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Aug 12th, 2023
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  1. Mono path[0] = 'D:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/STEAM/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from D:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path D:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: AMD Radeon RX 6600 XT (ID=0x73ff)
  11. Vendor: ATI
  12. VRAM: 8147 MB
  13. Driver: 31.0.21001.45002
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.279 seconds
  16. D3D11 device created for Microsoft Media Foundation video decoding.
  17. <RI> Initializing input.
  18.  
  19. <RI> Input initialized.
  20.  
  21. <RI> Initialized touch support.
  22.  
  23. UnloadTime: 0.790300 ms
  24. 2023-08-12T17:23:20 0.024 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
  25. 2023-08-12T17:23:20 0.025 INF System information:
  26. 2023-08-12T17:23:20 0.025 INF OS: Windows 10 (10.0.19045) 64bit
  27. 2023-08-12T17:23:20 0.025 INF CPU: AMD Ryzen 7 5700X 8-Core Processor (cores: 16)
  28. 2023-08-12T17:23:20 0.025 INF RAM: 32649 MB
  29. 2023-08-12T17:23:20 0.025 INF GPU: AMD Radeon RX 6600 XT (8147 MB)
  30. 2023-08-12T17:23:20 0.029 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  31. 2023-08-12T17:23:20 0.050 INF Last played version: Alpha 21.1
  32. 2023-08-12T17:23:20 0.051 INF Local UTC offset: -4 hours
  33. 2023-08-12T17:23:20 0.064 INF Command line arguments: D:\STEAM\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\[redacted]\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-08-12__17-23-09.txt
  34. 2023-08-12T17:23:20 0.072 INF [Platform] Init
  35. 2023-08-12T17:23:20 0.111 INF [Platform] Using native platform: Steam
  36. 2023-08-12T17:23:20 0.111 INF [Platform] Using cross platform: EOS
  37. 2023-08-12T17:23:20 0.112 INF [Platform] Using server platform: Steam
  38. 2023-08-12T17:23:20 0.112 INF [Platform] Using server platform: XBL
  39. 2023-08-12T17:23:20 0.117 INF Starting PlayerInputManager...
  40. 2023-08-12T17:23:20 0.347 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  41. 2023-08-12T17:23:20 0.359 INF [Platform] Initializing Steam
  42. 2023-08-12T17:23:20 0.815 INF [Steamworks.NET] SteamAPI_Init() ok
  43. 2023-08-12T17:23:21 0.816 INF [Steamworks.NET] Registering auth callbacks
  44. 2023-08-12T17:23:21 0.817 INF Not running in Big Picture Mode, no on-screen keyboard available
  45. 2023-08-12T17:23:21 0.817 INF [Platform] Initializing EOS
  46. 2023-08-12T17:23:21 1.017 INF [EOS] Initialize: Success
  47. 2023-08-12T17:23:21 1.117 INF [Platform] Initializing XBL
  48. 2023-08-12T17:23:21 1.242 INF Localization language from platform: english
  49. 2023-08-12T17:23:21 1.243 INF Texture quality is set to 0
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51. UnloadTime: 2.304300 ms
  52. Fallback handler could not load library D:/STEAM/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000271D8DD5340.dll
  53. 2023-08-12T17:23:28 8.634 INF Awake IsFocused: True
  54. 2023-08-12T17:23:28 8.634 INF Awake
  55. 2023-08-12T17:23:28 8.778 INF Occlusion: Awake
  56. 2023-08-12T17:23:28 8.782 WRN Device name for flag StandaloneWindows is unknown
  57. 2023-08-12T17:23:28 8.783 INF ApplyAllOptions streaming budget 7332.3 MB
  58. 2023-08-12T17:23:28 8.784 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  59. 2023-08-12T17:23:28 8.785 INF Texture quality is set to 0
  60. 2023-08-12T17:23:28 8.785 INF ApplyTextureFilter 2, AF Enable
  61. 2023-08-12T17:23:28 8.785 INF ApplyTerrainOptions 3
  62. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
  63. Total: 7.411900 ms (FindLiveObjects: 0.253800 ms CreateObjectMapping: 0.205800 ms MarkObjects: 6.927500 ms DeleteObjects: 0.024500 ms)
  64.  
