carlosname

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Nov 22nd, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152.  
  153. --[[
  154. > βš™Mechanized Angel v.2
  155. > - by tomonaoboys
  156. >
  157. > Hello world!
  158. > what things can be a real angel?
  159. > Only The angel knows.
  160. > There's no light ... Only have fake one.
  161. > Warning : this is NOT complete. the move can get added ,removed ,or replaced.
  162. > I'm not made for editing. The codes are spagetti.
  163. >
  164. > Moves : ( *:Able to hold , or required )
  165. > E : Flawing Light It shoots three holy? blasts. they explodes after 100 or got hit any object.
  166. > R* : Infinite Bright It spams something like beam? ...it shoots continuous beam. gatling? WARNING : it makes missing sound if you are using potato. I highly do this on server.
  167. > T : Blink Teleport. Only it is. many my script or edits highly have teleport.
  168. --]]
  169. local wedge=Instance.new("Part")wedge.Material="Neon"wedge.Anchored=1 wedge.TopSurface=Enum.SurfaceType.Smooth wedge.BottomSurface=Enum.SurfaceType.Smooth wedge.CanCollide=false
  170. musicId="rbxassetid://389898352"local mcol=Color3.new(1,1,.7)wedge.Color=mcol local Camera=workspace.CurrentCamera Instance.new("SpecialMesh",wedge).MeshType="Wedge"wedge.Size=Vector3.new()
  171. --local Moon={"πŸŒ‘","πŸŒ’","πŸŒ“","πŸŒ”","πŸŒ•","πŸŒ–","πŸŒ—","🌘"}useless now for idealess
  172.  
  173. local function ToMesh(Part)
  174. local Mesh=Instance.new("SpecialMesh",Part)
  175. if Part:IsA"WedgePart"then Mesh.MeshType="Wedge"
  176. elseif Part.Shape==Enum.PartType.Block then Mesh.MeshType="Brick"elseif Part.Shape==Enum.PartType.Ball then Mesh.MeshType="Sphere"elseif Part.Shape==Enum.PartType.Cylinder then Mesh.MeshType="Cylinder"end
  177. Mesh.Scale=Part.Size*20 Part.Size=Vector3.new()
  178. return Mesh
  179. end
  180. function drawTriangle(a,b,c,parent,PartStat,classic)
  181. a=typeof(a)=="CFrame"and a.p or a b=typeof(b)=="CFrame"and b.p or b c=typeof(c)=="CFrame"and c.p or c
  182. if not a or not b or not c then error'Attempt to use NIL value'end
  183. local TriangleModel=Instance.new("Model",parent)
  184. local siz=0 local edges={{longest=(c-b),other=(a-b),position=b},{longest=(a-c),other=(b-c),position=c},{longest=(b-a),other=(c-a),position=a}}
  185. table.sort(edges,function(a,b) return a.longest.magnitude > b.longest.magnitude end)local edge=edges[1]
  186. local theta=math.acos(edge.longest.unit:Dot(edge.other.unit))local s1=Vector2.new(edge.other.magnitude * math.cos(theta),edge.other.magnitude * math.sin(theta))
  187. local s2=Vector2.new(edge.longest.magnitude-s1.x,s1.y)local p1=edge.position + edge.other * 0.5 local p2=edge.position + edge.longest + (edge.other-edge.longest) * 0.5
  188. local right=edge.longest:Cross(edge.other).unit local up=right:Cross(edge.longest).unit local back=edge.longest.unit
  189. local cf1=CFrame.new(p1.x,p1.y,p1.z,-right.x,up.x,back.x,-right.y,up.y,back.y,-right.z,up.z,back.z)local cf2=CFrame.new(p2.x,p2.y,p2.z,right.x,up.x,-back.x,right.y,up.y,-back.y,right.z,up.z,-back.z)
  190. local w1=wedge:Clone()local w2=wedge:Clone()w1.Mesh.Scale=Vector3.new(siz,s1.y,s1.x)*20 w2.Mesh.Scale=Vector3.new(siz,s2.y,s2.x)*20 w1.CFrame=cf1 w2.CFrame=cf2 w1.Parent=TriangleModel w2.Parent=TriangleModel
  191. for Index, Value in pairs(PartStat or{})do w1[Index]=Value end for Index, Value in pairs(PartStat or{})do w2[Index]=Value end
  192. if not classic then w1.Name="Wedge1"w2.Name="Wedge2"
  193. TriangleModel.Parent=parent or workspace
  194. return TriangleModel
  195. else
  196. w1.Parent=parent or workspace w2.Parent=parent or workspace return w1,w2
  197. end
  198. end
  199. function DoSquare(A,B,C,D,parent,PartStat,classic)
  200. if not classic then local SquareModel=Instance.new("Model",parent or workspace)
  201. local mA=drawTriangle(A,B,C,SquareModel,PartStat)local mB=drawTriangle(C,D,A,SquareModel,PartStat)mA.Name="A"mB.Name="B"return SquareModel
