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Fire Emblem Quest: Part 6 Summary

Jul 22nd, 2015
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  1. Part 6 Link http://suptg.thisisnotatrueending.com/archive/41357549/
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  3. Part 6 Summary
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  5. -On the way to the royal castle, Byron briefly explained the concept of Annas to Ellen, causing her to briefly recall meeting a mother and daughter who were both Anna. Gorman had a hell of a time haggling with them for weapons for the local guard. Ellen apparently both misses and resents Gorman.
  6. -Upon arrival, Byron chatted up two guards. They were naturally expecting Ellen, King Drasma having hoped to meet with her and all. She was let in and in the process learned that Byron is apparently a fantastic baker.
  7. -Byron brought her to a sort of meeting room. King Garrus, dressed rather casually for a king, was there alongside Quidel's uncle Antiman, Garrus, Yvette, princess Salia, and her own much younger Yvette-equivalent, a Falcoknight named Monica, the older sister of Cheryl. A queen was not seen or mentioned. Ellen's shy introduction caused King Drasma much amusement, and Salia's discomfort with wearing fancy Neir clothes after so long wearing very loose things wound up briefly caused her growing to be a topic of discussion. Yvette and Ellen were able to get things back on track soon enough, however, for which Salia was silently thankful.
  8. -Drasma figured that, given Ellen's description of the deaf necromancer, Heim's Magical Senate, Mage General Corneria in particular, would be the best people to approach. He immediately began making arrangements to send word of his and his family's intent to travel there, followed by offering to knight Ellen on the spot.
  9. -Ellen talked to Garrus while his father retrieved the Scepter of Katri. She assured him that being an official member of his guard wouldn't at all affect their friendship.
  10. -Drasma knighted Ellen, promoting her to become an official member of the Mercenary class. Yvette told her to meet her first thing tomorrow morning.
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  12. Confirmed Party Members (as of end of thread 6):
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  14. -Ellen (Mercenary Class) The player character, a young woman raised in the village of Orsin. As vaguely-defined in personality as any earlygame quest protagonist.
  15. -Natalie/Nat (Cleric) Ellen's only living friend from Orsin, who works with staves and kept up the local church. Has a cold exterior despite being sensitive. Collects the most things.
  16. -Reese (Soldier/Villager Class) A farmhand from the same town as Ellen, Nat, and Lambert. Has a lot of zeal, but might be a bit of a slimeball. The most dedicated to a goal.
  17. -Biff (red cavalier) Biff is enthusiastic and outgoing, but tends to be misinterpreted. The most likely to act on instinct.
  18. -Byron (green cavalier) A social knight with Garrus' personal guard. Unlike his friend, he is collected and somewhat reserved. The best judge of character.
  19. -Robert (Fighter Class) A loud and rude lumberjack who was with Orsin's local guard/militia. The most argumentative.
  20. -Jay (Fighter Class) A silent and passive lumberjack who was with Orsin's local guard/militia. The best listener.
  21. -Garrus (Axe Lord) The crown prince of Neir, son of King Drasma. Surprisingly timid and small-framed, but capable of waving a regal axe with relative ease. The most eager to please.
  22. -Yvette (Paladin) A middle-aged retainer for Prince Garrus. Often speaks in his place due to his timidness, and has a motherly quality to her which can sometimes turn scary. The loudest when angry.
  23. -Mitchell (Thief/Outlaw Class) A former thief who seems to be friendly enough. Has friends in unsavory places, and sometimes does something amoral, but isn't malicious. Has the best dreams.
  24. -Quidel (Horseman/Nomad Class) A son of the nomadic Tarvos tribe that primarily exists in the Johan region, on good terms with the royalty of Neir. The biggest history buff.
  25. -Cheryl (Pegasus Knight) A cheerful Pegasus Rider who often acts as a messenger for Garrus, the middle child of three sisters. The most upbeat.
  26. -Stefyn (Myrmidon) A cowardly swordfighter who was tangled up in the Johalva bandits. Seems to genuinely want to reform, but Ellen absolutely despises him for killing Lambert. Sleeps the least.
  27. -Salia (Class Unknown) Garrus' younger sister. Went to live with the Tarvos at the age of six, much earlier than younger siblings of either royal family tend to (typically they wait until they're just slightly younger than Quidel, which is to say how old she would be now). Was returned to Rakche upon her father learning of the possibility of someone targeting his children's lives. The heaviest sleeper.
  28. -Monica (Falcoknight) Cheryl's older sister, a significantly colder person than her sister. Apparently the personal retainer for Salia. The fondest of solitude.
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  30. Names to keep in mind:
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  32. -King Drasma (Wyvern Monarch) The king of the nation of Neir, and the father of Prince Garrus and Princess Salia. A warrior king who ordered his son and his small band to wipe out a notorious group of bandits.
  33. -Khozen (Wyvern) A silver-scaled wyvern older than Neir itself, having loyally served the rightful ruler of Neir since Queen Hauteclere hatched him with the Scepter of Katri. Riding him, she was able to lead a Revolution and found Neir.
  34. -Hauteclere (Wyvern Monarch) The first queen of Neir. Famous for hatching Khozen and starting a persevering alliance with the Tarvos Nomads, both essential actions in a successful revolution against the Gerxel empire. Considered one of the most important figures in Teege history.
  35. -Gorman (Mercenary Class?) The former captain of Orsin's local guard, replacing (and then being replaced by after he left) Lambert's father. He taught Ellen and Lambert how to fight with a sword, emphasizing a balance of all of one's physical traits. Universally considered the toughest guy in the town, he recently resigned from his post to become a mercenary. No one in town knows why, and none have heard from him since. The recent increase in bandit attacks on Orsin is attributed somewhat to his disappearance. Some five-ten years older than Ellen and Lambert. A tall, bronze, muscular fellow with dark, curly hair and a distinctly big nose (Ellen and her Orsin friends would know).
  36. -Antiman (Nomadic Trooper, presumably) Quidel's uncle, younger brother to the chief of the Tarvos. A trusted friend, advisor, and diplomat to King Drasma. A caring man of few words.
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  39. Deceased units:
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  41. -Lambert (Mercenary Class, died in thread 2) The son of the captain of Orsin village's guard and Ellen's closest friend, a real showy bastard. A talented swordsman who was found half-dead after a fight with a myrmidon with Stefyn (when he was with the Johalva). He died early the next morning despite the best efforts of Garrus' knights and Nat. The least confident.
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  43. Defeated bosses:
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  45. -Tabat (Berserker, died in thread 3) The leader of the fearsome Johalva bandits, who terrorized Tarvos valley and most recently destroyed Orsin village. Garrus' father, King Drasma, tasked him with wiping this faction out. While alive, he personally oversaw the capture of Natalie and Ellen, and was the one who ordered Stefyn to kill Lambert. Personally killed by Ellen, with the aid of Prince Garrus, in the former outpost his group had taken over.
  46. -Incomplete Dracozombies (died in thread 5) Four Dracozombies, summoned by a deaf, fair-haired, signing spellcaster whose face Ellen didn't see. They were all in various states of incompleteness, making them look even more dead than the much more threatening complete Dracozombies. Apparently sent to kill prince Garrus, as by far the strongest of the quartet was focusing primarily on fighting him.
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