 3:
  1533. cancel event
  1534. send "&cAby to kupić musisz posiadać poziom 4!"
  1535. if {zasiegrtp.%player%} = 4:
  1536. cancel event
  1537. send "&cAby to kupić musisz posiadać poziom 5!"
  1538. if {zasiegrtp.%player%} = 5:
  1539. cancel event
  1540. send "&cAby to kupić musisz posiadać poziom 6!"
  1541. if {zasiegrtp.%player%} = 6:
  1542. cancel event
  1543. send "&cAby to kupić musisz posiadać poziom 7!"
  1544. if {zasiegrtp.%player%} = 7:
  1545. cancel event
  1546. send "&cAby to kupić musisz posiadać poziom 8!"
  1547. if {zasiegrtp.%player%} = 8:
  1548. cancel event
  1549. send "&cAby to kupić musisz posiadać poziom 9!"
  1550. if {zasiegrtp.%player%} = 9:
  1551. cancel event
  1552. send "&cAby to kupić musisz posiadać poziom 10!"
  1553. if {zasiegrtp.%player%} = 10:
  1554. cancel event
  1555. send "&cAby to kupić musisz posiadać poziom 11!"
  1556. if {zasiegrtp.%player%} = 11:
  1557. cancel event
  1558. send "&cAby to kupić musisz posiadać poziom 12!"
  1559. if {zasiegrtp.%player%} = 12:
  1560. cancel event
  1561. send "&cAby to kupić musisz posiadać poziom 13!"
  1562. if {zasiegrtp.%player%} = 13:
  1563. cancel event
  1564. send "&cAby to kupić musisz posiadać poziom 14!"
  1565. if {zasiegrtp.%player%} = 14:
  1566. cancel event
  1567. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1568. set slot 12 of {_gui} to lime wool named "&aZakup (50k$)"
  1569. set slot 13 of {_gui} to gold block named "&8250000x250000"
  1570. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1571. open {_gui} to player
  1572. if {zasiegrtp.%player%} = 15:
  1573. cancel event
  1574. send "&cBłąd! Masz już to zakupione!"
  1575. if {zasiegrtp.%player%} = 16:
  1576. cancel event
  1577. send "&cBłąd! Masz już to zakupione!"
  1578. if {zasiegrtp.%player%} = 17:
  1579. cancel event
  1580. send "&cBłąd! Masz już to zakupione!"
  1581. if {zasiegrtp.%player%} = 18:
  1582. cancel event
  1583. send "&cBłąd! Masz już to zakupione!"
  1584. if {zasiegrtp.%player%} = 19:
  1585. cancel event
  1586. send "&cBłąd! Masz już to zakupione!"
  1587. if {zasiegrtp.%player%} = 20:
  1588. cancel event
  1589. send "&cBłąd! Masz już to zakupione!"
  1590. if {zasiegrtp.%player%} = 21:
  1591. cancel event
  1592. send "&cBłąd! Masz już to zakupione!"
  1593. if index of event-slot = 29:
  1594. if {zasiegrtp.%player%} = 1:
  1595. cancel event
  1596. send "&cAby to kupić musisz posiadać poziom 2!"
  1597. if {zasiegrtp.%player%} = 2:
  1598. cancel event
  1599. send "&cAby to kupić musisz posiadać poziom 3!"
  1600. if {zasiegrtp.%player%} = 3:
  1601. cancel event
  1602. send "&cAby to kupić musisz posiadać poziom 4!"
  1603. if {zasiegrtp.%player%} = 4:
  1604. cancel event
  1605. send "&cAby to kupić musisz posiadać poziom 5!"
  1606. if {zasiegrtp.%player%} = 5:
  1607. cancel event
  1608. send "&cAby to kupić musisz posiadać poziom 6!"
  1609. if {zasiegrtp.%player%} = 6:
  1610. cancel event
  1611. send "&cAby to kupić musisz posiadać poziom 7!"
  1612. if {zasiegrtp.%player%} = 7:
  1613. cancel event
  1614. send "&cAby to kupić musisz posiadać poziom 8!"
  1615. if {zasiegrtp.%player%} = 8:
  1616. cancel event
  1617. send "&cAby to kupić musisz posiadać poziom 9!"
  1618. if {zasiegrtp.%player%} = 9:
  1619. cancel event
  1620. send "&cAby to kupić musisz posiadać poziom 10!"
  1621. if {zasiegrtp.%player%} = 10:
  1622. cancel event
  1623. send "&cAby to kupić musisz posiadać poziom 11!"
  1624. if {zasiegrtp.%player%} = 11:
  1625. cancel event
  1626. send "&cAby to kupić musisz posiadać poziom 12!"
  1627. if {zasiegrtp.%player%} = 12:
  1628. cancel event
  1629. send "&cAby to kupić musisz posiadać poziom 13!"
  1630. if {zasiegrtp.%player%} = 13:
  1631. cancel event
  1632. send "&cAby to kupić musisz posiadać poziom 14!"
  1633. if {zasiegrtp.%player%} = 14:
  1634. cancel event
  1635. send "&cAby to kupić musisz posiadać poziom 15!"
  1636. if {zasiegrtp.%player%} = 15:
  1637. cancel event
  1638. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1639. set slot 12 of {_gui} to lime wool named "&aZakup (50k$)"
  1640. set slot 13 of {_gui} to gold block named "&8350000x350000"
  1641. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1642. open {_gui} to player
  1643. if {zasiegrtp.%player%} = 16:
  1644. cancel event
  1645. send "&cBłąd! Masz już to zakupione!"
  1646. if {zasiegrtp.%player%} = 17:
  1647. cancel event
  1648. send "&cBłąd! Masz już to zakupione!"
  1649. if {zasiegrtp.%player%} = 18:
  1650. cancel event
  1651. send "&cBłąd! Masz już to zakupione!"
  1652. if {zasiegrtp.%player%} = 19:
  1653. cancel event
  1654. send "&cBłąd! Masz już to zakupione!"
  1655. if {zasiegrtp.%player%} = 20:
  1656. cancel event
  1657. send "&cBłąd! Masz już to zakupione!"
  1658. if {zasiegrtp.%player%} = 21:
  1659. cancel event
  1660. send "&cBłąd! Masz już to zakupione!"
  1661. if index of event-slot = 30:
  1662. if {zasiegrtp.%player%} = 1:
  1663. cancel event
  1664. send "&cAby to kupić musisz posiadać poziom 2!"
