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hendra814

Soul Linker

Oct 6th, 2011
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  1. //~~~~~~~~~~~~~~~[Blackchaos214's Soul Linker]~~~~~~~~~~~~~~~~~~~~\\
  2. prontera,180,191,3  script  SOUL LINKER 438,{
  3.  
  4. mes "[Soul Linker]";
  5. mes "Saya dapat memberi soul link kepadamu. Tapi tidak untuk novice.";
  6. mes "Untuk job 2 dan trans job bisa klik job yang berhubungan.";
  7. mes "Sekarang, pilihlah profesi yang berhubungan";
  8. switch(select("Guillotine Cross","Shadow Chaser","Ranger","Wanderer/Minstrel","Arch Bishop","Sura","Rune Knight","Royal Guard","Warlock","Sorcerer","Mechanic","Genetic","Super Novice","Star Gladiator","Soul Linker","Ninja","Gunslinger")){
  9.  
  10. case 1:
  11. if(Class==6) || (Class==12) || (Class==4007) || (Class==4013) || (Class==4029) || (Class==4035) || (Class==4059) || (Class==4065) || (Class==4101){
  12. skilleffect 457,5; sc_start4 SC_SPIRIT,360000,5,457,0,0;
  13. close;
  14. }
  15. else{
  16. mes    "Are you joking?";
  17. close;
  18. }
  19. case 2:
  20. if(Class==6) || (Class==17) || (Class==4007) || (Class==4018) || (Class==4029) || (Class==4040) || (Class==4072) || (Class==4108) {
  21. skilleffect 456,5; sc_start4 SC_SPIRIT,360000,5,456,0,0;
  22. close;
  23. }
  24. else{
  25. mes    "Are you joking?";
  26. close;
  27. }
  28. case 3:
  29. if(Class==3) || (Class==11) || (Class==4004) || (Class==4012) || (Class==4026) || (Class==4034) || (Class==4056) || (Class==4062) || (Class==4084) || (Class==4085) || (Class==4098) || (Class==4111){
  30. skilleffect 460,5; sc_start4 SC_SPIRIT,360000,5,460,0,0;
  31. close;
  32. }
  33. else{
  34. mes    "Are you joking?";
  35. close;
  36. }
  37. case 4:
  38. if(Class==3) || (Class==19) || (Class==20) || (Class==4004) || (Class==4020) || (Class==4021) || (Class==4026) || (Class==4042) || (Class==4043) || (Class==4068) || (Class==4069) || (Class==4075) || (Class==4076) || (Class==4104) || (Class==4105){
  39. skilleffect 455,5; sc_start4 SC_SPIRIT,360000,5,455,0,0;
  40. close;
  41. }
  42. else{
  43. mes    "Are you joking?";
  44. close;
  45. }
  46. case 5:
  47. if(Class==4) || (Class==8) || (Class==4005) || (Class==4009) || (Class==4027) || (Class==4031) || (Class==4057) || (Class==4063) || (Class==4099){
  48. skilleffect 454,5; sc_start4 SC_SPIRIT,360000,5,454,0,0;
  49. close;
  50. }
  51. else{
  52. mes    "Are you joking?";
  53. close;
  54. }
  55. case 6:
  56. if(Class==4) || (Class==15) || (Class==4005) || (Class==4016) || (Class==4027) || (Class==4038) || (Class==4070) || (Class==4077) || (Class==4106){
  57. skilleffect 447,5; sc_start4 SC_SPIRIT,360000,5,447,0,0;
  58. close;
  59. }
  60. else{
  61. mes    "Are you joking?";
  62. close;
  63. }
  64. case 7:
  65. if(Class==1) || (Class==7) || (Class==13) || (Class==4002) || (Class==4008) || (Class==4014) || (Class==4024) || (Class==4030) || (Class==4036) || (Class==4054) || (Class==4060) || (Class==4080) || (Class==4081) || (Class==4096) || (Class==4109){
  66. skilleffect 452,5; sc_start4 SC_SPIRIT,360000,5,452,0,0;
