Guest User

Untitled

a guest
May 12th, 2022
44
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
YAML 111.97 KB | None | 0 0
  1.  
  2. # WeaponCheckinterval defaults to 3.0
  3. # AlwaysRecheckTarget defaults to true
  4. # TrackingRadius defaults to 1.4
  5.  
  6. Processing: xaa0202 (<LOC xaa0202_name>Swift Wind)
  7.  - Weapon label: Light Displacement Missile
  8.  - - WeaponCheckinterval: 1 -> 0.5
  9.  - - AlwaysRecheckTarget: nil -> false
  10.  - - TrackingRadius: 1.25 -> 1.2999999523163
  11.  - Weapon label: Air Crash
  12.  - - WeaponCheckinterval: nil -> 6000
  13.  - - AlwaysRecheckTarget: nil -> false
  14.  - - TrackingRadius: nil -> 1
  15. Processing: uaa0302 (<LOC uaa0302_name>Seer)
  16.  - Weapon label: Air Crash
  17.  - - WeaponCheckinterval: nil -> 6000
  18.  - - AlwaysRecheckTarget: nil -> false
  19.  - - TrackingRadius: nil -> 1
  20. Processing: uel0303 (<LOC uel0303_name>Titan)
  21.  - Weapon label: Heavy Plasma Cannon
  22.  - - WeaponCheckinterval: 0.25 -> 0.5
  23.  - - AlwaysRecheckTarget: nil -> false
  24.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  25. Processing: ueb2204 (<LOC ueb2204_name>Air Cleaner)
  26.  - Weapon label: Fragmentation Flak
  27.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  28.  - - AlwaysRecheckTarget: true -> true
  29.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  30. Processing: xsl0203 (<LOC xsl0203_name>Yenzyne)
  31.  - Weapon label: Tau Cannon
  32.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  33.  - - AlwaysRecheckTarget: nil -> false
  34.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  35. Processing: ueb2104 (<LOC ueb2104_name>DA1 Railgun)
  36.  - Weapon label: Linked Railgun
  37.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  38.  - - AlwaysRecheckTarget: true -> true
  39.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  40. Processing: uas0305 (nil)
  41.  - Weapon label: Quasar Anti Torpedo
  42.  - - WeaponCheckinterval: 0.5 -> 0.5
  43.  - - AlwaysRecheckTarget: nil -> false
  44.  - - TrackingRadius: 1.5 -> 1.1499999761581
  45. Processing: xsb1303 (<LOC xsb1303_name>Hyaliya)
  46.  - Weapon label: Death Weapon
  47.  - - WeaponCheckinterval: nil -> 6000
  48.  - - AlwaysRecheckTarget: nil -> false
  49.  - - TrackingRadius: nil -> 1
  50. Processing: url0301 (nil)
  51.  - Weapon label: Disintegrator Pulse Laser
  52.  - - WeaponCheckinterval: 0.5 -> 0.5
  53.  - - AlwaysRecheckTarget: nil -> false
  54.  - - TrackingRadius: nil -> 1.1499999761581
  55.  - Weapon label: Nanite Missile System
  56.  - - WeaponCheckinterval: 0.33300000429153 -> 1.5
  57.  - - AlwaysRecheckTarget: true -> true
  58.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  59.  - Weapon label: Death Nuke
  60.  - - WeaponCheckinterval: 9999999 -> 6000
  61.  - - AlwaysRecheckTarget: nil -> false
  62.  - - TrackingRadius: nil -> 1
  63. Processing: uel0201 (<LOC uel0201_name>MA12 Striker)
  64.  - Weapon label: Gauss Cannon
  65.  - - WeaponCheckinterval: 0.5 -> 0.5
  66.  - - AlwaysRecheckTarget: nil -> false
  67.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  68. Processing: url0304 (<LOC url0304_name>Trebuchet)
  69.  - Weapon label: Proton Artillery
  70.  - - WeaponCheckinterval: 1 -> 2.2000000476837
  71.  - - AlwaysRecheckTarget: nil -> true
  72.  - - TrackingRadius: nil -> 1.1499999761581
  73. Processing: xsl0205 (<LOC xsl0205_name>Iashavoh)
  74.  - Weapon label: nil
  75.  - - WeaponCheckinterval: 1 -> 0.80000001192093
  76.  - - AlwaysRecheckTarget: nil -> false
  77.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  78.  - Weapon label: Olaris AA Artillery Cannon
  79.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  80.  - - AlwaysRecheckTarget: true -> false
  81.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  82. Processing: urb1303 (nil)
  83.  - Weapon label: Death Weapon
  84.  - - WeaponCheckinterval: nil -> 6000
  85.  - - AlwaysRecheckTarget: nil -> false
  86.  - - TrackingRadius: nil -> 1
  87. Processing: url0203 (<LOC url0203_name>Wagner)
  88.  - Weapon label: Meson Rocket
  89.  - - WeaponCheckinterval: 0.5 -> 0.5
  90.  - - AlwaysRecheckTarget: nil -> false
  91.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  92.  - Weapon label: Heavy Electron Bolter
  93.  - - WeaponCheckinterval: 1 -> 0.5
  94.  - - AlwaysRecheckTarget: nil -> false
  95.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  96.  - Weapon label: Meson Torpedo
  97.  - - WeaponCheckinterval: 2.5 -> 0.80000001192093
  98.  - - AlwaysRecheckTarget: nil -> false
  99.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  100. Processing: xsb2108 (<LOC xsb2108_name>Ythis)
  101.  - Weapon label: Laanse Tactical Missile Launcher
  102.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  103.  - - AlwaysRecheckTarget: nil -> true
  104.  - - TrackingRadius: nil -> 1
  105. Processing: xss0304 (<LOC xss0304_name>Yathsou)
  106.  - Weapon label: Uall Cavitation Torpedo
  107.  - - WeaponCheckinterval: 0.5 -> 1.6000000238419
  108.  - - AlwaysRecheckTarget: nil -> false
  109.  - - TrackingRadius: nil -> 1.1499999761581
  110.  - Weapon label: Ajellu Anti-Torpedo Defense
  111.  - - WeaponCheckinterval: 0.5 -> 0.5
  112.  - - AlwaysRecheckTarget: nil -> false
  113.  - - TrackingRadius: 1.875 -> 1.1499999761581
  114.  - Weapon label: Ajellu Anti-Torpedo Defense
  115.  - - WeaponCheckinterval: 0.5 -> 0.5
  116.  - - AlwaysRecheckTarget: nil -> false
  117.  - - TrackingRadius: 1.875 -> 1.1499999761581
  118.  - Weapon label: Losaare AA Autocannon
  119.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  120.  - - AlwaysRecheckTarget: true -> true
  121.  - - TrackingRadius: 1.123076915741 -> 1.2999999523163
  122. Processing: uel0101 (<LOC uel0101_name>Snoop)
  123.  - Weapon label: Tom Cat Machinegun
  124.  - - WeaponCheckinterval: 1 -> 0.60000002384186
  125.  - - AlwaysRecheckTarget: nil -> false
  126.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  127. Processing: ueb1201 (<LOC ueb1201_name>EG - 200 Fusion Reactor)
  128.  - Weapon label: Death Weapon
  129.  - - WeaponCheckinterval: nil -> 6000
  130.  - - AlwaysRecheckTarget: nil -> false
  131.  - - TrackingRadius: nil -> 1
  132. Processing: ual0401 (<LOC ual0401_name>Galactic Colossus)
  133.  - Weapon label: Phason Laser
  134.  - - WeaponCheckinterval: 0.10000000149012 -> 0.10000000149012
  135.  - - AlwaysRecheckTarget: false -> true
  136.  - - TrackingRadius: nil -> 1.1499999761581
  137.  - Weapon label: Right Tractor Claw
  138.  - - WeaponCheckinterval: 0.25 -> 1
  139.  - - AlwaysRecheckTarget: nil -> true
  140.  - - TrackingRadius: 1 -> 1.1499999761581
  141.  - Weapon label: Left Tractor Claw
  142.  - - WeaponCheckinterval: 0.25 -> 1
  143.  - - AlwaysRecheckTarget: nil -> true
  144.  - - TrackingRadius: 1 -> 1.1499999761581
  145.  - Weapon label: Collossus Death
  146.  - - WeaponCheckinterval: nil -> 6000
  147.  - - AlwaysRecheckTarget: nil -> false
  148.  - - TrackingRadius: nil -> 1
  149. Processing: uas0303 (<LOC uas0303_name>Keefer Class)
  150.  - Weapon label: Zealot AA Missile
  151.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  152.  - - AlwaysRecheckTarget: true -> true
  153.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  154.  - Weapon label: Zealot AA Missile
  155.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  156.  - - AlwaysRecheckTarget: true -> true
  157.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  158. Processing: url0103 (<LOC url0103_name>Medusa)
  159.  - Weapon label: EMP Grenade Launcher
  160.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  161.  - - AlwaysRecheckTarget: nil -> true
  162.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  163. Processing: ueb1104 (nil)
  164.  - Weapon label: Death Weapon
  165.  - - WeaponCheckinterval: nil -> 6000
  166.  - - AlwaysRecheckTarget: nil -> false
  167.  - - TrackingRadius: nil -> 1
  168. Processing: uab4201 (<LOC uab4201_name>Volcano)
  169.  - Weapon label: Will O Wisp Anti Missile
  170.  - - WeaponCheckinterval: 0.5 -> 0.69999998807907
  171.  - - AlwaysRecheckTarget: nil -> false
  172.  - - TrackingRadius: 1.2000000476837 -> 1
  173.  - Weapon label: nil
  174.  - - WeaponCheckinterval: nil -> 0.5
  175.  - - AlwaysRecheckTarget: nil -> false
  176.  - - TrackingRadius: nil -> 1
  177. Processing: uel0111 (<LOC uel0111_name>Flapjack)
  178.  - Weapon label: Long Range Cruise Missile
  179.  - - WeaponCheckinterval: 2 -> 1.5
  180.  - - AlwaysRecheckTarget: nil -> true
  181.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  182. Processing: xra0305 (<LOC xra0305_name>Wailer)
  183.  - Weapon label: Disintegrator Pulse Laser
  184.  - - WeaponCheckinterval: 0.5 -> 0.5
  185.  - - AlwaysRecheckTarget: nil -> false
  186.  - - TrackingRadius: nil -> 1.1499999761581
  187.  - Weapon label: Nanite Missile Launcher
  188.  - - WeaponCheckinterval: 0.60000002384186 -> 0.5
  189.  - - AlwaysRecheckTarget: nil -> false
  190.  - - TrackingRadius: nil -> 1.2999999523163
  191.  - Weapon label: Air Crash
  192.  - - WeaponCheckinterval: nil -> 6000
  193.  - - AlwaysRecheckTarget: nil -> false
  194.  - - TrackingRadius: nil -> 1
  195. Processing: daa0206 (<LOC daa0206_name>Mercy)
  196.  - Weapon label: Kamikaze
  197.  - - WeaponCheckinterval: 999999 -> 0.5
  198.  - - AlwaysRecheckTarget: nil -> false
  199.  - - TrackingRadius: 0.5 -> 1.5
  200.  - Weapon label: Air Crash
  201.  - - WeaponCheckinterval: nil -> 6000
  202.  - - AlwaysRecheckTarget: nil -> false
  203.  - - TrackingRadius: nil -> 1
  204. Processing: uea0103 (<LOC uea0103_name>Scorcher)
  205.  - Weapon label: Napalm Carpet Bomb
  206.  - - WeaponCheckinterval: 1 -> 1
  207.  - - AlwaysRecheckTarget: nil -> false
  208.  - - TrackingRadius: 1.25 -> 1.5
  209.  - Weapon label: Air Crash
  210.  - - WeaponCheckinterval: nil -> 6000
  211.  - - AlwaysRecheckTarget: nil -> false
  212.  - - TrackingRadius: nil -> 1
  213. Processing: uea0303 (<LOC uea0303_name>Wasp)
  214.  - Weapon label: Ginsu Pulse Beam
  215.  - - WeaponCheckinterval: 0.5 -> 0.5
  216.  - - AlwaysRecheckTarget: nil -> false
  217.  - - TrackingRadius: 0 -> 1.2999999523163
  218.  - Weapon label: Ginsu Pulse Beam
  219.  - - WeaponCheckinterval: 0.5 -> 0.5
  220.  - - AlwaysRecheckTarget: nil -> false
  221.  - - TrackingRadius: nil -> 1.2999999523163
  222.  - Weapon label: Air Crash
  223.  - - WeaponCheckinterval: nil -> 6000
  224.  - - AlwaysRecheckTarget: nil -> false
  225.  - - TrackingRadius: nil -> 1
  226. Processing: xsb1105 (<LOC xsb1105_name>Vishuyal)
  227.  - Weapon label: Death Weapon
  228.  - - WeaponCheckinterval: nil -> 6000
  229.  - - AlwaysRecheckTarget: nil -> false
  230.  - - TrackingRadius: nil -> 1
  231. Processing: xsl0301 (nil)
  232.  - Weapon label: Light Chronotron Cannon
  233.  - - WeaponCheckinterval: 0.5 -> 0.5
  234.  - - AlwaysRecheckTarget: nil -> false
  235.  - - TrackingRadius: nil -> 1.1499999761581
  236.  - Weapon label: Light Overcharge Cannon
  237.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  238.  - - AlwaysRecheckTarget: nil -> false
  239.  - - TrackingRadius: nil -> 1.1499999761581
  240.  - Weapon label: Light AutoOvercharge Cannon
  241.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  242.  - - AlwaysRecheckTarget: nil -> false
  243.  - - TrackingRadius: nil -> 1.1499999761581
  244.  - Weapon label: Death Nuke
  245.  - - WeaponCheckinterval: 9999999 -> 6000
  246.  - - AlwaysRecheckTarget: nil -> false
  247.  - - TrackingRadius: nil -> 1
  248.  - Weapon label: Laanse Tactical Missile Launcher
  249.  - - WeaponCheckinterval: 5 -> 0.5
  250.  - - AlwaysRecheckTarget: nil -> true
  251.  - - TrackingRadius: nil -> 1.1499999761581
  252.  - Weapon label: Teleport in
  253.  - - WeaponCheckinterval: nil -> 0.5
  254.  - - AlwaysRecheckTarget: nil -> false
  255.  - - TrackingRadius: nil -> 1.1499999761581
  256. Processing: xsl0301_engineer (<LOC xsl0301_Engineer_name>SACU (Engineer preset))
  257.  - Weapon label: Light Chronotron Cannon
  258.  - - WeaponCheckinterval: 0.5 -> 0.5
  259.  - - AlwaysRecheckTarget: nil -> false
  260.  - - TrackingRadius: nil -> 1.1499999761581
  261.  - Weapon label: Light Overcharge Cannon
  262.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  263.  - - AlwaysRecheckTarget: nil -> false
  264.  - - TrackingRadius: nil -> 1.1499999761581
  265.  - Weapon label: Light AutoOvercharge Cannon
  266.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  267.  - - AlwaysRecheckTarget: nil -> false
  268.  - - TrackingRadius: nil -> 1.1499999761581
  269.  - Weapon label: Death Nuke
  270.  - - WeaponCheckinterval: 9999999 -> 6000
  271.  - - AlwaysRecheckTarget: nil -> false
  272.  - - TrackingRadius: nil -> 1
  273.  - Weapon label: Laanse Tactical Missile Launcher
  274.  - - WeaponCheckinterval: 5 -> 0.5
  275.  - - AlwaysRecheckTarget: nil -> true
  276.  - - TrackingRadius: nil -> 1.1499999761581
  277.  - Weapon label: Teleport in
  278.  - - WeaponCheckinterval: nil -> 0.5
  279.  - - AlwaysRecheckTarget: nil -> false
  280.  - - TrackingRadius: nil -> 1.1499999761581
  281. Processing: xsl0304 (<LOC xsl0304_name>Suthanus)
  282.  - Weapon label: Suthanus Heavy Artillery Cannon
  283.  - - WeaponCheckinterval: 1 -> 2.2000000476837
  284.  - - AlwaysRecheckTarget: nil -> true
  285.  - - TrackingRadius: nil -> 1.1499999761581
  286. Processing: xsc9002 (nil)
  287.  - Weapon label: Death Weapon
  288.  - - WeaponCheckinterval: nil -> 6000
  289.  - - AlwaysRecheckTarget: nil -> false
  290.  - - TrackingRadius: nil -> 1
  291. Processing: urb2305 (<LOC urb2305_name>Liberator)
  292.  - Weapon label: EMP Flux Warhead
  293.  - - WeaponCheckinterval: 0.5 -> 0.5
  294.  - - AlwaysRecheckTarget: nil -> true
  295.  - - TrackingRadius: nil -> 1
  296.  - Weapon label: Death Weapon
  297.  - - WeaponCheckinterval: nil -> 6000
  298.  - - AlwaysRecheckTarget: nil -> false
  299.  - - TrackingRadius: nil -> 1
  300. Processing: uab2204 (<LOC uab2204_name>Marr)
  301.  - Weapon label: Fizz Launcher
  302.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  303.  - - AlwaysRecheckTarget: true -> true
  304.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  305. Processing: uab2104 (<LOC uab2104_name>Seeker)
  306.  - Weapon label: Sonic Pulse Battery
  307.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  308.  - - AlwaysRecheckTarget: true -> true
  309.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  310. Processing: ues0201 (<LOC ues0201_name>Valiant Class)
  311.  - Weapon label: Gauss Cannon
  312.  - - WeaponCheckinterval: 2 -> 1.5
  313.  - - AlwaysRecheckTarget: nil -> true
  314.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  315.  - Weapon label: Gauss Cannon
  316.  - - WeaponCheckinterval: 2 -> 1.5
  317.  - - AlwaysRecheckTarget: nil -> true
  318.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  319.  - Weapon label: Linked Railgun
  320.  - - WeaponCheckinterval: 0.30000001192093 -> 0.69999998807907
  321.  - - AlwaysRecheckTarget: true -> true
  322.  - - TrackingRadius: 1.1499999761581 -> 1.2999999523163
  323.  - Weapon label: Angler Torpedo
  324.  - - WeaponCheckinterval: 2 -> 1.1000000238419
  325.  - - AlwaysRecheckTarget: nil -> false
  326.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  327.  - Weapon label: Smart Charge AntiTorpedo
  328.  - - WeaponCheckinterval: 0.5 -> 0.5
  329.  - - AlwaysRecheckTarget: nil -> false
  330.  - - TrackingRadius: 1.5 -> 1.1499999761581
  331. Processing: ual0303 (<LOC ual0303_name>Harbinger Mark IV)
  332.  - Weapon label: High Intensity Laser
  333.  - - WeaponCheckinterval: 0.60000002384186 -> 0.5
  334.  - - AlwaysRecheckTarget: nil -> false
  335.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  336. Processing: drlk001 (<LOC DRLK001_name>Bouncer)
  337.  - Weapon label: Nanodart Ground Launcher
  338.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  339.  - - AlwaysRecheckTarget: true -> false
  340.  - - TrackingRadius: 1.3999999761581 -> 1.1499999761581
  341.  - Weapon label: Targeting Laser
  342.  - - WeaponCheckinterval: 0.10000000149012 -> 0.5
  343.  - - AlwaysRecheckTarget: true -> true
  344.  - - TrackingRadius: 1.3999999761581 -> 1.1499999761581
  345.  - Weapon label: Nanodart Launcher
