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Jun 20th, 2018
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  1. local RiotGUI = Instance.new("ScreenGui")
  2. local Bar = Instance.new("Frame")
  3. local RiotFunc = Instance.new("Frame")
  4. local Main = Instance.new("Frame")
  5. local TheStreets = Instance.new("ScrollingFrame")
  6. local speednum = Instance.new("TextBox")
  7. local ctrlclicktp = Instance.new("TextButton")
  8. local glock = Instance.new("TextButton")
  9. local nocl = Instance.new("TextButton")
  10. local unlockd = Instance.new("TextButton")
  11. local walkspeed = Instance.new("TextButton")
  12. local farm = Instance.new("TextButton")
  13. local bfg = Instance.new("TextButton")
  14. local kungfu = Instance.new("TextButton")
  15. local uzi = Instance.new("TextButton")
  16. local prison = Instance.new("TextButton")
  17. local bank = Instance.new("TextButton")
  18. local melee = Instance.new("TextButton")
  19. local sawed = Instance.new("TextButton")
  20. local bypassanti = Instance.new("TextButton")
  21. local autoheal = Instance.new("TextButton")
  22. local getammo = Instance.new("TextButton")
  23. local OptionFrame = Instance.new("Frame")
  24. local delete = Instance.new("TextButton")
  25. local market = Instance.new("TextButton")
  26. local TS = Instance.new("TextButton")
  27. local GameFrame = Instance.new("Frame")
  28. local Anarchy = Instance.new("TextButton")
  29. local LB2 = Instance.new("TextButton")
  30. local TS_2 = Instance.new("TextButton")
  31. local Credits = Instance.new("Frame")
  32. local patz = Instance.new("TextLabel")
  33. local pat = Instance.new("TextLabel")
  34. local magik = Instance.new("TextLabel")
  35. local magic = Instance.new("TextLabel")
  36. local jason = Instance.new("TextLabel")
  37. local jas = Instance.new("TextLabel")
  38. local ImageLabel = Instance.new("ImageLabel")
  39. local WarningsTheStreets = Instance.new("Frame")
  40. local Noclip = Instance.new("Frame")
  41. local Background = Instance.new("Frame")
  42. local Yes = Instance.new("TextButton")
  43. local No = Instance.new("TextButton")
  44. local SniperWarning = Instance.new("TextLabel")
  45. local Bar_2 = Instance.new("Frame")
  46. local Warning = Instance.new("TextLabel")
  47. local WalkSpeed = Instance.new("Frame")
  48. local Background_2 = Instance.new("Frame")
  49. local Yes_2 = Instance.new("TextButton")
  50. local No_2 = Instance.new("TextButton")
  51. local SniperWarning_2 = Instance.new("TextLabel")
  52. local Bar_3 = Instance.new("Frame")
  53. local Warning_2 = Instance.new("TextLabel")
  54. local Bypass = Instance.new("Frame")
  55. local Background_3 = Instance.new("Frame")
  56. local Yes_3 = Instance.new("TextButton")
  57. local No_3 = Instance.new("TextButton")
  58. local SniperWarning_3 = Instance.new("TextLabel")
  59. local Bar_4 = Instance.new("Frame")
  60. local Warning_3 = Instance.new("TextLabel")
  61. local WarningsAnarchy = Instance.new("Frame")
  62. local Sniper = Instance.new("Frame")
  63. local Background_4 = Instance.new("Frame")
  64. local Yes_4 = Instance.new("TextButton")
  65. local No_4 = Instance.new("TextButton")
  66. local SniperWarning_4 = Instance.new("TextLabel")
  67. local Bar_5 = Instance.new("Frame")
  68. local Warning_4 = Instance.new("TextLabel")
  69. local M9 = Instance.new("Frame")
  70. local Background_5 = Instance.new("Frame")
  71. local Yes_5 = Instance.new("TextButton")
  72. local No_5 = Instance.new("TextButton")
  73. local SniperWarning_5 = Instance.new("TextLabel")
  74. local Bar_6 = Instance.new("Frame")
  75. local Warning_5 = Instance.new("TextLabel")
  76. local Ammo = Instance.new("Frame")
  77. local Background_6 = Instance.new("Frame")
  78. local Yes_6 = Instance.new("TextButton")
  79. local No_6 = Instance.new("TextButton")
  80. local SniperWarning_6 = Instance.new("TextLabel")
  81. local Bar_7 = Instance.new("Frame")
  82. local Warning_6 = Instance.new("TextLabel")
  83. local AntiCheat = Instance.new("Frame")
  84. local Background_7 = Instance.new("Frame")
  85. local Yes_7 = Instance.new("TextButton")
  86. local No_7 = Instance.new("TextButton")
  87. local SniperWarning_7 = Instance.new("TextLabel")
  88. local Bar_8 = Instance.new("Frame")
  89. local Warning_7 = Instance.new("TextLabel")
  90. local Break = Instance.new("Frame")
  91. local Background_8 = Instance.new("Frame")
  92. local Yes_8 = Instance.new("TextButton")
  93. local No_8 = Instance.new("TextButton")
  94. local SniperWarning_8 = Instance.new("TextLabel")
  95. local Bar_9 = Instance.new("Frame")
  96. local Warning_8 = Instance.new("TextLabel")
  97. local ClickTP = Instance.new("Frame")
  98. local Background_9 = Instance.new("Frame")
  99. local Yes_9 = Instance.new("TextButton")
  100. local No_9 = Instance.new("TextButton")
  101. local SniperWarning_9 = Instance.new("TextLabel")
  102. local Bar_10 = Instance.new("Frame")
  103. local Warning_9 = Instance.new("TextLabel")
  104. local Fly = Instance.new("Frame")
  105. local Background_10 = Instance.new("Frame")
  106. local Yes_10 = Instance.new("TextButton")
  107. local No_10 = Instance.new("TextButton")
  108. local SniperWarning_10 = Instance.new("TextLabel")
  109. local Bar_11 = Instance.new("Frame")
  110. local Warning_10 = Instance.new("TextLabel")
  111. local Jump = Instance.new("Frame")
  112. local Background_11 = Instance.new("Frame")
  113. local Yes_11 = Instance.new("TextButton")
  114. local No_11 = Instance.new("TextButton")
  115. local SniperWarning_11 = Instance.new("TextLabel")
  116. local Bar_12 = Instance.new("Frame")
  117. local Warning_11 = Instance.new("TextLabel")
  118. local Noclip_2 = Instance.new("Frame")
  119. local Background_12 = Instance.new("Frame")
  120. local Yes_12 = Instance.new("TextButton")
  121. local No_12 = Instance.new("TextButton")
  122. local SniperWarning_12 = Instance.new("TextLabel")
  123. local Bar_13 = Instance.new("Frame")
  124. local Warning_12 = Instance.new("TextLabel")
  125. local Quitter = Instance.new("Frame")
  126. local Background_13 = Instance.new("Frame")
  127. local Yes_13 = Instance.new("TextButton")
  128. local No_13 = Instance.new("TextButton")
  129. local SniperWarning_13 = Instance.new("TextLabel")
  130. local Bar_14 = Instance.new("Frame")
  131. local Warning_13 = Instance.new("TextLabel")
  132. local Speed = Instance.new("Frame")
  133. local Background_14 = Instance.new("Frame")
  134. local Yes_14 = Instance.new("TextButton")
  135. local No_14 = Instance.new("TextButton")
  136. local SniperWarning_14 = Instance.new("TextLabel")
  137. local Bar_15 = Instance.new("Frame")
  138. local Warning_14 = Instance.new("TextLabel")
  139. local Trails = Instance.new("Frame")
  140. local Background_15 = Instance.new("Frame")
  141. local Yes_15 = Instance.new("TextButton")
  142. local No_15 = Instance.new("TextButton")
  143. local SniperWarning_15 = Instance.new("TextLabel")
  144. local Bar_16 = Instance.new("Frame")
  145. local Warning_15 = Instance.new("TextLabel")
  146. local cred = Instance.new("TextButton")
  147. local gam = Instance.new("TextButton")
  148. local opt = Instance.new("TextButton")
  149. local LB2_2 = Instance.new("ScrollingFrame")
  150. local Bridge = Instance.new("TextButton")
  151. local TP = Instance.new("TextButton")
  152. local Swamp = Instance.new("TextButton")
  153. local JumpPower = Instance.new("TextButton")
  154. local WalkSpeed_2 = Instance.new("TextButton")
  155. local ArtShop = Instance.new("TextButton")
  156. local Cave = Instance.new("TextButton")
  157. local StrangeMan = Instance.new("TextButton")
  158. local SkiLodge = Instance.new("TextButton")
  159. local Bob = Instance.new("TextButton")
  160. local BoxedCars = Instance.new("TextButton")
  161. local Volcano = Instance.new("TextButton")
  162. local WoodRUs = Instance.new("TextButton")
  163. local ShrineOfLight = Instance.new("TextButton")
  164. local Den = Instance.new("TextButton")
  165. local Anarchy_2 = Instance.new("ScrollingFrame")
  166. local speedval = Instance.new("TextBox")
  167. local jumpval = Instance.new("TextBox")
  168. local msghere = Instance.new("TextBox")
  169. local fakevic = Instance.new("TextBox")
  170. local framevic = Instance.new("TextBox")
  171. local killvic = Instance.new("TextBox")
  172. local clicktp = Instance.new("TextButton")
  173. local esp = Instance.new("TextButton")
  174. local cesp = Instance.new("TextButton")
  175. local trails = Instance.new("TextButton")
  176. local fly = Instance.new("TextButton")
  177. local killsome = Instance.new("TextButton")
  178. local crash = Instance.new("TextButton")
  179. local breaks = Instance.new("TextButton")
  180. local framex = Instance.new("TextButton")
  181. local noclip = Instance.new("TextButton")
  182. local mouse = game.Players.LocalPlayer:GetMouse()
  183.  
  184. RiotGUI.Name = "RiotGUI"
  185. RiotGUI.Parent = game.CoreGui
  186.  
  187. Bar.Name = "Bar"
  188. Bar.Parent = RiotGUI
  189. Bar.Active = true
  190. Bar.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  191. Bar.BackgroundTransparency = 1
  192. Bar.BorderSizePixel = 0
  193. Bar.Draggable = true
  194. Bar.Position = UDim2.new(0.5, -196, 0.5, -185)
  195. Bar.Size = UDim2.new(0, 392, 0, 30)
  196.  
  197. RiotFunc.Name = "RiotFunc"
  198. RiotFunc.Parent = Bar
  199. RiotFunc.Active = true
  200. RiotFunc.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  201. RiotFunc.BackgroundTransparency = 1
  202. RiotFunc.BorderSizePixel = 0
  203. RiotFunc.ClipsDescendants = true
  204. RiotFunc.Position = UDim2.new(0.5, -196, 0, 30)
  205. RiotFunc.Size = UDim2.new(0, 392, 0, 364)
  206.  
  207. Main.Name = "Main"
  208. Main.Parent = RiotFunc
  209. Main.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  210. Main.BorderSizePixel = 0
  211. Main.Position = UDim2.new(0.5, -196, 0, -450)
  212. Main.Size = UDim2.new(0, 392, 0, 399)
  213.  
  214. TheStreets.Name = "TheStreets"
  215. TheStreets.Parent = Main
  216. TheStreets.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  217. TheStreets.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  218. TheStreets.BorderSizePixel = 0
  219. TheStreets.Position = UDim2.new(0.5, -196, 0.5, -124)
  220. TheStreets.Size = UDim2.new(0, 392, 0, 317)
  221. TheStreets.Visible = false
  222. TheStreets.BottomImage = "rbxassetid://1617144048"
  223. TheStreets.CanvasSize = UDim2.new(1.95000005, 0, 0, 0)
  224. TheStreets.MidImage = "rbxassetid://1617144048"
  225. TheStreets.TopImage = "rbxgameasset://Images/7feeb6f6430f26679149fac1ed4c8126"
  226.  
  227. speednum.Name = "speednum"
  228. speednum.Parent = TheStreets
  229. speednum.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  230. speednum.BorderSizePixel = 0
  231. speednum.Position = UDim2.new(0, 15, 0, 280)
  232. speednum.Size = UDim2.new(0, 98, 0, 22)
  233. speednum.Font = Enum.Font.ArialBold
  234. speednum.Text = "Value"
  235. speednum.TextColor3 = Color3.new(1, 1, 1)
  236. speednum.TextSize = 19
  237.  
  238. ctrlclicktp.Name = "ctrlclicktp"
  239. ctrlclicktp.Parent = TheStreets
  240. ctrlclicktp.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  241. ctrlclicktp.BorderSizePixel = 0
  242. ctrlclicktp.Position = UDim2.new(0, 15, 0, 115)
  243. ctrlclicktp.Size = UDim2.new(0, 98, 0, 72)
  244. ctrlclicktp.Font = Enum.Font.ArialBold
  245. ctrlclicktp.Text = "Click\nTP"
  246. ctrlclicktp.TextColor3 = Color3.new(1, 1, 1)
  247. ctrlclicktp.TextSize = 19
  248.  
  249. glock.Name = "glock"
  250. glock.Parent = TheStreets
  251. glock.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  252. glock.BorderSizePixel = 0
  253. glock.Position = UDim2.new(0, 15, 0, 17)
  254. glock.Size = UDim2.new(0, 98, 0, 72)
  255. glock.Font = Enum.Font.ArialBold
  256. glock.Text = "Glock"
  257. glock.TextColor3 = Color3.new(1, 1, 1)
  258. glock.TextSize = 19
  259.  
  260. nocl.Name = "nocl"
  261. nocl.Parent = TheStreets
  262. nocl.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  263. nocl.BorderSizePixel = 0
  264. nocl.Position = UDim2.new(0, 147, 0, 204)
  265. nocl.Size = UDim2.new(0, 98, 0, 72)
  266. nocl.Font = Enum.Font.ArialBold
  267. nocl.Text = "Noclip"
  268. nocl.TextColor3 = Color3.new(1, 1, 1)
  269. nocl.TextSize = 19
  270.  
  271. unlockd.Name = "unlockd"
  272. unlockd.Parent = TheStreets
  273. unlockd.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  274. unlockd.BorderSizePixel = 0
  275. unlockd.Position = UDim2.new(0, 521, 0, 17)
  276. unlockd.Size = UDim2.new(0, 98, 0, 72)
  277. unlockd.Font = Enum.Font.ArialBold
  278. unlockd.Text = "Unlock\nDoors"
  279. unlockd.TextColor3 = Color3.new(1, 1, 1)
  280. unlockd.TextSize = 19
  281.  
  282. walkspeed.Name = "walkspeed"
  283. walkspeed.Parent = TheStreets
  284. walkspeed.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  285. walkspeed.BorderSizePixel = 0
  286. walkspeed.Position = UDim2.new(0, 15, 0, 204)
  287. walkspeed.Size = UDim2.new(0, 98, 0, 72)
  288. walkspeed.Font = Enum.Font.ArialBold
  289. walkspeed.Text = "Walk\nSpeed"
  290. walkspeed.TextColor3 = Color3.new(1, 1, 1)
  291. walkspeed.TextSize = 19
  292.  
  293. farm.Name = "farm"
  294. farm.Parent = TheStreets
  295. farm.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  296. farm.BorderSizePixel = 0
  297. farm.Position = UDim2.new(0, 400, 0, 204)
  298. farm.Size = UDim2.new(0, 98, 0, 72)
  299. farm.Font = Enum.Font.ArialBold
  300. farm.Text = "Farm\nBot"
  301. farm.TextColor3 = Color3.new(1, 1, 1)
  302. farm.TextSize = 19
  303.  
  304. bfg.Name = "bfg"
  305. bfg.Parent = TheStreets
  306. bfg.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  307. bfg.BorderSizePixel = 0
  308. bfg.Position = UDim2.new(0, 279, 0, 204)
  309. bfg.Size = UDim2.new(0, 98, 0, 72)
  310. bfg.Font = Enum.Font.ArialBold
  311. bfg.Text = "BFG"
  312. bfg.TextColor3 = Color3.new(1, 1, 1)
  313. bfg.TextSize = 19
  314.  
  315. kungfu.Name = "kungfu"
  316. kungfu.Parent = TheStreets
  317. kungfu.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  318. kungfu.BorderSizePixel = 0
  319. kungfu.Position = UDim2.new(0, 521, 0, 115)
  320. kungfu.Size = UDim2.new(0, 98, 0, 72)
  321. kungfu.Font = Enum.Font.ArialBold
  322. kungfu.Text = "KungFu Animations"
  323. kungfu.TextColor3 = Color3.new(1, 1, 1)
  324. kungfu.TextSize = 18
  325. kungfu.TextWrapped = true
  326.  
  327. uzi.Name = "uzi"
  328. uzi.Parent = TheStreets
  329. uzi.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  330. uzi.BorderSizePixel = 0
  331. uzi.Position = UDim2.new(0, 279, 0, 17)
  332. uzi.Size = UDim2.new(0, 98, 0, 72)
  333. uzi.Font = Enum.Font.ArialBold
  334. uzi.Text = "Uzi"
  335. uzi.TextColor3 = Color3.new(1, 1, 1)
  336. uzi.TextSize = 19
  337.  
  338. prison.Name = "prison"
  339. prison.Parent = TheStreets
  340. prison.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  341. prison.BorderSizePixel = 0
  342. prison.Position = UDim2.new(0, 642, 0, 17)
  343. prison.Size = UDim2.new(0, 98, 0, 72)
  344. prison.Font = Enum.Font.ArialBold
  345. prison.Text = "Teleport\nTo\nPrision"
  346. prison.TextColor3 = Color3.new(1, 1, 1)
  347. prison.TextSize = 19
  348.  
  349. bank.Name = "bank"
  350. bank.Parent = TheStreets
  351. bank.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  352. bank.BorderSizePixel = 0
  353. bank.Position = UDim2.new(0, 521, 0, 204)
  354. bank.Size = UDim2.new(0, 98, 0, 72)
  355. bank.Font = Enum.Font.ArialBold
  356. bank.Text = "Teleport\nTo\nBank"
  357. bank.TextColor3 = Color3.new(1, 1, 1)
  358. bank.TextSize = 19
  359.  
  360. melee.Name = "melee"
  361. melee.Parent = TheStreets
  362. melee.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  363. melee.BorderSizePixel = 0
  364. melee.Position = UDim2.new(0, 400, 0, 17)
  365. melee.Size = UDim2.new(0, 98, 0, 72)
  366. melee.Font = Enum.Font.ArialBold
  367. melee.Text = "Melee"
  368. melee.TextColor3 = Color3.new(1, 1, 1)
  369. melee.TextSize = 19
  370.  
  371. sawed.Name = "sawed"
  372. sawed.Parent = TheStreets
  373. sawed.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  374. sawed.BorderSizePixel = 0
  375. sawed.Position = UDim2.new(0, 147, 0, 17)
  376. sawed.Size = UDim2.new(0, 98, 0, 72)
  377. sawed.Font = Enum.Font.ArialBold
  378. sawed.Text = "Sawed Off"
  379. sawed.TextColor3 = Color3.new(1, 1, 1)
  380. sawed.TextSize = 19
  381.  
  382. bypassanti.Name = "bypassanti"
  383. bypassanti.Parent = TheStreets
  384. bypassanti.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  385. bypassanti.BorderSizePixel = 0
  386. bypassanti.Position = UDim2.new(0, 147, 0, 115)
  387. bypassanti.Size = UDim2.new(0, 98, 0, 72)
  388. bypassanti.Font = Enum.Font.ArialBold
  389. bypassanti.Text = "Bypass\nAnti-Cheat"
  390. bypassanti.TextColor3 = Color3.new(1, 1, 1)
  391. bypassanti.TextSize = 19
  392.  
  393. autoheal.Name = "autoheal"
  394. autoheal.Parent = TheStreets
  395. autoheal.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  396. autoheal.BorderSizePixel = 0
  397. autoheal.Position = UDim2.new(0, 400, 0, 115)
  398. autoheal.Size = UDim2.new(0, 98, 0, 72)
  399. autoheal.Font = Enum.Font.ArialBold
  400. autoheal.Text = "Auto\nHeal"
  401. autoheal.TextColor3 = Color3.new(1, 1, 1)
  402. autoheal.TextSize = 19
  403.  
  404. getammo.Name = "getammo"
  405. getammo.Parent = TheStreets
  406. getammo.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  407. getammo.BorderSizePixel = 0
  408. getammo.Position = UDim2.new(0, 279, 0, 115)
  409. getammo.Size = UDim2.new(0, 98, 0, 72)
  410. getammo.Font = Enum.Font.ArialBold
  411. getammo.Text = "Ammo"
  412. getammo.TextColor3 = Color3.new(1, 1, 1)
  413. getammo.TextSize = 19
  414.  
  415. OptionFrame.Name = "OptionFrame"
  416. OptionFrame.Parent = Main
  417. OptionFrame.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  418. OptionFrame.BorderSizePixel = 0
  419. OptionFrame.Position = UDim2.new(0.5, -196, 0.5, -124)
  420. OptionFrame.Size = UDim2.new(0, 392, 0, 317)
  421. OptionFrame.Visible = false
  422.  
  423. delete.Name = "delete"
  424. delete.Parent = OptionFrame
  425. delete.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  426. delete.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  427. delete.Position = UDim2.new(0, 96, 0, 13)
  428. delete.Size = UDim2.new(0, 200, 0, 48)
  429. delete.Font = Enum.Font.ArialBold
  430. delete.Text = "Un-Hook"
  431. delete.TextColor3 = Color3.new(1, 1, 1)
  432. delete.TextSize = 19
  433.  
  434. market.Name = "market"
  435. market.Parent = OptionFrame
  436. market.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  437. market.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  438. market.Position = UDim2.new(0, 96, 0, 83)
  439. market.Size = UDim2.new(0, 200, 0, 48)
  440. market.Font = Enum.Font.ArialBold
  441. market.Text = "Riot Gui Market"
  442. market.TextColor3 = Color3.new(1, 1, 1)
  443. market.TextSize = 19
  444.  
  445. TS.Name = "TS"
  446. TS.Parent = OptionFrame
  447. TS.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  448. TS.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  449. TS.Position = UDim2.new(0, 96, 0, 156)
  450. TS.Size = UDim2.new(0, 200, 0, 48)
  451. TS.Visible = false
  452. TS.Font = Enum.Font.ArialBold
  453. TS.Text = "----------------"
  454. TS.TextColor3 = Color3.new(1, 1, 1)
  455. TS.TextSize = 19
  456.  
  457. GameFrame.Name = "GameFrame"
  458. GameFrame.Parent = Main
  459. GameFrame.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  460. GameFrame.BorderSizePixel = 0
  461. GameFrame.Position = UDim2.new(0.5, -196, 0.5, -124)
  462. GameFrame.Size = UDim2.new(0, 392, 0, 317)
  463.  
  464. Anarchy.Name = "Anarchy"
  465. Anarchy.Parent = GameFrame
  466. Anarchy.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  467. Anarchy.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  468. Anarchy.Position = UDim2.new(0, 96, 0, 13)
  469. Anarchy.Size = UDim2.new(0, 200, 0, 48)
  470. Anarchy.Font = Enum.Font.ArialBold
  471. Anarchy.Text = "Anarchy"
  472. Anarchy.TextColor3 = Color3.new(1, 1, 1)
  473. Anarchy.TextSize = 19
  474.  
  475. LB2.Name = "LB2"
  476. LB2.Parent = GameFrame
  477. LB2.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  478. LB2.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  479. LB2.Position = UDim2.new(0, 96, 0, 139)
  480. LB2.Size = UDim2.new(0, 200, 0, 48)
  481. LB2.Font = Enum.Font.ArialBold
  482. LB2.Text = "Lumber Tycoon 2"
  483. LB2.TextColor3 = Color3.new(1, 1, 1)
  484. LB2.TextSize = 19
  485.  
  486. TS_2.Name = "TS"
  487. TS_2.Parent = GameFrame
  488. TS_2.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  489. TS_2.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  490. TS_2.Position = UDim2.new(0, 96, 0, 76)
  491. TS_2.Size = UDim2.new(0, 200, 0, 48)
  492. TS_2.Font = Enum.Font.ArialBold
  493. TS_2.Text = "The Streets"
  494. TS_2.TextColor3 = Color3.new(1, 1, 1)
  495. TS_2.TextSize = 19
  496.  
  497. Credits.Name = "Credits"
  498. Credits.Parent = Main
  499. Credits.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  500. Credits.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  501. Credits.BorderSizePixel = 0
  502. Credits.Position = UDim2.new(0.5, -196, 0.5, -124)
  503. Credits.Size = UDim2.new(0, 392, 0, 317)
  504. Credits.Visible = false
  505.  
  506. patz.Name = "patz"
  507. patz.Parent = Credits
  508. patz.BackgroundColor3 = Color3.new(1, 1, 1)
  509. patz.BackgroundTransparency = 1
  510. patz.Position = UDim2.new(0, 116, 0, 62)
  511. patz.Size = UDim2.new(0, 159, 0, 50)
  512. patz.Font = Enum.Font.ArialBold
  513. patz.Text = " Patz#5158"
  514. patz.TextColor3 = Color3.new(1, 1, 1)
  515. patz.TextSize = 19
  516. patz.TextXAlignment = Enum.TextXAlignment.Left
  517.  
  518. pat.Name = "pat"
  519. pat.Parent = patz
  520. pat.BackgroundColor3 = Color3.new(1, 1, 1)
  521. pat.BackgroundTransparency = 1
  522. pat.Position = UDim2.new(0, 45, 0, 25)
  523. pat.Size = UDim2.new(0, 347, 0, 41)
  524. pat.Font = Enum.Font.ArialBold
  525. pat.Text = "UI Designer"
  526. pat.TextColor3 = Color3.new(1, 1, 1)
  527. pat.TextSize = 15
  528. pat.TextXAlignment = Enum.TextXAlignment.Left
  529.  
  530. magik.Name = "magik"
  531. magik.Parent = Credits
  532. magik.BackgroundColor3 = Color3.new(1, 1, 1)
  533. magik.BackgroundTransparency = 1
  534. magik.Position = UDim2.new(0, 90, 0, 134)
  535. magik.Size = UDim2.new(0, 211, 0, 50)
  536. magik.Font = Enum.Font.ArialBold
  537. magik.Text = " magik man#9100"
  538. magik.TextColor3 = Color3.new(1, 1, 1)
  539. magik.TextSize = 19
  540. magik.TextXAlignment = Enum.TextXAlignment.Left
  541.  
  542. magic.Name = "magic"
  543. magic.Parent = magik
  544. magic.BackgroundColor3 = Color3.new(1, 1, 1)
  545. magic.BackgroundTransparency = 1
  546. magic.Position = UDim2.new(0, 45, 0, 21)
  547. magic.Size = UDim2.new(0, 347, 0, 41)
  548. magic.Font = Enum.Font.ArialBold
  549. magic.Text = "Scripting The Streets"
  550. magic.TextColor3 = Color3.new(1, 1, 1)
  551. magic.TextSize = 15
  552. magic.TextXAlignment = Enum.TextXAlignment.Left
  553.  
  554. jason.Name = "jason"
  555. jason.Parent = Credits
  556. jason.BackgroundColor3 = Color3.new(1, 1, 1)
  557. jason.BackgroundTransparency = 1
  558. jason.Position = UDim2.new(0, 118, 0, 0)
  559. jason.Size = UDim2.new(0, 274, 0, 50)
  560. jason.Font = Enum.Font.ArialBold
  561. jason.Text = " jason#4582"
  562. jason.TextColor3 = Color3.new(1, 1, 1)
  563. jason.TextSize = 19
  564. jason.TextXAlignment = Enum.TextXAlignment.Left
  565.  
  566. jas.Name = "jas"
  567. jas.Parent = jason
  568. jas.BackgroundColor3 = Color3.new(1, 1, 1)
  569. jas.BackgroundTransparency = 1
  570. jas.Position = UDim2.new(0, 45, 0, 21)
  571. jas.Size = UDim2.new(0, 347, 0, 29)
  572. jas.Font = Enum.Font.ArialBold
  573. jas.Text = "Scripting GUI"
  574. jas.TextColor3 = Color3.new(1, 1, 1)
  575. jas.TextSize = 15
  576. jas.TextXAlignment = Enum.TextXAlignment.Left
  577.  
  578. ImageLabel.Parent = Credits
  579. ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  580. ImageLabel.BackgroundTransparency = 1
  581. ImageLabel.Position = UDim2.new(0, 83, 0, 199)
  582. ImageLabel.Size = UDim2.new(0, 226, 0, 118)
  583. ImageLabel.Image = "rbxassetid://1642974113"
  584.  
  585. WarningsTheStreets.Name = "WarningsTheStreets"
  586. WarningsTheStreets.Parent = Main
  587. WarningsTheStreets.BackgroundColor3 = Color3.new(1, 1, 1)
  588. WarningsTheStreets.BackgroundTransparency = 1
  589. WarningsTheStreets.BorderSizePixel = 0
  590. WarningsTheStreets.Position = UDim2.new(0, 43, 0, 97)
  591. WarningsTheStreets.Size = UDim2.new(0, 305, 0, 166)
  592. WarningsTheStreets.Visible = false
  593.  
  594. Noclip.Name = "Noclip"
  595. Noclip.Parent = WarningsTheStreets
  596. Noclip.BackgroundColor3 = Color3.new(1, 1, 1)
  597. Noclip.BackgroundTransparency = 1
  598. Noclip.BorderSizePixel = 0
  599. Noclip.Size = UDim2.new(0, 305, 0, 166)
  600. Noclip.Visible = false
  601.  
  602. Background.Name = "Background"
  603. Background.Parent = Noclip
  604. Background.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  605. Background.BorderSizePixel = 0
  606. Background.Position = UDim2.new(0, 17, 0, 31)
  607. Background.Size = UDim2.new(0, 271, 0, 129)
  608.  
  609. Yes.Name = "Yes"
  610. Yes.Parent = Background
  611. Yes.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  612. Yes.BorderSizePixel = 0
  613. Yes.Position = UDim2.new(0, 10, 0, 86)
  614. Yes.Size = UDim2.new(0, 117, 0, 33)
  615. Yes.Font = Enum.Font.ArialBold
  616. Yes.Text = "YES"
  617. Yes.TextColor3 = Color3.new(1, 1, 1)
  618. Yes.TextSize = 19
  619.  
  620. No.Name = "No"
  621. No.Parent = Background
  622. No.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  623. No.BorderSizePixel = 0
  624. No.Position = UDim2.new(0, 144, 0, 86)
  625. No.Size = UDim2.new(0, 117, 0, 33)
  626. No.Font = Enum.Font.ArialBold
  627. No.Text = "NO"
  628. No.TextColor3 = Color3.new(1, 1, 1)
  629. No.TextSize = 19
  630.  
  631. SniperWarning.Name = "SniperWarning"
  632. SniperWarning.Parent = Background
  633. SniperWarning.BackgroundColor3 = Color3.new(1, 1, 1)
  634. SniperWarning.BackgroundTransparency = 1
  635. SniperWarning.BorderSizePixel = 0
  636. SniperWarning.Position = UDim2.new(0, 21, 0, 0)
  637. SniperWarning.Size = UDim2.new(0, 232, 0, 95)
  638. SniperWarning.Font = Enum.Font.ArialBold
  639. SniperWarning.Text = "Are you sure you want to Noclip\n\nAnti-Cheat must be disabled!"
  640. SniperWarning.TextColor3 = Color3.new(1, 1, 1)
  641. SniperWarning.TextSize = 14
  642. SniperWarning.TextStrokeColor3 = Color3.new(1, 1, 1)
  643. SniperWarning.TextWrapped = true
  644.  
  645. Bar_2.Name = "Bar"
  646. Bar_2.Parent = Noclip
  647. Bar_2.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  648. Bar_2.BorderSizePixel = 0
  649. Bar_2.Position = UDim2.new(0, 17, 0, 1)
  650. Bar_2.Size = UDim2.new(0, 271, 0, 30)
  651.  
  652. Warning.Name = "Warning"
  653. Warning.Parent = Bar_2
  654. Warning.BackgroundColor3 = Color3.new(1, 1, 1)
  655. Warning.BackgroundTransparency = 1
  656. Warning.BorderSizePixel = 0
  657. Warning.Position = UDim2.new(0, 36, 0, -13)
  658. Warning.Size = UDim2.new(0, 200, 0, 51)
  659. Warning.Font = Enum.Font.ArialBold
  660. Warning.Text = "WARNING"
  661. Warning.TextColor3 = Color3.new(1, 1, 1)
  662. Warning.TextSize = 19
  663.  
  664. WalkSpeed.Name = "WalkSpeed"
  665. WalkSpeed.Parent = WarningsTheStreets
  666. WalkSpeed.BackgroundColor3 = Color3.new(1, 1, 1)
  667. WalkSpeed.BackgroundTransparency = 1
  668. WalkSpeed.BorderSizePixel = 0
  669. WalkSpeed.Size = UDim2.new(0, 305, 0, 166)
  670. WalkSpeed.Visible = false
  671.  
  672. Background_2.Name = "Background"
  673. Background_2.Parent = WalkSpeed
  674. Background_2.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  675. Background_2.BorderSizePixel = 0
  676. Background_2.Position = UDim2.new(0, 17, 0, 31)
  677. Background_2.Size = UDim2.new(0, 271, 0, 129)
  678.  
  679. Yes_2.Name = "Yes"
  680. Yes_2.Parent = Background_2
  681. Yes_2.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  682. Yes_2.BorderSizePixel = 0
  683. Yes_2.Position = UDim2.new(0, 10, 0, 86)
  684. Yes_2.Size = UDim2.new(0, 117, 0, 33)
  685. Yes_2.Font = Enum.Font.ArialBold
  686. Yes_2.Text = "YES"
  687. Yes_2.TextColor3 = Color3.new(1, 1, 1)
  688. Yes_2.TextSize = 19
  689.  
  690. No_2.Name = "No"
  691. No_2.Parent = Background_2
  692. No_2.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  693. No_2.BorderSizePixel = 0
  694. No_2.Position = UDim2.new(0, 144, 0, 86)
  695. No_2.Size = UDim2.new(0, 117, 0, 33)
  696. No_2.Font = Enum.Font.ArialBold
  697. No_2.Text = "NO"
  698. No_2.TextColor3 = Color3.new(1, 1, 1)
  699. No_2.TextSize = 19
  700.  
  701. SniperWarning_2.Name = "SniperWarning"
  702. SniperWarning_2.Parent = Background_2
  703. SniperWarning_2.BackgroundColor3 = Color3.new(1, 1, 1)
  704. SniperWarning_2.BackgroundTransparency = 1
  705. SniperWarning_2.BorderSizePixel = 0
  706. SniperWarning_2.Position = UDim2.new(0, 21, 0, 0)
  707. SniperWarning_2.Size = UDim2.new(0, 232, 0, 95)
  708. SniperWarning_2.Font = Enum.Font.ArialBold
  709. SniperWarning_2.Text = "Are you sure you want to WalkSpeed\n\nAnti-Cheat must be disabled!"
  710. SniperWarning_2.TextColor3 = Color3.new(1, 1, 1)
  711. SniperWarning_2.TextSize = 14
  712. SniperWarning_2.TextStrokeColor3 = Color3.new(1, 1, 1)
  713. SniperWarning_2.TextWrapped = true
  714.  
  715. Bar_3.Name = "Bar"
  716. Bar_3.Parent = WalkSpeed
  717. Bar_3.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  718. Bar_3.BorderSizePixel = 0
  719. Bar_3.Position = UDim2.new(0, 17, 0, 1)
  720. Bar_3.Size = UDim2.new(0, 271, 0, 30)
  721.  
  722. Warning_2.Name = "Warning"
  723. Warning_2.Parent = Bar_3
  724. Warning_2.BackgroundColor3 = Color3.new(1, 1, 1)
  725. Warning_2.BackgroundTransparency = 1
  726. Warning_2.BorderSizePixel = 0
  727. Warning_2.Position = UDim2.new(0, 36, 0, -13)
  728. Warning_2.Size = UDim2.new(0, 200, 0, 51)
  729. Warning_2.Font = Enum.Font.ArialBold
  730. Warning_2.Text = "WARNING"
  731. Warning_2.TextColor3 = Color3.new(1, 1, 1)
  732. Warning_2.TextSize = 19
  733.  
  734. Bypass.Name = "Bypass"
  735. Bypass.Parent = WarningsTheStreets
  736. Bypass.BackgroundColor3 = Color3.new(1, 1, 1)
  737. Bypass.BackgroundTransparency = 1
  738. Bypass.BorderSizePixel = 0
  739. Bypass.Size = UDim2.new(0, 305, 0, 166)
  740. Bypass.Visible = false
  741.  
  742. Background_3.Name = "Background"
  743. Background_3.Parent = Bypass
  744. Background_3.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  745. Background_3.BorderSizePixel = 0
  746. Background_3.Position = UDim2.new(0, 17, 0, 31)
  747. Background_3.Size = UDim2.new(0, 271, 0, 129)
  748.  
  749. Yes_3.Name = "Yes"
  750. Yes_3.Parent = Background_3
  751. Yes_3.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  752. Yes_3.BorderSizePixel = 0
  753. Yes_3.Position = UDim2.new(0, 10, 0, 86)
  754. Yes_3.Size = UDim2.new(0, 117, 0, 33)
  755. Yes_3.Font = Enum.Font.ArialBold
  756. Yes_3.Text = "YES"
  757. Yes_3.TextColor3 = Color3.new(1, 1, 1)
  758. Yes_3.TextSize = 19
  759.  
  760. No_3.Name = "No"
  761. No_3.Parent = Background_3
  762. No_3.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  763. No_3.BorderSizePixel = 0
  764. No_3.Position = UDim2.new(0, 144, 0, 86)
  765. No_3.Size = UDim2.new(0, 117, 0, 33)
  766. No_3.Font = Enum.Font.ArialBold
  767. No_3.Text = "NO"
  768. No_3.TextColor3 = Color3.new(1, 1, 1)
  769. No_3.TextSize = 19
  770.  
  771. SniperWarning_3.Name = "SniperWarning"
  772. SniperWarning_3.Parent = Background_3
  773. SniperWarning_3.BackgroundColor3 = Color3.new(1, 1, 1)
  774. SniperWarning_3.BackgroundTransparency = 1
  775. SniperWarning_3.BorderSizePixel = 0
  776. SniperWarning_3.Position = UDim2.new(0, 21, 0, 0)
  777. SniperWarning_3.Size = UDim2.new(0, 232, 0, 95)
  778. SniperWarning_3.Font = Enum.Font.ArialBold
  779. SniperWarning_3.Text = "Are you sure you want to Bypass Anti-Cheat\nMight not work with Bleu or low end executors"
  780. SniperWarning_3.TextColor3 = Color3.new(1, 1, 1)
  781. SniperWarning_3.TextSize = 14
  782. SniperWarning_3.TextStrokeColor3 = Color3.new(1, 1, 1)
  783. SniperWarning_3.TextWrapped = true
  784.  
  785. Bar_4.Name = "Bar"
  786. Bar_4.Parent = Bypass
  787. Bar_4.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  788. Bar_4.BorderSizePixel = 0
  789. Bar_4.Position = UDim2.new(0, 17, 0, 1)
  790. Bar_4.Size = UDim2.new(0, 271, 0, 30)
  791.  
  792. Warning_3.Name = "Warning"
  793. Warning_3.Parent = Bar_4
  794. Warning_3.BackgroundColor3 = Color3.new(1, 1, 1)
  795. Warning_3.BackgroundTransparency = 1
  796. Warning_3.BorderSizePixel = 0
  797. Warning_3.Position = UDim2.new(0, 36, 0, -13)
  798. Warning_3.Size = UDim2.new(0, 200, 0, 51)
  799. Warning_3.Font = Enum.Font.ArialBold
  800. Warning_3.Text = "WARNING"
  801. Warning_3.TextColor3 = Color3.new(1, 1, 1)
  802. Warning_3.TextSize = 19
  803.  
  804. WarningsAnarchy.Name = "WarningsAnarchy"
  805. WarningsAnarchy.Parent = Main
  806. WarningsAnarchy.BackgroundColor3 = Color3.new(1, 1, 1)
  807. WarningsAnarchy.BackgroundTransparency = 1
  808. WarningsAnarchy.BorderSizePixel = 0
  809. WarningsAnarchy.Position = UDim2.new(0, 43, 0, 97)
  810. WarningsAnarchy.Size = UDim2.new(0, 305, 0, 166)
  811. WarningsAnarchy.Visible = false
  812.  
  813. Sniper.Name = "Sniper"
  814. Sniper.Parent = WarningsAnarchy
  815. Sniper.BackgroundColor3 = Color3.new(1, 1, 1)
  816. Sniper.BackgroundTransparency = 1
  817. Sniper.BorderSizePixel = 0
  818. Sniper.Size = UDim2.new(0, 305, 0, 166)
  819. Sniper.Visible = false
  820.  
  821. Background_4.Name = "Background"
  822. Background_4.Parent = Sniper
  823. Background_4.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  824. Background_4.BorderSizePixel = 0
  825. Background_4.Position = UDim2.new(0, 17, 0, 31)
  826. Background_4.Size = UDim2.new(0, 271, 0, 129)
  827.  
  828. Yes_4.Name = "Yes"
  829. Yes_4.Parent = Background_4
  830. Yes_4.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  831. Yes_4.BorderSizePixel = 0
  832. Yes_4.Position = UDim2.new(0, 10, 0, 86)
  833. Yes_4.Size = UDim2.new(0, 117, 0, 33)
  834. Yes_4.Font = Enum.Font.ArialBold
  835. Yes_4.Text = "YES"
  836. Yes_4.TextColor3 = Color3.new(1, 1, 1)
  837. Yes_4.TextSize = 19
  838.  
  839. No_4.Name = "No"
  840. No_4.Parent = Background_4
  841. No_4.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  842. No_4.BorderSizePixel = 0
  843. No_4.Position = UDim2.new(0, 144, 0, 86)
  844. No_4.Size = UDim2.new(0, 117, 0, 33)
  845. No_4.Font = Enum.Font.ArialBold
  846. No_4.Text = "NO"
  847. No_4.TextColor3 = Color3.new(1, 1, 1)
  848. No_4.TextSize = 19
  849.  
  850. SniperWarning_4.Name = "SniperWarning"
  851. SniperWarning_4.Parent = Background_4
  852. SniperWarning_4.BackgroundColor3 = Color3.new(1, 1, 1)
  853. SniperWarning_4.BackgroundTransparency = 1
  854. SniperWarning_4.BorderSizePixel = 0
  855. SniperWarning_4.Position = UDim2.new(0, 21, 0, 0)
  856. SniperWarning_4.Size = UDim2.new(0, 232, 0, 95)
  857. SniperWarning_4.Font = Enum.Font.ArialBold
  858. SniperWarning_4.Text = "Are you sure you want to Sniper Long Rage\nAnti-Cheat must be disabled!"
  859. SniperWarning_4.TextColor3 = Color3.new(1, 1, 1)
  860. SniperWarning_4.TextSize = 14
  861. SniperWarning_4.TextStrokeColor3 = Color3.new(1, 1, 1)
  862. SniperWarning_4.TextWrapped = true
  863.  