  65. 2023-08-12T17:23:29 9.240 INF [MODS] No mods folder found
  66. 2023-08-12T17:23:29 9.240 INF [MODS] Initializing mod code
  67. 2023-08-12T17:23:29 9.240 INF [MODS] Loading done
  68. 2023-08-12T17:23:29 9.263 INF Loading permissions file at 'C:\Users\[redacted]\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  69. 2023-08-12T17:23:29 9.279 INF Loading permissions file done.
  70. 2023-08-12T17:23:29 9.326 INF GameSense server not found (no props file), disabling
  71. 2023-08-12T17:23:29 9.328 INF [PartyQuests] Initialized
  72. 2023-08-12T17:23:29 9.328 INF Awake done in 694 ms
  73. 2023-08-12T17:23:29 9.407 INF [XUi] Instantiating XUi from default prefab.
  74. 2023-08-12T17:23:29 9.418 INF [XUi] XUi instantiation completed in 11 ms
  75. 2023-08-12T17:23:29 9.518 INF [XUi] Loading XUi asynchronously
  76. 2023-08-12T17:23:29 9.529 INF Updated culture for display texts
  77. 2023-08-12T17:23:30 9.924 INF [XUi] Parsing all window groups completed in 376 ms total.
  78. 2023-08-12T17:23:30 10.013 INF Reloading serveradmin.xml
  79. 2023-08-12T17:23:30 10.013 INF Loading permissions file at 'C:\Users\[redacted]\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  80. 2023-08-12T17:23:30 10.014 INF Loading permissions file done.
  81. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  82. 2023-08-12T17:23:30 10.742 INF [XUi] Initialized all window groups completed in 391 ms total.
  83. 2023-08-12T17:23:31 11.309 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  84. 2023-08-12T17:23:35 15.593 INF LoadTextureArraysForQuality took 4.284
  85. 2023-08-12T17:23:35 15.627 INF Loaded (local): rwgmixer in 0.03
  86. 2023-08-12T17:23:35 15.671 INF Loaded (local): archetypes in 0.04
  87. 2023-08-12T17:23:35 15.693 INF Loaded (local): loadingscreen in 0.02
  88. 2023-08-12T17:23:35 15.694 INF WorldStaticData.Init() needed 5.000s
  89. 2023-08-12T17:23:35 15.712 INF [Steamworks.NET] Login ok.
  90. 2023-08-12T17:23:35 15.712 INF [EOS] Login
  91. 2023-08-12T17:23:36 15.911 INF AchievementManager: Received stats and achievements from Steam
  92. 2023-08-12T17:23:36 16.680 INF [EOS] Login succeeded, PUID: 000203933c2841c08983b314e122878a
  93. 2023-08-12T17:23:36 16.681 INF [EOS] Getting native user for 000203933c2841c08983b314e122878a
  94. 2023-08-12T17:23:36 16.682 INF [EOS] CopyIdToken result: Success
  95. 2023-08-12T17:23:37 17.597 INF [EOS] TransferProgress: News.xml, 4090 / 4090
  96. 2023-08-12T17:23:38 17.817 INF [EOS] Read (News.xml) completed: Success, received 4032 bytes
  97. 2023-08-12T17:24:02 42.588 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  98. 2023-08-12T17:24:02 42.588 INF SetResolution to 1920 x 1080, mode Windowed
  99. 2023-08-12T17:24:02 42.591 INF Persistent GamePrefs saved
  100. 2023-08-12T17:24:02 42.591 INF ApplyAllOptions streaming budget 7332.3 MB
  101. 2023-08-12T17:24:02 42.591 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  102. 2023-08-12T17:24:02 42.591 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  103. 2023-08-12T17:24:02 42.591 INF SetResolution to 1920 x 1080, mode Windowed
  104. 2023-08-12T17:24:02 42.684 INF LoadTextureArraysForQuality quality 0 to 2, reload True
  105. 2023-08-12T17:24:02 42.684 INF Unload ta_opaque_0 (UnityEngine.Texture2DArray)
  106. 2023-08-12T17:24:02 42.685 INF Unload ta_opaque_n_0 (UnityEngine.Texture2DArray)
  107. 2023-08-12T17:24:02 42.685 INF Unload ta_opaque_s_0 (UnityEngine.Texture2DArray)
  108. 2023-08-12T17:24:02 42.685 INF Unload MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  109. 2023-08-12T17:24:02 42.685 INF Unload MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  110. 2023-08-12T17:24:02 42.685 INF Unload MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  111. Unloading 4 Unused Serialized files (Serialized files now loaded: 3)
