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Refresh Warmtic Patchnotes: Old

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Jul 14th, 2021
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  1. F3:
  2. Detailing :
  3. • Fixed a hole in the displacements on the left side of the house.
  4. • Improved the ground texture in the 3D Skybox.
  5. • Removed the lamps by the catwalk.
  6. • Tweaked some prop fade times.
  7.  
  8. Clipping:
  9. • Clipped the far left pole when entering yard.
  10. • Added blockbullets to the corners of the room at the bottom of the stairs.
  11. • Fixed an asymmetry at the edges of the tunnel entrance.
  12. • Smoothed the blockbullets on the catwalk fence.
  13. • Clipped the pole by the left route from spawn.
  14. • Clipped around the box in banana.
  15.  
  16. Mid:
  17. • Lowered the top crates on mid to cover up a crack shot.
  18.  
  19. An album of all the changes.
  20. https://imgur.com/a/YQYV0g2
  21.  
  22. [/spoiler]
  23.  
  24.  
  25. F2a:
  26. Detailing :
  27. • Removed some of the posts on the lamps in the most gameplay heavy areas.
  28. • Fixed some oddities on the roofs to the side of the point.
  29. • Fixed miscolored mirroring on RED side.
  30. • Closed off an area under the main ramp to battlements.
  31. • Removed some of the "warm" lighting from the windows.
  32. • Fixed detailsprites.
  33.  
  34. Clipping:
  35. • Removed the collision from several lights.
  36. • Improved the clipping around the unusable door in the house.
  37.  
  38. An album of all the changes.
  39. https://imgur.com/a/o47pDj5
  40.  
  41. F1:
  42. Lighting:
  43. • HDR has been lowered slightly.
  44. • Removed unnessarcy lighting left over from koth_arctic.
  45.  
  46. Optimization:
  47. • Slightly better FPS (maybe lighting entities left over from koth_arctic have been removed,
  48. these are necessary anymore because the map isn't at night)
  49.  
  50. Detailing :
  51. • Given props that need it prop fade.
  52. • Improved when props fade out.
  53.  
  54. Clipping:
  55. • Most props/brushes that created movement issues have either been deleted, clipped or
  56. had their collisions disabled. (Perches have stayed, however perches above the spawn doors have been clipped off.)
  57. • All stairs have been given blockbullets
  58.  
  59. Mid:
  60. • Gaps on side of the point have been filled with concrete.
  61. • Little pole like object that sticks out on the ramp to the point
  62. has been removed and the ramp has been extended to the shipping crate.
  63. • Wooden platform connecting shipping crate to balc has been smoothed and clipped.
  64. • Lower has been clipped, lights have had their clipping removed.
  65. • Clipped ceiling in side rooms.
  66. • Fixed texture bugs
  67. • Removed broken window
  68.  
  69. Dropdown:
  70. • Cleaned up, its still just as dangerous but you want get stuck in crouch. (possibly a controversial change, let me know what you think).
  71.  
  72. Shack:
  73. • Cleaned up.
  74. • Ladder clipped with block bullets (wont have same issue has rc4 with getting caught).
  75.  
  76. Courtyard:
  77. • Sewed displacement .
  78. • Filled hole in truck.
  79. • Filled hole in wall next to truck.
  80.  
  81. China:
  82. • Hiding spot cleaned up (want feedback from spy players)
  83.  
  84. Balcony:
  85. • Cleaned up.
  86. • Stairway to balc has been cleaned up.
  87.  
  88. House:
  89. • Removed broken window.
  90. • Removed rubble.
  91.  
  92.  
  93. The full photo album can be found here:
  94. https://imgur.com/a/dbMvaTI
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