  1665. if {zasiegrtp.%player%} = 2:
  1666. cancel event
  1667. send "&cAby to kupić musisz posiadać poziom 3!"
  1668. if {zasiegrtp.%player%} = 3:
  1669. cancel event
  1670. send "&cAby to kupić musisz posiadać poziom 4!"
  1671. if {zasiegrtp.%player%} = 4:
  1672. cancel event
  1673. send "&cAby to kupić musisz posiadać poziom 5!"
  1674. if {zasiegrtp.%player%} = 5:
  1675. cancel event
  1676. send "&cAby to kupić musisz posiadać poziom 6!"
  1677. if {zasiegrtp.%player%} = 6:
  1678. cancel event
  1679. send "&cAby to kupić musisz posiadać poziom 7!"
  1680. if {zasiegrtp.%player%} = 7:
  1681. cancel event
  1682. send "&cAby to kupić musisz posiadać poziom 8!"
  1683. if {zasiegrtp.%player%} = 8:
  1684. cancel event
  1685. send "&cAby to kupić musisz posiadać poziom 9!"
  1686. if {zasiegrtp.%player%} = 9:
  1687. cancel event
  1688. send "&cAby to kupić musisz posiadać poziom 10!"
  1689. if {zasiegrtp.%player%} = 10:
  1690. cancel event
  1691. send "&cAby to kupić musisz posiadać poziom 11!"
  1692. if {zasiegrtp.%player%} = 11:
  1693. cancel event
  1694. send "&cAby to kupić musisz posiadać poziom 12!"
  1695. if {zasiegrtp.%player%} = 12:
  1696. cancel event
  1697. send "&cAby to kupić musisz posiadać poziom 13!"
  1698. if {zasiegrtp.%player%} = 13:
  1699. cancel event
  1700. send "&cAby to kupić musisz posiadać poziom 14!"
  1701. if {zasiegrtp.%player%} = 14:
  1702. cancel event
  1703. send "&cAby to kupić musisz posiadać poziom 15!"
  1704. if {zasiegrtp.%player%} = 15:
  1705. cancel event
  1706. send "&cAby to kupić musisz posiadać poziom 16!"
  1707. if {zasiegrtp.%player%} = 16:
  1708. cancel event
  1709. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1710. set slot 12 of {_gui} to lime wool named "&aZakup (50k$)"
  1711. set slot 13 of {_gui} to gold block named "&8500000x500000"
  1712. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1713. open {_gui} to player
  1714. if {zasiegrtp.%player%} = 17:
  1715. cancel event
  1716. send "&cBłąd! Masz już to zakupione!"
  1717. if {zasiegrtp.%player%} = 18:
  1718. cancel event
  1719. send "&cBłąd! Masz już to zakupione!"
  1720. if {zasiegrtp.%player%} = 19:
  1721. cancel event
  1722. send "&cBłąd! Masz już to zakupione!"
  1723. if {zasiegrtp.%player%} = 20:
  1724. cancel event
  1725. send "&cBłąd! Masz już to zakupione!"
  1726. if {zasiegrtp.%player%} = 21:
  1727. cancel event
  1728. send "&cBłąd! Masz już to zakupione!"
  1729. if index of event-slot = 31:
  1730. if {zasiegrtp.%player%} = 1:
  1731. cancel event
  1732. send "&cAby to kupić musisz posiadać poziom 2!"
  1733. if {zasiegrtp.%player%} = 2:
  1734. cancel event
  1735. send "&cAby to kupić musisz posiadać poziom 3!"
  1736. if {zasiegrtp.%player%} = 3:
  1737. cancel event
  1738. send "&cAby to kupić musisz posiadać poziom 4!"
  1739. if {zasiegrtp.%player%} = 4:
  1740. cancel event
  1741. send "&cAby to kupić musisz posiadać poziom 5!"
  1742. if {zasiegrtp.%player%} = 5:
  1743. cancel event
  1744. send "&cAby to kupić musisz posiadać poziom 6!"
  1745. if {zasiegrtp.%player%} = 6:
  1746. cancel event
  1747. send "&cAby to kupić musisz posiadać poziom 7!"
  1748. if {zasiegrtp.%player%} = 7:
  1749. cancel event
  1750. send "&cAby to kupić musisz posiadać poziom 8!"
  1751. if {zasiegrtp.%player%} = 8:
  1752. cancel event
  1753. send "&cAby to kupić musisz posiadać poziom 9!"
  1754. if {zasiegrtp.%player%} = 9:
  1755. cancel event
  1756. send "&cAby to kupić musisz posiadać poziom 10!"
  1757. if {zasiegrtp.%player%} = 10:
  1758. cancel event
  1759. send "&cAby to kupić musisz posiadać poziom 11!"
  1760. if {zasiegrtp.%player%} = 11:
  1761. cancel event
  1762. send "&cAby to kupić musisz posiadać poziom 12!"
  1763. if {zasiegrtp.%player%} = 12:
  1764. cancel event
  1765. send "&cAby to kupić musisz posiadać poziom 13!"
  1766. if {zasiegrtp.%player%} = 13:
  1767. cancel event
  1768. send "&cAby to kupić musisz posiadać poziom 14!"
  1769. if {zasiegrtp.%player%} = 14:
  1770. cancel event
  1771. send "&cAby to kupić musisz posiadać poziom 15!"
  1772. if {zasiegrtp.%player%} = 15:
  1773. cancel event
  1774. send "&cAby to kupić musisz posiadać poziom 16!"
  1775. if {zasiegrtp.%player%} = 16:
  1776. cancel event
  1777. send "&cAby to kupić musisz posiadać poziom 17!"
  1778. if {zasiegrtp.%player%} = 17:
  1779. cancel event
  1780. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1781. set slot 12 of {_gui} to lime wool named "&aZakup (50k$)"
  1782. set slot 13 of {_gui} to gold block named "&8750000x750000"
  1783. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1784. open {_gui} to player
  1785. if {zasiegrtp.%player%} = 18:
  1786. cancel event
  1787. send "&cBłąd! Masz już to zakupione!"
  1788. if {zasiegrtp.%player%} = 19:
  1789. cancel event
  1790. send "&cBłąd! Masz już to zakupione!"
  1791. if {zasiegrtp.%player%} = 20:
  1792. cancel event
  1793. send "&cBłąd! Masz już to zakupione!"
