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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code V2 by Mokiros")
- local RealPlayer = RealPlayer
- script.Parent = RealPlayer.Character
- --Fake event to make stuff like Mouse.KeyDown work
- local Disconnect_Function = function(this)
- this[1].Functions[this[2]] = nil
- end
- local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
- local FakeEvent_Metatable = {__index={
- Connect = function(this,f)
- local i = tostring(math.random(0,10000))
- while this.Functions[i] do
- i = tostring(math.random(0,10000))
- end
- this.Functions[i] = f
- return setmetatable({this,i},Disconnect_Metatable)
- end
- }}
- FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
- local function fakeEvent()
- return setmetatable({Functions={}},FakeEvent_Metatable)
- end
- --Creating fake input objects with fake variables
- local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- FakeMouse.keyUp = FakeMouse.KeyUp
- FakeMouse.keyDown = FakeMouse.KeyDown
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function TriggerEvent(self,ev,...)
- for _,f in pairs(self[ev].Functions) do
- f(...)
- end
- end
- FakeMouse.TriggerEvent = TriggerEvent
- UIS.TriggerEvent = TriggerEvent
- --Client communication
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=RealPlayer then return end
- FakeMouse.Target = io.Target
- FakeMouse.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
- local Mouse = owner:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,RobloxHandled)
- if RobloxHandled then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data every second frame, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- local HB = game:GetService("RunService").Heartbeat
- while true do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- --Wait 2 frames
- for i=1,2 do
- HB:Wait()
- end
- end]==],script)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local RealGame = game
- --Metatable for fake service
- local FakeService_Metatable = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
- return setmetatable(t,FakeService_Metatable)
- end
- --Fake game object
- local FakeGame = {
- GetService = function(self,s)
- return rawget(self,s) or RealGame:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = RealGame:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
- FakeGame.service = FakeGame.GetService
- FakeService(FakeGame,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = FakeGame,FakeGame.Players.LocalPlayer
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- SurfaceGui4 = Instance.new("SurfaceGui")
- TextLabel5 = Instance.new("TextLabel")
- Part6 = Instance.new("Part")
- SurfaceGui7 = Instance.new("SurfaceGui")
- TextLabel8 = Instance.new("TextLabel")
- Part9 = Instance.new("Part")
- Weld10 = Instance.new("Weld")
- Part11 = Instance.new("Part")
- CylinderMesh12 = Instance.new("CylinderMesh")
- Part13 = Instance.new("Part")
- CylinderMesh14 = Instance.new("CylinderMesh")
- Part15 = Instance.new("Part")
- CylinderMesh16 = Instance.new("CylinderMesh")
- Part17 = Instance.new("Part")
- CylinderMesh18 = Instance.new("CylinderMesh")
- Part19 = Instance.new("Part")
- CylinderMesh20 = Instance.new("CylinderMesh")
- Part21 = Instance.new("Part")
- CylinderMesh22 = Instance.new("CylinderMesh")
- Part23 = Instance.new("Part")
- CylinderMesh24 = Instance.new("CylinderMesh")
- Part25 = Instance.new("Part")
- CylinderMesh26 = Instance.new("CylinderMesh")
- Part27 = Instance.new("Part")
- CylinderMesh28 = Instance.new("CylinderMesh")
- Part29 = Instance.new("Part")
- CylinderMesh30 = Instance.new("CylinderMesh")
- Part31 = Instance.new("Part")
- CylinderMesh32 = Instance.new("CylinderMesh")
- Part33 = Instance.new("Part")
- CylinderMesh34 = Instance.new("CylinderMesh")
- Part35 = Instance.new("Part")
- CylinderMesh36 = Instance.new("CylinderMesh")
- Part37 = Instance.new("Part")
- CylinderMesh38 = Instance.new("CylinderMesh")
- Part39 = Instance.new("Part")
- CylinderMesh40 = Instance.new("CylinderMesh")
- Part41 = Instance.new("Part")
- CylinderMesh42 = Instance.new("CylinderMesh")
- Part43 = Instance.new("Part")
- CylinderMesh44 = Instance.new("CylinderMesh")
- Part45 = Instance.new("Part")
- CylinderMesh46 = Instance.new("CylinderMesh")
- Part47 = Instance.new("Part")
- CylinderMesh48 = Instance.new("CylinderMesh")
- Part49 = Instance.new("Part")
- CylinderMesh50 = Instance.new("CylinderMesh")
- Part51 = Instance.new("Part")
- CylinderMesh52 = Instance.new("CylinderMesh")
- Part53 = Instance.new("Part")
- CylinderMesh54 = Instance.new("CylinderMesh")
- Part55 = Instance.new("Part")
- CylinderMesh56 = Instance.new("CylinderMesh")
- Part57 = Instance.new("Part")
- CylinderMesh58 = Instance.new("CylinderMesh")
- Part59 = Instance.new("Part")
- CylinderMesh60 = Instance.new("CylinderMesh")
- Part61 = Instance.new("Part")
- CylinderMesh62 = Instance.new("CylinderMesh")
- Part63 = Instance.new("Part")
- CylinderMesh64 = Instance.new("CylinderMesh")
- Part65 = Instance.new("Part")
- CylinderMesh66 = Instance.new("CylinderMesh")
- Weld67 = Instance.new("Weld")
- Weld68 = Instance.new("Weld")
- Weld69 = Instance.new("Weld")
- Weld70 = Instance.new("Weld")
- Weld71 = Instance.new("Weld")
- Weld72 = Instance.new("Weld")
- Weld73 = Instance.new("Weld")
- Weld74 = Instance.new("Weld")
- Weld75 = Instance.new("Weld")
- Weld76 = Instance.new("Weld")
- Weld77 = Instance.new("Weld")
- Weld78 = Instance.new("Weld")
- Weld79 = Instance.new("Weld")
- Weld80 = Instance.new("Weld")
- Weld81 = Instance.new("Weld")
- Weld82 = Instance.new("Weld")
- Weld83 = Instance.new("Weld")
- Weld84 = Instance.new("Weld")
- Weld85 = Instance.new("Weld")
- Weld86 = Instance.new("Weld")
- Weld87 = Instance.new("Weld")
- Weld88 = Instance.new("Weld")
- Weld89 = Instance.new("Weld")
- Weld90 = Instance.new("Weld")
- Weld91 = Instance.new("Weld")
- Weld92 = Instance.new("Weld")
- Weld93 = Instance.new("Weld")
- Weld94 = Instance.new("Weld")
- Weld95 = Instance.new("Weld")
- Weld96 = Instance.new("Weld")
- Weld97 = Instance.new("Weld")
- Weld98 = Instance.new("Weld")
- Weld99 = Instance.new("Weld")
- Weld100 = Instance.new("Weld")
- Weld101 = Instance.new("Weld")
- Weld102 = Instance.new("Weld")
- Weld103 = Instance.new("Weld")
- Weld104 = Instance.new("Weld")
- Weld105 = Instance.new("Weld")
- Weld106 = Instance.new("Weld")
- Weld107 = Instance.new("Weld")
- Part108 = Instance.new("Part")
- CylinderMesh109 = Instance.new("CylinderMesh")
- Part110 = Instance.new("Part")
- CylinderMesh111 = Instance.new("CylinderMesh")
- Part112 = Instance.new("Part")
- CylinderMesh113 = Instance.new("CylinderMesh")
- Part114 = Instance.new("Part")
- CylinderMesh115 = Instance.new("CylinderMesh")
- Part116 = Instance.new("Part")
- CylinderMesh117 = Instance.new("CylinderMesh")
- Part118 = Instance.new("Part")
- CylinderMesh119 = Instance.new("CylinderMesh")
- Part120 = Instance.new("Part")
- CylinderMesh121 = Instance.new("CylinderMesh")
- Part122 = Instance.new("Part")
- CylinderMesh123 = Instance.new("CylinderMesh")
- Part124 = Instance.new("Part")
- CylinderMesh125 = Instance.new("CylinderMesh")
- Model0.Name = "Hammer"
- Model0.Parent = mas
- Model0.PrimaryPart = Part1
- Part1.Name = "XXX"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(0, 2.58864427, -56.6999931, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, 2.58864427, -56.6999931)
- Part1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.CanCollide = false
- Part1.Material = Enum.Material.Cobblestone
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(-0.0228729993, 2.59622693, -61.3306732, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(-0.0228729993, 2.59622693, -61.3306732)
- Part2.Color = Color3.new(0, 1, 1)
- Part2.Transparency = 1
- Part2.Size = Vector3.new(0.080000788, 0.519999921, 3.3099978)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Toothpaste")
- Part2.CanCollide = false
- Part2.Material = Enum.Material.Cobblestone
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Toothpaste")
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(0.0030139999, 2.3718009, -65.4406128, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part3.Orientation = Vector3.new(-90, 0, 0)
- Part3.Position = Vector3.new(0.0030139999, 2.3718009, -65.4406128)
- Part3.Rotation = Vector3.new(-90, 0, 0)
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part3.Size = Vector3.new(3.01999974, 0.930000007, 2.06999874)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Really black")
- Part3.CanCollide = false
- Part3.Material = Enum.Material.Cobblestone
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Really black")
- SurfaceGui4.Parent = Part3
- SurfaceGui4.LightInfluence = 1
