FipsundMunne

MineSucht 3.0

Feb 6th, 2018
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  1. options:
  2. logo: &7[&3Mine&aSucht&c.net&7]
  3. logo2: &f[&eFreunde&f]
  4. logo3: &7[&6CaseOpening&7]
  5.  
  6. #----------[Version.3.0]------------------
  7. #Was ist NEU??
  8. #
  9. #1 Youtuber Rang
  10. #2 Freunde System
  11. #3 Coins System
  12. #4 CASE OPENING SYSTEM (man kann sich Cases Cheaten mit Permission)
  13. #5 Alles Sortiert
  14. #6 Freundes anzeige in Scoreboard
  15. #7 Mit /warp <zahl> zu den Spiel Modi tpn
  16. #8 /nick command nicke dich
  17. #9 Chat Chat Clear Command
  18. #
  19. #-----------------------------------------------
  20. #YT = 100 Abonnenten Spezial Download
  21. #FipsundMunne
  22. #-----------------------------------------------
  23. #Permission für ...
  24. #Spieler: lb.spieler
  25. #Gold: lb.gold
  26. #Emerald: lb.emerald , lb.gold
  27. #Diamond: lb.diamond , lb.gold
  28. #Master: lb.master , lb.gold
  29. #Hero: lb.hero , lb.gold
  30. #Builder: lb.builder , lb.gold ,lb.team
  31. #Admin: lb.admin , lb.gold ,lb.team
  32. #Owner: lb.owner , lb.gold ,lb.team
  33. #Developer: lb.dev , lb.gold ,lb.team
  34. #Supporter: lb.sup , lb.gold ,lb.team
  35. #Moderator: lb.mod , lb.gold ,lb.team
  36. #Youtuber: lb.yt , lb.gold ,lb.team
  37. #-----------------------------------------------
  38. #Liste für Spiele
  39. #1 = TTT
  40. #2 = MLGrush
  41. #3 = Skywars
  42. #4 = Bedwars
  43. #5 = QSG
  44. #6 = Knock FFA
  45. #7 = TNT Run
  46. #8 = Lucky Block
  47. #9 = Case Opening
  48. #10 = Gun Game
  49. #11 = FFA
  50. #12 = Haustiertrainer
  51. #------------------------------------------------
  52.  
  53. #---------------------------------------------
  54. #ChatClear
  55. #---------------------------------------------
  56. command /chatclear:
  57. aliases: cc
  58. permission: lb.admin
  59. trigger:
  60. loop 100 times:
  61. broadcast " "
  62. send "{@logo} &aDer Chat wurde von &6%player% &agelöscht!"
  63. #---------------------------------------------
  64. #Wenn man Verlässt
  65. #---------------------------------------------
  66.  
  67. on quit:
  68. set leave message to ""
  69.  
  70. #---------------------------------------------
  71. #Wenn man Joint
  72. #---------------------------------------------
  73. on join:
  74. teleport player to {spawn}
  75. set join message to ""
  76. loop {friend.list.%player%::*}:
  77. if loop-value is online:
  78. add 1 to {%player%.friends.online}
  79. send "{@logo2} &7Keine deiner Freunde ist online"
  80. send "{@logo3} &7Du hast noch &e%{normal.chests.%player%}% &a&lNORMALE Truhe(n) &7und &e%{master.chests.%player%}% &5&lMASTER TRUHE(n)&7,die du beim &6CaseOpening &7öffnen kannst."
  81. set {lb.an.1} to true
  82. set {build.%player%} to false
  83. set player's gamemode to Survival
  84. set tab header to "&eMineSucht Network &7- &aLobby" and footer to "&7Teamspeak: &eMineSucht.net\n\&7Shop: &eshop.Minesucht.net" for player
  85. clear player's inventory
  86. set slot 0 of player to compass named "&aTeleporter"
  87. set slot 1 of player to blaze rod named "&6Spieler verstecken"
  88. set slot 3 of player to chest named "&5Extras"
  89. set slot 7 of player to nether star named "&aLobbies"
  90. set slot 8 of player to player's skull named "&6Freunde"
  91. set {nickname.%player%} to false
  92. set player's display name to "%{realname.%player%}%"
  93. set player's tablist name to "%{realname.%player%}%"
  94. send "{@logo} &aDu hast nun wieder deinen richtigen Namen"
  95. if player has permission "lb.spieler":
  96. set {rang.%player%} to "&7Spieler"
  97. set player tab name to "&7%player%"
  98. if player has permission "lb.gold":
  99. set slot 4 of player to name tag named "&eNick Name"
  100. set {rang.%player%} to "&6Gold"
  101. set player tab name to "&6Gold&7| &6%player%"
  102. if player has permission "lb.yt":
  103. set slot 4 of player to name tag named "&eNick Name"
  104. set {rang.%player%} to "&5YouTuber"
  105. set player tab name to "&5YouTuber&7| &6%player%"
  106. if player has permission "lb.emerald":
  107. set {rang.%player%} to "&aEmerald"
  108. set player tab name to "&aEmerald&7| &a%player%"
  109. if player has permission "lb.diamond":
  110. set {rang.%player%} to "&3Diamond"
  111. set player tab name to "&3Diamond&7| &3%player%"
  112. if player has permission "lb.master":
  113. set {rang.%player%} to "&5Master"
  114. set player tab name to "&5Master&7| &5%player%"
  115. if player has permission "lb.hero":
  116. set {rang.%player%} to "&cHero"
  117. set player tab name to "&cHero&7| &c%player%"
  118. if player has permission "lb.sup":
  119. set {rang.%player%} to "&bSupporter"
  120. set player tab name to "&bSupporter&7| &b%player%"
  121. if player has permission "lb.dev":
  122. set {rang.%player%} to "&2Developer"
  123. set player tab name to "&2Developer&7| &2%player%"
  124. if player has permission "lb.mod":
  125. set {rang.%player%} to "&cMod"
  126. set player tab name to "&cMod&7| &c%player%"
  127. if player has permission "lb.admin":
  128. set {rang.%player%} to "&cAdmin"
  129. set player tab name to "&cAdmin&7| &c%player%"
  130. if player has permission "lb.owner":
  131. set {rang.%player%} to "&4Owner"
  132. set player tab name to "&4Owner| &4%player%"
  133.  
  134. on first join:
  135. teleport player to {spawn}
  136. set {rang.%player%} to "&7Spieler"
  137. set {c.%player%} to 0
  138. set {lb.%player%.onlinetime} to 0
  139. set {%player%.friends} to 0
  140. set {lb.chat.%player%} to false
  141.  
