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- Not Confirmed
- 0x3D8E 68 => FF (syfa freeze enemy timer?)
- 0x7CB0 80 => FF (syfa freeze water timer?)
- 0xB081 A9 05 => A9 01 (fire book replaced by ice book?)
- 0xB097 FF 00 00 00 FF FF => 00 00 00 00 00 00
- 0x2E39D 99 => 9A (defense?)
- 0x2E3A5 98 => 99 (defense?)
- 0x2E3F5 B0 => 00
- 0x3831F 10 14 => 0E 10
- 0x3BECA 60 => C0
- 0x2F76C 29 01 D0 02 E6 9C => C9 00 20 D0 FF EA (code that jumps to subroutine that doesn't allow double/triple with holy water and removes triple from game?)
- 0x3FFE0 FF FF FF FF FF FF FF FF FF FF FF => D0 08 A5 85 C9 04 B0 02 E6 9C 60 (subroutine that doesn't allow double/triple with holy water)
- Confirmed
- 0x3BEBA 40 => 60 (Leather Whip damage)
- 0x3BEC2 60 => C0 (Chain whip damage)
- 0x3AF7A 40 => 60 (Dagger damage)
- 0x3BEB0 40 => 60 (grant attack damage)
- 0x3AF7F 40 => C0 (Grant Dagger damage)
- 0x3AF80 60 => 80 (Grant Axe damage)
- 0x3AF7D 02 => 60 (Syfa Ice book damage on Bosses)
- 0x3BAC8 01 => 02 (Cross heart cost)
- 0x3BACA 01 => 02 (Holy Water heart cost)
- 0x3BAD1 05 => 03 (Clock heart cost)
- 0x3AF81 20 => 40 (Alucard Fireball)
- 0x3A84F A9 3C => A9 78 (Alucard bat timer for heart drain)
- 0x2E3D0 C9 0A => C9 14 (number of enemies or candles killed with subweapons before they drop a double)
- related ram addresses
- player health: 3C
- boss health: 3D
- subweapon: 85
- partner subweapon: 86
- subweapon IDs:
- 01 axe
- 02 cross
- 03 dagger
- 04 holy water
- 05 fire book
- 06 ice book
- 07 lit book
- 08 grant dagger
- 09 grant axe
- 0A alucard fireball?
- 0B watch
- partner mod: 3A
- double/triple mod: 87
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