  1794. if {zasiegrtp.%player%} = 21:
  1795. cancel event
  1796. send "&cBłąd! Masz już to zakupione!"
  1797. if index of event-slot = 32:
  1798. if {zasiegrtp.%player%} = 1:
  1799. cancel event
  1800. send "&cAby to kupić musisz posiadać poziom 2!"
  1801. if {zasiegrtp.%player%} = 2:
  1802. cancel event
  1803. send "&cAby to kupić musisz posiadać poziom 3!"
  1804. if {zasiegrtp.%player%} = 3:
  1805. cancel event
  1806. send "&cAby to kupić musisz posiadać poziom 4!"
  1807. if {zasiegrtp.%player%} = 4:
  1808. cancel event
  1809. send "&cAby to kupić musisz posiadać poziom 5!"
  1810. if {zasiegrtp.%player%} = 5:
  1811. cancel event
  1812. send "&cAby to kupić musisz posiadać poziom 6!"
  1813. if {zasiegrtp.%player%} = 6:
  1814. cancel event
  1815. send "&cAby to kupić musisz posiadać poziom 7!"
  1816. if {zasiegrtp.%player%} = 7:
  1817. cancel event
  1818. send "&cAby to kupić musisz posiadać poziom 8!"
  1819. if {zasiegrtp.%player%} = 8:
  1820. cancel event
  1821. send "&cAby to kupić musisz posiadać poziom 9!"
  1822. if {zasiegrtp.%player%} = 9:
  1823. cancel event
  1824. send "&cAby to kupić musisz posiadać poziom 10!"
  1825. if {zasiegrtp.%player%} = 10:
  1826. cancel event
  1827. send "&cAby to kupić musisz posiadać poziom 11!"
  1828. if {zasiegrtp.%player%} = 11:
  1829. cancel event
  1830. send "&cAby to kupić musisz posiadać poziom 12!"
  1831. if {zasiegrtp.%player%} = 12:
  1832. cancel event
  1833. send "&cAby to kupić musisz posiadać poziom 13!"
  1834. if {zasiegrtp.%player%} = 13:
  1835. cancel event
  1836. send "&cAby to kupić musisz posiadać poziom 14!"
  1837. if {zasiegrtp.%player%} = 14:
  1838. cancel event
  1839. send "&cAby to kupić musisz posiadać poziom 15!"
  1840. if {zasiegrtp.%player%} = 15:
  1841. cancel event
  1842. send "&cAby to kupić musisz posiadać poziom 16!"
  1843. if {zasiegrtp.%player%} = 16:
  1844. cancel event
  1845. send "&cAby to kupić musisz posiadać poziom 17!"
  1846. if {zasiegrtp.%player%} = 17:
  1847. cancel event
  1848. send "&cAby to kupić musisz posiadać poziom 18!"
  1849. if {zasiegrtp.%player%} = 18:
  1850. cancel event
  1851. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1852. set slot 12 of {_gui} to lime wool named "&aZakup (50k$)"
  1853. set slot 13 of {_gui} to gold block named "&8825000x825000"
  1854. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1855. open {_gui} to player
  1856. if {zasiegrtp.%player%} = 19:
  1857. cancel event
  1858. send "&cBłąd! Masz już to zakupione!"
  1859. if {zasiegrtp.%player%} = 20:
  1860. cancel event
  1861. send "&cBłąd! Masz już to zakupione!"
  1862. if {zasiegrtp.%player%} = 21:
  1863. cancel event
  1864. send "&cBłąd! Masz już to zakupione!"
  1865. if index of event-slot = 33:
  1866. if {zasiegrtp.%player%} = 1:
  1867. cancel event
  1868. send "&cAby to kupić musisz posiadać poziom 2!"
  1869. if {zasiegrtp.%player%} = 2:
  1870. cancel event
  1871. send "&cAby to kupić musisz posiadać poziom 3!"
  1872. if {zasiegrtp.%player%} = 3:
  1873. cancel event
  1874. send "&cAby to kupić musisz posiadać poziom 4!"
  1875. if {zasiegrtp.%player%} = 4:
  1876. cancel event
  1877. send "&cAby to kupić musisz posiadać poziom 5!"
  1878. if {zasiegrtp.%player%} = 5:
  1879. cancel event
  1880. send "&cAby to kupić musisz posiadać poziom 6!"
  1881. if {zasiegrtp.%player%} = 6:
  1882. cancel event
  1883. send "&cAby to kupić musisz posiadać poziom 7!"
  1884. if {zasiegrtp.%player%} = 7:
  1885. cancel event
  1886. send "&cAby to kupić musisz posiadać poziom 8!"
  1887. if {zasiegrtp.%player%} = 8:
  1888. cancel event
  1889. send "&cAby to kupić musisz posiadać poziom 9!"
  1890. if {zasiegrtp.%player%} = 9:
  1891. cancel event
  1892. send "&cAby to kupić musisz posiadać poziom 10!"
  1893. if {zasiegrtp.%player%} = 10:
  1894. cancel event
  1895. send "&cAby to kupić musisz posiadać poziom 11!"
  1896. if {zasiegrtp.%player%} = 11:
  1897. cancel event
  1898. send "&cAby to kupić musisz posiadać poziom 12!"
  1899. if {zasiegrtp.%player%} = 12:
  1900. cancel event
  1901. send "&cAby to kupić musisz posiadać poziom 13!"
  1902. if {zasiegrtp.%player%} = 13:
  1903. cancel event
  1904. send "&cAby to kupić musisz posiadać poziom 14!"
  1905. if {zasiegrtp.%player%} = 14:
  1906. cancel event
  1907. send "&cAby to kupić musisz posiadać poziom 15!"
  1908. if {zasiegrtp.%player%} = 15:
  1909. cancel event
  1910. send "&cAby to kupić musisz posiadać poziom 16!"
  1911. if {zasiegrtp.%player%} = 16:
  1912. cancel event
  1913. send "&cAby to kupić musisz posiadać poziom 17!"
  1914. if {zasiegrtp.%player%} = 17:
  1915. cancel event
  1916. send "&cAby to kupić musisz posiadać poziom 18!"
  1917. if {zasiegrtp.%player%} = 18:
  1918. cancel event
  1919. send "&cAby to kupić musisz posiadać poziom 19!"