  202. else local a,b=drawTriangle(A,B,C,parent,PartStat,1)local c,d=drawTriangle(C,D,A,parent,PartStat,1)return a,b,c,d end end
  203. function ReDrawSqu(m,A,B,C,D,PartStat)ReDrawTri(m.A,A,B,C,PartStat)B=ReDrawTri(m.B,C,D,A,PartStat)end
  204. function ReDrawTri(TriangleModel,a,b,c,PartStat)
  205. a=typeof(a)=="CFrame"and a.p or a b=typeof(b)=="CFrame"and b.p or b c=typeof(c)=="CFrame"and c.p or c
  206. local siz=0 local edges={{longest=(c-b),other=(a-b),position=b},{longest=(a-c),other=(b-c),position=c},{longest=(b-a),other=(c-a),position=a}}
  207. table.sort(edges,function(a,b) return a.longest.magnitude > b.longest.magnitude end)local edge=edges[1]
  208. local theta=math.acos(edge.longest.unit:Dot(edge.other.unit))local s1=Vector2.new(edge.other.magnitude * math.cos(theta),edge.other.magnitude * math.sin(theta))
  209. local s2=Vector2.new(edge.longest.magnitude-s1.x,s1.y)local p1=edge.position + edge.other * 0.5 local p2=edge.position + edge.longest + (edge.other-edge.longest) * 0.5
  210. local right=edge.longest:Cross(edge.other).unit local up=right:Cross(edge.longest).unit local back=edge.longest.unit
  211. local cf1=CFrame.new(p1.x,p1.y,p1.z,-right.x,up.x,back.x,-right.y,up.y,back.y,-right.z,up.z,back.z)local cf2=CFrame.new(p2.x,p2.y,p2.z,right.x,up.x,-back.x,right.y,up.y,-back.y,right.z,up.z,-back.z)
  212. local w1=TriangleModel.Wedge1 local w2=TriangleModel.Wedge2 w1.Mesh.Scale=Vector3.new(siz,s1.y,s1.x)*20 w2.Mesh.Scale=Vector3.new(siz,s2.y,s2.x)*20 w1.CFrame=cf1 w2.CFrame=cf2 w1.Parent=TriangleModel w2.Parent=TriangleModel
  213. for Index, Value in pairs(PartStat or{})do w1[Index]=Value end for Index, Value in pairs(PartStat or{})do w2[Index]=Value end
  214. end
  215. owner=owner function lerp(a,b,t)return a*(1-t)+(b*t)end function rc()return CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360)))end
  216. local IsChatAvailable=false local HBMode="HeartBeat"
  217. if script.ClassName=="Script"then if tostring(game.PlaceId)=="843468296"then owner:Explode()end error("HOW?!??!?!")end
  218. local PL=game:service("Players").LocalPlayer script.Parent=PL:FindFirstChildOfClass("PlayerScripts")
  219. function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  220. if 1 then local InsertModel=Instance.new'Model'GetInstance=function(CallInst,Parent)if InsertModel:FindFirstChildOfClass(CallInst)==nil then Instance.new(CallInst,InsertModel)end local Obj=InsertModel:Clone():FindFirstChildOfClass(CallInst)Obj.Parent=Parent or nil return Obj end end
  221. local function ieraseurmotor(chr)
  222. for i,p in pairs(chr:children())do for i2,p2 in pairs(p:children())do if p2:IsA("Motor6D")and(tostring(p2)~="RootJoint"and tostring(p2)~="Neck")then
  223. p2:Destroy()end end end if chr:FindFirstChild("Animate")then chr.Animate:Destroy()end
  224. if chr:FindFirstChildOfClass("Humanoid")then if chr:FindFirstChildOfClass("Humanoid"):FindFirstChild("Animator")then chr:FindFirstChildOfClass("Humanoid").Animator:Destroy()end end
  225. end
  226. Humanoid=nil local DoEffect=1 local CooldownBox=Instance.new("Folder")
  227. function DoCDown(Name,time)local tag=Instance.new("Part",CooldownBox)tag.Name=Name debri(tag,time)end function GetCDown(Name)return not CooldownBox:FindFirstChild(Name)end
  228. local function FindHumanoid(Part)local humanoid=nil if Part.Parent then if Part.Parent~=PL.Character and Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent~=PL.Character then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end if humanoid==Humanoid then humanoid=nil end return humanoid end
  229. if 1 then --Engine ? anyway by tomonaoboys maybe
  230. PierceForceField = false E_MainColor=Color3.new(1,1,2/3)
  231. local AutomaticRegen=true local HealthRValue=.02
  232. local Players=game:GetService("Players")
  233. local ply=Players.LocalPlayer
  234. local chr=ply.Character
  235. local humanoid=chr:FindFirstChildOfClass("Humanoid")
  236. local DVal=Instance.new("NumberValue",humanoid)DVal.Name="Defense"