  346.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  347.  - - AlwaysRecheckTarget: true -> true
  348.  - - TrackingRadius: 1 -> 1.2999999523163
  349. Processing: uaa0107 (<LOC uaa0107_name>Chariot)
  350.  - Weapon label: Weapon Guidance System
  351.  - - WeaponCheckinterval: nil -> 0.5
  352.  - - AlwaysRecheckTarget: nil -> false
  353.  - - TrackingRadius: nil -> 1.1499999761581
  354.  - Weapon label: Air Crash
  355.  - - WeaponCheckinterval: nil -> 6000
  356.  - - AlwaysRecheckTarget: nil -> false
  357.  - - TrackingRadius: nil -> 1
  358. Processing: urs0302 (<LOC urs0302_name>Galaxy Class)
  359.  - Weapon label: Proton Cannon
  360.  - - WeaponCheckinterval: 2 -> 2
  361.  - - AlwaysRecheckTarget: nil -> true
  362.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  363.  - Weapon label: Proton Cannon
  364.  - - WeaponCheckinterval: 2 -> 2
  365.  - - AlwaysRecheckTarget: nil -> true
  366.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  367.  - Weapon label: Electron Autocannon
  368.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  369.  - - AlwaysRecheckTarget: true -> false
  370.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  371.  - Weapon label: Electron Autocannon
  372.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  373.  - - AlwaysRecheckTarget: true -> false
  374.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  375.  - Weapon label: Nanite Torpedo
  376.  - - WeaponCheckinterval: 1 -> 1.5
  377.  - - AlwaysRecheckTarget: nil -> false
  378.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  379.  - Weapon label: Zapper Anti Missile
  380.  - - WeaponCheckinterval: 0.5 -> 0.5
  381.  - - AlwaysRecheckTarget: nil -> false
  382.  - - TrackingRadius: 1.5 -> 1.1499999761581
  383.  - Weapon label: Zapper Anti Missile
  384.  - - WeaponCheckinterval: 0.5 -> 0.5
  385.  - - AlwaysRecheckTarget: nil -> false
  386.  - - TrackingRadius: 1.5 -> 1.1499999761581
  387. Processing: ual0101 (<LOC ual0101_name>Spirit)
  388.  - Weapon label: Light Laser
  389.  - - WeaponCheckinterval: 1 -> 0.80000001192093
  390.  - - AlwaysRecheckTarget: nil -> false
  391.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  392. Processing: url0301_stealth (<LOC url0301_Stealth_name>SACU (Stealth preset))
  393.  - Weapon label: Disintegrator Pulse Laser
  394.  - - WeaponCheckinterval: 0.5 -> 0.5
  395.  - - AlwaysRecheckTarget: nil -> false
  396.  - - TrackingRadius: nil -> 1.1499999761581
  397.  - Weapon label: Nanite Missile System
  398.  - - WeaponCheckinterval: 0.33300000429153 -> 1.5
  399.  - - AlwaysRecheckTarget: true -> true
  400.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  401.  - Weapon label: Death Nuke
  402.  - - WeaponCheckinterval: 9999999 -> 6000
  403.  - - AlwaysRecheckTarget: nil -> false
  404.  - - TrackingRadius: nil -> 1
  405. Processing: xab2307 (<LOC xab2307_name>Salvation)
  406.  - Weapon label: Rapid-Fire Artillery Cannon
  407.  - - WeaponCheckinterval: 5 -> 1.5
  408.  - - AlwaysRecheckTarget: nil -> true
  409.  - - TrackingRadius: nil -> 1
  410. Processing: xra0105 (<LOC xra0105_name>Jester)
  411.  - Weapon label: Heavy Laser Autogun
  412.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  413.  - - AlwaysRecheckTarget: nil -> false
  414.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  415.  - Weapon label: Air Crash
  416.  - - WeaponCheckinterval: nil -> 6000
  417.  - - AlwaysRecheckTarget: nil -> false
  418.  - - TrackingRadius: nil -> 1
  419. Processing: uel0104 (<LOC uel0104_name>Archer)
  420.  - Weapon label: nil
  421.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  422.  - - AlwaysRecheckTarget: nil -> false
  423.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  424.  - Weapon label: Linked Railgun
  425.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  426.  - - AlwaysRecheckTarget: true -> false
  427.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  428. Processing: xsb2101 (<LOC xsb2101_name>Uttaus)
  429.  - Weapon label: Twin Barreled Oh Spectra Cannon
  430.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  431.  - - AlwaysRecheckTarget: nil -> false
  432.  - - TrackingRadius: 1.1499999761581 -> 1
  433. Processing: uab2205 (<LOC uab2205_name>Wave Break)
  434.  - Weapon label: Chrono Torpedo
  435.  - - WeaponCheckinterval: 1.25 -> 1.5
  436.  - - AlwaysRecheckTarget: nil -> false
  437.  - - TrackingRadius: 1.1499999761581 -> 1
  438. Processing: uaa0303 (<LOC uaa0303_name>Corona)
  439.  - Weapon label: Displacement Cannon
  440.  - - WeaponCheckinterval: 0.5 -> 0.5
  441.  - - AlwaysRecheckTarget: nil -> false
  442.  - - TrackingRadius: 0 -> 1.2999999523163
  443.  - Weapon label: Air Crash
  444.  - - WeaponCheckinterval: nil -> 6000
  445.  - - AlwaysRecheckTarget: nil -> false
  446.  - - TrackingRadius: nil -> 1
  447. Processing: uab1104 (nil)
  448.  - Weapon label: Death Weapon
  449.  - - WeaponCheckinterval: nil -> 6000
  450.  - - AlwaysRecheckTarget: nil -> false
  451.  - - TrackingRadius: nil -> 1
  452. Processing: ues0305 (<LOC ues0305_name>SP3 - 3000)
  453.  - Weapon label: Angler Torpedo
  454.  - - WeaponCheckinterval: 1 -> 1.1000000238419
  455.  - - AlwaysRecheckTarget: nil -> false
  456.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  457. Processing: uaa0103 (<LOC uaa0103_name>Shimmer)
  458.  - Weapon label: Graviton Bomb
  459.  - - WeaponCheckinterval: 1 -> 1
  460.  - - AlwaysRecheckTarget: nil -> false
  461.  - - TrackingRadius: 1.25 -> 1.5
  462.  - Weapon label: Air Crash
  463.  - - WeaponCheckinterval: nil -> 6000
  464.  - - AlwaysRecheckTarget: nil -> false
  465.  - - TrackingRadius: nil -> 1
  466. Processing: uaa0102 (<LOC uaa0102_name>Conservator)
  467.  - Weapon label: Sonic Pulse Battery
  468.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  469.  - - AlwaysRecheckTarget: nil -> false
  470.  - - TrackingRadius: 1.25 -> 1.2999999523163
  471.  - Weapon label: Sonic Pulse Battery
  472.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  473.  - - AlwaysRecheckTarget: nil -> false
  474.  - - TrackingRadius: 1.25 -> 1.2999999523163
  475.  - Weapon label: Air Crash
  476.  - - WeaponCheckinterval: nil -> 6000
  477.  - - AlwaysRecheckTarget: nil -> false
  478.  - - TrackingRadius: nil -> 1
  479. Processing: xsb2302 (<LOC xsb2302_name>Hovatham)
  480.  - Weapon label: Suthanus Heavy Artillery Cannon
  481.  - - WeaponCheckinterval: 8 -> 5
  482.  - - AlwaysRecheckTarget: nil -> true
  483.  - - TrackingRadius: nil -> 1
  484. Processing: uea0101 (<LOC uea0101_name>Hummingbird)
  485.  - Weapon label: Air Crash
  486.  - - WeaponCheckinterval: nil -> 6000
  487.  - - AlwaysRecheckTarget: nil -> false
  488.  - - TrackingRadius: nil -> 1
  489. Processing: uxl0021 (<LOC uxl0021_name>)
  490.  - Weapon label: Fragmentation Artillery
  491.  - - WeaponCheckinterval: 5 -> 0.69999998807907
  492.  - - AlwaysRecheckTarget: nil -> true
  493.  - - TrackingRadius: nil -> 1.1499999761581
  494. Processing: ueb2101 (<LOC ueb2101_name>DM1 Plasma Cannon)
  495.  - Weapon label: Light Plasma Cannon
  496.  - - WeaponCheckinterval: 0.25 -> 0.5
  497.  - - AlwaysRecheckTarget: nil -> false
  498.  - - TrackingRadius: 1.1499999761581 -> 1
  499. Processing: xsb1201 (<LOC xsb1201_name>Uya-iya)
  500.  - Weapon label: Death Weapon
  501.  - - WeaponCheckinterval: nil -> 6000
  502.  - - AlwaysRecheckTarget: nil -> false
  503.  - - TrackingRadius: nil -> 1
  504. Processing: xsb2205 (<LOC xsb2205_name>Uosthu)
  505.  - Weapon label: Heavy Cavitation Torpedo Cluster
  506.  - - WeaponCheckinterval: 1.25 -> 1.5
  507.  - - AlwaysRecheckTarget: nil -> false
  508.  - - TrackingRadius: 1.1499999761581 -> 1
  509.  - Weapon label: Ajellu Anti-Torpedo Defense
  510.  - - WeaponCheckinterval: 0.5 -> 0.5
  511.  - - AlwaysRecheckTarget: nil -> false
  512.  - - TrackingRadius: 1.5 -> 1
  513. Processing: urb2302 (<LOC urb2302_name>Disruptor)
  514.  - Weapon label: Proton Artillery
  515.  - - WeaponCheckinterval: 8 -> 3.7999999523163
  516.  - - AlwaysRecheckTarget: nil -> true
  517.  - - TrackingRadius: nil -> 1
  518. Processing: uab1105 (nil)
  519.  - Weapon label: Death Weapon
  520.  - - WeaponCheckinterval: nil -> 6000
  521.  - - AlwaysRecheckTarget: nil -> false
  522.  - - TrackingRadius: nil -> 1
  523. Processing: uel0301_ras (<LOC uel0301_RAS_name>SACU (RAS preset))
  524.  - Weapon label: Heavy Plasma Cannon
  525.  - - WeaponCheckinterval: 0.5 -> 0.5
  526.  - - AlwaysRecheckTarget: nil -> false
  527.  - - TrackingRadius: nil -> 1.1499999761581
  528.  - Weapon label: Death Nuke
  529.  - - WeaponCheckinterval: 9999999 -> 6000
  530.  - - AlwaysRecheckTarget: nil -> false
  531.  - - TrackingRadius: nil -> 1
  532. Processing: urs0203 (<LOC urs0203_name>Sliver)
  533.  - Weapon label: Nanite Torpedo
  534.  - - WeaponCheckinterval: 1.5 -> 0.80000001192093
  535.  - - AlwaysRecheckTarget: nil -> false
  536.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  537.  - Weapon label: Light Pulse Laser
  538.  - - WeaponCheckinterval: 0.5 -> 0.5
  539.  - - AlwaysRecheckTarget: nil -> false
  540.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  541. Processing: urs0103 (<LOC urs0103_name>Trident Class)
  542.  - Weapon label: Proton Cannon
  543.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  544.  - - AlwaysRecheckTarget: nil -> false
  545.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  546.  - Weapon label: Electron Autocannon
  547.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  548.  - - AlwaysRecheckTarget: true -> false
  549.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  550. Processing: xsa0204 (<LOC xsa0204_name>Uosioz)
  551.  - Weapon label: Heavy Cavitation Cluster Torpedo Launcher
  552.  - - WeaponCheckinterval: 2.5 -> 0.80000001192093
  553.  - - AlwaysRecheckTarget: nil -> false
  554.  - - TrackingRadius: 1.1499999761581 -> 1.5
  555.  - Weapon label: Air Crash
  556.  - - WeaponCheckinterval: nil -> 6000
  557.  - - AlwaysRecheckTarget: nil -> false
  558.  - - TrackingRadius: nil -> 1
  559. Processing: uel0307 (<LOC uel0307_name>Parashield)
  560.  - Weapon label: nil
  561.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  562.  - - AlwaysRecheckTarget: nil -> false
  563.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  564. Processing: uaa0310 (<LOC uaa0310_name>CZAR)
  565.  - Weapon label: Quantum Beam Generator
  566.  - - WeaponCheckinterval: 0.10000000149012 -> 0.10000000149012
  567.  - - AlwaysRecheckTarget: nil -> true
  568.  - - TrackingRadius: nil -> 1.1499999761581
  569.  - Weapon label: Zealot AA Missile
  570.  - - WeaponCheckinterval: 0.5 -> 0.60000002384186
  571.  - - AlwaysRecheckTarget: nil -> true
  572.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  573.  - Weapon label: Zealot AA Missile
  574.  - - WeaponCheckinterval: 0.5 -> 0.60000002384186
  575.  - - AlwaysRecheckTarget: nil -> true
  576.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  577.  - Weapon label: Zealot AA Missile
  578.  - - WeaponCheckinterval: 0.5 -> 0.60000002384186
  579.  - - AlwaysRecheckTarget: nil -> true
  580.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  581.  - Weapon label: Zealot AA Missile
  582.  - - WeaponCheckinterval: 0.5 -> 0.60000002384186
  583.  - - AlwaysRecheckTarget: nil -> true
  584.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  585.  - Weapon label: Harmonic Depth Charge
  586.  - - WeaponCheckinterval: 2 -> 1.2000000476837
  587.  - - AlwaysRecheckTarget: nil -> true
  588.  - - TrackingRadius: nil -> 1.1499999761581
  589.  - Weapon label: Harmonic Depth Charge
  590.  - - WeaponCheckinterval: 2 -> 1.2000000476837
  591.  - - AlwaysRecheckTarget: nil -> true
  592.  - - TrackingRadius: nil -> 1.1499999761581
  593.  - Weapon label: Fizz Launcher
  594.  - - WeaponCheckinterval: 0.25 -> 0.20000000298023
  595.  - - AlwaysRecheckTarget: nil -> true
  596.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  597.  - Weapon label: Fizz Launcher
  598.  - - WeaponCheckinterval: 0.25 -> 0.20000000298023
  599.  - - AlwaysRecheckTarget: nil -> true
  600.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  601.  - Weapon label: Air Crash
  602.  - - WeaponCheckinterval: nil -> 6000
  603.  - - AlwaysRecheckTarget: nil -> false
  604.  - - TrackingRadius: nil -> 1
  605. Processing: xas0306 (<LOC xas0306_name>Torrent Class)
  606.  - Weapon label: Serpentine Tactical Missile Rack
  607.  - - WeaponCheckinterval: 3.5 -> 5
  608.  - - AlwaysRecheckTarget: nil -> true
  609.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  610.  - Weapon label: Serpentine Tactical Missile Rack
  611.  - - WeaponCheckinterval: 3.5 -> 5
  612.  - - AlwaysRecheckTarget: nil -> true
  613.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  614.  - Weapon label: Quasar Anti-Torpedo
  615.  - - WeaponCheckinterval: 0.5 -> 0.5
  616.  - - AlwaysRecheckTarget: nil -> false
  617.  - - TrackingRadius: 1.5 -> 1.1499999761581
  618.  - Weapon label: Quasar Anti-Torpedo
  619.  - - WeaponCheckinterval: 1.5 -> 0.5
  620.  - - AlwaysRecheckTarget: nil -> false
  621.  - - TrackingRadius: 1.5 -> 1.1499999761581
  622.  - Weapon label: Quasar Anti-Torpedo
  623.  - - WeaponCheckinterval: 1.5 -> 0.5
  624.  - - AlwaysRecheckTarget: nil -> false
  625.  - - TrackingRadius: 1.5 -> 1.1499999761581
  626.  - Weapon label: Quasar Anti-Torpedo
  627.  - - WeaponCheckinterval: 1.5 -> 0.5
  628.  - - AlwaysRecheckTarget: nil -> false
  629.  - - TrackingRadius: 1.5 -> 1.1499999761581
  630. Processing: ura0304 (<LOC ura0304_name>Revenant)
  631.  - Weapon label: Neutron Bomb
  632.  - - WeaponCheckinterval: 2.5 -> 2.2000000476837
  633.  - - AlwaysRecheckTarget: nil -> false
  634.  - - TrackingRadius: 1.1499999761581 -> 1.5
  635.  - Weapon label: Electron Autocannon
  636.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  637.  - - AlwaysRecheckTarget: nil -> false
  638.  - - TrackingRadius: 1.3999999761581 -> 1.5
  639.  - Weapon label: Electron Autocannon
  640.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  641.  - - AlwaysRecheckTarget: nil -> false
  642.  - - TrackingRadius: 1.3999999761581 -> 1.5
  643.  - Weapon label: Air Crash
  644.  - - WeaponCheckinterval: nil -> 6000
  645.  - - AlwaysRecheckTarget: nil -> false
  646.  - - TrackingRadius: nil -> 1
  647. Processing: xas0204 (<LOC xas0204_name>Vesper)
  648.  - Weapon label: Chrono Torpedo
  649.  - - WeaponCheckinterval: 2 -> 1.1000000238419
  650.  - - AlwaysRecheckTarget: nil -> false
  651.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  652.  - Weapon label: Quasar Anti-Torpedo
  653.  - - WeaponCheckinterval: 0.5 -> 0.5
  654.  - - AlwaysRecheckTarget: nil -> false
  655.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  656. Processing: ueb2401 (<LOC ueb2401_name>Mavor)
  657.  - Weapon label: Anti Matter Artillery
  658.  - - WeaponCheckinterval: 4 -> 4
  659.  - - AlwaysRecheckTarget: nil -> true
  660.  - - TrackingRadius: nil -> 1
  661. Processing: uas0304 (<LOC uas0304_name>Silencer)
  662.  - Weapon label: Long Range Cruise Missile
  663.  - - WeaponCheckinterval: 5 -> 5
  664.  - - AlwaysRecheckTarget: nil -> true
  665.  - - TrackingRadius: nil -> 1.1499999761581
  666.  - Weapon label: Nuclear Warhead
  667.  - - WeaponCheckinterval: 0.5 -> 0.5
  668.  - - AlwaysRecheckTarget: nil -> true
  669.  - - TrackingRadius: nil -> 1.1499999761581
  670. Processing: uea0001 (<LOC uea0001_name>C-D1 "Rover")
  671.  - Weapon label: Air Crash
  672.  - - WeaponCheckinterval: nil -> 6000
  673.  - - AlwaysRecheckTarget: nil -> false
  674.  - - TrackingRadius: nil -> 1
  675. Processing: uel0301_inteljammer (<LOC uel0301_IntelJammer_name>SACU (Intel Jammer preset))
  676.  - Weapon label: Heavy Plasma Cannon
  677.  - - WeaponCheckinterval: 0.5 -> 0.5
  678.  - - AlwaysRecheckTarget: nil -> false
  679.  - - TrackingRadius: nil -> 1.1499999761581
  680.  - Weapon label: Death Nuke
  681.  - - WeaponCheckinterval: 9999999 -> 6000
  682.  - - AlwaysRecheckTarget: nil -> false
  683.  - - TrackingRadius: nil -> 1
  684. Processing: ual0205 (<LOC ual0205_name>Ascendant)
  685.  - Weapon label: nil
  686.  - - WeaponCheckinterval: 1 -> 0.80000001192093
  687.  - - AlwaysRecheckTarget: nil -> false
  688.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  689.  - Weapon label: Fizz Launcher
