Advertisement
Guest User

Untitled

a guest
Jul 12th, 2022
40
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.74 KB | None | 0 0
  1. 2:08:22 AM Mine-imator version 2.0 Pre-release 3 (2022-07-11)
  2. 2:08:22 AM Platform: Windows x64
  3. 2:08:22 AM Executable: 64-bit
  4. 2:08:22 AM OS: Windows 10 Version 2009
  5. 2:08:22 AM working_directory: C:/Users/[]/Mine-imator/
  6. 2:08:22 AM user_directory: C:/Users/[]/Mine-imator/Data/
  7. 2:08:22 AM DPI: 120
  8. 2:08:22 AM OpenMP max threads: 4
  9. 2:08:22 AM Found temporary folder C:/Users/[]/AppData/Local/Temp/Mine-imator_tmp/
  10. 2:08:22 AM Minecraft saves: C:/Users/[]/AppData/Roaming/.minecraft/saves
  11. 2:08:22 AM Graphics device: NVIDIA GeForce GTX 760
  12. 2:08:22 AM Load resources
  13. 2:08:23 AM Resources loaded
  14. 2:08:23 AM Initialize OpenAL
  15. 2:08:23 AM Audio is supported
  16. 2:08:23 AM Create vertex format
  17. 2:08:23 AM Shader init
  18. 2:08:23 AM shaders_are_supported: yes
  19. 2:08:23 AM shader_distort compiled: yes
  20. 2:08:23 AM shader_ca compiled: yes
  21. 2:08:23 AM shader_high_light_desaturate compiled: yes
  22. 2:08:23 AM shader_noise compiled: yes
  23. 2:08:23 AM shader_vignette compiled: yes
  24. 2:08:23 AM shader_color_correction compiled: yes
  25. 2:08:23 AM shader_blur compiled: yes
  26. 2:08:23 AM shader_add compiled: yes
  27. 2:08:23 AM shader_high_bloom_threshold compiled: yes
  28. 2:08:23 AM shader_color_glow compiled: yes
  29. 2:08:23 AM shader_high_ssao_depth_normal compiled: yes
  30. 2:08:23 AM shader_high_ssao_blur compiled: yes
  31. 2:08:23 AM shader_high_ssao compiled: yes
  32. 2:08:23 AM shader_high_light_sun compiled: yes
  33. 2:08:23 AM shader_high_light_spot compiled: yes
  34. 2:08:23 AM shader_high_light_point_shadowless compiled: yes
  35. 2:08:23 AM shader_high_light_point compiled: yes
  36. 2:08:23 AM shader_high_light_night compiled: yes
  37. 2:08:23 AM shader_high_light_apply compiled: yes
  38. 2:08:23 AM shader_high_fog_apply compiled: yes
  39. 2:08:23 AM shader_high_fog compiled: yes
  40. 2:08:23 AM shader_high_dof_coc_blur compiled: yes
  41. 2:08:23 AM shader_high_dof_coc compiled: yes
  42. 2:08:23 AM shader_high_dof compiled: yes
  43. 2:08:23 AM shader_high_aa compiled: yes
  44. 2:08:23 AM shader_replace compiled: yes
  45. 2:08:23 AM shader_draw_texture compiled: yes
  46. 2:08:23 AM shader_depth_point compiled: yes
  47. 2:08:23 AM shader_depth compiled: yes
  48. 2:08:23 AM shader_color_fog_lights compiled: yes
  49. 2:08:23 AM shader_color_fog compiled: yes
  50. 2:08:23 AM shader_color_camera compiled: yes
  51. 2:08:23 AM shader_border compiled: yes
  52. 2:08:23 AM shader_blend compiled: yes
  53. 2:08:23 AM shader_alpha_test compiled: yes
  54. 2:08:23 AM shader_alpha_fix compiled: yes
  55. 2:08:23 AM Loading legacy file
  56. 2:08:23 AM Make transitions
  57. 2:08:23 AM Transitions OK
  58. 2:08:23 AM Loading language file: C:/Users/[]/Mine-imator/Data/Languages/english.milanguage
  59. 2:08:23 AM Found key_file: C:/Users/[]/Mine-imator/Data/key.midata
  60. 2:08:24 AM Loading settings: C:/Users/[]/Mine-imator/Data/settings.midata
  61. 2:08:24 AM load_format: 28
  62. 2:08:24 AM Loading language file: C:\Users\[]\Mine-imator\Data\Languages\english.milanguage
  63. 2:08:24 AM Render init