  237. local Defense=7.77
  238. local Mouse=ply:GetMouse()
  239. local rs=game:GetService("RunService")if HBMode=="RenderStepped"then rs=rs.RenderStepped else rs=rs.Heartbeat end
  240. local DCoolDowns={}local Debri=function(itm,t)game:GetService("Debris"):AddItem(itm,t)end
  241. function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  242. function tDamage(CF,Range,Dam,DRand,DC,K,KH,Guide)--CFrame or Part , Range , Damage , DCoolDown , Knockback , Knockback Hold ,Knockback Guide
  243. if typeof(CF)=="Instance"then CF=CF.CFrame end
  244. local FinalD=0
  245. if Dam==1/0 then FinalD=1/0 else FinalD=math.random(Dam-DRand,Dam+DRand)end
  246. for i,m in pairs(workspace:GetChildren())do
  247. if m:IsA("Model")and m~=chr then
  248. local DCFlg=false
  249. for i=1,#DCoolDowns do
  250. if DCoolDowns[i].Model==m then DCFlg=true end
  251. end
  252. if m:FindFirstChild("HumanoidRootPart")and not DCFlg then
  253. local hp=m.HumanoidRootPart
  254. if hp:IsA("BasePart")then
  255. if m:FindFirstChildOfClass("Humanoid")and(CF.p-hp.CFrame.p).magnitude<=Range then
  256. local hum=m:FindFirstChildOfClass("Humanoid")local Guard=false
  257. if hum:FindFirstChild("Defense")then if hum.Defense:IsA("NumberValue")then
  258. FinalD=math.ceil(FinalD/(hum.Defense.Value/5+.8))
  259. end end FinalD=FinalD+math.random(0,1)
  260. if m:FindFirstChildOfClass("ForceField")and not PierceForceField then
  261. Guard=true
  262. end
  263. if not Guard then hum.Health=hum.Health-FinalD if Dam==1/0 then hum.Health=nil if hum.Parent then hum.Parent:BreakJoints()end end end
  264. if DC~=nil then table.insert(DCoolDowns,{Model=m,Time=DC})end
  265. if hum.Health~=0 then if K then
  266. if KH==nil then KH=1/2 end
  267. if Guide then
  268. local j=Instance.new("BodyVelocity",hp)j.MaxForce=Vector3.new(100,100,100)*10000
  269. j.Velocity=CFrame.new(hp.CFrame.p,CF.p).lookVector*K
  270. Debri(j,KH)
  271. else
  272. local j=Instance.new("BodyVelocity",hp)j.MaxForce=Vector3.new(100,100,100)*10000
  273. j.Velocity=K
  274. Debri(j,KH)
  275. end
  276. end end
  277. local dp=Instance.new("Part",workspace)dp.Transparency=1 dp.CanCollide=false dp.Anchored=true dp.Size=Vector3.new()dp.CFrame=hp.CFrame
  278. local b=Instance.new("BillboardGui",dp)b.Size=UDim2.new(100,0,2,0)b.AlwaysOnTop=true b.MaxDistance=100
  279. local d=Instance.new("TextLabel",b)d.Size=UDim2.new(1,0,1,0)d.TextScaled=true d.BackgroundTransparency=1 d.TextStrokeTransparency=0
  280. if not Guard then d.TextColor3=Color3.new(1,1,1)d.Text=tostring(FinalD)else d.TextColor3=Color3.new(.4,.7,1)d.Text="Guard"end
  281. spawn(function()local j=Instance.new("BodyVelocity",dp)j.MaxForce=Vector3.new(1/0,1/0,1/0)
  282. for i=1,50 do
  283. if dp.Parent then dp.Anchored=true
  284. if i<25 then
  285. dp.CFrame=dp.CFrame+Vector3.new(0,.1,0)
  286. else
  287. d.TextTransparency=i/25-1
  288. d.TextStrokeTransparency=i/25-1
  289. end
  290. sw()
  291. end
  292. end dp:Destroy()
  293. end)
  294. end
  295. end
  296. end
  297. end
  298. end
  299. end
  300. spawn(function()if chr:FindFirstChild("Health")then chr.Health:Destroy()end
  301. local hs=Instance.new("ScreenGui",ply:FindFirstChildOfClass("PlayerGui"))hs.Name="statsidk"
  302. local HFrame=Instance.new("Frame",hs)HFrame.Position=UDim2.new(.4,0,.8,0)HFrame.Size=UDim2.new(.2,0,.03,0)HFrame.BackgroundTransparency=.5
  303. HFrame.BackgroundColor3=Color3.new()HFrame.BorderSizePixel=0
  304. local HPBar1=Instance.new("TextLabel",HFrame)HPBar1.Size=UDim2.new(1,0,1,0)HPBar1.Text=" Health"HPBar1.TextStrokeTransparency=0
  305. HPBar1.TextScaled=true HPBar1.TextXAlignment="Left"HPBar1.TextColor3=Color3.new(.5,1,.5)HPBar1.BackgroundTransparency=1 HPBar1.ZIndex=3
  306. local HPBar2=Instance.new("Frame",HFrame)HPBar2.Size=UDim2.new(1,0,1,0)HPBar2.BorderSizePixel=0 HPBar2.BackgroundColor3=Color3.new(0,1,0)HPBar2.ZIndex=2
  307. local HPBar3=Instance.new("Frame",HFrame)HPBar3.Size=UDim2.new(1,0,1,0)HPBar3.BorderSizePixel=0 HPBar3.BackgroundColor3=Color3.new(1,0,0)HPBar3.ZIndex=1
