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- I'd remove the rock towers in the main attack path, I don't see a reason for them to be there.
- I'd avoid having too many plants sticking out into the playing field, you always want things to be super clear.
- Cannon spot here: https://i.imgur.com/HeAHCin.jpg
- I'd like to see more accenting, strong colors in some of the crystalized areas, otherwise the map does come off a bit dusty and dull. The white metal helps quite a bit, but I think it could be a bit more pronounced and 'pop'. Coloring some trees is a cheap and easy way to do it, if you want.
- There's quite a bit of a circle syndrome with the bases going on, you might want to use rocks/debris to show which side the corner bases are supposed to be on. Doesn't necessarily have to be completely blocked off, but rather create a choke favoring a defender.
- Some weather might be kinda nice on the map too.
- I'd be a bit careful with the large variants of the Jarban minor rocks, players might think they're cliffs to park ovies on.
- Maybe use smaller foliage and rocks to border the natural rocks and crystals from the rest of the map.
- Otherwise pretty solid, honestly.
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