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Dedicated Server log

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Apr 7th, 2016
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  1. Log file open, 04/08/16 03:03:07
  2. LogConsoleManager:Warning: Console object named 'D3D12.EnableMultiEngine' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
  3. LogConsoleManager:Warning: Console object named 'D3D12.CommandListBatchingMode' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
  4. LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
  5. LogPlatformFile: Not using cached read wrapper
  6. LogInit:Display: RandInit(1533897719) SRandInit(1533898174).
  7. LogTaskGraph: Started task graph with 4 named threads and 8 total threads.
  8. LogStats: Stats thread started at 0.162160
  9. LogInit: Version: 4.11.0-0+UE4
  10. LogInit: API Version: 0
  11. LogInit: Compiled (64-bit): Apr 7 2016 02:02:34
  12. LogInit: Compiled with Visual C++: 19.00.23506.00
  13. LogInit: Build Configuration: Development
  14. LogInit: Branch Name: UE4
  15. LogInit: Command line: -log -AUTH_LOGIN=anonymous
  16. LogInit: Base directory: C:/server/tli_server/WindowsServer/TheLostIslandAlpha/Binaries/Win64/
  17. LogInit: Installed Engine Build: 0
  18. LogInit: Using libcurl 7.41.0
  19. LogInit: - built for x86_64-pc-win32
  20. LogInit: - supports SSL with WinSSL
  21. LogInit: - other features:
  22. LogInit: CURL_VERSION_SSL
  23. LogInit: CURL_VERSION_IPV6
  24. LogInit: CURL_VERSION_ASYNCHDNS
  25. LogInit: CURL_VERSION_LARGEFILE
  26. LogInit: CURL_VERSION_IDN
  27. LogInit: CurlRequestOptions (configurable via config and command line):
  28. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  29. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  30. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  31. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  32. LogOnline:Display: STEAM: Loading Steam SDK 1.32
  33. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  34. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  35. LogInit: Object subsystem initialized
  36. [2016.04.08-01.03.07:383][ 0]LogInit: Selected Device Profile: [WindowsServer]
  37. [2016.04.08-01.03.07:383][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
  38. [2016.04.08-01.03.07:383][ 0]LogInit: Computer: WIN-U2D21C58CK2
  39. [2016.04.08-01.03.07:383][ 0]LogInit: User: Administrator
  40. [2016.04.08-01.03.07:383][ 0]LogInit: CPU Page size=65536, Cores=12
  41. [2016.04.08-01.03.07:383][ 0]LogInit: High frequency timer resolution =100.000000 MHz
  42. [2016.04.08-01.03.07:383][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
  43. [2016.04.08-01.03.07:383][ 0]LogMemory: Platform Memory Stats for WindowsServer
  44. [2016.04.08-01.03.07:399][ 0]LogMemory: Process Physical Memory: 85.79 MB used, 85.79 MB peak
  45. [2016.04.08-01.03.07:399][ 0]LogMemory: Process Virtual Memory: 103.41 MB used, 103.41 MB peak
  46. [2016.04.08-01.03.07:399][ 0]LogMemory: Physical Memory: 1886.54 MB used, 8191.48 MB total
  47. [2016.04.08-01.03.07:399][ 0]LogMemory: Virtual Memory: 368.88 MB used, 8388608.00 MB total
  48. [2016.04.08-01.03.07:427][ 0]LogTextLocalizationManager: No translations for ('de-DE') exist, falling back to 'en' for localization and internationalization data.
  49. [2016.04.08-01.03.07:987][ 0]LogInit: Selected Device Profile: [WindowsServer]
  50. [2016.04.08-01.03.08:069][ 0]LogUObjectArray: 24747 objects as part of root set at end of initial load.
  51. [2016.04.08-01.03.08:070][ 0]LogUObjectAllocator: 5177880 out of 0 bytes used by permanent object pool.
  52. [2016.04.08-01.03.08:070][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  53. [2016.04.08-01.03.08:074][ 0]LogModuleManager:Warning: ModuleManager: Module 'XAudio2' not found - its StaticallyLinkedModuleInitializers function is null.
  54. [2016.04.08-01.03.08:089][ 0]LogWindowsMoviePlayer: Could not load mf.dll. Library not found.
  55. [2016.04.08-01.03.08:090][ 0]LogWindowsMoviePlayer: Could not load mfplat.dll. Library not found.