  308. HPBar3.BackgroundTransparency=.5 local AR=0
  309. local wst=Instance.new("TextLabel",hs)wst.Size=UDim2.new(.09,0,.03,0)wst.Text="WalkSpeed 0"wst.Position=UDim2.new(.91,0,.4,0)wst.BackgroundColor3=E_MainColor wst.TextStrokeTransparency=0 wst.TextColor3=Color3.new(1,1,1)
  310. wst.BorderSizePixel=0 wst.BackgroundTransparency=.5 wst.Font="ArialBold"wst.TextScaled=1
  311. local dft=Instance.new("TextLabel",hs)dft.Size=UDim2.new(.09,0,.03,0)dft.Text="Defense 0"dft.Position=UDim2.new(.91,0,.368,0)dft.BackgroundColor3=E_MainColor dft.TextStrokeTransparency=0 dft.TextColor3=Color3.new(1,1,1)
  312. dft.BorderSizePixel=0 dft.BackgroundTransparency=.5 dft.Font="ArialBold"dft.TextScaled=1
  313. while sw()do
  314. if chr then
  315. if chr.Parent then
  316. if AutomaticRegen and humanoid.Health<0 then
  317. humanoid.Health=humanoid.Health+HealthRValue
  318. end
  319. for i=1,#DCoolDowns do
  320. if DCoolDowns[i]~=nil then
  321. if DCoolDowns[i].Model.Parent then
  322. if DCoolDowns[i].Time>0 then
  323. DCoolDowns[i].Time=DCoolDowns[i].Time-1
  324. else
  325. table.remove(DCoolDowns,i)
  326. end
  327. else
  328. table.remove(DCoolDowns,i)
  329. end
  330. end
  331. end
  332. --HPScreen
  333. if hs.Parent then
  334. HPBar2.Size=UDim2.new(humanoid.Health/humanoid.MaxHealth,0,1,0)
  335. HPBar3.Size=UDim2.new(HPBar3.Size.X.Scale*(1-.1)+(HPBar2.Size.X.Scale*.1),0,1,0)
  336. HPBar1.Text=" Health "..tostring(math.floor(humanoid.Health*10)/10).."/"..tostring(math.floor(humanoid.MaxHealth))
  337. wst.Text="WalkSpeed "..tostring(humanoid.WalkSpeed)
  338. dft.Text="Defense "..tostring(Defense)
  339. end
  340. else
  341. chr=ply.Character
  342. end
  343. end
  344. end
  345. end)
  346. end
  347. --Global Functions that can use easily
  348. --tDamage ( CFrame or Part , Range , Damage , Damage Randomize , DCoolDown , Knockback , Knockback Hold ,Knockback Guide )magnitudedamagelol but has idk
  349. --sw ( number ) this function can use like wait() because it has true returning. if think easily, just small version of swait lol
  350. local PC=PL.Character debri=function(item,tim)game:service("Debris"):AddItem(item,tim)end
  351. local hum=PC:FindFirstChildOfClass("Humanoid")
  352. local function DoPrism(pos,top,sid,par,option)--returns model
  353. local Model=Instance.new("Model",par)
  354. local Position0,Position1,Position2,Position3=pos*sid,pos*CFrame.Angles(0,math.rad(120),0)*sid,pos*CFrame.Angles(0,math.rad(240),0)*sid,pos*top
  355. drawTriangle(Position0,Position1,Position3,Model,option).Name="A"drawTriangle(Position1,Position2,Position3,Model,option).Name="B"drawTriangle(Position2,Position0,Position3,Model,option).Name="C"
  356. drawTriangle(Position0,Position1,Position2,Model,option).Name="D"
  357. return Model
  358. end
  359. local function ReDrawPrism(m,pos,top,sid,par,option)--returns model
  360. local Model=m
  361. local Position0,Position1,Position2,Position3=pos*sid,pos*CFrame.Angles(0,math.rad(120),0)*sid,pos*CFrame.Angles(0,math.rad(240),0)*sid,pos*top
  362. ReDrawTri(m.A,Position0,Position1,Position3,option)
  363. ReDrawTri(m.B,Position1,Position2,Position3,option)
  364. ReDrawTri(m.C,Position2,Position0,Position3,option)
  365. ReDrawTri(m.D,Position0,Position1,Position2,option)
  366. return Model
  367. end
  368. local function GetBeamLight(Parent,Length,Width0,Width1,FirstTransparent,Color,LightEm)
  369. local BPart=Instance.new("Part",Parent)BPart.CanCollide=false BPart.Size=Vector3.new()BPart.Transparency=1
  370. local a0=Instance.new("Attachment",BPart)local a1=Instance.new("Attachment",BPart)a1.Position=Vector3.new(0,0,Length)
  371. local beam=Instance.new("Beam",BPart)beam.FaceCamera=1
  372. beam.Attachment0=a0 beam.Attachment1=a1 beam.Segments=0
  373. beam.Width0=Width0 beam.Width1=Width1 beam.Texture="rbxassetid://1251856844"beam.LightEmission=LightEm or 1
  374. beam.Transparency=NumberSequence.new(FirstTransparent,1)beam.Color=ColorSequence.new(Color)