  690.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  691.  - - AlwaysRecheckTarget: true -> false
  692.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  693. Processing: ues0401 (<LOC ues0401_name>Atlantis)
  694.  - Weapon label: Angler Torpedo
  695.  - - WeaponCheckinterval: 1 -> 1
  696.  - - AlwaysRecheckTarget: nil -> true
  697.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  698.  - Weapon label: Flayer SAM Launcher
  699.  - - WeaponCheckinterval: 0.30000001192093 -> 1
  700.  - - AlwaysRecheckTarget: true -> true
  701.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  702.  - Weapon label: Flayer SAM Launcher
  703.  - - WeaponCheckinterval: 0.30000001192093 -> 1
  704.  - - AlwaysRecheckTarget: true -> true
  705.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  706.  - Weapon label: Flayer SAM Launcher
  707.  - - WeaponCheckinterval: 0.30000001192093 -> 1
  708.  - - AlwaysRecheckTarget: true -> true
  709.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  710.  - Weapon label: Flayer SAM Launcher
  711.  - - WeaponCheckinterval: 0.30000001192093 -> 1
  712.  - - AlwaysRecheckTarget: true -> true
  713.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  714. Processing: xsl0301_rambo (<LOC xsl0301_Rambo_name>SACU (Rambo preset))
  715.  - Weapon label: Light Chronotron Cannon
  716.  - - WeaponCheckinterval: 0.5 -> 0.5
  717.  - - AlwaysRecheckTarget: nil -> false
  718.  - - TrackingRadius: nil -> 1.1499999761581
  719.  - Weapon label: Light Overcharge Cannon
  720.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  721.  - - AlwaysRecheckTarget: nil -> false
  722.  - - TrackingRadius: nil -> 1.1499999761581
  723.  - Weapon label: Light AutoOvercharge Cannon
  724.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  725.  - - AlwaysRecheckTarget: nil -> false
  726.  - - TrackingRadius: nil -> 1.1499999761581
  727.  - Weapon label: Death Nuke
  728.  - - WeaponCheckinterval: 9999999 -> 6000
  729.  - - AlwaysRecheckTarget: nil -> false
  730.  - - TrackingRadius: nil -> 1
  731.  - Weapon label: Laanse Tactical Missile Launcher
  732.  - - WeaponCheckinterval: 5 -> 0.5
  733.  - - AlwaysRecheckTarget: nil -> true
  734.  - - TrackingRadius: nil -> 1.1499999761581
  735.  - Weapon label: Teleport in
  736.  - - WeaponCheckinterval: nil -> 0.5
  737.  - - AlwaysRecheckTarget: nil -> false
  738.  - - TrackingRadius: nil -> 1.1499999761581
  739. Processing: xsa0304 (<LOC xsa0304_name>Sinntha)
  740.  - Weapon label: Zhanasee Strategic Bomb
  741.  - - WeaponCheckinterval: 2.5 -> 2.2000000476837
  742.  - - AlwaysRecheckTarget: nil -> false
  743.  - - TrackingRadius: 1.1499999761581 -> 1.5
  744.  - Weapon label: Air Crash
  745.  - - WeaponCheckinterval: nil -> 6000
  746.  - - AlwaysRecheckTarget: nil -> false
  747.  - - TrackingRadius: nil -> 1
  748. Processing: uea0102 (<LOC uea0102_name>Cyclone)
  749.  - Weapon label: Linked Railgun
  750.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  751.  - - AlwaysRecheckTarget: nil -> false
  752.  - - TrackingRadius: 1.25 -> 1.2999999523163
  753.  - Weapon label: Air Crash
  754.  - - WeaponCheckinterval: nil -> 6000
  755.  - - AlwaysRecheckTarget: nil -> false
  756.  - - TrackingRadius: nil -> 1
  757. Processing: xel0306 (<LOC xel0306_name>Spearhead)
  758.  - Weapon label: Long Range Cruise Missile
  759.  - - WeaponCheckinterval: 2 -> 2
  760.  - - AlwaysRecheckTarget: nil -> true
  761.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  762. Processing: uab2301 (<LOC uab2301_name>Oblivion)
  763.  - Weapon label: Oblivion Cannon
  764.  - - WeaponCheckinterval: 1 -> 1.2000000476837
  765.  - - AlwaysRecheckTarget: nil -> false
  766.  - - TrackingRadius: 1.1499999761581 -> 1
  767. Processing: dea0202 (<LOC dea0202_name>Janus)
  768.  - Weapon label: Linked Railgun
  769.  - - WeaponCheckinterval: 1 -> 0.5
  770.  - - AlwaysRecheckTarget: nil -> false
  771.  - - TrackingRadius: 1.25 -> 1.5
  772.  - Weapon label: Linked Railgun
  773.  - - WeaponCheckinterval: 1 -> 0.5
  774.  - - AlwaysRecheckTarget: nil -> false
  775.  - - TrackingRadius: 1.25 -> 1.5
  776.  - Weapon label: Napalm Carpet Bomb
  777.  - - WeaponCheckinterval: 1 -> 1.5
  778.  - - AlwaysRecheckTarget: nil -> false
  779.  - - TrackingRadius: 1.25 -> 1.5
  780.  - Weapon label: Air Crash
  781.  - - WeaponCheckinterval: nil -> 6000
  782.  - - AlwaysRecheckTarget: nil -> false
  783.  - - TrackingRadius: nil -> 1
  784. Processing: xsa0203 (<LOC xsa0203_name>Vulthoo)
  785.  - Weapon label: Heavy Phasic Autogun
  786.  - - WeaponCheckinterval: 0.40000000596046 -> 0.5
  787.  - - AlwaysRecheckTarget: nil -> false
  788.  - - TrackingRadius: nil -> 1.1499999761581
  789.  - Weapon label: Heavy Phasic Autogun
  790.  - - WeaponCheckinterval: 0.40000000596046 -> 0.5
  791.  - - AlwaysRecheckTarget: nil -> false
  792.  - - TrackingRadius: nil -> 1.1499999761581
  793.  - Weapon label: Air Crash
  794.  - - WeaponCheckinterval: nil -> 6000
  795.  - - AlwaysRecheckTarget: nil -> false
  796.  - - TrackingRadius: nil -> 1
  797. Processing: uab2109 (<LOC uab2109_name>Tide)
  798.  - Weapon label: Chrono Torpedo
  799.  - - WeaponCheckinterval: 1 -> 1.2000000476837
  800.  - - AlwaysRecheckTarget: nil -> false
  801.  - - TrackingRadius: 1.1499999761581 -> 1
  802. Processing: ueb1101 (nil)
  803.  - Weapon label: Death Weapon
  804.  - - WeaponCheckinterval: nil -> 6000
  805.  - - AlwaysRecheckTarget: nil -> false
  806.  - - TrackingRadius: nil -> 1
  807. Processing: uab2304 (<LOC uab2304_name>Transcender)
  808.  - Weapon label: Zealot AA Missile
  809.  - - WeaponCheckinterval: 0.30000001192093 -> 1.5
  810.  - - AlwaysRecheckTarget: true -> true
  811.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  812. Processing: ueb1105 (nil)
  813.  - Weapon label: Death Weapon
  814.  - - WeaponCheckinterval: nil -> 6000
  815.  - - AlwaysRecheckTarget: nil -> false
  816.  - - TrackingRadius: nil -> 1
  817. Processing: ual0103 (<LOC ual0103_name>Fervor)
  818.  - Weapon label: Concussion Artillery
  819.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  820.  - - AlwaysRecheckTarget: nil -> true
  821.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  822. Processing: ueb2305 (<LOC ueb2305_name>Stonager)
  823.  - Weapon label: Nuclear Warhead
  824.  - - WeaponCheckinterval: 0.5 -> 0.5
  825.  - - AlwaysRecheckTarget: nil -> true
  826.  - - TrackingRadius: nil -> 1
  827.  - Weapon label: Death Weapon
  828.  - - WeaponCheckinterval: nil -> 6000
  829.  - - AlwaysRecheckTarget: nil -> false
  830.  - - TrackingRadius: nil -> 1
  831. Processing: xsl0301_nanocombat (<LOC xsl0301_NanoCombat_name>SACU (Nano Combatant preset))
  832.  - Weapon label: Light Chronotron Cannon
  833.  - - WeaponCheckinterval: 0.5 -> 0.5
  834.  - - AlwaysRecheckTarget: nil -> false
  835.  - - TrackingRadius: nil -> 1.1499999761581
  836.  - Weapon label: Light Overcharge Cannon
  837.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  838.  - - AlwaysRecheckTarget: nil -> false
  839.  - - TrackingRadius: nil -> 1.1499999761581
  840.  - Weapon label: Light AutoOvercharge Cannon
  841.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  842.  - - AlwaysRecheckTarget: nil -> false
  843.  - - TrackingRadius: nil -> 1.1499999761581
  844.  - Weapon label: Death Nuke
  845.  - - WeaponCheckinterval: 9999999 -> 6000
  846.  - - AlwaysRecheckTarget: nil -> false
  847.  - - TrackingRadius: nil -> 1
  848.  - Weapon label: Laanse Tactical Missile Launcher
  849.  - - WeaponCheckinterval: 5 -> 0.5
  850.  - - AlwaysRecheckTarget: nil -> true
  851.  - - TrackingRadius: nil -> 1.1499999761581
  852.  - Weapon label: Teleport in
  853.  - - WeaponCheckinterval: nil -> 0.5
  854.  - - AlwaysRecheckTarget: nil -> false
  855.  - - TrackingRadius: nil -> 1.1499999761581
  856. Processing: ura0203 (<LOC ura0203_name>Renegade)
  857.  - Weapon label: Iridium Rocket Pack
  858.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  859.  - - AlwaysRecheckTarget: nil -> false
  860.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  861.  - Weapon label: Air Crash
  862.  - - WeaponCheckinterval: nil -> 6000
  863.  - - AlwaysRecheckTarget: nil -> false
  864.  - - TrackingRadius: nil -> 1
  865. Processing: uel0301 (nil)
  866.  - Weapon label: Heavy Plasma Cannon
  867.  - - WeaponCheckinterval: 0.5 -> 0.5
  868.  - - AlwaysRecheckTarget: nil -> false
  869.  - - TrackingRadius: nil -> 1.1499999761581
  870.  - Weapon label: Death Nuke
  871.  - - WeaponCheckinterval: 9999999 -> 6000
  872.  - - AlwaysRecheckTarget: nil -> false
  873.  - - TrackingRadius: nil -> 1
  874. Processing: uel0301_engineer (<LOC uel0301_Engineer_name>SACU (Engineer preset))
  875.  - Weapon label: Heavy Plasma Cannon
  876.  - - WeaponCheckinterval: 0.5 -> 0.5
  877.  - - AlwaysRecheckTarget: nil -> false
  878.  - - TrackingRadius: nil -> 1.1499999761581
  879.  - Weapon label: Death Nuke
  880.  - - WeaponCheckinterval: 9999999 -> 6000
  881.  - - AlwaysRecheckTarget: nil -> false
  882.  - - TrackingRadius: nil -> 1
  883. Processing: xsb2304 (<LOC xsb2304_name>Iathu-ioz)
  884.  - Weapon label: Losaare AA Autocannon
  885.  - - WeaponCheckinterval: 0.30000001192093 -> 1.5
  886.  - - AlwaysRecheckTarget: true -> true
  887.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  888. Processing: xsb2109 (<LOC xsb2109_name>Sou-atha)
  889.  - Weapon label: Uall Cavitation Torpedo Launcher
  890.  - - WeaponCheckinterval: 1 -> 1.2000000476837
  891.  - - AlwaysRecheckTarget: nil -> false
  892.  - - TrackingRadius: 1.1499999761581 -> 1
  893. Processing: urb2108 (<LOC urb2108_name>TML-4)
  894.  - Weapon label: Loa Tactical Missile
  895.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  896.  - - AlwaysRecheckTarget: nil -> true
  897.  - - TrackingRadius: nil -> 1
  898. Processing: uab2302 (<LOC uab2302_name>Emissary)
  899.  - Weapon label: Sonance Artillery
  900.  - - WeaponCheckinterval: 15 -> 10
  901.  - - AlwaysRecheckTarget: nil -> true
  902.  - - TrackingRadius: nil -> 1
  903. Processing: dal0310 (<LOC dal0310_name>Absolver)
  904.  - Weapon label: Shield Disruptor Cannon
  905.  - - WeaponCheckinterval: 0.75 -> 1
  906.  - - AlwaysRecheckTarget: nil -> true
  907.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  908. Processing: urb2109 (<LOC urb2109_name>Scuttle)
  909.  - Weapon label: Nanite Torpedo
  910.  - - WeaponCheckinterval: 1 -> 1.2000000476837
  911.  - - AlwaysRecheckTarget: nil -> false
  912.  - - TrackingRadius: 1.1499999761581 -> 1
  913. Processing: ual0111 (<LOC ual0111_name>Evensong)
  914.  - Weapon label: Serpentine Missile
  915.  - - WeaponCheckinterval: 2 -> 1.5
  916.  - - AlwaysRecheckTarget: nil -> true
  917.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  918. Processing: uel0401 (<LOC uel0401_name>Fatboy)
  919.  - Weapon label: Gauss Cannon
  920.  - - WeaponCheckinterval: 0.5 -> 0.5
  921.  - - AlwaysRecheckTarget: nil -> true
  922.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  923.  - Weapon label: Gauss Cannon
  924.  - - WeaponCheckinterval: 0.5 -> 0.5
  925.  - - AlwaysRecheckTarget: nil -> true
  926.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  927.  - Weapon label: Gauss Cannon
  928.  - - WeaponCheckinterval: 0.5 -> 0.5
  929.  - - AlwaysRecheckTarget: nil -> true
  930.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  931.  - Weapon label: Gauss Cannon
  932.  - - WeaponCheckinterval: 0.5 -> 0.5
  933.  - - AlwaysRecheckTarget: nil -> true
  934.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  935.  - Weapon label: Hells Fury Riot Gun
  936.  - - WeaponCheckinterval: 0.15999999642372 -> 0.10000000149012
  937.  - - AlwaysRecheckTarget: nil -> true
  938.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  939.  - Weapon label: Hells Fury Riot Gun
  940.  - - WeaponCheckinterval: 0.15999999642372 -> 0.10000000149012
  941.  - - AlwaysRecheckTarget: nil -> true
  942.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  943.  - Weapon label: Linked Railgun
  944.  - - WeaponCheckinterval: 0.30000001192093 -> 0.30000001192093
  945.  - - AlwaysRecheckTarget: true -> true
  946.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  947.  - Weapon label: Linked Railgun
  948.  - - WeaponCheckinterval: 0.30000001192093 -> 0.30000001192093
  949.  - - AlwaysRecheckTarget: true -> true
  950.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  951.  - Weapon label: Angler Torpedo
  952.  - - WeaponCheckinterval: 2.5 -> 1
  953.  - - AlwaysRecheckTarget: nil -> true
  954.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  955.  - Weapon label: Death Weapon
  956.  - - WeaponCheckinterval: nil -> 6000
  957.  - - AlwaysRecheckTarget: nil -> false
  958.  - - TrackingRadius: nil -> 1
  959. Processing: ues0304 (<LOC ues0304_name>Ace)
  960.  - Weapon label: Long Range Cruise Missile
  961.  - - WeaponCheckinterval: 2.5 -> 5
  962.  - - AlwaysRecheckTarget: nil -> true
  963.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  964.  - Weapon label: Nuclear Warhead
  965.  - - WeaponCheckinterval: 0.5 -> 0.5
  966.  - - AlwaysRecheckTarget: nil -> true
  967.  - - TrackingRadius: nil -> 1.1499999761581
  968. Processing: uaa0204 (<LOC uaa0204_name>Skimmer)
  969.  - Weapon label: Harmonic Depth Charge
  970.  - - WeaponCheckinterval: 2.5 -> 0.80000001192093
  971.  - - AlwaysRecheckTarget: nil -> false
  972.  - - TrackingRadius: 1.1499999761581 -> 1.5
  973.  - Weapon label: Air Crash
  974.  - - WeaponCheckinterval: nil -> 6000
  975.  - - AlwaysRecheckTarget: nil -> false
  976.  - - TrackingRadius: nil -> 1
  977. Processing: ura0302 (<LOC ura0302_name>Spook)
  978.  - Weapon label: Air Crash
  979.  - - WeaponCheckinterval: nil -> 6000
  980.  - - AlwaysRecheckTarget: nil -> false
  981.  - - TrackingRadius: nil -> 1
  982. Processing: ual0307 (<LOC ual0307_name>Asylum)
  983.  - Weapon label: nil
  984.  - - WeaponCheckinterval: 1 -> 0.60000002384186
  985.  - - AlwaysRecheckTarget: nil -> false
  986.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  987. Processing: ueb2301 (<LOC ueb2301_name>Triad)
  988.  - Weapon label: Gauss Cannon
  989.  - - WeaponCheckinterval: 1 -> 0.80000001192093
  990.  - - AlwaysRecheckTarget: nil -> false
  991.  - - TrackingRadius: 1.1499999761581 -> 1
  992. Processing: uel0301_combat (<LOC uel0301_Combat_name>SACU (Combatant preset))
  993.  - Weapon label: Heavy Plasma Cannon
  994.  - - WeaponCheckinterval: 0.5 -> 0.5
  995.  - - AlwaysRecheckTarget: nil -> false
  996.  - - TrackingRadius: nil -> 1.1499999761581
  997.  - Weapon label: Death Nuke
  998.  - - WeaponCheckinterval: 9999999 -> 6000
  999.  - - AlwaysRecheckTarget: nil -> false
  1000.  - - TrackingRadius: nil -> 1
  1001. Processing: ueb4302 (<LOC ueb4302_name>Nuke Eliminator)
  1002.  - Weapon label: AntiNuke
  1003.  - - WeaponCheckinterval: 0.10000000149012 -> 0.5
  1004.  - - AlwaysRecheckTarget: false -> true
  1005.  - - TrackingRadius: 2 -> 1
  1006. Processing: xsl0301_combat (<LOC xsl0301_Combat_name>SACU (Combatant preset))
  1007.  - Weapon label: Light Chronotron Cannon
  1008.  - - WeaponCheckinterval: 0.5 -> 0.5
  1009.  - - AlwaysRecheckTarget: nil -> false
  1010.  - - TrackingRadius: nil -> 1.1499999761581
  1011.  - Weapon label: Light Overcharge Cannon
  1012.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  1013.  - - AlwaysRecheckTarget: nil -> false
  1014.  - - TrackingRadius: nil -> 1.1499999761581
  1015.  - Weapon label: Light AutoOvercharge Cannon
  1016.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  1017.  - - AlwaysRecheckTarget: nil -> false
  1018.  - - TrackingRadius: nil -> 1.1499999761581
  1019.  - Weapon label: Death Nuke
  1020.  - - WeaponCheckinterval: 9999999 -> 6000
  1021.  - - AlwaysRecheckTarget: nil -> false
  1022.  - - TrackingRadius: nil -> 1
  1023.  - Weapon label: Laanse Tactical Missile Launcher
  1024.  - - WeaponCheckinterval: 5 -> 0.5
  1025.  - - AlwaysRecheckTarget: nil -> true
  1026.  - - TrackingRadius: nil -> 1.1499999761581
  1027.  - Weapon label: Teleport in
  1028.  - - WeaponCheckinterval: nil -> 0.5
  1029.  - - AlwaysRecheckTarget: nil -> false
  1030.  - - TrackingRadius: nil -> 1.1499999761581
  1031. Processing: xes0205 (<LOC xes0205_name>Bulwark)
  1032.  - Weapon label: nil