  112. Unloading 939 unused Assets to reduce memory usage. Loaded Objects now: 70548.
  113. Total: 28.723600 ms (FindLiveObjects: 3.600600 ms CreateObjectMapping: 1.115000 ms MarkObjects: 21.821200 ms DeleteObjects: 2.186300 ms)
  114.  
  115. 2023-08-12T17:24:05 45.688 INF LoadTextureArraysForQuality took 3.004
  116. 2023-08-12T17:24:05 45.688 INF Texture quality is set to 3
  117. 2023-08-12T17:24:05 45.689 INF SetTextureArraysFilter 0, AF 1
  118. 2023-08-12T17:24:05 45.689 INF ApplyTextureFilter 0, AF Disable
  119. 2023-08-12T17:24:05 45.689 INF ApplyTerrainOptions 0
  120. 2023-08-12T17:24:10 50.078 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, mode Windowed
  121. 2023-08-12T17:24:10 50.078 INF SetResolution to 1920 x 1080, mode FullScreenWindow
  122. 2023-08-12T17:24:10 50.079 INF Persistent GamePrefs saved
  123. 2023-08-12T17:24:10 50.079 INF ApplyAllOptions streaming budget 7332.3 MB
  124. 2023-08-12T17:24:10 50.079 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode Windowed
  125. 2023-08-12T17:24:10 50.080 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, mode Windowed
  126. 2023-08-12T17:24:10 50.080 INF SetResolution to 1920 x 1080, mode FullScreenWindow
  127. 2023-08-12T17:24:10 50.080 INF LoadTextureArraysForQuality quality 2 to 2, reload True
  128. 2023-08-12T17:24:10 50.080 INF Texture quality is set to 3
  129. 2023-08-12T17:24:10 50.080 INF SetTextureArraysFilter 0, AF 1
  130. 2023-08-12T17:24:10 50.080 INF ApplyTextureFilter 0, AF Disable
  131. 2023-08-12T17:24:10 50.080 INF ApplyTerrainOptions 0
  132. 2023-08-12T17:24:22 62.041 INF Persistent GamePrefs saved
  133. 2023-08-12T17:24:22 62.041 INF ApplyAllOptions streaming budget 7332.3 MB
  134. 2023-08-12T17:24:22 62.041 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  135. 2023-08-12T17:24:22 62.041 INF LoadTextureArraysForQuality quality 2 to 2, reload True
  136. 2023-08-12T17:24:22 62.041 INF Texture quality is set to 3
  137. 2023-08-12T17:24:22 62.041 INF SetTextureArraysFilter 0, AF 1
  138. 2023-08-12T17:24:22 62.041 INF ApplyTextureFilter 0, AF Disable
  139. 2023-08-12T17:24:22 62.041 INF ApplyTerrainOptions 0
  140. 2023-08-12T17:24:25 65.366 WRN [EOS] [LogEOSRTC - Warning] EOS_RTCAudio_GetAudioInputDevicesCount is deprecated. Use EOS_RTCAudio_QueryInputDevicesInformation with EOS_RTCAudio_GetInputDevicesCount instead.