  142. #---------------------------------------------
  143. #Chat
  144. #---------------------------------------------
  145.  
  146. on chat:
  147. if player's world is "world":
  148. if {chat.%player%} is false:
  149. cancel event
  150.  
  151. on chat:
  152. cancel event
  153. loop all players:
  154. if player has permission "lb.owner":
  155. send "&4Owner&7| &4%player% &7%message%" to loop-player
  156. stop
  157. if player has permission "lb.admin":
  158. send "&cAdmin&7| &c%player% &7%message%" to loop-player
  159. if player has permission "lb.yt":
  160. send ""
  161. stop
  162. if player has permission "lb.dev":
  163. send "&2Developer&7| &2%player% &7%message%" to loop-player
  164. stop
  165. if player has permission "lb.sup":
  166. send "&bSupporter&7| &b%player% &7%message%" to loop-player
  167. stop
  168. if player has permission "lb.mod":
  169. send "&cMod&7| &c%player% &7%message%" to loop-player
  170. stop
  171. if player has permission "lb.builder":
  172. send "&3Builder&7| &3%player% &7%message%" to loop-player
  173. stop
  174. if player has permission "lb.hero":
  175. send "&cHero&7| &c%player% &7%message%" to loop-player
  176. stop
  177. if player has permission "lb.master":
  178. send "&5Master&7| &5%player% &7%message%" to loop-player
  179. stop
  180. if player has permission "lb.diamond":
  181. send "&3Diamond&7| &3%player% &7%message%" to loop-player
  182. stop
  183. if player has permission "lb.emerald":
  184. send "&aEmerald&7| &a%player% &7%message%" to loop-player
  185. stop
  186. if player has permission "lb.gold":
  187. send "&6Gold&7| &6%player% &7%message%" to loop-player
  188. stop
  189. if player has permission "lb.spieler":
  190. if player is in world "world":
  191. if {lb.chat.%player%} is true:
  192. send "&aSpieler &7%message%" to loop-player
  193. stop
  194. else:
  195. send "&7[&6Lobby&7] &cDu benötigst einen &6Rang &aum schreiben zu können!"
  196.  
  197. #---------------------------------------------
  198. #Scoreboard
  199. #---------------------------------------------
  200.  
  201. every 1 second:
  202. loop all players:
  203. wipe loop-player's sidebar
  204. set name of sidebar of loop-player to "&3&lMINE&a&lSUCHT&c&l.NET"
  205. set score " " in sidebar of loop-player to 12
  206. set score "&fDein Rang:" in sidebar of loop-player to 11
  207. set score "&7%{rang.%loop-player%}%" in sidebar of loop-player to 10
  208. set score " " in sidebar of loop-player to 9
  209. set score "&fCoins:" in sidebar of loop-player to 8
  210. set score "&e%{c.%loop-player%}%" in sidebar of loop-player to 7
  211. set score " " in sidebar of loop-player to 6
  212. set score "&fOnlinezeit:" in sidebar of loop-player to 5
  213. set score "&b%{lb.%loop-player%.onlinetime}%&7h" in sidebar of loop-player to 4
  214. set score " " in sidebar of loop-player to 3
  215. set score "&fFreunde" in sidebar of loop-player to 2
  216. set score "&a%{%loop-player%.friends.online}%&7/%{%loop-player%.friends.sc}%" in sidebar of loop-player to 1
  217. set score " " in sidebar of loop-player to 0
  218.  
  219. every real hour:
  220. loop all players:
  221. add 1 to {lb.%loop-player%.onlinetime}
  222.  
  223. #---------------------------------------------
  224. #Sachen die man ohne build mode nicht machen kann
  225. #---------------------------------------------
  226.  
  227. on break:
  228. if {build.%player%} is false:
  229. cancel event
  230.  
  231. on craft:
  232. if {build.%player%} is false:
  233. cancel event
  234.  
  235. on place:
  236. if {build.%player%} is false:
  237. cancel event
  238.  
  239. on drop:
  240. if {build.%player%} is false:
  241. cancel event
  242.  
  243. on pickup:
  244. if {build.%player%} is false:
  245. cancel event
  246.  
  247. on inventory click:
  248. if {build.%player%} is false:
  249. cancel event
  250.  
  251. on inventory click:
  252. if {build.%player%} is false:
  253. cancel event
  254.  
  255. on inventory click:
  256. if {build.%player%} is false:
  257. cancel event
  258.  
  259. on inventory click:
  260. if {build.%player%} is false:
  261. cancel event
  262.  
  263. on inventory click:
  264. if {build.%player%} is false:
  265. cancel event
  266.  
  267. #---------------------------------------------
  268. #Das soll nicht funktionieren
  269. #---------------------------------------------
  270. on damage of player:
  271. cancel event
  272.  
  273. on hunger metre change:
  274. cancel event
  275.  
  276. on weather change:
  277. cancel event
  278.  
  279. #---------------------------------------------
  280. #Commands
  281. #---------------------------------------------
  282.  
  283. command /spawn:
  284. trigger:
  285. teleport player to {spawn}
  286.  
  287. command /l:
  288. trigger:
  289. teleport player to {spawn}
  290.  
  291. command /hub:
  292. trigger:
  293. teleport player to {spawn}
  294.  
  295. command /quit:
  296. trigger:
  297. teleport player to {spawn}
  298.  
  299. command /teamchat <text>:
  300. trigger:
  301. loop all players:
  302. if player has permission "lb.team":
  303. send "&2[Team] %player% &7%arg 1%" to loop-player
  304.  
  305. command /buychest [<number>]:
  306. trigger:
  307. if arg 1 is not set:
  308. wait 3 ticks
  309. open chest with 3 rows named "&6Cases kaufen" to player
  310. format slot 10 of player with chest named "&5Kaufe &e1 &6Case" with lore "&7Preis: &e5000 Coins" to close then run ""
  311. format slot 11 of player with chest named "&5Kaufe &e3 &6Cases" with lore "&7Preis: &e14500 Coins||&aDu sparst &e500 Coins!" to close then run ""
  312. format slot 12 of player with chest named "&5Kaufe &e5 &6Cases" with lore "&7Preis: &e24000 Coins||&aDu sparst &e1000 Coins!" to close then run ""
  313. format slot 26 of player with gold nugget named "&6Deine Coins:" with lore "&a%{c.%player%}%" to run ""
  314. if arg 1 is 1:
  315. if {c.%player%} is bigger than 5000:
  316. add 1 to {normal.chests.%player%}
  317. send "{@logo} &aDu hast erfolgreich &a&l1 Chest &agekauft."