  1920. if {zasiegrtp.%player%} = 19:
  1921. cancel event
  1922. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1923. set slot 12 of {_gui} to lime wool named "&aZakup (50k$)"
  1924. set slot 13 of {_gui} to gold block named "&8900000x900000"
  1925. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1926. open {_gui} to player
  1927. if {zasiegrtp.%player%} = 20:
  1928. cancel event
  1929. send "&cBłąd! Masz już to zakupione!"
  1930. if {zasiegrtp.%player%} = 21:
  1931. cancel event
  1932. send "&cBłąd! Masz już to zakupione!"
  1933. if index of event-slot = 34:
  1934. if {zasiegrtp.%player%} = 1:
  1935. cancel event
  1936. send "&cAby to kupić musisz posiadać poziom 2!"
  1937. if {zasiegrtp.%player%} = 2:
  1938. cancel event
  1939. send "&cAby to kupić musisz posiadać poziom 3!"
  1940. if {zasiegrtp.%player%} = 3:
  1941. cancel event
  1942. send "&cAby to kupić musisz posiadać poziom 4!"
  1943. if {zasiegrtp.%player%} = 4:
  1944. cancel event
  1945. send "&cAby to kupić musisz posiadać poziom 5!"
  1946. if {zasiegrtp.%player%} = 5:
  1947. cancel event
  1948. send "&cAby to kupić musisz posiadać poziom 6!"
  1949. if {zasiegrtp.%player%} = 6:
  1950. cancel event
  1951. send "&cAby to kupić musisz posiadać poziom 7!"
  1952. if {zasiegrtp.%player%} = 7:
  1953. cancel event
  1954. send "&cAby to kupić musisz posiadać poziom 8!"
  1955. if {zasiegrtp.%player%} = 8:
  1956. cancel event
  1957. send "&cAby to kupić musisz posiadać poziom 9!"
  1958. if {zasiegrtp.%player%} = 9:
  1959. cancel event
  1960. send "&cAby to kupić musisz posiadać poziom 10!"
  1961. if {zasiegrtp.%player%} = 10:
  1962. cancel event
  1963. send "&cAby to kupić musisz posiadać poziom 11!"
  1964. if {zasiegrtp.%player%} = 11:
  1965. cancel event
  1966. send "&cAby to kupić musisz posiadać poziom 12!"
  1967. if {zasiegrtp.%player%} = 12:
  1968. cancel event
  1969. send "&cAby to kupić musisz posiadać poziom 13!"
  1970. if {zasiegrtp.%player%} = 13:
  1971. cancel event
  1972. send "&cAby to kupić musisz posiadać poziom 14!"
  1973. if {zasiegrtp.%player%} = 14:
  1974. cancel event
  1975. send "&cAby to kupić musisz posiadać poziom 15!"
  1976. if {zasiegrtp.%player%} = 15:
  1977. cancel event
  1978. send "&cAby to kupić musisz posiadać poziom 16!"
  1979. if {zasiegrtp.%player%} = 16:
  1980. cancel event
  1981. send "&cAby to kupić musisz posiadać poziom 17!"
  1982. if {zasiegrtp.%player%} = 17:
  1983. cancel event
  1984. send "&cAby to kupić musisz posiadać poziom 18!"
  1985. if {zasiegrtp.%player%} = 18:
  1986. cancel event
  1987. send "&cAby to kupić musisz posiadać poziom 19!"
  1988. if {zasiegrtp.%player%} = 19:
  1989. cancel event
  1990. send "&cAby to kupić musisz posiadać poziom 20!"
  1991. if {zasiegrtp.%player%} = 20:
  1992. cancel event
  1993. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Zasieg"
  1994. set slot 12 of {_gui} to lime wool named "&aZakup (150k$)"
  1995. set slot 13 of {_gui} to gold block named "&81000000x1000000"
  1996. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  1997. open {_gui} to player
  1998. if {zasiegrtp.%player%} = 21:
  1999. cancel event
  2000. send "&cBłąd! Masz już to zakupione!"
  2001. if name of event-inventory is "Potwierdz Zakup / Zasieg"
  2002. if index of event-slot = 14:
  2003. cancel event
  2004. close player's inventory
  2005. if index of event-slot = 13:
  2006. cancel event
  2007. if index of event-slot = 12:
  2008. cancel event
  2009. if {zasiegrtp.%player%} = 1:
  2010. if {money.%player%} > 5000:
  2011. remove 5000 from {money.%player%}
  2012. close player's inventory
  2013. add 1 to {zasiegrtp.%player%}
  2014. send "&aZakupiono!"
  2015. else:
  2016. send "&cNie masz kasy na tą rzecz!"
  2017. if {zasiegrtp.%player%} = 2:
  2018. if {money.%player%} > 5000:
  2019. remove 5000 from {money.%player%}
  2020. close player's inventory
  2021. add 1 to {zasiegrtp.%player%}
  2022. send "&aZakupiono!"
  2023. else:
  2024. send "&cNie masz kasy na tą rzecz!"
  2025. if {zasiegrtp.%player%} = 3:
  2026. if {money.%player%} > 5000:
  2027. remove 5000 from {money.%player%}
  2028. close player's inventory
  2029. add 1 to {zasiegrtp.%player%}
  2030. send "&aZakupiono!"
  2031. else:
  2032. send "&cNie masz kasy na tą rzecz!"
  2033. if {zasiegrtp.%player%} = 4:
  2034. if {money.%player%} > 5000:
  2035. remove 5000 from {money.%player%}
  2036. close player's inventory
  2037. add 1 to {zasiegrtp.%player%}
  2038. send "&aZakupiono!"
  2039. else:
  2040. send "&cNie masz kasy na tą rzecz!"
  2041. if {zasiegrtp.%player%} = 5:
  2042. if {money.%player%} > 20000:
  2043. remove 20000 from {money.%player%}
  2044. close player's inventory
  2045. add 1 to {zasiegrtp.%player%}
  2046. send "&aZakupiono!"
  2047. else:
  2048. send "&cNie masz kasy na tą rzecz!"
  2049. if {zasiegrtp.%player%} = 6:
  2050. if {money.%player%} > 20000:
  2051. remove 20000 from {money.%player%}
  2052. close player's inventory
  2053. add 1 to {zasiegrtp.%player%}
  2054. send "&aZakupiono!"
  2055. else:
  2056. send "&cNie masz kasy na tą rzecz!"
  2057. if {zasiegrtp.%player%} = 7:
  2058. if {money.%player%} > 30000:
  2059. remove 30000 from {money.%player%}
  2060. close player's inventory
  2061. add 1 to {zasiegrtp.%player%}
  2062. send "&aZakupiono!"