  56. [2016.04.08-01.03.08:091][ 0]LogWindowsMoviePlayer: Could not load mfplay.dll. Library not found.
  57. [2016.04.08-01.03.08:092][ 0]LogWmfMedia: Failed to load mf.dll
  58. [2016.04.08-01.03.08:092][ 0]LogWmfMedia: Failed to load required Windows Media Foundation libraries
  59. [2016.04.08-01.03.08:109][ 0]LogEngine: Initializing Engine...
  60. [2016.04.08-01.03.08:119][ 0]LogInit: Texture streaming: Disabled
  61. [2016.04.08-01.03.08:120][ 0]LogModuleManager:Warning: ModuleManager: Module 'MessagingRpc' not found - its StaticallyLinkedModuleInitializers function is null.
  62. [2016.04.08-01.03.08:125][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalRpc' not found - its StaticallyLinkedModuleInitializers function is null.
  63. [2016.04.08-01.03.08:126][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalServices' not found - its StaticallyLinkedModuleInitializers function is null.
  64. [2016.04.08-01.03.08:143][ 0]LogTemp:Warning: Starting The Lost Island Dedicated Server.....
  65. [2016.04.08-01.03.08:144][ 0]LogTemp: Creating Steam Session .......
  66. [2016.04.08-01.03.08:145][ 0]LogNet: Browse: /Game/Maps/MP_Game?Name=Player?listen
  67. [2016.04.08-01.03.08:146][ 0]LogLoad: LoadMap: /Game/Maps/MP_Game?Name=Player?listen
  68. [2016.04.08-01.03.08:166][ 0]LogMemory: Platform Memory Stats for WindowsServer
  69. [2016.04.08-01.03.08:167][ 0]LogMemory: Process Physical Memory: 126.85 MB used, 126.85 MB peak
  70. [2016.04.08-01.03.08:168][ 0]LogMemory: Process Virtual Memory: 191.98 MB used, 191.98 MB peak
  71. [2016.04.08-01.03.08:168][ 0]LogMemory: Physical Memory: 1922.91 MB used, 8191.48 MB total
  72. [2016.04.08-01.03.08:169][ 0]LogMemory: Virtual Memory: 466.87 MB used, 8388608.00 MB total
  73. [2016.04.08-01.03.08:170][ 0]LogMemory:
  74. [2016.04.08-01.03.08:172][ 0]LogMemory: Allocator Stats for binned:
  75. [2016.04.08-01.03.08:172][ 0]LogMemory: Current Memory 125.13 MB used, plus 3.37 MB waste
  76. [2016.04.08-01.03.08:174][ 0]LogMemory: Peak Memory 126.84 MB used, plus 2.35 MB waste
  77. [2016.04.08-01.03.08:175][ 0]LogMemory: Current OS Memory 128.50 MB, peak 129.19 MB
  78. [2016.04.08-01.03.08:176][ 0]LogMemory: Current Waste 1.10 MB, peak 1.06 MB
  79. [2016.04.08-01.03.08:176][ 0]LogMemory: Current Used 125.13 MB, peak 126.84 MB
  80. [2016.04.08-01.03.08:177][ 0]LogMemory: Current Slack 2.28 MB
  81. [2016.04.08-01.03.08:177][ 0]LogMemory: Allocs 117332 Current / 1060729 Total
  82. [2016.04.08-01.03.08:178][ 0]LogMemory:
  83. [2016.04.08-01.03.08:179][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
  84. [2016.04.08-01.03.08:180][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
  85. [2016.04.08-01.03.08:181][ 0]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00%
  86. [2016.04.08-01.03.08:181][ 0]LogMemory: 16 5 5 17801 226410 16 16 278K 42K 0K 100.00%
  87. [2016.04.08-01.03.08:182][ 0]LogMemory: 32 8 8 14730 78084 17 32 460K 52K 50K 90.23%
  88. [2016.04.08-01.03.08:183][ 0]LogMemory: 48 6 6 7484 39440 33 48 350K 34K 43K 88.80%
  89. [2016.04.08-01.03.08:184][ 0]LogMemory: 64 17 17 17239 81552 49 64 1077K 11K 119K 89.06%
  90. [2016.04.08-01.03.08:187][ 0]LogMemory: 80 9 9 6863 53899 65 80 536K 40K 39K 93.23%