  318. else:
  319. send "{@logo} &cDu hast zu wenig Coins"
  320. if arg 1 is 3:
  321. if {c.%player%} is bigger than 14500:
  322. add 3 to {normal.chests.%player%}
  323. send "{@logo} &aDu hast erfolgreich &a&l3 Chests &agekauft."
  324. else:
  325. send "{@logo} &cDu hast zu wenig Coins"
  326. if arg 1 is 5:
  327. if {c.%player%} is bigger than 24000:
  328. add 5 to {normal.chests.%player%}
  329. send "{@logo} &aDu hast erfolgreich &a&l5 Chests &agekauft."
  330. else:
  331. send "{@logo} &cDu hast zu wenig Coins"
  332.  
  333. command /sreset:
  334. permission: lb.admin
  335. trigger:
  336. set {rang.%player%} to "&7Spieler"
  337. set {c.%player%} to 0
  338. set {lb.%player%.onlinetime} to 0
  339. set {%player%.friends} to 0
  340. set {%player%.friends.online} to 0
  341. set {%player%.friends.sc} to 0
  342. set {master.chests.%player%} to 0
  343. set {normal.chests.%player%} to 0
  344. set {lb.an.1} to true
  345.  
  346. command /nick [<text>] [<text>]:
  347. permission: lb.gold
  348. trigger:
  349. if arg 1 is not set:
  350. if arg 2 is not set:
  351. if {nickname.%player%} is false:
  352. set {realname.%player%} to player
  353. set {_nickname} to a random element out of {nicknames::*}
  354. set {nickname.%player%} to true
  355. set player's display name to "%{_nickname}%"
  356. set player's tablist name to "%{_nickname}%"
  357. send "{@logo} &aDu hast die Erolgreich mit dem Namen &6%{_nickname}% &agenickt"
  358. else:
  359. set {nickname.%player%} to false
  360. set player's display name to "%{realname.%player%}%"
  361. set player's tablist name to "%{realname.%player%}%"
  362. send "{@logo} &aDu hast nun wieder deinen richtigen Namen"
  363. if arg 1 is "add":
  364. if arg 2 is set:
  365. add arg 2 to {nicknames::*}
  366. send "{@logo} &aDu hast erfolgreich den Namen &6%arg 2% &ahinzugefügt"
  367.  
  368. command /buychat [<text>]:
  369. trigger:
  370. if arg 1 is not set:
  371. if {c.%player%} is bigger than 20000:
  372. remove 20000 from {c.%player%}
  373. set {lb.chat.%player%} to true
  374. send "&7[&6Lobby&7] &aDu kannst nun im Chat für eine Stunde schreiben!"
  375. wait 60 minutes
  376. set {lb.chat.%player%} to false
  377. send "&7[&6Lobby&7] &aDeine Zeit ist abgelaufen du kannst nun nicht mehr schreiben!"
  378. else:
  379. send "&7[&6Lobby&7] &aDu hast leider nicht &620.000 Coins!"
  380. if arg 1 is "open":
  381. wait 3 ticks
  382. open chest with 3 rows named "&6Schreiben kaufen" to player
  383. format slot 10 of player with book named "&4&lWichtige Info:" with lore "&eSobald du dir die Erlaubnis gekauft hast, wird sie auch aktiviert!" to run ""
  384. format slot 12 of player with Paper named "&5kaufe &e1h &6im Chat schreiben" with lore "&7Preis: &e20'000 Coins" to close then run [make player execute command "/buychat"]
  385. format slot 26 of player with gold nugget named "&6Deine Coins:" with lore "&a%{c.%player%}%" to run ""
  386.  
  387. command /fly:
  388. permission: lb.hero
  389. trigger:
  390. if player's flight mode is false:
  391. set player's flight mode to true
  392. send "{@logo} &aDu kannst nun fliegen!"
  393. else:
  394. set player's flight mode to false
  395. send "{@logo} &aDu kannst nun nicht mehr fliegen"
  396.  
  397.  
  398. command /build:
  399. permission: lb.admin
  400. trigger:
  401. if {build.%player%} is false:
  402. set {build.%player%} to true
  403. send "{@logo} &aDein Bau modus ist nun an!"
  404. else:
  405. set {build.%player%} to false
  406. send "{@logo} &aDein Bau modus ist nun aus!"
  407.  
  408. command /see <text>:
  409. trigger:
  410. if arg 1 is "all":
  411. reveal all players from player
  412. send "&7[&6Lobby&7] &aDir werden nun alle Spieler angezeigt."
  413. if arg 1 is "vip":
  414. hide all players in player's world from player
  415. loop all players:
  416. if loop-player has permission "lb.gold":
  417. reveal loop-player from player
  418. send "&7[&6Lobby&7] &aDir werden nun alle Teammitglieder angezeigt."
  419. if arg 1 is "kein":
  420. hide all players in player's world from player
  421. send "&7[&6Lobby&7] &aDir werden nun keine Spieler mehr angezeigt."
  422.  
  423. command /setlobby <number>:
  424. permission: lb.admin
  425. trigger:
  426. if arg 1 is set:
  427. set {%arg%.lobby} to location of player
  428. send "&aDu hast die Lobby Gesetzt"
  429.  
  430. command /version:
  431. trigger:
  432. send "&aMineSucht System by FipsundMunne [Version.3.0]"
  433. send "&aSkript by FipsundMunne [Version.3.0]"
  434. send "&aYT: FipsundMunne"
  435.  
  436. command /tplobbyvip <number>:
  437. permission: lb.gold
  438. permission message: &aDu darfst das nicht!
  439. trigger:
  440. if arg 1 is set:
  441. teleport player to {%arg%.viplobby}
  442.  
  443. command /setlobbyvip <number>:
  444. trigger:
  445. if arg 1 is set:
  446. set {%arg%.viplobby} to location of player
  447. send "&aDu hast die &6VIP &aLobby Gesetzt"
  448.  
  449.  
  450. command /tplobby <number>:
  451. trigger:
  452. teleport player to {%arg%.lobby}
  453.  
  454. command /warp <number>:
  455. trigger:
  456. if arg 1 is 1:
  457. teleport player to {ttt}
  458. if arg 1 is 2:
  459. teleport player to {mlgrush}
  460. if arg 1 is 3:
  461. teleport player to {skywars}
  462. if arg 1 is 4:
  463. teleport player to {bedwars}
  464. if arg 1 is 5:
  465. teleport player to {qsg}
  466. if arg 1 is 6:
  467. teleport player to {knockffa}
  468. if arg 1 is 7:
  469. teleport player to {tntrun}
  470. if arg 1 is 8:
  471. teleport player to {luckyblock}
  472. if arg 1 is 9:
  473. teleport player to {caseopening}
  474. if arg 1 is 10:
  475. teleport player to {gungame}
  476. if arg 1 is 11:
  477. teleport player to {ffa}
  478. if arg 1 is 12:
  479. teleport player to {haustiertrainer}
  480.  