  2063. else:
  2064. send "&cNie masz kasy na tą rzecz!"
  2065. if {zasiegrtp.%player%} = 8:
  2066. if {money.%player%} > 30000:
  2067. remove 30000 from {money.%player%}
  2068. close player's inventory
  2069. add 1 to {zasiegrtp.%player%}
  2070. send "&aZakupiono!"
  2071. else:
  2072. send "&cNie masz kasy na tą rzecz!"
  2073. if {zasiegrtp.%player%} = 9:
  2074. if {money.%player%} > 30000:
  2075. remove 30000 from {money.%player%}
  2076. close player's inventory
  2077. add 1 to {zasiegrtp.%player%}
  2078. send "&aZakupiono!"
  2079. else:
  2080. send "&cNie masz kasy na tą rzecz!"
  2081. if {zasiegrtp.%player%} = 10:
  2082. if {money.%player%} > 30000:
  2083. remove 30000 from {money.%player%}
  2084. close player's inventory
  2085. add 1 to {zasiegrtp.%player%}
  2086. send "&aZakupiono!"
  2087. else:
  2088. send "&cNie masz kasy na tą rzecz!"
  2089. if {zasiegrtp.%player%} = 11:
  2090. if {money.%player%} > 30000:
  2091. remove 30000 from {money.%player%}
  2092. close player's inventory
  2093. add 1 to {zasiegrtp.%player%}
  2094. send "&aZakupiono!"
  2095. else:
  2096. send "&cNie masz kasy na tą rzecz!"
  2097. if {zasiegrtp.%player%} = 12:
  2098. if {money.%player%} > 30000:
  2099. remove 30000 from {money.%player%}
  2100. close player's inventory
  2101. add 1 to {zasiegrtp.%player%}
  2102. send "&aZakupiono!"
  2103. else:
  2104. send "&cNie masz kasy na tą rzecz!"
  2105. if {zasiegrtp.%player%} = 13:
  2106. if {money.%player%} > 50000:
  2107. remove 50000 from {money.%player%}
  2108. close player's inventory
  2109. add 1 to {zasiegrtp.%player%}
  2110. send "&aZakupiono!"
  2111. else:
  2112. send "&cNie masz kasy na tą rzecz!"
  2113. if {zasiegrtp.%player%} = 14:
  2114. if {money.%player%} > 50000:
  2115. remove 50000 from {money.%player%}
  2116. close player's inventory
  2117. add 1 to {zasiegrtp.%player%}
  2118. send "&aZakupiono!"
  2119. else:
  2120. send "&cNie masz kasy na tą rzecz!"
  2121. if {zasiegrtp.%player%} = 15:
  2122. if {money.%player%} > 50000:
  2123. remove 50000 from {money.%player%}
  2124. close player's inventory
  2125. add 1 to {zasiegrtp.%player%}
  2126. send "&aZakupiono!"
  2127. else:
  2128. send "&cNie masz kasy na tą rzecz!"
  2129. if {zasiegrtp.%player%} = 16:
  2130. if {money.%player%} > 50000:
  2131. remove 50000 from {money.%player%}
  2132. close player's inventory
  2133. add 1 to {zasiegrtp.%player%}
  2134. send "&aZakupiono!"
  2135. else:
  2136. send "&cNie masz kasy na tą rzecz!"
  2137. if {zasiegrtp.%player%} = 17:
  2138. if {money.%player%} > 50000:
  2139. remove 50000 from {money.%player%}
  2140. close player's inventory
  2141. add 1 to {zasiegrtp.%player%}
  2142. send "&aZakupiono!"
  2143. else:
  2144. send "&cNie masz kasy na tą rzecz!"
  2145. if {zasiegrtp.%player%} = 18:
  2146. if {money.%player%} > 50000:
  2147. remove 50000 from {money.%player%}
  2148. close player's inventory
  2149. add 1 to {zasiegrtp.%player%}
  2150. send "&aZakupiono!"
  2151. else:
  2152. send "&cNie masz kasy na tą rzecz!"
  2153. if {zasiegrtp.%player%} = 19:
  2154. if {money.%player%} > 50000:
  2155. remove 50000 from {money.%player%}
  2156. close player's inventory
  2157. add 1 to {zasiegrtp.%player%}
  2158. send "&aZakupiono!"
  2159. else:
  2160. send "&cNie masz kasy na tą rzecz!"
  2161. if {zasiegrtp.%player%} = 20:
  2162. if {money.%player%} > 150000:
  2163. remove 150000 from {money.%player%}
  2164. close player's inventory
  2165. add 1 to {zasiegrtp.%player%}
  2166. send "&aZakupiono!"
  2167. else:
  2168. send "&cNie masz kasy na tą rzecz!"
  2169. if name of event-inventory is "Kup Mniejszy Cooldown":
  2170. if index of event-slot = 10:
  2171. if {cooldownrtp.%player%} = 1:
  2172. cancel event
  2173. send "&cBłąd! Masz już to zakupione!"
  2174. if {cooldownrtp.%player%} = 2:
  2175. cancel event
  2176. send "&cBłąd! Masz już to zakupione!"
  2177. if {cooldownrtp.%player%} = 3:
  2178. cancel event
  2179. send "&cBłąd! Masz już to zakupione!"
  2180. if {cooldownrtp.%player%} = 4:
  2181. cancel event
  2182. send "&cBłąd! Masz już to zakupione!"
  2183. if {cooldownrtp.%player%} = 5:
  2184. cancel event
  2185. send "&cBłąd! Masz już to zakupione!"
  2186. if {cooldownrtp.%player%} = 6:
  2187. cancel event
  2188. send "&cBłąd! Masz już to zakupione!"
  2189. if {cooldownrtp.%player%} = 7:
  2190. cancel event
  2191. send "&cBłąd! Masz już to zakupione!"
  2192. if {cooldownrtp.%player%} = 8:
  2193. cancel event
  2194. send "&cBłąd! Masz już to zakupione!"
  2195. if {cooldownrtp.%player%} = 9:
  2196. cancel event
  2197. send "&cBłąd! Masz już to zakupione!"
  2198. if {cooldownrtp.%player%} = 10:
  2199. cancel event
  2200. send "&cBłąd! Masz już to zakupione!"