  91. [2016.04.08-01.03.08:188][ 0]LogMemory: 96 5 5 3171 40925 82 96 297K 23K 19K 94.06%
  92. [2016.04.08-01.03.08:189][ 0]LogMemory: 112 7 7 2935 30616 98 112 321K 127K 16K 96.43%
  93. [2016.04.08-01.03.08:191][ 0]LogMemory: 128 18 18 8980 40617 114 128 1122K 30K 47K 95.92%
  94. [2016.04.08-01.03.08:193][ 0]LogMemory: 160 41 41 16698 112948 129 160 2609K 12K 256K 90.24%
  95. [2016.04.08-01.03.08:195][ 0]LogMemory: 192 32 34 10578 120518 162 192 1983K 63K 155K 92.43%
  96. [2016.04.08-01.03.08:196][ 0]LogMemory: 224 5 5 1401 103172 194 224 306K 14K 19K 94.06%
  97. [2016.04.08-01.03.08:196][ 0]LogMemory: 256 5 5 1091 36450 226 256 272K 48K 18K 94.38%
  98. [2016.04.08-01.03.08:199][ 0]LogMemory: 288 5 5 1027 27940 258 288 288K 32K 14K 95.63%
  99. [2016.04.08-01.03.08:200][ 0]LogMemory: 320 3 4 563 23620 290 320 175K 17K 8K 95.83%
  100. [2016.04.08-01.03.08:203][ 0]LogMemory: 384 14 14 2266 20637 322 384 849K 44K 94K 89.51%
  101. [2016.04.08-01.03.08:204][ 0]LogMemory: 448 3 3 323 7508 386 448 141K 51K 11K 94.27%
  102. [2016.04.08-01.03.08:212][ 0]LogMemory: 512 4 4 368 5418 450 512 184K 72K 15K 94.14%
  103. [2016.04.08-01.03.08:213][ 0]LogMemory: 576 19 19 2068 2561 514 576 1163K 45K 26K 97.86%
  104. [2016.04.08-01.03.08:214][ 0]LogMemory: 640 2 2 152 229 577 640 95K 33K 3K 97.66%
  105. [2016.04.08-01.03.08:216][ 0]LogMemory: 704 2 2 171 432 641 704 117K 11K 1K 99.22%
  106. [2016.04.08-01.03.08:218][ 0]LogMemory: 768 3 3 212 386 706 768 159K 33K 3K 98.44%
  107. [2016.04.08-01.03.08:220][ 0]LogMemory: 896 3 3 184 690 774 896 161K 31K 6K 96.88%
  108. [2016.04.08-01.03.08:223][ 0]LogMemory: 1024 2 2 85 175 904 1024 85K 43K 2K 98.44%
  109. [2016.04.08-01.03.08:225][ 0]LogMemory: 1168 2 2 70 246 1030 1168 79K 49K 4K 96.88%
  110. [2016.04.08-01.03.08:227][ 0]LogMemory: 1360 4 4 152 546 1172 1360 201K 54K 17K 93.36%
  111. [2016.04.08-01.03.08:228][ 0]LogMemory: 1632 8 8 297 455 1368 1632 473K 37K 30K 94.14%
  112. [2016.04.08-01.03.08:230][ 0]LogMemory: 2048 5 5 87 307 1634 2048 174K 146K 16K 95.00%
  113. [2016.04.08-01.03.08:233][ 0]LogMemory: 2336 2 2 29 1495 2050 2336 66K 62K 7K 94.53%
  114. [2016.04.08-01.03.08:234][ 0]LogMemory: 2720 2 2 42 107 2341 2704 111K 17K 8K 93.75%
  115. [2016.04.08-01.03.08:234][ 0]LogMemory: 3264 2 2 34 93 2792 3264 108K 20K 5K 96.09%
  116. [2016.04.08-01.03.08:235][ 0]LogMemory: 4096 3 4 48 404 3280 4096 192K 0K 7K 96.35%
  117. [2016.04.08-01.03.08:236][ 0]LogMemory: 4672 2 2 16 96 4112 4648 73K 55K 3K 97.66%
  118. [2016.04.08-01.03.08:237][ 0]LogMemory: 5456 1 1 8 52 4682 5352 42K 22K 3K 95.31%
  119. [2016.04.08-01.03.08:237][ 0]LogMemory: 6544 2 3 13 48 5521 6528 83K 45K 4K 96.88%
  120. [2016.04.08-01.03.08:238][ 0]LogMemory: 8192 2 4 12 1881 6560 8192 96K 32K 12K 90.63%
  121. [2016.04.08-01.03.08:239][ 0]LogMemory: 9360 4 4 22 69 8224 9360 201K 55K 10K 96.09%
  122. [2016.04.08-01.03.08:242][ 0]LogMemory: 10912 2 2 6 17 9383 10904 63K 65K 5K 96.09%
  123. [2016.04.08-01.03.08:243][ 0]LogMemory: 13104 2 2 6 44 10976 13056 76K 52K 4K 96.88%
  124. [2016.04.08-01.03.08:244][ 0]LogMemory: 16384 3 5 9 46 13120 16384 144K 48K 16K 91.67%
  125. [2016.04.08-01.03.08:246][ 0]LogMemory: 21840 8 9 23 66 16400 21248 490K 22K 76K 85.16%