  864. Bar_5.Name = "Bar"
  865. Bar_5.Parent = Sniper
  866. Bar_5.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  867. Bar_5.BorderSizePixel = 0
  868. Bar_5.Position = UDim2.new(0, 17, 0, 1)
  869. Bar_5.Size = UDim2.new(0, 271, 0, 30)
  870.  
  871. Warning_4.Name = "Warning"
  872. Warning_4.Parent = Bar_5
  873. Warning_4.BackgroundColor3 = Color3.new(1, 1, 1)
  874. Warning_4.BackgroundTransparency = 1
  875. Warning_4.BorderSizePixel = 0
  876. Warning_4.Position = UDim2.new(0, 36, 0, -13)
  877. Warning_4.Size = UDim2.new(0, 200, 0, 51)
  878. Warning_4.Font = Enum.Font.ArialBold
  879. Warning_4.Text = "WARNING"
  880. Warning_4.TextColor3 = Color3.new(1, 1, 1)
  881. Warning_4.TextSize = 19
  882.  
  883. M9.Name = "M9"
  884. M9.Parent = WarningsAnarchy
  885. M9.BackgroundColor3 = Color3.new(1, 1, 1)
  886. M9.BackgroundTransparency = 1
  887. M9.BorderSizePixel = 0
  888. M9.Size = UDim2.new(0, 305, 0, 166)
  889. M9.Visible = false
  890.  
  891. Background_5.Name = "Background"
  892. Background_5.Parent = M9
  893. Background_5.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  894. Background_5.BorderSizePixel = 0
  895. Background_5.Position = UDim2.new(0, 17, 0, 31)
  896. Background_5.Size = UDim2.new(0, 271, 0, 129)
  897.  
  898. Yes_5.Name = "Yes"
  899. Yes_5.Parent = Background_5
  900. Yes_5.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  901. Yes_5.BorderSizePixel = 0
  902. Yes_5.Position = UDim2.new(0, 10, 0, 86)
  903. Yes_5.Size = UDim2.new(0, 117, 0, 33)
  904. Yes_5.Font = Enum.Font.ArialBold
  905. Yes_5.Text = "YES"
  906. Yes_5.TextColor3 = Color3.new(1, 1, 1)
  907. Yes_5.TextSize = 19
  908.  
  909. No_5.Name = "No"
  910. No_5.Parent = Background_5
  911. No_5.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  912. No_5.BorderSizePixel = 0
  913. No_5.Position = UDim2.new(0, 144, 0, 86)
  914. No_5.Size = UDim2.new(0, 117, 0, 33)
  915. No_5.Font = Enum.Font.ArialBold
  916. No_5.Text = "NO"
  917. No_5.TextColor3 = Color3.new(1, 1, 1)
  918. No_5.TextSize = 19
  919.  
  920. SniperWarning_5.Name = "SniperWarning"
  921. SniperWarning_5.Parent = Background_5
  922. SniperWarning_5.BackgroundColor3 = Color3.new(1, 1, 1)
  923. SniperWarning_5.BackgroundTransparency = 1
  924. SniperWarning_5.BorderSizePixel = 0
  925. SniperWarning_5.Position = UDim2.new(0, 21, 0, 0)
  926. SniperWarning_5.Size = UDim2.new(0, 232, 0, 95)
  927. SniperWarning_5.Font = Enum.Font.ArialBold
  928. SniperWarning_5.Text = "Are you sure you want to M9 Long Range\n\nAnti-Cheat must be disabled!"
  929. SniperWarning_5.TextColor3 = Color3.new(1, 1, 1)
  930. SniperWarning_5.TextSize = 14
  931. SniperWarning_5.TextStrokeColor3 = Color3.new(1, 1, 1)
  932. SniperWarning_5.TextWrapped = true
  933.  
  934. Bar_6.Name = "Bar"
  935. Bar_6.Parent = M9
  936. Bar_6.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  937. Bar_6.BorderSizePixel = 0
  938. Bar_6.Position = UDim2.new(0, 17, 0, 1)
  939. Bar_6.Size = UDim2.new(0, 271, 0, 30)
  940.  
  941. Warning_5.Name = "Warning"
  942. Warning_5.Parent = Bar_6
  943. Warning_5.BackgroundColor3 = Color3.new(1, 1, 1)
  944. Warning_5.BackgroundTransparency = 1
  945. Warning_5.BorderSizePixel = 0
  946. Warning_5.Position = UDim2.new(0, 36, 0, -13)
  947. Warning_5.Size = UDim2.new(0, 200, 0, 51)
  948. Warning_5.Font = Enum.Font.ArialBold
  949. Warning_5.Text = "WARNING"
  950. Warning_5.TextColor3 = Color3.new(1, 1, 1)
  951. Warning_5.TextSize = 19
  952.  
  953. Ammo.Name = "Ammo"
  954. Ammo.Parent = WarningsAnarchy
  955. Ammo.BackgroundColor3 = Color3.new(1, 1, 1)
  956. Ammo.BackgroundTransparency = 1
  957. Ammo.BorderSizePixel = 0
  958. Ammo.Size = UDim2.new(0, 305, 0, 166)
  959. Ammo.Visible = false
  960.  
  961. Background_6.Name = "Background"
  962. Background_6.Parent = Ammo
  963. Background_6.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  964. Background_6.BorderSizePixel = 0
  965. Background_6.Position = UDim2.new(0, 17, 0, 31)
  966. Background_6.Size = UDim2.new(0, 271, 0, 129)
  967.  
  968. Yes_6.Name = "Yes"
  969. Yes_6.Parent = Background_6
  970. Yes_6.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  971. Yes_6.BorderSizePixel = 0
  972. Yes_6.Position = UDim2.new(0, 10, 0, 86)
  973. Yes_6.Size = UDim2.new(0, 117, 0, 33)
  974. Yes_6.Font = Enum.Font.ArialBold
  975. Yes_6.Text = "YES"
  976. Yes_6.TextColor3 = Color3.new(1, 1, 1)
  977. Yes_6.TextSize = 19
  978.  
  979. No_6.Name = "No"
  980. No_6.Parent = Background_6
  981. No_6.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  982. No_6.BorderSizePixel = 0
  983. No_6.Position = UDim2.new(0, 144, 0, 86)
  984. No_6.Size = UDim2.new(0, 117, 0, 33)
  985. No_6.Font = Enum.Font.ArialBold
  986. No_6.Text = "NO"
  987. No_6.TextColor3 = Color3.new(1, 1, 1)
  988. No_6.TextSize = 19
  989.  
  990. SniperWarning_6.Name = "SniperWarning"
  991. SniperWarning_6.Parent = Background_6
  992. SniperWarning_6.BackgroundColor3 = Color3.new(1, 1, 1)
  993. SniperWarning_6.BackgroundTransparency = 1
  994. SniperWarning_6.BorderSizePixel = 0
  995. SniperWarning_6.Position = UDim2.new(0, 21, 0, 0)
  996. SniperWarning_6.Size = UDim2.new(0, 232, 0, 95)
  997. SniperWarning_6.Font = Enum.Font.ArialBold
  998. SniperWarning_6.Text = "Are you sure you want to Ammo\nAnti-Cheat must be disabled!"
  999. SniperWarning_6.TextColor3 = Color3.new(1, 1, 1)
  1000. SniperWarning_6.TextSize = 14
  1001. SniperWarning_6.TextStrokeColor3 = Color3.new(1, 1, 1)
  1002. SniperWarning_6.TextWrapped = true
  1003.  
  1004. Bar_7.Name = "Bar"
  1005. Bar_7.Parent = Ammo
  1006. Bar_7.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1007. Bar_7.BorderSizePixel = 0
  1008. Bar_7.Position = UDim2.new(0, 17, 0, 1)
  1009. Bar_7.Size = UDim2.new(0, 271, 0, 30)
  1010.  
  1011. Warning_6.Name = "Warning"
  1012. Warning_6.Parent = Bar_7
  1013. Warning_6.BackgroundColor3 = Color3.new(1, 1, 1)
  1014. Warning_6.BackgroundTransparency = 1
  1015. Warning_6.BorderSizePixel = 0
  1016. Warning_6.Position = UDim2.new(0, 36, 0, -13)
  1017. Warning_6.Size = UDim2.new(0, 200, 0, 51)
  1018. Warning_6.Font = Enum.Font.ArialBold
  1019. Warning_6.Text = "WARNING"
  1020. Warning_6.TextColor3 = Color3.new(1, 1, 1)
  1021. Warning_6.TextSize = 19
  1022.  
  1023. AntiCheat.Name = "AntiCheat"
  1024. AntiCheat.Parent = WarningsAnarchy
  1025. AntiCheat.BackgroundColor3 = Color3.new(1, 1, 1)
  1026. AntiCheat.BackgroundTransparency = 1
  1027. AntiCheat.BorderSizePixel = 0
  1028. AntiCheat.Size = UDim2.new(0, 305, 0, 166)
  1029. AntiCheat.Visible = false
  1030.  
  1031. Background_7.Name = "Background"
  1032. Background_7.Parent = AntiCheat
  1033. Background_7.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1034. Background_7.BorderSizePixel = 0
  1035. Background_7.Position = UDim2.new(0, 17, 0, 31)
  1036. Background_7.Size = UDim2.new(0, 271, 0, 129)
  1037.  
  1038. Yes_7.Name = "Yes"
  1039. Yes_7.Parent = Background_7
  1040. Yes_7.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1041. Yes_7.BorderSizePixel = 0
  1042. Yes_7.Position = UDim2.new(0, 10, 0, 86)
  1043. Yes_7.Size = UDim2.new(0, 117, 0, 33)
  1044. Yes_7.Font = Enum.Font.ArialBold
  1045. Yes_7.Text = "YES"
  1046. Yes_7.TextColor3 = Color3.new(1, 1, 1)
  1047. Yes_7.TextSize = 19
  1048.  
  1049. No_7.Name = "No"
  1050. No_7.Parent = Background_7
  1051. No_7.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1052. No_7.BorderSizePixel = 0
  1053. No_7.Position = UDim2.new(0, 144, 0, 86)
  1054. No_7.Size = UDim2.new(0, 117, 0, 33)
  1055. No_7.Font = Enum.Font.ArialBold
  1056. No_7.Text = "NO"
  1057. No_7.TextColor3 = Color3.new(1, 1, 1)
  1058. No_7.TextSize = 19
  1059.  
  1060. SniperWarning_7.Name = "SniperWarning"
  1061. SniperWarning_7.Parent = Background_7
  1062. SniperWarning_7.BackgroundColor3 = Color3.new(1, 1, 1)
  1063. SniperWarning_7.BackgroundTransparency = 1
  1064. SniperWarning_7.BorderSizePixel = 0
  1065. SniperWarning_7.Position = UDim2.new(0, 21, 0, 0)
  1066. SniperWarning_7.Size = UDim2.new(0, 232, 0, 95)
  1067. SniperWarning_7.Font = Enum.Font.ArialBold
  1068. SniperWarning_7.Text = "Are you sure you want to Delete Anti-Cheat\nSide Effects: Break of Spectate Gui,Break Of Trial Handler (We got our own),Break of Practice Mode\n"
  1069. SniperWarning_7.TextColor3 = Color3.new(1, 1, 1)
  1070. SniperWarning_7.TextSize = 13
  1071. SniperWarning_7.TextStrokeColor3 = Color3.new(1, 1, 1)
  1072. SniperWarning_7.TextWrapped = true
  1073.  
  1074. Bar_8.Name = "Bar"
  1075. Bar_8.Parent = AntiCheat
  1076. Bar_8.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1077. Bar_8.BorderSizePixel = 0
  1078. Bar_8.Position = UDim2.new(0, 17, 0, 1)
  1079. Bar_8.Size = UDim2.new(0, 271, 0, 30)
  1080.  
  1081. Warning_7.Name = "Warning"
  1082. Warning_7.Parent = Bar_8
  1083. Warning_7.BackgroundColor3 = Color3.new(1, 1, 1)
  1084. Warning_7.BackgroundTransparency = 1
  1085. Warning_7.BorderSizePixel = 0
  1086. Warning_7.Position = UDim2.new(0, 36, 0, -13)
  1087. Warning_7.Size = UDim2.new(0, 200, 0, 51)
  1088. Warning_7.Font = Enum.Font.ArialBold
  1089. Warning_7.Text = "WARNING"
  1090. Warning_7.TextColor3 = Color3.new(1, 1, 1)
  1091. Warning_7.TextSize = 19
  1092.  
  1093. Break.Name = "Break"
  1094. Break.Parent = WarningsAnarchy
  1095. Break.BackgroundColor3 = Color3.new(1, 1, 1)
  1096. Break.BackgroundTransparency = 1
  1097. Break.BorderSizePixel = 0
  1098. Break.Size = UDim2.new(0, 305, 0, 166)
  1099. Break.Visible = false
  1100.  
  1101. Background_8.Name = "Background"
  1102. Background_8.Parent = Break
  1103. Background_8.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1104. Background_8.BorderSizePixel = 0
  1105. Background_8.Position = UDim2.new(0, 17, 0, 31)
  1106. Background_8.Size = UDim2.new(0, 271, 0, 129)
  1107.  
  1108. Yes_8.Name = "Yes"
  1109. Yes_8.Parent = Background_8
  1110. Yes_8.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1111. Yes_8.BorderSizePixel = 0
  1112. Yes_8.Position = UDim2.new(0, 10, 0, 86)
  1113. Yes_8.Size = UDim2.new(0, 117, 0, 33)
  1114. Yes_8.Font = Enum.Font.ArialBold
  1115. Yes_8.Text = "YES"
  1116. Yes_8.TextColor3 = Color3.new(1, 1, 1)
  1117. Yes_8.TextSize = 19
  1118.  
  1119. No_8.Name = "No"
  1120. No_8.Parent = Background_8
  1121. No_8.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1122. No_8.BorderSizePixel = 0
  1123. No_8.Position = UDim2.new(0, 144, 0, 86)
  1124. No_8.Size = UDim2.new(0, 117, 0, 33)
  1125. No_8.Font = Enum.Font.ArialBold
  1126. No_8.Text = "NO"
  1127. No_8.TextColor3 = Color3.new(1, 1, 1)
  1128. No_8.TextSize = 19
  1129.  
  1130. SniperWarning_8.Name = "SniperWarning"
  1131. SniperWarning_8.Parent = Background_8
  1132. SniperWarning_8.BackgroundColor3 = Color3.new(1, 1, 1)
  1133. SniperWarning_8.BackgroundTransparency = 1
  1134. SniperWarning_8.BorderSizePixel = 0
  1135. SniperWarning_8.Position = UDim2.new(0, 21, 0, 0)
  1136. SniperWarning_8.Size = UDim2.new(0, 232, 0, 95)
  1137. SniperWarning_8.Font = Enum.Font.ArialBold
  1138. SniperWarning_8.Text = "Are you sure you want to use Aimassist\nWorks for exploits with getrawmetatable"
  1139. SniperWarning_8.TextColor3 = Color3.new(1, 1, 1)
  1140. SniperWarning_8.TextSize = 14
  1141. SniperWarning_8.TextStrokeColor3 = Color3.new(1, 1, 1)
  1142. SniperWarning_8.TextWrapped = true
  1143.  
  1144. Bar_9.Name = "Bar"
  1145. Bar_9.Parent = Break
  1146. Bar_9.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1147. Bar_9.BorderSizePixel = 0
  1148. Bar_9.Position = UDim2.new(0, 17, 0, 1)
  1149. Bar_9.Size = UDim2.new(0, 271, 0, 30)
  1150.  
  1151. Warning_8.Name = "Warning"
  1152. Warning_8.Parent = Bar_9
  1153. Warning_8.BackgroundColor3 = Color3.new(1, 1, 1)
  1154. Warning_8.BackgroundTransparency = 1
  1155. Warning_8.BorderSizePixel = 0
  1156. Warning_8.Position = UDim2.new(0, 36, 0, -13)
  1157. Warning_8.Size = UDim2.new(0, 200, 0, 51)
  1158. Warning_8.Font = Enum.Font.ArialBold
  1159. Warning_8.Text = "WARNING"
  1160. Warning_8.TextColor3 = Color3.new(1, 1, 1)
  1161. Warning_8.TextSize = 19
  1162.  
  1163. ClickTP.Name = "Click TP"
  1164. ClickTP.Parent = WarningsAnarchy
  1165. ClickTP.BackgroundColor3 = Color3.new(1, 1, 1)
  1166. ClickTP.BackgroundTransparency = 1
  1167. ClickTP.BorderSizePixel = 0
  1168. ClickTP.Size = UDim2.new(0, 305, 0, 166)
  1169. ClickTP.Visible = false
  1170.  
  1171. Background_9.Name = "Background"
  1172. Background_9.Parent = ClickTP
  1173. Background_9.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1174. Background_9.BorderSizePixel = 0
  1175. Background_9.Position = UDim2.new(0, 17, 0, 31)
  1176. Background_9.Size = UDim2.new(0, 271, 0, 129)
  1177.  
  1178. Yes_9.Name = "Yes"
  1179. Yes_9.Parent = Background_9
  1180. Yes_9.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1181. Yes_9.BorderSizePixel = 0
  1182. Yes_9.Position = UDim2.new(0, 10, 0, 86)
  1183. Yes_9.Size = UDim2.new(0, 117, 0, 33)
  1184. Yes_9.Font = Enum.Font.ArialBold
  1185. Yes_9.Text = "YES"
  1186. Yes_9.TextColor3 = Color3.new(1, 1, 1)
  1187. Yes_9.TextSize = 19
  1188.  
  1189. No_9.Name = "No"
  1190. No_9.Parent = Background_9
  1191. No_9.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1192. No_9.BorderSizePixel = 0
  1193. No_9.Position = UDim2.new(0, 144, 0, 86)
  1194. No_9.Size = UDim2.new(0, 117, 0, 33)
  1195. No_9.Font = Enum.Font.ArialBold
  1196. No_9.Text = "NO"
  1197. No_9.TextColor3 = Color3.new(1, 1, 1)
  1198. No_9.TextSize = 19
  1199.  
  1200. SniperWarning_9.Name = "SniperWarning"
  1201. SniperWarning_9.Parent = Background_9
  1202. SniperWarning_9.BackgroundColor3 = Color3.new(1, 1, 1)
  1203. SniperWarning_9.BackgroundTransparency = 1
  1204. SniperWarning_9.BorderSizePixel = 0
  1205. SniperWarning_9.Position = UDim2.new(0, 21, 0, 0)
  1206. SniperWarning_9.Size = UDim2.new(0, 232, 0, 95)
  1207. SniperWarning_9.Font = Enum.Font.ArialBold
  1208. SniperWarning_9.Text = "Are you sure you want to Click TP\nAnti-Cheat must be disabled"
  1209. SniperWarning_9.TextColor3 = Color3.new(1, 1, 1)
  1210. SniperWarning_9.TextSize = 14
  1211. SniperWarning_9.TextStrokeColor3 = Color3.new(1, 1, 1)
  1212. SniperWarning_9.TextWrapped = true
  1213.  
  1214. Bar_10.Name = "Bar"
  1215. Bar_10.Parent = ClickTP
  1216. Bar_10.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1217. Bar_10.BorderSizePixel = 0
  1218. Bar_10.Position = UDim2.new(0, 17, 0, 1)
  1219. Bar_10.Size = UDim2.new(0, 271, 0, 30)
  1220.  
  1221. Warning_9.Name = "Warning"
  1222. Warning_9.Parent = Bar_10
  1223. Warning_9.BackgroundColor3 = Color3.new(1, 1, 1)
  1224. Warning_9.BackgroundTransparency = 1
  1225. Warning_9.BorderSizePixel = 0
  1226. Warning_9.Position = UDim2.new(0, 36, 0, -13)
  1227. Warning_9.Size = UDim2.new(0, 200, 0, 51)
  1228. Warning_9.Font = Enum.Font.ArialBold
  1229. Warning_9.Text = "WARNING"
  1230. Warning_9.TextColor3 = Color3.new(1, 1, 1)
  1231. Warning_9.TextSize = 19
  1232.  
  1233. Fly.Name = "Fly"
  1234. Fly.Parent = WarningsAnarchy
  1235. Fly.BackgroundColor3 = Color3.new(1, 1, 1)
  1236. Fly.BackgroundTransparency = 1
  1237. Fly.BorderSizePixel = 0
  1238. Fly.Size = UDim2.new(0, 305, 0, 166)
  1239. Fly.Visible = false
  1240.  
  1241. Background_10.Name = "Background"
  1242. Background_10.Parent = Fly
  1243. Background_10.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1244. Background_10.BorderSizePixel = 0
  1245. Background_10.Position = UDim2.new(0, 17, 0, 31)
  1246. Background_10.Size = UDim2.new(0, 271, 0, 129)
  1247.  
  1248. Yes_10.Name = "Yes"
  1249. Yes_10.Parent = Background_10
  1250. Yes_10.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1251. Yes_10.BorderSizePixel = 0
  1252. Yes_10.Position = UDim2.new(0, 10, 0, 86)
  1253. Yes_10.Size = UDim2.new(0, 117, 0, 33)
  1254. Yes_10.Font = Enum.Font.ArialBold
  1255. Yes_10.Text = "YES"
  1256. Yes_10.TextColor3 = Color3.new(1, 1, 1)
  1257. Yes_10.TextSize = 19
  1258.  
  1259. No_10.Name = "No"
  1260. No_10.Parent = Background_10
  1261. No_10.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1262. No_10.BorderSizePixel = 0
  1263. No_10.Position = UDim2.new(0, 144, 0, 86)
  1264. No_10.Size = UDim2.new(0, 117, 0, 33)
  1265. No_10.Font = Enum.Font.ArialBold
  1266. No_10.Text = "NO"
  1267. No_10.TextColor3 = Color3.new(1, 1, 1)
  1268. No_10.TextSize = 19
  1269.  
  1270. SniperWarning_10.Name = "SniperWarning"
  1271. SniperWarning_10.Parent = Background_10
  1272. SniperWarning_10.BackgroundColor3 = Color3.new(1, 1, 1)
  1273. SniperWarning_10.BackgroundTransparency = 1
  1274. SniperWarning_10.BorderSizePixel = 0
  1275. SniperWarning_10.Position = UDim2.new(0, 21, 0, 0)
  1276. SniperWarning_10.Size = UDim2.new(0, 232, 0, 95)
  1277. SniperWarning_10.Font = Enum.Font.ArialBold
  1278. SniperWarning_10.Text = "Are you sure you want to Fly\nAnti-Cheat must be disabled"
  1279. SniperWarning_10.TextColor3 = Color3.new(1, 1, 1)
  1280. SniperWarning_10.TextSize = 14
  1281. SniperWarning_10.TextStrokeColor3 = Color3.new(1, 1, 1)
  1282. SniperWarning_10.TextWrapped = true
  1283.  
  1284. Bar_11.Name = "Bar"
  1285. Bar_11.Parent = Fly
  1286. Bar_11.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1287. Bar_11.BorderSizePixel = 0
  1288. Bar_11.Position = UDim2.new(0, 17, 0, 1)
  1289. Bar_11.Size = UDim2.new(0, 271, 0, 30)
  1290.  
  1291. Warning_10.Name = "Warning"
  1292. Warning_10.Parent = Bar_11
  1293. Warning_10.BackgroundColor3 = Color3.new(1, 1, 1)
  1294. Warning_10.BackgroundTransparency = 1
  1295. Warning_10.BorderSizePixel = 0
  1296. Warning_10.Position = UDim2.new(0, 36, 0, -13)
  1297. Warning_10.Size = UDim2.new(0, 200, 0, 51)
  1298. Warning_10.Font = Enum.Font.ArialBold
  1299. Warning_10.Text = "WARNING"
  1300. Warning_10.TextColor3 = Color3.new(1, 1, 1)
  1301. Warning_10.TextSize = 19
  1302.  
  1303. Jump.Name = "Jump"
  1304. Jump.Parent = WarningsAnarchy
  1305. Jump.BackgroundColor3 = Color3.new(1, 1, 1)
  1306. Jump.BackgroundTransparency = 1
  1307. Jump.BorderSizePixel = 0
  1308. Jump.Size = UDim2.new(0, 305, 0, 166)
  1309. Jump.Visible = false
  1310.  
  1311. Background_11.Name = "Background"
  1312. Background_11.Parent = Jump
  1313. Background_11.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1314. Background_11.BorderSizePixel = 0
  1315. Background_11.Position = UDim2.new(0, 17, 0, 31)
  1316. Background_11.Size = UDim2.new(0, 271, 0, 129)
  1317.  
  1318. Yes_11.Name = "Yes"
  1319. Yes_11.Parent = Background_11
  1320. Yes_11.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1321. Yes_11.BorderSizePixel = 0
  1322. Yes_11.Position = UDim2.new(0, 10, 0, 86)
  1323. Yes_11.Size = UDim2.new(0, 117, 0, 33)
  1324. Yes_11.Font = Enum.Font.ArialBold
  1325. Yes_11.Text = "YES"
  1326. Yes_11.TextColor3 = Color3.new(1, 1, 1)
  1327. Yes_11.TextSize = 19
  1328.  
  1329. No_11.Name = "No"
  1330. No_11.Parent = Background_11
  1331. No_11.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1332. No_11.BorderSizePixel = 0
  1333. No_11.Position = UDim2.new(0, 144, 0, 86)
  1334. No_11.Size = UDim2.new(0, 117, 0, 33)
  1335. No_11.Font = Enum.Font.ArialBold
  1336. No_11.Text = "NO"
  1337. No_11.TextColor3 = Color3.new(1, 1, 1)
  1338. No_11.TextSize = 19
  1339.  
  1340. SniperWarning_11.Name = "SniperWarning"
  1341. SniperWarning_11.Parent = Background_11
  1342. SniperWarning_11.BackgroundColor3 = Color3.new(1, 1, 1)
  1343. SniperWarning_11.BackgroundTransparency = 1
  1344. SniperWarning_11.BorderSizePixel = 0
  1345. SniperWarning_11.Position = UDim2.new(0, 21, 0, 0)
  1346. SniperWarning_11.Size = UDim2.new(0, 232, 0, 95)
  1347. SniperWarning_11.Font = Enum.Font.ArialBold
  1348. SniperWarning_11.Text = "Are you sure you want to Jump Power\nAnti-Cheat must be disabled"
  1349. SniperWarning_11.TextColor3 = Color3.new(1, 1, 1)
  1350. SniperWarning_11.TextSize = 14
  1351. SniperWarning_11.TextStrokeColor3 = Color3.new(1, 1, 1)
  1352. SniperWarning_11.TextWrapped = true
  1353.  
  1354. Bar_12.Name = "Bar"
  1355. Bar_12.Parent = Jump
  1356. Bar_12.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1357. Bar_12.BorderSizePixel = 0
  1358. Bar_12.Position = UDim2.new(0, 17, 0, 1)
  1359. Bar_12.Size = UDim2.new(0, 271, 0, 30)
  1360.  
  1361. Warning_11.Name = "Warning"
  1362. Warning_11.Parent = Bar_12
  1363. Warning_11.BackgroundColor3 = Color3.new(1, 1, 1)
  1364. Warning_11.BackgroundTransparency = 1
  1365. Warning_11.BorderSizePixel = 0
  1366. Warning_11.Position = UDim2.new(0, 36, 0, -13)
  1367. Warning_11.Size = UDim2.new(0, 200, 0, 51)
  1368. Warning_11.Font = Enum.Font.ArialBold
  1369. Warning_11.Text = "WARNING"
  1370. Warning_11.TextColor3 = Color3.new(1, 1, 1)
  1371. Warning_11.TextSize = 19
  1372.  
  1373. Noclip_2.Name = "Noclip"
  1374. Noclip_2.Parent = WarningsAnarchy
  1375. Noclip_2.BackgroundColor3 = Color3.new(1, 1, 1)
  1376. Noclip_2.BackgroundTransparency = 1
  1377. Noclip_2.BorderSizePixel = 0
  1378. Noclip_2.Size = UDim2.new(0, 305, 0, 166)
  1379. Noclip_2.Visible = false
  1380.  
  1381. Background_12.Name = "Background"
  1382. Background_12.Parent = Noclip_2
  1383. Background_12.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1384. Background_12.BorderSizePixel = 0
  1385. Background_12.Position = UDim2.new(0, 17, 0, 31)
  1386. Background_12.Size = UDim2.new(0, 271, 0, 129)
  1387.  
  1388. Yes_12.Name = "Yes"
  1389. Yes_12.Parent = Background_12
  1390. Yes_12.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1391. Yes_12.BorderSizePixel = 0
  1392. Yes_12.Position = UDim2.new(0, 10, 0, 86)
  1393. Yes_12.Size = UDim2.new(0, 117, 0, 33)
  1394. Yes_12.Font = Enum.Font.ArialBold
  1395. Yes_12.Text = "YES"
  1396. Yes_12.TextColor3 = Color3.new(1, 1, 1)
  1397. Yes_12.TextSize = 19
  1398.  
  1399. No_12.Name = "No"
  1400. No_12.Parent = Background_12
  1401. No_12.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1402. No_12.BorderSizePixel = 0
  1403. No_12.Position = UDim2.new(0, 144, 0, 86)
  1404. No_12.Size = UDim2.new(0, 117, 0, 33)
  1405. No_12.Font = Enum.Font.ArialBold
  1406. No_12.Text = "NO"
  1407. No_12.TextColor3 = Color3.new(1, 1, 1)
  1408. No_12.TextSize = 19
  1409.  
  1410. SniperWarning_12.Name = "SniperWarning"
  1411. SniperWarning_12.Parent = Background_12
  1412. SniperWarning_12.BackgroundColor3 = Color3.new(1, 1, 1)
  1413. SniperWarning_12.BackgroundTransparency = 1
  1414. SniperWarning_12.BorderSizePixel = 0
  1415. SniperWarning_12.Position = UDim2.new(0, 21, 0, 0)
  1416. SniperWarning_12.Size = UDim2.new(0, 232, 0, 95)
  1417. SniperWarning_12.Font = Enum.Font.ArialBold
  1418. SniperWarning_12.Text = "Are you sure you want to Noclip\nAnti-Cheat must be disabled"
  1419. SniperWarning_12.TextColor3 = Color3.new(1, 1, 1)
  1420. SniperWarning_12.TextSize = 14
  1421. SniperWarning_12.TextStrokeColor3 = Color3.new(1, 1, 1)
  1422. SniperWarning_12.TextWrapped = true
  1423.  
  1424. Bar_13.Name = "Bar"
  1425. Bar_13.Parent = Noclip_2
  1426. Bar_13.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1427. Bar_13.BorderSizePixel = 0
  1428. Bar_13.Position = UDim2.new(0, 17, 0, 1)
  1429. Bar_13.Size = UDim2.new(0, 271, 0, 30)
  1430.  
  1431. Warning_12.Name = "Warning"
  1432. Warning_12.Parent = Bar_13
  1433. Warning_12.BackgroundColor3 = Color3.new(1, 1, 1)
  1434. Warning_12.BackgroundTransparency = 1
  1435. Warning_12.BorderSizePixel = 0
  1436. Warning_12.Position = UDim2.new(0, 36, 0, -13)
  1437. Warning_12.Size = UDim2.new(0, 200, 0, 51)
  1438. Warning_12.Font = Enum.Font.ArialBold
  1439. Warning_12.Text = "WARNING"
  1440. Warning_12.TextColor3 = Color3.new(1, 1, 1)
  1441. Warning_12.TextSize = 19
  1442.  
  1443. Quitter.Name = "Quitter"
  1444. Quitter.Parent = WarningsAnarchy
  1445. Quitter.BackgroundColor3 = Color3.new(1, 1, 1)
  1446. Quitter.BackgroundTransparency = 1
  1447. Quitter.BorderSizePixel = 0
  1448. Quitter.Size = UDim2.new(0, 305, 0, 166)
  1449. Quitter.Visible = false
  1450.  
  1451. Background_13.Name = "Background"
  1452. Background_13.Parent = Quitter
  1453. Background_13.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1454. Background_13.BorderSizePixel = 0
  1455. Background_13.Position = UDim2.new(0, 17, 0, 31)
  1456. Background_13.Size = UDim2.new(0, 271, 0, 129)
  1457.  
  1458. Yes_13.Name = "Yes"
  1459. Yes_13.Parent = Background_13
  1460. Yes_13.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1461. Yes_13.BorderSizePixel = 0
  1462. Yes_13.Position = UDim2.new(0, 10, 0, 86)
  1463. Yes_13.Size = UDim2.new(0, 117, 0, 33)
  1464. Yes_13.Font = Enum.Font.ArialBold
  1465. Yes_13.Text = "YES"
  1466. Yes_13.TextColor3 = Color3.new(1, 1, 1)
  1467. Yes_13.TextSize = 19
  1468.  
  1469. No_13.Name = "No"
  1470. No_13.Parent = Background_13
  1471. No_13.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1472. No_13.BorderSizePixel = 0
  1473. No_13.Position = UDim2.new(0, 144, 0, 86)
  1474. No_13.Size = UDim2.new(0, 117, 0, 33)
  1475. No_13.Font = Enum.Font.ArialBold
  1476. No_13.Text = "NO"
  1477. No_13.TextColor3 = Color3.new(1, 1, 1)
  1478. No_13.TextSize = 19
  1479.  
  1480. SniperWarning_13.Name = "SniperWarning"
  1481. SniperWarning_13.Parent = Background_13
  1482. SniperWarning_13.BackgroundColor3 = Color3.new(1, 1, 1)
  1483. SniperWarning_13.BackgroundTransparency = 1
  1484. SniperWarning_13.BorderSizePixel = 0
  1485. SniperWarning_13.Position = UDim2.new(0, 21, 0, 0)
  1486. SniperWarning_13.Size = UDim2.new(0, 232, 0, 95)
  1487. SniperWarning_13.Font = Enum.Font.ArialBold
  1488. SniperWarning_13.Text = "Are you sure you want to quit RiotGUI Remade?"
  1489. SniperWarning_13.TextColor3 = Color3.new(1, 1, 1)
  1490. SniperWarning_13.TextSize = 14
  1491. SniperWarning_13.TextStrokeColor3 = Color3.new(1, 1, 1)
  1492. SniperWarning_13.TextWrapped = true
  1493.  
  1494. Bar_14.Name = "Bar"
  1495. Bar_14.Parent = Quitter
  1496. Bar_14.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1497. Bar_14.BorderSizePixel = 0
  1498. Bar_14.Position = UDim2.new(0, 17, 0, 1)
  1499. Bar_14.Size = UDim2.new(0, 271, 0, 30)
  1500.  
  1501. Warning_13.Name = "Warning"
  1502. Warning_13.Parent = Bar_14
  1503. Warning_13.BackgroundColor3 = Color3.new(1, 1, 1)
  1504. Warning_13.BackgroundTransparency = 1
  1505. Warning_13.BorderSizePixel = 0
  1506. Warning_13.Position = UDim2.new(0, 36, 0, -13)
  1507. Warning_13.Size = UDim2.new(0, 200, 0, 51)
  1508. Warning_13.Font = Enum.Font.ArialBold
  1509. Warning_13.Text = "WARNING"
  1510. Warning_13.TextColor3 = Color3.new(1, 1, 1)
  1511. Warning_13.TextSize = 19
  1512.  
  1513. Speed.Name = "Speed"
  1514. Speed.Parent = WarningsAnarchy
  1515. Speed.BackgroundColor3 = Color3.new(1, 1, 1)
  1516. Speed.BackgroundTransparency = 1
  1517. Speed.BorderSizePixel = 0
  1518. Speed.Size = UDim2.new(0, 305, 0, 166)
  1519. Speed.Visible = false
  1520.  
  1521. Background_14.Name = "Background"
  1522. Background_14.Parent = Speed
  1523. Background_14.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1524. Background_14.BorderSizePixel = 0
  1525. Background_14.Position = UDim2.new(0, 17, 0, 31)
  1526. Background_14.Size = UDim2.new(0, 271, 0, 129)
  1527.  
  1528. Yes_14.Name = "Yes"
  1529. Yes_14.Parent = Background_14
  1530. Yes_14.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1531. Yes_14.BorderSizePixel = 0
  1532. Yes_14.Position = UDim2.new(0, 10, 0, 86)
  1533. Yes_14.Size = UDim2.new(0, 117, 0, 33)
  1534. Yes_14.Font = Enum.Font.ArialBold
  1535. Yes_14.Text = "YES"
  1536. Yes_14.TextColor3 = Color3.new(1, 1, 1)
  1537. Yes_14.TextSize = 19
  1538.  
  1539. No_14.Name = "No"
  1540. No_14.Parent = Background_14
  1541. No_14.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1542. No_14.BorderSizePixel = 0
  1543. No_14.Position = UDim2.new(0, 144, 0, 86)
  1544. No_14.Size = UDim2.new(0, 117, 0, 33)
  1545. No_14.Font = Enum.Font.ArialBold
  1546. No_14.Text = "NO"
  1547. No_14.TextColor3 = Color3.new(1, 1, 1)
  1548. No_14.TextSize = 19
  1549.  
  1550. SniperWarning_14.Name = "SniperWarning"
  1551. SniperWarning_14.Parent = Background_14
  1552. SniperWarning_14.BackgroundColor3 = Color3.new(1, 1, 1)
  1553. SniperWarning_14.BackgroundTransparency = 1
  1554. SniperWarning_14.BorderSizePixel = 0
  1555. SniperWarning_14.Position = UDim2.new(0, 21, 0, 0)
  1556. SniperWarning_14.Size = UDim2.new(0, 232, 0, 95)
  1557. SniperWarning_14.Font = Enum.Font.ArialBold
  1558. SniperWarning_14.Text = "Are you sure you want to WalkSpeed\nAnti-Cheat must be disabled"
  1559. SniperWarning_14.TextColor3 = Color3.new(1, 1, 1)
  1560. SniperWarning_14.TextSize = 14
  1561. SniperWarning_14.TextStrokeColor3 = Color3.new(1, 1, 1)
  1562. SniperWarning_14.TextWrapped = true
  1563.  
  1564. Bar_15.Name = "Bar"
  1565. Bar_15.Parent = Speed
  1566. Bar_15.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1567. Bar_15.BorderSizePixel = 0
  1568. Bar_15.Position = UDim2.new(0, 17, 0, 1)
  1569. Bar_15.Size = UDim2.new(0, 271, 0, 30)
  1570.  
  1571. Warning_14.Name = "Warning"
  1572. Warning_14.Parent = Bar_15
  1573. Warning_14.BackgroundColor3 = Color3.new(1, 1, 1)
  1574. Warning_14.BackgroundTransparency = 1
  1575. Warning_14.BorderSizePixel = 0
  1576. Warning_14.Position = UDim2.new(0, 36, 0, -13)
  1577. Warning_14.Size = UDim2.new(0, 200, 0, 51)
  1578. Warning_14.Font = Enum.Font.ArialBold
  1579. Warning_14.Text = "WARNING"
  1580. Warning_14.TextColor3 = Color3.new(1, 1, 1)
  1581. Warning_14.TextSize = 19
  1582.  
  1583. Trails.Name = "Trails"
  1584. Trails.Parent = WarningsAnarchy
  1585. Trails.BackgroundColor3 = Color3.new(1, 1, 1)
  1586. Trails.BackgroundTransparency = 1
  1587. Trails.BorderSizePixel = 0
  1588. Trails.Size = UDim2.new(0, 305, 0, 166)
  1589.  
  1590. Background_15.Name = "Background"
  1591. Background_15.Parent = Trails
  1592. Background_15.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1593. Background_15.BorderSizePixel = 0
  1594. Background_15.Position = UDim2.new(0, 17, 0, 31)
  1595. Background_15.Size = UDim2.new(0, 271, 0, 129)
  1596.  
  1597. Yes_15.Name = "Yes"
  1598. Yes_15.Parent = Background_15
  1599. Yes_15.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1600. Yes_15.BorderSizePixel = 0
  1601. Yes_15.Position = UDim2.new(0, 10, 0, 86)
  1602. Yes_15.Size = UDim2.new(0, 117, 0, 33)
  1603. Yes_15.Font = Enum.Font.ArialBold
  1604. Yes_15.Text = "YES"
  1605. Yes_15.TextColor3 = Color3.new(1, 1, 1)
  1606. Yes_15.TextSize = 19
  1607.  
  1608. No_15.Name = "No"
  1609. No_15.Parent = Background_15
  1610. No_15.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1611. No_15.BorderSizePixel = 0
  1612. No_15.Position = UDim2.new(0, 144, 0, 86)
  1613. No_15.Size = UDim2.new(0, 117, 0, 33)
  1614. No_15.Font = Enum.Font.ArialBold
  1615. No_15.Text = "NO"
  1616. No_15.TextColor3 = Color3.new(1, 1, 1)
  1617. No_15.TextSize = 19
  1618.  
  1619. SniperWarning_15.Name = "SniperWarning"
  1620. SniperWarning_15.Parent = Background_15
  1621. SniperWarning_15.BackgroundColor3 = Color3.new(1, 1, 1)
  1622. SniperWarning_15.BackgroundTransparency = 1
  1623. SniperWarning_15.BorderSizePixel = 0
  1624. SniperWarning_15.Position = UDim2.new(0, 21, 0, 0)
  1625. SniperWarning_15.Size = UDim2.new(0, 232, 0, 95)
  1626. SniperWarning_15.Font = Enum.Font.ArialBold
  1627. SniperWarning_15.Text = "Are you sure you want to open Trails Changer?\n\nAnti-Cheat must be disabled!"
  1628. SniperWarning_15.TextColor3 = Color3.new(1, 1, 1)
  1629. SniperWarning_15.TextSize = 14
  1630. SniperWarning_15.TextStrokeColor3 = Color3.new(1, 1, 1)
  1631. SniperWarning_15.TextWrapped = true
  1632.  
  1633. Bar_16.Name = "Bar"
  1634. Bar_16.Parent = Trails
  1635. Bar_16.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1636. Bar_16.BorderSizePixel = 0
  1637. Bar_16.Position = UDim2.new(0, 17, 0, 1)
  1638. Bar_16.Size = UDim2.new(0, 271, 0, 30)
  1639.  
  1640. Warning_15.Name = "Warning"
  1641. Warning_15.Parent = Bar_16
  1642. Warning_15.BackgroundColor3 = Color3.new(1, 1, 1)
  1643. Warning_15.BackgroundTransparency = 1
  1644. Warning_15.BorderSizePixel = 0
  1645. Warning_15.Position = UDim2.new(0, 36, 0, -13)
  1646. Warning_15.Size = UDim2.new(0, 200, 0, 51)
  1647. Warning_15.Font = Enum.Font.ArialBold
  1648. Warning_15.Text = "WARNING"
  1649. Warning_15.TextColor3 = Color3.new(1, 1, 1)
  1650. Warning_15.TextSize = 19
  1651.  