  375. return BPart,beam
  376. end
  377. local function FadeBeamL(Beam,Type,Add)
  378. if Beam~=nil then
  379. if Beam:IsA("Beam")and Beam.Parent then
  380. if Type=="Normal"then
  381. spawn(function()
  382. for i=0,1,Add do
  383. if Beam.Parent then
  384. Beam.Transparency=NumberSequence.new(i,1)
  385. sw()end
  386. end Beam.Parent:Destroy()
  387. end)
  388. end
  389. if Type=="idk"then
  390. spawn(function()
  391. for i=1,0,-Add do
  392. if Beam.Parent then
  393. Beam.Transparency=NumberSequence.new(i,1)
  394. sw()end
  395. end
  396. for i=0,1,Add do
  397. if Beam.Parent then
  398. Beam.Transparency=NumberSequence.new(i,1)
  399. sw()end
  400. end if Beam.Parent then Beam.Parent:Destroy()end
  401. end)
  402. end
  403. end
  404. end
  405. end
  406. ieraseurmotor(PC)local RootPart=PC.HumanoidRootPart
  407. local walk=false local onground=false local walkspeed=50 local Active=false local Effects=Instance.new("Folder",workspace)
  408. local function GlitchParts(m,siz,t,Invisible,Hold)spawn(function()
  409. local Glit={}local invi={}
  410. if not m:IsA'BasePart'then for i,p in pairs(m:children())do
  411. if p:IsA"BasePart"then
  412. local a=p:Clone()a.Anchored=1 a.CanCollide=nil a:ClearAllChildren()
  413. local CF=a.CFrame a.Parent=Effects a.CFrame=CF*CFrame.new(math.random(-100,100)/siz,math.random(-100,100)/siz,math.random(-100,100)/siz)
  414. table.insert(Glit,{Pt=a,pst=CF,Sav=p,Tr=p.Transparency})if Invisible then p.Transparency=1 end
  415. end
  416. end
  417. else
  418. local a=m:Clone()a.Anchored=1 a.CanCollide=nil a:ClearAllChildren()
  419. local CF=a.CFrame a.Parent=Effects a.CFrame=CF*CFrame.new(math.random(-100,100)/siz,math.random(-100,100)/siz,math.random(-100,100)/siz)
  420. table.insert(Glit,{Pt=a,pst=CF,Sav=m,Tr=m.Transparency})if Invisible then m.Transparency=1 end
  421. end
  422. for i=1,t do
  423. for i,p in pairs(Glit)do
  424. if p.Pt.Parent then
  425. if Hold then p.pst=p.Sav.CFrame end
  426. p.Pt.CFrame=p.pst*CFrame.new(math.random(-100,100)/siz,math.random(-100,100)/siz,math.random(-100,100)/siz)
  427. end
  428. end
  429. sw()
  430. end
  431. for i,p in pairs(Glit)do p.Pt:Destroy()if Invisible then p.Sav.Transparency=p.Tr end end
  432. end)
  433. end
  434. local Mouse=PL:GetMouse()local ShowHitBoxes=false FH=FindHumanoid
  435. local RArm=PC["Right Arm"]local LArm=PC["Left Arm"]local RLeg=PC["Right Leg"]local LLeg=PC["Left Leg"]local Torso=PC.Torso
  436. if 1 then
  437. local function motor(part0,part1,c0,c1)
  438. local motor=Instance.new("Motor",part0)
  439. motor.Part0=part0 motor.Part1=part1 motor.C0=c0 motor.C1=c1
  440. return motor
  441. end
  442. local ra=motor(Torso,RArm,CFrame.new(1.5,0,0),CFrame.new(0,0,0))local la=motor(Torso,LArm,CFrame.new(-1.5,0,0),CFrame.new(0,0,0))
  443. local rl=motor(Torso,RLeg,CFrame.new(.5,-2,0),CFrame.new(0,0,0))local ll=motor(Torso,LLeg,CFrame.new(-.5,-2,0),CFrame.new(0,0,0))
  444. local nek=Torso.Neck local rjoint=RootPart.RootJoint nek.C0=CFrame.new(0,0,0)nek.C1=CFrame.new(0,0,0)
  445. rjoint.C0=CFrame.new(0,0,0)rjoint.C1=CFrame.new(0,0,0)
  446. function ReCallAnimate()
  447. RArm=PC["Right Arm"]LArm=PC["Left Arm"]RLeg=PC["Right Leg"]LLeg=PC["Left Leg"]Torso=PC.Torso RootPart=PC.HumanoidRootPart
  448. ra=motor(Torso,RArm,CFrame.new(1.5,0,0),CFrame.new(0,0,0))la=motor(Torso,LArm,CFrame.new(-1.5,0,0),CFrame.new(0,0,0))
  449. rl=motor(Torso,RLeg,CFrame.new(.5,-2,0),CFrame.new(0,0,0))ll=motor(Torso,LLeg,CFrame.new(-.5,-2,0),CFrame.new(0,0,0))
  450. nek=Torso.Neck rjoint=RootPart.RootJoint nek.C0=CFrame.new(0,0,0)nek.C1=CFrame.new(0,0,0)
  451. rjoint.C0=CFrame.new(0,0,0)rjoint.C1=CFrame.new(0,0,0)Anim(latest,1)
  452. end
  453. function Anim(idk,lerpval)
  454. rjoint.C0=rjoint.C0:lerp(idk[1],lerpval)
  455. nek.C0=nek.C0:lerp(idk[2],lerpval)
  456. ra.C0=ra.C0:lerp(idk[3],lerpval)
  457. la.C0=la.C0:lerp(idk[4],lerpval)
  458. rl.C0=rl.C0:lerp(idk[5],lerpval)