  141. 2023-08-12T17:24:25 65.568 WRN [EOS] [LogEOSRTC - Warning] EOS_RTCAudio_GetAudioInputDeviceByIndex is deprecated. Use EOS_RTCAudio_QueryInputDevicesInformation with EOS_RTCAudio_CopyInputDeviceInformationByIndex instead.
  142. 2023-08-12T17:24:25 65.569 WRN [EOS] [LogEOSRTC - Warning] EOS_RTCAudio_GetAudioOutputDevicesCount is deprecated. Use EOS_RTCAudio_QueryOutputDevicesInformation with EOS_RTCAudio_GetOutputDevicesCount instead.
  143. 2023-08-12T17:24:25 65.570 WRN [EOS] [LogEOSRTC - Warning] EOS_RTCAudio_GetAudioOutputDeviceByIndex is deprecated. Use EOS_RTCAudio_QueryOutputDevicesInformation with EOS_RTCAudio_CopyOutputDeviceInformationByIndex instead.
  144. 2023-08-12T17:24:37 77.123 INF Persistent GamePrefs saved
  145. 2023-08-12T17:25:00 100.319 INF NET: Starting server protocols
  146. 2023-08-12T17:25:00 100.356 INF NET: LiteNetLib server started
  147. 2023-08-12T17:25:00 100.357 INF [Steamworks.NET] NET: Server started
  148. 2023-08-12T17:25:00 100.357 INF Started thread SteamNetworkingServer
  149. 2023-08-12T17:25:00 100.357 INF [EOS-P2PS] Server started
  150. 2023-08-12T17:25:00 100.358 INF StartGame
  151. 2023-08-12T17:25:00 100.358 INF NetPackageManager Init
  152. 2023-08-12T17:25:00 100.413 INF [XUi] Instantiating XUi from default prefab.
  153. 2023-08-12T17:25:00 100.427 INF [XUi] XUi instantiation completed in 14 ms
  154. 2023-08-12T17:25:00 100.431 INF Persistent GamePrefs saved
  155. GamePref.AdminFileName = serveradmin.xml
  156. GamePref.AirDropFrequency = 72
  157. GamePref.AirDropMarker = True
  158. GamePref.AllowSpawnNearBackpack = True
  159. GamePref.AutopilotMode = 0
  160. GamePref.BedrollDeadZoneSize = 15
  161. GamePref.BedrollExpiryTime = 45
  162. GamePref.BlockDamageAI = 100
  163. GamePref.BlockDamageAIBM = 100
  164. GamePref.BlockDamagePlayer = 100
  165. GamePref.BloodMoonEnemyCount = 8
  166. GamePref.BloodMoonFrequency = 7
  167. GamePref.BloodMoonRange = 0
  168. GamePref.BloodMoonWarning = 8
  169. GamePref.BuildCreate = False
  170. GamePref.ConnectToServerIP = 127.0.0.1
  171. GamePref.ConnectToServerPort = 26900
  172. GamePref.CraftTimer =
  173. GamePref.CreateLevelDim = 8
  174. GamePref.CreateLevelName = My Level
  175. GamePref.CreativeMenuEnabled = False
  176. GamePref.DayCount = 3
  177. GamePref.DayLightLength = 18
  178. GamePref.DayNightLength = 60
  179. GamePref.DebugMenuEnabled = False
  180. GamePref.DebugMenuShowTasks = False
  181. GamePref.DebugStopEnemiesMoving = False
  182. GamePref.DropOnDeath = 1
  183. GamePref.DropOnQuit = 0
  184. GamePref.DynamicMeshDistance = 1000
  185. GamePref.DynamicMeshEnabled = True
  186. GamePref.DynamicMeshLandClaimBuffer = 3
  187. GamePref.DynamicMeshLandClaimOnly = False
  188. GamePref.DynamicMeshMaxItemCache = 3
  189. GamePref.DynamicMeshMaxRegionCache = 1
  190. GamePref.DynamicMeshUseImposters = True
  191. GamePref.DynamicSpawner =