  1652. cred.Name = "cred"
  1653. cred.Parent = Main
  1654. cred.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1655. cred.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1656. cred.BorderSizePixel = 0
  1657. cred.Position = UDim2.new(0, 254, 0, 29)
  1658. cred.Size = UDim2.new(0, 138, 0, 47)
  1659. cred.Font = Enum.Font.ArialBold
  1660. cred.Text = "Credits"
  1661. cred.TextColor3 = Color3.new(1, 1, 1)
  1662. cred.TextSize = 19
  1663.  
  1664. gam.Name = "gam"
  1665. gam.Parent = Main
  1666. gam.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1667. gam.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1668. gam.BorderSizePixel = 0
  1669. gam.Position = UDim2.new(0, 0, 0, 29)
  1670. gam.Size = UDim2.new(0, 138, 0, 47)
  1671. gam.Font = Enum.Font.ArialBold
  1672. gam.Text = "Games"
  1673. gam.TextColor3 = Color3.new(1, 1, 1)
  1674. gam.TextSize = 19
  1675.  
  1676. opt.Name = "opt"
  1677. opt.Parent = Main
  1678. opt.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1679. opt.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1680. opt.BorderSizePixel = 0
  1681. opt.Position = UDim2.new(0, 138, 0, 29)
  1682. opt.Size = UDim2.new(0, 116, 0, 47)
  1683. opt.Font = Enum.Font.ArialBold
  1684. opt.Text = "Options"
  1685. opt.TextColor3 = Color3.new(1, 1, 1)
  1686. opt.TextSize = 19
  1687.  
  1688. LB2_2.Name = "LB2"
  1689. LB2_2.Parent = Main
  1690. LB2_2.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1691. LB2_2.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1692. LB2_2.BorderSizePixel = 0
  1693. LB2_2.Position = UDim2.new(0.5, -196, 0.5, -124)
  1694. LB2_2.Size = UDim2.new(0, 392, 0, 317)
  1695. LB2_2.Visible = false
  1696. LB2_2.BottomImage = "rbxgameasset://Images/7feeb6f6430f26679149fac1ed4c8126"
  1697. LB2_2.CanvasSize = UDim2.new(1.95000005, 0, 0, 0)
  1698. LB2_2.MidImage = "rbxassetid://1617144048"
  1699. LB2_2.TopImage = "rbxgameasset://Images/7feeb6f6430f26679149fac1ed4c8126"
  1700.  
  1701. Bridge.Name = "Bridge"
  1702. Bridge.Parent = LB2_2
  1703. Bridge.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1704. Bridge.BorderSizePixel = 0
  1705. Bridge.Position = UDim2.new(0, 15, 0, 115)
  1706. Bridge.Size = UDim2.new(0, 98, 0, 72)
  1707. Bridge.Font = Enum.Font.ArialBold
  1708. Bridge.Text = "Bridge"
  1709. Bridge.TextColor3 = Color3.new(1, 1, 1)
  1710. Bridge.TextSize = 19
  1711.  
  1712. TP.Name = "TP"
  1713. TP.Parent = LB2_2
  1714. TP.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1715. TP.BorderSizePixel = 0
  1716. TP.Position = UDim2.new(0, 400, 0, 204)
  1717. TP.Size = UDim2.new(0, 98, 0, 72)
  1718. TP.Font = Enum.Font.ArialBold
  1719. TP.Text = "Click TP"
  1720. TP.TextColor3 = Color3.new(1, 1, 1)
  1721. TP.TextSize = 19
  1722.  
  1723. Swamp.Name = "Swamp"
  1724. Swamp.Parent = LB2_2
  1725. Swamp.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1726. Swamp.BorderSizePixel = 0
  1727. Swamp.Position = UDim2.new(0, 521, 0, 115)
  1728. Swamp.Size = UDim2.new(0, 98, 0, 72)
  1729. Swamp.Font = Enum.Font.ArialBold
  1730. Swamp.Text = "Swamp"
  1731. Swamp.TextColor3 = Color3.new(1, 1, 1)
  1732. Swamp.TextSize = 19
  1733.  
  1734. JumpPower.Name = "JumpPower"
  1735. JumpPower.Parent = LB2_2
  1736. JumpPower.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1737. JumpPower.BorderSizePixel = 0
  1738. JumpPower.Position = UDim2.new(0, 642, 0, 17)
  1739. JumpPower.Size = UDim2.new(0, 98, 0, 72)
  1740. JumpPower.Font = Enum.Font.ArialBold
  1741. JumpPower.Text = "Jump\nPower"
  1742. JumpPower.TextColor3 = Color3.new(1, 1, 1)
  1743. JumpPower.TextSize = 19
  1744.  
  1745. WalkSpeed_2.Name = "WalkSpeed"
  1746. WalkSpeed_2.Parent = LB2_2
  1747. WalkSpeed_2.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1748. WalkSpeed_2.BorderSizePixel = 0
  1749. WalkSpeed_2.Position = UDim2.new(0, 521, 0, 204)
  1750. WalkSpeed_2.Size = UDim2.new(0, 98, 0, 72)
  1751. WalkSpeed_2.Font = Enum.Font.ArialBold
  1752. WalkSpeed_2.Text = "Walk\nSpeed"
  1753. WalkSpeed_2.TextColor3 = Color3.new(1, 1, 1)
  1754. WalkSpeed_2.TextSize = 19
  1755.  
  1756. ArtShop.Name = "ArtShop"
  1757. ArtShop.Parent = LB2_2
  1758. ArtShop.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1759. ArtShop.BorderSizePixel = 0
  1760. ArtShop.Position = UDim2.new(0, 521, 0, 17)
  1761. ArtShop.Size = UDim2.new(0, 98, 0, 72)
  1762. ArtShop.Font = Enum.Font.ArialBold
  1763. ArtShop.Text = "Art\nShop"
  1764. ArtShop.TextColor3 = Color3.new(1, 1, 1)
  1765. ArtShop.TextSize = 19
  1766.  
  1767. Cave.Name = "Cave"
  1768. Cave.Parent = LB2_2
  1769. Cave.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1770. Cave.BorderSizePixel = 0
  1771. Cave.Position = UDim2.new(0, 400, 0, 17)
  1772. Cave.Size = UDim2.new(0, 98, 0, 72)
  1773. Cave.Font = Enum.Font.ArialBold
  1774. Cave.Text = "Cave"
  1775. Cave.TextColor3 = Color3.new(1, 1, 1)
  1776. Cave.TextSize = 19
  1777.  
  1778. StrangeMan.Name = "StrangeMan"
  1779. StrangeMan.Parent = LB2_2
  1780. StrangeMan.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1781. StrangeMan.BorderSizePixel = 0
  1782. StrangeMan.Position = UDim2.new(0, 15, 0, 17)
  1783. StrangeMan.Size = UDim2.new(0, 98, 0, 72)
  1784. StrangeMan.Font = Enum.Font.ArialBold
  1785. StrangeMan.Text = "Strange\nMan"
  1786. StrangeMan.TextColor3 = Color3.new(1, 1, 1)
  1787. StrangeMan.TextSize = 19
  1788.  
  1789. SkiLodge.Name = "SkiLodge"
  1790. SkiLodge.Parent = LB2_2
  1791. SkiLodge.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1792. SkiLodge.BorderSizePixel = 0
  1793. SkiLodge.Position = UDim2.new(0, 400, 0, 115)
  1794. SkiLodge.Size = UDim2.new(0, 98, 0, 72)
  1795. SkiLodge.Font = Enum.Font.ArialBold
  1796. SkiLodge.Text = "Ski\nLodge"
  1797. SkiLodge.TextColor3 = Color3.new(1, 1, 1)
  1798. SkiLodge.TextSize = 19
  1799.  
  1800. Bob.Name = "Bob"
  1801. Bob.Parent = LB2_2
  1802. Bob.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1803. Bob.BorderSizePixel = 0
  1804. Bob.Position = UDim2.new(0, 15, 0, 204)
  1805. Bob.Size = UDim2.new(0, 98, 0, 72)
  1806. Bob.Font = Enum.Font.ArialBold
  1807. Bob.Text = "Bob"
  1808. Bob.TextColor3 = Color3.new(1, 1, 1)
  1809. Bob.TextSize = 19
  1810.  
  1811. BoxedCars.Name = "BoxedCars"
  1812. BoxedCars.Parent = LB2_2
  1813. BoxedCars.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1814. BoxedCars.BorderSizePixel = 0
  1815. BoxedCars.Position = UDim2.new(0, 279, 0, 204)
  1816. BoxedCars.Size = UDim2.new(0, 98, 0, 72)
  1817. BoxedCars.Font = Enum.Font.ArialBold
  1818. BoxedCars.Text = "Boxed\nCars"
  1819. BoxedCars.TextColor3 = Color3.new(1, 1, 1)
  1820. BoxedCars.TextSize = 19
  1821.  
  1822. Volcano.Name = "Volcano"
  1823. Volcano.Parent = LB2_2
  1824. Volcano.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1825. Volcano.BorderSizePixel = 0
  1826. Volcano.Position = UDim2.new(0, 147, 0, 204)
  1827. Volcano.Size = UDim2.new(0, 98, 0, 72)
  1828. Volcano.Font = Enum.Font.ArialBold
  1829. Volcano.Text = "Volcano"
  1830. Volcano.TextColor3 = Color3.new(1, 1, 1)
  1831. Volcano.TextSize = 19
  1832.  
  1833. WoodRUs.Name = "WoodRUs"
  1834. WoodRUs.Parent = LB2_2
  1835. WoodRUs.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1836. WoodRUs.BorderSizePixel = 0
  1837. WoodRUs.Position = UDim2.new(0, 279, 0, 115)
  1838. WoodRUs.Size = UDim2.new(0, 98, 0, 72)
  1839. WoodRUs.Font = Enum.Font.ArialBold
  1840. WoodRUs.Text = "Wood\nR\nUs"
  1841. WoodRUs.TextColor3 = Color3.new(1, 1, 1)
  1842. WoodRUs.TextSize = 19
  1843.  
  1844. ShrineOfLight.Name = "ShrineOfLight"
  1845. ShrineOfLight.Parent = LB2_2
  1846. ShrineOfLight.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1847. ShrineOfLight.BorderSizePixel = 0
  1848. ShrineOfLight.Position = UDim2.new(0, 279, 0, 17)
  1849. ShrineOfLight.Size = UDim2.new(0, 98, 0, 72)
  1850. ShrineOfLight.Font = Enum.Font.ArialBold
  1851. ShrineOfLight.Text = "Shrine\nOf\nLight"
  1852. ShrineOfLight.TextColor3 = Color3.new(1, 1, 1)
  1853. ShrineOfLight.TextSize = 19
  1854.  
  1855. Den.Name = "Den"
  1856. Den.Parent = LB2_2
  1857. Den.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1858. Den.BorderSizePixel = 0
  1859. Den.Position = UDim2.new(0, 147, 0, 17)
  1860. Den.Size = UDim2.new(0, 98, 0, 72)
  1861. Den.Font = Enum.Font.ArialBold
  1862. Den.Text = "Den"
  1863. Den.TextColor3 = Color3.new(1, 1, 1)
  1864. Den.TextSize = 19
  1865.  
  1866. Anarchy_2.Name = "Anarchy"
  1867. Anarchy_2.Parent = Main
  1868. Anarchy_2.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.117647)
  1869. Anarchy_2.BorderColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1870. Anarchy_2.BorderSizePixel = 0
  1871. Anarchy_2.Position = UDim2.new(0.5, -196, 0.5, -124)
  1872. Anarchy_2.Size = UDim2.new(0, 392, 0, 317)
  1873. Anarchy_2.Visible = false
  1874. Anarchy_2.BottomImage = "rbxassetid://1617144048"
  1875. Anarchy_2.CanvasSize = UDim2.new(2.45, 20, 0, 0)
  1876. Anarchy_2.MidImage = "rbxassetid://1617144048"
  1877. Anarchy_2.TopImage = "rbxgameasset://Images/7feeb6f6430f26679149fac1ed4c8126"
  1878.  
  1879. speedval.Name = "speedval"
  1880. speedval.Parent = Anarchy_2
  1881. speedval.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1882. speedval.BorderSizePixel = 0
  1883. speedval.Position = UDim2.new(0, 400, 0, 278)
  1884. speedval.Size = UDim2.new(0, 98, 0, 22)
  1885. speedval.Font = Enum.Font.ArialBold
  1886. speedval.Text = "Value"
  1887. speedval.TextColor3 = Color3.new(1, 1, 1)
  1888. speedval.TextSize = 19
  1889.  
  1890. jumpval.Name = "jumpval"
  1891. jumpval.Parent = Anarchy_2
  1892. jumpval.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1893. jumpval.BorderSizePixel = 0
  1894. jumpval.Position = UDim2.new(0, 400, 0, 188)
  1895. jumpval.Size = UDim2.new(0, 98, 0, 15)
  1896. jumpval.Font = Enum.Font.ArialBold
  1897. jumpval.Text = "Value"
  1898. jumpval.TextColor3 = Color3.new(1, 1, 1)
  1899. jumpval.TextSize = 19
  1900.  
  1901. msghere.Name = "msghere"
  1902. msghere.Parent = Anarchy_2
  1903. msghere.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1904. msghere.BorderSizePixel = 0
  1905. msghere.Position = UDim2.new(0, 763, 0, 275)
  1906. msghere.Size = UDim2.new(0, 200, 0, 26)
  1907. msghere.Font = Enum.Font.ArialBold
  1908. msghere.Text = "Message"
  1909. msghere.TextColor3 = Color3.new(1, 1, 1)
  1910. msghere.TextSize = 19
  1911.  
  1912. fakevic.Name = "fakevic"
  1913. fakevic.Parent = Anarchy_2
  1914. fakevic.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1915. fakevic.BorderSizePixel = 0
  1916. fakevic.Position = UDim2.new(0, 763, 0, 245)
  1917. fakevic.Size = UDim2.new(0, 200, 0, 26)
  1918. fakevic.Font = Enum.Font.ArialBold
  1919. fakevic.Text = "Victim Name"
  1920. fakevic.TextColor3 = Color3.new(1, 1, 1)
  1921. fakevic.TextSize = 19
  1922.  
  1923. framevic.Name = "framevic"
  1924. framevic.Parent = Anarchy_2
  1925. framevic.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1926. framevic.BorderSizePixel = 0
  1927. framevic.Position = UDim2.new(0, 763, 0, 161)
  1928. framevic.Size = UDim2.new(0, 200, 0, 26)
  1929. framevic.Font = Enum.Font.ArialBold
  1930. framevic.Text = "Victim Name"
  1931. framevic.TextColor3 = Color3.new(1, 1, 1)
  1932. framevic.TextSize = 19
  1933.  
  1934. killvic.Name = "killvic"
  1935. killvic.Parent = Anarchy_2
  1936. killvic.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1937. killvic.BorderSizePixel = 0
  1938. killvic.Position = UDim2.new(0, 763, 0, 63)
  1939. killvic.Size = UDim2.new(0, 200, 0, 26)
  1940. killvic.Font = Enum.Font.ArialBold
  1941. killvic.Text = "Victim Name"
  1942. killvic.TextColor3 = Color3.new(1, 1, 1)
  1943. killvic.TextSize = 19
  1944.  
  1945. clicktp.Name = "clicktp"
  1946. clicktp.Parent = Anarchy_2
  1947. clicktp.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1948. clicktp.BorderSizePixel = 0
  1949. clicktp.Position = UDim2.new(0, 521, 0, 204)
  1950. clicktp.Size = UDim2.new(0, 98, 0, 72)
  1951. clicktp.Font = Enum.Font.ArialBold
  1952. clicktp.Text = "Click\nTP"
  1953. clicktp.TextColor3 = Color3.new(1, 1, 1)
  1954. clicktp.TextSize = 19
  1955.  
  1956. esp.Name = "esp"
  1957. esp.Parent = Anarchy_2
  1958. esp.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1959. esp.BorderSizePixel = 0
  1960. esp.Position = UDim2.new(0, 15, 0, 204)
  1961. esp.Size = UDim2.new(0, 98, 0, 72)
  1962. esp.Font = Enum.Font.ArialBold
  1963. esp.Text = "ESP ON"
  1964. esp.TextColor3 = Color3.new(1, 1, 1)
  1965. esp.TextSize = 19
  1966.  
  1967. cesp.Name = "cesp"
  1968. cesp.Parent = Anarchy_2
  1969. cesp.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1970. cesp.BorderSizePixel = 0
  1971. cesp.Position = UDim2.new(0, 15, 0, 204)
  1972. cesp.Size = UDim2.new(0, 98, 0, 72)
  1973. cesp.Font = Enum.Font.ArialBold
  1974. cesp.Text = "ESP OFF"
  1975. cesp.TextColor3 = Color3.new(1, 1, 1)
  1976. cesp.TextSize = 19
  1977. cesp.Visible = false
  1978.  
  1979. trails.Name = "trails"
  1980. trails.Parent = Anarchy_2
  1981. trails.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1982. trails.BorderSizePixel = 0
  1983. trails.Position = UDim2.new(0, 642, 0, 17)
  1984. trails.Size = UDim2.new(0, 98, 0, 72)
  1985. trails.Font = Enum.Font.ArialBold
  1986. trails.Text = "Trail\nChanger"
  1987. trails.TextColor3 = Color3.new(1, 1, 1)
  1988. trails.TextSize = 19
  1989.  
  1990. fly.Name = "fly"
  1991. fly.Parent = Anarchy_2
  1992. fly.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  1993. fly.BorderSizePixel = 0
  1994. fly.Position = UDim2.new(0, 521, 0, 17)
  1995. fly.Size = UDim2.new(0, 98, 0, 72)
  1996. fly.Font = Enum.Font.ArialBold
  1997. fly.Text = "Fly"
  1998. fly.TextColor3 = Color3.new(1, 1, 1)
  1999. fly.TextSize = 19
  2000.  
  2001. killsome.Name = "killsome"
  2002. killsome.Parent = Anarchy_2
  2003. killsome.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  2004. killsome.BorderSizePixel = 0
  2005. killsome.Position = UDim2.new(0, 763, 0, 17)
  2006. killsome.Size = UDim2.new(0, 200, 0, 36)
  2007. killsome.Font = Enum.Font.ArialBold
  2008. killsome.Text = "Kill Someone"
  2009. killsome.TextColor3 = Color3.new(1, 1, 1)
  2010. killsome.TextSize = 19
  2011.  
  2012. crash.Name = "crash"
  2013. crash.Parent = Anarchy_2
  2014. crash.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  2015. crash.BorderSizePixel = 0
  2016. crash.Position = UDim2.new(0, 400, 0, 17)
  2017. crash.Size = UDim2.new(0, 98, 0, 72)
  2018. crash.Font = Enum.Font.ArialBold
  2019. crash.Text = "Crash\nServer"
  2020. crash.TextColor3 = Color3.new(1, 1, 1)
  2021. crash.TextSize = 19
  2022.  
  2023. breaks.Name = "breaks"
  2024. breaks.Parent = Anarchy_2
  2025. breaks.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  2026. breaks.BorderSizePixel = 0
  2027. breaks.Position = UDim2.new(0, 643, 0, 204)
  2028. breaks.Size = UDim2.new(0, 98, 0, 72)
  2029. breaks.Font = Enum.Font.ArialBold
  2030. breaks.Text = "Aimassist\nAimbot"
  2031. breaks.TextColor3 = Color3.new(1, 1, 1)
  2032. breaks.TextSize = 19
  2033.  
  2034. framex.Name = "framex"
  2035. framex.Parent = Anarchy_2
  2036. framex.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  2037. framex.BorderSizePixel = 0
  2038. framex.Position = UDim2.new(0, 763, 0, 115)
  2039. framex.Size = UDim2.new(0, 200, 0, 36)
  2040. framex.Font = Enum.Font.ArialBold
  2041. framex.Text = "Frame Player"
  2042. framex.TextColor3 = Color3.new(1, 1, 1)
  2043. framex.TextSize = 19
  2044.  
  2045. noclip.Name = "noclip"
  2046. noclip.Parent = Anarchy_2
  2047. noclip.BackgroundColor3 = Color3.new(0.0509804, 0.0509804, 0.0823529)
  2048. noclip.BorderSizePixel = 0
  2049. noclip.Position = UDim2.new(0, 521, 0, 115)
  2050. noclip.Size = UDim2.new(0, 98, 0, 72)
  2051. noclip.Font = Enum.Font.ArialBold
  2052. noclip.Text = "Noclip"
  2053. noclip.TextColor3 = Color3.new(1, 1, 1)
  2054. noclip.TextSize = 19
  2055.  
  2056. local min = Instance.new("TextLabel")
  2057. min.Name = "min"
  2058. min.Parent = game.CoreGui.RiotGUI
  2059. min.BackgroundColor3 = Color3.new(1, 1, 1)
  2060. min.BackgroundTransparency = 1
  2061. game:GetService('RunService').Heartbeat:connect(function()
  2062. min.Position = UDim2.new(0, mouse.X, -0.017, mouse.Y)
  2063. end)
  2064. min.Size = UDim2.new(0, 80, 0, 26)
  2065. min.Font = Enum.Font.ArialBold
  2066. min.Text = "Minimize"
  2067. min.TextColor3 = Color3.new(1, 1, 1)
  2068. min.TextSize = 17
  2069. min.TextStrokeTransparency = 0.5
  2070. min.Visible = false
  2071.  
  2072. local max = Instance.new("TextLabel")
  2073. max.Name = "max"
  2074. max.Parent = game.CoreGui.RiotGUI
  2075. max.BackgroundColor3 = Color3.new(1, 1, 1)
  2076. max.BackgroundTransparency = 1
  2077. game:GetService('RunService').Heartbeat:connect(function()
  2078. max.Position = UDim2.new(0, mouse.X, -0.017, mouse.Y)
  2079. end)
  2080. max.Size = UDim2.new(0, 80, 0, 26)
  2081. max.Font = Enum.Font.ArialBold
  2082. max.Text = "Maximize"
  2083. max.TextColor3 = Color3.new(1, 1, 1)
  2084. max.TextSize = 17
  2085. max.TextStrokeTransparency = 0.5
  2086. max.Visible = false
  2087.  
  2088. -- Locals Storage pls no change vvv
  2089. wait()
  2090. loadstring(game:GetObjects("rbxassetid://1648423142")[1].Source)()
  2091. wait()
  2092. -- ^^^
  2093.  
  2094. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.OptionFrame.delete.MouseEnter:connect(function()
  2095. min.Text = "Delete GUI"
  2096. min.Visible = true
  2097. max.Visible = false
  2098. end)
  2099.  
  2100. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.OptionFrame.delete.MouseLeave:connect(function()
  2101. min.Visible = false
  2102. end)
  2103.  
  2104.  
  2105. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.OptionFrame.delete.MouseButton1Down:connect(function()
  2106. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = ""
  2107. game.CoreGui.RiotGUI.Bar.UnHook.bye.Position = game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Position
  2108. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = ""
  2109. wait()
  2110. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Visible = true
  2111. game.CoreGui.RiotGUI.Bar.UnHook.bye.Visible = true
  2112. wait()
  2113. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "U"
  2114. wait(.02)
  2115. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un"
  2116. wait(.02)
  2117. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-"
  2118. wait(.02)
  2119. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-H"
  2120. wait(.02)
  2121. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-Ho"
  2122. wait(.02)
  2123. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-Hoo"
  2124. wait(.02)
  2125. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-Hook"
  2126. wait(.02)
  2127. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-Hooki"
  2128. wait(.02)
  2129. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-Hookin"
  2130. wait(.02)
  2131. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-Hooking"
  2132. wait(.02)
  2133. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-Hooking."
  2134. wait(.5)
  2135. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-Hooking.."
  2136. wait(.5)
  2137. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Un-Hooking..."
  2138. wait(.5)
  2139. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"]:Remove()
  2140. wait(.3)
  2141. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = "G"
  2142. wait(.02)
  2143. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = "Go"
  2144. wait(.02)
  2145. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = "Goo"
  2146. wait(.02)
  2147. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = "Good"
  2148. wait(.02)
  2149. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = "Goodb"
  2150. wait(.02)
  2151. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = "Goodby"
  2152. wait(.02)
  2153. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = "Goodbye"
  2154. wait(.5)
  2155. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = "Goodbye, " .. game.Players.LocalPlayer.Name .. "."
  2156. wait(.5)
  2157. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = "Goodbye, " .. game.Players.LocalPlayer.Name .. ".."
  2158. wait(.5)
  2159. game.CoreGui.RiotGUI.Bar.UnHook.bye.Text = "Goodbye, " .. game.Players.LocalPlayer.Name .. "..."
  2160. wait(.5)
  2161. game.CoreGui.RiotGUI.Bar.UnHook.bye:Remove()
  2162. game.CoreGui.RiotGUI.Bar:TweenPosition(UDim2.new(0.5, -196, 0.5, 1000),"In","Bounce",0.2)
  2163. wait(.2)
  2164. game.CoreGui.RiotGUI:Destroy()
  2165. end)
  2166.  
  2167.  
  2168. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.OptionFrame.market.MouseButton1Down:connect(function()
  2169. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = ""
  2170. wait()
  2171. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Visible = true
  2172. wait()
  2173. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "T"
  2174. wait(.02)
  2175. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Te"
  2176. wait(.02)
  2177. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Tel"
  2178. wait(.02)
  2179. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Tele"
  2180. wait(.02)
  2181. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Telep"
  2182. wait(.02)
  2183. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Telepo"
  2184. wait(.02)
  2185. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Telepor"
  2186. wait(.02)
  2187. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Teleport"
  2188. wait(.02)
  2189. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Teleporti"
  2190. wait(.02)
  2191. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Teleportin"
  2192. wait(.02)
  2193. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Teleporting"
  2194. wait(.3)
  2195. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Teleporting."
  2196. wait(.3)
  2197. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Teleporting.."
  2198. wait(.3)
  2199. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Teleporting..."
  2200. wait(.3)
  2201. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Teleporting.."
  2202. wait(.3)
  2203. game.CoreGui.RiotGUI.Bar.UnHook["unhook text"].Text = "Teleporting."
  2204. game:GetService("TeleportService"):Teleport(1553432977)
  2205. end)
  2206.  
  2207.  
  2208. game.CoreGui.RiotGUI.Bar.rgr.Visible = false
  2209.  
  2210. game.CoreGui.RiotGUI.Bar.open.MouseEnter:connect(function()
  2211. min.Text = "Maximize"
  2212. min.Visible = false
  2213. max.Visible = true
  2214. end)
  2215.  
  2216. game.CoreGui.RiotGUI.Bar.open.MouseLeave:connect(function()
  2217. max.Visible = false
  2218. end)
  2219.  
  2220. game.CoreGui.RiotGUI.Bar.close.MouseEnter:connect(function()
  2221. min.Text = "Minimize"
  2222. max.Visible = false
  2223. min.Visible = true
  2224. end)
  2225.  
  2226. game.CoreGui.RiotGUI.Bar.close.MouseLeave:connect(function()
  2227. min.Visible = false
  2228. end)
  2229.  
  2230. game.CoreGui.RiotGUI.Bar.open.MouseButton1Down:connect(function()
  2231. wait(0.3)
  2232. game.CoreGui.RiotGUI.Bar.open.Visible = false
  2233. local clone = game.CoreGui.RiotGUI.Bar.open:Clone()
  2234. clone.Parent = game.CoreGui.RiotGUI.Bar
  2235. clone.Visible = true
  2236. wait()
  2237. game.CoreGui.RiotGUI.Bar.Frame:TweenSizeAndPosition(UDim2.new(0, 392, 0, 30),UDim2.new(0, 0, 0, 0),"In","Quad",0.4)
  2238. wait(0.4)
  2239. game.CoreGui.RiotGUI.Bar.rgr.Visible = true
  2240. max.Visible = false
  2241. Main:TweenPosition(UDim2.new(0.5, -196, 0, -29),"In","Quad",0.4)
  2242. wait(0.4)
  2243. clone:Remove()
  2244. game.CoreGui.RiotGUI.Bar.close.Visible = true
  2245. end)
  2246.  
  2247. game.CoreGui.RiotGUI.Bar.close.MouseButton1Down:connect(function()
  2248. wait(0.3)
  2249. game.CoreGui.RiotGUI.Bar.close.Visible = false
  2250. local clone = game.CoreGui.RiotGUI.Bar.close:Clone()
  2251. clone.Parent = game.CoreGui.RiotGUI.Bar
  2252. clone.Visible = true
  2253. wait()
  2254. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2255. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2256. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2257. game.CoreGui.RiotGUI.Bar.Info.Visible = false
  2258. game.CoreGui.RiotGUI.Bar.Speed.Bar:TweenPosition(UDim2.new(0, -300, 0, 0),"In","Quad",0.2)
  2259. game.CoreGui.RiotGUI.Bar.Speed.Visible = false
  2260. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail:TweenPosition(UDim2.new(0, -215, 0, 0),"In","Quad",0.2)
  2261. game.CoreGui.RiotGUI.Bar.TrailChanger.Visible = false
  2262. wait(0.2)
  2263. Main:TweenPosition(UDim2.new(0.5, -196, 0, -450),"In","Quad",0.4)
  2264. game.CoreGui.RiotGUI.Bar.rgr.Visible = false
  2265. wait(0.4)
  2266. clone:Remove()
  2267. game.CoreGui.RiotGUI.Bar.open.Visible = true
  2268. game.CoreGui.RiotGUI.Bar.Frame:TweenSizeAndPosition(UDim2.new(0, 39, 0, 30),UDim2.new(0, 315, 0, 0),"In","Quad",0.4)
  2269. end)
  2270.  
  2271. -- Credits tab
  2272.  
  2273. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.cred.MouseButton1Down:connect(function()
  2274. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2275. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2276. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2277. game.CoreGui.RiotGUI.Bar.Speed.Bar:TweenPosition(UDim2.new(0, -300, 0, 0),"In","Quad",0.2)
  2278. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail:TweenPosition(UDim2.new(0, -215, 0, 0),"In","Quad",0.2)
  2279. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Visible = true
  2280. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.Visible = false
  2281. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.GameFrame.Visible = false
  2282. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Visible = false
  2283. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.OptionFrame.Visible = false
  2284. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.Visible = false
  2285. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = false
  2286. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Visible = false
  2287. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Credits.Visible = true
  2288. wait(0.2)
  2289. game.CoreGui.RiotGUI.Bar.TrailChanger.Visible = false
  2290. game.CoreGui.RiotGUI.Bar.Speed.Visible = false
  2291. game.CoreGui.RiotGUI.Bar.Info.Visible = false
  2292. end)
  2293.  
  2294. -- Games tab
  2295.  
  2296. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.gam.MouseButton1Down:connect(function()
  2297. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2298. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2299. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2300. game.CoreGui.RiotGUI.Bar.Speed.Bar:TweenPosition(UDim2.new(0, -300, 0, 0),"In","Quad",0.2)
  2301. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail:TweenPosition(UDim2.new(0, -215, 0, 0),"In","Quad",0.2)
  2302. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Visible = true
  2303. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.Visible = false
  2304. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.GameFrame.Visible = true
  2305. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Visible = false
  2306. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.OptionFrame.Visible = false
  2307. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.Visible = false
  2308. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = false
  2309. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Visible = false
  2310. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Credits.Visible = false
  2311. wait(0.2)
  2312. game.CoreGui.RiotGUI.Bar.TrailChanger.Visible = false
  2313. game.CoreGui.RiotGUI.Bar.Speed.Visible = false
  2314. game.CoreGui.RiotGUI.Bar.Info.Visible = false
  2315. end)
  2316.  
  2317. -- Options tab
  2318.  
  2319. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.opt.MouseButton1Down:connect(function()
  2320. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2321. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2322. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2323. game.CoreGui.RiotGUI.Bar.Speed.Bar:TweenPosition(UDim2.new(0, -300, 0, 0),"In","Quad",0.2)
  2324. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail:TweenPosition(UDim2.new(0, -215, 0, 0),"In","Quad",0.2)
  2325. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Visible = true
  2326. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.Visible = false
  2327. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.GameFrame.Visible = false
  2328. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Visible = false
  2329. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.OptionFrame.Visible = true
  2330. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.Visible = false
  2331. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = false
  2332. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Visible = false
  2333. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Credits.Visible = false
  2334. wait(0.2)
  2335. game.CoreGui.RiotGUI.Bar.TrailChanger.Visible = false
  2336. game.CoreGui.RiotGUI.Bar.Speed.Visible = false
  2337. game.CoreGui.RiotGUI.Bar.Info.Visible = false
  2338. end)
  2339.  
  2340. -- Games tab : Anarchy
  2341.  
  2342. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.GameFrame.Anarchy.MouseButton1Down:connect(function()
  2343. wait(0.1)
  2344. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.4)
  2345. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.4)
  2346. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.4)
  2347. game.CoreGui.RiotGUI.Bar.Speed.Bar:TweenPosition(UDim2.new(0, -300, 0, 0),"In","Quad",0.4)
  2348. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail:TweenPosition(UDim2.new(0, -215, 0, 0),"In","Quad",0.4)
  2349. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Visible = true
  2350. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.Visible = true
  2351. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.GameFrame.Visible = false
  2352. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Visible = false
  2353. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.OptionFrame.Visible = false
  2354. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.Visible = false
  2355. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = false
  2356. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Visible = false
  2357. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Credits.Visible = false
  2358. wait(2/5)
  2359. game.CoreGui.RiotGUI.Bar.TrailChanger.Visible = false
  2360. game.CoreGui.RiotGUI.Bar.Speed.Visible = false
  2361. game.CoreGui.RiotGUI.Bar.Info.Visible = false
  2362. end)
  2363.  
  2364. -- Games tab: The Streets
  2365.  
  2366. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.GameFrame.TS.MouseButton1Down:connect(function()
  2367. wait(0.1)
  2368. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.4)
  2369. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.4)
  2370. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.4)
  2371. game.CoreGui.RiotGUI.Bar.Speed.Bar:TweenPosition(UDim2.new(0, -300, 0, 0),"In","Quad",0.4)
  2372. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail:TweenPosition(UDim2.new(0, -215, 0, 0),"In","Quad",0.4)
  2373. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Visible = true
  2374. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.Visible = false
  2375. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.GameFrame.Visible = false
  2376. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Visible = false
  2377. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.OptionFrame.Visible = false
  2378. -- game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.Visible = true
  2379. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = false
  2380. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Visible = false
  2381. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Credits.Visible = false
  2382. local thing = Instance.new("TextLabel")
  2383. thing.Name = "Delete Me"
  2384. thing.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  2385. thing.BackgroundColor3 = Color3.new(1, 1, 1)
  2386. thing.BackgroundTransparency = 1
  2387. thing.Position = UDim2.new(0, 0, 0, 174)
  2388. thing.Size = UDim2.new(0, 392, 0, 50)
  2389. thing.Font = Enum.Font.SourceSans
  2390. thing.Text = ""
  2391. thing.TextColor3 = Color3.new(1, 1, 1)
  2392. thing.TextSize = 30
  2393. wait()
  2394. thing.Visible = true
  2395. wait(0.02)
  2396. thing.Text = "S"
  2397. wait(0.02)
  2398. thing.Text = "So"
  2399. wait(0.02)
  2400. thing.Text = "Sor"
  2401. wait(0.02)
  2402. thing.Text = "Sorr"
  2403. wait(0.02)
  2404. thing.Text = "Sorry"
  2405. wait(0.04)
  2406. thing.Text = "Sorry T"
  2407. wait(0.02)
  2408. thing.Text = "Sorry Th"
  2409. wait(0.02)
  2410. thing.Text = "Sorry The"
  2411. wait(0.04)
  2412. thing.Text = "Sorry The S"
  2413. wait(0.02)
  2414. thing.Text = "Sorry The St"
  2415. wait(0.02)
  2416. thing.Text = "Sorry The Str"
  2417. wait(0.02)
  2418. thing.Text = "Sorry The Stre"
  2419. wait(0.02)
  2420. thing.Text = "Sorry The Stree"
  2421. wait(0.02)
  2422. thing.Text = "Sorry The Street"
  2423. wait(0.02)
  2424. thing.Text = "Sorry The Streets"
  2425. wait(0.04)
  2426. thing.Text = "Sorry The Streets i"
  2427. wait(0.02)
  2428. thing.Text = "Sorry The Streets is"
  2429. wait(0.04)
  2430. thing.Text = "Sorry The Streets is o"
  2431. wait(0.02)
  2432. thing.Text = "Sorry The Streets is ou"
  2433. wait(0.02)
  2434. thing.Text = "Sorry The Streets is out"
  2435. wait(0.04)
  2436. thing.Text = "Sorry The Streets is out o"
  2437. wait(0.02)
  2438. thing.Text = "Sorry The Streets is out of"
  2439. wait(0.04)
  2440. thing.Text = "Sorry The Streets is out of s"
  2441. wait(0.02)
  2442. thing.Text = "Sorry The Streets is out of se"
  2443. wait(0.02)
  2444. thing.Text = "Sorry The Streets is out of ser"
  2445. wait(0.02)
  2446. thing.Text = "Sorry The Streets is out of serv"
  2447. wait(0.02)
  2448. thing.Text = "Sorry The Streets is out of servi"
  2449. wait(0.02)
  2450. thing.Text = "Sorry The Streets is out of servic"
  2451. wait(0.02)
  2452. thing.Text = "Sorry The Streets is out of service"
  2453. wait(0.2)
  2454. thing.Text = "Sorry The Streets is out of service\nU"
  2455. wait(0.02)
  2456. thing.Text = "Sorry The Streets is out of service\nUh"
  2457. wait(0.02)
  2458. thing.Text = "Sorry The Streets is out of service\nUhh"
  2459. wait(0.02)
  2460. thing.Text = "Sorry The Streets is out of service\nUhh."
  2461. wait(0.04)
  2462. thing.Text = "Sorry The Streets is out of service\nUhh.."
  2463. wait(0.2)
  2464. thing.Text = "Sorry The Streets is out of service\nUhh..\nA"
  2465. wait(0.02)
  2466. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt"
  2467. wait(0.04)
  2468. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt t"
  2469. wait(0.02)
  2470. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt th"
  2471. wait(0.02)
  2472. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt the"
  2473. wait(0.04)
  2474. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt the m"
  2475. wait(0.02)
  2476. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt the mo"
  2477. wait(0.02)
  2478. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt the mom"
  2479. wait(0.02)
  2480. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt the mome"
  2481. wait(0.02)
  2482. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt the momen"
  2483. wait(0.02)
  2484. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt the moment"
  2485. wait(0.02)
  2486. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt the moment."
  2487. wait(0.02)
  2488. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt the moment.."
  2489. wait(0.02)
  2490. thing.Text = "Sorry The Streets is out of service\nUhh..\nAt the moment..."
  2491. wait(2)
  2492. thing:Remove()
  2493. game.CoreGui.RiotGUI.Bar.TrailChanger.Visible = false
  2494. game.CoreGui.RiotGUI.Bar.Speed.Visible = false
  2495. game.CoreGui.RiotGUI.Bar.Info.Visible = false
  2496. end)
  2497.  
  2498. -- Games tab: Lumber Tycoon 2
  2499.  
  2500. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.GameFrame.LB2.MouseButton1Down:connect(function()
  2501. wait(0.1)
  2502. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.4)
  2503. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.4)
  2504. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.4)
  2505. game.CoreGui.RiotGUI.Bar.Speed.Bar:TweenPosition(UDim2.new(0, -300, 0, 0),"In","Quad",0.4)
  2506. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail:TweenPosition(UDim2.new(0, -215, 0, 0),"In","Quad",0.4)
  2507. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Visible = true
  2508. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.Visible = false
  2509. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.GameFrame.Visible = false
  2510. -- game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Visible = true
  2511. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.OptionFrame.Visible = false
  2512. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.Visible = false
  2513. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = false
  2514. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Visible = false
  2515. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Credits.Visible = false
  2516. local thing = Instance.new("TextLabel")
  2517. thing.Name = "Delete Me"
  2518. thing.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  2519. thing.BackgroundColor3 = Color3.new(1, 1, 1)
  2520. thing.BackgroundTransparency = 1
  2521. thing.Position = UDim2.new(0, 0, 0, 174)
  2522. thing.Size = UDim2.new(0, 392, 0, 50)
  2523. thing.Font = Enum.Font.SourceSans
  2524. thing.Text = ""
  2525. thing.TextColor3 = Color3.new(1, 1, 1)
  2526. thing.TextSize = 30
  2527. wait()
  2528. thing.Visible = true
  2529. wait(0.02)
  2530. thing.Text = "S"
  2531. wait(0.02)
  2532. thing.Text = "So"
  2533. wait(0.02)
  2534. thing.Text = "Sor"
  2535. wait(0.02)
  2536. thing.Text = "Sorr"
  2537. wait(0.02)
  2538. thing.Text = "Sorry"
  2539. wait(0.02)
  2540. thing.Text = "Sorry,"
  2541. wait(0.04)
  2542. thing.Text = "Sorry, L"
  2543. wait(0.02)
  2544. thing.Text = "Sorry, Lu"
  2545. wait(0.02)
  2546. thing.Text = "Sorry, Lum"
  2547. wait(0.02)
  2548. thing.Text = "Sorry, Lumb"
  2549. wait(0.02)
  2550. thing.Text = "Sorry, Lumbe"
  2551. wait(0.02)
  2552. thing.Text = "Sorry, Lumber"
  2553. wait(0.04)
  2554. thing.Text = "Sorry, Lumber T"
  2555. wait(0.02)
  2556. thing.Text = "Sorry, Lumber Ty"
  2557. wait(0.02)
  2558. thing.Text = "Sorry, Lumber Tyc"
  2559. wait(0.02)
  2560. thing.Text = "Sorry, Lumber Tyco"
  2561. wait(0.04)
  2562. thing.Text = "Sorry, Lumber Tycoo"
  2563. wait(0.02)
  2564. thing.Text = "Sorry, Lumber Tycoon"
  2565. wait(0.04)
  2566. thing.Text = "Sorry, Lumber Tycoon i"
  2567. wait(0.02)
  2568. thing.Text = "Sorry, Lumber Tycoon is"
  2569. wait(0.04)
  2570. thing.Text = "Sorry, Lumber Tycoon is\no"
  2571. wait(0.02)
  2572. thing.Text = "Sorry, Lumber Tycoon is\nou"
  2573. wait(0.02)
  2574. thing.Text = "Sorry, Lumber Tycoon is\nout"
  2575. wait(0.04)
  2576. thing.Text = "Sorry, Lumber Tycoon is\nout o"
  2577. wait(0.02)
  2578. thing.Text = "Sorry, Lumber Tycoon is\nout of"
  2579. wait(0.04)
  2580. thing.Text = "Sorry, Lumber Tycoon is\nout of s"
  2581. wait(0.02)
  2582. thing.Text = "Sorry, Lumber Tycoon is\nout of se"
  2583. wait(0.02)
  2584. thing.Text = "Sorry, Lumber Tycoon is\nout of ser"
  2585. wait(0.02)
  2586. thing.Text = "Sorry, Lumber Tycoon is\nout of serv"
  2587. wait(0.02)
  2588. thing.Text = "Sorry, Lumber Tycoon is\nout of servi"
  2589. wait(0.02)
  2590. thing.Text = "Sorry, Lumber Tycoon is\nout of servic"
  2591. wait(0.02)
  2592. thing.Text = "Sorry, Lumber Tycoon is\nout of service"
  2593. wait(0.2)
  2594. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nU"
  2595. wait(0.02)
  2596. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUh"
  2597. wait(0.02)
  2598. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh"
  2599. wait(0.02)
  2600. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh."