- SurfaceGui4.Face = Enum.NormalId.Right
- SurfaceGui4.CanvasSize = Vector2.new(200, 100)
- TextLabel5.Parent = SurfaceGui4
- TextLabel5.Size = UDim2.new(1, 0, 1, 0)
- TextLabel5.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel5.BackgroundTransparency = 1
- TextLabel5.BorderColor = BrickColor.new("Institutional white")
- TextLabel5.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel5.BorderSizePixel = 0
- TextLabel5.Font = Enum.Font.SciFi
- TextLabel5.FontSize = Enum.FontSize.Size24
- TextLabel5.Text = "BAN"
- TextLabel5.TextColor = BrickColor.new("Really red")
- TextLabel5.TextColor3 = Color3.new(1, 0, 0)
- TextLabel5.TextScaled = true
- TextLabel5.TextSize = 20
- TextLabel5.TextWrap = true
- TextLabel5.TextWrapped = true
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(0.0030139999, 2.3718009, -65.4406128, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part6.Orientation = Vector3.new(90, 180, 0)
- Part6.Position = Vector3.new(0.0030139999, 2.3718009, -65.4406128)
- Part6.Rotation = Vector3.new(90, 0, -180)
- Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part6.Size = Vector3.new(3.01999974, 0.930000007, 2.06999874)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Really black")
- Part6.CanCollide = false
- Part6.Material = Enum.Material.Cobblestone
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Really black")
- SurfaceGui7.Parent = Part6
- SurfaceGui7.LightInfluence = 1
- SurfaceGui7.Face = Enum.NormalId.Right
- SurfaceGui7.CanvasSize = Vector2.new(200, 100)
- TextLabel8.Parent = SurfaceGui7
- TextLabel8.Size = UDim2.new(1, 0, 1, 0)
- TextLabel8.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel8.BackgroundTransparency = 1
- TextLabel8.BorderColor = BrickColor.new("Institutional white")
- TextLabel8.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel8.BorderSizePixel = 0
- TextLabel8.Font = Enum.Font.SciFi
- TextLabel8.FontSize = Enum.FontSize.Size24
- TextLabel8.Text = "BAN"
- TextLabel8.TextColor = BrickColor.new("Really red")
- TextLabel8.TextColor3 = Color3.new(1, 0, 0)
- TextLabel8.TextScaled = true
- TextLabel8.TextSize = 20
- TextLabel8.TextWrap = true
- TextLabel8.TextWrapped = true
- Part9.Name = "Hitbox"
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(0, 2.60159898, -64, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.Position = Vector3.new(0, 2.60159898, -64)
- Part9.Transparency = 1
- Part9.Size = Vector3.new(4.39999914, 5.19999886, 6.79999876)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.CanCollide = false
- Part9.Material = Enum.Material.Cobblestone
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Weld10.Name = "Joint"
- Weld10.Parent = Part9
- Weld10.C0 = CFrame.new(0, -0.0129547119, 7.30000687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld10.Part0 = Part9
- Weld10.Part1 = Part1
- Weld10.part1 = Part1
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(-1.75574201e-06, 2.58864951, -65.3499832, 0.707106352, -0.707107365, 0, 0, 0, -1, 0.707107365, 0.707106352, 0)
- Part11.Orientation = Vector3.new(90, -45, 0)
- Part11.Position = Vector3.new(-1.75574201e-06, 2.58864951, -65.3499832)
- Part11.Rotation = Vector3.new(90, 0, 45)
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part11.Size = Vector3.new(0.30061385, 3.18984675, 0.30061385)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Really black")
- Part11.Material = Enum.Material.Cobblestone
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Really black")
- CylinderMesh12.Parent = Part11
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(0.00023786466, 2.58715606, -55.4916992, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part13.Orientation = Vector3.new(0, 90, 90)
- Part13.Position = Vector3.new(0.00023786466, 2.58715606, -55.4916992)
- Part13.Rotation = Vector3.new(90, 90, 0)
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part13.Size = Vector3.new(0.406896561, 0.203447357, 0.406896561)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Institutional white")
- Part13.Material = Enum.Material.Metal
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Institutional white")
- CylinderMesh14.Parent = Part13
- Part15.Parent = Model0
- Part15.CFrame = CFrame.new(0.00023786466, 2.58715606, -63.426178, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part15.Orientation = Vector3.new(0, 90, 90)
- Part15.Position = Vector3.new(0.00023786466, 2.58715606, -63.426178)
- Part15.Rotation = Vector3.new(90, 90, 0)
- Part15.Size = Vector3.new(0.406896561, 0.610343874, 0.406896561)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.Material = Enum.Material.Metal
- Part15.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh16.Parent = Part15
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(0.00023786466, 2.58715606, -57.6279297, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part17.Orientation = Vector3.new(0, 90, 90)
- Part17.Position = Vector3.new(0.00023786466, 2.58715606, -57.6279297)
- Part17.Rotation = Vector3.new(90, 90, 0)
- Part17.Size = Vector3.new(0.406896561, 0.203447357, 0.406896561)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.Material = Enum.Material.Metal
- Part17.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh18.Parent = Part17
- Part19.Parent = Model0
- Part19.CFrame = CFrame.new(0.00023786466, 2.58715606, -57.4753418, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part19.Orientation = Vector3.new(0, 90, 90)
- Part19.Position = Vector3.new(0.00023786466, 2.58715606, -57.4753418)
- Part19.Rotation = Vector3.new(90, 90, 0)
- Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part19.Size = Vector3.new(0.356034458, 0.30517149, 0.356034458)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Mid gray")
- Part19.Material = Enum.Material.Metal
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Mid gray")
- CylinderMesh20.Parent = Part19
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(0.00023786466, 2.58715606, -63.0701447, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part21.Orientation = Vector3.new(0, 90, 90)
- Part21.Position = Vector3.new(0.00023786466, 2.58715606, -63.0701447)
- Part21.Rotation = Vector3.new(90, 90, 0)
- Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part21.Size = Vector3.new(0.356034458, 0.30517149, 0.356034458)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Mid gray")
- Part21.Material = Enum.Material.Metal
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Mid gray")
- CylinderMesh22.Parent = Part21
- Part23.Name = "HandlePart"
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(0.00023786466, 2.58715606, -61.2899361, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part23.Orientation = Vector3.new(0, 90, 90)
- Part23.Position = Vector3.new(0.00023786466, 2.58715606, -61.2899361)
- Part23.Rotation = Vector3.new(90, 90, 0)
- Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part23.Size = Vector3.new(0.305172414, 11.3931017, 0.305172414)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Institutional white")
- Part23.Material = Enum.Material.Metal
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Institutional white")
- CylinderMesh24.Parent = Part23
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(0.00023786466, 2.58715606, -62.9175835, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part25.Orientation = Vector3.new(0, 90, 90)
- Part25.Position = Vector3.new(0.00023786466, 2.58715606, -62.9175835)
- Part25.Rotation = Vector3.new(90, 90, 0)
- Part25.Size = Vector3.new(0.406896561, 0.203447357, 0.406896561)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.Material = Enum.Material.Metal
- Part25.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh26.Parent = Part25
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(0.00023786466, 2.58715606, -67.0883102, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part27.Orientation = Vector3.new(0, 90, 90)
- Part27.Position = Vector3.new(0.00023786466, 2.58715606, -67.0883102)
- Part27.Rotation = Vector3.new(90, 90, 0)
- Part27.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part27.Size = Vector3.new(0.406896561, 0.203447357, 0.406896561)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Institutional white")
- Part27.Material = Enum.Material.Cobblestone
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Institutional white")
- CylinderMesh28.Parent = Part27
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(0.00023786466, 2.58715606, -56.6615372, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part29.Orientation = Vector3.new(0, 90, 90)
- Part29.Position = Vector3.new(0.00023786466, 2.58715606, -56.6615372)
- Part29.Rotation = Vector3.new(90, 90, 0)
- Part29.Size = Vector3.new(0.406896561, 1.52586126, 0.406896561)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.Material = Enum.Material.Metal
