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- Entities:
- - apparitions
- [harmless]
- [may simply float before disappearing or repeat scenes at certain times]
- [animals or humans]
- [spawn rate 2% wild,20% killing villagers]
- [cant interact with player/objects]
- - ghosts
- [humans]
- [neutral]
- [may move/interact with objects]
- [can follow/harass player/mobs]
- [may or may not do light damage to player(0-0.5 hearts per hit,if hostile has a 50% chance of hitting player once or twice every 300 seconds)]
- [spawn rate 1%,20% spawn rate when villager killed( 100% hostile if player kill),50% hostile/50 harmless,50% may follow player,50% will stay in an area]
- [player cannot physically interact with ghost]
- [50% hostile ghosts may evolve into a pultiguest if hunting a player]
- [spontaneously appears/disappears]
- [may show form]
- - pultiguests
- [humans]
- [Hostile]
- [1% spawn rate wild]
- [will follow player]
- [can come bound to cursed item]
- [can interact, move,set fire or destroy objects/light sources]
- [will attack player/mobs in area(2.5 hearts of damage per hit out of 2-5)]
- [spontaneously appears/disappears]
- [spontaneously shows form]
- [can temporarily possess mobs]
- •Demons
- [always found bound to an object]
- [can be found attached to a small amount of wild chest items(0.1%,5% items in nether)]
- [hostile]
- [will follow player and attempt to kill player or possess for a short period of time]
- [will spontaneously reveal itself to player in multiple false forms or true form]
- [may pretend to be a friendly ghost but will secretly weaken player]
- [can possess mobs]
- [will attack player/mobs in area(2.5 hearts of damage per hit out of 3-6)]
- [can interact, move,set fire or destroy objects/light sources]
- [can give player potion effects]
- [can throw player]
- [may temporarily teleport player into pocket dimension where demon can torment player]
- [can be trapped/contained in a box/mirror,if trapped in amulet and worn by player will give player special abilities but if player dies then the demon will locate the player and latch onto an inventory item]
- [can transform surrounding hostile ghosts into pultiguests and take forms of local prexisting apparitions]
- [can amplify cursed items]
- ##################
- Objects:
- •Cursed items
- -5% frequency of found items
- -may rarely cause a bound pultiguest to spawn temporarily around player or may do other occasionally harmful stuff to player such as spawning more mobs or adding spell effects
- -can increase ghost spawn rates of kills by player
- -can give player special abilities if in inventory
- -can be contained in containment chest
- •holy book
- -repells hostile ghosts,demons and pultiguests
- -contains spells/prayers
- -can be used to make holy water
- •cross
- -repel and suppress hostile ghosts and pultiguests
- -repel and supress demons abilities and can reveal true form, hitting demon manifestation with cross can make it go away temporarily
- •holy water
- -uncurse cursed items
- -take mobs out of possession
- -create "safe spaces" from demons, pultiguests and ghosts
- •ouija board
- -contact entities
- -may spawn spirits/demons
- ################
- Spells/prayers:
- -sends ghosts/apparitions to other side
- -bind pultiguest to item (create cursed item)
- -trap demons
- -send demons to hell/nether
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