  2601. wait(0.04)
  2602. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh.."
  2603. wait(0.2)
  2604. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nA"
  2605. wait(0.02)
  2606. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt"
  2607. wait(0.04)
  2608. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt t"
  2609. wait(0.02)
  2610. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt th"
  2611. wait(0.02)
  2612. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt the"
  2613. wait(0.04)
  2614. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt the m"
  2615. wait(0.02)
  2616. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt the mo"
  2617. wait(0.02)
  2618. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt the mom"
  2619. wait(0.02)
  2620. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt the mome"
  2621. wait(0.02)
  2622. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt the momen"
  2623. wait(0.02)
  2624. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt the moment"
  2625. wait(0.02)
  2626. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt the moment."
  2627. wait(0.02)
  2628. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt the moment.."
  2629. wait(0.02)
  2630. thing.Text = "Sorry, Lumber Tycoon is\nout of service\nUhh..\nAt the moment..."
  2631. wait(2)
  2632. thing:Remove()
  2633. wait(2/5)
  2634. game.CoreGui.RiotGUI.Bar.TrailChanger.Visible = false
  2635. game.CoreGui.RiotGUI.Bar.Speed.Visible = false
  2636. game.CoreGui.RiotGUI.Bar.Info.Visible = false
  2637. end)
  2638.  
  2639.  
  2640. -- Anarchy Infos
  2641.  
  2642.  
  2643. -- Sniper
  2644. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.srifle.MouseEnter:connect(function()
  2645. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  2646. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  2647. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  2648. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  2649. wait()
  2650. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  2651. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.srifle:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  2652. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2653. wait(0.2)
  2654. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  2655. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  2656. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  2657. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  2658. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  2659. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  2660. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  2661. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  2662. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  2663. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  2664. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  2665. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  2666. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  2667. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  2668. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  2669. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = true
  2670. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  2671. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  2672. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  2673. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  2674. wait()
  2675. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  2676. end)
  2677.  
  2678. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.srifle.MouseLeave:connect(function()
  2679. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.srifle:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  2680. end)
  2681.  
  2682.  
  2683. -- M9 Long Range
  2684. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.rng.MouseEnter:connect(function()
  2685. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  2686. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  2687. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  2688. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  2689. wait()
  2690. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  2691. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.rng:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  2692. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2693. wait(0.2)
  2694. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  2695. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  2696. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  2697. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  2698. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  2699. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  2700. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  2701. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  2702. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  2703. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  2704. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  2705. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  2706. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  2707. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = true
  2708. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  2709. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  2710. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  2711. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  2712. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  2713. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  2714. wait()
  2715. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  2716. end)
  2717.  
  2718. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.rng.MouseLeave:connect(function()
  2719. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.rng:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  2720. end)
  2721.  
  2722.  
  2723. -- ESP Tracker
  2724. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.esp.MouseEnter:connect(function()
  2725. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  2726. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  2727. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  2728. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  2729. wait()
  2730. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  2731. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.esp:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  2732. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2733. wait(0.2)
  2734. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  2735. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  2736. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  2737. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  2738. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  2739. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  2740. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  2741. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  2742. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = true
  2743. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  2744. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  2745. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  2746. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  2747. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  2748. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  2749. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  2750. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  2751. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  2752. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  2753. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  2754. wait()
  2755. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  2756. end)
  2757.  
  2758. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.esp.MouseLeave:connect(function()
  2759. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.esp:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  2760. end)
  2761.  
  2762.  
  2763. -- Kill Others
  2764. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.killothers.MouseEnter:connect(function()
  2765. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  2766. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  2767. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  2768. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  2769. wait()
  2770. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  2771. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.killothers:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  2772. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2773. wait(0.2)
  2774. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  2775. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  2776. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  2777. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  2778. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  2779. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  2780. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  2781. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  2782. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  2783. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  2784. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  2785. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  2786. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = true
  2787. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  2788. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  2789. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  2790. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  2791. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  2792. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  2793. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  2794. wait()
  2795. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  2796. end)
  2797.  
  2798. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.killothers.MouseLeave:connect(function()
  2799. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.killothers:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  2800. end)
  2801.  
  2802.  
  2803. -- Disable Anti Cheat
  2804. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.anticheat.MouseEnter:connect(function()
  2805. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  2806. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  2807. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  2808. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  2809. wait()
  2810. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  2811. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.anticheat:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  2812. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2813. wait(0.2)
  2814. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  2815. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  2816. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = true
  2817. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  2818. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  2819. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  2820. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  2821. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  2822. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  2823. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  2824. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  2825. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  2826. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  2827. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  2828. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  2829. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  2830. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  2831. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  2832. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  2833. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  2834. wait()
  2835. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  2836. end)
  2837.  
  2838. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.anticheat.MouseLeave:connect(function()
  2839. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.anticheat:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  2840. end)
  2841.  
  2842.  
  2843. -- Aimbot
  2844. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.aimbot.MouseEnter:connect(function()
  2845. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  2846. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  2847. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  2848. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  2849. wait()
  2850. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  2851. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.aimbot:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  2852. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2853. wait(0.2)
  2854. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = true
  2855. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  2856. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  2857. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  2858. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  2859. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  2860. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  2861. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  2862. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  2863. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  2864. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  2865. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  2866. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  2867. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  2868. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  2869. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  2870. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  2871. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  2872. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  2873. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  2874. wait()
  2875. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  2876. end)
  2877.  
  2878. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.aimbot.MouseLeave:connect(function()
  2879. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.aimbot:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  2880. end)
  2881.  
  2882.  
  2883. -- Increase Dmg
  2884. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.dmg.MouseEnter:connect(function()
  2885. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  2886. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  2887. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  2888. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  2889. wait()
  2890. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  2891. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.dmg:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  2892. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2893. wait(0.2)
  2894. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  2895. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  2896. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  2897. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  2898. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  2899. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  2900. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  2901. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = true
  2902. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  2903. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  2904. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  2905. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  2906. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  2907. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  2908. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  2909. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  2910. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  2911. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  2912. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  2913. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  2914. wait()
  2915. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  2916. end)
  2917.  
  2918. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.dmg.MouseLeave:connect(function()
  2919. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.dmg:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  2920. end)
  2921.  
  2922.  
  2923. -- Ammo
  2924. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.ammo.MouseEnter:connect(function()
  2925. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  2926. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  2927. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  2928. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  2929. wait()
  2930. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  2931. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.ammo:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  2932. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2933. wait(0.2)
  2934. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  2935. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = true
  2936. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  2937. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  2938. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  2939. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  2940. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  2941. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  2942. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  2943. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  2944. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  2945. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  2946. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  2947. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  2948. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  2949. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  2950. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  2951. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  2952. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  2953. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  2954. wait()
  2955. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  2956. end)
  2957.  
  2958. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.ammo.MouseLeave:connect(function()
  2959. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.ammo:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  2960. end)
  2961.  
  2962.  
  2963. -- Free Practice
  2964. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.prac.MouseEnter:connect(function()
  2965. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  2966. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  2967. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  2968. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  2969. wait()
  2970. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  2971. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.prac:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  2972. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  2973. wait(0.2)
  2974. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  2975. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  2976. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  2977. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  2978. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  2979. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  2980. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  2981. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  2982. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  2983. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  2984. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  2985. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  2986. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  2987. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  2988. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = true
  2989. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  2990. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  2991. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  2992. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  2993. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  2994. wait()
  2995. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  2996. end)
  2997.  
  2998. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.prac.MouseLeave:connect(function()
  2999. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.prac:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3000. end)
  3001.  
  3002.  
  3003. -- Crash Servers
  3004. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.crash.MouseEnter:connect(function()
  3005. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3006. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3007. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3008. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3009. wait()
  3010. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3011. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.crash:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  3012. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3013. wait(0.2)
  3014. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3015. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3016. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3017. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3018. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3019. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3020. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = true
  3021. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3022. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3023. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3024. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  3025. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3026. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3027. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3028. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3029. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3030. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3031. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3032. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3033. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3034. wait()
  3035. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3036. end)
  3037.  
  3038. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.crash.MouseLeave:connect(function()
  3039. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.crash:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3040. end)
  3041.  
  3042.  
  3043. -- Jump Power
  3044. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.jumpp.MouseEnter:connect(function()
  3045. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3046. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3047. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3048. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3049. wait()
  3050. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3051. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.jumpp:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  3052. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3053. wait(0.2)
  3054. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3055. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3056. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3057. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3058. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3059. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3060. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3061. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3062. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3063. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3064. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  3065. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = true
  3066. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3067. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3068. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3069. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3070. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3071. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3072. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3073. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3074. wait()
  3075. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3076. end)
  3077.  
  3078. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.jumpp.MouseLeave:connect(function()
  3079. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.jumpp:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3080. end)
  3081.  
  3082.  
  3083. -- Walk Speed
  3084. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.walks.MouseEnter:connect(function()
  3085. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3086. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3087. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3088. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3089. wait()
  3090. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3091. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.walks:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  3092. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3093. wait(0.2)
  3094. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3095. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3096. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3097. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3098. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3099. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3100. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3101. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3102. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3103. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3104. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  3105. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3106. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3107. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3108. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3109. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3110. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3111. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3112. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = true
  3113. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3114. wait()
  3115. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3116. end)
  3117.  
  3118. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.walks.MouseLeave:connect(function()
  3119. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.walks:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3120. end)
  3121.  
  3122.  
  3123. -- Fly
  3124. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.fly.MouseEnter:connect(function()
  3125. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3126. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3127. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3128. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3129. wait()
  3130. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3131. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.fly:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  3132. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3133. wait(0.2)
  3134. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3135. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3136. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3137. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3138. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3139. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3140. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3141. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3142. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3143. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = true
  3144. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  3145. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3146. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3147. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3148. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3149. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3150. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3151. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3152. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3153. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3154. wait()
  3155. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3156. end)
  3157.  
  3158. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.fly.MouseLeave:connect(function()
  3159. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.fly:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3160. end)
  3161.  
  3162.  
  3163. -- Noclip
  3164. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.noclip.MouseEnter:connect(function()
  3165. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3166. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3167. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3168. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3169. wait()
  3170. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3171. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.noclip:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  3172. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3173. wait(0.2)
  3174. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3175. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3176. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3177. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3178. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3179. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3180. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3181. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3182. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3183. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3184. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  3185. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3186. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3187. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3188. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3189. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3190. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3191. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3192. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3193. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = true
  3194. wait()
  3195. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3196. end)
  3197.  
  3198. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.noclip.MouseLeave:connect(function()
  3199. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.noclip:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3200. end)
  3201.  
  3202.  
  3203. -- Click TP
  3204. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.clicktp.MouseEnter:connect(function()
  3205. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3206. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3207. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3208. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3209. wait()
  3210. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3211. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.clicktp:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  3212. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3213. wait(0.2)
  3214. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3215. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3216. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3217. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3218. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3219. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3220. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3221. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3222. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3223. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3224. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  3225. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3226. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3227. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3228. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3229. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3230. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = true
  3231. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3232. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3233. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3234. wait()
  3235. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3236. end)
  3237.  
  3238. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.clicktp.MouseLeave:connect(function()
  3239. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.clicktp:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3240. end)
  3241.  
  3242.  
  3243. -- Trail Changer
  3244. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.trails.MouseEnter:connect(function()
  3245. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3246. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3247. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3248. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3249. wait()
  3250. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3251. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.trails:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  3252. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3253. wait(0.2)
  3254. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3255. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3256. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3257. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3258. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3259. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3260. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3261. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3262. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3263. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3264. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  3265. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3266. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3267. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3268. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3269. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3270. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3271. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = true
  3272. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3273. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3274. wait()
  3275. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3276. end)
  3277.  
  3278. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.trails.MouseLeave:connect(function()
  3279. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.trails:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3280. end)
  3281.  
  3282.  
  3283. -- Break Server
  3284. breaks.MouseEnter:connect(function()
  3285. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3286. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3287. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3288. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3289. wait()
  3290. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3291. breaks:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  3292. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3293. wait(0.2)
  3294. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3295. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3296. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3297. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = true
  3298. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3299. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3300. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3301. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3302. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3303. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3304. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  3305. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3306. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3307. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3308. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3309. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3310. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3311. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3312. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3313. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3314. wait()
  3315. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3316. end)
  3317.  
  3318. breaks.MouseLeave:connect(function()
  3319. breaks:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3320. end)
  3321.  
  3322.  
  3323. -- Kill Others
  3324. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.killothers.MouseEnter:connect(function()
  3325. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3326. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3327. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3328. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3329. wait()
  3330. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3331. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.killothers:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  3332. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3333. wait(0.2)
  3334. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3335. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3336. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3337. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3338. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3339. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3340. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3341. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3342. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3343. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3344. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  3345. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3346. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = true
  3347. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3348. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3349. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3350. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3351. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3352. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3353. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3354. wait()
  3355. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3356. end)
  3357.  
  3358. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.killothers.MouseLeave:connect(function()
  3359. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.killothers:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3360. end)
  3361.  
  3362.  
  3363. -- Vehicle Speed
  3364. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.vehicle.MouseEnter:connect(function()
  3365. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3366. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3367. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3368. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3369. wait()
  3370. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3371. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.vehicle:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  3372. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3373. wait(0.2)
  3374. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3375. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3376. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3377. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3378. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = true
  3379. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3380. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3381. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3382. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3383. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3384. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = false
  3385. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3386. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3387. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3388. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3389. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3390. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3391. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3392. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3393. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3394. wait()
  3395. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3396. end)
  3397.  
  3398. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.vehicle.MouseLeave:connect(function()
  3399. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.vehicle:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  3400. end)
  3401.  
  3402.  
  3403. -- Frame Player
  3404. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.framex.MouseEnter:connect(function()
  3405. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3406. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3407. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3408. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  3409. wait()
  3410. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3411. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3412. wait(0.2)
  3413. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3414. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3415. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3416. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3417. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3418. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = false
  3419. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3420. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3421. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3422. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3423. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = true
  3424. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3425. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3426. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3427. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3428. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3429. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3430. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3431. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3432. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3433. wait()
  3434. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3435. end)
  3436.  
  3437.  
  3438. -- Fake Chat
  3439. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.fakec.MouseEnter:connect(function()
  3440. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  3441. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3442. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  3443. wait()
  3444. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = true
  3445. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = false
  3446. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3447. wait(0.2)
  3448. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible = false
  3449. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible = false
  3450. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible = false
  3451. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible = false
  3452. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible = false
  3453. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible = true
  3454. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible = false
  3455. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible = false
  3456. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible = false
  3457. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible = false
  3458. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible = true
  3459. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible = false
  3460. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible = false
  3461. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible = false
  3462. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible = false
  3463. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible = false
  3464. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible = false
  3465. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible = false
  3466. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible = false
  3467. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible = false
  3468. wait()
  3469. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  3470. end)
  3471.  
  3472.  
  3473. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Bar.close.MouseButton1Down:connect(function()
  3474. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  3475. wait(.2)
  3476. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  3477. end)
  3478.  
  3479. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Bar.close.MouseEnter:connect(function()
  3480. min.Text = "Close"
  3481. max.Visible = false
  3482. min.Visible = true
  3483. end)
  3484.  
  3485. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Bar.close.MouseLeave:connect(function()
  3486. min.Visible = false
  3487. end)
  3488.  
  3489.  
  3490. -- Aimbot SideEffect
  3491. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3492. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == true
  3493. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  3494. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  3495. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  3496. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  3497. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  3498. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  3499. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  3500. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  3501. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  3502. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  3503. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  3504. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  3505. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  3506. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  3507. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  3508. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  3509. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  3510. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  3511. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  3512. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  3513. side.Parent = game.Workspace
  3514. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  3515. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  3516. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = true
  3517. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  3518. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  3519. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  3520. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  3521. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  3522. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  3523. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  3524. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  3525. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  3526. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  3527. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  3528. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  3529. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  3530. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  3531. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  3532. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  3533. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  3534. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  3535. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  3536. end
  3537. end)
  3538.  
  3539. -- Ammo SideEffect
  3540. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3541. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  3542. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == true
  3543. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  3544. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  3545. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  3546. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  3547. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  3548. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  3549. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  3550. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  3551. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  3552. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  3553. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  3554. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  3555. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  3556. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  3557. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  3558. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  3559. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  3560. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  3561. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  3562. side.Parent = game.Workspace
  3563. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  3564. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  3565. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  3566. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = true
  3567. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  3568. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  3569. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  3570. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  3571. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  3572. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  3573. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  3574. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  3575. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  3576. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  3577. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  3578. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  3579. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  3580. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  3581. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  3582. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  3583. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  3584. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  3585. end
  3586. end)
  3587.  
  3588.  
  3589. -- AntiCheat SideEffect
  3590. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3591. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  3592. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  3593. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == true
  3594. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  3595. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  3596. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  3597. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  3598. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  3599. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  3600. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  3601. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  3602. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  3603. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  3604. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  3605. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  3606. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  3607. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  3608. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  3609. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  3610. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  3611. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  3612. side.Parent = game.Workspace
  3613. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  3614. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  3615. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  3616. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  3617. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = true
  3618. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  3619. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  3620. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  3621. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  3622. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  3623. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  3624. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  3625. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  3626. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  3627. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  3628. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  3629. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  3630. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  3631. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  3632. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  3633. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  3634. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  3635. end
  3636. end)
  3637.  
  3638.  
  3639. -- Break Server SideEffect
  3640. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3641. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  3642. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  3643. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  3644. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == true
  3645. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  3646. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  3647. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  3648. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  3649. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  3650. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  3651. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  3652. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  3653. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  3654. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  3655. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  3656. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  3657. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  3658. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  3659. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  3660. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  3661. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  3662. side.Parent = game.Workspace
  3663. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  3664. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  3665. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  3666. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  3667. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  3668. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = true
  3669. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  3670. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  3671. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  3672. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  3673. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  3674. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  3675. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  3676. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  3677. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  3678. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  3679. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  3680. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  3681. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  3682. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  3683. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  3684. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  3685. end
  3686. end)
  3687.  
  3688.  
  3689. -- Vehicle Speed SideEffect
  3690. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3691. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  3692. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  3693. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  3694. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  3695. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == true
  3696. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  3697. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  3698. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  3699. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  3700. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  3701. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  3702. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  3703. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  3704. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  3705. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  3706. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  3707. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  3708. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  3709. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  3710. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  3711. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  3712. side.Parent = game.Workspace
  3713. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  3714. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  3715. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  3716. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  3717. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  3718. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  3719. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = true
  3720. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  3721. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  3722. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  3723. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  3724. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  3725. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  3726. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  3727. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  3728. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  3729. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  3730. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  3731. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  3732. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  3733. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  3734. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  3735. end
  3736. end)
  3737.  
  3738.  
  3739. -- Fake Chat SideEffect
  3740. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3741. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  3742. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  3743. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  3744. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  3745. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  3746. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == true
  3747. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  3748. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  3749. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  3750. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  3751. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  3752. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  3753. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  3754. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  3755. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  3756. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  3757. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  3758. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  3759. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  3760. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  3761. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  3762. side.Parent = game.Workspace
  3763. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  3764. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  3765. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  3766. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  3767. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  3768. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  3769. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  3770. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = true
  3771. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  3772. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  3773. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  3774. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  3775. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  3776. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  3777. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  3778. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  3779. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  3780. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  3781. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  3782. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  3783. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  3784. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  3785. end
  3786. end)
  3787.  
  3788.  
  3789. -- Crash Server SideEffect
  3790. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3791. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  3792. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  3793. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  3794. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  3795. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  3796. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  3797. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == true
  3798. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  3799. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  3800. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  3801. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  3802. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  3803. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  3804. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  3805. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  3806. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  3807. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  3808. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  3809. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  3810. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  3811. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  3812. side.Parent = game.Workspace
  3813. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  3814. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  3815. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  3816. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  3817. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  3818. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  3819. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  3820. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  3821. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = true
  3822. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  3823. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  3824. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  3825. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  3826. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  3827. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  3828. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  3829. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  3830. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  3831. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  3832. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  3833. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  3834. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  3835. end
  3836. end)
  3837.  
  3838.  
  3839. -- Damage SideEffect
  3840. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3841. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  3842. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  3843. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  3844. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  3845. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  3846. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  3847. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  3848. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == true
  3849. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  3850. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  3851. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  3852. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  3853. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  3854. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  3855. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  3856. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  3857. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  3858. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  3859. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  3860. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  3861. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  3862. side.Parent = game.Workspace
  3863. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  3864. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  3865. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  3866. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  3867. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  3868. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  3869. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  3870. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  3871. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  3872. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = true
  3873. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  3874. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  3875. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  3876. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  3877. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  3878. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  3879. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  3880. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  3881. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  3882. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  3883. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  3884. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  3885. end
  3886. end)
  3887.  
  3888.  
  3889. -- ESP SideEffect
  3890. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3891. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  3892. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  3893. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  3894. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  3895. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  3896. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  3897. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  3898. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  3899. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == true
  3900. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  3901. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  3902. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  3903. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  3904. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  3905. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  3906. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  3907. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  3908. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  3909. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  3910. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  3911. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  3912. side.Parent = game.Workspace
  3913. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  3914. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  3915. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  3916. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  3917. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  3918. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  3919. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  3920. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  3921. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  3922. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  3923. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = true
  3924. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  3925. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  3926. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  3927. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  3928. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  3929. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  3930. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  3931. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  3932. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  3933. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  3934. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  3935. end
  3936. end)
  3937.  
  3938.  
  3939. -- Fly SideEffect
  3940. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3941. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  3942. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  3943. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  3944. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  3945. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  3946. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  3947. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  3948. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  3949. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  3950. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == true
  3951. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  3952. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  3953. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  3954. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  3955. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  3956. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  3957. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  3958. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  3959. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  3960. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  3961. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  3962. side.Parent = game.Workspace
  3963. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  3964. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  3965. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  3966. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  3967. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  3968. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  3969. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  3970. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  3971. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  3972. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  3973. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  3974. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = true
  3975. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  3976. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  3977. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  3978. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  3979. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  3980. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  3981. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  3982. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  3983. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  3984. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  3985. end
  3986. end)
  3987.  
  3988.  
  3989. -- Frame Player SideEffect
  3990. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  3991. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  3992. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  3993. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  3994. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  3995. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  3996. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  3997. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  3998. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  3999. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  4000. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  4001. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == true
  4002. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  4003. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  4004. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  4005. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  4006. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  4007. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  4008. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  4009. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  4010. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  4011. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  4012. side.Parent = game.Workspace
  4013. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  4014. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  4015. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  4016. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  4017. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  4018. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  4019. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  4020. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  4021. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  4022. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  4023. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  4024. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  4025. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = true
  4026. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  4027. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  4028. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  4029. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  4030. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  4031. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  4032. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  4033. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  4034. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  4035. end
  4036. end)
  4037.  
  4038.  
  4039. -- Jump Power SideEffect
  4040. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  4041. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  4042. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  4043. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  4044. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  4045. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  4046. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  4047. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  4048. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  4049. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  4050. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  4051. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  4052. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == true
  4053. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  4054. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  4055. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  4056. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  4057. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  4058. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  4059. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  4060. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  4061. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  4062. side.Parent = game.Workspace
  4063. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  4064. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  4065. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  4066. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  4067. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  4068. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  4069. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  4070. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  4071. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  4072. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  4073. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  4074. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  4075. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  4076. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = true
  4077. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  4078. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  4079. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  4080. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  4081. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  4082. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  4083. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  4084. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  4085. end
  4086. end)
  4087.  
  4088.  
  4089. -- Kill Others SideEffect
  4090. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  4091. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  4092. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  4093. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  4094. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  4095. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  4096. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  4097. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  4098. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  4099. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  4100. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  4101. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  4102. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  4103. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == true
  4104. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  4105. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  4106. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  4107. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  4108. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  4109. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  4110. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  4111. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  4112. side.Parent = game.Workspace
  4113. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  4114. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  4115. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  4116. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  4117. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  4118. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  4119. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  4120. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  4121. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  4122. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  4123. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  4124. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  4125. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  4126. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  4127. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = true
  4128. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  4129. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  4130. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  4131. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  4132. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  4133. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  4134. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  4135. end
  4136. end)
  4137.  
  4138.  
  4139. -- M9 Long Range SideEffect
  4140. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  4141. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  4142. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  4143. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  4144. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  4145. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  4146. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  4147. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  4148. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  4149. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  4150. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  4151. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  4152. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  4153. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  4154. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == true
  4155. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  4156. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  4157. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  4158. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  4159. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  4160. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  4161. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  4162. side.Parent = game.Workspace
  4163. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  4164. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  4165. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  4166. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  4167. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  4168. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  4169. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  4170. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  4171. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  4172. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  4173. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  4174. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  4175. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  4176. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  4177. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  4178. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = true
  4179. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  4180. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  4181. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  4182. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  4183. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  4184. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  4185. end
  4186. end)
  4187.  
  4188.  
  4189. -- Free Practice SideEffect
  4190. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  4191. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  4192. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  4193. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  4194. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  4195. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  4196. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  4197. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  4198. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  4199. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  4200. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  4201. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  4202. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  4203. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  4204. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  4205. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == true
  4206. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  4207. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  4208. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  4209. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  4210. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  4211. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  4212. side.Parent = game.Workspace
  4213. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  4214. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  4215. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  4216. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  4217. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  4218. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  4219. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  4220. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  4221. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  4222. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  4223. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  4224. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  4225. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  4226. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  4227. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  4228. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  4229. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  4230. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = true
  4231. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  4232. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  4233. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  4234. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  4235. end
  4236. end)
  4237.  
  4238.  
  4239. -- Sniper Rifle SideEffect
  4240. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  4241. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  4242. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  4243. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  4244. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  4245. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  4246. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  4247. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  4248. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  4249. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  4250. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  4251. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  4252. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  4253. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  4254. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  4255. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  4256. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == true
  4257. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  4258. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  4259. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  4260. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  4261. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  4262. side.Parent = game.Workspace
  4263. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  4264. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  4265. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  4266. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  4267. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  4268. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  4269. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  4270. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  4271. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  4272. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  4273. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  4274. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  4275. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  4276. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  4277. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  4278. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  4279. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  4280. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  4281. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = true
  4282. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  4283. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  4284. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  4285. end
  4286. end)
  4287.  
  4288.  
  4289. -- Click Tp SideEffect
  4290. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  4291. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  4292. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  4293. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  4294. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  4295. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  4296. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  4297. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  4298. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  4299. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  4300. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  4301. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  4302. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  4303. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  4304. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  4305. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  4306. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  4307. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == true
  4308. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  4309. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  4310. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  4311. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  4312. side.Parent = game.Workspace
  4313. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  4314. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  4315. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  4316. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  4317. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  4318. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  4319. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  4320. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  4321. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  4322. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  4323. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  4324. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  4325. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  4326. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  4327. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  4328. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  4329. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  4330. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  4331. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  4332. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = true
  4333. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  4334. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  4335. end
  4336. end)
  4337.  
  4338.  
  4339. -- Trail Changer SideEffect
  4340. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  4341. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  4342. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  4343. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  4344. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  4345. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  4346. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  4347. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  4348. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  4349. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  4350. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  4351. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  4352. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  4353. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  4354. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  4355. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  4356. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  4357. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  4358. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == true
  4359. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  4360. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  4361. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  4362. side.Parent = game.Workspace
  4363. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  4364. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  4365. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  4366. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  4367. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  4368. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  4369. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  4370. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  4371. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  4372. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  4373. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  4374. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  4375. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  4376. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  4377. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  4378. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  4379. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  4380. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  4381. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  4382. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  4383. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = true
  4384. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  4385. end
  4386. end)
  4387.  
  4388.  
  4389. -- Speed Changer SideEffect
  4390. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  4391. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  4392. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  4393. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  4394. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  4395. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  4396. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  4397. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  4398. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  4399. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  4400. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  4401. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  4402. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  4403. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  4404. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  4405. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  4406. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  4407. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  4408. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  4409. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == true
  4410. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == false then
  4411. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  4412. side.Parent = game.Workspace
  4413. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  4414. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  4415. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  4416. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  4417. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  4418. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  4419. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  4420. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  4421. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  4422. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  4423. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  4424. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  4425. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  4426. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  4427. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  4428. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  4429. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = false
  4430. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  4431. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  4432. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  4433. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  4434. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = true
  4435. end
  4436. end)
  4437.  
  4438.  
  4439. -- Noclip SideEffect
  4440. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side.MouseButton1Down:connect(function()
  4441. if game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AimbotExp.Visible == false
  4442. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AmmoExp.Visible == false
  4443. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.AntiCheatExp.Visible == false
  4444. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.BreakExp.Visible == false
  4445. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CarExp.Visible == false
  4446. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ChatExp.Visible == false
  4447. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.CrashSeverExp.Visible == false
  4448. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.DmgExp.Visible == false
  4449. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.ESPExp.Visible == false
  4450. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FlyExp.Visible == false
  4451. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.FramePlayerExp.Visible == false
  4452. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.JumpExp.Visible == false
  4453. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.KillOtherExp.Visible == false
  4454. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.M9Exp.Visible == false
  4455. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.PracExp.Visible == false
  4456. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.SniperExp.Visible == false
  4457. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TPExp.Visible == false
  4458. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.TrailExp.Visible == false
  4459. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.WalkspeedExp.Visible == false
  4460. and game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.exp.noclipExp.Visible == true then
  4461. local side = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.side
  4462. side.Parent = game.Workspace
  4463. side.Parent = game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo
  4464. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.Visible = true
  4465. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AimbotSide.Visible = false
  4466. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AmmoSide.Visible = false
  4467. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.AntiCheatSide.Visible = false
  4468. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.BreakSide.Visible = false
  4469. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CarSide.Visible = false
  4470. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.ChatSide.Visible = false
  4471. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.CrashSeverSide.Visible = false
  4472. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.DmgSide.Visible = false
  4473. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.EspSide.Visible = false
  4474. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FlySide.Visible = false
  4475. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.FramePlayerSide.Visible = false
  4476. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.JumpSide.Visible = false
  4477. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.KillOtherSide.Visible = false
  4478. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.M9Side.Visible = false
  4479. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.NoclipSide.Visible = true
  4480. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.PracSide.Visible = false
  4481. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.SniperSide.Visible = false
  4482. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TpSide.Visible = false
  4483. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.TrailSide.Visible = false
  4484. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.sides.WalkSpeedSide.Visible = false
  4485. end
  4486. end)
  4487.  
  4488. -- The Streets
  4489.  
  4490. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.getammo.MouseEnter:connect(function()
  4491. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4492. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4493. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4494. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4495. wait()
  4496. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4497. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.getammo:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4498. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4499. wait(0.2)
  4500. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = true
  4501. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4502. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4503. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4504. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4505. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4506. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4507. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4508. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4509. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4510. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4511. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4512. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4513. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4514. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4515. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4516. wait()
  4517. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4518. end)
  4519.  
  4520. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.getammo.MouseLeave:connect(function()
  4521. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.getammo:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4522. end)
  4523.  
  4524.  
  4525.  
  4526. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bypassanti.MouseEnter:connect(function()
  4527. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4528. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4529. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4530. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4531. wait()
  4532. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4533. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bypassanti:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4534. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4535. wait(0.2)
  4536. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4537. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = true
  4538. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4539. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4540. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4541. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4542. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4543. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4544. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4545. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4546. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4547. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4548. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4549. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4550. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4551. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4552. wait()
  4553. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4554. end)
  4555.  
  4556. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bypassanti.MouseLeave:connect(function()
  4557. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bypassanti:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4558. end)
  4559.  
  4560.  
  4561. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.autoheal.MouseEnter:connect(function()
  4562. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4563. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4564. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4565. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4566. wait()
  4567. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4568. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.autoheal:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4569. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4570. wait(0.2)
  4571. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4572. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4573. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = true
  4574. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4575. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4576. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4577. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4578. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4579. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4580. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4581. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4582. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4583. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4584. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4585. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4586. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4587. wait()
  4588. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4589. end)
  4590.  
  4591. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.autoheal.MouseLeave:connect(function()
  4592. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.autoheal:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4593. end)
  4594.  
  4595.  
  4596. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bank.MouseEnter:connect(function()
  4597. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4598. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4599. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4600. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4601. wait()
  4602. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4603. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bank:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4604. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4605. wait(0.2)
  4606. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4607. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4608. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4609. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = true
  4610. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4611. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4612. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4613. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4614. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4615. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4616. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4617. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4618. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4619. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4620. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4621. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4622. wait()
  4623. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4624. end)
  4625.  
  4626. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bank.MouseLeave:connect(function()
  4627. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bank:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4628. end)
  4629.  
  4630.  
  4631. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bfg.MouseEnter:connect(function()
  4632. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4633. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4634. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4635. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4636. wait()
  4637. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4638. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bfg:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4639. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4640. wait(0.2)
  4641. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4642. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4643. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4644. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4645. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = true
  4646. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4647. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4648. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4649. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4650. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4651. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4652. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4653. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4654. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4655. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4656. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4657. wait()
  4658. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4659. end)
  4660.  
  4661. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bfg.MouseLeave:connect(function()
  4662. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bfg:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4663. end)
  4664.  
  4665.  
  4666.  
  4667. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.farm.MouseEnter:connect(function()
  4668. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4669. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4670. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4671. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4672. wait()
  4673. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4674. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.farm:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4675. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4676. wait(0.2)
  4677. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4678. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4679. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4680. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4681. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4682. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = true
  4683. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4684. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4685. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4686. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4687. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4688. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4689. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4690. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4691. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4692. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4693. wait()
  4694. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4695. end)
  4696.  
  4697. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.farm.MouseLeave:connect(function()
  4698. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.farm:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4699. end)
  4700.  
  4701.  
  4702.  
  4703. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.glock.MouseEnter:connect(function()
  4704. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4705. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4706. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4707. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4708. wait()
  4709. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4710. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.glock:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4711. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4712. wait(0.2)
  4713. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4714. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4715. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4716. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4717. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4718. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4719. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = true
  4720. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4721. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4722. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4723. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4724. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4725. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4726. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4727. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4728. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4729. wait()
  4730. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4731. end)
  4732.  
  4733. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.glock.MouseLeave:connect(function()
  4734. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.glock:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4735. end)
  4736.  
  4737.  
  4738.  
  4739. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.kungfu.MouseEnter:connect(function()
  4740. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4741. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4742. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4743. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4744. wait()
  4745. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4746. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.kungfu:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4747. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4748. wait(0.2)
  4749. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4750. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4751. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4752. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4753. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4754. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4755. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4756. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = true
  4757. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4758. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4759. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4760. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4761. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4762. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4763. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4764. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4765. wait()
  4766. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4767. end)
  4768.  
  4769. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.kungfu.MouseLeave:connect(function()
  4770. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.kungfu:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4771. end)
  4772.  
  4773.  
  4774.  
  4775. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.melee.MouseEnter:connect(function()
  4776. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4777. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4778. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4779. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4780. wait()
  4781. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4782. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.melee:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4783. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4784. wait(0.2)
  4785. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4786. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4787. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4788. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4789. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4790. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4791. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4792. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4793. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = true
  4794. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4795. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4796. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4797. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4798. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4799. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4800. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4801. wait()
  4802. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4803. end)
  4804.  
  4805. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.melee.MouseLeave:connect(function()
  4806. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.melee:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4807. end)
  4808.  
  4809.  
  4810.  
  4811. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.prison.MouseEnter:connect(function()
  4812. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4813. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4814. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4815. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4816. wait()
  4817. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4818. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.melee:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4819. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4820. wait(0.2)
  4821. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4822. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4823. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4824. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4825. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4826. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4827. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4828. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4829. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4830. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = true
  4831. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4832. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4833. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4834. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4835. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4836. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4837. wait()
  4838. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4839. end)
  4840.  
  4841. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.melee.MouseLeave:connect(function()
  4842. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.melee:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4843. end)
  4844.  
  4845.  
  4846.  
  4847. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.nocl.MouseEnter:connect(function()
  4848. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4849. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4850. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4851. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4852. wait()
  4853. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4854. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.nocl:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4855. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4856. wait(0.2)
  4857. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4858. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4859. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4860. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4861. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4862. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4863. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4864. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4865. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4866. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4867. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4868. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4869. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4870. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4871. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4872. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = true
  4873. wait()
  4874. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4875. end)
  4876.  
  4877. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.nocl.MouseLeave:connect(function()
  4878. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.nocl:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4879. end)
  4880.  
  4881.  
  4882.  
  4883. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.sawed.MouseEnter:connect(function()
  4884. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4885. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4886. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4887. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4888. wait()
  4889. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4890. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.sawed:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4891. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4892. wait(0.2)
  4893. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4894. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4895. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4896. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4897. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4898. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4899. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4900. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4901. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4902. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4903. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = true
  4904. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4905. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4906. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4907. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4908. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4909. wait()
  4910. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4911. end)
  4912.  
  4913. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.sawed.MouseLeave:connect(function()
  4914. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.sawed:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4915. end)
  4916.  
  4917.  
  4918.  
  4919. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.ctrlclicktp.MouseEnter:connect(function()
  4920. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4921. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4922. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4923. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4924. wait()
  4925. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4926. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.ctrlclicktp:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4927. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4928. wait(0.2)
  4929. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4930. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4931. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4932. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4933. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4934. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4935. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4936. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4937. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4938. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4939. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4940. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = true
  4941. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  4942. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4943. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4944. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4945. wait()
  4946. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4947. end)
  4948.  
  4949. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.ctrlclicktp.MouseLeave:connect(function()
  4950. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.ctrlclicktp:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4951. end)
  4952.  
  4953.  
  4954.  
  4955.  
  4956. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.unlockd.MouseEnter:connect(function()
  4957. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4958. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4959. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4960. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4961. wait()
  4962. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  4963. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.unlockd:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  4964. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  4965. wait(0.2)
  4966. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  4967. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  4968. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  4969. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  4970. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  4971. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  4972. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  4973. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  4974. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  4975. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  4976. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  4977. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  4978. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = true
  4979. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  4980. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  4981. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  4982. wait()
  4983. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  4984. end)
  4985.  
  4986. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.unlockd.MouseLeave:connect(function()
  4987. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.unlockd:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  4988. end)
  4989.  
  4990.  
  4991.  
  4992.  
  4993. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.uzi.MouseEnter:connect(function()
  4994. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  4995. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  4996. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  4997. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  4998. wait()
  4999. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  5000. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.uzi:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5001. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5002. wait(0.2)
  5003. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  5004. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  5005. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  5006. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  5007. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  5008. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  5009. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  5010. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  5011. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  5012. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  5013. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  5014. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  5015. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  5016. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = true
  5017. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = false
  5018. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  5019. wait()
  5020. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  5021. end)
  5022.  
  5023. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.uzi.MouseLeave:connect(function()
  5024. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.uzi:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  5025. end)
  5026.  
  5027.  
  5028.  
  5029.  
  5030. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.walkspeed.MouseEnter:connect(function()
  5031. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  5032. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  5033. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  5034. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = true
  5035. wait()
  5036. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = false
  5037. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.walkspeed:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5038. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5039. wait(0.2)
  5040. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible = false
  5041. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible = false
  5042. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible = false
  5043. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible = false
  5044. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible = false
  5045. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible = false
  5046. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible = false
  5047. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible = false
  5048. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible = false
  5049. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible = false
  5050. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible = false
  5051. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible = false
  5052. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible = false
  5053. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible = false
  5054. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible = true
  5055. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible = false
  5056. wait()
  5057. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  5058. end)
  5059.  
  5060. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.walkspeed.MouseLeave:connect(function()
  5061. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.walkspeed:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  5062. end)
  5063.  
  5064.  
  5065. -- The Streets Side Effects
  5066.  
  5067. -- Ammo Side
  5068. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5069. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == true
  5070. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5071. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5072. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5073. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5074. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5075. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5076. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5077. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5078. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5079. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5080. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5081. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5082. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5083. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5084. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5085. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5086. side.Parent = game.Workspace
  5087. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5088. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5089. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = true
  5090. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5091. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5092. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5093. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5094. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5095. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5096. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5097. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5098. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5099. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5100. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5101. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5102. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5103. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5104. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5105. end
  5106. end)
  5107.  
  5108.  
  5109. -- AntiCheat Side
  5110. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5111. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5112. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == true
  5113. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5114. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5115. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5116. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5117. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5118. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5119. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5120. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5121. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5122. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5123. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5124. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5125. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5126. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5127. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5128. side.Parent = game.Workspace
  5129. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5130. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5131. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5132. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = true
  5133. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5134. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5135. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5136. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5137. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5138. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5139. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5140. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5141. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5142. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5143. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5144. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5145. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5146. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5147. end
  5148. end)
  5149.  
  5150.  
  5151. -- Bank Side
  5152. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5153. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5154. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5155. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5156. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == true
  5157. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5158. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5159. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5160. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5161. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5162. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5163. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5164. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5165. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5166. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5167. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5168. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5169. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5170. side.Parent = game.Workspace
  5171. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5172. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5173. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5174. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5175. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5176. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = true
  5177. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5178. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5179. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5180. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5181. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5182. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5183. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5184. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5185. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5186. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5187. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5188. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5189. end
  5190. end)
  5191.  
  5192.  
  5193. -- Bfg Side
  5194. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5195. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5196. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5197. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5198. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5199. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == true
  5200. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5201. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5202. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5203. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5204. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5205. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5206. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5207. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5208. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5209. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5210. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5211. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5212. side.Parent = game.Workspace
  5213. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5214. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5215. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5216. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5217. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5218. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5219. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = true
  5220. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5221. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5222. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5223. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5224. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5225. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5226. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5227. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5228. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5229. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5230. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5231. end
  5232. end)
  5233.  
  5234.  
  5235. -- FarmBot Side
  5236. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5237. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5238. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5239. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5240. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5241. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5242. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == true
  5243. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5244. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5245. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5246. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5247. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5248. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5249. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5250. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5251. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5252. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5253. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5254. side.Parent = game.Workspace
  5255. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5256. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5257. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5258. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5259. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5260. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5261. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5262. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = true
  5263. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5264. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5265. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5266. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5267. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5268. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5269. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5270. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5271. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5272. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5273. end
  5274. end)
  5275.  