  481.  
  482. command /setspawn:
  483. trigger:
  484. set {spawn} to location of player
  485. send "{@logo} &aDu hast den Spawn gesetzt!"
  486.  
  487. command /lobby [<text>] [<number>]:
  488. permission: lb.admin
  489. aliases: lb
  490. trigger:
  491. if arg 1 is not set:
  492. teleport player to {spawn}
  493. if arg 1 is "set":
  494. if arg 2 is 1:
  495. set {ttt} to location of player
  496. send "{@logo} &aDu hast den TTT Spawn gesetzt!"
  497. if arg 2 is 2:
  498. set {mlgrush} to location of player
  499. send "{@logo} &aDu hast den MLG-Rush Spawn gesetzt!"
  500. if arg 2 is 3:
  501. set {skywars} to location of player
  502. send "{@logo} &aDu hast den SkyWars Spawn gesetzt!"
  503. if arg 2 is 4:
  504. set {bedwars} to location of player
  505. send "{@logo} &aDu hast den BedWars Spawn gesetzt!"
  506. if arg 2 is 5:
  507. set {qsg} to location of player
  508. send "{@logo} &aDu hast den QSG Spawn gesetzt!"
  509. if arg 2 is 6:
  510. set {knockffa} to location of player
  511. send "{@logo} &aDu hast den Knock FFA Spawn gesetzt!"
  512. if arg 2 is 7:
  513. set {tntrun} to location of player
  514. send "{@logo} &aDu hast den TNT Run Spawn gesetzt!"
  515. if arg 2 is 8:
  516. set {luckyblock} to location of player
  517. send "{@logo} &aDu hast den Lucky Block Spawn gesetzt!"
  518. if arg 2 is 9:
  519. set {caseopening} to location of player
  520. send "{@logo} &aDu hast den Case Opening Spawn gesetzt!"
  521. if arg 2 is 10:
  522. set {gungame} to location of player
  523. send "{@logo} &aDu hast den Gun Game Spawn gesetzt!"
  524. if arg 2 is 11:
  525. set {ffa} to location of player
  526. send "{@logo} &aDu hast den FFA Spawn gesetzt!"
  527. if arg 2 is 12:
  528. set {haustiertrainer} to location of player
  529. send "{@logo} &aDu hast den Haustiertrainer Spawn gesetzt!"
  530.  
  531. command /onlinezeit <text> <number> <player>:
  532. permission: lb.owner
  533. trigger:
  534. if arg 1 is "add":
  535. if arg 2 is set:
  536. if arg 2 is set:
  537. add arg 2 to {lb.%arg 3%.onlinetime}
  538. send "{@logo} &aDu hast &7%arg 3% &6%arg 2% &aStunde Zeit hinzugefügt!"
  539. if arg 1 is "remove":
  540. if arg 2 is set:
  541. if arg 2 is set:
  542. remove arg 2 from {lb.%arg 3%.onlinetime}
  543. send "{@logo} &aDu hast &7%arg 3% &6%arg 2% &aStunde Zeit entfernt!"
  544.  
  545. #---------------------------------------------
  546. #Wenn man rechts click auf ein item macht
  547. #z.B. Compass
  548. #---------------------------------------------
  549.  
  550. on right click with compass:
  551. wait 3 ticks
  552. open chest with 5 rows named "&aTeleporter" to player
  553. format slot 3 of player with stick named "&4TTT" to close then run [make player execute command "/warp 1"]
  554. format slot 4 of player with light blue dye named "&6QuikJoin" to close then run [make player execute command "/warp 2"]
  555. format slot 5 of player with blaze rod named "&6MLG&f-&1Rush" to close then run [make player execute command "/warp 2"]
  556. format slot 11 of player with grass named "&2SkyWars" to close then run [make player execute command "/warp 3"]
  557. format slot 15 of player with bed item named "&3BedWars" to close then run [make player execute command "/warp 4"]
  558. format slot 20 of player with golden chestplate named "&dQSG" to close then run [make player execute command "/warp 5"]
  559. format slot 22 of player with diamond named "&6Spawn" to close then run [make player execute command "/spawn"]
  560. format slot 24 of player with fishing rod named "&cKnock&f&eFFA" to close then run [make player execute command "/warp 6"]
  561. format slot 29 of player with tnt named "&4TNT&f-Run" to close then run [make player execute command "/warp 7"]
  562. format slot 33 of player with gold block named "&6LuckyBlock" to close then run [make player execute command "/warp 8"]
  563. format slot 36 of player with chest named "&6Case&aOpening" to close then run [make player execute command "/warp 9"]
  564. format slot 39 of player with wooden axe named "&aGunGame" to close then run [make player execute command "/warp 10"]
  565. format slot 41 of player with iron sword named "&eFFA" to close then run [make player execute command "/warp 11"]
  566. format slot 44 of player with spawn egg named "&bHaustiertrainer" to close then run [make player execute command "/warp 12"]
  567.  
  568. on rightclick with chest:
  569. wait 3 ticks
  570. open chest with 3 rows named "&6Extras Auswahl" to player
  571. format slot 13 of player with water bottle named "&aTrails" to close then run [make player execute command "/trails"]
  572. format slot 11 of player with spawn egg named "&aPets" to close then run [make player execute command "/pets"]
  573. format slot 15 of player with chest named "&aChests" to close then run [make player execute command "/buychest"]
  574. format slot 17 of player with paper named "&eChat kaufen" to close then run [make player execute command "/buychat open"]
  575. format slot 26 of player with gold nugget named "&6Deine Coins:" with lore "&a%{c.%player%}%" to close
  576.  
  577. on right click with blaze rod:
  578. wait 3 ticks
  579. open chest with 1 row named "&6Spieler verstecken" to player
  580. format slot 2 of player with light green dye named "&aAlle Spieler anzeigen" to close then run [make player execute command "/see all"]
  581. format slot 4 of player with pink dye named "&eNur Teammitglieder anzeigen" to close then run [make player execute command "/see vip"]
  582. format slot 6 of player with red dye named "&4Keine Spieler anzeigen" to close then run [make player execute command "/see kein"]
  583.  