  1033.  - - WeaponCheckinterval: nil -> 0.5
  1034.  - - AlwaysRecheckTarget: nil -> false
  1035.  - - TrackingRadius: nil -> 1.1499999761581
  1036. Processing: ual0301_rambo (<LOC ual0301_Rambo_name>SACU (Rambo preset))
  1037.  - Weapon label: Reacton Cannon
  1038.  - - WeaponCheckinterval: 0.5 -> 0.5
  1039.  - - AlwaysRecheckTarget: nil -> false
  1040.  - - TrackingRadius: nil -> 1.1499999761581
  1041.  - Weapon label: Death Nuke
  1042.  - - WeaponCheckinterval: 9999999 -> 6000
  1043.  - - AlwaysRecheckTarget: nil -> false
  1044.  - - TrackingRadius: nil -> 1
  1045.  - Weapon label: Teleport in
  1046.  - - WeaponCheckinterval: nil -> 0.5
  1047.  - - AlwaysRecheckTarget: nil -> false
  1048.  - - TrackingRadius: nil -> 1.1499999761581
  1049. Processing: uab2305 (<LOC uab2305_name>Apocalypse)
  1050.  - Weapon label: Quantum Warhead
  1051.  - - WeaponCheckinterval: 0.5 -> 0.5
  1052.  - - AlwaysRecheckTarget: nil -> true
  1053.  - - TrackingRadius: nil -> 1
  1054.  - Weapon label: Death Weapon
  1055.  - - WeaponCheckinterval: nil -> 6000
  1056.  - - AlwaysRecheckTarget: nil -> false
  1057.  - - TrackingRadius: nil -> 1
  1058. Processing: urb2204 (<LOC urb2204_name>Burst Master)
  1059.  - Weapon label: Electron Flak
  1060.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1061.  - - AlwaysRecheckTarget: true -> true
  1062.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1063. Processing: ual0301_engineer (<LOC ual0301_Engineer_name>SACU (Engineer preset))
  1064.  - Weapon label: Reacton Cannon
  1065.  - - WeaponCheckinterval: 0.5 -> 0.5
  1066.  - - AlwaysRecheckTarget: nil -> false
  1067.  - - TrackingRadius: nil -> 1.1499999761581
  1068.  - Weapon label: Death Nuke
  1069.  - - WeaponCheckinterval: 9999999 -> 6000
  1070.  - - AlwaysRecheckTarget: nil -> false
  1071.  - - TrackingRadius: nil -> 1
  1072.  - Weapon label: Teleport in
  1073.  - - WeaponCheckinterval: nil -> 0.5
  1074.  - - AlwaysRecheckTarget: nil -> false
  1075.  - - TrackingRadius: nil -> 1.1499999761581
  1076. Processing: uel0103 (<LOC uel0103_name>Lobo)
  1077.  - Weapon label: Fragmentation Artillery
  1078.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  1079.  - - AlwaysRecheckTarget: nil -> true
  1080.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1081. Processing: url0401 (<LOC url0401_name>Scathis)
  1082.  - Weapon label: Proton Artillery
  1083.  - - WeaponCheckinterval: 2 -> 10
  1084.  - - AlwaysRecheckTarget: nil -> true
  1085.  - - TrackingRadius: nil -> 1.1499999761581
  1086. Processing: uel0301_bubbleshield (<LOC uel0301_BubbleShield_name>SACU (Shield preset))
  1087.  - Weapon label: Heavy Plasma Cannon
  1088.  - - WeaponCheckinterval: 0.5 -> 0.5
  1089.  - - AlwaysRecheckTarget: nil -> false
  1090.  - - TrackingRadius: nil -> 1.1499999761581
  1091.  - Weapon label: Death Nuke
  1092.  - - WeaponCheckinterval: 9999999 -> 6000
  1093.  - - AlwaysRecheckTarget: nil -> false
  1094.  - - TrackingRadius: nil -> 1
  1095. Processing: ura0102 (<LOC ura0102_name>Prowler)
  1096.  - Weapon label: Electron Autocannon
  1097.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1098.  - - AlwaysRecheckTarget: nil -> false
  1099.  - - TrackingRadius: 1.25 -> 1.2999999523163
  1100.  - Weapon label: Electron Autocannon
  1101.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1102.  - - AlwaysRecheckTarget: true -> false
  1103.  - - TrackingRadius: 1.25 -> 1.2999999523163
  1104.  - Weapon label: Air Crash
  1105.  - - WeaponCheckinterval: nil -> 6000
  1106.  - - AlwaysRecheckTarget: nil -> false
  1107.  - - TrackingRadius: nil -> 1
  1108. Processing: urb4201 (<LOC urb4201_name>Zapper)
  1109.  - Weapon label: Zapper Anti Missile
  1110.  - - WeaponCheckinterval: 0.5 -> 0.5
  1111.  - - AlwaysRecheckTarget: nil -> false
  1112.  - - TrackingRadius: 1.2000000476837 -> 1
  1113. Processing: xsa0302 (<LOC xsa0302_name>Iaselen)
  1114.  - Weapon label: Air Crash
  1115.  - - WeaponCheckinterval: nil -> 6000
  1116.  - - AlwaysRecheckTarget: nil -> false
  1117.  - - TrackingRadius: nil -> 1
  1118. Processing: urb1104 (nil)
  1119.  - Weapon label: Death Weapon
  1120.  - - WeaponCheckinterval: nil -> 6000
  1121.  - - AlwaysRecheckTarget: nil -> false
  1122.  - - TrackingRadius: nil -> 1
  1123. Processing: xal0203 (<LOC xal0203_name>Blaze)
  1124.  - Weapon label: Quantum Autoguns
  1125.  - - WeaponCheckinterval: 0.60000002384186 -> 0.5
  1126.  - - AlwaysRecheckTarget: nil -> false
  1127.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1128. Processing: uab2108 (<LOC uab2108_name>Serpentine)
  1129.  - Weapon label: Serpentine Missile
  1130.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  1131.  - - AlwaysRecheckTarget: nil -> true
  1132.  - - TrackingRadius: nil -> 1
  1133. Processing: uea0305 (<LOC uea0305_name>Broadsword)
  1134.  - Weapon label: Heavy Plasma Cannon
  1135.  - - WeaponCheckinterval: 0.27000001072884 -> 0.5
  1136.  - - AlwaysRecheckTarget: nil -> false
  1137.  - - TrackingRadius: nil -> 1.1499999761581
  1138.  - Weapon label: Linked Railgun
  1139.  - - WeaponCheckinterval: 0.25 -> 0.60000002384186
  1140.  - - AlwaysRecheckTarget: nil -> false
  1141.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1142.  - Weapon label: Air Crash
  1143.  - - WeaponCheckinterval: nil -> 6000
  1144.  - - AlwaysRecheckTarget: nil -> false
  1145.  - - TrackingRadius: nil -> 1
  1146. Processing: uas0302 (<LOC uas0302_name>Omen Class)
  1147.  - Weapon label: Oblivion Cannon
  1148.  - - WeaponCheckinterval: 2 -> 2.7000000476837
  1149.  - - AlwaysRecheckTarget: nil -> true
  1150.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1151.  - Weapon label: Oblivion Cannon
  1152.  - - WeaponCheckinterval: 2 -> 2.7000000476837
  1153.  - - AlwaysRecheckTarget: nil -> true
  1154.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1155.  - Weapon label: Oblivion Cannon
  1156.  - - WeaponCheckinterval: 2 -> 2.7000000476837
  1157.  - - AlwaysRecheckTarget: nil -> true
  1158.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1159.  - Weapon label: Will O Wisp Anti Missile
  1160.  - - WeaponCheckinterval: 0.5 -> 0.5
  1161.  - - AlwaysRecheckTarget: nil -> false
  1162.  - - TrackingRadius: 1.5 -> 1.1499999761581
  1163. Processing: ual0301_simplecombat (<LOC ual0301_SimpleCombat_name>SACU (Combatant preset))
  1164.  - Weapon label: Reacton Cannon
  1165.  - - WeaponCheckinterval: 0.5 -> 0.5
  1166.  - - AlwaysRecheckTarget: nil -> false
  1167.  - - TrackingRadius: nil -> 1.1499999761581
  1168.  - Weapon label: Death Nuke
  1169.  - - WeaponCheckinterval: 9999999 -> 6000
  1170.  - - AlwaysRecheckTarget: nil -> false
  1171.  - - TrackingRadius: nil -> 1
  1172.  - Weapon label: Teleport in
  1173.  - - WeaponCheckinterval: nil -> 0.5
  1174.  - - AlwaysRecheckTarget: nil -> false
  1175.  - - TrackingRadius: nil -> 1.1499999761581
  1176. Processing: url0104 (<LOC url0104_name>Sky Slammer)
  1177.  - Weapon label: Nanodart Launcher
  1178.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1179.  - - AlwaysRecheckTarget: true -> false
  1180.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1181.  - Weapon label: Targeting Laser
  1182.  - - WeaponCheckinterval: 0.10000000149012 -> 0.5
  1183.  - - AlwaysRecheckTarget: true -> false
  1184.  - - TrackingRadius: 1.3999999761581 -> 1.1499999761581
  1185.  - Weapon label: Nanodart Launcher
  1186.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1187.  - - AlwaysRecheckTarget: true -> false
  1188.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1189. Processing: dra0202 (<LOC dra0202_name>Corsair)
  1190.  - Weapon label: Nanite Missile System
  1191.  - - WeaponCheckinterval: 0.5 -> 0.5
  1192.  - - AlwaysRecheckTarget: nil -> false
  1193.  - - TrackingRadius: 2.5 -> 1.5
  1194.  - Weapon label: Corsair Missile Launcher
  1195.  - - WeaponCheckinterval: 0.5 -> 1
  1196.  - - AlwaysRecheckTarget: nil -> false
  1197.  - - TrackingRadius: 0.80000001192093 -> 1.5
  1198.  - Weapon label: Air Crash
  1199.  - - WeaponCheckinterval: nil -> 6000
  1200.  - - AlwaysRecheckTarget: nil -> false
  1201.  - - TrackingRadius: nil -> 1
  1202. Processing: urb1301 (<LOC urb1301_name>Ion Reactor)
  1203.  - Weapon label: Death Weapon
  1204.  - - WeaponCheckinterval: nil -> 6000
  1205.  - - AlwaysRecheckTarget: nil -> false
  1206.  - - TrackingRadius: nil -> 1
  1207. Processing: delk002 (<LOC DELK002_name>Cougar)
  1208.  - Weapon label: nil
  1209.  - - WeaponCheckinterval: 1 -> 0.90000003576279
  1210.  - - AlwaysRecheckTarget: nil -> false
  1211.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  1212.  - Weapon label: Gatling Plasma Cannon
  1213.  - - WeaponCheckinterval: 0.25 -> 0.5
  1214.  - - AlwaysRecheckTarget: true -> true
  1215.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1216. Processing: uea0104 (<LOC uea0104_name>C14 Star Lifter)
  1217.  - Weapon label: Hells Fury Riot Gun
  1218.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1219.  - - AlwaysRecheckTarget: nil -> false
  1220.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1221.  - Weapon label: Hells Fury Riot Gun
  1222.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1223.  - - AlwaysRecheckTarget: nil -> false
  1224.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1225.  - Weapon label: Linked Railgun
  1226.  - - WeaponCheckinterval: 0.5 -> 0.5
  1227.  - - AlwaysRecheckTarget: nil -> false
  1228.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1229.  - Weapon label: Linked Railgun
  1230.  - - WeaponCheckinterval: 0.5 -> 0.5
  1231.  - - AlwaysRecheckTarget: nil -> false
  1232.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1233.  - Weapon label: Air Crash
  1234.  - - WeaponCheckinterval: nil -> 6000
  1235.  - - AlwaysRecheckTarget: nil -> false
  1236.  - - TrackingRadius: nil -> 1
  1237. Processing: xsb2303 (<LOC xsb2303_name>Zthuthaam)
  1238.  - Weapon label: Zthuthaam Artillery Cannon
  1239.  - - WeaponCheckinterval: 5 -> 3.2000000476837
  1240.  - - AlwaysRecheckTarget: nil -> true
  1241.  - - TrackingRadius: nil -> 1
  1242. Processing: xrl0403 (<LOC xrl0403_name>Megalith)
  1243.  - Weapon label: Proton Cannon
  1244.  - - WeaponCheckinterval: 0.625 -> 0.60000002384186
  1245.  - - AlwaysRecheckTarget: nil -> true
  1246.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1247.  - Weapon label: Proton Cannon
  1248.  - - WeaponCheckinterval: 0.625 -> 0.60000002384186
  1249.  - - AlwaysRecheckTarget: nil -> true
  1250.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1251.  - Weapon label: Nanite Torpedo Launcher
  1252.  - - WeaponCheckinterval: 0.5 -> 0.60000002384186
  1253.  - - AlwaysRecheckTarget: nil -> true
  1254.  - - TrackingRadius: nil -> 1.1499999761581
  1255.  - Weapon label: Anti-Torpedo Flare
  1256.  - - WeaponCheckinterval: 1.5 -> 0.5
  1257.  - - AlwaysRecheckTarget: nil -> true
  1258.  - - TrackingRadius: 1.5 -> 1.1499999761581
  1259.  - Weapon label: Electron Flak
  1260.  - - WeaponCheckinterval: 0.30000001192093 -> 0.30000001192093
  1261.  - - AlwaysRecheckTarget: true -> true
  1262.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1263.  - Weapon label: Brackman Hack Peg Launcher
  1264.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  1265.  - - AlwaysRecheckTarget: nil -> true
  1266.  - - TrackingRadius: 0 -> 1.1499999761581
  1267.  - Weapon label: Megalith Death
  1268.  - - WeaponCheckinterval: nil -> 6000
  1269.  - - AlwaysRecheckTarget: nil -> false
  1270.  - - TrackingRadius: nil -> 1
  1271. Processing: xsb1301 (<LOC xsb1301_name>Uya-iya)
  1272.  - Weapon label: Death Weapon
  1273.  - - WeaponCheckinterval: nil -> 6000
  1274.  - - AlwaysRecheckTarget: nil -> false
  1275.  - - TrackingRadius: nil -> 1
  1276. Processing: ual0201 (<LOC ual0201_name>Aurora)
  1277.  - Weapon label: Disruptor Cannon
  1278.  - - WeaponCheckinterval: 0.34999999403954 -> 0.60000002384186
  1279.  - - AlwaysRecheckTarget: nil -> false
  1280.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1281. Processing: xsl0201 (<LOC xsl0201_name>Thaam)
  1282.  - Weapon label: Oh Spectra Cannon
  1283.  - - WeaponCheckinterval: 0.75 -> 0.5
  1284.  - - AlwaysRecheckTarget: nil -> false
  1285.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1286. Processing: xaa0306 (<LOC xaa0306_name>Solace)
  1287.  - Weapon label: Torpedo Cluster
  1288.  - - WeaponCheckinterval: 2.5 -> 0.80000001192093
  1289.  - - AlwaysRecheckTarget: nil -> false
  1290.  - - TrackingRadius: nil -> 1.1499999761581
  1291.  - Weapon label: Air Crash
  1292.  - - WeaponCheckinterval: nil -> 6000
  1293.  - - AlwaysRecheckTarget: nil -> false
  1294.  - - TrackingRadius: nil -> 1
  1295. Processing: url0303 (<LOC url0303_name>Loyalist)
  1296.  - Weapon label: Disintegrator Pulse Laser
  1297.  - - WeaponCheckinterval: 0.25 -> 0.5
  1298.  - - AlwaysRecheckTarget: nil -> false
  1299.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1300.  - Weapon label: Heavy Electron Bolter
  1301.  - - WeaponCheckinterval: 0.25 -> 0.5
  1302.  - - AlwaysRecheckTarget: true -> false
  1303.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1304.  - Weapon label: EMP
  1305.  - - WeaponCheckinterval: 1 -> 6000
  1306.  - - AlwaysRecheckTarget: nil -> false
  1307.  - - TrackingRadius: nil -> 1
  1308. Processing: ura0303 (<LOC ura0303_name>Gemini)
  1309.  - Weapon label: Nanite Missile System
  1310.  - - WeaponCheckinterval: 0.5 -> 0.5
  1311.  - - AlwaysRecheckTarget: nil -> false
  1312.  - - TrackingRadius: 0 -> 1.2999999523163
  1313.  - Weapon label: Nanite Missile System
  1314.  - - WeaponCheckinterval: 0.5 -> 0.5
  1315.  - - AlwaysRecheckTarget: nil -> false
  1316.  - - TrackingRadius: nil -> 1.2999999523163
  1317.  - Weapon label: Air Crash
  1318.  - - WeaponCheckinterval: nil -> 6000
  1319.  - - AlwaysRecheckTarget: nil -> false
  1320.  - - TrackingRadius: nil -> 1
  1321. Processing: xsl0402 (<LOC xsl0402_name>Othuy)
  1322.  - Weapon label: Unstable Phason Laser
  1323.  - - WeaponCheckinterval: 0.69999998807907 -> 0.10000000149012
  1324.  - - AlwaysRecheckTarget: nil -> true
  1325.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1326. Processing: urb2303 (<LOC urb2303_name>Gunther)
  1327.  - Weapon label: Resonance Artillery
  1328.  - - WeaponCheckinterval: 4 -> 3.2000000476837
  1329.  - - AlwaysRecheckTarget: nil -> true
  1330.  - - TrackingRadius: nil -> 1
  1331. Processing: xsa0103 (<LOC xsa0103_name>Sinnve)
  1332.  - Weapon label: Othe Tactical Bomb
  1333.  - - WeaponCheckinterval: 1 -> 1
  1334.  - - AlwaysRecheckTarget: nil -> false
  1335.  - - TrackingRadius: 1.25 -> 1.5
  1336.  - Weapon label: Air Crash
  1337.  - - WeaponCheckinterval: nil -> 6000
  1338.  - - AlwaysRecheckTarget: nil -> false
  1339.  - - TrackingRadius: nil -> 1
  1340. Processing: urs0202 (<LOC urs0202_name>Siren Class)
  1341.  - Weapon label: Proton Cannon
  1342.  - - WeaponCheckinterval: 0.5 -> 0.5
  1343.  - - AlwaysRecheckTarget: nil -> true
  1344.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1345.  - Weapon label: Targeting Laser
  1346.  - - WeaponCheckinterval: 0.10000000149012 -> 0.5
  1347.  - - AlwaysRecheckTarget: true -> true
  1348.  - - TrackingRadius: 1.3999999761581 -> 1.1499999761581
  1349.  - Weapon label: Nanodart Launcher
  1350.  - - WeaponCheckinterval: 0.30000001192093 -> 0.60000002384186
  1351.  - - AlwaysRecheckTarget: true -> true
  1352.  - - TrackingRadius: 1.1499999761581 -> 1.2999999523163
  1353.  - Weapon label: Zapper Anti Missile
  1354.  - - WeaponCheckinterval: 0.5 -> 0.5
  1355.  - - AlwaysRecheckTarget: nil -> false
  1356.  - - TrackingRadius: 1.5 -> 1.1499999761581
  1357.  - Weapon label: Nanodart Launcher
  1358.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1359.  - - AlwaysRecheckTarget: true -> true
  1360.  - - TrackingRadius: 1.3999999761581 -> 1.1499999761581
  1361. Processing: xsb1104 (<LOC xsb1104_name>Hyaliya)
  1362.  - Weapon label: Death Weapon
  1363.  - - WeaponCheckinterval: nil -> 6000
  1364.  - - AlwaysRecheckTarget: nil -> false
  1365.  - - TrackingRadius: nil -> 1
  1366. Processing: ues0302 (<LOC ues0302_name>Summit Class)
  1367.  - Weapon label: Gauss Cannon
  1368.  - - WeaponCheckinterval: 3 -> 3.7000000476837
  1369.  - - AlwaysRecheckTarget: nil -> true