  192. GamePref.EACEnabled = False
  193. GamePref.EnableMapRendering = False
  194. GamePref.EnemyDifficulty = 0
  195. GamePref.EnemySpawnMode = True
  196. GamePref.FavoriteServersList =
  197. GamePref.FragLimit = 20
  198. GamePref.GameDifficulty = 1
  199. GamePref.GameGuidClient =
  200. GamePref.GameMode = GameModeSurvival
  201. GamePref.GameName = testin
  202. GamePref.GameNameClient = My Game
  203. GamePref.GameVersion = Alpha 21.1
  204. GamePref.GameWorld = Navezgane
  205. GamePref.HideCommandExecutionLog = 0
  206. GamePref.JoiningOptions = True
  207. GamePref.LandClaimCount = 3
  208. GamePref.LandClaimDeadZone = 30
  209. GamePref.LandClaimDecayMode = 0
  210. GamePref.LandClaimExpiryTime = 7
  211. GamePref.LandClaimOfflineDelay = 0
  212. GamePref.LandClaimOfflineDurabilityModifier = 4
  213. GamePref.LandClaimOnlineDurabilityModifier = 4
  214. GamePref.LandClaimSize = 41
  215. GamePref.Language =
  216. GamePref.LanguageBrowser =
  217. GamePref.LastGameResetRevision = 13
  218. GamePref.LastLoadedPrefab =
  219. GamePref.LastLoadingTipRead = -1
  220. GamePref.LootAbundance = 100
  221. GamePref.LootRespawnDays = 7
  222. GamePref.LootTimer =
  223. GamePref.MatchLength = 10
  224. GamePref.MaxChunkAge = -1
  225. GamePref.MaxQueuedMeshLayers = 40
  226. GamePref.MaxSpawnedAnimals = 50
  227. GamePref.MaxSpawnedZombies = 64
  228. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  229. GamePref.NewGameSetDefaults = True
  230. GamePref.NoGraphicsMode = False
  231. GamePref.OptionsAllowController = True
  232. GamePref.OptionsAmbientVolumeLevel = 0.4378265
  233. GamePref.OptionsAudioOcclusion = False
  234. GamePref.OptionsBackgroundGlobalOpacity = 0.9476293
  235. GamePref.OptionsControllerTriggerEffects = False
  236. GamePref.OptionsControllerVibration = True
  237. GamePref.OptionsControlsResetRevision = 6
  238. GamePref.OptionsDisableChunkLODs = False
  239. GamePref.OptionsDynamicMusicDailyTime = 0
  240. GamePref.OptionsDynamicMusicEnabled = False
  241. GamePref.OptionsForegroundGlobalOpacity = 1
  242. GamePref.OptionsGfxAA = 0
  243. GamePref.OptionsGfxAASharpness = 0
  244. GamePref.OptionsGfxBloom = False
  245. GamePref.OptionsGfxBrightness = 0.65
  246. GamePref.OptionsGfxDOF = False
  247. GamePref.OptionsGfxDynamicMinFPS = 30
  248. GamePref.OptionsGfxDynamicMode = 0
  249. GamePref.OptionsGfxDynamicScale = 1
  250. GamePref.OptionsGfxFOV = 74
  251. GamePref.OptionsGfxGameplayResolutionHeight = 0
  252. GamePref.OptionsGfxGameplayResolutionWidth = 0
  253. GamePref.OptionsGfxGrassDistance = 0
  254. GamePref.OptionsGfxLODDistance = 0
  255. GamePref.OptionsGfxMotionBlur = 0
  256. GamePref.OptionsGfxObjQuality = 0
  257. GamePref.OptionsGfxOcclusion = False
  258. GamePref.OptionsGfxQualityPreset = 5
  259. GamePref.OptionsGfxReflectQuality = 0
  260. GamePref.OptionsGfxReflectShadows = False