  2201. if index of event-slot = 11:
  2202. if {cooldownrtp.%player%} = 1:
  2203. cancel event
  2204. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Cooldown"
  2205. set slot 12 of {_gui} to lime wool named "&aZakup (2.5k$)"
  2206. set slot 13 of {_gui} to gold block named "&82h → 1h 45min"
  2207. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  2208. open {_gui} to player
  2209. if {cooldownrtp.%player%} = 2:
  2210. cancel event
  2211. send "&cBłąd! Masz już to zakupione!"
  2212. if {cooldownrtp.%player%} = 3:
  2213. cancel event
  2214. send "&cBłąd! Masz już to zakupione!"
  2215. if {cooldownrtp.%player%} = 4:
  2216. cancel event
  2217. send "&cBłąd! Masz już to zakupione!"
  2218. if {cooldownrtp.%player%} = 5:
  2219. cancel event
  2220. send "&cBłąd! Masz już to zakupione!"
  2221. if {cooldownrtp.%player%} = 6:
  2222. cancel event
  2223. send "&cBłąd! Masz już to zakupione!"
  2224. if {cooldownrtp.%player%} = 7:
  2225. cancel event
  2226. send "&cBłąd! Masz już to zakupione!"
  2227. if {cooldownrtp.%player%} = 8:
  2228. cancel event
  2229. send "&cBłąd! Masz już to zakupione!"
  2230. if {cooldownrtp.%player%} = 9:
  2231. cancel event
  2232. send "&cBłąd! Masz już to zakupione!"
  2233. if {cooldownrtp.%player%} = 10:
  2234. cancel event
  2235. send "&cBłąd! Masz już to zakupione!"
  2236. if index of event-slot = 12:
  2237. if {cooldownrtp.%player%} = 1:
  2238. cancel event
  2239. send "&cAby zakupić ten poziom, musisz kupić poziom 2!"
  2240. if {cooldownrtp.%player%} = 2:
  2241. cancel event
  2242. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Cooldown"
  2243. set slot 12 of {_gui} to lime wool named "&aZakup (4k$)"
  2244. set slot 13 of {_gui} to gold block named "&81h 45min → 1h 30min"
  2245. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  2246. open {_gui} to player
  2247. if {cooldownrtp.%player%} = 3:
  2248. cancel event
  2249. send "&cBłąd! Masz już to zakupione!"
  2250. if {cooldownrtp.%player%} = 4:
  2251. cancel event
  2252. send "&cBłąd! Masz już to zakupione!"
  2253. if {cooldownrtp.%player%} = 5:
  2254. cancel event
  2255. send "&cBłąd! Masz już to zakupione!"
  2256. if {cooldownrtp.%player%} = 6:
  2257. cancel event
  2258. send "&cBłąd! Masz już to zakupione!"
  2259. if {cooldownrtp.%player%} = 7:
  2260. cancel event
  2261. send "&cBłąd! Masz już to zakupione!"
  2262. if {cooldownrtp.%player%} = 8:
  2263. cancel event
  2264. send "&cBłąd! Masz już to zakupione!"
  2265. if {cooldownrtp.%player%} = 9:
  2266. cancel event
  2267. send "&cBłąd! Masz już to zakupione!"
  2268. if {cooldownrtp.%player%} = 10:
  2269. cancel event
  2270. send "&cBłąd! Masz już to zakupione!"
  2271. if index of event-slot = 13:
  2272. if {cooldownrtp.%player%} = 1:
  2273. cancel event
  2274. send "&cAby zakupić ten poziom, musisz kupić poziom 2!"
  2275. if {cooldownrtp.%player%} = 2:
  2276. cancel event
  2277. send "&cAby zakupić ten poziom, musisz kupić poziom 3!"
  2278. if {cooldownrtp.%player%} = 3:
  2279. cancel event
  2280. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Cooldown"
  2281. set slot 12 of {_gui} to lime wool named "&aZakup (6k$)"
  2282. set slot 13 of {_gui} to gold block named "&81h 30min → 1h"
  2283. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  2284. open {_gui} to player
  2285. if {cooldownrtp.%player%} = 4:
  2286. cancel event
  2287. send "&cBłąd! Masz już to zakupione!"
  2288. if {cooldownrtp.%player%} = 5:
  2289. cancel event
  2290. send "&cBłąd! Masz już to zakupione!"
  2291. if {cooldownrtp.%player%} = 6:
  2292. cancel event
  2293. send "&cBłąd! Masz już to zakupione!"
  2294. if {cooldownrtp.%player%} = 7:
  2295. cancel event
  2296. send "&cBłąd! Masz już to zakupione!"
  2297. if {cooldownrtp.%player%} = 8:
  2298. cancel event
  2299. send "&cBłąd! Masz już to zakupione!"
  2300. if {cooldownrtp.%player%} = 9:
  2301. cancel event
  2302. send "&cBłąd! Masz już to zakupione!"
  2303. if {cooldownrtp.%player%} = 10:
  2304. cancel event
  2305. send "&cBłąd! Masz już to zakupione!"
  2306. if index of event-slot = 14:
  2307. if {cooldownrtp.%player%} = 1:
  2308. cancel event
  2309. send "&cAby zakupić ten poziom, musisz kupić poziom 2!"
  2310. if {cooldownrtp.%player%} = 2:
  2311. cancel event
  2312. send "&cAby zakupić ten poziom, musisz kupić poziom 3!"
  2313. if {cooldownrtp.%player%} = 3:
  2314. cancel event
  2315. send "&cAby zakupić ten poziom, musisz kupić poziom 4!"
  2316. if {cooldownrtp.%player%} = 4:
  2317. cancel event
  2318. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Cooldown"
  2319. set slot 12 of {_gui} to lime wool named "&aZakup (8k$)"
  2320. set slot 13 of {_gui} to gold block named "&81h → 45min"
  2321. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  2322. open {_gui} to player
  2323. if {cooldownrtp.%player%} = 5:
  2324. cancel event
  2325. send "&cBłąd! Masz już to zakupione!"
  2326. if {cooldownrtp.%player%} = 6:
  2327. cancel event
  2328. send "&cBłąd! Masz już to zakupione!"
  2329. if {cooldownrtp.%player%} = 7:
  2330. cancel event
  2331. send "&cBłąd! Masz już to zakupione!"
  2332. if {cooldownrtp.%player%} = 8:
  2333. cancel event
  2334. send "&cBłąd! Masz już to zakupione!"
  2335. if {cooldownrtp.%player%} = 9:
  2336. cancel event
  2337. send "&cBłąd! Masz już to zakupione!"