  459. ll.C0=ll.C0:lerp(idk[6],lerpval)
  460. latest={}latest[1]=rjoint.C0 latest[2]=nek.C0 latest[3]=ra.C0 latest[4]=la.C0 latest[5]=rl.C0 latest[6]=ll.C0
  461. end
  462. end
  463. local function spawnref(Position)Position=typeof(Position)=="Vector3"and CFrame.new(Position)or Position local ref=Instance.new("Part",Effects)ref.Transparency=1 ref.Size=Vector3.new()ref.CFrame=Position ref.Anchored=1 ref.CanCollide=nil return ref end
  464. local function ua(part)if part:IsA("BasePart")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end local function rot(part,vec3,pow)local j=Instance.new("BodyAngularVelocity",part)j.MaxTorque=Vector3.new(pow,pow,pow)j.AngularVelocity=vec3 return j end
  465. local function CreateHitBox(Size,CF,Script)
  466. local pt=Instance.new("Part")a(pt)pt.CanCollide=false pt.Size=Size rot(pt,Vector3.new(),1/0)pt.Transparency=1 pt.CFrame=CF
  467. pt.Parent=Effects if ShowHitBoxes then pt.Transparency=.8 local s=Instance.new("SelectionBox",pt)s.Color3=Color3.new(.5,.5,.5)s.Adornee=pt end
  468. local function BreakHitBox()pt:Destroy()end pt.Touched:connect(Script)spawn(function()sw()pt:Destroy()end)
  469. end
  470. local function CreateHitSphere(Size,CF,Script)
  471. local pt=Instance.new("Part")a(pt)pt.CanCollide=false pt.Size=Vector3.new(Size,Size,Size)
  472. rot(pt,Vector3.new(),1/0)pt.Transparency=1 pt.CFrame=CF pt.Shape="Ball"
  473. pt.Parent=Effects if ShowHitBoxes then pt.Transparency=.8 local s=Instance.new("SelectionBox",pt)s.Color3=Color3.new(.5,.5,.5)s.Adornee=pt end
  474. local function BreakHitBox()pt:Destroy()end pt.Touched:connect(Script)spawn(function()sw()pt:Destroy()end)
  475. end
  476. local function Region3Find(Size,Pos,Script,AutoSearch)--if AutoSearch==true then it automatically insert Humanoid after Part.
  477. Pos=typeof(Pos)=="CFrame"and Pos.p or Pos
  478. local reg=Region3.new(Pos-Vector3.new(Size/2,Size/2,Size/2),Pos+Vector3.new(Size/2,Size/2,Size/2))
  479. for i,p in pairs(workspace:FindPartsInRegion3WithIgnoreList(reg,{PC,Effects},1000))do
  480. if AutoSearch then local h=FH(p)if h then spawn(function()if h.Parent then Script(p,h)end end)end else spawn(function()Script(p)end)end
  481. end
  482. end
  483. RayForMovingObj=function(Part,Length,WaterOpt)--or else , JUST CFrame. (return : hitting part / position )
  484. local cf=typeof(Part)=="Instance"and Part.CFrame or Part
  485. return workspace:FindPartOnRayWithIgnoreList(Ray.new(cf.p,cf.lookVector*Length),{PC,Effects},true,not WaterOpt)
  486. end
  487. local MusicEnabled=1
  488. spawn(function()local opos=Vector3.new(0,0,0)local pts=0
  489. local pos=opos
  490. local MusicI=nil local MusicPos=0
  491. if PC.Head:FindFirstChild"Running"then PC.Head.Running:Destroy()end
  492. --local pos=RootPart.Position
  493. if 1 then
  494. local frm=Torso.CFrame*CFrame.new(0,1.5,0) local wf=Instance.new("Folder",RootPart)wf.Name="Wings"
  495. local a,b,c,d=DoSquare(frm*CFrame.new(2,.5,2),frm*CFrame.new(3,4,2),frm*CFrame.new(6,3,4),frm*CFrame.new(7,3,5),wf,{Transparency=.7,Anchored=nil},1)
  496. local d,e,f,g=DoSquare(frm*CFrame.new(-2,.5,2),frm*CFrame.new(-3,4,2),frm*CFrame.new(-6,3,4),frm*CFrame.new(-7,3,5),wf,{Transparency=.7,Anchored=nil},1)
  497. local h,i=drawTriangle(frm*CFrame.new(2,-.5,1.5),frm*CFrame.new(3,-.5,1.2),frm*CFrame.new(8,-2,1.5),wf,{Transparency=.9,Anchored=nil},1)
  498. local j,k=drawTriangle(frm*CFrame.new(-2,-.5,1.5),frm*CFrame.new(-3,-.5,1.2),frm*CFrame.new(-8,-2,1.5),wf,{Transparency=.9,Anchored=nil},1)
  499. local l,m=drawTriangle(frm*CFrame.new(1.5,0,1.5),frm*CFrame.new(3,-.6,1.9),frm*CFrame.new(8,2,3),wf,{Transparency=.8,Anchored=nil},1)
  500. local n,o=drawTriangle(frm*CFrame.new(-1.5,0,1.5),frm*CFrame.new(-3,-.6,1.9),frm*CFrame.new(-8,2,3),wf,{Transparency=.8,Anchored=nil},1)
  501. --ToMesh(a)ToMesh(b)ToMesh(c)ToMesh(d)ToMesh(e)ToMesh(f)ToMesh(g)ToMesh(h)ToMesh(i)ToMesh(j)ToMesh(k)ToMesh(l)ToMesh(m)ToMesh(n)ToMesh(o)