  5276.  
  5277. -- Glock Side
  5278. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5279. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5280. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5281. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5282. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5283. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5284. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5285. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == true
  5286. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5287. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5288. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5289. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5290. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5291. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5292. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5293. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5294. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5295. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5296. side.Parent = game.Workspace
  5297. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5298. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5299. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5300. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5301. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5302. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5303. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5304. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5305. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = true
  5306. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5307. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5308. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5309. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5310. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5311. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5312. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5313. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5314. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5315. end
  5316. end)
  5317.  
  5318.  
  5319. -- KungFu Side
  5320. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5321. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5322. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5323. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5324. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5325. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5326. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5327. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5328. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == true
  5329. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5330. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5331. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5332. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5333. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5334. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5335. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5336. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5337. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5338. side.Parent = game.Workspace
  5339. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5340. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5341. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5342. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5343. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5344. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5345. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5346. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5347. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5348. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = true
  5349. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5350. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5351. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5352. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5353. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5354. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5355. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5356. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5357. end
  5358. end)
  5359.  
  5360.  
  5361. -- Melee Side
  5362. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5363. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5364. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5365. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5366. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5367. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5368. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5369. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5370. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5371. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == true
  5372. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5373. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5374. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5375. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5376. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5377. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5378. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5379. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5380. side.Parent = game.Workspace
  5381. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5382. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5383. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5384. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5385. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5386. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5387. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5388. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5389. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5390. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5391. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = true
  5392. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5393. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5394. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5395. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5396. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5397. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5398. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5399. end
  5400. end)
  5401.  
  5402.  
  5403. -- Prison Side
  5404. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5405. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5406. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5407. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5408. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5409. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5410. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5411. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5412. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5413. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5414. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == true
  5415. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5416. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5417. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5418. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5419. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5420. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5421. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5422. side.Parent = game.Workspace
  5423. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5424. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5425. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5426. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5427. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5428. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5429. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5430. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5431. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5432. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5433. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5434. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5435. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = true
  5436. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5437. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5438. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5439. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5440. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5441. end
  5442. end)
  5443.  
  5444.  
  5445. -- Shotty Side
  5446. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5447. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5448. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5449. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5450. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5451. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5452. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5453. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5454. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5455. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5456. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5457. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == true
  5458. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5459. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5460. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5461. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5462. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5463. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5464. side.Parent = game.Workspace
  5465. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5466. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5467. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5468. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5469. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5470. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5471. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5472. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5473. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5474. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5475. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5476. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5477. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5478. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = true
  5479. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5480. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5481. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5482. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5483. end
  5484. end)
  5485.  
  5486.  
  5487. -- TP Side
  5488. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5489. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5490. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5491. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5492. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5493. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5494. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5495. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5496. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5497. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5498. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5499. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5500. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == true
  5501. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5502. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5503. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5504. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5505. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5506. side.Parent = game.Workspace
  5507. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5508. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5509. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5510. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5511. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5512. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5513. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5514. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5515. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5516. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5517. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5518. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5519. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5520. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5521. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = true
  5522. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5523. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5524. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5525. end
  5526. end)
  5527.  
  5528.  
  5529. -- UnlookDoor Side
  5530. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5531. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5532. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5533. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5534. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5535. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5536. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5537. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5538. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5539. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5540. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5541. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5542. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5543. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == true
  5544. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5545. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5546. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5547. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5548. side.Parent = game.Workspace
  5549. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5550. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5551. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5552. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5553. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5554. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5555. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5556. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5557. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5558. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5559. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5560. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5561. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5562. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5563. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5564. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = true
  5565. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5566. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5567. end
  5568. end)
  5569.  
  5570.  
  5571. -- Uzi Side
  5572. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5573. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5574. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5575. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5576. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5577. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5578. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5579. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5580. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5581. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5582. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5583. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5584. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5585. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5586. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == true
  5587. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5588. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5589. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5590. side.Parent = game.Workspace
  5591. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5592. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5593. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5594. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5595. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5596. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5597. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5598. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5599. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5600. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5601. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5602. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5603. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5604. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5605. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5606. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5607. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = true
  5608. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5609. end
  5610. end)
  5611.  
  5612.  
  5613. -- Walkspeed Side
  5614. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5615. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5616. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5617. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5618. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5619. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5620. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5621. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5622. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5623. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5624. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5625. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5626. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5627. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5628. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5629. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == true
  5630. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == false then
  5631. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5632. side.Parent = game.Workspace
  5633. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5634. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5635. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5636. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5637. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5638. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5639. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5640. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5641. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5642. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5643. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5644. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = false
  5645. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5646. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5647. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5648. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5649. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5650. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = true
  5651. end
  5652. end)
  5653.  
  5654.  
  5655. -- Noclip Side
  5656. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side.MouseButton1Down:connect(function()
  5657. if game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AmmoExp.Visible == false
  5658. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AntiCheatExp.Visible == false
  5659. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.AutoHealExp.Visible == false
  5660. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BankExp.Visible == false
  5661. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.BfgExp.Visible == false
  5662. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.FarmbotExp.Visible == false
  5663. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.GlockExp.Visible == false
  5664. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.KungfuExp.Visible == false
  5665. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.MeleeExp.Visible == false
  5666. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.PrisionExp.Visible == false
  5667. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.ShottyExp.Visible == false
  5668. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.TPExp.Visible == false
  5669. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UnlockDoorsExp.Visible == false
  5670. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.UziExp.Visible == false
  5671. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.WalkspeedExp.Visible == false
  5672. and game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.exp.noclipExp.Visible == true then
  5673. local side = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.side
  5674. side.Parent = game.Workspace
  5675. side.Parent = game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo
  5676. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.Visible = true
  5677. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AmmoSide.Visible = false
  5678. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AntiCheatSide.Visible = false
  5679. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.AutoHealSide.Visible = false
  5680. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BankSide.Visible = false
  5681. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.BfgSide.Visible = false
  5682. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.FarmbotSide.Visible = false
  5683. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.GlockSide.Visible = false
  5684. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.KungfuSide.Visible = false
  5685. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.MeleeSide.Visible = false
  5686. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.NoclipSide.Visible = true
  5687. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.PrisionSide.Visible = false
  5688. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.ShottySide.Visible = false
  5689. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.TPSide.Visible = false
  5690. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UnlockDoorsSide.Visible = false
  5691. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.UziSide.Visible = false
  5692. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.sides.WalkSpeedSide.Visible = false
  5693. end
  5694. end)
  5695.  
  5696. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Bar.close.MouseButton1Down:connect(function()
  5697. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5698. wait(.2)
  5699. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  5700. end)
  5701.  
  5702. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Bar.close.MouseEnter:connect(function()
  5703. min.Text = "Close"
  5704. max.Visible = false
  5705. min.Visible = true
  5706. end)
  5707.  
  5708. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Bar.close.MouseLeave:connect(function()
  5709. min.Visible = false
  5710. end)
  5711.  
  5712.  
  5713. -- Lumber Tycoon Info
  5714.  
  5715. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.ArtShop.MouseEnter:connect(function()
  5716. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  5717. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  5718. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  5719. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  5720. wait()
  5721. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  5722. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.ArtShop:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5723. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5724. wait(0.2)
  5725. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = true
  5726. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  5727. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  5728. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  5729. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  5730. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  5731. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  5732. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  5733. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  5734. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  5735. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  5736. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  5737. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  5738. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  5739. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  5740. wait()
  5741. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  5742. end)
  5743.  
  5744. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.ArtShop.MouseLeave:connect(function()
  5745. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.ArtShop:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  5746. end)
  5747.  
  5748.  
  5749. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Bob.MouseEnter:connect(function()
  5750. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  5751. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  5752. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  5753. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  5754. wait()
  5755. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  5756. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Bob:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5757. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5758. wait(0.2)
  5759. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  5760. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = true
  5761. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  5762. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  5763. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  5764. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  5765. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  5766. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  5767. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  5768. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  5769. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  5770. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  5771. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  5772. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  5773. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  5774. wait()
  5775. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  5776. end)
  5777.  
  5778. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Bob.MouseLeave:connect(function()
  5779. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Bob:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  5780. end)
  5781.  
  5782.  
  5783. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.BoxedCars.MouseEnter:connect(function()
  5784. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  5785. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  5786. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  5787. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  5788. wait()
  5789. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  5790. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.BoxedCars:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5791. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5792. wait(0.2)
  5793. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  5794. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  5795. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = true
  5796. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  5797. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  5798. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  5799. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  5800. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  5801. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  5802. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  5803. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  5804. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  5805. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  5806. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  5807. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  5808. wait()
  5809. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  5810. end)
  5811.  
  5812. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.BoxedCars.MouseLeave:connect(function()
  5813. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.BoxedCars:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  5814. end)
  5815.  
  5816.  
  5817. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Bridge.MouseEnter:connect(function()
  5818. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  5819. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  5820. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  5821. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  5822. wait()
  5823. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  5824. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Bridge:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5825. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5826. wait(0.2)
  5827. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  5828. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  5829. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  5830. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = true
  5831. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  5832. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  5833. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  5834. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  5835. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  5836. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  5837. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  5838. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  5839. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  5840. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  5841. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  5842. wait()
  5843. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  5844. end)
  5845.  
  5846. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Bridge.MouseLeave:connect(function()
  5847. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Bridge:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  5848. end)
  5849.  
  5850.  
  5851. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Cave.MouseEnter:connect(function()
  5852. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  5853. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  5854. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  5855. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  5856. wait()
  5857. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  5858. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Cave:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5859. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5860. wait(0.2)
  5861. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  5862. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  5863. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  5864. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  5865. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = true
  5866. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  5867. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  5868. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  5869. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  5870. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  5871. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  5872. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  5873. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  5874. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  5875. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  5876. wait()
  5877. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  5878. end)
  5879.  
  5880. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Cave.MouseLeave:connect(function()
  5881. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Cave:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  5882. end)
  5883.  
  5884.  
  5885. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Den.MouseEnter:connect(function()
  5886. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  5887. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  5888. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  5889. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  5890. wait()
  5891. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  5892. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Den:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5893. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5894. wait(0.2)
  5895. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  5896. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  5897. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  5898. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  5899. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  5900. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = true
  5901. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  5902. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  5903. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  5904. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  5905. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  5906. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  5907. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  5908. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  5909. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  5910. wait()
  5911. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  5912. end)
  5913.  
  5914. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Den.MouseLeave:connect(function()
  5915. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Den:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  5916. end)
  5917.  
  5918.  
  5919. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.JumpPower.MouseEnter:connect(function()
  5920. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  5921. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  5922. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  5923. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  5924. wait()
  5925. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  5926. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.JumpPower:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5927. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5928. wait(0.2)
  5929. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  5930. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  5931. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  5932. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  5933. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  5934. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  5935. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = true
  5936. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  5937. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  5938. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  5939. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  5940. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  5941. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  5942. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  5943. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  5944. wait()
  5945. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  5946. end)
  5947.  
  5948. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.JumpPower.MouseLeave:connect(function()
  5949. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.JumpPower:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  5950. end)
  5951.  
  5952.  
  5953. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.ShrineOfLight.MouseEnter:connect(function()
  5954. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  5955. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  5956. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  5957. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  5958. wait()
  5959. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  5960. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.ShrineOfLight:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5961. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5962. wait(0.2)
  5963. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  5964. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  5965. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  5966. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  5967. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  5968. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  5969. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  5970. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = true
  5971. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  5972. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  5973. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  5974. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  5975. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  5976. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  5977. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  5978. wait()
  5979. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  5980. end)
  5981.  
  5982. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.ShrineOfLight.MouseLeave:connect(function()
  5983. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.ShrineOfLight:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  5984. end)
  5985.  
  5986.  
  5987. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.SkiLodge.MouseEnter:connect(function()
  5988. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  5989. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  5990. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  5991. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  5992. wait()
  5993. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  5994. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.SkiLodge:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  5995. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  5996. wait(0.2)
  5997. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  5998. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  5999. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  6000. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  6001. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  6002. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  6003. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  6004. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  6005. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = true
  6006. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  6007. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  6008. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  6009. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  6010. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  6011. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  6012. wait()
  6013. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  6014. end)
  6015.  
  6016. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.SkiLodge.MouseLeave:connect(function()
  6017. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.SkiLodge:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  6018. end)
  6019.  
  6020.  
  6021. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.StrangeMan.MouseEnter:connect(function()
  6022. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  6023. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  6024. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  6025. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  6026. wait()
  6027. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  6028. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.StrangeMan:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  6029. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  6030. wait(0.2)
  6031. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  6032. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  6033. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  6034. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  6035. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  6036. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  6037. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  6038. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  6039. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  6040. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = true
  6041. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  6042. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  6043. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  6044. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  6045. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  6046. wait()
  6047. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  6048. end)
  6049.  
  6050. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.StrangeMan.MouseLeave:connect(function()
  6051. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.StrangeMan:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  6052. end)
  6053.  
  6054.  
  6055. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Swamp.MouseEnter:connect(function()
  6056. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  6057. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  6058. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  6059. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  6060. wait()
  6061. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  6062. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Swamp:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  6063. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  6064. wait(0.2)
  6065. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  6066. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  6067. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  6068. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  6069. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  6070. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  6071. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  6072. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  6073. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  6074. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  6075. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = true
  6076. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  6077. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  6078. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  6079. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  6080. wait()
  6081. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  6082. end)
  6083.  
  6084. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Swamp.MouseLeave:connect(function()
  6085. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Swamp:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  6086. end)
  6087.  
  6088.  
  6089. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.TP.MouseEnter:connect(function()
  6090. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  6091. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  6092. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  6093. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  6094. wait()
  6095. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  6096. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.TP:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  6097. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  6098. wait(0.2)
  6099. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  6100. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  6101. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  6102. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  6103. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  6104. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  6105. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  6106. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  6107. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  6108. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  6109. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  6110. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = true
  6111. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  6112. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  6113. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  6114. wait()
  6115. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  6116. end)
  6117.  
  6118. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.TP.MouseLeave:connect(function()
  6119. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.TP:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  6120. end)
  6121.  
  6122.  
  6123. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Volcano.MouseEnter:connect(function()
  6124. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  6125. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  6126. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  6127. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  6128. wait()
  6129. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  6130. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Volcano:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  6131. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  6132. wait(0.2)
  6133. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  6134. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  6135. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  6136. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  6137. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  6138. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  6139. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  6140. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  6141. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  6142. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  6143. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  6144. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  6145. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = true
  6146. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  6147. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  6148. wait()
  6149. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  6150. end)
  6151.  
  6152. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Volcano.MouseLeave:connect(function()
  6153. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Volcano:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  6154. end)
  6155.  
  6156.  
  6157. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.WalkSpeed.MouseEnter:connect(function()
  6158. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  6159. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  6160. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  6161. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  6162. wait()
  6163. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  6164. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.WalkSpeed:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  6165. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  6166. wait(0.2)
  6167. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  6168. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  6169. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  6170. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  6171. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  6172. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  6173. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  6174. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  6175. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  6176. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  6177. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  6178. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  6179. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  6180. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = true
  6181. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = false
  6182. wait()
  6183. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  6184. end)
  6185.  
  6186. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.WalkSpeed.MouseLeave:connect(function()
  6187. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.WalkSpeed:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  6188. end)
  6189.  
  6190.  
  6191. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.WoodRUs.MouseEnter:connect(function()
  6192. game.CoreGui.RiotGUI.Bar.Info.Visible = true
  6193. game.CoreGui.RiotGUI.Bar.Info.AnarchyInfo.Visible = false
  6194. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = true
  6195. game.CoreGui.RiotGUI.Bar.Info.TheStreetsInfo.Visible = false
  6196. wait()
  6197. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = false
  6198. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.WoodRUs:TweenSize(UDim2.new(0, 98, 0, 75),"In","Quad",0.1)
  6199. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  6200. wait(0.2)
  6201. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible = false
  6202. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible = false
  6203. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible = false
  6204. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible = false
  6205. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible = false
  6206. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible = false
  6207. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible = false
  6208. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible = false
  6209. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible = false
  6210. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible = false
  6211. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible = false
  6212. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible = false
  6213. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible = false
  6214. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible = false
  6215. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible = true
  6216. wait()
  6217. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, -140, 0.5, -78),"In","Quad",0.2)
  6218. end)
  6219.  
  6220. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.WoodRUs.MouseLeave:connect(function()
  6221. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.WoodRUs:TweenSize(UDim2.new(0, 98, 0, 72),"In","Quad",0.1)
  6222. end)
  6223.  
  6224. -- Lumber SideEffects
  6225.  
  6226.  
  6227. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6228. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == true
  6229. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6230. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6231. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6232. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6233. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6234. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6235. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6236. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6237. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6238. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6239. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6240. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6241. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6242. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6243. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6244. side.Parent = game.Workspace
  6245. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6246. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6247. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = true
  6248. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6249. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6250. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6251. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6252. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6253. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6254. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6255. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6256. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6257. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6258. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6259. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6260. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6261. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6262. end
  6263. end)
  6264.  
  6265.  
  6266. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6267. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6268. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == true
  6269. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6270. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6271. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6272. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6273. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6274. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6275. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6276. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6277. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6278. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6279. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6280. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6281. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6282. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6283. side.Parent = game.Workspace
  6284. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6285. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6286. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6287. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = true
  6288. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6289. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6290. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6291. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6292. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6293. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6294. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6295. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6296. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6297. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6298. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6299. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6300. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6301. end
  6302. end)
  6303.  
  6304.  
  6305. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6306. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6307. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6308. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == true
  6309. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6310. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6311. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6312. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6313. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6314. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6315. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6316. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6317. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6318. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6319. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6320. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6321. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6322. side.Parent = game.Workspace
  6323. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6324. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6325. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6326. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6327. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = true
  6328. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6329. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6330. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6331. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6332. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6333. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6334. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6335. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6336. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6337. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6338. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6339. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6340. end
  6341. end)
  6342.  
  6343.  
  6344. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6345. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6346. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6347. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6348. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == true
  6349. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6350. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6351. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6352. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6353. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6354. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6355. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6356. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6357. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6358. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6359. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6360. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6361. side.Parent = game.Workspace
  6362. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6363. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6364. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6365. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6366. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6367. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = true
  6368. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6369. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6370. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6371. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6372. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6373. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6374. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6375. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6376. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6377. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6378. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6379. end
  6380. end)
  6381.  
  6382.  
  6383. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6384. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6385. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6386. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6387. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6388. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == true
  6389. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6390. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6391. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6392. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6393. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6394. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6395. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6396. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6397. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6398. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6399. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6400. side.Parent = game.Workspace
  6401. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6402. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6403. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6404. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6405. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6406. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6407. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = true
  6408. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6409. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6410. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6411. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6412. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6413. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6414. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6415. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6416. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6417. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6418. end
  6419. end)
  6420.  
  6421.  
  6422. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6423. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6424. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6425. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6426. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6427. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6428. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == true
  6429. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6430. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6431. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6432. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6433. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6434. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6435. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6436. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6437. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6438. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6439. side.Parent = game.Workspace
  6440. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6441. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6442. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6443. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6444. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6445. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6446. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6447. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = true
  6448. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6449. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6450. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6451. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6452. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6453. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6454. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6455. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6456. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6457. end
  6458. end)
  6459.  
  6460.  
  6461. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6462. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6463. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6464. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6465. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6466. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6467. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6468. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == true
  6469. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6470. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6471. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6472. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6473. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6474. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6475. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6476. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6477. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6478. side.Parent = game.Workspace
  6479. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6480. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6481. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6482. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6483. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6484. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6485. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6486. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6487. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = true
  6488. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6489. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6490. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6491. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6492. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6493. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6494. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6495. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6496. end
  6497. end)
  6498.  
  6499.  
  6500. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6501. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6502. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6503. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6504. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6505. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6506. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6507. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6508. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == true
  6509. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6510. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6511. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6512. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6513. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6514. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6515. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6516. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6517. side.Parent = game.Workspace
  6518. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6519. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6520. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6521. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6522. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6523. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6524. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6525. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6526. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6527. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = true
  6528. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6529. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6530. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6531. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6532. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6533. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6534. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6535. end
  6536. end)
  6537.  
  6538.  
  6539. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6540. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6541. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6542. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6543. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6544. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6545. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6546. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6547. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6548. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == true
  6549. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6550. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6551. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6552. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6553. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6554. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6555. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6556. side.Parent = game.Workspace
  6557. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6558. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6559. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6560. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6561. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6562. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6563. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6564. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6565. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6566. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6567. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = true
  6568. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6569. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6570. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6571. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6572. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6573. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6574. end
  6575. end)
  6576.  
  6577.  
  6578. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6579. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6580. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6581. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6582. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6583. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6584. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6585. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6586. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6587. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6588. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == true
  6589. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6590. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6591. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6592. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6593. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6594. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6595. side.Parent = game.Workspace
  6596. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6597. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6598. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6599. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6600. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6601. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6602. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6603. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6604. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6605. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6606. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6607. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = true
  6608. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6609. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6610. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6611. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6612. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6613. end
  6614. end)
  6615.  
  6616.  
  6617. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6618. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6619. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6620. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6621. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6622. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6623. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6624. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6625. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6626. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6627. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6628. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == true
  6629. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6630. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6631. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6632. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6633. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6634. side.Parent = game.Workspace
  6635. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6636. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6637. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6638. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6639. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6640. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6641. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6642. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6643. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6644. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6645. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6646. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6647. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = true
  6648. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6649. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6650. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6651. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6652. end
  6653. end)
  6654.  
  6655.  
  6656. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6657. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6658. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6659. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6660. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6661. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6662. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6663. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6664. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6665. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6666. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6667. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6668. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == true
  6669. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6670. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6671. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6672. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6673. side.Parent = game.Workspace
  6674. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6675. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6676. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6677. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6678. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6679. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6680. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6681. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6682. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6683. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6684. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6685. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6686. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6687. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = true
  6688. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6689. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6690. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6691. end
  6692. end)
  6693.  
  6694.  
  6695. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6696. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6697. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6698. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6699. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6700. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6701. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6702. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6703. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6704. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6705. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6706. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6707. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6708. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == true
  6709. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6710. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6711. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6712. side.Parent = game.Workspace
  6713. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6714. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6715. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6716. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6717. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6718. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6719. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6720. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6721. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6722. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6723. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6724. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6725. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6726. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6727. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = true
  6728. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6729. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6730. end
  6731. end)
  6732.  
  6733.  
  6734. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6735. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6736. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6737. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6738. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6739. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6740. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6741. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6742. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6743. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6744. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6745. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6746. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6747. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6748. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == true
  6749. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == false then
  6750. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6751. side.Parent = game.Workspace
  6752. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6753. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6754. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6755. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6756. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6757. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6758. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6759. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6760. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6761. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6762. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6763. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6764. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6765. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6766. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6767. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = true
  6768. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = false
  6769. end
  6770. end)
  6771.  
  6772.  
  6773. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side.MouseButton1Down:connect(function()
  6774. if game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ArtExp.Visible == false
  6775. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BobExp.Visible == false
  6776. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BoxedCarsExp.Visible == false
  6777. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.BridgeExp.Visible == false
  6778. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.CaveExp.Visible == false
  6779. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.DenExp.Visible == false
  6780. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.JumpExp.Visible == false
  6781. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.ShrineExp.Visible == false
  6782. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SkiLodgeExp.Visible == false
  6783. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.StrangeManExp.Visible == false
  6784. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.SwampExp.Visible == false
  6785. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.TPExp.Visible == false
  6786. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.VolcanoExp.Visible == false
  6787. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WalkspeedExp.Visible == false
  6788. and game.CoreGui.RiotGUI.Bar.Info.LumberInfo.exp.WoodrusExp.Visible == true then
  6789. local side = game.CoreGui.RiotGUI.Bar.Info.LumberInfo.side
  6790. side.Parent = game.Workspace
  6791. side.Parent = game.CoreGui.RiotGUI.Bar.Info.LumberInfo
  6792. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.Visible = true
  6793. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ArtShopSide.Visible = false
  6794. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BobSide.Visible = false
  6795. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BoxedCarsSide.Visible = false
  6796. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.BridgeSide.Visible = false
  6797. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.CaveSide.Visible = false
  6798. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.DenSide.Visible = false
  6799. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.JumpPowerSide.Visible = false
  6800. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.ShrineSide.Visible = false
  6801. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SkiLodgeSide.Visible = false
  6802. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.StrangeManSide.Visible = false
  6803. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.SwampSide.Visible = false
  6804. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.TPSide.Visible = false
  6805. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.VolcanoSide.Visible = false
  6806. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WalkSpeedSide.Visible = false
  6807. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.sides.WoodSide.Visible = true
  6808. end
  6809. end)
  6810.  
  6811. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Bar.close.MouseButton1Down:connect(function()
  6812. game.CoreGui.RiotGUI.Bar.Info.LumberInfo:TweenPosition(UDim2.new(0.5, 167, 0.5, -78),"In","Quad",0.2)
  6813. wait(.2)
  6814. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Visible = false
  6815. end)
  6816.  
  6817. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Bar.close.MouseEnter:connect(function()
  6818. min.Text = "Close"
  6819. max.Visible = false
  6820. min.Visible = true
  6821. end)
  6822.  
  6823. game.CoreGui.RiotGUI.Bar.Info.LumberInfo.Bar.close.MouseLeave:connect(function()
  6824. min.Visible = false
  6825. end)
  6826.  
  6827.  
  6828. -- Anarchy Scripts
  6829.  
  6830. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.srifle.MouseButton1Down:connect(function()
  6831. WarningsAnarchy.Parent = game.Workspace
  6832. wait()
  6833. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  6834. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  6835. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  6836. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  6837. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  6838. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  6839. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  6840. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  6841. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  6842. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  6843. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  6844. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = true
  6845. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  6846. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  6847. end)
  6848.  
  6849. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Background.Yes.MouseButton1Down:connect(function()
  6850. wait(.2)
  6851. local UIS = game:GetService("UserInputService")
  6852.  
  6853. local Player = game.Players.LocalPlayer
  6854. local Mouse = Player:GetMouse()
  6855.  
  6856.  
  6857. function GetCharacter()
  6858. return game.Players.LocalPlayer.Character
  6859. end
  6860.  
  6861. function Teleport(pos)
  6862. local Char = GetCharacter()
  6863. if Char then
  6864. Char:MoveTo(pos)
  6865. end
  6866. end
  6867.  
  6868.  
  6869. UIS.InputBegan:Connect(function(input)
  6870. if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.Help) then
  6871. Teleport(Mouse.Hit.p)
  6872. end
  6873. end)
  6874. local source = [[
  6875. function GetM9()
  6876. local m9 = game.Players.LocalPlayer.Backpack:FindFirstChild("Sniper")
  6877. if m9 then
  6878. return m9
  6879. else
  6880. return game.Players.LocalPlayer.Character:FindFirstChild("Sniper")
  6881. end
  6882. end
  6883. repeat wait() until GetM9().ClassName == "Tool"
  6884.  
  6885. local Player = game.Players.LocalPlayer
  6886. local Mouse = Player:GetMouse()
  6887. local Character = game.Workspace:WaitForChild(Player.Name)
  6888. local Humanoid = Character:WaitForChild("Humanoid")
  6889.  
  6890.  
  6891.  
  6892.  
  6893. local Data = {
  6894. Damages = {
  6895. Head = 100,
  6896. Torso = 80,
  6897. Else = 60
  6898. },
  6899. FireRate = 1/11,
  6900. ReloadTime = 0.1,
  6901. ClipSize = 500,
  6902. Accuracy = 10,
  6903. NumBullets = 1,
  6904. FireMode = "Auto",
  6905. Range = 1000,
  6906. BarrelOffset = CFrame.new(-3.1,.1,0)
  6907. }
  6908.  
  6909. function F1R3(Human, dmg)
  6910. for i = 1,4 do
  6911. game.ReplicatedStorage.Remotes.Damage:FireServer("xHyf86e", dmg, Human, GetM9())
  6912. end
  6913. end
  6914.  
  6915. local Equipped = false
  6916. local Firing = false
  6917. local Reloading = false
  6918. local CanFire = true
  6919. local Ammo = Data["ClipSize"]
  6920.  
  6921. local GunUI = script:WaitForChild("GunUI")
  6922. GunUI.AmmoBack.Ammo.Text = Ammo .. " / " .. Ammo
  6923.  
  6924. local UIS = game:GetService("UserInputService")
  6925.  
  6926. local GoldIDs = {
  6927. M9 = 233,
  6928. Scorpion = 316250295,
  6929. Shotgun = 317302030,
  6930. Sniper = 316598801,
  6931. ["AK-47"] = 317301580,
  6932. ["M-16"] = 317302215
  6933. }
  6934.  
  6935.  
  6936. game.ReplicatedStorage.Remotes.Goldify:FireServer(GetM9():WaitForChild("Handle"))
  6937.  
  6938. function gunUItext(text) --Im that lazy
  6939. GunUI.AmmoBack.Ammo.Text = text
  6940. end
  6941. GunUI.AmmoBack.Ammo.TextColor3 = Color3.new(95,95,95)
  6942. function Reload()
  6943. Reloading = true
  6944. GetM9().Handle.ReloadSound:Play()
  6945. gunUItext("-- / --")
  6946. wait(Data["ReloadTime"])
  6947. Ammo = Data["ClipSize"]
  6948. gunUItext(Ammo .. " / " .. Ammo)
  6949. Reloading = false
  6950. end
  6951.  
  6952. local igList = {game.Workspace:WaitForChild(Player.Name),unpack(game.Workspace.Map.BulletStorage:GetChildren()),game.Workspace.Map}
  6953.  
  6954. function CastRay(OldPos)
  6955.  
  6956. local function getBodyDamage(bP)
  6957. if bP.Name == "Head" then
  6958. return "Head"
  6959. elseif bP.Name == "Torso" then
  6960. return "Torso"
  6961. else
  6962. return "Else"
  6963. end
  6964. end
  6965.  
  6966. local function evenOrodd()
  6967. if math.random(1,2) == 1 then
  6968. return 1
  6969. else
  6970. return -1
  6971. end
  6972. end
  6973.  
  6974. local ray
  6975. if OldPos then
  6976. ray = Ray.new(Player.Character.Head.CFrame.p,(OldPos - Player.Character.Head.CFrame.p).unit * Data["Range"])
  6977. else
  6978. local Eq = ((math.random(-Data["Accuracy"],Data["Accuracy"])/100) * (Player.Character.Head.CFrame.p - Mouse.Hit.p).magnitude * .01)
  6979. local tempEq = Mouse.Hit * CFrame.new(Eq * evenOrodd(),Eq * evenOrodd(),Eq * evenOrodd())
  6980. ray = Ray.new(Player.Character.Head.CFrame.p,((tempEq).p - Player.Character.Head.CFrame.p).unit * Data["Range"])
  6981. end
  6982. local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray, igList)
  6983.  
  6984. local rayP = Instance.new("Part")
  6985. rayP.Parent = Character
  6986. rayP.Size = Vector3.new(.2,.2,((GetM9().Handle.CFrame * Data["BarrelOffset"]).p - position).magnitude)
  6987. rayP.Anchored = true
  6988. rayP.CanCollide = false
  6989. rayP.Transparency = .75
  6990. rayP.CFrame = CFrame.new((GetM9().Handle.CFrame * Data["BarrelOffset"]).p,position) * CFrame.new(0,0,rayP.Size.Z/-2)
  6991.  
  6992. local dat = Player:FindFirstChild("Data")
  6993. if dat then
  6994. rayP.BrickColor = dat.BulletTrails.EquippedTrail.Value
  6995. if rayP.BrickColor ~= BrickColor.new("Medium stone grey") then
  6996. rayP.Material = "Neon"
  6997. rayP.Transparency = 0
  6998. end
  6999. end
  7000.  
  7001. local msh = Instance.new("BlockMesh")
  7002. msh.Parent = rayP
  7003. msh.Scale = Vector3.new(.25,.25,1)
  7004.  
  7005. game.ReplicatedStorage.Remotes.ServerGun:FireServer(rayP.CFrame, rayP.Size, rayP.BrickColor, GetM9():WaitForChild("Handle"))
  7006.  
  7007. if hit then
  7008. local Human = hit.Parent:FindFirstChild("Humanoid") or hit.Parent.Parent:FindFirstChild("Humanoid")
  7009. if Human and Humanoid.Health > 0 and Human ~= Humanoid then
  7010. if hit.Parent:FindFirstChild("Humanoid") then
  7011. F1R3(Human, Data["Damages"][getBodyDamage(hit)])
  7012. else
  7013. if hit.Parent.ClassName == "Accessory" then
  7014. F1R3(Human, Data["Damages"]["Head"])
  7015. elseif hit.Parent.ClassName == "Tool" then
  7016. F1R3(Human, Data["Damages"]["Else"])
  7017. end
  7018. end
  7019. end
  7020. end
  7021.  
  7022. spawn(function()
  7023. for i = rayP.Transparency,1,.05 do
  7024. wait(.05)
  7025. rayP.Transparency = i
  7026. end
  7027. rayP:Destroy()
  7028. end)
  7029.  
  7030. end
  7031.  
  7032. GetM9().Equipped:Connect(function(M)
  7033.  
  7034. Equipped = true
  7035. GunUI.Parent = Player.PlayerGui
  7036. M.Icon = "rbxassetid://76603102"
  7037.  
  7038. M.Button1Down:Connect(function()
  7039.  
  7040. Firing = true
  7041.  
  7042. if Ammo <= 0 and not Reloading then
  7043. Reload()
  7044. end
  7045.  
  7046. if Data["FireMode"] == "Auto" then
  7047. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  7048. if Ammo > 0 then
  7049. repeat
  7050. wait(Data["FireRate"])
  7051. Ammo = Ammo - 1
  7052. for i = 1,Data["NumBullets"] do
  7053. CastRay()
  7054. end
  7055. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  7056. GetM9().Handle.ShotSound:Play()
  7057. until Ammo <= 0 or Reloading or not Firing or Humanoid.Health <= 0 or not Equipped
  7058. wait()
  7059. if Ammo <= 0 then
  7060. repeat
  7061. wait(Data["FireRate"])
  7062. GetM9().Handle.EmptySound:Play()
  7063. until Reloading or not Firing or not Equipped
  7064. end
  7065. end
  7066. end
  7067. else
  7068. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  7069. if Ammo > 0 then
  7070. if CanFire then
  7071. CanFire = false
  7072. Ammo = Ammo - 1
  7073. for i = 1,Data["NumBullets"] do
  7074. CastRay()
  7075. end
  7076. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  7077. GetM9().Handle.ShotSound:Play()
  7078. wait(Data["FireRate"])
  7079. CanFire = true
  7080. end
  7081. end
  7082. end
  7083. end
  7084.  
  7085. end)
  7086.  
  7087. M.Button1Up:Connect(function()
  7088. Firing = false
  7089. end)
  7090.  
  7091. end)
  7092.  
  7093. GetM9().Unequipped:Connect(function(M)
  7094. Equipped = false
  7095. GunUI.Parent = script
  7096. end)
  7097.  
  7098. UIS.InputBegan:Connect(function(Key)
  7099. if Equipped then
  7100. if Key.KeyCode == Enum.KeyCode.R and not Reloading then
  7101. Reload()
  7102. end
  7103. end
  7104. end)]]
  7105.  
  7106.  
  7107. function run()
  7108. loadstring(source)()
  7109. end
  7110.  
  7111.  
  7112. function bypass()
  7113. spawn(function()
  7114. local m9 = game.Players.LocalPlayer.Backpack:WaitForChild("Sniper")
  7115. local s = m9:FindFirstChild("GunClient")
  7116. if s then
  7117. s.Disabled = true
  7118. for i,v in pairs(s:children())do
  7119. if v then
  7120. v = v:Clone()
  7121. v.Parent = script
  7122. end
  7123. end
  7124. wait()
  7125. s:Destroy()
  7126. wait()
  7127. run()
  7128. end
  7129. end)
  7130. end
  7131.  
  7132. bypass()
  7133. game.Players.LocalPlayer.CharacterAdded:Connect(bypass)
  7134. end)
  7135.  
  7136. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Background.No.MouseButton1Down:connect(function()
  7137. wait(.2)
  7138. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  7139. end)
  7140.  
  7141.  
  7142. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.ammo.MouseButton1Down:connect(function()
  7143. WarningsAnarchy.Parent = game.Workspace
  7144. wait()
  7145. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  7146. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  7147. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = true
  7148. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  7149. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  7150. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  7151. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  7152. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  7153. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  7154. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  7155. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  7156. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  7157. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  7158. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  7159. end)
  7160.  
  7161. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Background.Yes.MouseButton1Down:connect(function()
  7162. wait(.2)
  7163. local UIS = game:GetService("UserInputService")
  7164.  
  7165. local Player = game.Players.LocalPlayer
  7166. local Mouse = Player:GetMouse()
  7167.  
  7168.  
  7169. function GetCharacter()
  7170. return game.Players.LocalPlayer.Character
  7171. end
  7172.  
  7173. function Teleport(pos)
  7174. local Char = GetCharacter()
  7175. if Char then
  7176. Char:MoveTo(pos)
  7177. end
  7178. end
  7179.  
  7180.  
  7181. UIS.InputBegan:Connect(function(input)
  7182. if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
  7183. Teleport(Mouse.Hit.p)
  7184. end
  7185. end)
  7186.  
  7187.  
  7188.  
  7189.  
  7190. local source = [[
  7191. function GetM9()
  7192. local m9 = game.Players.LocalPlayer.Backpack:FindFirstChild("M9")
  7193. if m9 then
  7194. return m9
  7195. else
  7196. return game.Players.LocalPlayer.Character:FindFirstChild("M9")
  7197. end
  7198. end
  7199. repeat wait() until GetM9().ClassName == "Tool"
  7200.  
  7201. local Player = game.Players.LocalPlayer
  7202. local Mouse = Player:GetMouse()
  7203. local Character = game.Workspace:WaitForChild(Player.Name)
  7204. local Humanoid = Character:WaitForChild("Humanoid")
  7205.  
  7206.  
  7207.  
  7208.  
  7209. local Data = {
  7210. Damages = {
  7211. Head = 30,
  7212. Torso = 25,
  7213. Else = 20
  7214. },
  7215. FireRate = 1/11,
  7216. ReloadTime = 1.37,
  7217. ClipSize = 500,
  7218. Accuracy = 10,
  7219. NumBullets = 1,
  7220. FireMode = "SemiAuto",
  7221. Range = 100,
  7222. BarrelOffset = CFrame.new(0,.25,-.7)
  7223. }
  7224.  
  7225. function F1R3(Human, dmg)
  7226. for i = 1,4 do
  7227. game.ReplicatedStorage.Remotes.Damage:FireServer("xHyf86e", dmg, Human, GetM9())
  7228. end
  7229. end
  7230.  
  7231. local Equipped = false
  7232. local Firing = false
  7233. local Reloading = false
  7234. local CanFire = true
  7235. local Ammo = Data["ClipSize"]
  7236.  
  7237. local GunUI = script:WaitForChild("GunUI")
  7238. GunUI.AmmoBack.Ammo.Text = Ammo .. " / " .. Ammo
  7239.  
  7240. local UIS = game:GetService("UserInputService")
  7241.  
  7242. local GoldIDs = {
  7243. M9 = 233,
  7244. Scorpion = 316250295,
  7245. Shotgun = 317302030,
  7246. Sniper = 316598801,
  7247. ["AK-47"] = 317301580,
  7248. ["M-16"] = 317302215
  7249. }
  7250.  
  7251.  
  7252. game.ReplicatedStorage.Remotes.Goldify:FireServer(GetM9():WaitForChild("Handle"))
  7253.  
  7254. function gunUItext(text) --Im that lazy
  7255. GunUI.AmmoBack.Ammo.Text = text
  7256. end
  7257. GunUI.AmmoBack.Ammo.TextColor3 = Color3.new(95,95,95)
  7258. function Reload()
  7259. Reloading = true
  7260. GetM9().Handle.ReloadSound:Play()
  7261. gunUItext("-- / --")
  7262. wait(Data["ReloadTime"])
  7263. Ammo = Data["ClipSize"]
  7264. gunUItext(Ammo .. " / " .. Ammo)
  7265. Reloading = false
  7266. end
  7267.  
  7268. local igList = {game.Workspace:WaitForChild(Player.Name),unpack(game.Workspace.Map.BulletStorage:GetChildren()),game.Workspace.Map}
  7269.  
  7270. function CastRay(OldPos)
  7271.  
  7272. local function getBodyDamage(bP)
  7273. if bP.Name == "Head" then
  7274. return "Head"
  7275. elseif bP.Name == "Torso" then
  7276. return "Torso"
  7277. else
  7278. return "Else"
  7279. end
  7280. end
  7281.  
  7282. local function evenOrodd()
  7283. if math.random(1,2) == 1 then
  7284. return 1
  7285. else
  7286. return -1
  7287. end
  7288. end
  7289.  
  7290. local ray
  7291. if OldPos then
  7292. ray = Ray.new(Player.Character.Head.CFrame.p,(OldPos - Player.Character.Head.CFrame.p).unit * Data["Range"])
  7293. else
  7294. local Eq = ((math.random(-Data["Accuracy"],Data["Accuracy"])/100) * (Player.Character.Head.CFrame.p - Mouse.Hit.p).magnitude * .01)
  7295. local tempEq = Mouse.Hit * CFrame.new(Eq * evenOrodd(),Eq * evenOrodd(),Eq * evenOrodd())
  7296. ray = Ray.new(Player.Character.Head.CFrame.p,((tempEq).p - Player.Character.Head.CFrame.p).unit * Data["Range"])
  7297. end
  7298. local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray, igList)
  7299.  
  7300. local rayP = Instance.new("Part")
  7301. rayP.Parent = Character
  7302. rayP.Size = Vector3.new(.2,.2,((GetM9().Handle.CFrame * Data["BarrelOffset"]).p - position).magnitude)
  7303. rayP.Anchored = true
  7304. rayP.CanCollide = false
  7305. rayP.Transparency = .75
  7306. rayP.CFrame = CFrame.new((GetM9().Handle.CFrame * Data["BarrelOffset"]).p,position) * CFrame.new(0,0,rayP.Size.Z/-2)
  7307.  
  7308. local dat = Player:FindFirstChild("Data")
  7309. if dat then
  7310. rayP.BrickColor = dat.BulletTrails.EquippedTrail.Value
  7311. if rayP.BrickColor ~= BrickColor.new("Medium stone grey") then
  7312. rayP.Material = "Neon"
  7313. rayP.Transparency = 0
  7314. end
  7315. end
  7316.  
  7317. local msh = Instance.new("BlockMesh")
  7318. msh.Parent = rayP
  7319. msh.Scale = Vector3.new(.25,.25,1)
  7320.  
  7321. game.ReplicatedStorage.Remotes.ServerGun:FireServer(rayP.CFrame, rayP.Size, rayP.BrickColor, GetM9():WaitForChild("Handle"))
  7322.  
  7323. if hit then
  7324. local Human = hit.Parent:FindFirstChild("Humanoid") or hit.Parent.Parent:FindFirstChild("Humanoid")
  7325. if Human and Humanoid.Health > 0 and Human ~= Humanoid then
  7326. if hit.Parent:FindFirstChild("Humanoid") then
  7327. F1R3(Human, Data["Damages"][getBodyDamage(hit)])
  7328. else
  7329. if hit.Parent.ClassName == "Accessory" then
  7330. F1R3(Human, Data["Damages"]["Head"])
  7331. elseif hit.Parent.ClassName == "Tool" then
  7332. F1R3(Human, Data["Damages"]["Else"])
  7333. end
  7334. end
  7335. end
  7336. end
  7337.  
  7338. spawn(function()
  7339. for i = rayP.Transparency,1,.05 do
  7340. wait(.05)
  7341. rayP.Transparency = i
  7342. end
  7343. rayP:Destroy()
  7344. end)
  7345.  
  7346. end
  7347.  
  7348. GetM9().Equipped:Connect(function(M)
  7349.  
  7350. Equipped = true
  7351. GunUI.Parent = Player.PlayerGui
  7352. M.Icon = "rbxassetid://76603102"
  7353.  
  7354. M.Button1Down:Connect(function()
  7355.  
  7356. Firing = true
  7357.  
  7358. if Ammo <= 0 and not Reloading then
  7359. Reload()
  7360. end
  7361.  
  7362. if Data["FireMode"] == "Auto" then
  7363. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  7364. if Ammo > 0 then
  7365. repeat
  7366. wait(Data["FireRate"])
  7367. Ammo = Ammo - 1
  7368. for i = 1,Data["NumBullets"] do
  7369. CastRay()
  7370. end
  7371. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  7372. GetM9().Handle.ShotSound:Play()
  7373. until Ammo <= 0 or Reloading or not Firing or Humanoid.Health <= 0 or not Equipped
  7374. wait()
  7375. if Ammo <= 0 then
  7376. repeat
  7377. wait(Data["FireRate"])
  7378. GetM9().Handle.EmptySound:Play()
  7379. until Reloading or not Firing or not Equipped
  7380. end
  7381. end
  7382. end
  7383. else
  7384. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  7385. if Ammo > 0 then
  7386. if CanFire then
  7387. CanFire = false
  7388. Ammo = Ammo - 1
  7389. for i = 1,Data["NumBullets"] do
  7390. CastRay()
  7391. end
  7392. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  7393. GetM9().Handle.ShotSound:Play()
  7394. wait(Data["FireRate"])
  7395. CanFire = true
  7396. end
  7397. end
  7398. end
  7399. end
  7400.  
  7401. end)
  7402.  
  7403. M.Button1Up:Connect(function()
  7404. Firing = false
  7405. end)
  7406.  
  7407. end)
  7408.  
  7409. GetM9().Unequipped:Connect(function(M)
  7410. Equipped = false
  7411. GunUI.Parent = script
  7412. end)
  7413.  
  7414. UIS.InputBegan:Connect(function(Key)
  7415. if Equipped then
  7416. if Key.KeyCode == Enum.KeyCode.R and not Reloading then
  7417. Reload()
  7418. end
  7419. end
  7420. end)]]
  7421.  
  7422.  
  7423. function run()
  7424. loadstring(source)()
  7425. end
  7426.  
  7427.  
  7428. function bypass()
  7429. spawn(function()
  7430. local m9 = game.Players.LocalPlayer.Backpack:WaitForChild("M9")
  7431. local s = m9:FindFirstChild("GunClient")
  7432. if s then
  7433. s.Disabled = true
  7434. for i,v in pairs(s:children())do
  7435. if v then
  7436. v = v:Clone()
  7437. v.Parent = script
  7438. end
  7439. end
  7440. wait()
  7441. s:Destroy()
  7442. wait()
  7443. run()
  7444. end
  7445. end)
  7446. end
  7447.  
  7448. bypass()
  7449. game.Players.LocalPlayer.CharacterAdded:Connect(bypass)
  7450. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  7451. end)
  7452.  
  7453. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Background.No.MouseButton1Down:connect(function()
  7454. wait(.2)
  7455. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  7456. end)
  7457.  
  7458.  
  7459. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.anticheat.MouseButton1Down:connect(function()
  7460. WarningsAnarchy.Parent = game.Workspace
  7461. wait()
  7462. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  7463. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  7464. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  7465. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = true
  7466. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  7467. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  7468. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  7469. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  7470. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  7471. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  7472. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  7473. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  7474. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  7475. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  7476. end)
  7477.  
  7478. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Background.Yes.MouseButton1Down:connect(function()
  7479. wait(.2)
  7480. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  7481. game.StarterGui.Core:Destroy()
  7482. game.Players.LocalPlayer.PlayerGui.Core:Remove()
  7483. end)
  7484.  
  7485. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Background.No.MouseButton1Down:connect(function()
  7486. wait(.2)
  7487. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  7488. end)
  7489.  
  7490.  
  7491. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.clicktp.MouseButton1Down:connect(function()
  7492. WarningsAnarchy.Parent = game.Workspace
  7493. wait()
  7494. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  7495. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  7496. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  7497. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  7498. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  7499. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = true
  7500. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  7501. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  7502. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  7503. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  7504. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  7505. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  7506. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  7507. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  7508. end)
  7509.  
  7510. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Background.Yes.MouseButton1Down:connect(function()
  7511. wait(.2)
  7512. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  7513. local UIS = game:GetService("UserInputService")
  7514. local Player = game.Players.LocalPlayer
  7515. local Mouse = Player:GetMouse()
  7516.  
  7517. function GetCharacter()
  7518. return game.Players.LocalPlayer.Character
  7519. end
  7520.  
  7521. function Teleport(pos)
  7522. local Char = GetCharacter()
  7523. if Char then
  7524. Char:MoveTo(pos)
  7525. end
  7526. end
  7527.  
  7528. UIS.InputBegan:Connect(function(input)
  7529. if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
  7530. Teleport(Mouse.Hit.p)
  7531. end
  7532. end)
  7533. end)
  7534.  
  7535. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Background.No.MouseButton1Down:connect(function()
  7536. wait(.2)
  7537. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  7538. end)
  7539.  
  7540. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.aimbot.MouseButton1Down:connect(function()
  7541. PLAYER = game.Players.LocalPlayer
  7542. MOUSE = PLAYER:GetMouse()
  7543. CC = game.Workspace.CurrentCamera
  7544.  
  7545. ENABLED = false
  7546. ESP_ENABLED = true
  7547.  
  7548. _G.FREE_FOR_ALL = false
  7549.  
  7550. _G.BIND = 118
  7551. _G.ESP_BIND = 49
  7552. _G.CHANGE_AIM = 'q'
  7553.  
  7554. _G.AIM_AT = 'Head'
  7555.  
  7556. wait(1)
  7557.  
  7558. function GetNearestPlayerToMouse()
  7559. local PLAYERS = {}
  7560. local PLAYER_HOLD = {}
  7561. local DISTANCES = {}
  7562. for i, v in pairs(game.Players:GetPlayers()) do
  7563. if v ~= PLAYER then
  7564. table.insert(PLAYERS, v)
  7565. end
  7566. end
  7567. for i, v in pairs(PLAYERS) do
  7568. if _G.FREE_FOR_ALL == false then
  7569. if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
  7570. local AIM = v.Character:FindFirstChild(_G.AIM_AT)
  7571. if AIM ~= nil then
  7572. local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
  7573. local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
  7574. local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
  7575. local DIFF = math.floor((POS - AIM.Position).magnitude)
  7576. PLAYER_HOLD[v.Name .. i] = {}
  7577. PLAYER_HOLD[v.Name .. i].dist = DISTANCE
  7578. PLAYER_HOLD[v.Name .. i].plr = v
  7579. PLAYER_HOLD[v.Name .. i].diff = DIFF
  7580. table.insert(DISTANCES, DIFF)
  7581. end
  7582. end
  7583. elseif _G.FREE_FOR_ALL == true then
  7584. local AIM = v.Character:FindFirstChild(_G.AIM_AT)
  7585. if AIM ~= nil then
  7586. local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
  7587. local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
  7588. local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
  7589. local DIFF = math.floor((POS - AIM.Position).magnitude)
  7590. PLAYER_HOLD[v.Name .. i] = {}
  7591. PLAYER_HOLD[v.Name .. i].dist = DISTANCE
  7592. PLAYER_HOLD[v.Name .. i].plr = v
  7593. PLAYER_HOLD[v.Name .. i].diff = DIFF
  7594. table.insert(DISTANCES, DIFF)
  7595. end
  7596. end
  7597. end
  7598.  
  7599. if unpack(DISTANCES) == nil then
  7600. return false
  7601. end
  7602.  
  7603. local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
  7604. if L_DISTANCE > 20 then
  7605. return false
  7606. end
  7607.  
  7608. for i, v in pairs(PLAYER_HOLD) do
  7609. if v.diff == L_DISTANCE then
  7610. return v.plr
  7611. end
  7612. end
  7613. return false
  7614. end
  7615.  
  7616. GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
  7617. GUI_TARGET = Instance.new('TextLabel', GUI_MAIN)
  7618. GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
  7619.  
  7620. GUI_MAIN.Name = 'AIMBOT'
  7621.  
  7622. GUI_TARGET.Size = UDim2.new(0,200,0,30)
  7623. GUI_TARGET.BackgroundTransparency = 1
  7624. GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
  7625. GUI_TARGET.BorderSizePixel = 0
  7626. GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
  7627. GUI_TARGET.Text = 'AIMBOT : OFF'
  7628. GUI_TARGET.TextColor3 = Color3.new(1,1,1)
  7629. GUI_TARGET.TextStrokeTransparency = 1
  7630. GUI_TARGET.TextWrapped = true
  7631. GUI_TARGET.FontSize = 'Size24'
  7632. GUI_TARGET.Font = 'SourceSansBold'
  7633.  
  7634. GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
  7635. GUI_AIM_AT.BackgroundTransparency = 1
  7636. GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
  7637. GUI_AIM_AT.BorderSizePixel = 0
  7638. GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
  7639. GUI_AIM_AT.Text = 'AIMING : HEAD'
  7640. GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
  7641. GUI_AIM_AT.TextStrokeTransparency = 1
  7642. GUI_AIM_AT.TextWrapped = true
  7643. GUI_AIM_AT.FontSize = 'Size18'
  7644. GUI_AIM_AT.Font = 'SourceSansBold'
  7645.  
  7646. local TRACK = false
  7647.  
  7648. function CREATE(BASE, TEAM)
  7649. local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
  7650. local ESP_DOT = Instance.new('Frame', ESP_MAIN)
  7651. local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
  7652.  
  7653. ESP_MAIN.Name = 'ESP'
  7654. ESP_MAIN.Adornee = BASE
  7655. ESP_MAIN.AlwaysOnTop = true
  7656. ESP_MAIN.ExtentsOffset = Vector3.new(0, 1, 0)
  7657. ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)
  7658.  
  7659. ESP_DOT.Name = 'DOT'
  7660. ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
  7661. ESP_DOT.BackgroundTransparency = 0.3
  7662. ESP_DOT.BorderSizePixel = 0
  7663. ESP_DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
  7664. ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
  7665. ESP_DOT.Visible = true
  7666. ESP_DOT.ZIndex = 10
  7667.  
  7668. ESP_NAME.Name = 'NAME'
  7669. ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
  7670. ESP_NAME.BackgroundTransparency = 1
  7671. ESP_NAME.BorderSizePixel = 0
  7672. ESP_NAME.Position = UDim2.new(0, 0, 0, -40)
  7673. ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
  7674. ESP_NAME.Visible = true
  7675. ESP_NAME.ZIndex = 10
  7676. ESP_NAME.Font = 'ArialBold'
  7677. ESP_NAME.FontSize = 'Size14'
  7678. ESP_NAME.Text = BASE.Parent.Name:upper()
  7679. ESP_NAME.TextColor = BrickColor.new('Bright red')
  7680. end
  7681.  
  7682. function CLEAR()
  7683. for _,v in pairs(PLAYER.PlayerGui:children()) do
  7684. if v.Name == 'ESP' and v:IsA('BillboardGui') then
  7685. v:Destroy()
  7686. end
  7687. end
  7688. end
  7689.  
  7690. function FIND()
  7691. CLEAR()
  7692. TRACK = true
  7693. spawn(function()
  7694. while wait() do
  7695. if TRACK then
  7696. CLEAR()
  7697. for i,v in pairs(game.Players:GetChildren()) do
  7698. if v.Character and v.Character:FindFirstChild('Head') then
  7699. if _G.FREE_FOR_ALL == false then
  7700. if v.TeamColor ~= PLAYER.TeamColor then
  7701. if v.Character:FindFirstChild('Head') then
  7702. CREATE(v.Character.Head, true)
  7703. end
  7704. end
  7705. else
  7706. if v.Character:FindFirstChild('Head') then
  7707. CREATE(v.Character.Head, true)
  7708. end
  7709. end
  7710. end
  7711. end
  7712. end
  7713. end
  7714. wait(1)
  7715. end)
  7716. end
  7717.  
  7718. MOUSE.KeyDown:connect(function(KEY)
  7719. KEY = KEY:lower():byte()
  7720. if KEY == _G.BIND then
  7721. ENABLED = true
  7722. end
  7723. end)
  7724.  
  7725. MOUSE.KeyUp:connect(function(KEY)
  7726. KEY = KEY:lower():byte()
  7727. if KEY == _G.BIND then
  7728. ENABLED = false
  7729. end
  7730. end)
  7731.  
  7732. MOUSE.KeyDown:connect(function(KEY)
  7733. KEY = KEY:lower():byte()
  7734. if KEY == _G.ESP_BIND then
  7735. if ESP_ENABLED == false then
  7736. FIND()
  7737. ESP_ENABLED = true
  7738. print('ESP : ON')
  7739. elseif ESP_ENABLED == true then
  7740. wait()
  7741. CLEAR()
  7742. TRACK = false
  7743. ESP_ENABLED = true
  7744. print('ESP : OFF')
  7745. end
  7746. end
  7747. end)
  7748.  
  7749. MOUSE.KeyDown:connect(function(KEY)
  7750. if KEY == _G.CHANGE_AIM then
  7751. if _G.AIM_AT == 'Head' then
  7752. _G.AIM_AT = 'Torso'
  7753. GUI_AIM_AT.Text = 'AIMING : TORSO'
  7754. elseif _G.AIM_AT == 'Torso' then
  7755. _G.AIM_AT = 'Head'
  7756. GUI_AIM_AT.Text = 'AIMING : HEAD'
  7757. end
  7758. end
  7759. end)
  7760.  
  7761.  
  7762. game:GetService('RunService').RenderStepped:connect(function()
  7763. if ENABLED then
  7764. local TARGET = GetNearestPlayerToMouse()
  7765. if (TARGET ~= false) then
  7766. local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
  7767. if AIM then
  7768. CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
  7769. end
  7770. GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
  7771. else
  7772. GUI_TARGET.Text = 'AIMBOT : OFF'
  7773. end
  7774. end
  7775. end)
  7776.  
  7777. repeat
  7778. wait()
  7779. if ESP_ENABLED == true then
  7780. FIND()
  7781. end
  7782. until ESP_ENABLED == false
  7783. wait()
  7784. _G.FREE_FOR_ALL = true
  7785. _G.ESP_BIND = 52 -- LEFT ALT
  7786. end)
  7787.  
  7788. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.fly.MouseButton1Down:connect(function()
  7789. WarningsAnarchy.Parent = game.Workspace
  7790. wait()
  7791. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  7792. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  7793. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  7794. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  7795. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  7796. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  7797. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = true
  7798. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  7799. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  7800. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  7801. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  7802. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  7803. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  7804. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  7805. end)
  7806.  
  7807. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Background.Yes.MouseButton1Down:connect(function()
  7808. wait(.2)
  7809. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  7810. repeat wait()
  7811. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
  7812. local mouse = game.Players.LocalPlayer:GetMouse()
  7813. repeat wait() until mouse
  7814. local plr = game.Players.LocalPlayer
  7815. local torso = plr.Character.Torso
  7816. local flying = true
  7817. local deb = true
  7818. local ctrl = {f = 0, b = 0, l = 0, r = 0}
  7819. local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  7820. local maxspeed = 250
  7821. local speed = 0
  7822.  
  7823. function Fly()
  7824. local bg = Instance.new("BodyGyro", torso)
  7825. bg.P = 9e4
  7826. bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  7827. bg.cframe = torso.CFrame
  7828. local bv = Instance.new("BodyVelocity", torso)
  7829. bv.velocity = Vector3.new(0,0.1,0)
  7830. bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  7831. repeat wait()
  7832. plr.Character.Humanoid.PlatformStand = true
  7833. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7834. speed = speed+.5+(speed/maxspeed)
  7835. if speed > maxspeed then
  7836. speed = maxspeed
  7837. end
  7838. elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  7839. speed = speed-1
  7840. if speed < 0 then
  7841. speed = 0
  7842. end
  7843. end
  7844. if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  7845. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  7846. lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  7847. elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  7848. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  7849. else
  7850. bv.velocity = Vector3.new(0,0.1,0)
  7851. end
  7852. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  7853. until not flying
  7854. ctrl = {f = 0, b = 0, l = 0, r = 0}
  7855. lastctrl = {f = 0, b = 0, l = 0, r = 0}
  7856. speed = 0
  7857. bg:Destroy()
  7858. bv:Destroy()
  7859. plr.Character.Humanoid.PlatformStand = false
  7860. end
  7861. mouse.KeyDown:connect(function(key)
  7862. if key:lower() == "e" then
  7863. if flying then flying = false
  7864. else
  7865. flying = true
  7866. Fly()
  7867. end
  7868. elseif key:lower() == "w" then
  7869. ctrl.f = 1
  7870. elseif key:lower() == "s" then
  7871. ctrl.b = -1
  7872. elseif key:lower() == "a" then
  7873. ctrl.l = -1
  7874. elseif key:lower() == "d" then
  7875. ctrl.r = 1
  7876. end
  7877. end)
  7878. mouse.KeyUp:connect(function(key)
  7879. if key:lower() == "w" then
  7880. ctrl.f = 0
  7881. elseif key:lower() == "s" then
  7882. ctrl.b = 0
  7883. elseif key:lower() == "a" then
  7884. ctrl.l = 0
  7885. elseif key:lower() == "d" then
  7886. ctrl.r = 0
  7887. end
  7888. end)
  7889. Fly()
  7890. end)
  7891.  
  7892. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Background.No.MouseButton1Down:connect(function()
  7893. wait(.2)
  7894. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  7895. end)
  7896.  
  7897.  
  7898. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.jumpp.MouseButton1Down:connect(function()
  7899. WarningsAnarchy.Parent = game.Workspace
  7900. wait()
  7901. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  7902. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  7903. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  7904. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  7905. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  7906. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  7907. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  7908. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = true
  7909. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  7910. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  7911. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  7912. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  7913. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  7914. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  7915. end)
  7916.  
  7917. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Background.Yes.MouseButton1Down:connect(function()
  7918. wait(.2)
  7919. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  7920. game.Players.LocalPlayer.Character.Humanoid.JumpPower = jumpval.Text
  7921. end)
  7922.  
  7923. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Background.No.MouseButton1Down:connect(function()
  7924. wait(.2)
  7925. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  7926. end)
  7927.  
  7928.  
  7929. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.rng.MouseButton1Down:connect(function()
  7930. WarningsAnarchy.Parent = game.Workspace
  7931. wait()
  7932. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  7933. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  7934. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  7935. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  7936. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  7937. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  7938. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  7939. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  7940. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = true
  7941. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  7942. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  7943. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  7944. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  7945. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  7946. end)
  7947.  
  7948. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Background.Yes.MouseButton1Down:connect(function()
  7949. wait(.2)
  7950. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  7951. local UIS = game:GetService("UserInputService")
  7952.  
  7953. local Player = game.Players.LocalPlayer
  7954. local Mouse = Player:GetMouse()
  7955.  
  7956.  
  7957. function GetCharacter()
  7958. return game.Players.LocalPlayer.Character
  7959. end
  7960.  
  7961. function Teleport(pos)
  7962. local Char = GetCharacter()
  7963. if Char then
  7964. Char:MoveTo(pos)
  7965. end
  7966. end
  7967.  
  7968.  
  7969. UIS.InputBegan:Connect(function(input)
  7970. if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.Help) then
  7971. Teleport(Mouse.Hit.p)
  7972. end
  7973. end)
  7974.  
  7975.  
  7976.  
  7977.  
  7978. local source = [[
  7979. function GetM9()
  7980. local m9 = game.Players.LocalPlayer.Backpack:FindFirstChild("M9")
  7981. if m9 then
  7982. return m9
  7983. else
  7984. return game.Players.LocalPlayer.Character:FindFirstChild("M9")
  7985. end
  7986. end
  7987. repeat wait() until GetM9().ClassName == "Tool"
  7988.  
  7989. local Player = game.Players.LocalPlayer
  7990. local Mouse = Player:GetMouse()
  7991. local Character = game.Workspace:WaitForChild(Player.Name)
  7992. local Humanoid = Character:WaitForChild("Humanoid")
  7993.  
  7994.  
  7995.  
  7996.  
  7997. local Data = {
  7998. Damages = {
  7999. Head = 30,
  8000. Torso = 25,
  8001. Else = 20
  8002. },
  8003. FireRate = 1/11,
  8004. ReloadTime = 0.1,
  8005. ClipSize = 350,
  8006. Accuracy = 10,
  8007. NumBullets = 1,
  8008. FireMode = "Auto",
  8009. Range = 1000,
  8010. BarrelOffset = CFrame.new(0,.25,-.7)
  8011. }
  8012.  
  8013. function F1R3(Human, dmg)
  8014. for i = 1,4 do
  8015. game.ReplicatedStorage.Remotes.Damage:FireServer("xHyf86e", dmg, Human, GetM9())
  8016. end
  8017. end
  8018.  
  8019. local Equipped = false
  8020. local Firing = false
  8021. local Reloading = false
  8022. local CanFire = true
  8023. local Ammo = Data["ClipSize"]
  8024.  
  8025. local GunUI = script:WaitForChild("GunUI")
  8026. GunUI.AmmoBack.Ammo.Text = Ammo .. " / " .. Ammo
  8027.  
  8028. local UIS = game:GetService("UserInputService")
  8029.  
  8030. local GoldIDs = {
  8031. M9 = 316022948,
  8032. Scorpion = 316250295,
  8033. Shotgun = 317302030,
  8034. Sniper = 316598801,
  8035. ["AK-47"] = 317301580,
  8036. ["M-16"] = 317302215
  8037. }
  8038.  
  8039.  
  8040. game.ReplicatedStorage.Remotes.Goldify:FireServer(GetM9():WaitForChild("Handle"))
  8041.  
  8042. function gunUItext(text) --Im that lazy
  8043. GunUI.AmmoBack.Ammo.Text = text
  8044. end
  8045. GunUI.AmmoBack.Ammo.TextColor3 = Color3.new(0, 0, 255)
  8046. function Reload()
  8047. Reloading = true
  8048. GetM9().Handle.ReloadSound:Play()
  8049. gunUItext("-- / --")
  8050. wait(Data["ReloadTime"])
  8051. Ammo = Data["ClipSize"]
  8052. gunUItext(Ammo .. " / " .. Ammo)
  8053. Reloading = false
  8054. end
  8055.  
  8056. local igList = {game.Workspace:WaitForChild(Player.Name),unpack(game.Workspace.Map.BulletStorage:GetChildren()),game.Workspace.Map}
  8057.  
  8058. function CastRay(OldPos)
  8059.  
  8060. local function getBodyDamage(bP)
  8061. if bP.Name == "Head" then
  8062. return "Head"
  8063. elseif bP.Name == "Torso" then
  8064. return "Torso"
  8065. else
  8066. return "Else"
  8067. end
  8068. end
  8069.  
  8070. local function evenOrodd()
  8071. if math.random(1,2) == 1 then
  8072. return 1
  8073. else
  8074. return -1
  8075. end
  8076. end
  8077.  
  8078. local ray
  8079. if OldPos then
  8080. ray = Ray.new(Player.Character.Head.CFrame.p,(OldPos - Player.Character.Head.CFrame.p).unit * Data["Range"])
  8081. else
  8082. local Eq = ((math.random(-Data["Accuracy"],Data["Accuracy"])/100) * (Player.Character.Head.CFrame.p - Mouse.Hit.p).magnitude * .01)
  8083. local tempEq = Mouse.Hit * CFrame.new(Eq * evenOrodd(),Eq * evenOrodd(),Eq * evenOrodd())
  8084. ray = Ray.new(Player.Character.Head.CFrame.p,((tempEq).p - Player.Character.Head.CFrame.p).unit * Data["Range"])
  8085. end
  8086. local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray, igList)
  8087.  
  8088. local rayP = Instance.new("Part")
  8089. rayP.Parent = Character
  8090. rayP.Size = Vector3.new(.2,.2,((GetM9().Handle.CFrame * Data["BarrelOffset"]).p - position).magnitude)
  8091. rayP.Anchored = true
  8092. rayP.CanCollide = false
  8093. rayP.Transparency = .75
  8094. rayP.CFrame = CFrame.new((GetM9().Handle.CFrame * Data["BarrelOffset"]).p,position) * CFrame.new(0,0,rayP.Size.Z/-2)
  8095.  
  8096. local dat = Player:FindFirstChild("Data")
  8097. if dat then
  8098. rayP.BrickColor = dat.BulletTrails.EquippedTrail.Value
  8099. if rayP.BrickColor ~= BrickColor.new("Medium stone grey") then
  8100. rayP.Material = "Neon"
  8101. rayP.Transparency = 0
  8102. end
  8103. end
  8104.  
  8105. local msh = Instance.new("BlockMesh")
  8106. msh.Parent = rayP
  8107. msh.Scale = Vector3.new(.25,.25,1)
  8108.  
  8109. game.ReplicatedStorage.Remotes.ServerGun:FireServer(rayP.CFrame, rayP.Size, rayP.BrickColor, GetM9():WaitForChild("Handle"))
  8110.  
  8111. if hit then
  8112. local Human = hit.Parent:FindFirstChild("Humanoid") or hit.Parent.Parent:FindFirstChild("Humanoid")
  8113. if Human and Humanoid.Health > 0 and Human ~= Humanoid then
  8114. if hit.Parent:FindFirstChild("Humanoid") then
  8115. F1R3(Human, Data["Damages"][getBodyDamage(hit)])
  8116. else
  8117. if hit.Parent.ClassName == "Accessory" then
  8118. F1R3(Human, Data["Damages"]["Head"])
  8119. elseif hit.Parent.ClassName == "Tool" then
  8120. F1R3(Human, Data["Damages"]["Else"])
  8121. end
  8122. end
  8123. end
  8124. end
  8125.  
  8126. spawn(function()
  8127. for i = rayP.Transparency,1,.05 do
  8128. wait(.05)
  8129. rayP.Transparency = i
  8130. end
  8131. rayP:Destroy()
  8132. end)
  8133.  
  8134. end
  8135.  
  8136. GetM9().Equipped:Connect(function(M)
  8137.  
  8138. Equipped = true
  8139. GunUI.Parent = Player.PlayerGui
  8140. M.Icon = "rbxassetid://76603102"
  8141.  
  8142. M.Button1Down:Connect(function()
  8143.  
  8144. Firing = true
  8145.  
  8146. if Ammo <= 0 and not Reloading then
  8147. Reload()
  8148. end
  8149.  
  8150. if Data["FireMode"] == "Auto" then
  8151. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  8152. if Ammo > 0 then
  8153. repeat
  8154. wait(Data["FireRate"])
  8155. Ammo = Ammo - 1
  8156. for i = 1,Data["NumBullets"] do
  8157. CastRay()
  8158. end
  8159. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  8160. GetM9().Handle.ShotSound:Play()
  8161. until Ammo <= 0 or Reloading or not Firing or Humanoid.Health <= 0 or not Equipped
  8162. wait()
  8163. if Ammo <= 0 then
  8164. repeat
  8165. wait(Data["FireRate"])
  8166. GetM9().Handle.EmptySound:Play()
  8167. until Reloading or not Firing or not Equipped
  8168. end
  8169. end
  8170. end
  8171. else
  8172. if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
  8173. if Ammo > 0 then
  8174. if CanFire then
  8175. CanFire = false
  8176. Ammo = Ammo - 1
  8177. for i = 1,Data["NumBullets"] do
  8178. CastRay()
  8179. end
  8180. gunUItext(Ammo .. " / " .. Data["ClipSize"])
  8181. GetM9().Handle.ShotSound:Play()
  8182. wait(Data["FireRate"])
  8183. CanFire = true
  8184. end
  8185. end
  8186. end
  8187. end
  8188.  
  8189. end)
  8190.  
  8191. M.Button1Up:Connect(function()
  8192. Firing = false
  8193. end)
  8194.  
  8195. end)
  8196.  
  8197. GetM9().Unequipped:Connect(function(M)
  8198. Equipped = false
  8199. GunUI.Parent = script
  8200. end)
  8201.  
  8202. UIS.InputBegan:Connect(function(Key)
  8203. if Equipped then
  8204. if Key.KeyCode == Enum.KeyCode.R and not Reloading then
  8205. Reload()
  8206. end
  8207. end
  8208. end)]]
  8209.  
  8210.  
  8211. function run()
  8212. loadstring(source)()
  8213. end
  8214.  
  8215.  
  8216. function bypass()
  8217. spawn(function()
  8218. local m9 = game.Players.LocalPlayer.Backpack:WaitForChild("M9")
  8219. local s = m9:FindFirstChild("GunClient")
  8220. if s then
  8221. s.Disabled = true
  8222. for i,v in pairs(s:children())do
  8223. if v then
  8224. v = v:Clone()
  8225. v.Parent = script
  8226. end
  8227. end
  8228. wait()
  8229. s:Destroy()
  8230. wait()
  8231. run()
  8232. end
  8233. end)
  8234. end
  8235.  
  8236. bypass()
  8237. game.Players.LocalPlayer.CharacterAdded:Connect(bypass)
  8238. end)
  8239.  
  8240. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Background.No.MouseButton1Down:connect(function()
  8241. wait(.2)
  8242. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  8243. end)
  8244.  
  8245.  
  8246. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.noclip.MouseButton1Down:connect(function()
  8247. WarningsAnarchy.Parent = game.Workspace
  8248. wait()
  8249. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  8250. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  8251. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  8252. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  8253. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  8254. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  8255. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  8256. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  8257. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  8258. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = true
  8259. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  8260. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  8261. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  8262. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  8263. end)
  8264.  
  8265. noclipe = false
  8266. game:GetService('RunService').Stepped:connect(function()
  8267. if noclipe then
  8268. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  8269. end
  8270. end)
  8271. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Background.Yes.MouseButton1Down:connect(function()
  8272. wait(.2)
  8273. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  8274. noclipe = not noclipe
  8275. if noclip.Text == "Noclip" then
  8276. noclip.Text = "Noclip"
  8277. else
  8278. noclip.Text = "Noclip"
  8279. end
  8280. end)
  8281.  
  8282. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Background.No.MouseButton1Down:connect(function()
  8283. wait(.2)
  8284. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  8285. end)
  8286.  
  8287.  
  8288. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.walks.MouseButton1Down:connect(function()
  8289. WarningsAnarchy.Parent = game.Workspace
  8290. wait()
  8291. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  8292. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  8293. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  8294. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  8295. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  8296. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  8297. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  8298. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  8299. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  8300. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  8301. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  8302. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  8303. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = true
  8304. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  8305. end)
  8306.  
  8307. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Background.Yes.MouseButton1Down:connect(function()
  8308. wait(.2)
  8309. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  8310. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speedval.Text
  8311. end)
  8312.  
  8313. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Background.No.MouseButton1Down:connect(function()
  8314. wait(.2)
  8315. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  8316. end)
  8317.  
  8318.  
  8319. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.trails.MouseButton1Down:connect(function()
  8320. WarningsAnarchy.Parent = game.Workspace
  8321. wait()
  8322. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  8323. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  8324. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  8325. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  8326. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  8327. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  8328. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  8329. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  8330. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  8331. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  8332. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  8333. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  8334. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  8335. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = true
  8336. end)
  8337.  
  8338. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Background.Yes.MouseButton1Down:connect(function()
  8339. wait(.2)
  8340. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  8341. game.CoreGui.RiotGUI.Bar.TrailChanger.Visible = true
  8342. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Visible = true
  8343. game.CoreGui.RiotGUI.Bar.Speed.Bar:TweenPosition(UDim2.new(0, -300, 0, 0),"In","Quad",0.2)
  8344. wait(.2)
  8345. game.CoreGui.RiotGUI.Bar.Speed.Visible = false
  8346. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail:TweenPosition(UDim2.new(0, 0, 0, 0),"In","Quad",0.2)
  8347. end)
  8348.  
  8349. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Background.No.MouseButton1Down:connect(function()
  8350. wait(.2)
  8351. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  8352. end)
  8353.  
  8354. -- COLORS
  8355.  
  8356. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.ImageLabel.MouseButton1Down:connect(function()
  8357. while wait() do
  8358. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Really red")
  8359. wait(0.1)
  8360. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("CGA brown")
  8361. wait(0.1)
  8362. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("New Yeller")
  8363. wait(0.1)
  8364. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Bright green")
  8365. wait(0.1)
  8366. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Really blue")
  8367. wait(0.1)
  8368. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Mulberry")
  8369. wait(0.1)
  8370. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Magenta")
  8371. wait(0.1)
  8372. end
  8373. end)
  8374.  
  8375. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.black.MouseButton1Down:connect(function()
  8376. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Really black")
  8377. end)
  8378.  
  8379. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.blue.MouseButton1Down:connect(function()
  8380. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Really blue")
  8381. end)
  8382.  
  8383. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.cyan.MouseButton1Down:connect(function()
  8384. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Storm blue")
  8385. end)
  8386.  
  8387. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.green.MouseButton1Down:connect(function()
  8388. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Bright green")
  8389. end)
  8390.  
  8391. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.orange.MouseButton1Down:connect(function()
  8392. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("CGA brown")
  8393. end)
  8394.  
  8395. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.pink.MouseButton1Down:connect(function()
  8396. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Pink")
  8397. end)
  8398.  
  8399. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.purple.MouseButton1Down:connect(function()
  8400. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Mulberry")
  8401. end)
  8402.  
  8403. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.red.MouseButton1Down:connect(function()
  8404. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Really red")
  8405. end)
  8406.  
  8407. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.white.MouseButton1Down:connect(function()
  8408. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("White")
  8409. end)
  8410.  
  8411. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.yellow.MouseButton1Down:connect(function()
  8412. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("New Yeller")
  8413. end)
  8414.  
  8415. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.violet.MouseButton1Down:connect(function()
  8416. game.Players.LocalPlayer.Data.BulletTrails.EquippedTrail.Value=BrickColor.new("Magenta")
  8417. end)
  8418.  
  8419. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Bar.close.MouseButton1Down:connect(function()
  8420. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail:TweenPosition(UDim2.new(0, -215, 0, 0),"In","Quad",0.2)
  8421. wait(.2)
  8422. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail.Visible = false
  8423. end)
  8424.  
  8425.  
  8426. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.vehicle.MouseButton1Down:connect(function()
  8427. game.CoreGui.RiotGUI.Bar.Speed.Visible = true
  8428. game.CoreGui.RiotGUI.Bar.TrailChanger.Trail:TweenPosition(UDim2.new(0, -215, 0, 0),"In","Quad",0.2)
  8429. wait(0.2)
  8430. game.CoreGui.RiotGUI.Bar.Speed.Bar:TweenPosition(UDim2.new(0, 0, 0, 0),"In","Quad",0.2)
  8431. end)
  8432.  
  8433. game.CoreGui.RiotGUI.Bar.Speed.Bar.motor.MouseButton1Down:connect(function()
  8434. for i,v in pairs(game.Workspace:GetChildren()) do
  8435. if v.Name == "Motorcycle" and v:IsA("Model") then
  8436. v.Configuration["Forwards Speed"].Value = game.CoreGui.RiotGUI.Bar.Speed.Bar.motorval.Text
  8437. end
  8438. end
  8439. end)
  8440.  
  8441. game.CoreGui.RiotGUI.Bar.Speed.Bar.blue.MouseButton1Down:connect(function()
  8442. for i,v in pairs(game.Workspace:GetChildren()) do
  8443. if v.Name == "Van" and v:IsA("Model") then
  8444. v.Configuration["Forwards Speed"].Value = game.CoreGui.RiotGUI.Bar.Speed.Bar.blueval.Text
  8445. end
  8446. end
  8447. end)
  8448.  
  8449. game.CoreGui.RiotGUI.Bar.Speed.Bar.pink.MouseButton1Down:connect(function()
  8450. for i,v in pairs(game.Workspace:GetChildren()) do
  8451. if v.Name == "Car" and v:IsA("Model") then
  8452. v.Configuration["Forwards Speed"].Value = game.CoreGui.RiotGUI.Bar.Speed.Bar.pinkval.Text
  8453. end
  8454. end
  8455. end)
  8456.  
  8457. game.CoreGui.RiotGUI.Bar.Speed.Bar.close.MouseButton1Down:connect(function()
  8458. game.CoreGui.RiotGUI.Bar.Speed.Bar:TweenPosition(UDim2.new(0, -300, 0, 0),"In","Quad",0.2)
  8459. wait(.2)
  8460. game.CoreGui.RiotGUI.Bar.Speed.Visible = false
  8461. end)
  8462.  
  8463.  
  8464. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.breaks.MouseButton1Down:connect(function()
  8465. WarningsAnarchy.Parent = game.Workspace
  8466. wait()
  8467. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  8468. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  8469. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  8470. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  8471. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = true
  8472. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = false
  8473. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  8474. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  8475. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  8476. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  8477. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  8478. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  8479. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  8480. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  8481. end)
  8482.  
  8483. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Background.Yes.MouseButton1Down:connect(function()
  8484. wait(.2)
  8485. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  8486. local Player = game:GetService("Players").LocalPlayer
  8487. local Mouse = Player:GetMouse()
  8488.  
  8489. local DataModelMt = getrawmetatable(game)
  8490. local OldIndex, OldNewIndex = DataModelMt.__index, DataModelMt.__newindex
  8491.  
  8492. local MouseHit = CFrame.new(0,0,0)
  8493.  
  8494.  
  8495.  
  8496.  
  8497. local function CheckCaller()
  8498. local env = getfenv(1)
  8499. if env ~= "LongLiveGermania" then
  8500. return false
  8501. else
  8502. return true
  8503. end
  8504. end
  8505.  
  8506. if changereadonly then
  8507. changereadonly(DataModelMt, false)
  8508. end
  8509. if fullaccess then
  8510. fullaccess(DataModelMt)
  8511. end
  8512. if make_writeable then
  8513. make_writeable(DataModelMt)
  8514. end
  8515.  
  8516. DataModelMt.__index = function(t, k)
  8517. if CheckCaller() then
  8518. return OldIndex(t, k)
  8519. end
  8520.  
  8521. --if t.Parent.Name == Player.Name then
  8522. if (k == "Hit") and (t == Player:GetMouse())then
  8523. return MouseHit
  8524. elseif (k == "RealHit") and (t == Player:GetMouse())then
  8525. return OldIndex(t, "Hit")
  8526. end
  8527. --end
  8528.  
  8529. return OldIndex(t, k)
  8530. end
  8531.  
  8532. DataModelMt.__newindex = function(t, k, v)
  8533. if CheckCaller() then
  8534. return OldNewIndex(t, k, v)
  8535. end
  8536.  
  8537. --if t.Parent.Name == Player.Name then
  8538. if (k == "Hit") and (t == Player:GetMouse())then
  8539. MouseHit = v
  8540. return
  8541. elseif (k == "RealHit") and (t == Player:GetMouse())then
  8542. return OldNewIndex(t, "Hit", v)
  8543. end
  8544. --end
  8545.  
  8546. return OldNewIndex(t, k, v)
  8547. end
  8548. local Char = Player.Character
  8549. local Hum = Char.Humanoid
  8550. local IsR15 = Hum.RigType == Enum.HumanoidRigType.R15
  8551.  
  8552. local Enabled = true
  8553. local TargetPart = "Head"
  8554. local FriendCheck = true
  8555.  
  8556. local Hint = Instance.new("Hint", workspace)
  8557. Hint.Name = "A1MB0T"
  8558.  
  8559. function GetTorso()
  8560. if not IsR15 then
  8561. return Char.Torso
  8562. else
  8563. return Char.UpperTorso
  8564. end
  8565. end
  8566. function CheckIfFriends(p)
  8567. local bool = FriendCheck and p:IsFriendsWith(Player.UserId) or false
  8568. return bool
  8569. end
  8570. function CreateRay()
  8571. local part = Instance.new("Part", workspace.CurrentCamera)
  8572. part.Name = "Ray"
  8573. part.CFrame = GetTorso().CFrame
  8574. part.Anchored = false
  8575. part.CanCollide = false
  8576. part.Material = "SmoothPlastic"
  8577. part.BrickColor = BrickColor.new("Really red")
  8578. return part
  8579. end
  8580. local Part = CreateRay()
  8581.  
  8582. function OnCharAdded(c)
  8583. Char = c
  8584. Hum = Char.Humanoid
  8585. IsR15 = Hum.RigType == Enum.HumanoidRigType.R15
  8586. --Part = CreateRay()
  8587. end
  8588. Player.CharacterAdded:Connect(OnCharAdded)
  8589.  
  8590. function GetChars(IgnorePart)
  8591. local chars = {}
  8592. for i,v in pairs(game.Players:GetChildren()) do
  8593. if v and v~=Player and v.Character and v.Character~=IgnorePart then
  8594. table.insert(chars, v.Character)
  8595. end
  8596. end
  8597. return chars
  8598. end
  8599.  
  8600. function CheckOcclusion(StartCF, TargetCF, ignore)
  8601. ignore = ignore or {}
  8602. local new_ray = Ray.new(TargetCF.p, (StartCF.p - TargetCF.p)* 999) -- "fire" ray and make sure to ignore our own character
  8603. local hit, position = workspace:FindPartOnRayWithIgnoreList(new_ray, {Char, Part, unpack(ignore)}) -- check if the ray hit anything and if it's a descendant of the target's character
  8604. print(hit)
  8605. return hit
  8606. end
  8607.  