  261. GamePref.OptionsGfxResetRevision = 3
  262. GamePref.OptionsGfxResolution = 0
  263. GamePref.OptionsGfxShadowDistance = 0
  264. GamePref.OptionsGfxSSAO = False
  265. GamePref.OptionsGfxSSReflections = 0
  266. GamePref.OptionsGfxStreamMipmaps = True
  267. GamePref.OptionsGfxSunShafts = False
  268. GamePref.OptionsGfxTerrainQuality = 0
  269. GamePref.OptionsGfxTexFilter = 0
  270. GamePref.OptionsGfxTexQuality = 3
  271. GamePref.OptionsGfxTreeDistance = 4
  272. GamePref.OptionsGfxUMATexQuality = 3
  273. GamePref.OptionsGfxViewDistance = 5
  274. GamePref.OptionsGfxVsync = 1
  275. GamePref.OptionsGfxWaterPtlLimiter = 0
  276. GamePref.OptionsGfxWaterQuality = 0
  277. GamePref.OptionsHudOpacity = 1
  278. GamePref.OptionsHudSize = 1
  279. GamePref.OptionsInterfaceSensitivity = 0.75
  280. GamePref.OptionsIntroMovieEnabled = True
  281. GamePref.OptionsInvertMouse = False
  282. GamePref.OptionsJournalPopup = True
  283. GamePref.OptionsLiteNetLibMtuOverride = False
  284. GamePref.OptionsLookSensitivity = 0.5
  285. GamePref.OptionsMenuMusicVolumeLevel = 0.3646813
  286. GamePref.OptionsMicVolumeLevel = 0.75
  287. GamePref.OptionsMumblePositionalAudioSupport = False
  288. GamePref.OptionsMusicVolumeLevel = 0.1922675
  289. GamePref.OptionsOverallAudioVolumeLevel = 0.5977011
  290. GamePref.OptionsPlayChanceFrequency = 3
  291. GamePref.OptionsPlayChanceProbability = 0.983
  292. GamePref.OptionsPlayerModel = playerFemale
  293. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  294. GamePref.OptionsPOICulling = 1
  295. GamePref.OptionsQuestsAutoAccept = True
  296. GamePref.OptionsQuestsAutoShare = True
  297. GamePref.OptionsScreenBoundsValue = 1
  298. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  299. GamePref.OptionsShowCompass = True
  300. GamePref.OptionsShowCrosshair = True
  301. GamePref.OptionsStabSpawnBlocksOnGround = True
  302. GamePref.OptionsSubtitlesEnabled = True
  303. GamePref.OptionsTempCelsius = False
  304. GamePref.OptionsUiFpsScaling = 1
  305. GamePref.OptionsVehicleLookSensitivity = 0.5
  306. GamePref.OptionsVoiceChatEnabled = True
  307. GamePref.OptionsVoiceInputDevice = {3f8542b8-d804-411d-8c28-f60f7fd87f47}
  308. GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{fd506a86-74e2-45a8-872b-158cc2294afd}
  309. GamePref.OptionsVoiceVolumeLevel = 0.75
  310. GamePref.OptionsWeaponAiming = False
  311. GamePref.OptionsZoomAccel = 0.5
  312. GamePref.OptionsZoomSensitivity = 0.3
  313. GamePref.PartySharedKillRange = 100
  314. GamePref.PersistentPlayerProfiles = False
  315. GamePref.PlayerAutologin = False
  316. GamePref.PlayerKillingMode = 2
  317. GamePref.PlayerName = paintedpoppy
  318. GamePref.PlayerSafeZoneHours = 7
  319. GamePref.PlayerSafeZoneLevel = 5
  320. GamePref.PlayerToken =
  321. GamePref.PlaytestBiome = 3
  322. GamePref.RebuildMap = False
  323. GamePref.Region =
  324. GamePref.SaveDataLimit = -1