  502. ua(wf)for _, v in pairs(wf:children())do--auto welding from Ace of Spades script
  503. if v.ClassName=="UnionOperation" or v.ClassName=="MeshPart" or v.ClassName=="Part" or v.ClassName=="WedgePart" or v.ClassName=="BasePart" then v.Anchored=false
  504. local OR=CFrame.new(v.Position)
  505. local P1C, P2C=v.CFrame:inverse() * OR, Torso.CFrame:inverse() * OR
  506. local weld=Instance.new("Weld", RootPart)
  507. weld.Name=v.Name .. "->" .. Torso.Name
  508. weld.Part0=v
  509. weld.Part1=Torso
  510. weld.C0=P1C
  511. weld.C1=P2C
  512. end
  513. end
  514. end
  515. for i=0,360,6 do
  516. local Head=PC.Head
  517. local part=Instance.new("Part",Head)part.Material="Neon"part.Size=Vector3.new(.1,.1,.125)
  518. local weld=Instance.new("Weld",part)ToMesh(part)part.Color=Color3.new(1,1,.7)
  519. weld.Part0=Head weld.Part1=part weld.C0=CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,1)+Vector3.new(0,1.5,0)
  520. end
  521. local namebbg=Instance.new("BillboardGui",PC)namebbg.Size=UDim2.new(16,0,2,0)namebbg.Adornee=RootPart namebbg.Name="NameTag"
  522. namebbg.StudsOffset=Vector3.new(0,4.8,0)namebbg.AlwaysOnTop=1
  523. local nt=Instance.new("TextLabel",namebbg)nt.Text="Mechanized Angel"nt.TextColor3=Color3.new(1,1,.7)nt.TextScaled=1 nt.Position=UDim2.new(0,0,-.4,0)
  524. nt.Font="Fantasy"nt.BackgroundTransparency=1 nt.TextTransparency=0 nt.TextStrokeTransparency=.5 nt.Size=UDim2.new(1,0,1,0)
  525. while sw()do pts=pts+.05
  526. if MusicI then if not MusicI.Parent then MusicI=GetInstance("Sound",PC)MusicI.TimePosition=MusicPos end else MusicI=GetInstance("Sound",PC)MusicI.TimePosition=MusicPos end
  527. MusicI.SoundId=musicId MusicI.Volume=4 MusicI.Playing=MusicEnabled MusicPos=MusicI.TimePosition
  528. pos=RootPart.Position
  529. if PC.Parent==nil or PC~=PL.Character then Effects:Destroy()script:Destroy()end
  530. if PC then
  531. if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else GetInstance("ForceField",PC).Name=""end ua(PC)
  532. local hit,pos=workspace:FindPartOnRayWithIgnoreList(Ray.new(RootPart.CFrame.p,Vector3.new(0,-1,0).unit*3.5),{PC,Effects},false,true)
  533. if not hit then onground=false else onground=true end
  534. if (Vector3.new(pos.X,0,pos.Z)-Vector3.new(opos.X,0,opos.Z)).magnitude>=.01 then walk=true else walk=false end
  535. if not Active then
  536. if onground then
  537. if walk then
  538. Anim({CFrame.new(0,1+math.sin(pts)/10,0)*CFrame.Angles(-.4,0,0),
  539. CFrame.new(0,1.5,0)*CFrame.Angles(.3,0,0),
  540. CFrame.new(1.5,0,.4)*CFrame.Angles(-.3,0,.2),
  541. CFrame.new(-1.5,0,.4)*CFrame.Angles(-.3,0,-.2),
  542. CFrame.new(.5,-1.8,.7)*CFrame.Angles(-.7-math.sin(pts)/15,0,.1-math.sin(pts)/15),
  543. CFrame.new(-.5,-1.3,-.55)*CFrame.Angles(0,0,-.1+math.sin(pts)/15),
  544. },.3)
  545. else
  546. Anim({CFrame.new(0,1+math.sin(pts)/10,0)*CFrame.Angles(0,0,0),
  547. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  548. CFrame.new(.5,.3,-.5)*CFrame.Angles(.3,3.1,1.4),
  549. CFrame.new(-.5,.3,-.5)*CFrame.Angles(.3,-3.1,-1.4),
  550. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1-math.sin(pts)/15),
  551. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1+math.sin(pts)/15),
  552. },.3)
  553. end
  554. else
  555. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,0,0),
  556. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  557. CFrame.new(1.5,0,0)*CFrame.Angles(0,0,.2),
  558. CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,-.2),
  559. CFrame.new(.5,-1.8,.2)*CFrame.Angles(-.3-math.sin(pts)/15,0,.1-math.sin(pts)/15),
  560. CFrame.new(-.5,-1.5,-.25)*CFrame.Angles(0,0,-.1+math.sin(pts)/15),
  561. },.3)
  562. end
  563. end
  564. end
  565. if not Active then walkspeed=150 ua(PC)end
  566. if not hum then hum=Instance.new("Humanoid",PC)workspace.CurrentCamera.CameraSubject=hum
  567. elseif not hum.Parent then hum=Instance.new("Humanoid",PC)workspace.CurrentCamera.CameraSubject=hum end
  568. hum.PlatformStand=false hum.Name="No Bright Things , but if you thought."