  126. [2016.04.08-01.03.08:258][ 0]LogMemory: 32768 4 5 7 227 21952 32736 224K 32K 24K 90.63%
  127. [2016.04.08-01.03.08:259][ 0]LogMemory: 49152 5 5 13 154 0 47856 624K 336K 166K 82.71%
  128. [2016.04.08-01.03.08:264][ 0]LogMemory: 98304 2 2 5 19 0 88648 480K 288K 116K 84.90%
  129. [2016.04.08-01.03.08:274][ 0]LogMemory:
  130. [2016.04.08-01.03.08:274][ 0]LogMemory: 19392K allocated in pools (with 2345K slack and 1497K waste). Efficiency 92.28%
  131. [2016.04.08-01.03.08:285][ 0]LogMemory: Allocations 117290 Current / 1060600 Total (in 283 pools)
  132. [2016.04.08-01.03.08:286][ 0]LogMemory:
  133. [2016.04.08-01.03.24:990][ 0]LogOnline:Warning: Async task 'FOnlineAsyncTaskSteamCreateServer bWasSuccessful: 0' failed in 15.023765 seconds
  134. [2016.04.08-01.03.25:007][ 0]LogModuleManager:Warning: ModuleManager: Module 'GameplayDebugger' not found - its StaticallyLinkedModuleInitializers function is null.
  135. [2016.04.08-01.03.25:014][ 0]LogAIModule: Creating AISystem for world MP_Game
  136. [2016.04.08-01.03.25:015][ 0]LogWorld: Game class is 'SocialGameMode_C'
  137. [2016.04.08-01.03.25:017][ 0]LogNet:Display: SteamNetDriver_0 bound to port 7777
  138. [2016.04.08-01.03.25:017][ 0]LogNet: GameNetDriver SteamNetDriver_0 IpNetDriver listening on port 7777
  139. [2016.04.08-01.03.25:223][ 0]LogWorld: Bringing World /Game/Maps/MP_Game.MP_Game up for play (max tick rate 30) at 2016.04.08-03.03.25
  140. [2016.04.08-01.03.25:257][ 0]LogWorld: Bringing up level for play took: 0.235938
  141. [2016.04.08-01.03.25:279][ 0]LogInit:Display: Game Engine Initialized.
  142. [2016.04.08-01.03.25:282][ 0]LogLoad: Full Startup: 18.69 seconds (BP compile: 0.00 seconds)
  143. [2016.04.08-01.03.25:287][ 0]LogExternalProfiler:Warning: No registered external profiler was matched with a command-line switch (or the DLL could not be loaded). External profiling features will not be available.
  144. [2016.04.08-01.03.25:338][ 0]LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named AnimNode_SkeletalControlBase
  145. [2016.04.08-01.03.25:376][ 0]LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named AnimNode_TwoBoneIK
  146. [2016.04.08-01.03.25:383][ 0]LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named AnimNode_RotationMultiplier
  147. [2016.04.08-01.03.25:385][ 0]LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named AnimNode_ModifyBone
  148. [2016.04.08-01.03.25:403][ 0]LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named AnimNode_CopyBone
  149. [2016.04.08-01.03.25:406][ 0]LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named AnimNode_SpringBone
  150. [2016.04.08-01.03.25:413][ 0]LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named AnimNode_BlendSpace
  151. [2016.04.08-01.03.25:414][ 0]LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named ESlateCheckBoxState
  152. [2016.04.08-01.03.25:416][ 0]LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named InstancedFoliageSettings
  153. [2016.04.08-01.04.15:028][471]LogActor:Warning: weapon_ak47_118 is outside the world bounds!
  154. [2016.04.08-01.04.16:299][509]LogActor:Warning: Bread_102 is outside the world bounds!
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