  64. 2:08:24 AM Loading Minecraft assets version: 1.18
  65. 2:08:24 AM Archive already unzipped, re-using: C:/Users/[]/AppData/Local/Temp/Mine-imator_tmp/Minecraft_unzip/1.18/assets/minecraft/
  66. 2:08:24 AM Model textures: load
  67. 2:08:25 AM Model textures: done
  68. 2:08:25 AM Block textures: load static
  69. 2:08:26 AM Block textures: load animated
  70. 2:08:26 AM Block textures, blocksize: 16
  71. 2:08:26 AM Block textures: static block surface
  72. 2:08:27 AM Block textures: static block preview
  73. 2:08:27 AM Block textures: animated block surfaces
  74. 2:08:27 AM Block textures: animated frames
  75. 2:08:27 AM Block textures: animated block preview
  76. 2:08:27 AM Block textures: find static block depths
  77. 2:08:27 AM Block textures: find animated block depths
  78. 2:08:27 AM Block textures: done
  79. 2:08:27 AM Item textures: load
  80. 2:08:28 AM Item textures: surface
  81. 2:08:28 AM Item textures: done
  82. 2:08:28 AM Particle textures: load
  83. 2:08:28 AM Particle textures: legacy sheets
  84. 2:08:28 AM Particle textures: done
  85. 2:08:33 AM Loaded assets successfully
  86. 2:08:33 AM Moved 416 sprites to texture pages: 0.019275s
  87. 2:08:33 AM [WARNING] Could not open file: Unknown error in CppProject::Shader::LoadCode::<lambda_d1969fe0f09f17ac772f9b27576302dd>::operator ():353
  88. 2:08:33 AM [WARNING] Could not open file: Unknown error in CppProject::Shader::LoadCode::<lambda_d1969fe0f09f17ac772f9b27576302dd>::operator ():353
  89. 2:08:34 AM [WARNING] Could not open file: Unknown error in CppProject::Shader::LoadCode::<lambda_d1969fe0f09f17ac772f9b27576302dd>::operator ():353
  90. 2:08:35 AM [WARNING] Could not open file: Unknown error in CppProject::Shader::LoadCode::<lambda_d1969fe0f09f17ac772f9b27576302dd>::operator ():353
  91. 2:08:36 AM [WARNING] Could not open file: Unknown error in CppProject::Shader::LoadCode::<lambda_d1969fe0f09f17ac772f9b27576302dd>::operator ():353
  92. 2:08:36 AM Ground vbuffer init
  93. 2:08:36 AM Resetting project
  94. 2:08:36 AM Destroying instances
  95. 2:08:36 AM Project resetted
  96. 2:08:36 AM Show popup: startup
  97. 2:08:37 AM Using the latest assets
  98. 2:08:44 AM Creating project: C:\Users\[]\Mine-imator\Projects\Testing
  99. 2:08:44 AM Resetting project
  100. 2:08:44 AM Destroying instances
  101. 2:08:45 AM Project resetted
  102. 2:08:45 AM Saving project: C:\Users\[]\Mine-imator\Projects\Testing/Testing.miproject
  103. 2:08:45 AM save_folder: C:\Users\[]\Mine-imator\Projects\Testing
  104. 2:08:45 AM load_folder: C:\Users\[]\Mine-imator\Projects\Testing
  105. 2:08:45 AM Project saved
  106. 2:08:45 AM Show alert: Project created!, Imported files will be copied into the project folder., -4
  107. 2:08:45 AM Saving settings: C:/Users/[]/Mine-imator/Data/settings.midata
  108. 2:08:52 AM Action: asset_load
  109. 2:08:52 AM Opening legacy asset: C:/Users/[]/Documents/Mine-mator/Custom skins/Skins/Army/MCMC/CamTheCoolSkin Military.object
  110. 2:08:52 AM load_format: 13
  111. 2:08:52 AM save_folder: C:\Users\[]\Mine-imator\Projects\Testing
  112. 2:08:52 AM load_folder: C:/Users/[]/Documents/Mine-mator/Custom skins/Skins/Army/MCMC
  113. 2:08:52 AM [FATAL ERROR] Invalid id 674751
  114. in CppProject::Asset::Find:86
  115.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement