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- F3:
- Detailing :
- • Fixed a hole in the displacements on the left side of the house.
- • Improved the ground texture in the 3D Skybox.
- • Removed the lamps by the catwalk.
- • Tweaked some prop fade times.
- Clipping:
- • Clipped the far left pole when entering yard.
- • Added blockbullets to the corners of the room at the bottom of the stairs.
- • Fixed an asymmetry at the edges of the tunnel entrance.
- • Smoothed the blockbullets on the catwalk fence.
- • Clipped the pole by the left route from spawn.
- • Clipped around the box in banana.
- Mid:
- • Lowered the top crates on mid to cover up a crack shot.
- An album of all the changes.
- https://imgur.com/a/YQYV0g2
- [/spoiler]
- F2a:
- Detailing :
- • Removed some of the posts on the lamps in the most gameplay heavy areas.
- • Fixed some oddities on the roofs to the side of the point.
- • Fixed miscolored mirroring on RED side.
- • Closed off an area under the main ramp to battlements.
- • Removed some of the "warm" lighting from the windows.
- • Fixed detailsprites.
- Clipping:
- • Removed the collision from several lights.
- • Improved the clipping around the unusable door in the house.
- An album of all the changes.
- https://imgur.com/a/o47pDj5
- F1:
- Lighting:
- • HDR has been lowered slightly.
- • Removed unnessarcy lighting left over from koth_arctic.
- Optimization:
- • Slightly better FPS (maybe lighting entities left over from koth_arctic have been removed,
- these are necessary anymore because the map isn't at night)
- Detailing :
- • Given props that need it prop fade.
- • Improved when props fade out.
- Clipping:
- • Most props/brushes that created movement issues have either been deleted, clipped or
- had their collisions disabled. (Perches have stayed, however perches above the spawn doors have been clipped off.)
- • All stairs have been given blockbullets
- Mid:
- • Gaps on side of the point have been filled with concrete.
- • Little pole like object that sticks out on the ramp to the point
- has been removed and the ramp has been extended to the shipping crate.
- • Wooden platform connecting shipping crate to balc has been smoothed and clipped.
- • Lower has been clipped, lights have had their clipping removed.
- • Clipped ceiling in side rooms.
- • Fixed texture bugs
- • Removed broken window
- Dropdown:
- • Cleaned up, its still just as dangerous but you want get stuck in crouch. (possibly a controversial change, let me know what you think).
- Shack:
- • Cleaned up.
- • Ladder clipped with block bullets (wont have same issue has rc4 with getting caught).
- Courtyard:
- • Sewed displacement .
- • Filled hole in truck.
- • Filled hole in wall next to truck.
- China:
- • Hiding spot cleaned up (want feedback from spy players)
- Balcony:
- • Cleaned up.
- • Stairway to balc has been cleaned up.
- House:
- • Removed broken window.
- • Removed rubble.
- The full photo album can be found here:
- https://imgur.com/a/dbMvaTI
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