- Part29.TopSurface = Enum.SurfaceType.Smooth
- CylinderMesh30.Parent = Part29
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(-1.1920929e-07, 2.5886147, -65.3499832, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part31.Orientation = Vector3.new(0, 90, 0)
- Part31.Position = Vector3.new(-1.1920929e-07, 2.5886147, -65.3499832)
- Part31.Rotation = Vector3.new(0, 90, 0)
- Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part31.Size = Vector3.new(2.83913112, 3.34015417, 2.83913112)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Really black")
- Part31.Material = Enum.Material.Cobblestone
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Really black")
- CylinderMesh32.Parent = Part31
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(-1.1920929e-07, 0.275552183, -65.3499832, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part33.Orientation = Vector3.new(0, 90, 180)
- Part33.Position = Vector3.new(-1.1920929e-07, 0.275552183, -65.3499832)
- Part33.Rotation = Vector3.new(180, 90, 0)
- Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part33.Size = Vector3.new(4.00818539, 0.501023173, 4.00818539)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Really black")
- Part33.Material = Enum.Material.Cobblestone
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Really black")
- CylinderMesh34.Parent = Part33
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(-1.1920929e-07, 4.92668962, -65.3499832, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Position = Vector3.new(-1.1920929e-07, 4.92668962, -65.3499832)
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part35.Size = Vector3.new(4.00818539, 0.501023173, 4.00818539)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Really black")
- Part35.Material = Enum.Material.Cobblestone
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Really black")
- CylinderMesh36.Parent = Part35
- Part37.Parent = Model0
- Part37.CFrame = CFrame.new(-5.6715885e-07, 2.58864951, -65.3499832, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part37.Orientation = Vector3.new(0, 90, 0)
- Part37.Position = Vector3.new(-5.6715885e-07, 2.58864951, -65.3499832)
- Part37.Rotation = Vector3.new(0, 90, 0)
- Part37.Color = Color3.new(0.211765, 0.211765, 0.211765)
- Part37.Size = Vector3.new(2.97273684, 0.534424603, 2.97273684)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Really black")
- Part37.Material = Enum.Material.Cobblestone
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Really black")
- CylinderMesh38.Parent = Part37
- Part39.Parent = Model0
- Part39.CFrame = CFrame.new(-5.6715885e-07, 2.58864951, -65.3499832, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Position = Vector3.new(-5.6715885e-07, 2.58864951, -65.3499832)
- Part39.Rotation = Vector3.new(0, 90, 0)
- Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part39.Size = Vector3.new(3.00613856, 0.501023114, 3.00613856)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Really black")
- Part39.Material = Enum.Material.Cobblestone
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Really black")
- CylinderMesh40.Parent = Part39
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(-1.26936493e-06, 2.58864951, -65.3499832, 0.422617942, -0.906307876, 0, 0, 0, -1, 0.906307876, 0.422617942, 0)
- Part41.Orientation = Vector3.new(90, -65, 0)
- Part41.Position = Vector3.new(-1.26936493e-06, 2.58864951, -65.3499832)
- Part41.Rotation = Vector3.new(90, 0, 65)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Size = Vector3.new(0.30061385, 3.18984675, 0.30061385)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.Material = Enum.Material.Cobblestone
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Really black")
- CylinderMesh42.Parent = Part41
- Part43.Parent = Model0
- Part43.CFrame = CFrame.new(-2.00667068e-06, 2.58864951, -65.3499832, 0.906307876, 0.422617942, 0, 0, 0, -1, -0.422617942, 0.906307876, 0)
- Part43.Orientation = Vector3.new(90, 25, 0)
- Part43.Position = Vector3.new(-2.00667068e-06, 2.58864951, -65.3499832)
- Part43.Rotation = Vector3.new(90, 0, -25)
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Size = Vector3.new(0.30061385, 3.18984675, 0.30061385)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Really black")
- Part43.Material = Enum.Material.Cobblestone
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Really black")
- CylinderMesh44.Parent = Part43
- Part45.Parent = Model0
- Part45.CFrame = CFrame.new(-5.6715885e-07, 2.58864951, -65.3499832, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part45.Orientation = Vector3.new(0, 90, 90)
- Part45.Position = Vector3.new(-5.6715885e-07, 2.58864951, -65.3499832)
- Part45.Rotation = Vector3.new(90, 90, 0)
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part45.Size = Vector3.new(0.668030798, 3.17314649, 0.668030798)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Really black")
- Part45.Material = Enum.Material.Cobblestone
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Really black")
- CylinderMesh46.Parent = Part45
- Part47.Parent = Model0
- Part47.CFrame = CFrame.new(-2.05232595e-06, 2.58864951, -65.3499832, 0.906308293, -0.422617137, 0, 0, 0, -1, 0.422617137, 0.906308293, 0)
- Part47.Orientation = Vector3.new(90, -25, 0)
- Part47.Position = Vector3.new(-2.05232595e-06, 2.58864951, -65.3499832)
- Part47.Rotation = Vector3.new(90, 0, 25)
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part47.Size = Vector3.new(0.30061385, 3.18984675, 0.30061385)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Really black")
- Part47.Material = Enum.Material.Cobblestone
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Really black")
- CylinderMesh48.Parent = Part47
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(1.06335335e-07, 2.58864951, -65.3499832, -0.422617137, -0.906308293, 0, 0, 0, -1, 0.906308293, -0.422617137, 0)
- Part49.Orientation = Vector3.new(90, -115, 0)
- Part49.Position = Vector3.new(1.06335335e-07, 2.58864951, -65.3499832)
- Part49.Rotation = Vector3.new(90, 0, 115)
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Size = Vector3.new(0.30061385, 3.18984675, 0.30061385)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Really black")
- Part49.Material = Enum.Material.Cobblestone
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Really black")
- CylinderMesh50.Parent = Part49
- Part51.Parent = Model0
- Part51.CFrame = CFrame.new(-1.68535507e-06, 2.58864951, -65.3499832, 0.707107365, 0.707106352, 0, 0, 0, -1, -0.707106352, 0.707107365, 0)
- Part51.Orientation = Vector3.new(90, 45, 0)
- Part51.Position = Vector3.new(-1.68535507e-06, 2.58864951, -65.3499832)
- Part51.Rotation = Vector3.new(90, 0, -45)
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Size = Vector3.new(0.30061388, 3.18984699, 0.30061388)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Really black")
- Part51.Material = Enum.Material.Cobblestone
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Really black")
- CylinderMesh52.Parent = Part51
- Part53.Parent = Model0
- Part53.CFrame = CFrame.new(-1.26936493e-06, 2.58864951, -65.3499832, 0.422617942, -0.906307876, 0, 0, 0, -1, 0.906307876, 0.422617942, 0)
- Part53.Orientation = Vector3.new(90, -65, 0)
- Part53.Position = Vector3.new(-1.26936493e-06, 2.58864951, -65.3499832)
- Part53.Rotation = Vector3.new(90, 0, 65)
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part53.Size = Vector3.new(0.334015369, 3.17314601, 0.334015369)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Really black")
- Part53.Material = Enum.Material.Cobblestone
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Really black")
- CylinderMesh54.Parent = Part53
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(-1.1920929e-07, 0.776593149, -65.3499832, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part55.Orientation = Vector3.new(0, 90, 180)
- Part55.Position = Vector3.new(-1.1920929e-07, 0.776593149, -65.3499832)
- Part55.Rotation = Vector3.new(180, 90, 0)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Size = Vector3.new(3.34015417, 0.167007715, 3.34015417)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.Material = Enum.Material.Cobblestone
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Really black")
- CylinderMesh56.Parent = Part55
- Part57.Parent = Model0
- Part57.CFrame = CFrame.new(-1.1920929e-07, 0.0918554366, -65.3499832, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part57.Orientation = Vector3.new(0, 90, 180)
- Part57.Position = Vector3.new(-1.1920929e-07, 0.0918554366, -65.3499832)
- Part57.Rotation = Vector3.new(180, 90, 0)
