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Red Notes Mansion Candy 2.0

Oct 2nd, 2019
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  1. 8 Potions 3 Balls.
  2.  
  3. Pre Brock: 1-7 Heal
  4. 8-10 Heal if you have a menu
  5. 11+ Don't heal
  6.  
  7. If you have to potion outside of battle here or at route 3, can toss antidote.
  8.  
  9. SG: 1-24 Heal
  10.  
  11. 1-8 2 Potions AFTER Paras
  12. 9-15 2 Potions
  13. 16-35 1 Potion
  14. 36+ Don't heal
  15.  
  16. Moon: 36 Don't heal
  17.  
  18. Rocket: Heal if 16- and confused (@ -0) 26- (@ -1). (7, 11, 13) (conf 9, 15, 21)
  19.  
  20. Moon: 4|3|5|4 Toss Antidote here if not already, Slot 4, Slot 3, Escape Rope, TM34.
  21.  
  22. Mankey: <9 MP/Heal 15+ completely safe
  23.  
  24. Machop: HA on 16-20 otherwise MP
  25.  
  26. 28-47 1 Potion
  27. 48+ Don't heal
  28.  
  29. Bill: 5|3 Escape Rope, Slot 4 (Potion)
  30.  
  31. 7-10 Don't heal + fight male Jr. Trainer first
  32.  
  33. S.S. ANNE RIVAL (PIDGEOTTO)
  34. 1-6 Potion turn 1
  35. 7-12 HA
  36. 13+ BB if you have it, otherwise HA
  37.  
  38. S.S. ANNE RIVAL (RATICATE)
  39. 1-22 MP
  40. 23+ HA+PS
  41.  
  42. Sell: 2|3 ->6 Slot 2, Double Input.
  43.  
  44. Buy: 3 Repels, 3 Para Heals.
  45.  
  46. Surge: 5|7 UP 2 SS Ticket, Full Restore, Up 2.
  47.  
  48. Bike: 2|7 Paralyz, Heal
  49. Para Heal: 6 Slot 6
  50. Potion: 5 Slot 5
  51.  
  52. FLY SPLIT RED BAR (L28)
  53. 4-17 Normal strats
  54. 18 BB Venonat
  55. 19 Normal strats
  56. 20-27 First Slowpoke
  57. 28-38 Cubone
  58. 39-43 BB+BB+TB Slowpoke (take 2 hits)
  59. 44+ Cubone and Thrash Slowpoke (take 2 hits)
  60.  
  61. GAMBLER
  62. 1-4 Heal on Growlithe
  63. 5-20 BB
  64. 21+ Thrash
  65.  
  66. LAVENDER RIVAL
  67. 1-7 Heal turn 1
  68. 8 X Acc on Growlithe
  69. 9-19 TB, then Thrash Ivysaur
  70. 20+ X Acc
  71.  
  72. Shop: 4;4;7|2 Slot 4; Slot 4; X Defend.
  73.  
  74. 2 Soda Pops unless Early Drill.
  75.  
  76. Buy (11/5/3){acc,spc,spd} (12/4/3) early drill (Always EQ Hypno).
  77.  
  78. Fly: 2|9|1|4 3|13|4 2->Max Ether ,Use Repel, 4, Double input -> Poke Doll, 4. (Early drill same but teach)
  79.  
  80. Ghost: 3|7|3 Double Input-> Elixir, Super Repel.
  81.  
  82. Arbok: Para Heal in Slot 5
  83.  
  84. Silph Rival: 5|8|1 Potion, with Super Potion, Down 1.
  85.  
  86. No stall if 68 or less after rival.
  87. 72 after rocket/nidorino.
  88. if <93 after Hypno you are good until at least blackbelt.
  89.  
  90. Post Rival: 7 Slot 7. (2 under Paralyz Heal)
  91.  
  92. L32 Cubone Bone Club 25-29 [52-61]
  93. L32 Drowzee Psychic 61-71 [112-131]
  94.  
  95. L37 Rhyhorn Stomp/HA 16-18 [33-38]
  96. -1 Stomp/HA 24-27 [33-38]
  97.  
  98. Rhyhorn Redbar: Always go for it on 41 or under HP. 44 if rly need timesave. Don't risk on 26 or under unless also need timesave.
  99.  
  100. Lift: 10 8F
  101.  
  102. Snorlax: 1|12|1 (Swap) Slot 4 (down 1 from repels), X Speed, Down 1.
  103.  
  104. Post Road: 3|6|6|6 Use Repel, X Special, Full Restore, Poke Flute.
  105.  
  106. L34 Drowzee Psychic 62-73 [122-143]
  107. Confusion 37-43 [68-79]
  108. L34 Hypno Confusion 42-49 [81-95]
  109. Headbutt 12-14 [26-30]
  110.  
  111. Only stall on Hypno if >100 HP
  112.  
  113. Koga: Slot 6 Elixir.
  114.  
  115. Boom Strats
  116. 2-4 Normal (out at L50); if desperate, Elixer on Gio Rhyhorn and X Acc on VR Rhyhorn
  117. 5-6 Rhyhorn Elixer (out at L49), then X Acc on VR Rhyhorn if not hit
  118. 7-9 Nidoking Elixer (out at L48), then X Special/TB until hit (consider blizzard rhyhorns)
  119. 10-11 Nidoking Elixer (out at L47), then X Special/TB until hit (consider blizzard rhyhorns)
  120. 12-14 Nidoking Elixer (out at L46), then X Special/TB until hit, Blizzard first Rhyhorn
  121. 15-22 Vileplume Poke Flute (out at L43-L45)
  122. 23+ Victreebel Poke Flute (out at L43-L45)
  123.  
  124. Post Koga: Slot 4.
  125.  
  126. Pallet: 3|1|14|1 Repel, Down 1, Poke Flute, Down 1
  127.  
  128. Mansion: 1|1|3|1 Down 1, Down 1, Repel, Down 1
  129.  
  130. Slot 5 Elixir on Giovanni.
  131.  
  132. X Speed Down 5 on Viridian Rival (2 under X Special).
  133.  
  134. Bruno: Slot 4 Elixir.
  135.  
  136. Agatha: 7|12 X Speed, HM03
  137.  
  138. Poke Flute is 2 under HM02, Supers Slot 6, Potions 2 under SS Ticket.
  139.  
  140. Post agatha HP:
  141.  
  142. 32-44: 2 Supers
  143. 45-63: 1 Super, 2 potion
  144. 64-80: 1 Super, 1 potion
  145. 81-94: 1 super
  146. 95+ : double Potion (or 1 super if <2 potions)
  147.  
  148. Lance: 4|Slot 4 Elixir, then 6 (For Super Potions) then down 5 to potions (2 under SS Ticket).
  149.  
  150. X Spec is double input.
  151.  
  152. Champ: Pots under SS Ticket (slot 9 (if used final speed). WA* 18-22.
  153.  
  154. 5-14HP always potion before rival unless bad pace.
  155. 15-22 HP potion if good pace.
  156.  
  157. X Spec is Double Input again, if use final X Spec here then slot 2 buffer for X Acc.
  158.  
  159. Consider turn 2 potion on champ if 2-11 HP.
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