  2338. if {cooldownrtp.%player%} = 10:
  2339. cancel event
  2340. send "&cBłąd! Masz już to zakupione!"
  2341. if index of event-slot = 15:
  2342. if {cooldownrtp.%player%} = 1:
  2343. cancel event
  2344. send "&cAby zakupić ten poziom, musisz kupić poziom 2!"
  2345. if {cooldownrtp.%player%} = 2:
  2346. cancel event
  2347. send "&cAby zakupić ten poziom, musisz kupić poziom 3!"
  2348. if {cooldownrtp.%player%} = 3:
  2349. cancel event
  2350. send "&cAby zakupić ten poziom, musisz kupić poziom 4!"
  2351. if {cooldownrtp.%player%} = 4:
  2352. cancel event
  2353. send "&cAby zakupić ten poziom, musisz kupić poziom 5!"
  2354. if {cooldownrtp.%player%} = 5:
  2355. cancel event
  2356. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Cooldown"
  2357. set slot 12 of {_gui} to lime wool named "&aZakup (10k$)"
  2358. set slot 13 of {_gui} to gold block named "&845min → 30min"
  2359. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  2360. open {_gui} to player
  2361. if {cooldownrtp.%player%} = 6:
  2362. cancel event
  2363. send "&cBłąd! Masz już to zakupione!"
  2364. if {cooldownrtp.%player%} = 7:
  2365. cancel event
  2366. send "&cBłąd! Masz już to zakupione!"
  2367. if {cooldownrtp.%player%} = 8:
  2368. cancel event
  2369. send "&cBłąd! Masz już to zakupione!"
  2370. if {cooldownrtp.%player%} = 9:
  2371. cancel event
  2372. send "&cBłąd! Masz już to zakupione!"
  2373. if {cooldownrtp.%player%} = 10:
  2374. cancel event
  2375. send "&cBłąd! Masz już to zakupione!"
  2376. if index of event-slot = 16:
  2377. if {cooldownrtp.%player%} = 1:
  2378. cancel event
  2379. send "&cAby zakupić ten poziom, musisz kupić poziom 2!"
  2380. if {cooldownrtp.%player%} = 2:
  2381. cancel event
  2382. send "&cAby zakupić ten poziom, musisz kupić poziom 3!"
  2383. if {cooldownrtp.%player%} = 3:
  2384. cancel event
  2385. send "&cAby zakupić ten poziom, musisz kupić poziom 4!"
  2386. if {cooldownrtp.%player%} = 4:
  2387. cancel event
  2388. send "&cAby zakupić ten poziom, musisz kupić poziom 5!"
  2389. if {cooldownrtp.%player%} = 5:
  2390. cancel event
  2391. send "&cAby zakupić ten poziom, musisz kupić poziom 6!"
  2392. if {cooldownrtp.%player%} = 6:
  2393. cancel event
  2394. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Cooldown"
  2395. set slot 12 of {_gui} to lime wool named "&aZakup (13k$)"
  2396. set slot 13 of {_gui} to gold block named "&830min → 15min"
  2397. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  2398. open {_gui} to player
  2399. if {cooldownrtp.%player%} = 7:
  2400. cancel event
  2401. send "&cBłąd! Masz już to zakupione!"
  2402. if {cooldownrtp.%player%} = 8:
  2403. cancel event
  2404. send "&cBłąd! Masz już to zakupione!"
  2405. if {cooldownrtp.%player%} = 9:
  2406. cancel event
  2407. send "&cBłąd! Masz już to zakupione!"
  2408. if {cooldownrtp.%player%} = 10:
  2409. cancel event
  2410. send "&cBłąd! Masz już to zakupione!"
  2411. if index of event-slot = 19:
  2412. if {cooldownrtp.%player%} = 1:
  2413. cancel event
  2414. send "&cAby zakupić ten poziom, musisz kupić poziom 2!"
  2415. if {cooldownrtp.%player%} = 2:
  2416. cancel event
  2417. send "&cAby zakupić ten poziom, musisz kupić poziom 3!"
  2418. if {cooldownrtp.%player%} = 3:
  2419. cancel event
  2420. send "&cAby zakupić ten poziom, musisz kupić poziom 4!"
  2421. if {cooldownrtp.%player%} = 4:
  2422. cancel event
  2423. send "&cAby zakupić ten poziom, musisz kupić poziom 5!"
  2424. if {cooldownrtp.%player%} = 5:
  2425. cancel event
  2426. send "&cAby zakupić ten poziom, musisz kupić poziom 6!"
  2427. if {cooldownrtp.%player%} = 6:
  2428. cancel event
  2429. send "&cAby zakupić ten poziom, musisz kupić poziom 7!"
  2430. if {cooldownrtp.%player%} = 7:
  2431. cancel event
  2432. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Cooldown"
  2433. set slot 12 of {_gui} to lime wool named "&aZakup (10k$)"
  2434. set slot 13 of {_gui} to gold block named "&815min → 5min"
  2435. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  2436. open {_gui} to player
  2437. if {cooldownrtp.%player%} = 8:
  2438. cancel event
  2439. send "&cBłąd! Masz już to zakupione!"
  2440. if {cooldownrtp.%player%} = 9:
  2441. cancel event
  2442. send "&cBłąd! Masz już to zakupione!"
  2443. if {cooldownrtp.%player%} = 10:
  2444. cancel event
  2445. send "&cBłąd! Masz już to zakupione!"
  2446. if index of event-slot = 20:
  2447. if {cooldownrtp.%player%} = 1:
  2448. cancel event
  2449. send "&cAby zakupić ten poziom, musisz kupić poziom 2!"
  2450. if {cooldownrtp.%player%} = 2:
  2451. cancel event
  2452. send "&cAby zakupić ten poziom, musisz kupić poziom 3!"
  2453. if {cooldownrtp.%player%} = 3:
  2454. cancel event
  2455. send "&cAby zakupić ten poziom, musisz kupić poziom 4!"
  2456. if {cooldownrtp.%player%} = 4:
  2457. cancel event
  2458. send "&cAby zakupić ten poziom, musisz kupić poziom 5!"
  2459. if {cooldownrtp.%player%} = 5:
  2460. cancel event
  2461. send "&cAby zakupić ten poziom, musisz kupić poziom 6!"