  325. GamePref.SaveGameFolder = C:\Users\[redacted]\AppData\Roaming/7DaysToDie/Saves
  326. GamePref.SelectionContextMode = 0
  327. GamePref.SelectionOperationMode = 0
  328. GamePref.ServerAdminSlots = 0
  329. GamePref.ServerAdminSlotsPermission = 0
  330. GamePref.ServerDescription =
  331. GamePref.ServerDisabledNetworkProtocols =
  332. GamePref.ServerHistoryCache =
  333. GamePref.ServerIP =
  334. GamePref.ServerIsPublic = True
  335. GamePref.ServerLoginConfirmationText =
  336. GamePref.ServerMaxAllowedViewDistance = 12
  337. GamePref.ServerMaxPlayerCount = 1
  338. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  339. GamePref.ServerName = Default Server
  340. GamePref.ServerPort = 26900
  341. GamePref.ServerReservedSlots = 0
  342. GamePref.ServerReservedSlotsPermission = 100
  343. GamePref.ServerVisibility = 0
  344. GamePref.ServerWebsiteURL =
  345. GamePref.ShowFriendPlayerOnMap = True
  346. GamePref.TelnetEnabled = False
  347. GamePref.TelnetFailedLoginLimit = 10
  348. GamePref.TelnetFailedLoginsBlocktime = 10
  349. GamePref.TelnetPort = 25003
  350. GamePref.TerminalWindowEnabled = True
  351. GamePref.TwitchBloodMoonAllowed = True
  352. GamePref.TwitchServerPermission = 90
  353. GamePref.UNUSED_ControlPanelEnabled = False
  354. GamePref.UNUSED_ControlPanelPort = 8080
  355. GamePref.UNUSED_LastLoadedPrefabSize =
  356. GamePref.UNUSED_OptionsBloom =
  357. GamePref.UNUSED_OptionsDOF =
  358. GamePref.UNUSED_OptionsFieldOfViewNew =
  359. GamePref.UNUSED_OptionsGamma =
  360. GamePref.UNUSED_OptionsMotionBlur =
  361. GamePref.UNUSED_OptionsObjectBlur =
  362. GamePref.UNUSED_OptionsReflectionBounces =
  363. GamePref.UNUSED_OptionsReflectionCullList =
  364. GamePref.UNUSED_OptionsReflectionFarClip =
  365. GamePref.UNUSED_OptionsReflectionRefreshMode =
  366. GamePref.UNUSED_OptionsReflectionShadowDistance =
  367. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  368. GamePref.UNUSED_OptionsSSAO =
  369. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  370. GamePref.UNUSED_OptionsSunShafts =
  371. GamePref.UNUSED_PlayerId =
  372. GamePref.UserDataFolder = C:\Users\[redacted]\AppData\Roaming/7DaysToDie
  373. GamePref.WebDashboardEnabled = False
  374. GamePref.WebDashboardPort = 8080
  375. GamePref.WebDashboardUrl =
  376. GamePref.WorldGenSeed =
  377. GamePref.WorldGenSize = 8192
  378. GamePref.XPMultiplier = 100
  379. GamePref.ZombieBMMove = 3
  380. GamePref.ZombieFeralMove = 3
  381. GamePref.ZombieFeralSense = 0
  382. GamePref.ZombieMove = 0
  383. GamePref.ZombieMoveNight = 3
  384. GamePref.ZombiePlayers = True
  385. GameStat.AirDropFrequency = 72
  386. GameStat.AirDropMarker = True
  387. GameStat.AllowedViewDistance = 5
  388. GameStat.AnimalCount = 0
  389. GameStat.AutoParty = False
  390. GameStat.BedrollExpiryTime = 45
  391. GameStat.BlockDamagePlayer = 100
  392. GameStat.BloodMoonDay = 0