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part57.Size = Vector3.new(3.34015417, 0.183708474, 3.34015417)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Really black")
- Part57.Material = Enum.Material.Cobblestone
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Really black")
- CylinderMesh58.Parent = Part57
- Part59.Parent = Model0
- Part59.CFrame = CFrame.new(-1.1920929e-07, 0.94359827, -65.3499832, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part59.Orientation = Vector3.new(0, 90, 180)
- Part59.Position = Vector3.new(-1.1920929e-07, 0.94359827, -65.3499832)
- Part59.Rotation = Vector3.new(180, 90, 0)
- Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part59.Size = Vector3.new(3.00613856, 0.167007715, 3.00613856)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Really black")
- Part59.Material = Enum.Material.Cobblestone
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Really black")
- CylinderMesh60.Parent = Part59
- Part61.Parent = Model0
- Part61.CFrame = CFrame.new(-1.1920929e-07, 0.425840259, -65.3499832, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part61.Orientation = Vector3.new(0, 90, 180)
- Part61.Position = Vector3.new(-1.1920929e-07, 0.425840259, -65.3499832)
- Part61.Rotation = Vector3.new(180, 90, 0)
- Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part61.Size = Vector3.new(3.84117723, 0.534424782, 3.84117723)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Really black")
- Part61.Material = Enum.Material.Cobblestone
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Really black")
- CylinderMesh62.Parent = Part61
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(-1.1920929e-07, 0.0918554366, -65.3499832, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part63.Orientation = Vector3.new(0, 90, 180)
- Part63.Position = Vector3.new(-1.1920929e-07, 0.0918554366, -65.3499832)
- Part63.Rotation = Vector3.new(180, 90, 0)
- Part63.Color = Color3.new(0.211765, 0.211765, 0.211765)
- Part63.Size = Vector3.new(3.84117723, 0.167007715, 3.84117723)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Really black")
- Part63.Material = Enum.Material.Cobblestone
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Really black")
- CylinderMesh64.Parent = Part63
- Part65.Parent = Model0
- Part65.CFrame = CFrame.new(-1.1920929e-07, 4.42564869, -65.3499832, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part65.Orientation = Vector3.new(0, 90, 0)
- Part65.Position = Vector3.new(-1.1920929e-07, 4.42564869, -65.3499832)
- Part65.Rotation = Vector3.new(0, 90, 0)
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part65.Size = Vector3.new(3.34015417, 0.167007715, 3.34015417)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Really black")
- Part65.Material = Enum.Material.Cobblestone
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Really black")
- CylinderMesh66.Parent = Part65
- Weld67.Name = "BTWeld"
- Weld67.Parent = Part65
- Weld67.C1 = CFrame.new(1.90734863e-06, 0, -1.83699918, -0.422617137, 0, 0.906308293, -0.906308293, 0, -0.422617137, 0, -1, 0)
- Weld67.Part0 = Part65
- Weld67.Part1 = Part47
- Weld67.part1 = Part47
- Weld68.Name = "BTWeld"
- Weld68.Parent = Part65
- Weld68.C1 = CFrame.new(1.83849263, -2.27983856, -0.00023798387, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Weld68.Part0 = Part65
- Weld68.Part1 = Part21
- Weld68.part1 = Part21
- Weld69.Name = "BTWeld"
- Weld69.Parent = Part65
- Weld69.C1 = CFrame.new(0, -3.64905548, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Weld69.Part0 = Part65
- Weld69.Part1 = Part55
- Weld69.part1 = Part55
- Weld70.Name = "BTWeld"
- Weld70.Parent = Part65
- Weld70.C1 = CFrame.new(0, 1.83703399, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld70.Part0 = Part65
- Weld70.Part1 = Part31
- Weld70.part1 = Part31
- Weld71.Name = "BTWeld"
- Weld71.Parent = Part65
- Weld71.C1 = CFrame.new(0, -0.350752831, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld71.Part0 = Part65
- Weld71.Part1 = Part112
- Weld71.part1 = Part112
- Weld72.Name = "BTWeld"
- Weld72.Parent = Part65
- Weld72.C1 = CFrame.new(-1.1920929e-07, 1.82404971, -1.34998322, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Weld72.Part0 = Part65
- Weld72.Part1 = Part9
- Weld72.part1 = Part9
- Weld73.Name = "BTWeld"
- Weld73.Parent = Part65
- Weld73.C1 = CFrame.new(0, 0, -1.83699918, -0.906308293, 0, -0.422617137, 0.422617137, 0, -0.906308293, 0, -1, 0)
- Weld73.Part0 = Part65
- Weld73.Part1 = Part120
- Weld73.part1 = Part120
- Weld74.Name = "BTWeld"
- Weld74.Parent = Part65
- Weld74.C1 = CFrame.new(1.83849263, -2.43239975, -0.00023798387, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Weld74.Part0 = Part65
- Weld74.Part1 = Part25
- Weld74.part1 = Part25
- Weld75.Name = "BTWeld"
- Weld75.Parent = Part65
- Weld75.C1 = CFrame.new(1.83699918, 0, 4.4794956e-07, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Weld75.Part0 = Part65
- Weld75.Part1 = Part45
- Weld75.part1 = Part45
- Weld76.Name = "BTWeld"
- Weld76.Parent = Part65
- Weld76.C1 = CFrame.new(0.0228728801, 1.82942176, -4.01931, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Weld76.Part0 = Part65
- Weld76.Part1 = Part2
- Weld76.part1 = Part2
- Weld77.Name = "BTWeld"
- Weld77.Parent = Part65
- Weld77.C1 = CFrame.new(0, -1.90734863e-06, -1.83699918, -0.906307876, 0, 0.422617942, -0.422617942, 0, -0.906307876, 0, -1, 0)
- Weld77.Part0 = Part65
- Weld77.Part1 = Part53
- Weld77.part1 = Part53
- Weld78.Name = "BTWeld"
- Weld78.Parent = Part65
- Weld78.C1 = CFrame.new(0, -3.99980831, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Weld78.Part0 = Part65
- Weld78.Part1 = Part61
- Weld78.part1 = Part61
- Weld79.Name = "BTWeld"
- Weld79.Parent = Part65
- Weld79.C1 = CFrame.new(0, 0.167005062, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld79.Part0 = Part65
- Weld79.Part1 = Part110
- Weld79.part1 = Part110
- Weld80.Name = "BTWeld"
- Weld80.Parent = Part65
- Weld80.C1 = CFrame.new(1.90734863e-06, 0, -1.83699918, -0.422617137, 0, 0.906308293, -0.906308293, 0, -0.422617137, 0, -1, 0)
- Weld80.Part0 = Part65
- Weld80.Part1 = Part118
- Weld80.part1 = Part118
- Weld81.Name = "BTWeld"
- Weld81.Parent = Part65
- Weld81.C1 = CFrame.new(1.83849263, -7.72205353, -0.00023798387, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Weld81.Part0 = Part65
- Weld81.Part1 = Part17
- Weld81.part1 = Part17
- Weld82.Name = "BTWeld"
- Weld82.Parent = Part65
- Weld82.C1 = CFrame.new(1.90734863e-06, 0, -1.83699918, 0.422617942, 0, 0.906307876, -0.906307876, 0, 0.422617942, 0, -1, 0)
- Weld82.Part0 = Part65
- Weld82.Part1 = Part43
- Weld82.part1 = Part43
- Weld83.Name = "BTWeld"
- Weld83.Parent = Part65
- Weld83.C1 = CFrame.new(1.83849263, -9.858284, -0.00023798387, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Weld83.Part0 = Part65
- Weld83.Part1 = Part13
- Weld83.part1 = Part13
- Weld84.Name = "BTWeld"
- Weld84.Parent = Part65
- Weld84.C1 = CFrame.new(0, 0, -1.83699918, 0.707106352, 0, 0.707107365, -0.707107365, 0, 0.707106352, 0, -1, 0)
- Weld84.Part0 = Part65
- Weld84.Part1 = Part51
- Weld84.part1 = Part51
- Weld85.Name = "BTWeld"
- Weld85.Parent = Part65
- Weld85.C1 = CFrame.new(1.83849263, -7.87464142, -0.00023798387, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Weld85.Part0 = Part65
- Weld85.Part1 = Part19
- Weld85.part1 = Part19
- Weld86.Name = "BTWeld"
- Weld86.Parent = Part65
- Weld86.C1 = CFrame.new(1.83849263, 1.73832703, -0.00023798387, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Weld86.Part0 = Part65
- Weld86.Part1 = Part27
- Weld86.part1 = Part27
- Weld87.Name = "BTWeld"
- Weld87.Parent = Part65
- Weld87.C1 = CFrame.new(0, -0.684737682, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld87.Part0 = Part65
- Weld87.Part1 = Part108
- Weld87.part1 = Part108
- Weld88.Name = "BTWeld"
- Weld88.Parent = Part65
- Weld88.C1 = CFrame.new(0, 1.83699918, 4.4794956e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld88.Part0 = Part65
- Weld88.Part1 = Part37
- Weld88.part1 = Part37
- Weld89.Name = "BTWeld"
- Weld89.Parent = Part65
- Weld89.C1 = CFrame.new(-1.1920929e-07, 1.83700442, -8.64999008, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Weld89.Part0 = Part65
- Weld89.Part1 = Part1
- Weld89.part1 = Part1
- Weld90.Name = "BTWeld"
- Weld90.Parent = Part65
- Weld90.C1 = CFrame.new(0, 0, -1.83699918, -0.707107365, 0, 0.707106352, -0.707106352, 0, -0.707107365, 0, -1, 0)
- Weld90.Part0 = Part65
- Weld90.Part1 = Part11
- Weld90.part1 = Part11
- Weld91.Name = "BTWeld"
- Weld91.Parent = Part65
- Weld91.C1 = CFrame.new(0.00301411911, -0.0906295776, -2.05384779, 0, 0, -1, 1, 0, 0, 0, -1, -0)
- Weld91.Part0 = Part65
- Weld91.Part1 = Part6
- Weld91.part1 = Part6
- Weld92.Name = "BTWeld"
- Weld92.Parent = Part65