  584.  
  585. on rightclick with nether star:
  586. wait 3 ticks
  587. open chest with 2 rows named "&eWähle deine Lobby" to player
  588. format slot 0 of player with glowstone dust named "&6Premium-Lobby-1" to close then run [make player execute command "/tplobbyvip 1"]
  589. format slot 1 of player with glowstone dust named "&6Premium-Lobby-2" to close then run [make player execute command "/tplobbyvip 2"]
  590. format slot 2 of player with glowstone dust named "&6Premium-Lobby-3" to close then run [make player execute command "/tplobbyvip 3"]
  591. format slot 9 of player with gunpowder named "&aLobby-1" to close then run [make player execute command "/tplobby 1"]
  592. format slot 10 of player with gunpowder named "&aLobby-2" to close then run [make player execute command "/tplobby 2"]
  593. format slot 11 of player with gunpowder named "&aLobby-3" to close then run [make player execute command "/tplobby 3"]
  594. format slot 12 of player with gunpowder named "&aLobby-4" to close then run [make player execute command "/tplobby 4"]
  595. format slot 13 of player with gunpowder named "&aLobby-5" to close then run [make player execute command "/tplobby 5"]
  596. format slot 14 of player with gunpowder named "&aLobby-6" to close then run [make player execute command "/tplobby 6"]
  597. format slot 15 of player with gunpowder named "&aLobby-7" to close then run [make player execute command "/tplobby 7"]
  598. format slot 16 of player with gunpowder named "&aLobby-8" to close then run [make player execute command "/tplobby 8"]
  599.  
  600. on rightclick with name tag:
  601. make player execute command "/nick"
  602.  
  603. on right click with player head:
  604. make player execute command "/friend list"
  605.  
  606. #---------------------------------------------
  607. #Die Nachrichten über dem Inventar
  608. #---------------------------------------------
  609.  
  610. every second:
  611. if {lb.an.1} is true:
  612. loop all players:
  613. send action bar from "&9&lTEAMSPEAK IP: &6&lMINESUCHT.NET" to loop-player
  614. wait 10 seconds
  615. set {lb.an.1} to false
  616. set {lb.an.2} to true
  617.  
  618. every second:
  619. if {lb.an.2} is true:
  620. loop all players:
  621. send action bar from "&5&lUNSER SHOP: &c&lSHOP.MINESUCHT.NET" to loop-player
  622. wait 10 seconds
  623. set {lb.an.2} to false
  624. set {lb.an.3} to true
  625.  
  626.  
  627. every second:
  628. if {lb.an.3} is true:
  629. loop all players:
  630. send action bar from "&a&lCOOLE RÄNGE? &6&l>> &c&lSHOP.MINESUCHT.NET" to loop-player
  631. wait 10 seconds
  632. set {lb.an.3} to false
  633. set {lb.an.1} to true
  634.  
  635. #---------------------------------------------
  636. #Wenn man über die druckplatte läuft
  637. #---------------------------------------------
  638. on pressure plate:
  639. push the player forwards at speed 15
  640. wait 2 ticks
  641. push the player upwards at speed 5
  642. push the player forwards at speed 15
  643. play raw sound "random.bow" at event-block with pitch 2 volume 3
  644.  
  645. #---------------------------------------------
  646. #Freunde System
  647. #---------------------------------------------
  648.  
  649. command /friends [<text>] [<player>] [<text>]:
  650. aliases: friend
  651. trigger:
  652. if arg-1 is not set:
  653. send "{@logo2} &6Freundschaftsverwaltung"
  654. send "&e/friend add <Name> &7Fügt einen neuen Freund hinzu"
  655. send "&e/friend list &7Zeige eine Liste aller Freunde"
  656. send "&e/friend remove <Name> &7Entfernt einen Freund"
  657. send "&e/friend jump <Name> &7Auf des Freundes Server springen"
  658. send "&e/friend clear &7Leert die Freundschaftsanfragen"
  659. send "&e/friend requests &7Zeigt alle Anfragen an"
  660. send "&e/friend accept <Name> &7Nimmt eine Anfrage an"
  661. send "&e/friend acceptall &7Nimmt alle Freundschaftsanfragen an"
  662. send "&e/friend deny <Name> &7Lehnt eine Anfrage ab"
  663. send "&e/friend denyall &7Lehnt alle Freundschaftsanfragen ab"
  664. send "&e/friend toggle &7Anfragen erlauben & verbieten"
  665. send "&e/friend togglenotify &7Online/Offline Nachrichten erlauben & verbieten"
  666. send "&e/friend togglemessage &7Private Nachrichten erlauben & verbieten"
  667. send "&e/friend togglejump &7Erlaube & verbiete Spielrn zu dir zu springen"
  668. if arg 1 is "clear":
  669. clear {friend.list.%player%::*}
  670. send "{@logo2} &eDu hast deine Freundesliste geleert"
  671.  
  672. if arg 1 is "jump":
  673. if arg 2 is set:
  674. teleport player to arg 2
  675.  
  676. if arg 1 is "add":
  677. if arg 2 is set:
  678. loop {friend.list.%player%::*}:
  679. if arg 2 is loop-value:
  680. send "{@logo2} &cDu bist bereits mit diesem Spieler befreundet"
  681. stop
  682. if arg 2 is player:
  683. send "{@logo2} &cDu kannst dir keine Freundschaftsanfrage senden"
  684. stop
  685. else:
  686. send "{@logo2} &cBitte gib einen Namen an"
  687. set {friend.request.%arg 2%} to player
  688. set {friend.request.%player%} to arg 2
  689. send "{@logo2} &eDu hast &7%arg 2% &eeingeladen dein Freund zu sein" to player
  690. send "{@logo2} &7%player% &ehat dir eine Freundschaftsanfrage gesendet" to arg 2
  691. send "{@logo2} &e/friend accept &7%player% Um die Freundschaftsanfrage zu akzeptieren" to arg 2
  692. send "{@logo2} &e/friend deny &7%player% Um die Freundschaftsanfrage zu ablehnen" to arg 2
  693.  
  694. if arg 1 is "accept":
  695. if {friend.request.%player%} is arg 2:
  696. if {friend.request.%arg 2%} is player:
  697. set {friend.request.%player%} to 0
  698. add 1 to {%player%.friends.sc}
  699. set {friend.request.%arg 2%} to 0
  700. add 1 to {%arg 2%.friends.sc}
  701. add player to {friend.list.%arg 2%::*}
  702. add arg 2 to {friend.list.%player%::*}
  703. send "{@logo2} &eDu bist jetzt mit &7%arg 2% &ebefreundet" to player
  704. send "{@logo2} &eDu bist jetzt mit &7%player% &ebefreundet" to arg 2
  705.  