  67. close;
  68. }
  69. else{
  70. mes    "Are you joking?";
  71. close;
  72. }
  73. case 8:
  74. if(Class==1) || (Class==14) || (Class==21) || (Class==4002) || (Class==4015) || (Class==4022) || (Class==4024) || (Class==4037) || (Class==4044) || (Class==4066) || (Class==4073) || (Class==4082) || (Class==4083) || (Class==4102) || (Class==4110){
  75. skilleffect 450,5; sc_start4 SC_SPIRIT,360000,5,450,0,0;
  76. close;
  77. }
  78. else{
  79. mes    "Are you joking?";
  80. close;
  81. }
  82. case 9:
  83. if(Class==2) || (Class==9) || (Class==4003) || (Class==4010) || (Class==4025) || (Class==4032) || (Class==4055) || (Class==4061) || (Class==4097){
  84. skilleffect 453,5; sc_start4 SC_SPIRIT,360000,5,453,0,0;
  85. close;
  86. }
  87. else{
  88. mes    "Are you joking?";
  89. close;
  90. }
  91. case 10:
  92. if(Class==2) || (Class==16) || (Class==4003) || (Class==4017) || (Class==4025) || (Class==4039) || (Class==4067) || (Class==4074) || (Class==4103){
  93. skilleffect 449,5; sc_start4 SC_SPIRIT,360000,5,449,0,0;
  94. close;
  95. }
  96. else{
  97. mes    "Are you joking?";
  98. close;
  99. }
  100. case 11:
  101. if(Class==5) || (Class==10) || (Class==4006) || (Class==4011) || (Class==4028) || (Class==4033) || (Class==4058) || (Class==4064) || (Class==4086) || (Class==4087) || (Class==4100) || (Class==4112){
  102. skilleffect 458,5; sc_start4 SC_SPIRIT,360000,5,458,0,0;
  103. close;
  104. }
  105. else{
  106. mes    "Are you joking?";
  107. close;
  108. }
  109. case 12:
  110. if(Class==5) || (Class==18) || (Class==4006) || (Class==4019) || (Class==4028) || (Class==4041) || (Class==4071) || (Class==4078) || (Class==4107){
  111. skilleffect 445,5; sc_start4 SC_SPIRIT,360000,5,445,0,0;
  112. close;
  113. }
  114. else{
  115. mes    "Are you joking?";
  116. close;
  117. }
  118. case 13:
  119. if(Class==23) || (Class==4045) || (Class==4190){
  120. skilleffect 451,5; sc_start4 SC_SPIRIT,360000,5,451,0,0;
  121. close;
  122. }
  123. else{
  124. mes    "Are you joking?";
  125. close;
  126. }
  127. case 14:
  128. if(Class==4046) || (Class==4047) || (Class==4048){
  129. skilleffect 448,5; sc_start4 SC_SPIRIT,360000,5,448,0,0;
  130. close;
  131. }
  132. else{
  133. mes    "Are you joking?";
  134. close;
  135. }
  136. case 15:
  137. if(Class==4049){
  138. skilleffect 461,5; sc_start4 SC_SPIRIT,360000,5,461,0,0;
  139. close;
  140. }
  141. else{
  142. mes    "Are you joking?";
  143. close;
  144. }
  145. case 16:
  146. if(Class==25){
  147. skilleffect 574,5; sc_start4 SC_SPIRIT,360000,5,574,0,0;
  148. close;
  149. }
  150. else{
  151. mes    "Are you joking?";
  152. close;
  153. }
  154. case 17:
  155. if(Class==24){
  156. skilleffect 575,5; sc_start4 SC_SPIRIT,360000,5,575,0,0;
  157. close;
  158. }
  159. else{
  160. mes    "Are you joking?";
  161. close;
  162. }
  163. }
  164. }
  165. // for testing purpose
  166. prontera,183,194,3  script  End Soul Linker 100,{
  167.     sc_end sc_spirit;
  168. }
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