chris47368

Paranormal mod idea

May 15th, 2020
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  1. Entities:
  2.  
  3. - apparitions
  4. [harmless]
  5. [may simply float before disappearing or repeat scenes at certain times]
  6. [animals or humans]
  7. [spawn rate 2% wild,20% killing villagers]
  8. [cant interact with player/objects]
  9.  
  10. - ghosts
  11. [humans]
  12. [neutral]
  13. [may move/interact with objects]
  14. [can follow/harass player/mobs]
  15. [may or may not do light damage to player(0-0.5 hearts per hit,if hostile has a 50% chance of hitting player once or twice every 300 seconds)]
  16. [spawn rate 1%,20% spawn rate when villager killed( 100% hostile if player kill),50% hostile/50 harmless,50% may follow player,50% will stay in an area]
  17. [player cannot physically interact with ghost]
  18. [50% hostile ghosts may evolve into a pultiguest if hunting a player]
  19. [spontaneously appears/disappears]
  20. [may show form]
  21.  
  22. - pultiguests
  23. [humans]
  24. [Hostile]
  25. [1% spawn rate wild]
  26. [will follow player]
  27. [can come bound to cursed item]
  28. [can interact, move,set fire or destroy objects/light sources]
  29. [will attack player/mobs in area(2.5 hearts of damage per hit out of 2-5)]
  30. [spontaneously appears/disappears]
  31. [spontaneously shows form]
  32. [can temporarily possess mobs]
  33.  
  34. •Demons
  35. [always found bound to an object]
  36. [can be found attached to a small amount of wild chest items(0.1%,5% items in nether)]
  37. [hostile]
  38. [will follow player and attempt to kill player or possess for a short period of time]
  39. [will spontaneously reveal itself to player in multiple false forms or true form]
  40. [may pretend to be a friendly ghost but will secretly weaken player]
  41. [can possess mobs]
  42. [will attack player/mobs in area(2.5 hearts of damage per hit out of 3-6)]
  43. [can interact, move,set fire or destroy objects/light sources]
  44. [can give player potion effects]
  45. [can throw player]
  46. [may temporarily teleport player into pocket dimension where demon can torment player]
  47. [can be trapped/contained in a box/mirror,if trapped in amulet and worn by player will give player special abilities but if player dies then the demon will locate the player and latch onto an inventory item]
  48. [can transform surrounding hostile ghosts into pultiguests and take forms of local prexisting apparitions]
  49. [can amplify cursed items]
  50. ##################
  51. Objects:
  52.  
  53. •Cursed items
  54. -5% frequency of found items
  55. -may rarely cause a bound pultiguest to spawn temporarily around player or may do other occasionally harmful stuff to player such as spawning more mobs or adding spell effects
  56. -can increase ghost spawn rates of kills by player
  57. -can give player special abilities if in inventory
  58. -can be contained in containment chest
  59.  
  60. •holy book
  61. -repells hostile ghosts,demons and pultiguests
  62. -contains spells/prayers
  63. -can be used to make holy water
  64.  
  65. •cross
  66. -repel and suppress hostile ghosts and pultiguests
  67. -repel and supress demons abilities and can reveal true form, hitting demon manifestation with cross can make it go away temporarily
  68.  
  69. •holy water
  70. -uncurse cursed items
  71. -take mobs out of possession
  72. -create "safe spaces" from demons, pultiguests and ghosts
  73.  
  74. •ouija board
  75. -contact entities
  76. -may spawn spirits/demons
  77. ################
  78. Spells/prayers:
  79. -sends ghosts/apparitions to other side
  80. -bind pultiguest to item (create cursed item)
  81. -trap demons
  82. -send demons to hell/nether
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