  706. if arg 1 is "deny":
  707. if {friend.request.%player%} is arg 2:
  708. if {friend.request.%arg 2%} is player:
  709. set {friend.request.%player%} to 0
  710. set {friend.request.%arg 2%} to 0
  711. send "{@logo2} &eDu hast die Anfrage von &7%player% &eabgelehnt"
  712. send "{@logo2} &7%player% &ehat deine Anfrage nicht angenommen" to arg 2
  713.  
  714. if arg 1 is "list":
  715. set {friend.count.%player%} to 0
  716. wait 3 ticks
  717. open chest with 6 rows named "&6Freunde" to player
  718. format slot 45 of player with redstone comparator item named "&bEinstellungen" to close
  719. format slot 46 of player with map named "&eFreundschaftsanfragen: &c0" to close
  720. loop {friend.list.%player%::*}:
  721. if loop-value is online:
  722. format slot {friend.count.%player%} of player with loop-value's skull named "&7%loop-value%" with lore "&aOnline" to close then run ""
  723. add 1 to {friend.count.%player%}
  724. if loop-value is offline:
  725. format slot {friend.count.%player%} of player with mob head item named "&7%loop-value%" with lore "&cOffline" to close then run ""
  726. add 1 to {friend.count.%player%}
  727.  
  728. if arg 1 is "remove":
  729. loop {friend.list.%player%::*}:
  730. if arg 3 is loop-value:
  731. remove arg 3 from {friend.list.%player%::*}
  732. send "{@logo2} &eDu hast &7%arg 2% &evon deiner Freundesliste entfernt"
  733. loop {friend.list.%arg 3%::*}:
  734. if player is loop-value:
  735. remove player from {friend.list.%arg 3%::*}
  736. loop {friend.list.%player%::*}:
  737. if arg 2 is loop-value:
  738. remove arg 2 from {friend.list.%player%::*}
  739. send "{@logo2} &eDu hast &7%arg 2% &evon deiner Freundesliste entfernt"
  740. loop {friend.list.%arg 2%::*}:
  741. if player is loop-value:
  742. remove player from {friend.list.%arg 2%::*}
  743.  
  744. #---------------------------------------------
  745. #Coins System
  746. #---------------------------------------------
  747. command /coin [<text>] [<number>] [<player>]:
  748. permission: lb.admin
  749. trigger:
  750. if arg 1 is not set:
  751. send "&aDu hast &6%{c.%player%}% Coins"
  752. if arg 1 is "help":
  753. send "&e/coin add <zahl> <name> &7gebe einen Spieler Coins"
  754. send "&e/coin remove <zahl> <name> &7nehme Coins von einem Spieler"
  755.  
  756. if arg 1 is "add":
  757. if arg 2 is set:
  758. if arg 3 is set:
  759. add arg 2 to {c.%arg 3%}
  760. send "&6[Coins] &aDu hast %arg 3% &6%arg 2% Coins &agegeben" to player
  761.  
  762. if arg 1 is "remove":
  763. if arg 2 is set:
  764. if arg 3 is set:
  765. remove arg 2 from {c.%arg 3%}
  766. send "&6[Coins] &aDu hast %arg 3% &6%arg 2% Coins &agenommen" to player
  767.  
  768. #---------------------------------------------
  769. #CaseOpening
  770. #---------------------------------------------
  771. on inventory click:
  772. inventory name of player's current inventory is "&6Case Opening: Normal":
  773. cancel event
  774.  
  775. on right click on chest:
  776. cancel event
  777. wait 3 ticks
  778. open chest with 3 rows named "&6CaseOpening" to player
  779. format slot 12 of player with chest named "&a&lNormale Truhen" with lore "&7Du hast noch &c%{normal.chests.%player%}% &7normale Truhen||&7Clicke um eine Truhe zu öffnen" to close then run [execute player command "/normalcase open"]
  780. format slot 14 of player with ender chest named "&5&lMaster Truhen" with lore "&7Du hast noch &c%{master.chests.%player%}% &7Master Truhen||&7Clicke um eine Truhe zu öffnen" to close then run [execute player command "/mastercase open"]
  781.  
  782. command /normalcase <text> [<number>]:
  783. trigger:
  784. if arg 1 is "open":
  785. if {normal.chests.%player%} is bigger than 0:
  786. wait 2 ticks
  787. remove 1 from {normal.chests.%player%}
  788. add iron chestplate named "&6Gold-Rang 1 Monat" to {_items::*}
  789. add gold block named "&650000 Coins" to {_items::*}
  790. add gold ingot named "&610000 Coins" to {_items::*}
  791. add glowstone dust named "&62000 Coins" to {_items::*}
  792. add spawn egg:120 named "&aDofbewohner" to {_items::*}
  793. add spawn egg:101 named "&aHase" to {_items::*}
  794. add spawn egg:100 named "&aPferd" to {_items::*}
  795. add spawn egg:98 named "&aKatze" to {_items::*}
  796. add spawn egg:96 named "&aPiltzKuh" to {_items::*}
  797. add spawn egg:95 named "&aHund" to {_items::*}
  798. add spawn egg:93 named "&aHuhn" to {_items::*}
  799. add spawn egg:92 named "&aKuh" to {_items::*}
  800. add spawn egg:91 named "&aSchaf" to {_items::*}
  801. add spawn egg:90 named "&aSchwein" to {_items::*}
  802. add spawn egg:61 named "&aBlaze" to {_items::*}
  803. add spawn egg:55 named "&aSchlime" to {_items::*}
  804. add spawn egg:52 named "&aSpinne" to {_items::*}
  805. add spawn egg:65 named "&aFeldermaus" to {_items::*}
  806. add spawn egg:50 named "&aCreeper" to {_items::*}
  807. add spawn egg:58 named "&aEndermann" to {_items::*}
  808. add spawn egg:65 named "&aFeldermaus" to {_items::*}
  809. add spawn egg:62 named "&aMagma Cube" to {_items::*}
  810. add spawn egg:51 named "&aSkelett" to {_items::*}
  811. add spawn egg:54 named "&aZombie" to {_items::*}
  812. add nether star named "&aWither" to {_items::*}
  813. wait 3 ticks
  814. open chest with 3 rows named "&6Case Opening: Normal" to player
  815. format slot 4 of player with hopper named "&7Dein Item" to run ""
  816. set {slot} to 8
  817. add 1 to {slot}
  818. play "DIG_GRAVEL" to player at volume 9
  819. set {caseitem} to a random element out of {_items::*}
  820. format slot {slot} of player with {caseitem} to run ""
  821. wait 1 tick
  822. add 1 to {slot}
  823. play "DIG_GRAVEL" to player at volume 9
  824. set {caseitem} to a random element out of {_items::*}