- Weld92.C1 = CFrame.new(0, 0, -1.83699918, -0.707107365, 0, 0.707106352, -0.707106352, 0, -0.707107365, 0, -1, 0)
- Weld92.Part0 = Part65
- Weld92.Part1 = Part124
- Weld92.part1 = Part124
- Weld93.Name = "BTWeld"
- Weld93.Parent = Part65
- Weld93.C1 = CFrame.new(0, 0, -1.83699918, 0.707106352, 0, 0.707107365, -0.707107365, 0, 0.707106352, 0, -1, 0)
- Weld93.Part0 = Part65
- Weld93.Part1 = Part122
- Weld93.part1 = Part122
- Weld94.Name = "BTWeld"
- Weld94.Parent = Part65
- Weld94.C1 = CFrame.new(0, 0, -1.83699918, -0.906308293, 0, -0.422617137, 0.422617137, 0, -0.906308293, 0, -1, 0)
- Weld94.Part0 = Part65
- Weld94.Part1 = Part49
- Weld94.part1 = Part49
- Weld95.Name = "BTWeld"
- Weld95.Parent = Part65
- Weld95.C1 = CFrame.new(1.90734863e-06, 0, -1.83699918, 0.422617942, 0, 0.906307876, -0.906307876, 0, 0.422617942, 0, -1, 0)
- Weld95.Part0 = Part65
- Weld95.Part1 = Part116
- Weld95.part1 = Part116
- Weld96.Name = "BTWeld"
- Weld96.Parent = Part65
- Weld96.C1 = CFrame.new(-0.00301411911, -0.0906295776, 2.05384779, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Weld96.Part0 = Part65
- Weld96.Part1 = Part3
- Weld96.part1 = Part3
- Weld97.Name = "BTWeld"
- Weld97.Parent = Part65
- Weld97.C1 = CFrame.new(0, -4.33379316, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Weld97.Part0 = Part65
- Weld97.Part1 = Part57
- Weld97.part1 = Part57
- Weld98.Name = "BTWeld"
- Weld98.Parent = Part65
- Weld98.C1 = CFrame.new(0, -0.684737682, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld98.Part0 = Part65
- Weld98.Part1 = Part114
- Weld98.part1 = Part114
- Weld99.Name = "BTWeld"
- Weld99.Parent = Part65
- Weld99.C1 = CFrame.new(0, -1.90734863e-06, -1.83699918, -0.906307876, 0, 0.422617942, -0.422617942, 0, -0.906307876, 0, -1, 0)
- Weld99.Part0 = Part65
- Weld99.Part1 = Part41
- Weld99.part1 = Part41
- Weld100.Name = "BTWeld"
- Weld100.Parent = Part65
- Weld100.C1 = CFrame.new(0, -4.15009642, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Weld100.Part0 = Part65
- Weld100.Part1 = Part33
- Weld100.part1 = Part33
- Weld101.Name = "BTWeld"
- Weld101.Parent = Part65
- Weld101.C1 = CFrame.new(0, -4.33379316, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Weld101.Part0 = Part65
- Weld101.Part1 = Part63
- Weld101.part1 = Part63
- Weld102.Name = "BTWeld"
- Weld102.Parent = Part65
- Weld102.C1 = CFrame.new(1.83849263, -8.68844604, -0.00023798387, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Weld102.Part0 = Part65
- Weld102.Part1 = Part29
- Weld102.part1 = Part29
- Weld103.Name = "BTWeld"
- Weld103.Parent = Part65
- Weld103.C1 = CFrame.new(0, -0.501040936, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld103.Part0 = Part65
- Weld103.Part1 = Part35
- Weld103.part1 = Part35
- Weld104.Name = "BTWeld"
- Weld104.Parent = Part65
- Weld104.C1 = CFrame.new(1.83849263, -1.92380524, -0.00023798387, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Weld104.Part0 = Part65
- Weld104.Part1 = Part15
- Weld104.part1 = Part15
- Weld105.Name = "BTWeld"
- Weld105.Parent = Part65
- Weld105.C1 = CFrame.new(0, -3.48205042, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Weld105.Part0 = Part65
- Weld105.Part1 = Part59
- Weld105.part1 = Part59
- Weld106.Name = "BTWeld"
- Weld106.Parent = Part65
- Weld106.C1 = CFrame.new(0, 1.83699918, 4.4794956e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld106.Part0 = Part65
- Weld106.Part1 = Part39
- Weld106.part1 = Part39
- Weld107.Name = "BTWeld"
- Weld107.Parent = Part65
- Weld107.C1 = CFrame.new(1.83849263, -4.06004715, -0.00023798387, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Weld107.Part0 = Part65
- Weld107.Part1 = Part23
- Weld107.part1 = Part23
- Part108.Parent = Model0
- Part108.CFrame = CFrame.new(-1.1920929e-07, 5.11038637, -65.3499832, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part108.Orientation = Vector3.new(0, 90, 0)
- Part108.Position = Vector3.new(-1.1920929e-07, 5.11038637, -65.3499832)
- Part108.Rotation = Vector3.new(0, 90, 0)
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part108.Size = Vector3.new(3.34015417, 0.183708474, 3.34015417)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Really black")
- Part108.Material = Enum.Material.Cobblestone
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Really black")
- CylinderMesh109.Parent = Part108
- Part110.Parent = Model0
- Part110.CFrame = CFrame.new(-1.1920929e-07, 4.25864363, -65.3499832, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part110.Orientation = Vector3.new(0, 90, 0)
- Part110.Position = Vector3.new(-1.1920929e-07, 4.25864363, -65.3499832)
- Part110.Rotation = Vector3.new(0, 90, 0)
- Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part110.Size = Vector3.new(3.00613856, 0.167007715, 3.00613856)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Really black")
- Part110.Material = Enum.Material.Cobblestone
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Really black")
- CylinderMesh111.Parent = Part110
- Part112.Parent = Model0
- Part112.CFrame = CFrame.new(-1.1920929e-07, 4.77640152, -65.3499832, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part112.Orientation = Vector3.new(0, 90, 0)
- Part112.Position = Vector3.new(-1.1920929e-07, 4.77640152, -65.3499832)
- Part112.Rotation = Vector3.new(0, 90, 0)
- Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part112.Size = Vector3.new(3.84117723, 0.534424782, 3.84117723)
- Part112.Anchored = true
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Really black")
- Part112.Material = Enum.Material.Cobblestone
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Really black")
- CylinderMesh113.Parent = Part112
- Part114.Parent = Model0
- Part114.CFrame = CFrame.new(-1.1920929e-07, 5.11038637, -65.3499832, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part114.Orientation = Vector3.new(0, 90, 0)
- Part114.Position = Vector3.new(-1.1920929e-07, 5.11038637, -65.3499832)
- Part114.Rotation = Vector3.new(0, 90, 0)
- Part114.Color = Color3.new(0.211765, 0.211765, 0.211765)
- Part114.Size = Vector3.new(3.84117723, 0.167007715, 3.84117723)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Really black")
- Part114.Material = Enum.Material.Cobblestone
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Really black")
- CylinderMesh115.Parent = Part114
- Part116.Parent = Model0
- Part116.CFrame = CFrame.new(-2.00667068e-06, 2.58864951, -65.3499832, 0.906307876, 0.422617942, 0, 0, 0, -1, -0.422617942, 0.906307876, 0)
- Part116.Orientation = Vector3.new(90, 25, 0)
- Part116.Position = Vector3.new(-2.00667068e-06, 2.58864951, -65.3499832)
- Part116.Rotation = Vector3.new(90, 0, -25)
- Part116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part116.Size = Vector3.new(0.334015369, 3.17314601, 0.334015369)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Really black")
- Part116.Material = Enum.Material.Cobblestone
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Really black")
- CylinderMesh117.Parent = Part116
- Part118.Parent = Model0
- Part118.CFrame = CFrame.new(-2.05232595e-06, 2.58864951, -65.3499832, 0.906308293, -0.422617137, 0, 0, 0, -1, 0.422617137, 0.906308293, 0)
- Part118.Orientation = Vector3.new(90, -25, 0)
- Part118.Position = Vector3.new(-2.05232595e-06, 2.58864951, -65.3499832)
- Part118.Rotation = Vector3.new(90, 0, 25)
- Part118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part118.Size = Vector3.new(0.334015369, 3.17314601, 0.334015369)
- Part118.Anchored = true
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.BrickColor = BrickColor.new("Really black")
- Part118.Material = Enum.Material.Cobblestone
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Really black")
- CylinderMesh119.Parent = Part118
- Part120.Parent = Model0
- Part120.CFrame = CFrame.new(1.06335335e-07, 2.58864951, -65.3499832, -0.422617137, -0.906308293, 0, 0, 0, -1, 0.906308293, -0.422617137, 0)
- Part120.Orientation = Vector3.new(90, -115, 0)
- Part120.Position = Vector3.new(1.06335335e-07, 2.58864951, -65.3499832)
- Part120.Rotation = Vector3.new(90, 0, 115)
- Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part120.Size = Vector3.new(0.334015369, 3.17314601, 0.334015369)
- Part120.Anchored = true
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Really black")
- Part120.Material = Enum.Material.Cobblestone
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Really black")
- CylinderMesh121.Parent = Part120
- Part122.Parent = Model0
- Part122.CFrame = CFrame.new(-1.68535507e-06, 2.58864951, -65.3499832, 0.707107365, 0.707106352, 0, 0, 0, -1, -0.707106352, 0.707107365, 0)
- Part122.Orientation = Vector3.new(90, 45, 0)
- Part122.Position = Vector3.new(-1.68535507e-06, 2.58864951, -65.3499832)
- Part122.Rotation = Vector3.new(90, 0, -45)
- Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part122.Size = Vector3.new(0.334015399, 3.17314625, 0.334015399)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Really black")
- Part122.Material = Enum.Material.Cobblestone
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Really black")
- CylinderMesh123.Parent = Part122
- Part124.Parent = Model0
- Part124.CFrame = CFrame.new(-1.75574201e-06, 2.58864951, -65.3499832, 0.707106352, -0.707107365, 0, 0, 0, -1, 0.707107365, 0.707106352, 0)
- Part124.Orientation = Vector3.new(90, -45, 0)
- Part124.Position = Vector3.new(-1.75574201e-06, 2.58864951, -65.3499832)
- Part124.Rotation = Vector3.new(90, 0, 45)
- Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part124.Size = Vector3.new(0.334015369, 3.17314601, 0.334015369)
- Part124.Anchored = true
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Really black")
- Part124.Material = Enum.Material.Cobblestone
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Really black")
- CylinderMesh125.Parent = Part124
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = owner.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- Player = owner
- PlayerGui = Player.PlayerGui
- Cam = workspace.CurrentCamera
- Backpack = Player.Backpack
- Character = Player.Character
- Humanoid = Character.Humanoid
- RootPart = Character["HumanoidRootPart"]
- Torso = Character["Torso"]
- Head = Character["Head"]
- RightArm = Character["Right Arm"]
- LeftArm = Character["Left Arm"]
- RightLeg = Character["Right Leg"]
- LeftLeg = Character["Left Leg"]
- RootJoint = RootPart["RootJoint"]
- Neck = Torso["Neck"]
- RightShoulder = Torso["Right Shoulder"]
- LeftShoulder = Torso["Left Shoulder"]
- RightHip = Torso["Right Hip"]
- LeftHip = Torso["Left Hip"]
- IT = Instance.new
- CF = CFrame.new
- VT = Vector3.new
- RAD = math.rad
- C3 = Color3.new
- UD2 = UDim2.new
- BRICKC = BrickColor.new
- ANGLES = CFrame.Angles
- EULER = CFrame.fromEulerAnglesXYZ
- COS = math.cos
- ACOS = math.acos
- SIN = math.sin
- ASIN = math.asin
- ABS = math.abs
- MRANDOM = math.random
- FLOOR = math.floor
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
- local NEWWELD = IT(TYPE)
- NEWWELD.Part0 = PART0
- NEWWELD.Part1 = PART1
- NEWWELD.C0 = C0
- NEWWELD.C1 = C1
- NEWWELD.Parent = PARENT
- return NEWWELD
- end
- for _, c in pairs(Model0:GetChildren()) do
- c:MakeJoints()
- end
- BANHAMMER = Model0
- Hammer = BANHAMMER
- HANDLE = BANHAMMER.HandlePart
- HANDLE.CFrame = RightArm.CFrame*CF(0,1.2,-4) * ANGLES(RAD(120),RAD(90),RAD(0))
- HANDLE.Anchored = false
- local Grip = CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, Hammer.HandlePart, CF(0, -1, -2.1)*ANGLES(RAD(90),RAD(90),RAD(0)), CF(0, 0, 0))
- for _, c in pairs(BANHAMMER:GetChildren()) do
- c.Anchored = false
- c.CanCollide = false
- end
- -- [ SANIIIC HES ON DA RAWN ] --
- wait()
- thing = 0
- LoudVolume = false
- Submerged = false
- Music = true
- script.Name = "SANIIIIC"
- Player = game.Players.LocalPlayer
- c = game.Players.LocalPlayer.Character
- Head = c.Head
- Humanoid = c.Humanoid
- anim = c.Humanoid.Animator
- rage = false
- p = game.Players.LocalPlayer
- Music = false
- anim = Humanoid.Animator
- local Effects = {}
- attack = false
- local attacking = false
- vt = Vector3.new
- bc = BrickColor.new
- br = BrickColor.random
- it = Instance.new
- cf = CFrame.new
- euler = CFrame.fromEulerAnglesXYZ
- angles = CFrame.Angles
- matr = math.random
- mouse = Player:GetMouse()
- RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RS = c.Torso:FindFirstChild("Right Shoulder")
- LS = c.Torso:FindFirstChild("Left Shoulder")
- RH = c.Torso:FindFirstChild("Right Hip")
- LH = c.Torso:FindFirstChild("Left Hip")
- RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
- N = c.Torso:FindFirstChild("Neck")
- cf = CFrame.new
- ang = CFrame.Angles
- rd = math.rad
- rd2 = math.random
- --[[mainShirt = c.Shirt
- mainPants = c.Pants
- mainBColors = c["Body Colors"]
- mainShirt.ShirtTemplate = "rbxassetid://769869277"
- mainPants.PantsTemplate = "rbxassetid://805486769"
- mainBColors.HeadColor = BrickColor.new("Pastel brown")
- mainBColors.LeftArmColor = BrickColor.new("Pastel brown")
- mainBColors.LeftLegColor = BrickColor.new("Pastel brown")
- mainBColors.RightArmColor = BrickColor.new("Pastel brown")
- mainBColors.RightLegColor = BrickColor.new("Pastel brown")
- mainBColors.TorsoColor = BrickColor.new("Pastel brown")]]
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- function lerpz(joint, prop, cfrmz, alp)
- joint[prop] = joint[prop]:lerp(cfrmz, alp)
- end
- function resetlerp()
- RJ.C0 = RJC0
- RJ.C1 = RJC1
- N.C0 = NC0
- N.C1 = NC1
- RS.C0 = RSC0
- RS.C1 = RSC1
- LS.C0 = LSC0
- LS.C1 = LSC1
- RH.C0 = RHC0
- RH.C1 = RHC1
- LH.C0 = LHC0
- LH.C1 = LHC1
- end
- local S2 = Instance.new("Sound",c.HumanoidRootPart)S2.SoundId = "rbxassetid://1246460167" S2.Volume = 0 S2.PlaybackSpeed = 0 S2.Looped = true S2:Play()
- c.Head.face:remove()
- local OriginalColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/255,170/255,255/255)),ColorSequenceKeypoint.new(1, Color3.new(0/255,170/255,255/255))}
- local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(255/255,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(255/255,0/255,0/255))}
- local att1 = Instance.new("Attachment", c["Right Leg"])
- att1.Name = "att1"
- att1.Position = Vector3.new(0.5, 1, 0.5)
- local att2 = Instance.new("Attachment", c["Right Leg"])
- att2.Name = "att2"
- att2.Position = Vector3.new(-0.5, 1, 0.5)
- local att3 = Instance.new("Attachment", c["Right Leg"])
- att3.Name = "att3"
- att3.Position = Vector3.new(0.5, -1, 0.5)
- local att4 = Instance.new("Attachment", c["Right Leg"])
- att4.Name = "att4"
- att4.Position = Vector3.new(-0.5, -1, 0.5)
- local attt1 = Instance.new("Attachment", c["Left Leg"])
- attt1.Name = "att1"
- attt1.Position = Vector3.new(0.5, 1, 0.5)
- local attt2 = Instance.new("Attachment", c["Left Leg"])
- attt2.Name = "att2"
- attt2.Position = Vector3.new(-0.5, 1, 0.5)
- local attt3 = Instance.new("Attachment", c["Left Leg"])
- attt3.Name = "att3"
- attt3.Position = Vector3.new(0.5, -1, 0.5)
- local attt4 = Instance.new("Attachment", c["Left Leg"])
- attt4.Name = "att4"
- attt4.Position = Vector3.new(-0.5, -1, 0.5)
- local trailtop1 = Instance.new("Trail", c["Right Leg"])
- trailtop1.Enabled = true
- trailtop1.Texture = "rbxassetid://16607923"
- trailtop1.Name = "toptrail"
- trailtop1.MinLength = 0
- trailtop1.Lifetime = 0.1
- trailtop1.Color = ColorSequence.new(ColorArray)
- trailtop1.Attachment0 = att1
- trailtop1.Attachment1 = att2
- trailtop1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot1 = Instance.new("Trail", c["Right Leg"])
- trailbot1.Enabled = true
- trailbot1.Texture = "rbxassetid://16607923"
- trailbot1.Name = "bottrail"
- trailbot1.MinLength = 0
- trailbot1.Lifetime = 0.1
- trailbot1.Color = ColorSequence.new(ColorArray)
- trailbot1.Attachment0 = att3
- trailbot1.Attachment1 = att4
- trailbot1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside1 = Instance.new("Trail", c["Right Leg"])
- trailside1.Enabled = true
- trailside1.Texture = "rbxassetid://16607923"
- trailside1.Name = "sidetrail1"
- trailside1.MinLength = 0
- trailside1.Lifetime = 0.1
- trailside1.Color = ColorSequence.new(ColorArray)
- trailside1.Attachment0 = att1
- trailside1.Attachment1 = att3
- trailside1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside2 = Instance.new("Trail", c["Right Leg"])
- trailside2.Enabled = true
- trailside2.Texture = "rbxassetid://16607923"
- trailside2.Name = "sidetrail2"
- trailside2.MinLength = 0
- trailside2.Lifetime = 0.1
- spawn(function()
- while true do wait()
- trailside2.Color = ColorSequence.new(ColorArray)
- end
- end)
- trailside2.Attachment0 = att2
- trailside2.Attachment1 = att4
- trailside2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailtop12 = Instance.new("Trail", c["Left Leg"])
- trailtop12.Enabled = true
- trailtop12.Texture = "rbxassetid://16607923"
- trailtop12.Name = "toptrail"
- trailtop12.MinLength = 0
- trailtop12.Lifetime = 0.1
- spawn(function()
- while true do wait()
- trailtop12.Color = ColorSequence.new(ColorArray)
- end
- end)
- trailtop12.Attachment0 = attt1
- trailtop12.Attachment1 = attt2
- trailtop12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot2 = Instance.new("Trail", c["Left Leg"])
- trailbot2.Enabled = true
- trailbot2.Texture = "rbxassetid://16607923"
- trailbot2.Name = "bottrail"
- trailbot2.MinLength = 0
- trailbot2.Lifetime = 0.1
- trailbot2.Color = ColorSequence.new(ColorArray)
- trailbot2.Attachment0 = attt3
- trailbot2.Attachment1 = attt4
- trailbot2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside12 = Instance.new("Trail", c["Left Leg"])
- trailside12.Enabled = true
