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240909 SDLPAL Logs

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Sep 9th, 2024
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  1. # RG35XX SP - muOS
  2. ```bash
  3. DEVICE_INFO_VERSION=0.1.9
  4. PM_VERSION=2024.07.17-1125
  5. CFW_NAME=muOS
  6. CFW_VERSION=2405.1 REFRIED BEANS
  7. DEVICE_NAME=RG35XX SP
  8. DEVICE_CPU=H700
  9. DEVICE_ARCH=aarch64
  10. DEVICE_RAM=1
  11. DEVICE_HAS_ARMHF="Y"
  12. DEVICE_HAS_AARCH64="Y"
  13. DEVICE_HAS_X86="N"
  14. DEVICE_HAS_X86_64="N"
  15. DISPLAY_WIDTH=640
  16. DISPLAY_HEIGHT=480
  17. ASPECT_X=4
  18. ASPECT_Y=3
  19. DISPLAY_ORIENTATION=0
  20. ANALOG_STICKS=0
  21. ```
  22. print working directory /mnt/sdcard/Ports/sdlpal
  23. LIBGL: Initialising gl4es
  24. LIBGL: v1.1.5 built on Nov 12 2023 20:33:38
  25. LIBGL: using framebuffer + fbo
  26. LIBGL: Using GLES 2.0 backend
  27. LIBGL: loaded: libGLESv2.so
  28. LIBGL: loaded: libEGL.so
  29. LIBGL: Using GLES 2.0 backend
  30. LIBGL: Hardware Full NPOT detected and used
  31. LIBGL: Extension GL_EXT_blend_minmax detected and used
  32. LIBGL: FBO are in core, and so used
  33. LIBGL: PointSprite are in core, and so used
  34. LIBGL: CubeMap are in core, and so used
  35. LIBGL: BlendColor is in core, and so used
  36. LIBGL: Blend Subtract is in core, and so used
  37. LIBGL: Blend Function and Equation Separation is in core, and so used
  38. LIBGL: Texture Mirrored Repeat is in core, and so used
  39. LIBGL: Extension GL_OES_mapbuffer detected
  40. LIBGL: Extension GL_OES_element_index_uint detected and used
  41. LIBGL: Extension GL_OES_packed_depth_stencil detected and used
  42. LIBGL: Extension GL_OES_depth24 detected and used
  43. LIBGL: Extension GL_OES_rgb8_rgba8 detected and used
  44. LIBGL: Extension GL_EXT_texture_format_BGRA8888 detected and used
  45. LIBGL: Extension GL_OES_depth_texture detected and used
  46. LIBGL: Extension GL_OES_texture_stencil8 detected and used
  47. LIBGL: Extension GL_EXT_texture_rg detected and used
  48. LIBGL: Extension GL_EXT_color_buffer_float detected and used
  49. LIBGL: Extension GL_EXT_color_buffer_half_float detected and used
  50. LIBGL: high precision float in fragment shader available and used
  51. LIBGL: Max vertex attrib: 16
  52. LIBGL: Extension GL_OES_standard_derivatives detected and used
  53. LIBGL: Extension GL_ARM_shader_framebuffer_fetch detected and used
  54. LIBGL: Extension GL_OES_get_program_binary detected and used
  55. LIBGL: Number of supported Program Binary Format: 1
  56. LIBGL: Max texture size: 8192
  57. LIBGL: Max Varying Vector: 15
  58. LIBGL: Texture Units: 16/16 (hardware: 16), Max lights: 8, Max planes: 6
  59. LIBGL: Max Color Attachments: 1 / Draw buffers: 1
  60. LIBGL: Hardware vendor is ARM
  61. LIBGL: sRGB surface supported
  62. LIBGL: EGLImage to Texture2D supported
  63. LIBGL: EGLImage to RenderBuffer supported
  64. LIBGL: Targeting OpenGL 2.1
  65. LIBGL: Not trying to batch small subsequent glDrawXXXX
  66. LIBGL: try to use VBO
  67. LIBGL: glXMakeCurrent FBO workaround enabled
  68. LIBGL: FBO workaround for using binded texture enabled
  69. LIBGL: Force texture for Attachment color0 on FBO
  70. LIBGL: Hack to trigger a SwapBuffers when a Full Framebuffer Blit on default FBO is done
  71. LIBGL: Current folder is:/mnt/sdcard/Ports/sdlpal
  72. Running in Fake Keyboard mode
  73. Using ConfigFile ./sdlpal.gptk
  74.  
  75. FATAL ERROR: File open error(2): fbp.mkf!
  76.  
  77. LIBGL: Shuting down
  78. about to call systemctl
  79. ./The Legend of Sword and Fairy.sh: line 42: systemctl: command not found
  80.  
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