  825. format slot {slot} of player with {caseitem} to run ""
  826. wait 1 tick
  827. add 1 to {slot}
  828. play "DIG_GRAVEL" to player at volume 9
  829. set {caseitem} to a random element out of {_items::*}
  830. format slot {slot} of player with {caseitem} to run ""
  831. wait 1 tick
  832. add 1 to {slot}
  833. play "DIG_GRAVEL" to player at volume 9
  834. set {caseitem} to a random element out of {_items::*}
  835. format slot {slot} of player with {caseitem} to run ""
  836. wait 1 tick
  837. add 1 to {slot}
  838. play "DIG_GRAVEL" to player at volume 9
  839. set {caseitem} to a random element out of {_items::*}
  840. format slot {slot} of player with {caseitem} to run ""
  841. wait 1 tick
  842. add 1 to {slot}
  843. play "DIG_GRAVEL" to player at volume 9
  844. set {caseitem} to a random element out of {_items::*}
  845. format slot {slot} of player with {caseitem} to run ""
  846. wait 1 tick
  847. add 1 to {slot}
  848. play "DIG_GRAVEL" to player at volume 9
  849. set {caseitem} to a random element out of {_items::*}
  850. format slot {slot} of player with {caseitem} to run ""
  851. set {slot} to 8
  852. add 1 to {slot}
  853. play "DIG_GRAVEL" to player at volume 9
  854. set {caseitem} to a random element out of {_items::*}
  855. format slot {slot} of player with {caseitem} to run ""
  856. wait 1 tick
  857. add 1 to {slot}
  858. play "DIG_GRAVEL" to player at volume 9
  859. set {caseitem} to a random element out of {_items::*}
  860. format slot {slot} of player with {caseitem} to run ""
  861. wait 1 tick
  862. add 1 to {slot}
  863. play "DIG_GRAVEL" to player at volume 9
  864. set {caseitem} to a random element out of {_items::*}
  865. format slot {slot} of player with {caseitem} to run ""
  866. wait 1 tick
  867. add 1 to {slot}
  868. play "DIG_GRAVEL" to player at volume 9
  869. set {caseitem} to a random element out of {_items::*}
  870. format slot {slot} of player with {caseitem} to run ""
  871. wait 1 tick
  872. add 1 to {slot}
  873. play "DIG_GRAVEL" to player at volume 9
  874. set {caseitem} to a random element out of {_items::*}
  875. format slot {slot} of player with {caseitem} to run ""
  876. wait 1 tick
  877. add 1 to {slot}
  878. play "DIG_GRAVEL" to player at volume 9
  879. set {caseitem} to a random element out of {_items::*}
  880. format slot {slot} of player with {caseitem} to run ""
  881. wait 1 tick
  882. add 1 to {slot}
  883. play "DIG_GRAVEL" to player at volume 9
  884. set {caseitem} to a random element out of {_items::*}
  885. format slot {slot} of player with {caseitem} to run ""
  886. wait 1 tick
  887. add 1 to {slot}
  888. play "DIG_GRAVEL" to player at volume 9
  889. set {caseitem} to a random element out of {_items::*}
  890. format slot {slot} of player with {caseitem} to run ""
  891. wait 1 tick
  892. add 1 to {slot}
  893. play "DIG_GRAVEL" to player at volume 9
  894. set {caseitem} to a random element out of {_items::*}
  895. format slot {slot} of player with {caseitem} to run ""
  896. set {slot} to 8
  897. add 1 to {slot}
  898. play "DIG_GRAVEL" to player at volume 9
  899. set {caseitem} to a random element out of {_items::*}
  900. format slot {slot} of player with {caseitem} to run ""
  901. wait 1 tick
  902. add 1 to {slot}
  903. play "DIG_GRAVEL" to player at volume 9
  904. set {caseitem} to a random element out of {_items::*}
  905. format slot {slot} of player with {caseitem} to run ""
  906. wait 1 tick
  907. add 1 to {slot}
  908. play "DIG_GRAVEL" to player at volume 9
  909. set {caseitem} to a random element out of {_items::*}
  910. format slot {slot} of player with {caseitem} to run ""
  911. wait 1 tick
  912. add 1 to {slot}
  913. play "DIG_GRAVEL" to player at volume 9
  914. set {caseitem} to a random element out of {_items::*}
  915. format slot {slot} of player with {caseitem} to run ""
  916. wait 1 tick
  917. add 1 to {slot}
  918. play "DIG_GRAVEL" to player at volume 9
  919. set {caseitem} to a random element out of {_items::*}
  920. format slot {slot} of player with {caseitem} to run ""
  921. wait 1 tick
  922. add 1 to {slot}
  923. play "DIG_GRAVEL" to player at volume 9
  924. set {caseitem} to a random element out of {_items::*}
  925. format slot {slot} of player with {caseitem} to run ""
  926. wait 1 tick
  927. add 1 to {slot}
  928. play "DIG_GRAVEL" to player at volume 9
  929. set {caseitem} to a random element out of {_items::*}
  930. format slot {slot} of player with {caseitem} to run ""
  931. wait 1 tick
  932. add 1 to {slot}
  933. play "DIG_GRAVEL" to player at volume 9
  934. set {caseitem} to a random element out of {_items::*}
  935. format slot {slot} of player with {caseitem} to run ""
  936. wait 1 tick
  937. add 1 to {slot}
  938. play "DIG_GRAVEL" to player at volume 9
  939. set {caseitem} to a random element out of {_items::*}
  940. format slot {slot} of player with {caseitem} to run ""
  941. set {slot} to 8
  942. add 1 to {slot}
  943. play "DIG_GRAVEL" to player at volume 9
  944. set {caseitem} to a random element out of {_items::*}
  945. format slot {slot} of player with {caseitem} to run ""
  946. wait 1 tick
  947. add 1 to {slot}
  948. play "DIG_GRAVEL" to player at volume 9
  949. set {caseitem} to a random element out of {_items::*}
  950. format slot {slot} of player with {caseitem} to run ""
  951. wait 1 tick
  952. add 1 to {slot}
  953. play "DIG_GRAVEL" to player at volume 9
  954. set {caseitem} to a random element out of {_items::*}
  955. format slot {slot} of player with {caseitem} to run ""
  956. wait 1 tick
  957. add 1 to {slot}
  958. play "DIG_GRAVEL" to player at volume 9
  959. set {caseitem} to a random element out of {_items::*}