  8608. local cast=workspace.FindPartOnRayWithIgnoreList
  8609. local ray=Ray.new
  8610. local MAX_ITERATIONS=30
  8611. local function PiercingCast(p0,p1,ignore)
  8612. local Part
  8613. local i=0
  8614. repeat
  8615. i=i+1
  8616. local cond=(p1-p0).magnitude<999
  8617. Part,p0=cast(workspace,ray(p0,cond and p1-p0 or (p1-p0).unit*999),ignore)
  8618. if Part then
  8619. if Part.CanCollide==false or Part.Transparency==1 then
  8620. ignore[#ignore+1]=Part
  8621. Part=nil
  8622. end
  8623. elseif cond or i>MAX_ITERATIONS then
  8624. break
  8625. end
  8626. until Part
  8627. return Part,p0
  8628. end
  8629.  
  8630.  
  8631.  
  8632. function GetTargets()
  8633. local targets = {}
  8634. local StartCF = Char.Torso.CFrame
  8635. for i,v in pairs(game.Players:GetChildren()) do
  8636. if v and not CheckIfFriends(v) and v.Character~=nil and v~=game.Players.LocalPlayer then
  8637. local char = v.Character
  8638. local part = char:FindFirstChild(TargetPart)
  8639. if part then
  8640. local hum = char.Humanoid
  8641. local hit = PiercingCast(StartCF.p, part.CFrame.p, {Char, Part})
  8642. local collision = false
  8643. if char:IsAncestorOf(hit) then
  8644. collision = true
  8645. end
  8646. if part and collision and hum and hum.Health > 0 then
  8647. table.insert(targets, part)
  8648. end
  8649. end
  8650. end
  8651. end
  8652. return targets
  8653. --return {workspace.Part, workspace.Part2}
  8654. end
  8655.  
  8656.  
  8657.  
  8658. function FindClosestTarget()
  8659. local StartCF = GetTorso().CFrame
  8660. local TargetCF = Mouse.RealHit
  8661. --print(TargetCF)
  8662. local Targets = GetTargets()
  8663. local closest_target = nil
  8664. local closest_distance = 999
  8665. for i,v in pairs(Targets) do
  8666. if v then
  8667. local cf = v.CFrame
  8668. local pos = cf.p
  8669. local m = pos.magnitude
  8670. local distance = pos - TargetCF.p
  8671. local m = distance.magnitude--(distance).unit:Dot(TargetCF.lookVector)
  8672. if m == m and m < closest_distance then
  8673. closest_distance = m
  8674. closest_target = v
  8675. end
  8676. end
  8677. end
  8678. return closest_target
  8679. end
  8680.  
  8681.  
  8682.  
  8683. function Step()
  8684. local StartCF = GetTorso().CFrame
  8685. local Target = FindClosestTarget()
  8686. if Target then
  8687. --Part.Anchored = false
  8688. Part.Transparency = 0.2
  8689. MouseHit = Target.CFrame
  8690. Mouse.TargetFilter = Part
  8691. local Distance = Target.Position - StartCF.p
  8692. local size = math.min(Distance.magnitude, 50)
  8693. Part.Size = Vector3.new(0.05, 0.05, size)
  8694. Part.CFrame = CFrame.new(StartCF.p, Target.Position) * CFrame.new(0, 0, -size / 2)
  8695. else
  8696. MouseHit = Mouse.RealHit
  8697. Part.CFrame = StartCF
  8698. Part.Transparency = 1
  8699. --Part.Anchored = true
  8700. end
  8701. end
  8702.  
  8703. Hint.Text = "Friend Check: "..tostring(FriendCheck)
  8704.  
  8705. Mouse.KeyDown:Connect(function(k)
  8706. k = k:lower()
  8707. if k == "f" then
  8708. FriendCheck = not FriendCheck
  8709. end
  8710. Hint.Text = "Friend Check: "..tostring(FriendCheck)
  8711. end)
  8712.  
  8713.  
  8714. game:GetService("RunService").RenderStepped:Connect(function()
  8715. if Enabled then
  8716. Step()
  8717. end
  8718. end)
  8719.  
  8720. script = "LongLiveGermania"
  8721.  
  8722. end)
  8723.  
  8724. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Background.No.MouseButton1Down:connect(function()
  8725. wait(.2)
  8726. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  8727. end)
  8728.  
  8729.  
  8730. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.clicktp.MouseButton1Down:connect(function()
  8731. WarningsAnarchy.Parent = game.Workspace
  8732. wait()
  8733. WarningsAnarchy.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  8734. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Visible = true
  8735. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Ammo.Visible = false
  8736. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.AntiCheat.Visible = false
  8737. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Break.Visible = false
  8738. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy["Click TP"].Visible = true
  8739. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Fly.Visible = false
  8740. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Jump.Visible = false
  8741. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.M9.Visible = false
  8742. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Noclip.Visible = false
  8743. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Quitter.Visible = false
  8744. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Sniper.Visible = false
  8745. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Speed.Visible = false
  8746. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsAnarchy.Trails.Visible = false
  8747. end)
  8748.  
  8749. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.crash.MouseButton1Down:connect(function()
  8750. local part = workspace.Arena
  8751. local cf = CFrame.new(part.Position)
  8752. local size = Vector3.new(999, 999, 999)
  8753. print'hi'
  8754. local color = BrickColor.new("Medium stone grey")
  8755.  
  8756. function send()
  8757. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8758. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8759. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8760. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8761. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8762. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8763. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8764. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8765. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8766. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8767. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8768. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8769. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8770. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8771. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8772. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8773. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8774. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8775. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8776. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8777. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8778. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8779. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8780. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8781. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8782. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8783. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8784. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8785. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8786. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8787. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8788. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8789. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8790. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8791. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8792. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8793. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8794. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8795. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8796. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8797. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8798. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8799. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8800. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8801. game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
  8802. end
  8803.  
  8804. game:GetService("RunService").Heartbeat:Connect(function()
  8805. send()
  8806. end)
  8807. end)
  8808.  
  8809. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.dmg.MouseButton1Down:connect(function()
  8810. local Mouse = game.Players.LocalPlayer:GetMouse()
  8811. local a = game.ReplicatedStorage.Remotes.Damage
  8812. local x = "xHyf86e"
  8813. local gun = "M9"
  8814. local dmg = "2"
  8815. print"Loading"
  8816. Mouse.Button1Down:connect(function()
  8817. if Mouse.Target.Parent:IsA("Model") and game.Players:GetPlayerFromCharacter(Mouse.Target.Parent) and game.Players:GetPlayerFromCharacter(Mouse.Target.Parent)~=game.Players.LocalPlayer then
  8818. for i = 1, dmg do
  8819. a:FireServer(x, 25, Mouse.Target.Parent.Humanoid, game.Workspace[game.Players.LocalPlayer.Name][gun])
  8820. end
  8821. end
  8822. end)
  8823. end)
  8824.  
  8825.  
  8826. local track = false
  8827. local ESP = false
  8828. local Player = game.Players.LocalPlayer
  8829.  
  8830. function Create(base, team)
  8831. local espMAIN = game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.ESP:Clone()
  8832. local F = espMAIN.DOT
  8833.  
  8834. espMAIN.Parent = Player.PlayerGui
  8835. espMAIN.Adornee = base
  8836.  
  8837. F.Visible = true
  8838. end
  8839.  
  8840. function Clear()
  8841. for _,v in pairs(Player.PlayerGui:children()) do
  8842. if v.Name == "ESP" and v:IsA("BillboardGui") then
  8843. v:Destroy()
  8844. end
  8845. end
  8846. end
  8847.  
  8848. function Find()
  8849. Clear()
  8850. track = true
  8851. spawn(function()
  8852. while wait() do
  8853. if track then
  8854. Clear()
  8855. for i,v in pairs(game.Players:players()) do
  8856. if v.Character and v.Character.Head then
  8857. Create(v.Character.Head, true)
  8858. end
  8859. end
  8860. end
  8861. wait(1)
  8862. end
  8863. end)
  8864. end
  8865.  
  8866. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.esp.MouseButton1Down:connect(function()
  8867. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.esp.Visible = false
  8868. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.cesp.Visible = true
  8869. Find()
  8870. ESP = true
  8871. end)
  8872.  
  8873. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.cesp.MouseButton1Down:connect(function()
  8874. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.esp.Visible = true
  8875. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.cesp.Visible = false
  8876. Clear()
  8877. track = false
  8878. ESP = false
  8879. end)
  8880.  
  8881. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.fakec.MouseButton1Down:connect(function()
  8882. local target = game.Players[fakevic.text]
  8883. local Target = target
  8884. local TargetMsg = msghere.Text
  8885.  
  8886. local PlayersService = game:GetService('Players')
  8887. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  8888. local ChatService = game:GetService("Chat")
  8889. local TextService = game:GetService("TextService")
  8890.  
  8891. local LocalPlayer = PlayersService.LocalPlayer
  8892. while LocalPlayer == nil do
  8893. PlayersService.ChildAdded:wait()
  8894. LocalPlayer = PlayersService.LocalPlayer
  8895. end
  8896.  
  8897. local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
  8898.  
  8899. local CHAT_BUBBLE_FONT = Enum.Font.SourceSans
  8900. local CHAT_BUBBLE_FONT_SIZE = Enum.FontSize.Size24
  8901. local CHAT_BUBBLE_FONT_SIZE_INT = 24
  8902. local CHAT_BUBBLE_LINE_HEIGHT = CHAT_BUBBLE_FONT_SIZE_INT + 10
  8903. local CHAT_BUBBLE_TAIL_HEIGHT = 14
  8904. local CHAT_BUBBLE_WIDTH_PADDING = 30
  8905. local CHAT_BUBBLE_FADE_SPEED = 1.5
  8906.  
  8907. local BILLBOARD_MAX_WIDTH = 400
  8908. local BILLBOARD_MAX_HEIGHT = 250
  8909.  
  8910. local ELIPSES = "..."
  8911. local MaxChatMessageLength = 128
  8912. local MaxChatMessageLengthExclusive = MaxChatMessageLength - string.len(ELIPSES) - 1
  8913.  
  8914. local NEAR_BUBBLE_DISTANCE = 65
  8915. local MAX_BUBBLE_DISTANCE = 100
  8916.  
  8917. local BubbleColor = { WHITE = "dub",
  8918. BLUE = "blu",
  8919. GREEN = "gre",
  8920. RED = "red" }
  8921.  
  8922. local BubbleChatScreenGui = Instance.new("ScreenGui")
  8923. BubbleChatScreenGui.Name = "BubbleChat"
  8924. BubbleChatScreenGui.ResetOnSpawn = false
  8925. BubbleChatScreenGui.Parent = PlayerGui
  8926.  
  8927. local function lerpLength(msg, min, max)
  8928. return min + (max-min) * math.min(string.len(msg)/75.0, 1.0)
  8929. end
  8930.  
  8931. local function createFifo()
  8932. local this = {}
  8933. this.data = {}
  8934.  
  8935. local emptyEvent = Instance.new("BindableEvent")
  8936. this.Emptied = emptyEvent.Event
  8937.  
  8938. function this:Size()
  8939. return #this.data
  8940. end
  8941.  
  8942. function this:Empty()
  8943. return this:Size() <= 0
  8944. end
  8945.  
  8946. function this:PopFront()
  8947. table.remove(this.data, 1)
  8948. if this:Empty() then emptyEvent:Fire() end
  8949. end
  8950.  
  8951. function this:Front()
  8952. return this.data[1]
  8953. end
  8954.  
  8955. function this:Get(index)
  8956. return this.data[index]
  8957. end
  8958.  
  8959. function this:PushBack(value)
  8960. table.insert(this.data, value)
  8961. end
  8962.  
  8963. function this:GetData()
  8964. return this.data
  8965. end
  8966.  
  8967. return this
  8968. end
  8969.  
  8970. local function createCharacterChats()
  8971. local this = {}
  8972.  
  8973. this.Fifo = createFifo()
  8974. this.BillboardGui = nil
  8975.  
  8976. return this
  8977. end
  8978.  
  8979. local function createMap()
  8980. local this = {}
  8981. this.data = {}
  8982. local count = 0
  8983.  
  8984. function this:Size()
  8985. return count
  8986. end
  8987.  
  8988. function this:Erase(key)
  8989. if this.data[key] then count = count - 1 end
  8990. this.data[key] = nil
  8991. end
  8992.  
  8993. function this:Set(key, value)
  8994. this.data[key] = value
  8995. if value then count = count + 1 end
  8996. end
  8997.  
  8998. function this:Get(key)
  8999. if not key then return end
  9000. if not this.data[key] then
  9001. this.data[key] = createCharacterChats()
  9002. local emptiedCon = nil
  9003. emptiedCon = this.data[key].Fifo.Emptied:connect(function()
  9004. emptiedCon:disconnect()
  9005. this:Erase(key)
  9006. end)
  9007. end
  9008. return this.data[key]
  9009. end
  9010.  
  9011. function this:GetData()
  9012. return this.data
  9013. end
  9014.  
  9015. return this
  9016. end
  9017.  
  9018. local function createChatLine(message, bubbleColor, isLocalPlayer)
  9019. local this = {}
  9020.  
  9021. function this:ComputeBubbleLifetime(msg, isSelf)
  9022. if isSelf then
  9023. return lerpLength(msg,8,15)
  9024. else
  9025. return lerpLength(msg,12,20)
  9026. end
  9027. end
  9028.  
  9029. this.Origin = nil
  9030. this.RenderBubble = nil
  9031. this.Message = message
  9032. this.BubbleDieDelay = this:ComputeBubbleLifetime(message, isLocalPlayer)
  9033. this.BubbleColor = bubbleColor
  9034. this.IsLocalPlayer = isLocalPlayer
  9035.  
  9036. return this
  9037. end
  9038.  
  9039. local function createPlayerChatLine(player, message, isLocalPlayer)
  9040. local this = createChatLine(message, BubbleColor.WHITE, isLocalPlayer)
  9041.  
  9042. if player then
  9043. this.User = player.Name
  9044. this.Origin = player.Character
  9045. end
  9046.  
  9047. return this
  9048. end
  9049.  
  9050. local function createGameChatLine(origin, message, isLocalPlayer, bubbleColor)
  9051. local this = createChatLine(message, bubbleColor, isLocalPlayer)
  9052. this.Origin = origin
  9053.  
  9054. return this
  9055. end
  9056.  
  9057. function createChatBubbleMain(filePrefix, sliceRect)
  9058. local chatBubbleMain = Instance.new("ImageLabel")
  9059. chatBubbleMain.Name = "ChatBubble"
  9060. chatBubbleMain.ScaleType = Enum.ScaleType.Slice
  9061. chatBubbleMain.SliceCenter = sliceRect
  9062. chatBubbleMain.Image = "rbxasset://textures/" .. tostring(filePrefix) .. ".png"
  9063. chatBubbleMain.BackgroundTransparency = 1
  9064. chatBubbleMain.BorderSizePixel = 0
  9065. chatBubbleMain.Size = UDim2.new(1.0, 0, 1.0, 0)
  9066. chatBubbleMain.Position = UDim2.new(0,0,0,0)
  9067.  
  9068. return chatBubbleMain
  9069. end
  9070.  
  9071. function createChatBubbleTail(position, size)
  9072. local chatBubbleTail = Instance.new("ImageLabel")
  9073. chatBubbleTail.Name = "ChatBubbleTail"
  9074. chatBubbleTail.Image = "rbxasset://textures/ui/dialog_tail.png"
  9075. chatBubbleTail.BackgroundTransparency = 1
  9076. chatBubbleTail.BorderSizePixel = 0
  9077. chatBubbleTail.Position = position
  9078. chatBubbleTail.Size = size
  9079.  
  9080. return chatBubbleTail
  9081. end
  9082.  
  9083. function createChatBubbleWithTail(filePrefix, position, size, sliceRect)
  9084. local chatBubbleMain = createChatBubbleMain(filePrefix, sliceRect)
  9085.  
  9086. local chatBubbleTail = createChatBubbleTail(position, size)
  9087. chatBubbleTail.Parent = chatBubbleMain
  9088.  
  9089. return chatBubbleMain
  9090. end
  9091.  
  9092. function createScaledChatBubbleWithTail(filePrefix, frameScaleSize, position, sliceRect)
  9093. local chatBubbleMain = createChatBubbleMain(filePrefix, sliceRect)
  9094.  
  9095. local frame = Instance.new("Frame")
  9096. frame.Name = "ChatBubbleTailFrame"
  9097. frame.BackgroundTransparency = 1
  9098. frame.SizeConstraint = Enum.SizeConstraint.RelativeXX
  9099. frame.Position = UDim2.new(0.5, 0, 1, 0)
  9100. frame.Size = UDim2.new(frameScaleSize, 0, frameScaleSize, 0)
  9101. frame.Parent = chatBubbleMain
  9102.  
  9103. local chatBubbleTail = createChatBubbleTail(position, UDim2.new(1,0,0.5,0))
  9104. chatBubbleTail.Parent = frame
  9105.  
  9106. return chatBubbleMain
  9107. end
  9108.  
  9109. function createChatImposter(filePrefix, dotDotDot, yOffset)
  9110. local result = Instance.new("ImageLabel")
  9111. result.Name = "DialogPlaceholder"
  9112. result.Image = "rbxasset://textures/" .. tostring(filePrefix) .. ".png"
  9113. result.BackgroundTransparency = 1
  9114. result.BorderSizePixel = 0
  9115. result.Position = UDim2.new(0, 0, -1.25, 0)
  9116. result.Size = UDim2.new(1, 0, 1, 0)
  9117.  
  9118. local image = Instance.new("ImageLabel")
  9119. image.Name = "DotDotDot"
  9120. image.Image = "rbxasset://textures/" .. tostring(dotDotDot) .. ".png"
  9121. image.BackgroundTransparency = 1
  9122. image.BorderSizePixel = 0
  9123. image.Position = UDim2.new(0.001, 0, yOffset, 0)
  9124. image.Size = UDim2.new(1, 0, 0.7, 0)
  9125. image.Parent = result
  9126.  
  9127. return result
  9128. end
  9129.  
  9130.  
  9131. local this = {}
  9132. this.ChatBubble = {}
  9133. this.ChatBubbleWithTail = {}
  9134. this.ScalingChatBubbleWithTail = {}
  9135. this.CharacterSortedMsg = createMap()
  9136. local function initChatBubbleType(chatBubbleType, fileName, imposterFileName, isInset, sliceRect)
  9137. this.ChatBubble[chatBubbleType] = createChatBubbleMain(fileName, sliceRect)
  9138. this.ChatBubbleWithTail[chatBubbleType] = createChatBubbleWithTail(fileName, UDim2.new(0.5, -CHAT_BUBBLE_TAIL_HEIGHT, 1, isInset and -1 or 0), UDim2.new(0, 30, 0, CHAT_BUBBLE_TAIL_HEIGHT), sliceRect)
  9139. this.ScalingChatBubbleWithTail[chatBubbleType] = createScaledChatBubbleWithTail(fileName, 0.5, UDim2.new(-0.5, 0, 0, isInset and -1 or 0), sliceRect)
  9140. end
  9141.  
  9142. initChatBubbleType(BubbleColor.WHITE, "ui/dialog_white", "ui/chatBubble_white_notify_bkg", false, Rect.new(5,5,15,15))
  9143. initChatBubbleType(BubbleColor.BLUE, "ui/dialog_blue", "ui/chatBubble_blue_notify_bkg", true, Rect.new(7,7,33,33))
  9144. initChatBubbleType(BubbleColor.RED, "ui/dialog_red", "ui/chatBubble_red_notify_bkg", true, Rect.new(7,7,33,33))
  9145. initChatBubbleType(BubbleColor.GREEN, "ui/dialog_green", "ui/chatBubble_green_notify_bkg", true, Rect.new(7,7,33,33))
  9146.  
  9147. function this:SanitizeChatLine(msg)
  9148. if string.len(msg) > MaxChatMessageLengthExclusive then
  9149. return string.sub(msg, 1, MaxChatMessageLengthExclusive + string.len(ELIPSES))
  9150. else
  9151. return msg
  9152. end
  9153. end
  9154.  
  9155. local function createBillboardInstance(adornee)
  9156. local billboardGui = Instance.new("BillboardGui")
  9157. billboardGui.Adornee = adornee
  9158. billboardGui.Size = UDim2.new(0,BILLBOARD_MAX_WIDTH,0,BILLBOARD_MAX_HEIGHT)
  9159. billboardGui.StudsOffset = Vector3.new(0, 1.5, 2)
  9160. billboardGui.Parent = BubbleChatScreenGui
  9161.  
  9162. local billboardFrame = Instance.new("Frame")
  9163. billboardFrame.Name = "BillboardFrame"
  9164. billboardFrame.Size = UDim2.new(1,0,1,0)
  9165. billboardFrame.Position = UDim2.new(0,0,-0.5,0)
  9166. billboardFrame.BackgroundTransparency = 1
  9167. billboardFrame.Parent = billboardGui
  9168.  
  9169. local billboardChildRemovedCon = nil
  9170. billboardChildRemovedCon = billboardFrame.ChildRemoved:connect(function()
  9171. if #billboardFrame:GetChildren() <= 1 then
  9172. billboardChildRemovedCon:disconnect()
  9173. billboardGui:Destroy()
  9174. end
  9175. end)
  9176.  
  9177. this:CreateSmallTalkBubble(BubbleColor.WHITE).Parent = billboardFrame
  9178.  
  9179. return billboardGui
  9180. end
  9181.  
  9182. function this:CreateBillboardGuiHelper(instance, onlyCharacter)
  9183. if instance and not this.CharacterSortedMsg:Get(instance)["BillboardGui"] then
  9184. if not onlyCharacter then
  9185. if instance:IsA("BasePart") then
  9186. local billboardGui = createBillboardInstance(instance)
  9187. this.CharacterSortedMsg:Get(instance)["BillboardGui"] = billboardGui
  9188. return
  9189. end
  9190. end
  9191.  
  9192. if instance:IsA("Model") then
  9193. local head = instance:FindFirstChild("Head")
  9194. if head and head:IsA("BasePart") then
  9195. local billboardGui = createBillboardInstance(head)
  9196. this.CharacterSortedMsg:Get(instance)["BillboardGui"] = billboardGui
  9197. end
  9198. end
  9199. end
  9200. end
  9201.  
  9202. local function distanceToBubbleOrigin(origin)
  9203. if not origin then return 100000 end
  9204.  
  9205. return (origin.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
  9206. end
  9207.  
  9208. local function isPartOfLocalPlayer(adornee)
  9209. if adornee and PlayersService.LocalPlayer.Character then
  9210. return adornee:IsDescendantOf(PlayersService.LocalPlayer.Character)
  9211. end
  9212. end
  9213.  
  9214. function this:SetBillboardLODNear(billboardGui)
  9215. local isLocalPlayer = isPartOfLocalPlayer(billboardGui.Adornee)
  9216. billboardGui.Size = UDim2.new(0, BILLBOARD_MAX_WIDTH, 0, BILLBOARD_MAX_HEIGHT)
  9217. billboardGui.StudsOffset = Vector3.new(0, isLocalPlayer and 1.5 or 2.5, isLocalPlayer and 2 or 0)
  9218. billboardGui.Enabled = true
  9219. local billChildren = billboardGui.BillboardFrame:GetChildren()
  9220. for i = 1, #billChildren do
  9221. billChildren[i].Visible = true
  9222. end
  9223. billboardGui.BillboardFrame.SmallTalkBubble.Visible = false
  9224. end
  9225.  
  9226. function this:SetBillboardLODDistant(billboardGui)
  9227. local isLocalPlayer = isPartOfLocalPlayer(billboardGui.Adornee)
  9228. billboardGui.Size = UDim2.new(4,0,3,0)
  9229. billboardGui.StudsOffset = Vector3.new(0, 3, isLocalPlayer and 2 or 0)
  9230. billboardGui.Enabled = true
  9231. local billChildren = billboardGui.BillboardFrame:GetChildren()
  9232. for i = 1, #billChildren do
  9233. billChildren[i].Visible = false
  9234. end
  9235. billboardGui.BillboardFrame.SmallTalkBubble.Visible = true
  9236. end
  9237.  
  9238. function this:SetBillboardLODVeryFar(billboardGui)
  9239. billboardGui.Enabled = false
  9240. end
  9241.  
  9242. function this:SetBillboardGuiLOD(billboardGui, origin)
  9243. if not origin then return end
  9244.  
  9245. if origin:IsA("Model") then
  9246. local head = origin:FindFirstChild("Head")
  9247. if not head then origin = origin.PrimaryPart
  9248. else origin = head end
  9249. end
  9250.  
  9251. local bubbleDistance = distanceToBubbleOrigin(origin)
  9252.  
  9253. if bubbleDistance < NEAR_BUBBLE_DISTANCE then
  9254. this:SetBillboardLODNear(billboardGui)
  9255. elseif bubbleDistance >= NEAR_BUBBLE_DISTANCE and bubbleDistance < MAX_BUBBLE_DISTANCE then
  9256. this:SetBillboardLODDistant(billboardGui)
  9257. else
  9258. this:SetBillboardLODVeryFar(billboardGui)
  9259. end
  9260. end
  9261.  
  9262. function this:CameraCFrameChanged()
  9263. for index, value in pairs(this.CharacterSortedMsg:GetData()) do
  9264. local playerBillboardGui = value["BillboardGui"]
  9265. if playerBillboardGui then this:SetBillboardGuiLOD(playerBillboardGui, index) end
  9266. end
  9267. end
  9268.  
  9269. function this:CreateBubbleText(message)
  9270. local bubbleText = Instance.new("TextLabel")
  9271. bubbleText.Name = "BubbleText"
  9272. bubbleText.BackgroundTransparency = 1
  9273. bubbleText.Position = UDim2.new(0,CHAT_BUBBLE_WIDTH_PADDING/2,0,0)
  9274. bubbleText.Size = UDim2.new(1,-CHAT_BUBBLE_WIDTH_PADDING,1,0)
  9275. bubbleText.Font = CHAT_BUBBLE_FONT
  9276. bubbleText.TextWrapped = true
  9277. bubbleText.FontSize = CHAT_BUBBLE_FONT_SIZE
  9278. bubbleText.Text = message
  9279. bubbleText.Visible = false
  9280.  
  9281. return bubbleText
  9282. end
  9283.  
  9284. function this:CreateSmallTalkBubble(chatBubbleType)
  9285. local smallTalkBubble = this.ScalingChatBubbleWithTail[chatBubbleType]:Clone()
  9286. smallTalkBubble.Name = "SmallTalkBubble"
  9287. smallTalkBubble.Position = UDim2.new(0,0,1,-40)
  9288. smallTalkBubble.Visible = false
  9289. local text = this:CreateBubbleText("...")
  9290. text.TextScaled = true
  9291. text.TextWrapped = false
  9292. text.Visible = true
  9293. text.Parent = smallTalkBubble
  9294.  
  9295. return smallTalkBubble
  9296. end
  9297.  
  9298. function this:UpdateChatLinesForOrigin(origin, currentBubbleYPos)
  9299. local bubbleQueue = this.CharacterSortedMsg:Get(origin).Fifo
  9300. local bubbleQueueSize = bubbleQueue:Size()
  9301. local bubbleQueueData = bubbleQueue:GetData()
  9302. if #bubbleQueueData <= 1 then return end
  9303.  
  9304. for index = (#bubbleQueueData - 1), 1, -1 do
  9305. local value = bubbleQueueData[index]
  9306. local bubble = value.RenderBubble
  9307. if not bubble then return end
  9308. local bubblePos = bubbleQueueSize - index + 1
  9309.  
  9310. if bubblePos > 1 then
  9311. local tail = bubble:FindFirstChild("ChatBubbleTail")
  9312. if tail then tail:Destroy() end
  9313. local bubbleText = bubble:FindFirstChild("BubbleText")
  9314. if bubbleText then bubbleText.TextTransparency = 0.5 end
  9315. end
  9316.  
  9317. local udimValue = UDim2.new( bubble.Position.X.Scale, bubble.Position.X.Offset,
  9318. 1, currentBubbleYPos - bubble.Size.Y.Offset - CHAT_BUBBLE_TAIL_HEIGHT )
  9319. bubble:TweenPosition(udimValue, Enum.EasingDirection.Out, Enum.EasingStyle.Bounce, 0.1, true)
  9320. currentBubbleYPos = currentBubbleYPos - bubble.Size.Y.Offset - CHAT_BUBBLE_TAIL_HEIGHT
  9321. end
  9322. end
  9323.  
  9324. function this:DestroyBubble(bubbleQueue, bubbleToDestroy)
  9325. if not bubbleQueue then return end
  9326. if bubbleQueue:Empty() then return end
  9327.  
  9328. local bubble = bubbleQueue:Front().RenderBubble
  9329. if not bubble then
  9330. bubbleQueue:PopFront()
  9331. return
  9332. end
  9333.  
  9334. spawn(function()
  9335. while bubbleQueue:Front().RenderBubble ~= bubbleToDestroy do
  9336. wait()
  9337. end
  9338.  
  9339. bubble = bubbleQueue:Front().RenderBubble
  9340.  
  9341. local timeBetween = 0
  9342. local bubbleText = bubble:FindFirstChild("BubbleText")
  9343. local bubbleTail = bubble:FindFirstChild("ChatBubbleTail")
  9344.  
  9345. while bubble and bubble.ImageTransparency < 1 do
  9346. timeBetween = wait()
  9347. if bubble then
  9348. local fadeAmount = timeBetween * CHAT_BUBBLE_FADE_SPEED
  9349. bubble.ImageTransparency = bubble.ImageTransparency + fadeAmount
  9350. if bubbleText then bubbleText.TextTransparency = bubbleText.TextTransparency + fadeAmount end
  9351. if bubbleTail then bubbleTail.ImageTransparency = bubbleTail.ImageTransparency + fadeAmount end
  9352. end
  9353. end
  9354.  
  9355. if bubble then
  9356. bubble:Destroy()
  9357. bubbleQueue:PopFront()
  9358. end
  9359. end)
  9360. end
  9361.  
  9362. function this:CreateChatLineRender(instance, line, onlyCharacter, fifo)
  9363. if not instance then return end
  9364.  
  9365. if not this.CharacterSortedMsg:Get(instance)["BillboardGui"] then
  9366. this:CreateBillboardGuiHelper(instance, onlyCharacter)
  9367. end
  9368.  
  9369. local billboardGui = this.CharacterSortedMsg:Get(instance)["BillboardGui"]
  9370. if billboardGui then
  9371. local chatBubbleRender = this.ChatBubbleWithTail[line.BubbleColor]:Clone()
  9372. chatBubbleRender.Visible = false
  9373. local bubbleText = this:CreateBubbleText(line.Message)
  9374.  
  9375. bubbleText.Parent = chatBubbleRender
  9376. chatBubbleRender.Parent = billboardGui.BillboardFrame
  9377.  
  9378. line.RenderBubble = chatBubbleRender
  9379.  
  9380. local currentTextBounds = TextService:GetTextSize(
  9381. bubbleText.Text, CHAT_BUBBLE_FONT_SIZE_INT, CHAT_BUBBLE_FONT,
  9382. Vector2.new(BILLBOARD_MAX_WIDTH, BILLBOARD_MAX_HEIGHT))
  9383. local bubbleWidthScale = math.max((currentTextBounds.X + CHAT_BUBBLE_WIDTH_PADDING)/BILLBOARD_MAX_WIDTH, 0.1)
  9384. local numOflines = (currentTextBounds.Y/CHAT_BUBBLE_FONT_SIZE_INT)
  9385. chatBubbleRender.Size = UDim2.new(0,0,0,0)
  9386. chatBubbleRender.Position = UDim2.new(0.5,0,1,0)
  9387.  
  9388. local newChatBubbleOffsetSizeY = numOflines * CHAT_BUBBLE_LINE_HEIGHT
  9389.  
  9390. chatBubbleRender:TweenSizeAndPosition(UDim2.new(bubbleWidthScale, 0, 0, newChatBubbleOffsetSizeY),
  9391. UDim2.new( (1-bubbleWidthScale)/2, 0, 1, -newChatBubbleOffsetSizeY),
  9392. Enum.EasingDirection.Out, Enum.EasingStyle.Elastic, 0.1, true,
  9393. function() bubbleText.Visible = true end)
  9394. this:SetBillboardGuiLOD(billboardGui, line.Origin)
  9395. this:UpdateChatLinesForOrigin(line.Origin, -newChatBubbleOffsetSizeY)
  9396.  
  9397. delay(line.BubbleDieDelay, function()
  9398. this:DestroyBubble(fifo, chatBubbleRender)
  9399. end)
  9400. end
  9401. end
  9402.  
  9403. function this:OnPlayerChatMessage(sourcePlayer, message, targetPlayer)
  9404. if not this:BubbleChatEnabled() then return end
  9405.  
  9406. local localPlayer = PlayersService.LocalPlayer
  9407. local fromOthers = localPlayer ~= nil and sourcePlayer ~= localPlayer
  9408.  
  9409. local safeMessage = this:SanitizeChatLine(message)
  9410.  
  9411. local line = createPlayerChatLine(sourcePlayer, safeMessage, not fromOthers)
  9412.  
  9413. if sourcePlayer and line.Origin then
  9414. local fifo = this.CharacterSortedMsg:Get(line.Origin).Fifo
  9415. fifo:PushBack(line)
  9416.  
  9417. this:CreateChatLineRender(sourcePlayer.Character, line, true, fifo)
  9418. end
  9419. end
  9420.  
  9421. function this:OnGameChatMessage(origin, message, color)
  9422. local localPlayer = PlayersService.LocalPlayer
  9423. local fromOthers = localPlayer ~= nil and (localPlayer.Character ~= origin)
  9424.  
  9425. local bubbleColor = BubbleColor.WHITE
  9426.  
  9427. if color == Enum.ChatColor.Blue then bubbleColor = BubbleColor.BLUE
  9428. elseif color == Enum.ChatColor.Green then bubbleColor = BubbleColor.GREEN
  9429. elseif color == Enum.ChatColor.Red then bubbleColor = BubbleColor.RED end
  9430.  
  9431. local safeMessage = this:SanitizeChatLine(message)
  9432. local line = createGameChatLine(origin, safeMessage, not fromOthers, bubbleColor)
  9433.  
  9434. this.CharacterSortedMsg:Get(line.Origin).Fifo:PushBack(line)
  9435. this:CreateChatLineRender(origin, line, false, this.CharacterSortedMsg:Get(line.Origin).Fifo)
  9436. end
  9437.  
  9438. function this:BubbleChatEnabled()
  9439. local clientChatModules = ChatService:FindFirstChild("ClientChatModules")
  9440. if clientChatModules then
  9441. local chatSettings = clientChatModules:FindFirstChild("ChatSettings")
  9442. if chatSettings then
  9443. return true
  9444. end
  9445. end
  9446. return PlayersService.BubbleChat
  9447. end
  9448.  
  9449. function this:ShowOwnFilteredMessage()
  9450. local clientChatModules = ChatService:FindFirstChild("ClientChatModules")
  9451. if clientChatModules then
  9452. local chatSettings = clientChatModules:FindFirstChild("ChatSettings")
  9453. if chatSettings then
  9454. chatSettings = require(chatSettings)
  9455. return chatSettings.ShowUserOwnFilteredMessage
  9456. end
  9457. end
  9458. return false
  9459. end
  9460.  
  9461. function findPlayer(playerName)
  9462. for i,v in pairs(PlayersService:GetPlayers()) do
  9463. if v.Name == playerName then
  9464. return v
  9465. end
  9466. end
  9467. end
  9468.  
  9469. ChatService.Chatted:connect(function(origin, message, color) this:OnGameChatMessage(origin, message, color) end)
  9470.  
  9471. local cameraChangedCon = nil
  9472. if game.Workspace.CurrentCamera then
  9473. cameraChangedCon = game.Workspace.CurrentCamera:GetPropertyChangedSignal("CFrame"):connect(function(prop) this:CameraCFrameChanged() end)
  9474. end
  9475.  
  9476. game.Workspace.Changed:connect(function(prop)
  9477. if prop == "CurrentCamera" then
  9478. if cameraChangedCon then cameraChangedCon:disconnect() end
  9479. if game.Workspace.CurrentCamera then
  9480. cameraChangedCon = game.Workspace.CurrentCamera:GetPropertyChangedSignal("CFrame"):connect(function(prop) this:CameraCFrameChanged() end)
  9481. end
  9482. end
  9483. end)
  9484.  
  9485.  
  9486. local AllowedMessageTypes = nil
  9487.  
  9488. function getAllowedMessageTypes()
  9489. if AllowedMessageTypes then
  9490. return AllowedMessageTypes
  9491. end
  9492. local clientChatModules = ChatService:FindFirstChild("ClientChatModules")
  9493. if clientChatModules then
  9494. local chatSettings = clientChatModules:FindFirstChild("ChatSettings")
  9495. if chatSettings then
  9496. chatSettings = require(chatSettings)
  9497. if chatSettings.BubbleChatMessageTypes then
  9498. AllowedMessageTypes = chatSettings.BubbleChatMessageTypes
  9499. return AllowedMessageTypes
  9500. end
  9501. end
  9502. local chatConstants = clientChatModules:FindFirstChild("ChatConstants")
  9503. if chatConstants then
  9504. chatConstants = require(chatConstants)
  9505. AllowedMessageTypes = {chatConstants.MessageTypeDefault, chatConstants.MessageTypeWhisper}
  9506. end
  9507. return AllowedMessageTypes
  9508. end
  9509. return {"Message", "Whisper"}
  9510. end
  9511.  
  9512. function checkAllowedMessageType(messageData)
  9513. local allowedMessageTypes = getAllowedMessageTypes()
  9514. for i = 1, #allowedMessageTypes do
  9515. if allowedMessageTypes[i] == messageData.MessageType then
  9516. return true
  9517. end
  9518. end
  9519. return false
  9520. end
  9521.  
  9522. local ChatEvents = ReplicatedStorage:WaitForChild("DefaultChatSystemChatEvents")
  9523. local OnMessageDoneFiltering = ChatEvents:WaitForChild("OnMessageDoneFiltering")
  9524. local OnNewMessage = ChatEvents:WaitForChild("OnNewMessage")
  9525.  
  9526. OnNewMessage.OnClientEvent:connect(function(messageData, channelName)
  9527. if not checkAllowedMessageType(messageData) then
  9528. return
  9529. end
  9530.  
  9531. local sender = findPlayer(messageData.FromSpeaker)
  9532. if not sender then
  9533. return
  9534. end
  9535.  
  9536. if not messageData.IsFiltered or messageData.FromSpeaker == LocalPlayer.Name then
  9537. if messageData.FromSpeaker ~= LocalPlayer.Name or this:ShowOwnFilteredMessage() then
  9538. return
  9539. end
  9540. end
  9541.  
  9542. this:OnPlayerChatMessage(sender, messageData.Message, nil)
  9543. end)
  9544.  
  9545. OnMessageDoneFiltering.OnClientEvent:connect(function(messageData, channelName)
  9546. if not checkAllowedMessageType(messageData) then
  9547. return
  9548. end
  9549.  
  9550. local sender = findPlayer(messageData.FromSpeaker)
  9551. if not sender then
  9552. return
  9553. end
  9554.  
  9555. if messageData.FromSpeaker == LocalPlayer.Name and not this:ShowOwnFilteredMessage() then
  9556. return
  9557. end
  9558.  
  9559. this:OnPlayerChatMessage(sender, messageData.Message, nil)
  9560. end)
  9561.  
  9562. this:OnPlayerChatMessage(Target, TargetMsg, nil)
  9563. end)
  9564.  
  9565. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.framex.MouseButton1Down:connect(function()
  9566. local Mouse = game.Players.LocalPlayer:GetMouse()
  9567. local a = game.ReplicatedStorage.Remotes.Damage
  9568. local x = "xHyf86e"
  9569. local gun = "M9"
  9570.  
  9571. function Kill(v)
  9572. for i = 1, 4 do
  9573. a:FireServer(x, 25, v.Character.Humanoid, game.Workspace[game.Players.LocalPlayer.Name][gun])
  9574. end
  9575. end
  9576.  
  9577. local whitelist = framevic.Text
  9578.  
  9579. for i,v in pairs(game.Players:children())do
  9580. if v and v.Name:lower()~=whitelist:lower() and v~=game.Players.LocalPlayer then
  9581. Kill(v)
  9582. end
  9583. end
  9584. Kill(game.Players.LocalPlayer)
  9585. end)
  9586.  
  9587. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.killothers.MouseButton1Down:connect(function()
  9588. local a = game.ReplicatedStorage.Remotes.Damage
  9589. local x = "xHyf86e"
  9590. local gun = "M9"
  9591. local plrs = game.Players:GetChildren()
  9592. local me = game.Players.LocalPlayer.Name
  9593.  
  9594. for i,v in pairs (plrs) do
  9595. if v.Name == me then
  9596. else
  9597. for i = 1, 4 do
  9598. a:FireServer(x, 25, v.Character.Humanoid, game.Workspace[game.Players.LocalPlayer.Name][gun])
  9599. end
  9600. end
  9601. end
  9602. end)
  9603.  
  9604. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.killsome.MouseButton1Down:connect(function()
  9605. function kill(v)
  9606. for i= 1,4 do
  9607. game.ReplicatedStorage.Remotes.Damage:FireServer("xHyf86e",25,v.Character:FindFirstChildOfClass('Humanoid'),game.Players.LocalPlayer.Character:FindFirstChildOfClass('Tool'))
  9608. end
  9609. end
  9610. local guy = killvic.Text
  9611. kill(game.Players:FindFirstChild(guy))
  9612. end)
  9613.  
  9614. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.prac.MouseButton1Down:connect(function()
  9615. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.prac.Visible = false
  9616. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.cprac.Visible = true
  9617. local GamePassService = game:GetService("GamePassService")
  9618. local Player = game.Players.LocalPlayer
  9619. local PlayerGui = Player.PlayerGui
  9620. local FreePracticeEnabled = false
  9621. local PracticePassId = 315993365
  9622.  
  9623. function TogglePractice()
  9624. game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
  9625. end
  9626.  
  9627. function FreePractice()
  9628. PlayerGui.GameUI.Back.PracArena.MouseButton1Click:Connect(function()
  9629. if not GamePassService:PlayerHasPass(Player, PracticePassId) then
  9630. TogglePractice()
  9631. end
  9632. end)
  9633. end
  9634.  
  9635. FreePractice()
  9636. Player.CharacterAdded:Connect(FreePractice)
  9637. end)
  9638.  
  9639. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.cprac.MouseButton1Down:connect(function()
  9640. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.cprac.Text = "Already\nActivated!"
  9641. wait(2)
  9642. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.Anarchy.cprac.Text = "Free\nPractice\nMode"
  9643. end)
  9644.  
  9645.  
  9646. -- The Streets Scripts
  9647.  
  9648.  
  9649. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bypassanti.MouseButton1Down:connect(function()
  9650. WarningsTheStreets.Parent = game.Workspace
  9651. wait()
  9652. WarningsTheStreets.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  9653. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Visible = true
  9654. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Bypass.Visible = true
  9655. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Noclip.Visible = false
  9656. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.WalkSpeed.Visible = false
  9657. end)
  9658.  
  9659. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Bypass.Background.Yes.MouseButton1Down:connect(function()
  9660. wait(.2)
  9661. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Bypass.Visible = false
  9662. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.Visible = false
  9663. loadstring(game:GetObjects("rbxassetid://1684228963")[1].Source)()
  9664. local thing = Instance.new("TextLabel")
  9665. thing.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  9666. thing.BackgroundColor3 = Color3.new(1, 1, 1)
  9667. thing.BackgroundTransparency = 1
  9668. thing.Position = UDim2.new(0, 0, 0, 174)
  9669. thing.Size = UDim2.new(0, 392, 0, 50)
  9670. thing.Font = Enum.Font.SourceSans
  9671. thing.Text = ""
  9672. thing.TextColor3 = Color3.new(1, 1, 1)
  9673. thing.TextSize = 30
  9674. wait()
  9675. thing.Visible = true
  9676. wait(0.02)
  9677. thing.Text = "D"
  9678. wait(0.02)
  9679. thing.Text = "Di"
  9680. wait(0.02)
  9681. thing.Text = "Dis"
  9682. wait(0.02)
  9683. thing.Text = "Disa"
  9684. wait(0.02)
  9685. thing.Text = "Disab"
  9686. wait(0.02)
  9687. thing.Text = "Disabl"
  9688. wait(0.02)
  9689. thing.Text = "Disabli"
  9690. wait(0.02)
  9691. thing.Text = "Disablin"
  9692. wait(0.04)
  9693. thing.Text = "Disabling A"
  9694. wait(0.02)
  9695. thing.Text = "Disabling An"
  9696. wait(0.02)
  9697. thing.Text = "Disabling Ant"
  9698. wait(0.02)
  9699. thing.Text = "Disabling Anti"
  9700. wait(0.02)
  9701. thing.Text = "Disabling Anti-"
  9702. wait(0.02)
  9703. thing.Text = "Disabling Anti-C"
  9704. wait(0.02)
  9705. thing.Text = "Disabling Anti-Ch"
  9706. wait(0.02)
  9707. thing.Text = "Disabling Anti-Che"
  9708. wait(0.02)
  9709. thing.Text = "Disabling Anti-Chea"
  9710. wait(0.02)
  9711. thing.Text = "Disabling Anti-Cheat"
  9712. wait(0.02)
  9713. thing.Text = "Disabling Anti-Cheat\n"
  9714. wait(0.02)
  9715. thing.Text = "Disabling Anti-Cheat\nP"
  9716. wait(0.02)
  9717. thing.Text = "Disabling Anti-Cheat\nPl"
  9718. wait(0.04)
  9719. thing.Text = "Disabling Anti-Cheat\nPle"
  9720. wait(0.02)
  9721. thing.Text = "Disabling Anti-Cheat\nPlea"
  9722. wait(0.02)
  9723. thing.Text = "Disabling Anti-Cheat\nPleas"
  9724. wait(0.02)
  9725. thing.Text = "Disabling Anti-Cheat\nPlease"
  9726. wait(0.04)
  9727. thing.Text = "Disabling Anti-Cheat\nPlease d"
  9728. wait(0.02)
  9729. thing.Text = "Disabling Anti-Cheat\nPlease do"
  9730. wait(0.04)
  9731. thing.Text = "Disabling Anti-Cheat\nPlease do n"
  9732. wait(0.02)
  9733. thing.Text = "Disabling Anti-Cheat\nPlease do no"
  9734. wait(0.02)
  9735. thing.Text = "Disabling Anti-Cheat\nPlease do not"
  9736. wait(0.04)
  9737. thing.Text = "Disabling Anti-Cheat\nPlease do not t"
  9738. wait(0.02)
  9739. thing.Text = "Disabling Anti-Cheat\nPlease do not to"
  9740. wait(0.02)
  9741. thing.Text = "Disabling Anti-Cheat\nPlease do not tou"
  9742. wait(0.02)
  9743. thing.Text = "Disabling Anti-Cheat\nPlease do not touc"
  9744. wait(0.02)
  9745. thing.Text = "Disabling Anti-Cheat\nPlease do not touch"
  9746. wait(0.04)
  9747. thing.Text = "Disabling Anti-Cheat\nPlease do not touch a"
  9748. wait(0.02)
  9749. thing.Text = "Disabling Anti-Cheat\nPlease do not touch an"
  9750. wait(0.02)
  9751. thing.Text = "Disabling Anti-Cheat\nPlease do not touch any"
  9752. wait(0.02)
  9753. thing.Text = "Disabling Anti-Cheat\nPlease do not touch anyt"
  9754. wait(0.04)
  9755. thing.Text = "Disabling Anti-Cheat\nPlease do not touch anyth"
  9756. wait(0.02)
  9757. thing.Text = "Disabling Anti-Cheat\nPlease do not touch anythi"
  9758. wait(0.02)
  9759. thing.Text = "Disabling Anti-Cheat\nPlease do not touch anythin"
  9760. wait(0.02)
  9761. thing.Text = "Disabling Anti-Cheat\nPlease do not touch anything"
  9762. wait(0.02)
  9763. thing.Text = "Disabling Anti-Cheat\nPlease do not touch anything."
  9764. wait(1.5)
  9765. thing.Text = "Disabling Anti-Cheat\nPlease do not touch anything.."
  9766. wait(8)
  9767. thing.Text = "D"
  9768. wait(0.02)
  9769. thing.Text = "Di"
  9770. wait(0.02)
  9771. thing.Text = "Dis"
  9772. wait(0.02)
  9773. thing.Text = "Disa"
  9774. wait(0.02)
  9775. thing.Text = "Disab"
  9776. wait(0.02)
  9777. thing.Text = "Disabl"
  9778. wait(0.02)
  9779. thing.Text = "Disable"
  9780. wait(0.02)
  9781. thing.Text = "Disabled"
  9782. wait(0.02)
  9783. thing.Text = "Disabled!"
  9784. wait(2)
  9785. thing:Remove()
  9786. wait(1)
  9787. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.Visible = true
  9788. end)
  9789.  
  9790. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Bypass.Background.No.MouseButton1Down:connect(function()
  9791. wait(.2)
  9792. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Bypass.Visible = false
  9793. end)
  9794.  
  9795.  
  9796. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.nocl.MouseButton1Down:connect(function()
  9797. WarningsTheStreets.Parent = game.Workspace
  9798. wait()
  9799. WarningsTheStreets.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  9800. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Visible = true
  9801. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Bypass.Visible = false
  9802. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Noclip.Visible = true
  9803. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.WalkSpeed.Visible = false
  9804. end)
  9805.  
  9806. noclipe = false
  9807. game:GetService('RunService').Stepped:connect(function()
  9808. if noclipe then
  9809. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  9810. end
  9811. end)
  9812. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Noclip.Background.Yes.MouseButton1Down:connect(function()
  9813. wait(.2)
  9814. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Noclip.Visible = false
  9815. noclipe = not noclipe
  9816. if noclip.Text == "Noclip" then
  9817. noclip.Text = "Noclip"
  9818. else
  9819. noclip.Text = "Noclip"
  9820. end
  9821. end)
  9822.  
  9823. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Noclip.Background.No.MouseButton1Down:connect(function()
  9824. wait(.2)
  9825. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Noclip.Visible = false
  9826. end)
  9827.  
  9828.  
  9829. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.walkspeed.MouseButton1Down:connect(function()
  9830. WarningsTheStreets.Parent = game.Workspace
  9831. wait()
  9832. WarningsTheStreets.Parent = game.CoreGui.RiotGUI.Bar.RiotFunc.Main
  9833. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Visible = true
  9834. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Bypass.Visible = false
  9835. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.Noclip.Visible = false
  9836. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.WalkSpeed.Visible = true
  9837. end)
  9838.  
  9839. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.WalkSpeed.Background.Yes.MouseButton1Down:connect(function()
  9840. wait(.2)
  9841. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.WalkSpeed.Visible = false
  9842. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speednum.Text
  9843. end)
  9844.  
  9845. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.WalkSpeed.Background.No.MouseButton1Down:connect(function()
  9846. wait(.2)
  9847. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.WarningsTheStreets.WalkSpeed.Visible = false
  9848. end)
  9849.  
  9850.  
  9851. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.autoheal.MouseButton1Down:connect(function()
  9852. local plr = game:GetService("Players").LocalPlayer
  9853. local health = game.Players.LocalPlayer.Character.Humanoid.Health
  9854. local maxhealth = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  9855.  
  9856. local TeleportTo = function(Cord)
  9857. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cord
  9858. end
  9859.  
  9860. local function GetChiken()
  9861. local Chicken = game.Players.LocalPlayer.Backpack:FindFirstChild("Chicken")
  9862. if Chicken then
  9863. return Chicken
  9864. else
  9865. return game.Players.LocalPlayer.Character:FindFirstChild("Chicken")
  9866. end
  9867. end
  9868. local function GetBurger()
  9869. local Burger = game.Players.LocalPlayer.Backpack:FindFirstChild("Burger")
  9870. if Burger then
  9871. return Burger
  9872. else
  9873. return game.Players.LocalPlayer.Character:FindFirstChild("Burger")
  9874. end
  9875. end
  9876. local function GetDrink()
  9877. local Drink = game.Players.LocalPlayer.Backpack:FindFirstChild("Drink")
  9878. if Drink then
  9879. return Drink
  9880. else
  9881. return game.Players.LocalPlayer.Character:FindFirstChild("Drink")
  9882. end
  9883. end
  9884.  
  9885. local LastPos = Instance.new("Part", game.Workspace)
  9886. LastPos.Anchored=true
  9887. LastPos.Transparency=1
  9888. LastPos.Position= game.Players.LocalPlayer.Character.Torso.Position
  9889. LastPos.CanCollide=false
  9890. local okay = 0;
  9891. local ok = 0;
  9892. if health <= 50 or maxhealth <= 50 then
  9893. if game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 100 then
  9894. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  9895. if v:IsA("LocalScript") then
  9896. v.Disabled = false
  9897. end
  9898. end
  9899. okay = 0;
  9900. else
  9901. okay = 1;
  9902.  
  9903. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  9904. if v:IsA("LocalScript") then
  9905. v.Disabled = true
  9906. end
  9907. end
  9908. game.Players.LocalPlayer.Character.Torso.Anchored = false
  9909. while (okay > 0) do
  9910.  
  9911.  
  9912. if GetBurger() and GetChiken() and GetDrink() then
  9913. --Chicken BABYYYYYY YAAAAAAAAAA
  9914. game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Chicken)
  9915. local NIGGER = game:GetService("Workspace")[game.Players.LocalPlayer.Name].Chicken
  9916. local Remote = game:GetService("Players").LocalPlayer.Backpack.ServerTraits.Tool
  9917. Remote:FireServer(NIGGER)
  9918. NIGGER:Activate()
  9919. wait(1)
  9920. --McDonald's
  9921.  
  9922. game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Burger)
  9923. local NIGGER = game:GetService("Workspace")[game.Players.LocalPlayer.Name].Burger
  9924. local Remote = game:GetService("Players").LocalPlayer.Backpack.ServerTraits.Tool
  9925. Remote:FireServer(NIGGER)
  9926. NIGGER:Activate()
  9927. wait(1)
  9928. --Cola
  9929.  
  9930. game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Drink)
  9931. local NIGGER = game:GetService("Workspace")[game.Players.LocalPlayer.Name].Drink
  9932. local Remote = game:GetService("Players").LocalPlayer.Backpack.ServerTraits.Tool
  9933. Remote:FireServer(NIGGER)
  9934. NIGGER:Activate()
  9935. if game.Players.LocalPlayer.Character.Humanoid.Health >= 75 then
  9936. okay = 0
  9937. ok = 0
  9938. LastPos:Destroy()
  9939. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  9940. if v:IsA("LocalScript") then
  9941. v.Disabled = false
  9942. end
  9943. end
  9944. else
  9945. okay = 1;
  9946. end
  9947. else
  9948.  
  9949. ok = 1;
  9950. while (ok > 0) do
  9951. TeleportTo(CFrame.new(-743.089, 2.412, -43.364)) -- Chicken
  9952. wait(1)
  9953. TeleportTo(CFrame.new(-732.81, 1.35, 125.726)) -- Drink
  9954. wait(1)
  9955. TeleportTo(CFrame.new(-724.18, 2.35, 125.716)) -- Burger
  9956. wait(3)
  9957. TeleportTo(CFrame.new(LastPos.Position))
  9958. if GetBurger() and GetChiken() and GetDrink()then
  9959. ok = 0
  9960. end
  9961. end
  9962. end
  9963. end
  9964. wait(1)
  9965. end
  9966. end
  9967. end)
  9968.  
  9969. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bank.MouseButton1Down:connect(function()
  9970. local gPlayers = game:GetService("Players")
  9971. local Plr = gPlayers.LocalPlayer
  9972. local TeleportTo = function(Cord)
  9973. for i,v in pairs(Plr.PlayerGui:GetChildren()) do
  9974. if v:IsA("LocalScript") then
  9975. v.Disabled = true
  9976. end
  9977. end
  9978. Plr.Character.HumanoidRootPart.CFrame = Cord
  9979. for i,v in pairs(Plr.PlayerGui:GetChildren()) do
  9980. if v:IsA("LocalScript") then
  9981. v.Disabled = false
  9982. end
  9983. end
  9984. end
  9985. TeleportTo(CFrame.new(-269.053375, 3.81635475, 139.362961))
  9986. end)
  9987.  
  9988. local plr = game.Players.LocalPlayer
  9989. local h = game:GetService('RunService').Heartbeat
  9990. local m = plr:GetMouse()
  9991.  
  9992. local bfg = false
  9993.  
  9994.  
  9995. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.bfg.MouseButton1Down:connect(function()
  9996. bfg = not bfg
  9997. end)
  9998.  
  9999.  
  10000. m.Button1Down:connect(function()
  10001. h:wait()
  10002. if bfg == true then
  10003. if plr.Character:FindFirstChild('Uzi') then plr.Character.Uzi.Fire:FireServer(m.Hit) end
  10004. if plr.Character:FindFirstChild('Shotty') then plr.Character.Shotty.Fire:FireServer(m.Hit) end
  10005. if plr.Character:FindFirstChild('Glock') then plr.Character.Glock.Fire:FireServer(m.Hit) end
  10006. if plr.Character:FindFirstChild('Sawed Off') then plr.Character["Sawed Off"].Fire:FireServer(m.Hit) end
  10007. end
  10008. end)
  10009.  
  10010. function start()
  10011. while true do
  10012. h:wait()
  10013. if bfg == true then
  10014. if plr.Backpack:FindFirstChild('Uzi') then
  10015. plr.Backpack.Uzi.Parent = plr.Character
  10016. h:wait()
  10017. elseif plr.Backpack:FindFirstChild('Shotty') then
  10018. plr.Backpack.Shotty.Parent = plr.Character
  10019. h:wait()
  10020. elseif plr.Backpack:FindFirstChild("Glock") then
  10021. plr.Backpack.Glock.Parent = plr.Character
  10022. h:wait()
  10023. elseif plr.Backpack:FindFirstChild("Sawed Off") then
  10024. plr.Backpack["Sawed Off"].Parent = plr.Character
  10025. h:wait()
  10026. end
  10027. end
  10028. end
  10029. end
  10030. start()
  10031.  
  10032. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.ctrlclicktp.MouseButton1Down:connect(function()
  10033. local UIS = game:GetService("UserInputService")
  10034. local Player = game:GetService("Players").LocalPlayer
  10035. local Mouse = Player:GetMouse()
  10036. _G.firstscript = Instance.new("LocalScript")
  10037. _G.secondscript = Instance.new("LocalScript")
  10038.  
  10039. --//=================================\\
  10040. --\\=================================//
  10041.  
  10042.  
  10043.  
  10044. --//=================================\\
  10045. --|| START OF FUNCTIONS
  10046. --\\=================================//
  10047. function CreateScripts()
  10048. if _G.secondscript.Name == "LocalScript" and _G.firstscript.Name == "CarScript" then
  10049. _G.firstscript.Parent = game.Players.LocalPlayer.PlayerGui
  10050. _G.secondscript.Parent = game.Players.LocalPlayer.PlayerGui
  10051. else
  10052. _G.firstscript.Name = "CarScript"
  10053. _G.secondscript.Name = "LocalScript"
  10054. _G.firstscript.Parent = game.Players.LocalPlayer.PlayerGui
  10055. _G.secondscript.Parent = game.Players.LocalPlayer.PlayerGui
  10056.  
  10057. end
  10058.  
  10059. end
  10060.  
  10061. function DeleteScripts()
  10062. _G.secondscript.Parent = nil
  10063. _G.firstscript.Parent = nil
  10064. end
  10065.  
  10066. function Disable()
  10067. CreateScripts()
  10068. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10069. if v:IsA("LocalScript") and v.Disabled == false then
  10070. v.Disabled = true;
  10071. end
  10072. end
  10073. end
  10074. function Enable()
  10075.  
  10076. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10077. DeleteScripts()
  10078. if v:IsA("LocalScript")and v.Disabled == true then
  10079. v.Disabled = false;
  10080. end
  10081. end
  10082. end
  10083.  
  10084. function fUCKDADA()
  10085. return game:GetService("Players").LocalPlayer.Character
  10086. end
  10087.  
  10088. function ahh(pos)
  10089. local sex = fUCKDADA()
  10090. if Player then
  10091. if sex then
  10092. sex:MoveTo(pos)
  10093. end
  10094. end
  10095. end
  10096.  
  10097. UIS.InputBegan:Connect(function(sex)
  10098. if UIS:IsKeyDown(Enum.KeyCode.LeftControl) and sex.UserInputType == Enum.UserInputType.MouseButton1 then
  10099. Disable()
  10100. ahh(Mouse.Hit.p)
  10101. wait(0.5)
  10102. Enable()
  10103. end
  10104. end)
  10105. end)
  10106.  
  10107.  
  10108. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.farm.MouseButton1Down:connect(function()
  10109. local yes = 0;
  10110. local plr = game.Players.LocalPlayer
  10111. yes = 1;
  10112. while(yes > 0) do
  10113. wait(0.1)
  10114. local s = workspace:WaitForChild("RandomSpawner")
  10115. if s then
  10116. plr.Character.HumanoidRootPart.CFrame = s.CFrame
  10117. else
  10118. yes = 0;
  10119. end
  10120. end
  10121. end)
  10122.  
  10123. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.getammo.MouseButton1Down:connect(function()
  10124. local TeleportTo = function(Cord)
  10125.  
  10126. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10127. if v:IsA("LocalScript") then
  10128. v.Disabled = true
  10129. end
  10130. end
  10131. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cord
  10132. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10133. if v:IsA("LocalScript") then
  10134. v.Disabled = false
  10135. end
  10136. end
  10137. end
  10138. LastPos = Instance.new("Part", game.Workspace)
  10139. LastPos.Anchored=true
  10140. LastPos.Transparency=1
  10141. LastPos.Position=game.Players.LocalPlayer.Character.Torso.Position
  10142. LastPos.CanCollide=false
  10143. TeleportTo(CFrame.new(-59.4, 1, -212.621)) -- ammo 1
  10144. wait(0.3)
  10145. TeleportTo(CFrame.new(108.799, 1, -67.401)) -- ammo 2
  10146. wait(0.3)
  10147. TeleportTo(CFrame.new(-890.854, 11, -139.304)) -- ammo 3
  10148. wait(0.3)
  10149. TeleportTo(CFrame.new(-59.4, 1, -212.621)) -- ammo 4
  10150. wait(0.3)
  10151. TeleportTo(CFrame.new(LastPos.Position))
  10152. LastPos:Remove()
  10153. end)
  10154.  
  10155. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.glock.MouseButton1Down:connect(function()
  10156. local TeleportTo = function(Cord)
  10157.  
  10158. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10159. if v:IsA("LocalScript") then
  10160. v.Disabled = true
  10161. end
  10162. end
  10163. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cord
  10164. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10165. if v:IsA("LocalScript") then
  10166. v.Disabled = false
  10167. end
  10168. end
  10169. end
  10170. LastPos = Instance.new("Part", game.Workspace)
  10171. LastPos.Anchored=true
  10172. LastPos.Transparency=1
  10173. LastPos.Position=game.Players.LocalPlayer.Character.Torso.Position
  10174. LastPos.CanCollide=false
  10175. TeleportTo(CFrame.new(-972.971, 1.3, -92.19))
  10176. wait(0.3)
  10177. TeleportTo(CFrame.new(LastPos.Position))
  10178. LastPos:Remove()
  10179. end)
  10180.  
  10181. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.kungfu.MouseButton1Down:connect(function()
  10182. local userinput = game:GetService("UserInputService")
  10183. local player = game.Players.LocalPlayer
  10184. userinput.InputBegan:connect(function(input)
  10185. if userinput:GetFocusedTextBox() then
  10186. return
  10187. end
  10188. if input.KeyCode == Enum.KeyCode.Q then
  10189. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10190. end
  10191. end)
  10192. local userinput = game:GetService("UserInputService")
  10193. local player = game.Players.LocalPlayer
  10194. userinput.InputBegan:connect(function(input)
  10195. if userinput:GetFocusedTextBox() then
  10196. return
  10197. end
  10198. if input.KeyCode == Enum.KeyCode.Q then
  10199. Player = "LocalPlayer"
  10200. AnimationId = "465400764"
  10201. local Anim = Instance.new("Animation")
  10202. Anim.AnimationId = "rbxassetid://"..AnimationId
  10203. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10204. k:Play() --Play the animation
  10205. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10206. end
  10207. end)
  10208.  
  10209.  
  10210. local userinput = game:GetService("UserInputService")
  10211. local player = game.Players.LocalPlayer
  10212. userinput.InputBegan:connect(function(input)
  10213. if userinput:GetFocusedTextBox() then
  10214. return
  10215. end
  10216. if input.KeyCode == Enum.KeyCode.R then
  10217. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10218. end
  10219. end)
  10220. local userinput = game:GetService("UserInputService")
  10221. local player = game.Players.LocalPlayer
  10222. userinput.InputBegan:connect(function(input)
  10223. if userinput:GetFocusedTextBox() then
  10224. return
  10225. end
  10226. if input.KeyCode == Enum.KeyCode.R then
  10227. Player = "LocalPlayer"
  10228. AnimationId = "501014044"
  10229. local Anim = Instance.new("Animation")
  10230. Anim.AnimationId = "rbxassetid://"..AnimationId
  10231. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10232. k:Play() --Play the animation
  10233. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10234. end
  10235. end)
  10236.  
  10237.  
  10238. local userinput = game:GetService("UserInputService")
  10239. local player = game.Players.LocalPlayer
  10240. userinput.InputBegan:connect(function(input)
  10241. if userinput:GetFocusedTextBox() then
  10242. return
  10243. end
  10244. if input.KeyCode == Enum.KeyCode.F then
  10245. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10246. end
  10247. end)
  10248. local userinput = game:GetService("UserInputService")
  10249. local player = game.Players.LocalPlayer
  10250. userinput.InputBegan:connect(function(input)
  10251. if userinput:GetFocusedTextBox() then
  10252. return
  10253. end
  10254. if input.KeyCode == Enum.KeyCode.F then
  10255. Player = "LocalPlayer"
  10256. AnimationId = "501026159"
  10257. local Anim = Instance.new("Animation")
  10258. Anim.AnimationId = "rbxassetid://"..AnimationId
  10259. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10260. k:Play() --Play the animation
  10261. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10262. end
  10263. end)
  10264.  
  10265.  
  10266. local userinput = game:GetService("UserInputService")
  10267. local player = game.Players.LocalPlayer
  10268. userinput.InputBegan:connect(function(input)
  10269. if userinput:GetFocusedTextBox() then
  10270. return
  10271. end
  10272. if input.KeyCode == Enum.KeyCode.G then
  10273. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10274. end
  10275. end)
  10276. local userinput = game:GetService("UserInputService")
  10277. local player = game.Players.LocalPlayer
  10278. userinput.InputBegan:connect(function(input)
  10279. if userinput:GetFocusedTextBox() then
  10280. return
  10281. end
  10282. if input.KeyCode == Enum.KeyCode.G then
  10283. Player = "LocalPlayer"
  10284. AnimationId = "345332316"
  10285. local Anim = Instance.new("Animation")
  10286. Anim.AnimationId = "rbxassetid://"..AnimationId
  10287. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10288. k:Play() --Play the animation
  10289. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10290. end
  10291. end)
  10292.  
  10293.  
  10294. local userinput = game:GetService("UserInputService")
  10295. local player = game.Players.LocalPlayer
  10296. userinput.InputBegan:connect(function(input)
  10297. if userinput:GetFocusedTextBox() then
  10298. return
  10299. end
  10300. if input.KeyCode == Enum.KeyCode.T then
  10301. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10302. end
  10303. end)
  10304. local userinput = game:GetService("UserInputService")
  10305. local player = game.Players.LocalPlayer
  10306. userinput.InputBegan:connect(function(input)
  10307. if userinput:GetFocusedTextBox() then
  10308. return
  10309. end
  10310. if input.KeyCode == Enum.KeyCode.T then
  10311. Player = "LocalPlayer"
  10312. AnimationId = "556096432"
  10313. local Anim = Instance.new("Animation")
  10314. Anim.AnimationId = "rbxassetid://"..AnimationId
  10315. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10316. k:Play() --Play the animation
  10317. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10318. end
  10319. end)
  10320.  
  10321. local userinput = game:GetService("UserInputService")
  10322. local player = game.Players.LocalPlayer
  10323. userinput.InputBegan:connect(function(input)
  10324. if userinput:GetFocusedTextBox() then
  10325. return
  10326. end
  10327. if input.KeyCode == Enum.KeyCode.Z then
  10328. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10329. end
  10330. end)
  10331. local userinput = game:GetService("UserInputService")
  10332. local player = game.Players.LocalPlayer
  10333. userinput.InputBegan:connect(function(input)
  10334. if userinput:GetFocusedTextBox() then
  10335. return
  10336. end
  10337. if input.KeyCode == Enum.KeyCode.Z then
  10338. Player = "LocalPlayer"
  10339. AnimationId = "632899319"
  10340. local Anim = Instance.new("Animation")
  10341. Anim.AnimationId = "rbxassetid://"..AnimationId
  10342. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10343. k:Play() --Play the animation
  10344. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10345. end
  10346. end)
  10347.  
  10348.  
  10349. local userinput = game:GetService("UserInputService")
  10350. local player = game.Players.LocalPlayer
  10351. userinput.InputBegan:connect(function(input)
  10352. if userinput:GetFocusedTextBox() then
  10353. return
  10354. end
  10355. if input.KeyCode == Enum.KeyCode.x then
  10356. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Punch, game.Players.LocalPlayer.Character.RightHand, true)
  10357. end
  10358. end)
  10359. local userinput = game:GetService("UserInputService")
  10360. local player = game.Players.LocalPlayer
  10361. userinput.InputBegan:connect(function(input)
  10362. if userinput:GetFocusedTextBox() then
  10363. return
  10364. end
  10365. if input.KeyCode == Enum.KeyCode.x then
  10366. Player = "LocalPlayer"
  10367. AnimationId = "445252828"
  10368. local Anim = Instance.new("Animation")
  10369. Anim.AnimationId = "rbxassetid://"..AnimationId
  10370. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10371. k:Play() --Play the animation
  10372. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10373. end
  10374. end)local userinput = game:GetService("UserInputService")
  10375. local player = game.Players.LocalPlayer
  10376. userinput.InputBegan:connect(function(input)
  10377. if userinput:GetFocusedTextBox() then
  10378. return
  10379. end
  10380. if input.KeyCode == Enum.KeyCode.Q then
  10381. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10382. end
  10383. end)
  10384. local userinput = game:GetService("UserInputService")
  10385. local player = game.Players.LocalPlayer
  10386. userinput.InputBegan:connect(function(input)
  10387. if userinput:GetFocusedTextBox() then
  10388. return
  10389. end
  10390. if input.KeyCode == Enum.KeyCode.Q then
  10391. Player = "LocalPlayer"
  10392. AnimationId = "465400764"
  10393. local Anim = Instance.new("Animation")
  10394. Anim.AnimationId = "rbxassetid://"..AnimationId
  10395. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10396. k:Play() --Play the animation
  10397. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10398. end
  10399. end)
  10400.  
  10401.  
  10402. local userinput = game:GetService("UserInputService")
  10403. local player = game.Players.LocalPlayer
  10404. userinput.InputBegan:connect(function(input)
  10405. if userinput:GetFocusedTextBox() then
  10406. return
  10407. end
  10408. if input.KeyCode == Enum.KeyCode.R then
  10409. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10410. end
  10411. end)
  10412. local userinput = game:GetService("UserInputService")
  10413. local player = game.Players.LocalPlayer
  10414. userinput.InputBegan:connect(function(input)
  10415. if userinput:GetFocusedTextBox() then
  10416. return
  10417. end
  10418. if input.KeyCode == Enum.KeyCode.R then
  10419. Player = "LocalPlayer"
  10420. AnimationId = "501014044"
  10421. local Anim = Instance.new("Animation")
  10422. Anim.AnimationId = "rbxassetid://"..AnimationId
  10423. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10424. k:Play() --Play the animation
  10425. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10426. end
  10427. end)
  10428.  
  10429.  
  10430. local userinput = game:GetService("UserInputService")
  10431. local player = game.Players.LocalPlayer
  10432. userinput.InputBegan:connect(function(input)
  10433. if userinput:GetFocusedTextBox() then
  10434. return
  10435. end
  10436. if input.KeyCode == Enum.KeyCode.F then
  10437. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10438. end
  10439. end)
  10440. local userinput = game:GetService("UserInputService")
  10441. local player = game.Players.LocalPlayer
  10442. userinput.InputBegan:connect(function(input)
  10443. if userinput:GetFocusedTextBox() then
  10444. return
  10445. end
  10446. if input.KeyCode == Enum.KeyCode.F then
  10447. Player = "LocalPlayer"
  10448. AnimationId = "501026159"
  10449. local Anim = Instance.new("Animation")
  10450. Anim.AnimationId = "rbxassetid://"..AnimationId
  10451. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10452. k:Play() --Play the animation
  10453. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10454. end
  10455. end)
  10456.  
  10457.  
  10458. local userinput = game:GetService("UserInputService")
  10459. local player = game.Players.LocalPlayer
  10460. userinput.InputBegan:connect(function(input)
  10461. if userinput:GetFocusedTextBox() then
  10462. return
  10463. end
  10464. if input.KeyCode == Enum.KeyCode.G then
  10465. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10466. end
  10467. end)
  10468. local userinput = game:GetService("UserInputService")
  10469. local player = game.Players.LocalPlayer
  10470. userinput.InputBegan:connect(function(input)
  10471. if userinput:GetFocusedTextBox() then
  10472. return
  10473. end
  10474. if input.KeyCode == Enum.KeyCode.G then
  10475. Player = "LocalPlayer"
  10476. AnimationId = "345332316"
  10477. local Anim = Instance.new("Animation")
  10478. Anim.AnimationId = "rbxassetid://"..AnimationId
  10479. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10480. k:Play() --Play the animation
  10481. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10482. end
  10483. end)
  10484.  
  10485.  
  10486. local userinput = game:GetService("UserInputService")
  10487. local player = game.Players.LocalPlayer
  10488. userinput.InputBegan:connect(function(input)
  10489. if userinput:GetFocusedTextBox() then
  10490. return
  10491. end
  10492. if input.KeyCode == Enum.KeyCode.T then
  10493. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10494. end
  10495. end)
  10496. local userinput = game:GetService("UserInputService")
  10497. local player = game.Players.LocalPlayer
  10498. userinput.InputBegan:connect(function(input)
  10499. if userinput:GetFocusedTextBox() then
  10500. return
  10501. end
  10502. if input.KeyCode == Enum.KeyCode.T then
  10503. Player = "LocalPlayer"
  10504. AnimationId = "556096432"
  10505. local Anim = Instance.new("Animation")
  10506. Anim.AnimationId = "rbxassetid://"..AnimationId
  10507. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10508. k:Play() --Play the animation
  10509. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10510. end
  10511. end)
  10512.  
  10513. local userinput = game:GetService("UserInputService")
  10514. local player = game.Players.LocalPlayer
  10515. userinput.InputBegan:connect(function(input)
  10516. if userinput:GetFocusedTextBox() then
  10517. return
  10518. end
  10519. if input.KeyCode == Enum.KeyCode.Z then
  10520. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
  10521. end
  10522. end)
  10523. local userinput = game:GetService("UserInputService")
  10524. local player = game.Players.LocalPlayer
  10525. userinput.InputBegan:connect(function(input)
  10526. if userinput:GetFocusedTextBox() then
  10527. return
  10528. end
  10529. if input.KeyCode == Enum.KeyCode.Z then
  10530. Player = "LocalPlayer"
  10531. AnimationId = "632899319"
  10532. local Anim = Instance.new("Animation")
  10533. Anim.AnimationId = "rbxassetid://"..AnimationId
  10534. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10535. k:Play() --Play the animation
  10536. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10537. end
  10538. end)
  10539.  
  10540.  
  10541. local userinput = game:GetService("UserInputService")
  10542. local player = game.Players.LocalPlayer
  10543. userinput.InputBegan:connect(function(input)
  10544. if userinput:GetFocusedTextBox() then
  10545. return
  10546. end
  10547. if input.KeyCode == Enum.KeyCode.X then
  10548. game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Punch, game.Players.LocalPlayer.Character.RightHand, true)
  10549. end
  10550. end)
  10551. local userinput = game:GetService("UserInputService")
  10552. local player = game.Players.LocalPlayer
  10553. userinput.InputBegan:connect(function(input)
  10554. if userinput:GetFocusedTextBox() then
  10555. return
  10556. end
  10557. if input.KeyCode == Enum.KeyCode.X then
  10558. Player = "LocalPlayer"
  10559. AnimationId = "445252828"
  10560. local Anim = Instance.new("Animation")
  10561. Anim.AnimationId = "rbxassetid://"..AnimationId
  10562. local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
  10563. k:Play() --Play the animation
  10564. k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
  10565. end
  10566. end)
  10567. end)
  10568.  
  10569. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.melee.MouseButton1Down:connect(function()
  10570. local function CreateParts()
  10571.  
  10572. _G.bottlePart = Instance.new("Part",workspace)
  10573. _G.bottlePart.CFrame = CFrame.new(-967.31, 3, -157.27)
  10574. _G.bottlePart.Anchored = true;
  10575. _G.bottlePart.Transparency=1
  10576. _G.bottlePart.CanCollide = false;
  10577.  
  10578. _G.golfpart = Instance.new("Part",workspace)
  10579. _G.golfpart.CFrame = CFrame.new(-75.72, 3, -220.581)
  10580. _G.golfpart.Anchored = true;
  10581. _G.golfpart.Transparency=1
  10582. _G.golfpart.CanCollide = false;
  10583.  
  10584.  
  10585. _G.pipepart = Instance.new("Part",workspace)
  10586. _G.pipepart.CFrame = CFrame.new(-429.508, 3, 236.585)
  10587. _G.pipepart.Anchored = true;
  10588. _G.pipepart.Transparency=1
  10589. _G.pipepart.CanCollide = false;
  10590.  
  10591.  
  10592. _G.machetepart = Instance.new("Part",workspace)
  10593. _G.machetepart.CFrame = CFrame.new(-726.4, 3, -80.38)
  10594. _G.machetepart.Anchored = true;
  10595. _G.machetepart.Transparency=1
  10596. _G.machetepart.CanCollide = false;
  10597.  
  10598. _G.batpart = Instance.new("Part",workspace)
  10599. _G.batpart.CFrame = CFrame.new(118.799, 3, -60.4)
  10600. _G.batpart.Anchored = true;
  10601. _G.batpart.Transparency=1
  10602. _G.batpart.CanCollide = false;
  10603. end
  10604.  
  10605. local function DeleteParts()
  10606. _G.batPart:Destroy()
  10607. _G.machetepart:Deestroy()
  10608. _G.pipepart:Destroy()
  10609. _G.golfpart:Destroy()
  10610. _G.bottlePart:Destroy()
  10611. end
  10612.  
  10613.  
  10614. local TeleportTo = function(Cord)
  10615.  
  10616. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10617. if v:IsA("LocalScript") then
  10618. v.Disabled = true
  10619. end
  10620. end
  10621. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cord
  10622. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10623. if v:IsA("LocalScript") then
  10624. v.Disabled = false
  10625. end
  10626. end
  10627. end
  10628. LastPos = Instance.new("Part", game.Workspace)
  10629. LastPos.Anchored=true
  10630. LastPos.Transparency=1
  10631. LastPos.Position=game.Players.LocalPlayer.Character.Torso.Position
  10632. LastPos.CanCollide=false
  10633.  
  10634. CreateParts()
  10635. TeleportTo(CFrame.new(_G.golfpart.Position)) -- golf
  10636. wait(1)
  10637. TeleportTo(CFrame.new(_G.machetepart.Position)) -- machete
  10638. wait(1)
  10639. TeleportTo(CFrame.new(_G.pipepart.Position)) -- pipe
  10640. wait(1)
  10641. TeleportTo(CFrame.new(_G.batpart.Position)) -- bat
  10642. wait(1)
  10643. TeleportTo(CFrame.new(_G.bottlePart.Position)) -- bottle
  10644. wait(1)
  10645. TeleportTo(CFrame.new(LastPos.Position))
  10646. LastPos:Remove()
  10647. DeleteParts()
  10648. end)
  10649.  
  10650. prison.MouseButton1Down:Connect(function()
  10651. local gPlayers = game:GetService("Players")
  10652. local Plr = gPlayers.LocalPlayer
  10653. local TeleportTo = function(Cord)
  10654. for i,v in pairs(Plr.PlayerGui:GetChildren()) do
  10655. if v:IsA("LocalScript") then
  10656. v.Disabled = true
  10657. end
  10658. end
  10659. Plr.Character.HumanoidRootPart.CFrame = Cord
  10660. for i,v in pairs(Plr.PlayerGui:GetChildren()) do
  10661. if v:IsA("LocalScript") then
  10662. v.Disabled = false
  10663. end
  10664. end
  10665. end
  10666. TeleportTo(CFrame.new(-973.523621, 3.19878054, -76.6112595))
  10667. end)
  10668.  
  10669. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.sawed.MouseButton1Down:connect(function()
  10670. local TeleportTo = function(Cord)
  10671. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10672. if v:IsA("LocalScript") then
  10673. v.Disabled = true
  10674. end
  10675. end
  10676. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cord
  10677. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10678. if v:IsA("LocalScript") then
  10679. v.Disabled = false
  10680. end
  10681. end
  10682. end
  10683. LastPos = Instance.new("Part", game.Workspace)
  10684. LastPos.Anchored=true
  10685. LastPos.Transparency=1
  10686. LastPos.Position=game.Players.LocalPlayer.Character.Torso.Position
  10687. LastPos.CanCollide=false
  10688. TeleportTo(CFrame.new(-249.41, 1.7, -244.86))
  10689. wait(0.3)
  10690. TeleportTo(CFrame.new(LastPos.Position))
  10691. LastPos:Remove()
  10692. end)
  10693.  
  10694.  
  10695. mouse = game.Players.LocalPlayer:getMouse()
  10696. Enabled = false
  10697. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.unlockd.MouseButton1Down:connect(function()
  10698. if Enabled == false then
  10699. Enabled = not Enabled
  10700. else
  10701. Enabled = false
  10702. end
  10703. end)
  10704.  
  10705. mouse.Button1Down:connect(function()
  10706. if Enabled == true then
  10707. if mouse.Target ~= nil then
  10708.  
  10709. if mouse.Target.Name == "Click" then
  10710. local a, b = pcall(function()
  10711. if mouse.Target.Parent:findFirstChild("Locker") then
  10712. if mouse.Target.Parent:findFirstChild("Locker").className == "BoolValue" then
  10713. if mouse.Target.Parent:findFirstChild("Locker").Value == true then
  10714. mouse.Target.Parent.Lock.ClickDetector.RemoteEvent:FireServer()
  10715. wait(.1)
  10716. mouse.Target.ClickDetector.RemoteEvent:FireServer()
  10717. else
  10718. wait(2)
  10719. mouse:Destroy()
  10720. end
  10721. end
  10722. end
  10723. end)
  10724. if not a then
  10725. warn(b)
  10726. end
  10727. end
  10728. end
  10729. end
  10730. end)
  10731.  
  10732. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.TheStreets.uzi.MouseButton1Down:connect(function()
  10733. local TeleportTo = function(Cord)
  10734.  
  10735. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10736. if v:IsA("LocalScript") then
  10737. v.Disabled = true
  10738. end
  10739. end
  10740. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cord
  10741. for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
  10742. if v:IsA("LocalScript") then
  10743. v.Disabled = false
  10744. end
  10745. end
  10746. end
  10747. LastPos = Instance.new("Part", game.Workspace)
  10748. LastPos.Anchored=true
  10749. LastPos.Transparency=1
  10750. LastPos.Position=game.Players.LocalPlayer.Character.Torso.Position
  10751. LastPos.CanCollide=false
  10752. TeleportTo(CFrame.new(-273.286, 1, 362.596))
  10753. wait(0.3)
  10754. TeleportTo(CFrame.new(LastPos.Position))
  10755. LastPos:Remove()
  10756. end)
  10757.  
  10758. -- Lumber Tycoon Scripts
  10759.  
  10760. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.Palm.MouseButton1Down:connect(function()
  10761. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(2549, -5, -42))
  10762. end)
  10763.  
  10764. WoodRUs.MouseButton1Down:connect(function()
  10765. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(265, 3, 57))
  10766. end)
  10767.  
  10768. Swamp.MouseButton1Down:connect(function()
  10769. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1209, 132, -801))
  10770. end)
  10771.  
  10772. Volcano.MouseButton1Down:connect(function()
  10773. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1585, 622, 1140))
  10774. end)
  10775.  
  10776. Cave.MouseButton1Down:connect(function()
  10777. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(3581, -179, 430))
  10778. end)
  10779.  
  10780. BoxedCars.MouseButton1Down:connect(function()
  10781. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(509, 3, -1463))
  10782. end)
  10783.  
  10784. SkiLodge.MouseButton1Down:connect(function()
  10785. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1244, 62, 2306))
  10786. end)
  10787.  
  10788. StrangeMan.MouseButton1Down:connect(function()
  10789. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1061, 16, 1131))
  10790.  
  10791. end)
  10792.  
  10793. Bridge.MouseButton1Down:connect(function()
  10794. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(113, 11, -977))
  10795. end)
  10796.  
  10797. ArtShop.MouseButton1Down:connect(function()
  10798. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(5207, -166, 719))
  10799. end)
  10800.  
  10801. game.CoreGui.RiotGUI.Bar.RiotFunc.Main.LB2.EndTimes.MouseButton1Down:connect(function()
  10802. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(113, -214, -951))
  10803. end)
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