  1370.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1371.  - Weapon label: Gauss Cannon
  1372.  - - WeaponCheckinterval: 3 -> 3.7000000476837
  1373.  - - AlwaysRecheckTarget: nil -> true
  1374.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1375.  - Weapon label: Gauss Cannon
  1376.  - - WeaponCheckinterval: 3 -> 3.7000000476837
  1377.  - - AlwaysRecheckTarget: nil -> true
  1378.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1379.  - Weapon label: Linked Railgun
  1380.  - - WeaponCheckinterval: 0.30000001192093 -> 0.80000001192093
  1381.  - - AlwaysRecheckTarget: true -> true
  1382.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1383.  - Weapon label: Linked Railgun
  1384.  - - WeaponCheckinterval: 0.30000001192093 -> 0.80000001192093
  1385.  - - AlwaysRecheckTarget: true -> true
  1386.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1387.  - Weapon label: Linked Railgun
  1388.  - - WeaponCheckinterval: 0.30000001192093 -> 0.80000001192093
  1389.  - - AlwaysRecheckTarget: true -> true
  1390.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1391.  - Weapon label: Linked Railgun
  1392.  - - WeaponCheckinterval: 0.30000001192093 -> 0.80000001192093
  1393.  - - AlwaysRecheckTarget: true -> true
  1394.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1395.  - Weapon label: Phalanx Anti Missile
  1396.  - - WeaponCheckinterval: 0.5 -> 0.5
  1397.  - - AlwaysRecheckTarget: nil -> false
  1398.  - - TrackingRadius: 1.5 -> 1.1499999761581
  1399.  - Weapon label: Phalanx Anti Missile
  1400.  - - WeaponCheckinterval: 0.5 -> 0.5
  1401.  - - AlwaysRecheckTarget: nil -> false
  1402.  - - TrackingRadius: 1.5 -> 1.1499999761581
  1403. Processing: ueb1303 (nil)
  1404.  - Weapon label: Death Weapon
  1405.  - - WeaponCheckinterval: nil -> 6000
  1406.  - - AlwaysRecheckTarget: nil -> false
  1407.  - - TrackingRadius: nil -> 1
  1408. Processing: xea3204 (<LOC xea3204_name>C-D2 "Rover-2")
  1409.  - Weapon label: Air Crash
  1410.  - - WeaponCheckinterval: nil -> 6000
  1411.  - - AlwaysRecheckTarget: nil -> false
  1412.  - - TrackingRadius: nil -> 1
  1413. Processing: ual0301 (nil)
  1414.  - Weapon label: Reacton Cannon
  1415.  - - WeaponCheckinterval: 0.5 -> 0.5
  1416.  - - AlwaysRecheckTarget: nil -> false
  1417.  - - TrackingRadius: nil -> 1.1499999761581
  1418.  - Weapon label: Death Nuke
  1419.  - - WeaponCheckinterval: 9999999 -> 6000
  1420.  - - AlwaysRecheckTarget: nil -> false
  1421.  - - TrackingRadius: nil -> 1
  1422.  - Weapon label: Teleport in
  1423.  - - WeaponCheckinterval: nil -> 0.5
  1424.  - - AlwaysRecheckTarget: nil -> false
  1425.  - - TrackingRadius: nil -> 1.1499999761581
  1426. Processing: xaa0305 (<LOC xaa0305_name>Restorer)
  1427.  - Weapon label: Quad Light Laser
  1428.  - - WeaponCheckinterval: 0.40000000596046 -> 0.5
  1429.  - - AlwaysRecheckTarget: nil -> false
  1430.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1431.  - Weapon label: Zealot AA Missile
  1432.  - - WeaponCheckinterval: 0.5 -> 0.5
  1433.  - - AlwaysRecheckTarget: true -> true
  1434.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1435.  - Weapon label: Zealot AA Missile
  1436.  - - WeaponCheckinterval: 0.5 -> 0.5
  1437.  - - AlwaysRecheckTarget: true -> true
  1438.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1439.  - Weapon label: Air Crash
  1440.  - - WeaponCheckinterval: nil -> 6000
  1441.  - - AlwaysRecheckTarget: nil -> false
  1442.  - - TrackingRadius: nil -> 1
  1443. Processing: ual0301_shieldcombat (<LOC ual0301_ShieldCombat_name>SACU (Shield Combatant preset))
  1444.  - Weapon label: Reacton Cannon
  1445.  - - WeaponCheckinterval: 0.5 -> 0.5
  1446.  - - AlwaysRecheckTarget: nil -> false
  1447.  - - TrackingRadius: nil -> 1.1499999761581
  1448.  - Weapon label: Death Nuke
  1449.  - - WeaponCheckinterval: 9999999 -> 6000
  1450.  - - AlwaysRecheckTarget: nil -> false
  1451.  - - TrackingRadius: nil -> 1
  1452.  - Weapon label: Teleport in
  1453.  - - WeaponCheckinterval: nil -> 0.5
  1454.  - - AlwaysRecheckTarget: nil -> false
  1455.  - - TrackingRadius: nil -> 1.1499999761581
  1456. Processing: ual0301_ras (<LOC ual0301_RAS_name>SACU (RAS preset))
  1457.  - Weapon label: Reacton Cannon
  1458.  - - WeaponCheckinterval: 0.5 -> 0.5
  1459.  - - AlwaysRecheckTarget: nil -> false
  1460.  - - TrackingRadius: nil -> 1.1499999761581
  1461.  - Weapon label: Death Nuke
  1462.  - - WeaponCheckinterval: 9999999 -> 6000
  1463.  - - AlwaysRecheckTarget: nil -> false
  1464.  - - TrackingRadius: nil -> 1
  1465.  - Weapon label: Teleport in
  1466.  - - WeaponCheckinterval: nil -> 0.5
  1467.  - - AlwaysRecheckTarget: nil -> false
  1468.  - - TrackingRadius: nil -> 1.1499999761581
  1469. Processing: ual0301_nanocombat (<LOC ual0301_NanoCombat_name>SACU (Nano Combatant preset))
  1470.  - Weapon label: Reacton Cannon
  1471.  - - WeaponCheckinterval: 0.5 -> 0.5
  1472.  - - AlwaysRecheckTarget: nil -> false
  1473.  - - TrackingRadius: nil -> 1.1499999761581
  1474.  - Weapon label: Death Nuke
  1475.  - - WeaponCheckinterval: 9999999 -> 6000
  1476.  - - AlwaysRecheckTarget: nil -> false
  1477.  - - TrackingRadius: nil -> 1
  1478.  - Weapon label: Teleport in
  1479.  - - WeaponCheckinterval: nil -> 0.5
  1480.  - - AlwaysRecheckTarget: nil -> false
  1481.  - - TrackingRadius: nil -> 1.1499999761581
  1482. Processing: uel0301_rambo (<LOC uel0301_Rambo_name>SACU (Rambo preset))
  1483.  - Weapon label: Heavy Plasma Cannon
  1484.  - - WeaponCheckinterval: 0.5 -> 0.5
  1485.  - - AlwaysRecheckTarget: nil -> false
  1486.  - - TrackingRadius: nil -> 1.1499999761581
  1487.  - Weapon label: Death Nuke
  1488.  - - WeaponCheckinterval: 9999999 -> 6000
  1489.  - - AlwaysRecheckTarget: nil -> false
  1490.  - - TrackingRadius: nil -> 1
  1491. Processing: xsl0301_advancedcombat (<LOC xsl0301_AdvancedCombat_name>SACU (Advanced Combatant preset))
  1492.  - Weapon label: Light Chronotron Cannon
  1493.  - - WeaponCheckinterval: 0.5 -> 0.5
  1494.  - - AlwaysRecheckTarget: nil -> false
  1495.  - - TrackingRadius: nil -> 1.1499999761581
  1496.  - Weapon label: Light Overcharge Cannon
  1497.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  1498.  - - AlwaysRecheckTarget: nil -> false
  1499.  - - TrackingRadius: nil -> 1.1499999761581
  1500.  - Weapon label: Light AutoOvercharge Cannon
  1501.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  1502.  - - AlwaysRecheckTarget: nil -> false
  1503.  - - TrackingRadius: nil -> 1.1499999761581
  1504.  - Weapon label: Death Nuke
  1505.  - - WeaponCheckinterval: 9999999 -> 6000
  1506.  - - AlwaysRecheckTarget: nil -> false
  1507.  - - TrackingRadius: nil -> 1
  1508.  - Weapon label: Laanse Tactical Missile Launcher
  1509.  - - WeaponCheckinterval: 5 -> 0.5
  1510.  - - AlwaysRecheckTarget: nil -> true
  1511.  - - TrackingRadius: nil -> 1.1499999761581
  1512.  - Weapon label: Teleport in
  1513.  - - WeaponCheckinterval: nil -> 0.5
  1514.  - - AlwaysRecheckTarget: nil -> false
  1515.  - - TrackingRadius: nil -> 1.1499999761581
  1516. Processing: xsl0301_missile (<LOC xsl0301_Missile_name>SACU (Missile preset))
  1517.  - Weapon label: Light Chronotron Cannon
  1518.  - - WeaponCheckinterval: 0.5 -> 0.5
  1519.  - - AlwaysRecheckTarget: nil -> false
  1520.  - - TrackingRadius: nil -> 1.1499999761581
  1521.  - Weapon label: Light Overcharge Cannon
  1522.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  1523.  - - AlwaysRecheckTarget: nil -> false
  1524.  - - TrackingRadius: nil -> 1.1499999761581
  1525.  - Weapon label: Light AutoOvercharge Cannon
  1526.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  1527.  - - AlwaysRecheckTarget: nil -> false
  1528.  - - TrackingRadius: nil -> 1.1499999761581
  1529.  - Weapon label: Death Nuke
  1530.  - - WeaponCheckinterval: 9999999 -> 6000
  1531.  - - AlwaysRecheckTarget: nil -> false
  1532.  - - TrackingRadius: nil -> 1
  1533.  - Weapon label: Laanse Tactical Missile Launcher
  1534.  - - WeaponCheckinterval: 5 -> 0.5
  1535.  - - AlwaysRecheckTarget: nil -> true
  1536.  - - TrackingRadius: nil -> 1.1499999761581
  1537.  - Weapon label: Teleport in
  1538.  - - WeaponCheckinterval: nil -> 0.5
  1539.  - - AlwaysRecheckTarget: nil -> false
  1540.  - - TrackingRadius: nil -> 1.1499999761581
  1541. Processing: url0301_cloak (<LOC url0301_Cloak_name>SACU (Cloak preset))
  1542.  - Weapon label: Disintegrator Pulse Laser
  1543.  - - WeaponCheckinterval: 0.5 -> 0.5
  1544.  - - AlwaysRecheckTarget: nil -> false
  1545.  - - TrackingRadius: nil -> 1.1499999761581
  1546.  - Weapon label: Nanite Missile System
  1547.  - - WeaponCheckinterval: 0.33300000429153 -> 1.5
  1548.  - - AlwaysRecheckTarget: true -> true
  1549.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1550.  - Weapon label: Death Nuke
  1551.  - - WeaponCheckinterval: 9999999 -> 6000
  1552.  - - AlwaysRecheckTarget: nil -> false
  1553.  - - TrackingRadius: nil -> 1
  1554. Processing: url0301_engineer (<LOC url0301_Engineer_name>SACU (Engineer preset))
  1555.  - Weapon label: Disintegrator Pulse Laser
  1556.  - - WeaponCheckinterval: 0.5 -> 0.5
  1557.  - - AlwaysRecheckTarget: nil -> false
  1558.  - - TrackingRadius: nil -> 1.1499999761581
  1559.  - Weapon label: Nanite Missile System
  1560.  - - WeaponCheckinterval: 0.33300000429153 -> 1.5
  1561.  - - AlwaysRecheckTarget: true -> true
  1562.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1563.  - Weapon label: Death Nuke
  1564.  - - WeaponCheckinterval: 9999999 -> 6000
  1565.  - - AlwaysRecheckTarget: nil -> false
  1566.  - - TrackingRadius: nil -> 1
  1567. Processing: url0301_ras (<LOC url0301_RAS_name>SACU (RAS preset))
  1568.  - Weapon label: Disintegrator Pulse Laser
  1569.  - - WeaponCheckinterval: 0.5 -> 0.5
  1570.  - - AlwaysRecheckTarget: nil -> false
  1571.  - - TrackingRadius: nil -> 1.1499999761581
  1572.  - Weapon label: Nanite Missile System
  1573.  - - WeaponCheckinterval: 0.33300000429153 -> 1.5
  1574.  - - AlwaysRecheckTarget: true -> true
  1575.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1576.  - Weapon label: Death Nuke
  1577.  - - WeaponCheckinterval: 9999999 -> 6000
  1578.  - - AlwaysRecheckTarget: nil -> false
  1579.  - - TrackingRadius: nil -> 1
  1580. Processing: url0301_antiair (<LOC url0301_AntiAir_name>SACU (Anti-Air preset))
  1581.  - Weapon label: Disintegrator Pulse Laser
  1582.  - - WeaponCheckinterval: 0.5 -> 0.5
  1583.  - - AlwaysRecheckTarget: nil -> false
  1584.  - - TrackingRadius: nil -> 1.1499999761581
  1585.  - Weapon label: Nanite Missile System
  1586.  - - WeaponCheckinterval: 0.33300000429153 -> 1.5
  1587.  - - AlwaysRecheckTarget: true -> true
  1588.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1589.  - Weapon label: Death Nuke
  1590.  - - WeaponCheckinterval: 9999999 -> 6000
  1591.  - - AlwaysRecheckTarget: nil -> false
  1592.  - - TrackingRadius: nil -> 1
  1593. Processing: urs0303 (<LOC urs0303_name>Command Class)
  1594.  - Weapon label: Electron Autocannon
  1595.  - - WeaponCheckinterval: 0.25 -> 0.5
  1596.  - - AlwaysRecheckTarget: nil -> true
  1597.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1598.  - Weapon label: Electron Autocannon
  1599.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1600.  - - AlwaysRecheckTarget: true -> true
  1601.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1602.  - Weapon label: Electron Autocannon
  1603.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1604.  - - AlwaysRecheckTarget: true -> true
  1605.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1606.  - Weapon label: Electron Autocannon
  1607.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1608.  - - AlwaysRecheckTarget: true -> true
  1609.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1610.  - Weapon label: Zapper Anti Missile
  1611.  - - WeaponCheckinterval: 0.5 -> 0.5
  1612.  - - AlwaysRecheckTarget: nil -> false
  1613.  - - TrackingRadius: 1.5 -> 1.1499999761581
  1614. Processing: url0301_rambo (<LOC url0301_Rambo_name>SACU (Rambo preset))
  1615.  - Weapon label: Disintegrator Pulse Laser
  1616.  - - WeaponCheckinterval: 0.5 -> 0.5
  1617.  - - AlwaysRecheckTarget: nil -> false
  1618.  - - TrackingRadius: nil -> 1.1499999761581
  1619.  - Weapon label: Nanite Missile System
  1620.  - - WeaponCheckinterval: 0.33300000429153 -> 1.5
  1621.  - - AlwaysRecheckTarget: true -> true
  1622.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1623.  - Weapon label: Death Nuke
  1624.  - - WeaponCheckinterval: 9999999 -> 6000
  1625.  - - AlwaysRecheckTarget: nil -> false
  1626.  - - TrackingRadius: nil -> 1
  1627. Processing: urb2104 (<LOC urb2104_name>Tracer)
  1628.  - Weapon label: Electron Autocannon
  1629.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1630.  - - AlwaysRecheckTarget: true -> true
  1631.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1632. Processing: uaa0104 (<LOC uaa0104_name>Aluminar)
  1633.  - Weapon label: Sonic Pulse Battery
  1634.  - - WeaponCheckinterval: 1.3999999761581 -> 0.5
  1635.  - - AlwaysRecheckTarget: nil -> false
  1636.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1637.  - Weapon label: Sonic Pulse Battery
  1638.  - - WeaponCheckinterval: 1.3999999761581 -> 0.5
  1639.  - - AlwaysRecheckTarget: nil -> false
  1640.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1641.  - Weapon label: Sonic Pulse Battery
  1642.  - - WeaponCheckinterval: 1.3999999761581 -> 0.5
  1643.  - - AlwaysRecheckTarget: nil -> false
  1644.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1645.  - Weapon label: Sonic Pulse Battery
  1646.  - - WeaponCheckinterval: 1.3999999761581 -> 0.5
  1647.  - - AlwaysRecheckTarget: nil -> false
  1648.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1649.  - Weapon label: Weapon Guidance System
  1650.  - - WeaponCheckinterval: nil -> 0.5
  1651.  - - AlwaysRecheckTarget: nil -> false
  1652.  - - TrackingRadius: nil -> 1.1499999761581
  1653.  - Weapon label: Air Crash
  1654.  - - WeaponCheckinterval: nil -> 6000
  1655.  - - AlwaysRecheckTarget: nil -> false
  1656.  - - TrackingRadius: nil -> 1
  1657. Processing: del0204 (<LOC del0204_name>Mongoose)
  1658.  - Weapon label: Gatling Plasma Cannon
  1659.  - - WeaponCheckinterval: 0.25 -> 0.5
  1660.  - - AlwaysRecheckTarget: nil -> false
  1661.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1662.  - Weapon label: Heavy Fragmentation Grenade Launcher
  1663.  - - WeaponCheckinterval: 0.5 -> 0.80000001192093
  1664.  - - AlwaysRecheckTarget: nil -> false
  1665.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1666. Processing: uab1303 (nil)
  1667.  - Weapon label: Death Weapon
  1668.  - - WeaponCheckinterval: nil -> 6000
  1669.  - - AlwaysRecheckTarget: nil -> false
  1670.  - - TrackingRadius: nil -> 1
  1671. Processing: url0111 (<LOC url0111_name>Viper)
  1672.  - Weapon label: Loa Tactical Missile
  1673.  - - WeaponCheckinterval: 2 -> 1.5
  1674.  - - AlwaysRecheckTarget: nil -> true
  1675.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1676. Processing: xel0305 (<LOC xel0305_name>Percival)
  1677.  - Weapon label: Ionized Plasma Cannon
  1678.  - - WeaponCheckinterval: 0.23000000417233 -> 0.80000001192093
  1679.  - - AlwaysRecheckTarget: nil -> false
  1680.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  1681. Processing: uea0203 (<LOC uea0203_name>Stinger)
  1682.  - Weapon label: Hells Fury Riot Gun
  1683.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  1684.  - - AlwaysRecheckTarget: nil -> false
  1685.  - - TrackingRadius: nil -> 1.1499999761581
  1686.  - Weapon label: Air Crash
  1687.  - - WeaponCheckinterval: nil -> 6000
  1688.  - - AlwaysRecheckTarget: nil -> false
  1689.  - - TrackingRadius: nil -> 1
  1690. Processing: ura0103 (<LOC ura0103_name>Zeus)
  1691.  - Weapon label: Neutron Cluster Bomb
  1692.  - - WeaponCheckinterval: 1 -> 1
  1693.  - - AlwaysRecheckTarget: nil -> false
  1694.  - - TrackingRadius: 1.25 -> 1.5
  1695.  - Weapon label: Air Crash
  1696.  - - WeaponCheckinterval: nil -> 6000
  1697.  - - AlwaysRecheckTarget: nil -> false
  1698.  - - TrackingRadius: nil -> 1
  1699. Processing: urb1105 (nil)
  1700.  - Weapon label: Death Weapon
  1701.  - - WeaponCheckinterval: nil -> 6000
  1702.  - - AlwaysRecheckTarget: nil -> false
  1703.  - - TrackingRadius: nil -> 1