  960. format slot {slot} of player with {caseitem} to run ""
  961. wait 1 tick
  962. add 1 to {slot}
  963. play "DIG_GRAVEL" to player at volume 9
  964. set {caseitem} to a random element out of {_items::*}
  965. format slot {slot} of player with {caseitem} to run ""
  966. wait 1 tick
  967. add 1 to {slot}
  968. play "DIG_GRAVEL" to player at volume 9
  969. set {caseitem} to a random element out of {_items::*}
  970. format slot {slot} of player with {caseitem} to run ""
  971. wait 1 tick
  972. add 1 to {slot}
  973. play "DIG_GRAVEL" to player at volume 9
  974. set {caseitem} to a random element out of {_items::*}
  975. format slot {slot} of player with {caseitem} to run ""
  976. wait 1 tick
  977. add 1 to {slot}
  978. play "DIG_GRAVEL" to player at volume 9
  979. set {caseitem} to a random element out of {_items::*}
  980. format slot {slot} of player with {caseitem} to run ""
  981. wait 1 tick
  982. add 1 to {slot}
  983. play "DIG_GRAVEL" to player at volume 9
  984. set {caseitem} to a random element out of {_items::*}
  985. format slot {slot} of player with {caseitem} to run ""
  986. set {slot} to 8
  987. add 1 to {slot}
  988. play "DIG_GRAVEL" to player at volume 9
  989. set {caseitem} to a random element out of {_items::*}
  990. format slot {slot} of player with {caseitem} to run ""
  991. wait 1 tick
  992. add 1 to {slot}
  993. play "DIG_GRAVEL" to player at volume 9
  994. set {caseitem} to a random element out of {_items::*}
  995. format slot {slot} of player with {caseitem} to run ""
  996. wait 1 tick
  997. add 1 to {slot}
  998. play "DIG_GRAVEL" to player at volume 9
  999. set {caseitem} to a random element out of {_items::*}
  1000. format slot {slot} of player with {caseitem} to run ""
  1001. wait 1 tick
  1002. add 1 to {slot}
  1003. play "DIG_GRAVEL" to player at volume 9
  1004. set {caseitem} to a random element out of {_items::*}
  1005. format slot {slot} of player with {caseitem} to run ""
  1006. wait 5 ticks
  1007. add 1 to {slot}
  1008. play "DIG_GRAVEL" to player at volume 9
  1009. set {caseitem} to a random element out of {_items::*}
  1010. format slot {slot} of player with {caseitem} to run ""
  1011. wait 5 ticks
  1012. add 1 to {slot}
  1013. play "DIG_GRAVEL" to player at volume 9
  1014. set {caseitem} to a random element out of {_items::*}
  1015. format slot {slot} of player with {caseitem} to run ""
  1016. wait 5 ticks
  1017. add 1 to {slot}
  1018. play "DIG_GRAVEL" to player at volume 9
  1019. set {caseitem} to a random element out of {_items::*}
  1020. format slot {slot} of player with {caseitem} to run ""
  1021. wait 5 ticks
  1022. add 1 to {slot}
  1023. play "DIG_GRAVEL" to player at volume 9
  1024. set {caseitem} to a random element out of {_items::*}
  1025. format slot {slot} of player with {caseitem} to run ""
  1026. wait 5 ticks
  1027. add 1 to {slot}
  1028. play "DIG_GRAVEL" to player at volume 9
  1029. set {caseitem} to a random element out of {_items::*}
  1030. format slot {slot} of player with {caseitem} to run ""
  1031. set {slot} to 8
  1032. wait 5 ticks
  1033. add 1 to {slot}
  1034. play "DIG_GRAVEL" to player at volume 9
  1035. set {caseitem} to a random element out of {_items::*}
  1036. format slot {slot} of player with {caseitem} to run ""
  1037. wait 15 ticks
  1038. add 1 to {slot}
  1039. play "DIG_GRAVEL" to player at volume 9
  1040. set {caseitem} to a random element out of {_items::*}
  1041. format slot {slot} of player with {caseitem} to run ""
  1042. wait 15 ticks
  1043. add 1 to {slot}
  1044. play "DIG_GRAVEL" to player at volume 9
  1045. set {caseitem} to a random element out of {_items::*}
  1046. format slot {slot} of player with {caseitem} to run ""
  1047. wait 15 ticks
  1048. add 1 to {slot}
  1049. play "DIG_GRAVEL" to player at volume 9
  1050. set {caseitem} to a random element out of {_items::*}
  1051. format slot {slot} of player with {caseitem} to run ""
  1052. if {caseitem} is iron chestplate:
  1053. send "{@logo3} &aDu hast &6Gold-Rang 1 Monat &a&lgewonnen" to player
  1054. make console execute command "/pex user %player% group set Gold"
  1055. wait 730 hours
  1056. make console execute command "/pex user %player% group set Spieler"
  1057. set {slot} to 8
  1058. if {caseitem} is gold block:
  1059. send "{@logo3} &aDu hast &650.000 Coins &a&lgewonnen" to player
  1060. if {caseitem} is gold ingot:
  1061. send "{@logo3} &aDu hast &610.000 Coins &a&lgewonnen" to player
  1062. if {caseitem} is glowstone dust:
  1063. send "{@logo3} &aDu hast &62.000 Coins &a&lgewonnen" to player
  1064. if {caseitem} is spawn egg:120:
  1065. send "{@logo3} &aDu hast &bVillager &a&lgewonnen" to player
  1066. if {caseitem} is spawn egg:101:
  1067. send "{@logo3} &aDu hast &bHase &a&lgewonnen" to player
  1068. if {caseitem} is spawn egg:100:
  1069. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1070. if {caseitem} is spawn egg:100:
  1071. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1072. if {caseitem} is spawn egg:100:
  1073. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1074. if {caseitem} is spawn egg:100:
  1075. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1076. if {caseitem} is spawn egg:100:
  1077. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1078. if {caseitem} is spawn egg:100:
  1079. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1080.  
  1081. if arg 1 is "give":
  1082. if arg 2 is set:
  1083. if player has permission "lb.owner":
  1084. add arg 2 to {normal.chests.%player%}
  1085. send "{@logo3} &aDu hast dir erfolgreich &6%arg 2% &aChests geholt!"
  1086.  
  1087. every 24 hours:
  1088. loop all players:
  1089. add 1 to {normal.chests.%loop-player%}
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