SupperRobin6394

Untitled

Jun 23rd, 2016
81
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.73 KB | None | 0 0
  1. new GateObject;
  2. new bool:GateObject;
  3.  
  4. forward GateCheck();
  5.  
  6. GM init or whatever:
  7. SetTimer("GateCheck", 500, 1);
  8.  
  9. public GateCheck()
  10. {
  11. if(!IsObjectMoving(GateObject))
  12. {
  13. for(new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
  14. {
  15. if(IsPlayerInRangeOfPoint(i, Distance, X, Y, Z))
  16. {
  17. if(GateObject == false)
  18. {
  19. MoveObject(GateObject, X, Y, Z, SPEED, Xrot, Yrot, Zrot); // close
  20. GateObject = true;
  21. }
  22. }
  23. else if(GateObject == true)
  24. {
  25. MoveObject(GateObject, X, Y, Z, SPEED, Xrot, Yrot, Zrot); // open
  26. GateObject = false;
  27. }
  28. }
  29. }
  30. return 1;
  31. }
  32.  
  33. COMMAND:gate(playerid, params[])
  34. {
  35. MoveObject(GateObject, X, Y, Z, SPEED, Xrot, Yrot, Zrot); // close
  36. Gate = false;
  37. return 1;
  38. }
Advertisement
Add Comment
Please, Sign In to add comment