  2462. if {cooldownrtp.%player%} = 6:
  2463. cancel event
  2464. send "&cAby zakupić ten poziom, musisz kupić poziom 7!"
  2465. if {cooldownrtp.%player%} = 7:
  2466. cancel event
  2467. send "&cAby zakupić ten poziom, musisz kupić poziom 8!"
  2468. if {cooldownrtp.%player%} = 8:
  2469. cancel event
  2470. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Cooldown"
  2471. set slot 12 of {_gui} to lime wool named "&aZakup (8k$)"
  2472. set slot 13 of {_gui} to gold block named "&85min → 1min"
  2473. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  2474. open {_gui} to player
  2475. if {cooldownrtp.%player%} = 9:
  2476. cancel event
  2477. send "&cBłąd! Masz już to zakupione!"
  2478. if {cooldownrtp.%player%} = 10:
  2479. cancel event
  2480. send "&cBłąd! Masz już to zakupione!"
  2481. if index of event-slot = 21:
  2482. if {cooldownrtp.%player%} = 1:
  2483. cancel event
  2484. send "&cAby zakupić ten poziom, musisz kupić poziom 2!"
  2485. if {cooldownrtp.%player%} = 2:
  2486. cancel event
  2487. send "&cAby zakupić ten poziom, musisz kupić poziom 3!"
  2488. if {cooldownrtp.%player%} = 3:
  2489. cancel event
  2490. send "&cAby zakupić ten poziom, musisz kupić poziom 4!"
  2491. if {cooldownrtp.%player%} = 4:
  2492. cancel event
  2493. send "&cAby zakupić ten poziom, musisz kupić poziom 5!"
  2494. if {cooldownrtp.%player%} = 5:
  2495. cancel event
  2496. send "&cAby zakupić ten poziom, musisz kupić poziom 6!"
  2497. if {cooldownrtp.%player%} = 6:
  2498. cancel event
  2499. send "&cAby zakupić ten poziom, musisz kupić poziom 7!"
  2500. if {cooldownrtp.%player%} = 7:
  2501. cancel event
  2502. send "&cAby zakupić ten poziom, musisz kupić poziom 8!"
  2503. if {cooldownrtp.%player%} = 8:
  2504. cancel event
  2505. send "&cAby zakupić ten poziom, musisz kupić poziom 9!"
  2506. if {cooldownrtp.%player%} = 9:
  2507. cancel event
  2508. set {_gui} to a new chest inventory with 3 row with name "Potwierdz Zakup / Cooldown"
  2509. set slot 12 of {_gui} to lime wool named "&aZakup (4k$)"
  2510. set slot 13 of {_gui} to gold block named "&81min → 30s"
  2511. set slot 14 of {_gui} to red wool named "&cOdrzuć"
  2512. open {_gui} to player
  2513. if {cooldownrtp.%player%} = 10:
  2514. cancel event
  2515. send "&cBłąd! Masz już to zakupione!"
  2516. if name of event-inventory is "Potwierdz Zakup / Cooldown":
  2517. if index of event-slot = 14:
  2518. cancel event
  2519. close player's inventory
  2520. if index of event-slot = 13:
  2521. cancel event
  2522. if index of event-slot = 12:
  2523. cancel event
  2524. if {cooldownrtp.%player%} = 1:
  2525. if {money.%player%} > 2500:
  2526. remove 2500 from {money.%player%}
  2527. close player's inventory
  2528. add 1 to {cooldownrtp.%player%}
  2529. send "&aZakupiono!"
  2530. else:
  2531. send "&cNie masz kasy na tą rzecz!"
  2532. if {cooldownrtp.%player%} = 2:
  2533. if {money.%player%} > 4000:
  2534. remove 4000 from {money.%player%}
  2535. close player's inventory
  2536. add 1 to {cooldownrtp.%player%}
  2537. send "&aZakupiono!"
  2538. else:
  2539. send "&cNie masz kasy na tą rzecz!"
  2540. if {cooldownrtp.%player%} = 3:
  2541. if {money.%player%} > 6000:
  2542. remove 6000 from {money.%player%}
  2543. close player's inventory
  2544. add 1 to {cooldownrtp.%player%}
  2545. send "&aZakupiono!"
  2546. else:
  2547. send "&cNie masz kasy na tą rzecz!"
  2548. if {cooldownrtp.%player%} = 4:
  2549. if {money.%player%} > 8000:
  2550. remove 8000 from {money.%player%}
  2551. close player's inventory
  2552. add 1 to {cooldownrtp.%player%}
  2553. send "&aZakupiono!"
  2554. else:
  2555. send "&cNie masz kasy na tą rzecz!"
  2556. if {cooldownrtp.%player%} = 5:
  2557. if {money.%player%} > 10000:
  2558. remove 10000 from {money.%player%}
  2559. close player's inventory
  2560. add 1 to {cooldownrtp.%player%}
  2561. send "&aZakupiono!"
  2562. else:
  2563. send "&cNie masz kasy na tą rzecz!"
  2564. if {cooldownrtp.%player%} = 6:
  2565. if {money.%player%} > 13000:
  2566. remove 13000 from {money.%player%}
  2567. close player's inventory
  2568. add 1 to {cooldownrtp.%player%}
  2569. send "&aZakupiono!"
  2570. else:
  2571. send "&cNie masz kasy na tą rzecz!"
  2572. if {cooldownrtp.%player%} = 7:
  2573. if {money.%player%} > 10000:
  2574. remove 10000 from {money.%player%}
  2575. close player's inventory
  2576. add 1 to {cooldownrtp.%player%}
  2577. send "&aZakupiono!"
  2578. else:
  2579. send "&cNie masz kasy na tą rzecz!"
  2580. if {cooldownrtp.%player%} = 8:
  2581. if {money.%player%} > 8000:
  2582. remove 8000 from {money.%player%}
  2583. close player's inventory
  2584. add 1 to {cooldownrtp.%player%}
  2585. send "&aZakupiono!"
  2586. else:
  2587. send "&cNie masz kasy na tą rzecz!"
  2588. if {cooldownrtp.%player%} = 9:
  2589. if {money.%player%} > 4000:
  2590. remove 4000 from {money.%player%}
  2591. close player's inventory
  2592. add 1 to {cooldownrtp.%player%}
  2593. send "&aZakupiono!"
  2594. else:
  2595. send "&cNie masz kasy na tą rzecz!"
  2596.  
  2597.  
  2598.  
  2599.  
  2600.  
  2601.  
  2602.  
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