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- fn_vSetProcedureActionReturn(uchar)
- fn_ucGetProcedureActionReturn(void)
- fn_ucGetProcedureUltraOperator(tdeProcedureId_)
- fn_p_fn_pGetProcedureFunctionPtr(tdeProcedureId_)
- fn_p_stNoneProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stCheatCodeProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stInGameMenuProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stCode4MagicPointsProcedures(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stCode4AirPointsProcedures(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stJFFTXTProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stAGOProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stMenuAndVignetteProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stVisualGameMaterialProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stDisplayProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stTractionFactorProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stTransparenceProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stChangeActionRandomProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stChangeActionProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stTurnPersoProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stRLIProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stReinitGraphProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stCapabilityProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stFogProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stTurnProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stChangeMyComportIntelligenceAndReflexProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stChangeMyComportReflexProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stChangeMyComportIntelligenceProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stChangeComportReflexProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stChangeComportIntelligenceProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stKeyboardProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stParticleGeneratorProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stSoundProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stPersoLightProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stChangeActivationChannelProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stSaveGameProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stModuleControlProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stBuildObjectTableFromTableAndStringProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stLinkTableProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stListEnsembleProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stListProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stListZDDZDEProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stHitPointsMaxProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stHitPointsProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stDynamProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stMiscMoreProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stMiscProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stKillPersoAndClearVariableProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stMiscNoProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
- fn_p_stMiscUltraProcedure(HIE_tdstSuperObject_*,tdstNodeInterpret_*)
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