  1704. Processing: xss0303 (<LOC xss0303_name>Iavish)
  1705.  - Weapon label: Laanse Tactical Missile Launcher
  1706.  - - WeaponCheckinterval: 5 -> 1
  1707.  - - AlwaysRecheckTarget: nil -> true
  1708.  - - TrackingRadius: nil -> 1.1499999761581
  1709.  - Weapon label: Losaare AA Autocannon
  1710.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1711.  - - AlwaysRecheckTarget: true -> true
  1712.  - - TrackingRadius: 1.133333325386 -> 1.2999999523163
  1713.  - Weapon label: Losaare AA Autocannon
  1714.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1715.  - - AlwaysRecheckTarget: true -> true
  1716.  - - TrackingRadius: 1.133333325386 -> 1.2999999523163
  1717. Processing: urs0304 (<LOC urs0304_name>Plan B)
  1718.  - Weapon label: Loa Tactical Missile
  1719.  - - WeaponCheckinterval: 2.5 -> 5
  1720.  - - AlwaysRecheckTarget: nil -> true
  1721.  - - TrackingRadius: nil -> 1.1499999761581
  1722.  - Weapon label: Nanite Torpedo
  1723.  - - WeaponCheckinterval: 1 -> 1
  1724.  - - AlwaysRecheckTarget: nil -> false
  1725.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1726.  - Weapon label: EMP Flux Warhead
  1727.  - - WeaponCheckinterval: 0.5 -> 0.5
  1728.  - - AlwaysRecheckTarget: nil -> true
  1729.  - - TrackingRadius: nil -> 1.1499999761581
  1730. Processing: uea0204 (<LOC uea0204_name>Stork)
  1731.  - Weapon label: Angler Torpedo
  1732.  - - WeaponCheckinterval: 2.5 -> 1
  1733.  - - AlwaysRecheckTarget: nil -> false
  1734.  - - TrackingRadius: 1.1499999761581 -> 1.5
  1735.  - Weapon label: Air Crash
  1736.  - - WeaponCheckinterval: nil -> 6000
  1737.  - - AlwaysRecheckTarget: nil -> false
  1738.  - - TrackingRadius: nil -> 1
  1739. Processing: xss0302 (<LOC xss0302_name>Hauthuum)
  1740.  - Weapon label: Heavy Quarnon Cannon
  1741.  - - WeaponCheckinterval: 3 -> 2
  1742.  - - AlwaysRecheckTarget: nil -> true
  1743.  - - TrackingRadius: 1.171875 -> 1.1499999761581
  1744.  - Weapon label: Heavy Quarnon Cannon
  1745.  - - WeaponCheckinterval: 3 -> 2
  1746.  - - AlwaysRecheckTarget: nil -> true
  1747.  - - TrackingRadius: 1.171875 -> 1.1499999761581
  1748.  - Weapon label: Heavy Quarnon Cannon
  1749.  - - WeaponCheckinterval: 3 -> 2
  1750.  - - AlwaysRecheckTarget: nil -> true
  1751.  - - TrackingRadius: 1.171875 -> 1.1499999761581
  1752.  - Weapon label: Ele-athrun Tactical Missile Defense
  1753.  - - WeaponCheckinterval: 0.5 -> 0.5
  1754.  - - AlwaysRecheckTarget: nil -> false
  1755.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  1756.  - Weapon label: Ele-athrun Tactical Missile Defense
  1757.  - - WeaponCheckinterval: 0.5 -> 0.5
  1758.  - - AlwaysRecheckTarget: nil -> false
  1759.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  1760.  - Weapon label: Olaris AA Artillery Cannon
  1761.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1762.  - - AlwaysRecheckTarget: true -> false
  1763.  - - TrackingRadius: 1.125 -> 1.2999999523163
  1764.  - Weapon label: Olaris AA Artillery Cannon
  1765.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1766.  - - AlwaysRecheckTarget: true -> false
  1767.  - - TrackingRadius: 1.125 -> 1.2999999523163
  1768.  - Weapon label: Inaino Strategic Missile Launcher
  1769.  - - WeaponCheckinterval: 0.5 -> 0.5
  1770.  - - AlwaysRecheckTarget: nil -> true
  1771.  - - TrackingRadius: nil -> 1.1499999761581
  1772. Processing: urb2301 (<LOC urb2301_name>Cerberus)
  1773.  - Weapon label: Particle Cannon
  1774.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  1775.  - - AlwaysRecheckTarget: nil -> false
  1776.  - - TrackingRadius: 1.1499999761581 -> 1
  1777. Processing: xsl0307 (<LOC xsl0307_name>Athanah)
  1778.  - Weapon label: nil
  1779.  - - WeaponCheckinterval: 1 -> 0.60000002384186
  1780.  - - AlwaysRecheckTarget: nil -> false
  1781.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  1782. Processing: xss0203 (<LOC xss0203_name>Sou-istle)
  1783.  - Weapon label: Uall Cavitation Torpedo
  1784.  - - WeaponCheckinterval: 1.5 -> 0.80000001192093
  1785.  - - AlwaysRecheckTarget: nil -> false
  1786.  - - TrackingRadius: nil -> 1.1499999761581
  1787.  - Weapon label: Ajellu Anti-Torpedo Defense
  1788.  - - WeaponCheckinterval: 0.5 -> 0.5
  1789.  - - AlwaysRecheckTarget: nil -> false
  1790.  - - TrackingRadius: 1.125 -> 1.1499999761581
  1791.  - Weapon label: Oh Spectra Cannon
  1792.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1793.  - - AlwaysRecheckTarget: nil -> false
  1794.  - - TrackingRadius: 1.125 -> 1.1499999761581
  1795. Processing: xss0202 (<LOC xss0202_name>Ithalua)
  1796.  - Weapon label: Laanse Tactical Missile Launcher
  1797.  - - WeaponCheckinterval: 2 -> 1
  1798.  - - AlwaysRecheckTarget: nil -> true
  1799.  - - TrackingRadius: 1.125 -> 1.1499999761581
  1800.  - Weapon label: Olaris AA Artillery Cannon
  1801.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1802.  - - AlwaysRecheckTarget: true -> true
  1803.  - - TrackingRadius: 1.123076915741 -> 1.2999999523163
  1804.  - Weapon label: Cleo AA Gatling Gun
  1805.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1806.  - - AlwaysRecheckTarget: true -> false
  1807.  - - TrackingRadius: 1.133333325386 -> 1.2999999523163
  1808.  - Weapon label: Ele-athrun Tactical Missile Defense
  1809.  - - WeaponCheckinterval: 0.5 -> 0.5
  1810.  - - AlwaysRecheckTarget: nil -> false
  1811.  - - TrackingRadius: 1.5 -> 1.1499999761581
  1812. Processing: xss0201 (<LOC xss0201_name>Uashavoh)
  1813.  - Weapon label: Ultrachromatic Beam Generator
  1814.  - - WeaponCheckinterval: 0.80000001192093 -> 1.5
  1815.  - - AlwaysRecheckTarget: nil -> true
  1816.  - - TrackingRadius: 1.125 -> 1.1499999761581
  1817.  - Weapon label: Ultrachromatic Beam Generator
  1818.  - - WeaponCheckinterval: 0.80000001192093 -> 1.5
  1819.  - - AlwaysRecheckTarget: nil -> true
  1820.  - - TrackingRadius: 1.125 -> 1.1499999761581
  1821.  - Weapon label: Ana-it Torpedo Launcher
  1822.  - - WeaponCheckinterval: 0.80000001192093 -> 1.1000000238419
  1823.  - - AlwaysRecheckTarget: nil -> false
  1824.  - - TrackingRadius: nil -> 1.1499999761581
  1825.  - Weapon label: Ajellu Anti-Torpedo Defense
  1826.  - - WeaponCheckinterval: 0.20000000298023 -> 0.5
  1827.  - - AlwaysRecheckTarget: nil -> false
  1828.  - - TrackingRadius: 1.5 -> 1.1499999761581
  1829. Processing: xes0307 (<LOC xes0307_name>Neptune Class)
  1830.  - Weapon label: Dual-Barreled Hiro Plasma Cannon
  1831.  - - WeaponCheckinterval: 0.80000001192093 -> 2
  1832.  - - AlwaysRecheckTarget: nil -> true
  1833.  - - TrackingRadius: 1.125 -> 1.1499999761581
  1834.  - Weapon label: Dual-Barreled Hiro Plasma Cannon
  1835.  - - WeaponCheckinterval: 0.80000001192093 -> 2
  1836.  - - AlwaysRecheckTarget: nil -> true
  1837.  - - TrackingRadius: 1.125 -> 1.1499999761581
  1838.  - Weapon label: Angler Torpedo
  1839.  - - WeaponCheckinterval: 2 -> 1.5
  1840.  - - AlwaysRecheckTarget: nil -> false
  1841.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1842.  - Weapon label: Phalanx Anti-Missile
  1843.  - - WeaponCheckinterval: 0.5 -> 0.5
  1844.  - - AlwaysRecheckTarget: nil -> false
  1845.  - - TrackingRadius: 1.5 -> 1.1499999761581
  1846.  - Weapon label: Smart Charge AntiTorpedo
  1847.  - - WeaponCheckinterval: 1.5 -> 0.5
  1848.  - - AlwaysRecheckTarget: nil -> false
  1849.  - - TrackingRadius: 1.5 -> 1.1499999761581
  1850. Processing: xss0103 (<LOC xss0103_name>Hau-esel)
  1851.  - Weapon label: Shie-eih Auto-Cannon
  1852.  - - WeaponCheckinterval: 1 -> 0.5
  1853.  - - AlwaysRecheckTarget: nil -> false
  1854.  - - TrackingRadius: 1.125 -> 1.1499999761581
  1855.  - Weapon label: Shleo AA AutoGun
  1856.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1857.  - - AlwaysRecheckTarget: true -> false
  1858.  - - TrackingRadius: 1.4166666269302 -> 1.2999999523163
  1859. Processing: xsl0401 (<LOC xsl0401_name>Ythotha)
  1860.  - Weapon label: Phason Beam Generator
  1861.  - - WeaponCheckinterval: 0.5 -> 1.1000000238419
  1862.  - - AlwaysRecheckTarget: nil -> true
  1863.  - - TrackingRadius: nil -> 1.1499999761581
  1864.  - Weapon label: Gatling Plasma Cannon
  1865.  - - WeaponCheckinterval: 0.25 -> 0.10000000149012
  1866.  - - AlwaysRecheckTarget: nil -> true
  1867.  - - TrackingRadius: nil -> 1.1499999761581
  1868.  - Weapon label: Heavy Sinn Unthe Cannon
  1869.  - - WeaponCheckinterval: 0.5 -> 1.1000000238419
  1870.  - - AlwaysRecheckTarget: nil -> true
  1871.  - - TrackingRadius: nil -> 1.1499999761581
  1872.  - Weapon label: Olaris AA Artillery Cannon
  1873.  - - WeaponCheckinterval: 0.30000001192093 -> 0.10000000149012
  1874.  - - AlwaysRecheckTarget: true -> true
  1875.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1876.  - Weapon label: Olaris AA Artillery Cannon
  1877.  - - WeaponCheckinterval: 0.30000001192093 -> 0.10000000149012
  1878.  - - AlwaysRecheckTarget: true -> true
  1879.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1880.  - Weapon label: Ythotha Death
  1881.  - - WeaponCheckinterval: nil -> 6000
  1882.  - - AlwaysRecheckTarget: nil -> false
  1883.  - - TrackingRadius: nil -> 1
  1884. Processing: xsb2305 (<LOC xsb2305_name>Hastue)
  1885.  - Weapon label: Inaino Strategic Missile Launcher
  1886.  - - WeaponCheckinterval: 0.5 -> 0.5
  1887.  - - AlwaysRecheckTarget: nil -> true
  1888.  - - TrackingRadius: nil -> 1
  1889.  - Weapon label: Death Weapon
  1890.  - - WeaponCheckinterval: nil -> 6000
  1891.  - - AlwaysRecheckTarget: nil -> false
  1892.  - - TrackingRadius: nil -> 1
  1893. Processing: urb2101 (<LOC urb2101_name>Auto Gun)
  1894.  - Weapon label: Light Pulse Laser
  1895.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  1896.  - - AlwaysRecheckTarget: nil -> false
  1897.  - - TrackingRadius: 1.1499999761581 -> 1
  1898. Processing: ura0101 (<LOC ura0101_name>Flying Eyes)
  1899.  - Weapon label: Air Crash
  1900.  - - WeaponCheckinterval: nil -> 6000
  1901.  - - AlwaysRecheckTarget: nil -> false
  1902.  - - TrackingRadius: nil -> 1
  1903. Processing: uea0304 (<LOC uea0304_name>Ambassador)
  1904.  - Weapon label: Small Yield Nuclear Bomb
  1905.  - - WeaponCheckinterval: 2.5 -> 2.2000000476837
  1906.  - - AlwaysRecheckTarget: nil -> false
  1907.  - - TrackingRadius: 1.1499999761581 -> 1.5
  1908.  - Weapon label: Linked Railgun
  1909.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  1910.  - - AlwaysRecheckTarget: nil -> false
  1911.  - - TrackingRadius: 1.3999999761581 -> 1.5
  1912.  - Weapon label: Linked Railgun
  1913.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  1914.  - - AlwaysRecheckTarget: nil -> false
  1915.  - - TrackingRadius: 1.3999999761581 -> 1.5
  1916.  - Weapon label: Air Crash
  1917.  - - WeaponCheckinterval: nil -> 6000
  1918.  - - AlwaysRecheckTarget: nil -> false
  1919.  - - TrackingRadius: nil -> 1
  1920. Processing: xsl0305 (<LOC xsl0305_name>Usha-Ah)
  1921.  - Weapon label: nil
  1922.  - - WeaponCheckinterval: 1 -> 1
  1923.  - - AlwaysRecheckTarget: nil -> true
  1924.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  1925.  - Weapon label: Sih Energy Rifle
  1926.  - - WeaponCheckinterval: 3 -> 1.6000000238419
  1927.  - - AlwaysRecheckTarget: nil -> true
  1928.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1929.  - Weapon label: Sih Energy Rifle
  1930.  - - WeaponCheckinterval: 3 -> 1.8000000715256
  1931.  - - AlwaysRecheckTarget: nil -> true
  1932.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1933. Processing: xsl0303 (<LOC xsl0303_name>Othuum)
  1934.  - Weapon label: Aire-au Bolter
  1935.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1936.  - - AlwaysRecheckTarget: nil -> false
  1937.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1938.  - Weapon label: Aire-au Bolter
  1939.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1940.  - - AlwaysRecheckTarget: nil -> false
  1941.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1942.  - Weapon label: Thau Cannon
  1943.  - - WeaponCheckinterval: 0.60000002384186 -> 0.69999998807907
  1944.  - - AlwaysRecheckTarget: nil -> true
  1945.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1946.  - Weapon label: Uall Cavitation Torpedo Launcher
  1947.  - - WeaponCheckinterval: 2 -> 0.69999998807907
  1948.  - - AlwaysRecheckTarget: nil -> false
  1949.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1950. Processing: ura0401 (<LOC ura0401_name>Soul Ripper)
  1951.  - Weapon label: Iridium Rocket Pack
  1952.  - - WeaponCheckinterval: 0.5 -> 0.69999998807907
  1953.  - - AlwaysRecheckTarget: nil -> true
  1954.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1955.  - Weapon label: Iridium Rocket Pack
  1956.  - - WeaponCheckinterval: 0.5 -> 0.69999998807907
  1957.  - - AlwaysRecheckTarget: nil -> true
  1958.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1959.  - Weapon label: Nanite Missile System
  1960.  - - WeaponCheckinterval: 0.60000002384186 -> 1.2000000476837
  1961.  - - AlwaysRecheckTarget: nil -> true
  1962.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1963.  - Weapon label: Nanite Missile System
  1964.  - - WeaponCheckinterval: 0.60000002384186 -> 1.2000000476837
  1965.  - - AlwaysRecheckTarget: nil -> true
  1966.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1967.  - Weapon label: Heavy Electron Bolter
  1968.  - - WeaponCheckinterval: 0.5 -> 0.30000001192093
  1969.  - - AlwaysRecheckTarget: nil -> true
  1970.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1971.  - Weapon label: Heavy Electron Bolter
  1972.  - - WeaponCheckinterval: 0.5 -> 0.30000001192093
  1973.  - - AlwaysRecheckTarget: nil -> true
  1974.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1975.  - Weapon label: Air Crash
  1976.  - - WeaponCheckinterval: nil -> 6000
  1977.  - - AlwaysRecheckTarget: nil -> false
  1978.  - - TrackingRadius: nil -> 1
  1979. Processing: xsl0111 (<LOC xsl0111_name>Ythisah)
  1980.  - Weapon label: Laanse Tactical Missile Launcher
  1981.  - - WeaponCheckinterval: 2 -> 1.5
  1982.  - - AlwaysRecheckTarget: nil -> true
  1983.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  1984. Processing: ueb2109 (<LOC ueb2109_name>DN1)
  1985.  - Weapon label: Angler Torpedo
  1986.  - - WeaponCheckinterval: 1 -> 1.2000000476837
  1987.  - - AlwaysRecheckTarget: nil -> false
  1988.  - - TrackingRadius: 1.1499999761581 -> 1
  1989. Processing: xsl0104 (<LOC xsl0104_name>Ia-istle)
  1990.  - Weapon label: nil
  1991.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  1992.  - - AlwaysRecheckTarget: nil -> false
  1993.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  1994.  - Weapon label: Shleo AA AutoGun
  1995.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  1996.  - - AlwaysRecheckTarget: true -> false
  1997.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  1998. Processing: xsl0103 (<LOC xsl0103_name>Zthuee)
  1999.  - Weapon label: Thuntho Artillery Cannon
  2000.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  2001.  - - AlwaysRecheckTarget: nil -> true
  2002.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2003. Processing: xsl0101 (<LOC xsl0101_name>Selen)
  2004.  - Weapon label: Phasic Autogun
  2005.  - - WeaponCheckinterval: 0.66000002622604 -> 0.5
  2006.  - - AlwaysRecheckTarget: nil -> false
  2007.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2008. Processing: xsb2301 (<LOC xsb2301_name>Uttaushala)
  2009.  - Weapon label: Ultrachromatic Beam Generator
  2010.  - - WeaponCheckinterval: 0.10000000149012 -> 1.2000000476837
  2011.  - - AlwaysRecheckTarget: nil -> false
  2012.  - - TrackingRadius: 1.1499999761581 -> 1
  2013. Processing: uas0203 (<LOC uas0203_name>Sylph)
  2014.  - Weapon label: Chrono Torpedo
  2015.  - - WeaponCheckinterval: 2 -> 0.80000001192093
  2016.  - - AlwaysRecheckTarget: nil -> false
  2017.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2018. Processing: ura0104 (<LOC ura0104_name>Dragon Fly)
  2019.  - Weapon label: Disintegrator Pulse Laser
  2020.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2021.  - - AlwaysRecheckTarget: nil -> false
  2022.  - - TrackingRadius: 1.3999999761581 -> 1.1499999761581
  2023.  - Weapon label: Electron Autocannon
  2024.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2025.  - - AlwaysRecheckTarget: nil -> false
  2026.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2027.  - Weapon label: Air Crash