- trailside12.Texture = "rbxassetid://16607923"
- trailside12.Name = "sidetrail1"
- trailside12.MinLength = 0
- trailside12.Lifetime = 0.1
- trailside12.Color = ColorSequence.new(ColorArray)
- trailside12.Attachment0 = attt1
- trailside12.Attachment1 = attt3
- trailside12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside22 = Instance.new("Trail", c["Left Leg"])
- trailside22.Enabled = true
- trailside22.Texture = "rbxassetid://16607923"
- trailside22.Name = "sidetrail2"
- trailside22.MinLength = 0
- trailside22.Lifetime = 0.1
- trailside22.Color = ColorSequence.new(ColorArray)
- trailside22.Attachment0 = attt2
- trailside22.Attachment1 = attt4
- trailside22.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local att1 = Instance.new("Attachment", c["Right Arm"])
- att1.Name = "att1"
- att1.Position = Vector3.new(0.5, 1, 0.5)
- local att2 = Instance.new("Attachment", c["Right Arm"])
- att2.Name = "att2"
- att2.Position = Vector3.new(-0.5, 1, 0.5)
- local att3 = Instance.new("Attachment", c["Right Arm"])
- att3.Name = "att3"
- att3.Position = Vector3.new(0.5, -1, 0.5)
- local att4 = Instance.new("Attachment", c["Right Arm"])
- att4.Name = "att4"
- att4.Position = Vector3.new(-0.5, -1, 0.5)
- local attt1 = Instance.new("Attachment", c["Left Arm"])
- attt1.Name = "att1"
- attt1.Position = Vector3.new(0.5, 1, 0.5)
- local attt2 = Instance.new("Attachment", c["Left Arm"])
- attt2.Name = "att2"
- attt2.Position = Vector3.new(-0.5, 1, 0.5)
- local attt3 = Instance.new("Attachment", c["Left Arm"])
- attt3.Name = "att3"
- attt3.Position = Vector3.new(0.5, -1, 0.5)
- local attt4 = Instance.new("Attachment", c["Left Arm"])
- attt4.Name = "att4"
- attt4.Position = Vector3.new(-0.5, -1, 0.5)
- local trailtop1 = Instance.new("Trail", c["Right Arm"])
- trailtop1.Enabled = true
- trailtop1.Texture = "rbxassetid://16607923"
- trailtop1.Name = "toptrail"
- trailtop1.MinLength = 0
- trailtop1.Lifetime = 0.1
- trailtop1.Color = ColorSequence.new(ColorArray)
- trailtop1.Attachment0 = att1
- trailtop1.Attachment1 = att2
- trailtop1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot1 = Instance.new("Trail", c["Right Arm"])
- trailbot1.Enabled = true
- trailbot1.Texture = "rbxassetid://16607923"
- trailbot1.Name = "bottrail"
- trailbot1.MinLength = 0
- trailbot1.Lifetime = 0.1
- spawn(function()
- while true do wait()
- trailbot1.Color = ColorSequence.new(ColorArray)
- end
- end)
- trailbot1.Attachment0 = att3
- trailbot1.Attachment1 = att4
- trailbot1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside1 = Instance.new("Trail", c["Right Arm"])
- trailside1.Enabled = true
- trailside1.Texture = "rbxassetid://16607923"
- trailside1.Name = "sidetrail1"
- trailside1.MinLength = 0
- trailside1.Lifetime = 0.1
- trailside1.Color = ColorSequence.new(ColorArray)
- trailside1.Attachment0 = att1
- trailside1.Attachment1 = att3
- trailside1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside2 = Instance.new("Trail", c["Right Arm"])
- trailside2.Enabled = true
- trailside2.Texture = "rbxassetid://16607923"
- trailside2.Name = "sidetrail2"
- trailside2.MinLength = 0
- trailside2.Lifetime = 0.1
- trailside2.Color = ColorSequence.new(ColorArray)
- trailside2.Attachment0 = att2
- trailside2.Attachment1 = att4
- trailside2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailtop12 = Instance.new("Trail", c["Left Arm"])
- trailtop12.Enabled = true
- trailtop12.Texture = "rbxassetid://16607923"
- trailtop12.Name = "toptrail"
- trailtop12.MinLength = 0
- trailtop12.Lifetime = 0.1
- trailtop12.Color = ColorSequence.new(ColorArray)
- trailtop12.Attachment0 = attt1
- trailtop12.Attachment1 = attt2
- trailtop12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot2 = Instance.new("Trail", c["Left Arm"])
- trailbot2.Enabled = true
- trailbot2.Texture = "rbxassetid://16607923"
- trailbot2.Name = "bottrail"
- trailbot2.MinLength = 0
- trailbot2.Lifetime = 0.1
- trailbot2.Color = ColorSequence.new(ColorArray)
- trailbot2.Attachment0 = attt3
- trailbot2.Attachment1 = attt4
- trailbot2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside12 = Instance.new("Trail", c["Left Arm"])
- trailside12.Enabled = true
- trailside12.Texture = "rbxassetid://16607923"
- trailside12.Name = "sidetrail1"
- trailside12.MinLength = 0
- trailside12.Lifetime = 0.1
- trailside12.Color = ColorSequence.new(ColorArray)
- trailside12.Attachment0 = attt1
- trailside12.Attachment1 = attt3
- trailside12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside22 = Instance.new("Trail", c["Left Arm"])
- trailside22.Enabled = true
- trailside22.Texture = "rbxassetid://16607923"
- trailside22.Name = "sidetrail2"
- trailside22.MinLength = 0
- trailside22.Lifetime = 0.1
- trailside22.Color = ColorSequence.new(ColorArray)
- trailside22.Attachment0 = attt2
- trailside22.Attachment1 = attt4
- trailside22.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local att1 = Instance.new("Attachment", c["Torso"])
- att1.Name = "att1"
- att1.Position = Vector3.new(1, 1, 0.5)
- local att2 = Instance.new("Attachment", c["Torso"])
- att2.Name = "att2"
- att2.Position = Vector3.new(-1, 1, 0.5)
- local att3 = Instance.new("Attachment", c["Torso"])
- att3.Name = "att3"
- att3.Position = Vector3.new(1, -1, 0.5)
- local att4 = Instance.new("Attachment", c["Torso"])
- att4.Name = "att4"
- att4.Position = Vector3.new(-1, -1, 0.5)
- local attt1 = Instance.new("Attachment", c["Head"])
- attt1.Name = "att1"
- attt1.Position = Vector3.new(.55, .55, 0.025)
- local attt2 = Instance.new("Attachment", c["Head"])
- attt2.Name = "att2"
- attt2.Position = Vector3.new(-.55, .55, 0.025)
- local attt3 = Instance.new("Attachment", c["Head"])
- attt3.Name = "att3"
- attt3.Position = Vector3.new(.55, -.5, 0.025)
- local attt4 = Instance.new("Attachment", c["Head"])
- attt4.Name = "att4"
- attt4.Position = Vector3.new(-.55, -.5, 0.025)
- local trailtop1 = Instance.new("Trail", c["Torso"])
- trailtop1.Enabled = true
- trailtop1.Texture = "rbxassetid://16607923"
- trailtop1.Name = "toptrail"
- trailtop1.MinLength = 0
- trailtop1.Lifetime = 0.1
- trailtop1.Color = ColorSequence.new(ColorArray)
- trailtop1.Attachment0 = att1
- trailtop1.Attachment1 = att2
- trailtop1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot1 = Instance.new("Trail", c["Torso"])
- trailbot1.Enabled = true
- trailbot1.Texture = "rbxassetid://16607923"
- trailbot1.Name = "bottrail"
- trailbot1.MinLength = 0
- trailbot1.Lifetime = 0.1
- trailbot1.Color = ColorSequence.new(ColorArray)
- trailbot1.Attachment0 = att3
- trailbot1.Attachment1 = att4
- trailbot1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside1 = Instance.new("Trail", c["Torso"])
- trailside1.Enabled = true
- trailside1.Texture = "rbxassetid://16607923"
- trailside1.Name = "sidetrail1"
- trailside1.MinLength = 0
- trailside1.Lifetime = 0.1
- trailside1.Color = ColorSequence.new(ColorArray)
- trailside1.Attachment0 = att1
- trailside1.Attachment1 = att3
- trailside1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside2 = Instance.new("Trail", c["Torso"])
- trailside2.Enabled = true
- trailside2.Texture = "rbxassetid://16607923"
- trailside2.Name = "sidetrail2"
- trailside2.MinLength = 0
- trailside2.Lifetime = 0.1
- trailside2.Color = ColorSequence.new(ColorArray)
- trailside2.Attachment0 = att2
- trailside2.Attachment1 = att4
- trailside2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailtop12 = Instance.new("Trail", c["Head"])
- trailtop12.Enabled = true
- trailtop12.Texture = "rbxassetid://16607923"
- trailtop12.Name = "toptrail"
- trailtop12.MinLength = 0
- trailtop12.Lifetime = 0.1
- trailtop12.Color = ColorSequence.new(ColorArray)
- trailtop12.Attachment0 = attt1
- trailtop12.Attachment1 = attt2
- trailtop12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot2 = Instance.new("Trail", c["Head"])
- trailbot2.Enabled = true
- trailbot2.Texture = "rbxassetid://16607923"
- trailbot2.Name = "bottrail"
- trailbot2.MinLength = 0
- trailbot2.Lifetime = 0.1
- trailbot2.Color = ColorSequence.new(ColorArray)
- trailbot2.Attachment0 = attt3
- trailbot2.Attachment1 = attt4
- trailbot2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside12 = Instance.new("Trail", c["Head"])
- trailside12.Enabled = true
- trailside12.Texture = "rbxassetid://16607923"
- trailside12.Name = "sidetrail1"
- trailside12.MinLength = 0
- trailside12.Lifetime = 0.1
- trailside12.Color = ColorSequence.new(ColorArray)
- trailside12.Attachment0 = attt1
- trailside12.Attachment1 = attt3
- trailside12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside22 = Instance.new("Trail", c["Head"])
- trailside22.Enabled = true
- trailside22.Texture = "rbxassetid://16607923"
- trailside22.Name = "sidetrail2"
- trailside22.MinLength = 0
