Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- private void Chop() {
- if (objects.getNearest(treeID) != null & !inventory.isFull()) {
- RSObject tree = objects.getNearest(treeID);
- if (tree.isOnScreen()) {
- if (getMyPlayer().getAnimation() == -1){
- if((ivy == true) && getMyPlayer().getAnimation() == -1){
- sleep(2000);
- }
- status = "Chopping...";
- tree.interact("Chop");
- sleep(900, 1200);
- }
- } else if (!tree.isOnScreen()) {
- status = "Finding tree...";
- tree.getLocation();
- if (calc.distanceTo(tree) >= 1 && seers == false) {
- walking.walkTileMM(tree.getLocation());
- }
- else if (calc.distanceTo(tree) >= 1 && (calc.distanceTo(tree) <=5) && seers == true) {
- walking.walkTileMM(tree.getLocation());
- }
- }
- }
- sleep(900, 1200);
- }
Add Comment
Please, Sign In to add comment