  2028.  - - WeaponCheckinterval: nil -> 6000
  2029.  - - AlwaysRecheckTarget: nil -> false
  2030.  - - TrackingRadius: nil -> 1
  2031. Processing: ual0104 (<LOC ual0104_name>Thistle)
  2032.  - Weapon label: nil
  2033.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  2034.  - - AlwaysRecheckTarget: nil -> false
  2035.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  2036.  - Weapon label: Sonic Pulse Battery
  2037.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2038.  - - AlwaysRecheckTarget: true -> false
  2039.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2040. Processing: url0101 (<LOC url0101_name>Mole)
  2041.  - Weapon label: Target Tracker
  2042.  - - WeaponCheckinterval: 0.10000000149012 -> 0.60000002384186
  2043.  - - AlwaysRecheckTarget: nil -> false
  2044.  - - TrackingRadius: nil -> 1.1499999761581
  2045. Processing: xsa0303 (<LOC xsa0303_name>Iazyne)
  2046.  - Weapon label: Losaare AA Autocannon
  2047.  - - WeaponCheckinterval: 0.5 -> 0.5
  2048.  - - AlwaysRecheckTarget: nil -> false
  2049.  - - TrackingRadius: 0 -> 1.2999999523163
  2050.  - Weapon label: Air Crash
  2051.  - - WeaponCheckinterval: nil -> 6000
  2052.  - - AlwaysRecheckTarget: nil -> false
  2053.  - - TrackingRadius: nil -> 1
  2054. Processing: xsb4302 (<LOC xsb4302_name>Ythisioz)
  2055.  - Weapon label: Hu Strategic Missile Defense
  2056.  - - WeaponCheckinterval: 0.10000000149012 -> 0.5
  2057.  - - AlwaysRecheckTarget: false -> true
  2058.  - - TrackingRadius: 2 -> 1
  2059. Processing: xsb4201 (<LOC xsb4201_name>Ythisatha)
  2060.  - Weapon label: Ele-athrun Tactical Missile Defense
  2061.  - - WeaponCheckinterval: 0.5 -> 0.5
  2062.  - - AlwaysRecheckTarget: nil -> false
  2063.  - - TrackingRadius: 1.2000000476837 -> 1
  2064. Processing: ues0202 (<LOC ues0202_name>Governor Class)
  2065.  - Weapon label: Long Range Cruise Missile
  2066.  - - WeaponCheckinterval: 5 -> 3.7000000476837
  2067.  - - AlwaysRecheckTarget: nil -> true
  2068.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2069.  - Weapon label: Gauss Cannon
  2070.  - - WeaponCheckinterval: 3 -> 1.5
  2071.  - - AlwaysRecheckTarget: nil -> true
  2072.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2073.  - Weapon label: Flayer SAM Launcher
  2074.  - - WeaponCheckinterval: 0.30000001192093 -> 1
  2075.  - - AlwaysRecheckTarget: true -> true
  2076.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2077.  - Weapon label: Phalanx Anti Missile
  2078.  - - WeaponCheckinterval: 0.5 -> 0.5
  2079.  - - AlwaysRecheckTarget: nil -> false
  2080.  - - TrackingRadius: 1.5 -> 1.1499999761581
  2081. Processing: dalk003 (<LOC dalk003_name>Redeemer)
  2082.  - Weapon label: nil
  2083.  - - WeaponCheckinterval: 1 -> 0.90000003576279
  2084.  - - AlwaysRecheckTarget: nil -> false
  2085.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  2086.  - Weapon label: AA Serpentine
  2087.  - - WeaponCheckinterval: 0.30000001192093 -> 1.6000000238419
  2088.  - - AlwaysRecheckTarget: true -> true
  2089.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2090. Processing: xsb1101 (<LOC xsb1101_name>Uya-iya)
  2091.  - Weapon label: Death Weapon
  2092.  - - WeaponCheckinterval: nil -> 6000
  2093.  - - AlwaysRecheckTarget: nil -> false
  2094.  - - TrackingRadius: nil -> 1
  2095. Processing: xsb2401 (<LOC xsb2401_name>Yolona Oss)
  2096.  - Weapon label: Experimental Strategic Missile Launcher
  2097.  - - WeaponCheckinterval: 0.5 -> 0.5
  2098.  - - AlwaysRecheckTarget: nil -> true
  2099.  - - TrackingRadius: nil -> 1
  2100.  - Weapon label: Death Weapon
  2101.  - - WeaponCheckinterval: 9999999 -> 6000
  2102.  - - AlwaysRecheckTarget: nil -> false
  2103.  - - TrackingRadius: nil -> 1
  2104. Processing: xsb2204 (<LOC xsb2204_name>Sinnatha)
  2105.  - Weapon label: Olaris AA Artillery Cannon
  2106.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2107.  - - AlwaysRecheckTarget: true -> true
  2108.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2109. Processing: xsb2104 (<LOC xsb2104_name>Ialla)
  2110.  - Weapon label: Shleo AA AutoGun
  2111.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2112.  - - AlwaysRecheckTarget: true -> true
  2113.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2114. Processing: xea0306 (<LOC xea0306_name>Continental)
  2115.  - Weapon label: Heavy Plasma Cannon
  2116.  - - WeaponCheckinterval: 0.27000001072884 -> 0.5
  2117.  - - AlwaysRecheckTarget: nil -> false
  2118.  - - TrackingRadius: nil -> 1.1499999761581
  2119.  - Weapon label: Heavy Plasma Cannon
  2120.  - - WeaponCheckinterval: 0.27000001072884 -> 0.5
  2121.  - - AlwaysRecheckTarget: nil -> false
  2122.  - - TrackingRadius: nil -> 1.1499999761581
  2123.  - Weapon label: Flayer SAM Launcher
  2124.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2125.  - - AlwaysRecheckTarget: nil -> false
  2126.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2127.  - Weapon label: Flayer SAM Launcher
  2128.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2129.  - - AlwaysRecheckTarget: nil -> false
  2130.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2131.  - Weapon label: Flayer SAM Launcher
  2132.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2133.  - - AlwaysRecheckTarget: nil -> false
  2134.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2135.  - Weapon label: Flayer SAM Launcher
  2136.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2137.  - - AlwaysRecheckTarget: nil -> false
  2138.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2139.  - Weapon label: Air Crash
  2140.  - - WeaponCheckinterval: nil -> 6000
  2141.  - - AlwaysRecheckTarget: nil -> false
  2142.  - - TrackingRadius: nil -> 1
  2143. Processing: uab1101 (nil)
  2144.  - Weapon label: Death Weapon
  2145.  - - WeaponCheckinterval: nil -> 6000
  2146.  - - AlwaysRecheckTarget: nil -> false
  2147.  - - TrackingRadius: nil -> 1
  2148. Processing: ueb2302 (<LOC ueb2302_name>Duke)
  2149.  - Weapon label: Anti Matter Artillery
  2150.  - - WeaponCheckinterval: 8 -> 5
  2151.  - - AlwaysRecheckTarget: nil -> true
  2152.  - - TrackingRadius: nil -> 1
  2153. Processing: xel0209 (<LOC xel0209_name>Sparky)
  2154.  - Weapon label: Hells Fury Riot Gun
  2155.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2156.  - - AlwaysRecheckTarget: nil -> false
  2157.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2158. Processing: uas0201 (<LOC uas0201_name>Exodus Class)
  2159.  - Weapon label: Oblivion Cannon
  2160.  - - WeaponCheckinterval: 2 -> 2
  2161.  - - AlwaysRecheckTarget: nil -> true
  2162.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2163.  - Weapon label: Harmonic Depth Charge
  2164.  - - WeaponCheckinterval: 2 -> 0.80000001192093
  2165.  - - AlwaysRecheckTarget: nil -> true
  2166.  - - TrackingRadius: nil -> 1.1499999761581
  2167.  - Weapon label: Chrono Torpedo
  2168.  - - WeaponCheckinterval: 2 -> 1.1000000238419
  2169.  - - AlwaysRecheckTarget: nil -> false
  2170.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2171.  - Weapon label: Anti Torpedo
  2172.  - - WeaponCheckinterval: 0.5 -> 0.5
  2173.  - - AlwaysRecheckTarget: nil -> false
  2174.  - - TrackingRadius: 1.5 -> 1.1499999761581
  2175. Processing: ueb2205 (<LOC ueb2205_name>Tsunami)
  2176.  - Weapon label: Angler Torpedo
  2177.  - - WeaponCheckinterval: 0.25 -> 1.5
  2178.  - - AlwaysRecheckTarget: nil -> false
  2179.  - - TrackingRadius: 1.1499999761581 -> 1
  2180. Processing: urb1101 (nil)
  2181.  - Weapon label: Death Weapon
  2182.  - - WeaponCheckinterval: nil -> 6000
  2183.  - - AlwaysRecheckTarget: nil -> false
  2184.  - - TrackingRadius: nil -> 1
  2185. Processing: ual0304 (<LOC ual0304_name>Serenity)
  2186.  - Weapon label: Sonance Artillery
  2187.  - - WeaponCheckinterval: 1 -> 2.2000000476837
  2188.  - - AlwaysRecheckTarget: nil -> true
  2189.  - - TrackingRadius: nil -> 1.1499999761581
  2190. Processing: uaa0203 (<LOC uaa0203_name>Specter)
  2191.  - Weapon label: Oblivion Cannon
  2192.  - - WeaponCheckinterval: 0.40000000596046 -> 0.5
  2193.  - - AlwaysRecheckTarget: nil -> false
  2194.  - - TrackingRadius: nil -> 1.1499999761581
  2195.  - Weapon label: Air Crash
  2196.  - - WeaponCheckinterval: nil -> 6000
  2197.  - - AlwaysRecheckTarget: nil -> false
  2198.  - - TrackingRadius: nil -> 1
  2199. Processing: xsa0402 (<LOC xsa0402_name>Ahwassa)
  2200.  - Weapon label: Othe Tactical Bomb
  2201.  - - WeaponCheckinterval: 3 -> 2.2000000476837
  2202.  - - AlwaysRecheckTarget: nil -> false
  2203.  - - TrackingRadius: 1.1499999761581 -> 1.5
  2204.  - Weapon label: Losaare AA Autocannon
  2205.  - - WeaponCheckinterval: 0.5 -> 0.5
  2206.  - - AlwaysRecheckTarget: nil -> false
  2207.  - - TrackingRadius: 1.3999999761581 -> 1.5
  2208.  - Weapon label: Losaare AA Autocannon
  2209.  - - WeaponCheckinterval: 0.5 -> 0.5
  2210.  - - AlwaysRecheckTarget: nil -> false
  2211.  - - TrackingRadius: 1.3999999761581 -> 1.5
  2212.  - Weapon label: Losaare AA Autocannon
  2213.  - - WeaponCheckinterval: 0.5 -> 0.5
  2214.  - - AlwaysRecheckTarget: nil -> false
  2215.  - - TrackingRadius: 1.3999999761581 -> 1.5
  2216.  - Weapon label: Losaare AA Autocannon
  2217.  - - WeaponCheckinterval: 0.5 -> 0.5
  2218.  - - AlwaysRecheckTarget: nil -> false
  2219.  - - TrackingRadius: 1.3999999761581 -> 1.5
  2220.  - Weapon label: Air Crash
  2221.  - - WeaponCheckinterval: nil -> 6000
  2222.  - - AlwaysRecheckTarget: nil -> false
  2223.  - - TrackingRadius: nil -> 1
  2224. Processing: uel0106 (<LOC uel0106_name>Mech Marine)
  2225.  - Weapon label: Tom Cat Machinegun
  2226.  - - WeaponCheckinterval: 0.66000002622604 -> 0.5
  2227.  - - AlwaysRecheckTarget: nil -> false
  2228.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2229. Processing: xsl0202 (<LOC xsl0202_name>Ilshavoh)
  2230.  - Weapon label: Aire-au Bolter
  2231.  - - WeaponCheckinterval: 0.66000002622604 -> 0.5
  2232.  - - AlwaysRecheckTarget: nil -> false
  2233.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2234. Processing: uab2101 (<LOC uab2101_name>Erupter)
  2235.  - Weapon label: Graviton Projector
  2236.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2237.  - - AlwaysRecheckTarget: nil -> false
  2238.  - - TrackingRadius: 1.1499999761581 -> 1
  2239. Processing: urb1201 (nil)
  2240.  - Weapon label: Death Weapon
  2241.  - - WeaponCheckinterval: nil -> 6000
  2242.  - - AlwaysRecheckTarget: nil -> false
  2243.  - - TrackingRadius: nil -> 1
  2244. Processing: xsa0104 (<LOC xsa0104_name>Vishala)
  2245.  - Weapon label: Shleo AA AutoGun
  2246.  - - WeaponCheckinterval: 0.5 -> 0.5
  2247.  - - AlwaysRecheckTarget: nil -> false
  2248.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2249.  - Weapon label: Shleo AA AutoGun
  2250.  - - WeaponCheckinterval: 0.5 -> 0.5
  2251.  - - AlwaysRecheckTarget: nil -> false
  2252.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2253.  - Weapon label: Heavy Phasic Autogun
  2254.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2255.  - - AlwaysRecheckTarget: nil -> false
  2256.  - - TrackingRadius: nil -> 1.1499999761581
  2257.  - Weapon label: Air Crash
  2258.  - - WeaponCheckinterval: nil -> 6000
  2259.  - - AlwaysRecheckTarget: nil -> false
  2260.  - - TrackingRadius: nil -> 1
  2261. Processing: xsa0101 (<LOC xsa0101_name>Sele-istle)
  2262.  - Weapon label: Air Crash
  2263.  - - WeaponCheckinterval: nil -> 6000
  2264.  - - AlwaysRecheckTarget: nil -> false
  2265.  - - TrackingRadius: nil -> 1
  2266. Processing: xrs0205 (<LOC xrs0205_name>CI:18 Mermaid)
  2267.  - Weapon label: Anti-Torpedo Flare
  2268.  - - WeaponCheckinterval: 0.5 -> 0.5
  2269.  - - AlwaysRecheckTarget: nil -> false
  2270.  - - TrackingRadius: 1.5 -> 1.1499999761581
  2271. Processing: uel0202 (<LOC uel0202_name>Pillar)
  2272.  - Weapon label: Gauss Cannon
  2273.  - - WeaponCheckinterval: 0.5 -> 0.5
  2274.  - - AlwaysRecheckTarget: nil -> false
  2275.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2276. Processing: uea0003 (<LOC uea0003_name>C-D2 "Rover")
  2277.  - Weapon label: Air Crash
  2278.  - - WeaponCheckinterval: nil -> 6000
  2279.  - - AlwaysRecheckTarget: nil -> false
  2280.  - - TrackingRadius: nil -> 1
  2281. Processing: xrl0305 (<LOC xrl0305_name>The Brick)
  2282.  - Weapon label: Heavy Disintegrator Pulse Laser
  2283.  - - WeaponCheckinterval: 0.5 -> 0.5
  2284.  - - AlwaysRecheckTarget: nil -> false
  2285.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  2286.  - Weapon label: Nanite Torpedo Launcher
  2287.  - - WeaponCheckinterval: 1.5 -> 0.80000001192093
  2288.  - - AlwaysRecheckTarget: nil -> false
  2289.  - - TrackingRadius: nil -> 1.1499999761581
  2290.  - Weapon label: Anti-Torpedo Flare
  2291.  - - WeaponCheckinterval: 0.5 -> 0.5
  2292.  - - AlwaysRecheckTarget: nil -> false
  2293.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2294. Processing: uaa0101 (<LOC uaa0101_name>Mirage)
  2295.  - Weapon label: Air Crash
  2296.  - - WeaponCheckinterval: nil -> 6000
  2297.  - - AlwaysRecheckTarget: nil -> false
  2298.  - - TrackingRadius: nil -> 1
  2299. Processing: xrl0302 (<LOC xrl0302_name>Fire Beetle)
  2300.  - Weapon label: Suicide
  2301.  - - WeaponCheckinterval: 999999 -> 0.5
  2302.  - - AlwaysRecheckTarget: nil -> false
  2303.  - - TrackingRadius: nil -> 1.1499999761581
  2304.  - Weapon label: EMP
  2305.  - - WeaponCheckinterval: 1 -> 6000
  2306.  - - AlwaysRecheckTarget: nil -> false
  2307.  - - TrackingRadius: nil -> 1
  2308.  - Weapon label: Detonation Trigger
  2309.  - - WeaponCheckinterval: nil -> 0.5
  2310.  - - AlwaysRecheckTarget: nil -> false
  2311.  - - TrackingRadius: nil -> 1.1499999761581
  2312. Processing: xsa0102 (<LOC xsa0102_name>Ia-atha)
  2313.  - Weapon label: Shleo AA AutoGun
  2314.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2315.  - - AlwaysRecheckTarget: nil -> false
  2316.  - - TrackingRadius: 1.25 -> 1.2999999523163
  2317.  - Weapon label: Air Crash
  2318.  - - WeaponCheckinterval: nil -> 6000
  2319.  - - AlwaysRecheckTarget: nil -> false
  2320.  - - TrackingRadius: nil -> 1
  2321. Processing: urb2304 (<LOC urb2304_name>Myrmidon)
  2322.  - Weapon label: Nanite Missile System
  2323.  - - WeaponCheckinterval: 0.30000001192093 -> 1.5
  2324.  - - AlwaysRecheckTarget: true -> true
  2325.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2326. Processing: xsa0202 (<LOC xsa0202_name>Notha)
  2327.  - Weapon label: Shleo AA Autogun
  2328.  - - WeaponCheckinterval: 0.60000002384186 -> 0.5
  2329.  - - AlwaysRecheckTarget: nil -> false
  2330.  - - TrackingRadius: 1.25 -> 1.5
  2331.  - Weapon label: Shleo AA Autogun
  2332.  - - WeaponCheckinterval: 0.60000002384186 -> 0.5
  2333.  - - AlwaysRecheckTarget: nil -> false
  2334.  - - TrackingRadius: 1.25 -> 1.5
  2335.  - Weapon label: Othe Tactical Bomb
  2336.  - - WeaponCheckinterval: 1 -> 1.5
  2337.  - - AlwaysRecheckTarget: nil -> false
  2338.  - - TrackingRadius: 1.25 -> 1.5
  2339.  - Weapon label: Air Crash
  2340.  - - WeaponCheckinterval: nil -> 6000
  2341.  - - AlwaysRecheckTarget: nil -> false
  2342.  - - TrackingRadius: nil -> 1
  2343. Processing: ues0103 (<LOC ues0103_name>Thunderhead Class)
  2344.  - Weapon label: Gauss Cannon
  2345.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  2346.  - - AlwaysRecheckTarget: nil -> false
  2347.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2348.  - Weapon label: Linked Railgun
  2349.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2350.  - - AlwaysRecheckTarget: true -> false
  2351.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2352. Processing: xea0002 (nil)
  2353.  - Weapon label: Orbital Death Laser
  2354.  - - WeaponCheckinterval: 0.10000000149012 -> 0.80000001192093
  2355.  - - AlwaysRecheckTarget: nil -> true
  2356.  - - TrackingRadius: 1.2999999523163 -> 1.1499999761581
  2357.  - Weapon label: Air Crash
  2358.  - - WeaponCheckinterval: nil -> 6000
  2359.  - - AlwaysRecheckTarget: nil -> false
  2360.  - - TrackingRadius: nil -> 1
  2361. Processing: uaa0304 (<LOC uaa0304_name>Shocker)
  2362.  - Weapon label: Quark Bomb
  2363.  - - WeaponCheckinterval: 2.5 -> 2.2000000476837
  2364.  - - AlwaysRecheckTarget: nil -> false
  2365.  - - TrackingRadius: 1.1499999761581 -> 1.5