  393. GameStat.BloodMoonEnemyCount = 8
  394. GameStat.BloodMoonWarning = 8
  395. GameStat.ChunkStabilityEnabled = True
  396. GameStat.CraftTimer =
  397. GameStat.CurrentRoundIx = 0
  398. GameStat.DayLightLength = 18
  399. GameStat.DayLimitActive = False
  400. GameStat.DayLimitThisRound = 0
  401. GameStat.DropOnDeath = 1
  402. GameStat.DropOnQuit = 0
  403. GameStat.EnemyCount = 0
  404. GameStat.EnemyDifficulty = 0
  405. GameStat.EnemySpawnMode = True
  406. GameStat.FragLimitActive = False
  407. GameStat.FragLimitThisRound = 0
  408. GameStat.GameDifficulty = 1
  409. GameStat.GameDifficultyBonus = 1
  410. GameStat.GameModeId = 0
  411. GameStat.GameState = 0
  412. GameStat.GlobalMessageToShow =
  413. GameStat.IsCreativeMenuEnabled = False
  414. GameStat.IsFlyingEnabled = False
  415. GameStat.IsPlayerCollisionEnabled = True
  416. GameStat.IsPlayerDamageEnabled = True
  417. GameStat.IsResetMapOnRestart = False
  418. GameStat.IsSaveSupplyCrates = True
  419. GameStat.IsSpawnEnemies = True
  420. GameStat.IsSpawnNearOtherPlayer = False
  421. GameStat.IsTeleportEnabled = False
  422. GameStat.IsVersionCheckDone = False
  423. GameStat.LandClaimCount = 3
  424. GameStat.LandClaimDeadZone = 30
  425. GameStat.LandClaimDecayMode = 0
  426. GameStat.LandClaimExpiryTime = 7
  427. GameStat.LandClaimOfflineDelay = 0
  428. GameStat.LandClaimOfflineDurabilityModifier = 4
  429. GameStat.LandClaimOnlineDurabilityModifier = 4
  430. GameStat.LandClaimSize = 41
  431. GameStat.LoadScene =
  432. GameStat.LootTimer =
  433. GameStat.OptionsPOICulling = 1
  434. GameStat.PartySharedKillRange = 100
  435. GameStat.PlayerKillingMode = 2
  436. GameStat.ScoreDiedMultiplier = -5
  437. GameStat.ScorePlayerKillMultiplier = 0
  438. GameStat.ScoreZombieKillMultiplier = 1
  439. GameStat.ShowAllPlayersOnMap = False
  440. GameStat.ShowFriendPlayerOnMap = True
  441. GameStat.ShowSpawnWindow = False
  442. GameStat.ShowWindow =
  443. GameStat.TimeLimitActive = False
  444. GameStat.TimeLimitThisRound = 0
  445. GameStat.TimeOfDayIncPerSec = 6
  446. GameStat.TwitchBloodMoonAllowed = True
  447. GameStat.UNUSED_ShowZombieCounter =
  448. GameStat.XPMultiplier = 100
  449. GameStat.ZombieHordeMeter = True
  450. 2023-08-12T17:25:00 100.464 INF StartAsServer
  451. 2023-08-12T17:25:01 101.016 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
  452. 2023-08-12T17:25:01 101.016 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
  453. 2023-08-12T17:25:01 101.016 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
  454. 2023-08-12T17:25:01 101.046 INF Loaded (local): materials in 0.56
  455. 2023-08-12T17:25:01 101.096 INF Loaded (local): physicsbodies in 0.05
  456. 2023-08-12T17:25:01 101.146 INF Loaded (local): painting in 0.05
  457. 2023-08-12T17:25:01 101.246 INF Loaded (local): shapes in 0.10
  458.  
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