- trailside22.Lifetime = 0.1
- trailside22.Color = ColorSequence.new(ColorArray)
- trailside22.Attachment0 = attt2 trailside22.Attachment1 = attt4
- trailside22.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0),NumberSequenceKeypoint.new(1, 1, 0)})
- Sped = 0
- function ragplayer(cactus)
- local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://131026421" S.Volume = 2 S:Play()
- cactus.Humanoid.PlatformStand = true cactus:findFirstChild("Humanoid").Health = 0.01
- if cactus["Right Arm"]~=nil and cactus.Torso:FindFirstChild("Right Shoulder") then
- cactus.Torso:FindFirstChild("Right Shoulder"):Destroy()
- makegloo(cactus.Torso, RSC0, RSC1, cactus.Torso, cactus["Right Arm"], "Right Shoulder")
- maketouchy(cactus["Right Arm"], cactus["Right Arm"], CFrame.new(0, 0.5, 0))
- end
- if cactus["Left Arm"]~=nil and cactus.Torso:FindFirstChild("Left Shoulder") then
- cactus.Torso:FindFirstChild("Left Shoulder"):Destroy()
- makegloo(cactus.Torso, LSC0, LSC1, cactus.Torso, cactus["Left Arm"], "Left Shoulder")
- maketouchy(cactus["Left Arm"], cactus["Left Arm"], CFrame.new(0, 0.5, 0))
- end
- if cactus["Right Leg"]~=nil and cactus.Torso:FindFirstChild("Right Hip") then
- cactus.Torso:FindFirstChild("Right Hip"):Destroy()
- makegloo(cactus.Torso, RHC0, RHC1, cactus.Torso, cactus["Right Leg"], "Right Hip")
- maketouchy(cactus["Right Leg"], cactus["Right Leg"], CFrame.new(0, 0.5, 0))
- end
- if cactus["Left Leg"]~=nil and cactus.Torso:FindFirstChild("Left Hip") then
- cactus.Torso:FindFirstChild("Left Hip"):Destroy()
- makegloo(cactus.Torso, LHC0, LHC1, cactus.Torso, cactus["Left Leg"], "Left Hip")
- maketouchy(cactus["Left Leg"], cactus["Left Leg"], CFrame.new(0, 0.5, 0))
- end
- cactus.Parent = game.Workspace game.Debris:AddItem(cactus,15)
- end
- function makegloo(paren, co, ci, parto, parti, nam) local gloo = Instance.new("Glue") gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
- function maketouchy(parent, limb, cframe) local pr = Instance.new("Part") pr.Name = "touchy" pr.Size = Vector3.new(1, 1, 1) pr.Transparency = 1 pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) pr.CanCollide = true pr.Anchored = false pr.Parent = parent local w = Instance.new("Weld") w.Part0 = pr w.Part1 = limb w.C0 = cframe w.Parent = pr end
- local hitz = false
- c.HumanoidRootPart.Touched:connect(function(Hit)
- if thing >= 100 then
- if hitz == false then hitz = true
- ragplayer(c) local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://386946017" S.Volume = 6 S:Play()
- wait(15)
- end
- end
- end)
- function Spin()
- attack = true
- while attack == true do Sped = Sped + 0.25
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(Sped*Sped*5), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(60), rd(0), rd(0)), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(25), rd(25)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(15), rd(-25), rd(-25)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(-0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- swait()
- end
- end
- --SanicScreams = {585370931,202427593}
- SanicScreams = {147722910,147722910}
- HOLD = false
- mouse.Button1Down:connect(function(key)
- if attack == true then return end
- HOLD = true
- repeat
- for i = 1,15 do
- swait()
- attack = true
- sine = sine + 1
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90 + 90 * math.cos(sine / 3))), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0.5, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(-0.5, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- end
- spawn(function()
- local Sp = Instance.new("Part",game.Workspace)Sp.BrickColor = BrickColor.new("Really red")Sp.Material = "Neon" Sp.Size = Vector3.new(1,1,1) Sp.Anchored = true Sp.CanCollide = false
- local SPM = Instance.new("SpecialMesh",Sp)SPM.MeshType = "Sphere" Sp.CFrame = Model0.Hitbox.CFrame
- for i = 1,25 do
- SPM.Scale = SPM.Scale + Vector3.new(0.25,0.25,0.25)
- Sp.Transparency = Sp.Transparency + 1/25
- swait()
- end
- end)
- local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://147722910" S.Volume = 10 S:Play()
- --[[
- for i = 1,15 do
- swait()
- attack = true
- sine = sine + 1
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(15)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0.5, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(-0.5, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- end
- ]]--
- until HOLD == false
- attack = false
- end)
- mouse.Button1Up:connect(function()
- HOLD = false
- end)
- mouse.KeyDown:connect(function(key)
- if attack == true then return end
- if key == "q" then
- Spin()
- end
- if key == "e" then
- local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://537371462" S.Volume = 10 S:Play()
- wait(1.25)
- local Sanic = SanicScreams[math.random(1,#SanicScreams)]
- local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://"..Sanic S.Volume = 10 S:Play()
- spawn(function()
- local Sp = Instance.new("Part",game.Workspace)Sp.BrickColor = BrickColor.new("Really red")Sp.Material = "Neon" Sp.Size = Vector3.new(1,1,1) Sp.Anchored = true Sp.CanCollide = false
- local SPM = Instance.new("SpecialMesh",Sp)SPM.MeshType = "Sphere" Sp.CFrame = c.HumanoidRootPart.CFrame
- for i = 1,25 do
- SPM.Scale = SPM.Scale + Vector3.new(4,4,4)
- Sp.Transparency = Sp.Transparency + 1/25
- swait()
- end
- end)
- local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://214444596" S.Volume = 10 S:Play()
- Sped = Sped + 300
- Sp:Destroy()
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "q" then
- attack = false
- end
- end)
- local P = Instance.new("Part",game.Workspace.CurrentCamera)P.CanCollide = true P.Anchored = true P.Size = Vector3.new(15,1,15)
- P.CFrame = CFrame.new(c.HumanoidRootPart.Position)*CFrame.new(0,-3.5,0)P.Transparency = 0 P.Name = "FlightPart"
- P.BrickColor = BrickColor.new("Dark green") P.TopSurface = "Smooth" P.Material = "Grass"
- spawn(function()
- while true do
- P.CFrame = CFrame.new(c.HumanoidRootPart.Position.X,-0.6,c.HumanoidRootPart.Position.Z)
- swait()
- end
- end)
- anim.Parent = nil
- sine = 0
- game:GetService("RunService").RenderStepped:connect(function()
- if attack == false then
- thing = (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- game.Workspace.CurrentCamera.FieldOfView = 70+thing/100
- if c.HumanoidRootPart.Velocity.Y > 1 then sine = sine + 1
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(sine*thing*0.75), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(60), rd(0), rd(0)), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(25), rd(25)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(15), rd(-25), rd(-25)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(-0.5, 1.5, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- elseif (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 2 then
- sine = sine + 1 Sped = Sped + 0.1
- if thing <= 200 then
- if S2.PlaybackSpeed >= 1 then
- S2.PlaybackSpeed = 1
- else
- S2.PlaybackSpeed = thing/80
- end
- c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
- S2.Volume = thing/20
- end
- if thing <= 200 then
- c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
- S2.Volume = thing/20
- else
- c.Humanoid.WalkSpeed = 16+(thing/1.5)+Sped
- end
- if thing <= 100 then
- for i,v in pairs(c:children()) do
- if v.ClassName == "Part" then
- for i,v2 in pairs(v:children()) do
- if v2.ClassName == "Trail" then
- v2.Enabled = false
- v2.LightEmission = 1
- end
- end
- end
- end
- else
- for i,v in pairs(c:children()) do
- if v.ClassName == "Part" then
- for i,v2 in pairs(v:children()) do
- if v2.ClassName == "Trail" then
- v2.Lifetime = 2
- v2.Enabled = true
- end
- end
- end
- end
- end
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(thing/7), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-thing/1.5)), 1)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(thing/1.5)), 1)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2))*thing/1.25), 1)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2))*thing/1.25), 1)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- else c.Humanoid.WalkSpeed = 16 Sped = 0 sine = sine + 1 S2.Volume = 0 S2.PlaybackSpeed = 0
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/24)*4)), 0.5)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.cos(sine/24)*4)), 0.5)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- for i,v in pairs (c:children()) do
- if v.ClassName == "Accessory" then
- for i,v2 in pairs (v:children()) do
- if v2.ClassName == "Part" then
- v2.Anchored = false
- end
- end
- end
- for i,v in pairs (c:children()) do
- if v.ClassName == "Part" then
- v.Anchored = false
- end
- end
- end
- end
- end)
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