  2366.  - Weapon label: Air Crash
  2367.  - - WeaponCheckinterval: nil -> 6000
  2368.  - - AlwaysRecheckTarget: nil -> false
  2369.  - - TrackingRadius: nil -> 1
  2370. Processing: url0402 (<LOC url0402_name>Monkeylord)
  2371.  - Weapon label: Heavy Microwave Laser
  2372.  - - WeaponCheckinterval: 0.30000001192093 -> 0.10000000149012
  2373.  - - AlwaysRecheckTarget: false -> true
  2374.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2375.  - Weapon label: Heavy Electron Bolter
  2376.  - - WeaponCheckinterval: 0.5 -> 0.30000001192093
  2377.  - - AlwaysRecheckTarget: nil -> true
  2378.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2379.  - Weapon label: Heavy Electron Bolter
  2380.  - - WeaponCheckinterval: 0.5 -> 0.30000001192093
  2381.  - - AlwaysRecheckTarget: nil -> true
  2382.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2383.  - Weapon label: Nanite Missile System
  2384.  - - WeaponCheckinterval: 1 -> 1
  2385.  - - AlwaysRecheckTarget: true -> true
  2386.  - - TrackingRadius: 1.1499999761581 -> 1.2999999523163
  2387.  - Weapon label: Nanite Missile System
  2388.  - - WeaponCheckinterval: 1 -> 1
  2389.  - - AlwaysRecheckTarget: true -> true
  2390.  - - TrackingRadius: 1.1499999761581 -> 1.2999999523163
  2391.  - Weapon label: Meson Torpedo
  2392.  - - WeaponCheckinterval: 2.5 -> 1.1000000238419
  2393.  - - AlwaysRecheckTarget: nil -> true
  2394.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2395.  - Weapon label: Death Weapon
  2396.  - - WeaponCheckinterval: nil -> 6000
  2397.  - - AlwaysRecheckTarget: nil -> false
  2398.  - - TrackingRadius: nil -> 1
  2399. Processing: urb2205 (<LOC urb2205_name>Nanite Torpedo Array)
  2400.  - Weapon label: Nanite Torpedo
  2401.  - - WeaponCheckinterval: 0.25 -> 1.5
  2402.  - - AlwaysRecheckTarget: nil -> false
  2403.  - - TrackingRadius: 1.1499999761581 -> 1
  2404. Processing: xeb2306 (<LOC xeb2306_name>Ravager)
  2405.  - Weapon label: Heavy Plasma Gatling Cannon
  2406.  - - WeaponCheckinterval: 0.25 -> 0.5
  2407.  - - AlwaysRecheckTarget: nil -> true
  2408.  - - TrackingRadius: 1.1499999761581 -> 1
  2409. Processing: uas0103 (<LOC uas0103_name>Beacon Class)
  2410.  - Weapon label: Quantum Cannon
  2411.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  2412.  - - AlwaysRecheckTarget: nil -> false
  2413.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2414.  - Weapon label: Quantum Cannon
  2415.  - - WeaponCheckinterval: 1 -> 0.69999998807907
  2416.  - - AlwaysRecheckTarget: nil -> false
  2417.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2418.  - Weapon label: Quasar Anti Torpedo
  2419.  - - WeaponCheckinterval: 0.5 -> 0.5
  2420.  - - AlwaysRecheckTarget: nil -> false
  2421.  - - TrackingRadius: 1.5 -> 1.1499999761581
  2422. Processing: ura0204 (<LOC ura0204_name>Cormorant)
  2423.  - Weapon label: Nanite Torpedo
  2424.  - - WeaponCheckinterval: 2.5 -> 1
  2425.  - - AlwaysRecheckTarget: nil -> false
  2426.  - - TrackingRadius: 1.1499999761581 -> 1.5
  2427.  - Weapon label: Air Crash
  2428.  - - WeaponCheckinterval: nil -> 6000
  2429.  - - AlwaysRecheckTarget: nil -> false
  2430.  - - TrackingRadius: nil -> 1
  2431. Processing: url0202 (<LOC url0202_name>Rhino)
  2432.  - Weapon label: Particle Cannon
  2433.  - - WeaponCheckinterval: 0.25 -> 0.5
  2434.  - - AlwaysRecheckTarget: nil -> false
  2435.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2436. Processing: xrs0204 (<LOC xrs0204_name>Barracuda)
  2437.  - Weapon label: Nanite Torpedo
  2438.  - - WeaponCheckinterval: 0.40000000596046 -> 1.1000000238419
  2439.  - - AlwaysRecheckTarget: nil -> false
  2440.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2441.  - Weapon label: Anti-Torpedo Flare
  2442.  - - WeaponCheckinterval: 0.40000000596046 -> 0.5
  2443.  - - AlwaysRecheckTarget: nil -> false
  2444.  - - TrackingRadius: 1.5 -> 1.1499999761581
  2445. Processing: uab1201 (nil)
  2446.  - Weapon label: Death Weapon
  2447.  - - WeaponCheckinterval: nil -> 6000
  2448.  - - AlwaysRecheckTarget: nil -> false
  2449.  - - TrackingRadius: nil -> 1
  2450. Processing: uab2303 (<LOC uab2303_name>Miasma)
  2451.  - Weapon label: Miasma Artillery
  2452.  - - WeaponCheckinterval: 5 -> 3.2000000476837
  2453.  - - AlwaysRecheckTarget: nil -> true
  2454.  - - TrackingRadius: nil -> 1
  2455. Processing: ues0203 (<LOC ues0203_name>Tigershark)
  2456.  - Weapon label: Angler Torpedo
  2457.  - - WeaponCheckinterval: 2 -> 0.80000001192093
  2458.  - - AlwaysRecheckTarget: nil -> false
  2459.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2460.  - Weapon label: Light Plasma Cannon
  2461.  - - WeaponCheckinterval: 0.5 -> 0.5
  2462.  - - AlwaysRecheckTarget: nil -> false
  2463.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2464. Processing: ueb1301 (<LOC ueb1301_name>EG 900 Fusion Reactor)
  2465.  - Weapon label: Death Weapon
  2466.  - - WeaponCheckinterval: nil -> 6000
  2467.  - - AlwaysRecheckTarget: nil -> false
  2468.  - - TrackingRadius: nil -> 1
  2469. Processing: xsa0107 (<LOC xsa0107_name>Vish)
  2470.  - Weapon label: Weapon Guidance System
  2471.  - - WeaponCheckinterval: nil -> 0.5
  2472.  - - AlwaysRecheckTarget: nil -> false
  2473.  - - TrackingRadius: nil -> 1.1499999761581
  2474.  - Weapon label: Air Crash
  2475.  - - WeaponCheckinterval: nil -> 6000
  2476.  - - AlwaysRecheckTarget: nil -> false
  2477.  - - TrackingRadius: nil -> 1
  2478. Processing: url0107 (<LOC url0107_name>Mantis)
  2479.  - Weapon label: Light Pulse Laser
  2480.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2481.  - - AlwaysRecheckTarget: nil -> false
  2482.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2483. Processing: uel0203 (<LOC uel0203_name>Riptide)
  2484.  - Weapon label: Hells Fury Riot Gun
  2485.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2486.  - - AlwaysRecheckTarget: nil -> false
  2487.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2488. Processing: url0205 (<LOC url0205_name>Banger)
  2489.  - Weapon label: nil
  2490.  - - WeaponCheckinterval: 1 -> 0.80000001192093
  2491.  - - AlwaysRecheckTarget: nil -> false
  2492.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  2493.  - Weapon label: Electron Flak
  2494.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2495.  - - AlwaysRecheckTarget: true -> false
  2496.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2497. Processing: xrb2309 (<LOC xrb2308_name>HARMS)
  2498.  - Weapon label: Kril Torpedo
  2499.  - - WeaponCheckinterval: 0.25 -> 2
  2500.  - - AlwaysRecheckTarget: nil -> false
  2501.  - - TrackingRadius: 1.1499999761581 -> 1
  2502. Processing: xrb2308 (<LOC xrb2308_name>HARMS)
  2503.  - Weapon label: Kril Torpedo
  2504.  - - WeaponCheckinterval: 0.25 -> 2
  2505.  - - AlwaysRecheckTarget: nil -> false
  2506.  - - TrackingRadius: 1.1499999761581 -> 1
  2507. Processing: uab4302 (<LOC uab4302_name>Patron)
  2508.  - Weapon label: Saint Anti Nuke
  2509.  - - WeaponCheckinterval: 0.10000000149012 -> 0.5
  2510.  - - AlwaysRecheckTarget: false -> true
  2511.  - - TrackingRadius: 2 -> 1
  2512. Processing: url0306 (<LOC url0306_name>Deceiver)
  2513.  - Weapon label: nil
  2514.  - - WeaponCheckinterval: 1 -> 0.90000003576279
  2515.  - - AlwaysRecheckTarget: nil -> false
  2516.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  2517. Processing: ueb2304 (<LOC ueb2304_name>Flayer)
  2518.  - Weapon label: Flayer SAM Launcher
  2519.  - - WeaponCheckinterval: 0.30000001192093 -> 1.5
  2520.  - - AlwaysRecheckTarget: true -> true
  2521.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2522. Processing: uea0107 (<LOC uea0107_name>C-6 Courier)
  2523.  - Weapon label: Weapon Guidance System
  2524.  - - WeaponCheckinterval: nil -> 0.5
  2525.  - - AlwaysRecheckTarget: nil -> false
  2526.  - - TrackingRadius: nil -> 1.1499999761581
  2527.  - Weapon label: Air Crash
  2528.  - - WeaponCheckinterval: nil -> 6000
  2529.  - - AlwaysRecheckTarget: nil -> false
  2530.  - - TrackingRadius: nil -> 1
  2531. Processing: ual0106 (<LOC ual0106_name>Flare)
  2532.  - Weapon label: Sonic Pulsar
  2533.  - - WeaponCheckinterval: 0.5 -> 0.5
  2534.  - - AlwaysRecheckTarget: nil -> false
  2535.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2536. Processing: url0106 (<LOC url0106_name>Hunter)
  2537.  - Weapon label: Light Pulse Laser
  2538.  - - WeaponCheckinterval: 0.60000002384186 -> 0.5
  2539.  - - AlwaysRecheckTarget: nil -> false
  2540.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2541. Processing: drl0204 (<LOC drl0204_name>Hoplite)
  2542.  - Weapon label: Iridium Rocket Pack
  2543.  - - WeaponCheckinterval: 0.5 -> 0.90000003576279
  2544.  - - AlwaysRecheckTarget: nil -> false
  2545.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2546. Processing: uas0202 (<LOC uas0202_name>Infinity Class)
  2547.  - Weapon label: Quantum Cannon
  2548.  - - WeaponCheckinterval: 2 -> 1.5
  2549.  - - AlwaysRecheckTarget: nil -> true
  2550.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2551.  - Weapon label: Zealot AA Missile
  2552.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2553.  - - AlwaysRecheckTarget: true -> true
  2554.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2555.  - Weapon label: Zealot AA Missile
  2556.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2557.  - - AlwaysRecheckTarget: true -> true
  2558.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2559.  - Weapon label: Will O Wisp Anti Missile
  2560.  - - WeaponCheckinterval: 0.5 -> 0.5
  2561.  - - AlwaysRecheckTarget: nil -> false
  2562.  - - TrackingRadius: 1.5 -> 1.1499999761581
  2563. Processing: ura0107 (<LOC ura0107_name>Skyhook)
  2564.  - Weapon label: Weapon Guidance System
  2565.  - - WeaponCheckinterval: nil -> 0.5
  2566.  - - AlwaysRecheckTarget: nil -> false
  2567.  - - TrackingRadius: nil -> 1.1499999761581
  2568.  - Weapon label: Air Crash
  2569.  - - WeaponCheckinterval: nil -> 6000
  2570.  - - AlwaysRecheckTarget: nil -> false
  2571.  - - TrackingRadius: nil -> 1
  2572. Processing: ual0202 (<LOC ual0202_name>Obsidian)
  2573.  - Weapon label: Quantum Cannon
  2574.  - - WeaponCheckinterval: 0.60000002384186 -> 0.5
  2575.  - - AlwaysRecheckTarget: nil -> false
  2576.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2577. Processing: uab1301 (<LOC uab1301_name>Quantum Reactor)
  2578.  - Weapon label: Death Weapon
  2579.  - - WeaponCheckinterval: nil -> 6000
  2580.  - - AlwaysRecheckTarget: nil -> false
  2581.  - - TrackingRadius: nil -> 1
  2582. Processing: urs0201 (<LOC urs0201_name>Salem Class)
  2583.  - Weapon label: Proton Cannon
  2584.  - - WeaponCheckinterval: 0.5 -> 0.5
  2585.  - - AlwaysRecheckTarget: nil -> true
  2586.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2587.  - Weapon label: Electron Autocannon
  2588.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2589.  - - AlwaysRecheckTarget: true -> true
  2590.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2591.  - Weapon label: Nanite Torpedo
  2592.  - - WeaponCheckinterval: 1.5 -> 1.1000000238419
  2593.  - - AlwaysRecheckTarget: nil -> false
  2594.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2595.  - Weapon label: Anti Torpedo Solution
  2596.  - - WeaponCheckinterval: 0.5 -> 0.5
  2597.  - - AlwaysRecheckTarget: nil -> false
  2598.  - - TrackingRadius: 1.5 -> 1.1499999761581
  2599. Processing: ueb4201 (<LOC ueb4201_name>Buzzkill)
  2600.  - Weapon label: Phalanx Anti Missile
  2601.  - - WeaponCheckinterval: 0.5 -> 0.5
  2602.  - - AlwaysRecheckTarget: nil -> false
  2603.  - - TrackingRadius: 1.2000000476837 -> 1
  2604. Processing: xal0305 (<LOC xal0305_name>Sprite Striker)
  2605.  - Weapon label: Heavy Disruptor Cannon
  2606.  - - WeaponCheckinterval: 3 -> 1.7000000476837
  2607.  - - AlwaysRecheckTarget: nil -> true
  2608.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2609. Processing: xab1401 (<LOC xab1401_name>Paragon)
  2610.  - Weapon label: Death Weapon
  2611.  - - WeaponCheckinterval: 9999999 -> 6000
  2612.  - - AlwaysRecheckTarget: nil -> false
  2613.  - - TrackingRadius: nil -> 1
  2614. Processing: url0301_combat (<LOC url0301_Combat_name>SACU (Combatant preset))
  2615.  - Weapon label: Disintegrator Pulse Laser
  2616.  - - WeaponCheckinterval: 0.5 -> 0.5
  2617.  - - AlwaysRecheckTarget: nil -> false
  2618.  - - TrackingRadius: nil -> 1.1499999761581
  2619.  - Weapon label: Nanite Missile System
  2620.  - - WeaponCheckinterval: 0.33300000429153 -> 1.5
  2621.  - - AlwaysRecheckTarget: true -> true
  2622.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2623.  - Weapon label: Death Nuke
  2624.  - - WeaponCheckinterval: 9999999 -> 6000
  2625.  - - AlwaysRecheckTarget: nil -> false
  2626.  - - TrackingRadius: nil -> 1
  2627. Processing: dslk004 (<LOC dslk004_name>Uyanah)
  2628.  - Weapon label: Unstable Phason Laser 2
  2629.  - - WeaponCheckinterval: 0.69999998807907 -> 0.69999998807907
  2630.  - - AlwaysRecheckTarget: nil -> false
  2631.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2632.  - Weapon label: Unstable Phason Laser
  2633.  - - WeaponCheckinterval: 0.69999998807907 -> 0.5
  2634.  - - AlwaysRecheckTarget: true -> true
  2635.  - - TrackingRadius: 1.1499999761581 -> 1.2999999523163
  2636. Processing: xes0102 (<LOC xes0102_name>Cooper)
  2637.  - Weapon label: Angler Torpedo
  2638.  - - WeaponCheckinterval: 2 -> 1.2000000476837
  2639.  - - AlwaysRecheckTarget: nil -> false
  2640.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2641.  - Weapon label: Smart Charge AntiTorpedo
  2642.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2643.  - - AlwaysRecheckTarget: nil -> false
  2644.  - - TrackingRadius: 1.5 -> 1.1499999761581
  2645. Processing: uea0302 (<LOC uea0302_name>SR90 Blackbird)
  2646.  - Weapon label: Air Crash
  2647.  - - WeaponCheckinterval: nil -> 6000
  2648.  - - AlwaysRecheckTarget: nil -> false
  2649.  - - TrackingRadius: nil -> 1
  2650. Processing: uel0304 (<LOC uel0304_name>Demolisher)
  2651.  - Weapon label: Anti Matter Artillery
  2652.  - - WeaponCheckinterval: 1 -> 2.2000000476837
  2653.  - - AlwaysRecheckTarget: nil -> true
  2654.  - - TrackingRadius: nil -> 1.1499999761581
  2655. Processing: urb4302 (<LOC urb4302_name>Guardian)
  2656.  - Weapon label: EMP Anti Nuke
  2657.  - - WeaponCheckinterval: 0.10000000149012 -> 0.5
  2658.  - - AlwaysRecheckTarget: false -> true
  2659.  - - TrackingRadius: 2 -> 1
  2660. Processing: ueb2108 (<LOC ueb2108_name>Aloha)
  2661.  - Weapon label: Long Range Cruise Missile
  2662.  - - WeaponCheckinterval: 0.15999999642372 -> 0.5
  2663.  - - AlwaysRecheckTarget: nil -> true
  2664.  - - TrackingRadius: nil -> 1
  2665. Processing: ueb2303 (<LOC ueb2303_name>Klink Hammer)
  2666.  - Weapon label: APDS Artillery
  2667.  - - WeaponCheckinterval: 5 -> 3.2000000476837
  2668.  - - AlwaysRecheckTarget: nil -> true
  2669.  - - TrackingRadius: nil -> 1
  2670. Processing: uas0401 (<LOC uas0401_name>Tempest)
  2671.  - Weapon label: Oblivion Cannon
  2672.  - - WeaponCheckinterval: 5 -> 3.7000000476837
  2673.  - - AlwaysRecheckTarget: nil -> true
  2674.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2675.  - Weapon label: Harmonic Depth Charge
  2676.  - - WeaponCheckinterval: 1.25 -> 2
  2677.  - - AlwaysRecheckTarget: nil -> true
  2678.  - - TrackingRadius: 1.1499999761581 -> 1.1499999761581
  2679.  - Weapon label: Quasar Anti Torpedo
  2680.  - - WeaponCheckinterval: 0.5 -> 0.5
  2681.  - - AlwaysRecheckTarget: nil -> true
  2682.  - - TrackingRadius: 1.5 -> 1.1499999761581
  2683. Processing: uas0102 (<LOC uas0102_name>Shard)
  2684.  - Weapon label: Sonic Pulse Battery
  2685.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2686.  - - AlwaysRecheckTarget: true -> false
  2687.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
  2688. Processing: uel0205 (<LOC uel0205_name>Sky Boxer)
  2689.  - Weapon label: nil
  2690.  - - WeaponCheckinterval: 1 -> 0.80000001192093
  2691.  - - AlwaysRecheckTarget: nil -> false
  2692.  - - TrackingRadius: 1.2000000476837 -> 1.1499999761581
  2693.  - Weapon label: Fragmentation Flak
  2694.  - - WeaponCheckinterval: 0.30000001192093 -> 0.5
  2695.  - - AlwaysRecheckTarget: true -> false
  2696.  - - TrackingRadius: 1.3999999761581 -> 1.2999999523163
Add Comment
Please, Sign In to add comment