  569. hum.MaxHealth=1/0 hum.Health=0/0 hum.WalkSpeed=walkspeed if walkspeed>0 then hum.JumpPower=50 else hum.JumpPower=0 end
  570. if Effects.Parent==nil then Effects:Destroy()Effects=Instance.new("Folder",workspace)end
  571. Mouse.TargetFilter=Effects
  572. --if not PC:FindFirstChild("WingFolder")then Instance.new("Folder",PC).Name="WingFolder"else PC.WingFolder:ClearAllChildren()end
  573. --[[if DoEffect then
  574. local fol=PC.WingFolder
  575. local frm=Torso.CFrame+Vector3.new(0,1.5,0)
  576. DoSquare(frm*CFrame.new(2,.5,2),frm*CFrame.new(3,4,2),frm*CFrame.new(6,3,4),frm*CFrame.new(7,3,5),fol,{Transparency=.7})
  577. DoSquare(frm*CFrame.new(-2,.5,2),frm*CFrame.new(-3,4,2),frm*CFrame.new(-6,3,4),frm*CFrame.new(-7,3,5),fol,{Transparency=.7})
  578. drawTriangle(frm*CFrame.new(2,-.5,1.5),frm*CFrame.new(3,-.5,1.2),frm*CFrame.new(8,-2,1.5),fol,{Transparency=.9})
  579. drawTriangle(frm*CFrame.new(-2,-.5,1.5),frm*CFrame.new(-3,-.5,1.2),frm*CFrame.new(-8,-2,1.5),fol,{Transparency=.9})
  580. drawTriangle(frm*CFrame.new(1.5,0,1.5),frm*CFrame.new(3,-.6,1.9),frm*CFrame.new(8,2,3),fol,{Transparency=.8})
  581. drawTriangle(frm*CFrame.new(-1.5,0,1.5),frm*CFrame.new(-3,-.6,1.9),frm*CFrame.new(-8,2,3),fol,{Transparency=.8})
  582. end]]
  583. hum:ClearAllChildren()opos=pos
  584. end
  585. end)
  586. function chatfunc(text)
  587. spawn(function()
  588. local rs=game:service'RunService'.RenderStepped
  589. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  590. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  591. local s=GetInstance("Sound",PC)s.SoundId="rbxassetid://418252437"s.Volume=2
  592. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  593. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffset=Vector3.new(0,4.8,0)b.Name="cht"
  594. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  595. local texts={}
  596. for i=1,snum do
  597. texts[i]=Instance.new("TextButton",b)
  598. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  599. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum+math.random(-100,100)/100,0,math.random(-100,100)/100,0)
  600. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1,1,1)
  601. texts[i].TextStrokeTransparency=1 texts[i].Font="Fantasy"texts[i].TextScaled=1 texts[i].TextTransparency=1
  602. end
  603. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  604. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  605. else texts[i][Set]=Val end end end end
  606. for i=1,#texts do
  607. if texts[i].Parent then
  608. spawn(function()for i2=0,1,.025 do
  609. texts[i].Position=texts[i].Position:lerp(UDim2.new((i-1)/#texts,0,.3,0),.15)sw()
  610. texts[i].TextTransparency=1-i2 texts[i].TextStrokeTransparency=1-(i2/2)
  611. end
  612. texts[i].Position=UDim2.new((i-1)/#texts,0,.3,0)texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=.5
  613. end)
  614. end
  615. --if texts[i].Text~=" "then s:Play()end
  616. sw(3)
  617. end
  618. sw(180)
  619. s:Destroy()
  620. for i=1,0,-.025 do
  621. DoOpt("TextTransparency",1-i)DoOpt("TextStrokeTransparency",.5+(1-i)/2)
  622. DoOpt("Position",UDim2.new(.5,0,.3,0),.05)
  623. sw()
  624. end
  625. b:Destroy()
  626. end)
  627.  
  628. end
  629. PL.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,PL,PL))end)
  630. function EfcGUI(ref,alwaysNOTtop,BGCol,Option)
  631. local b=Instance.new("BillboardGui",ref)b.Adornee=ref b.AlwaysOnTop=not alwaysNOTtop
  632. local t=Instance.new("TextLabel",b)t.Size=UDim2.new(1,0,1,0)t.Text=""t.BorderSizePixel=0
  633. t.BackgroundColor3=BGCol or mcol
  634. return b,t
  635. end
  636. local function Sound(id,parent,vol,pit,extra)
  637. local so=GetInstance("Sound",parent or Effects)if extra~=nil then if extra.M=="Dist"then Instance.new("DistortionSoundEffect",so).Level=extra.Val end end
  638. so.SoundId="rbxassetid://"..tostring(id)if vol~=nil then so.Volume=vol else so.Volume=1 end if pit~=nil then so.Pitch=pit else so.Pitch=1 end so:Play()so.Ended:connect(function()so:Destroy()end)
  639. end
  640. function TriangleSpam(num,Pos,r,r2)
  641. for i=1,num do
  642. local Model=drawTriangle(Vector3.new(),Vector3.new(),Vector3.new(),Effects,{Transparency=1})
  643. spawn(function()local fpos=typeof(Pos)=="CFrame"and Pos.p or Pos-- local r=1200 local r2=70
  644. local add0=Vector3.new(math.random(-100,100)/r2,math.random(-100,100)/800,math.random(-100,100)/r2)
  645. local vec1=fpos local add1=Vector3.new(math.random(-100,100)/r,math.random(-100,100)/r,math.random(-100,100)/r)
  646. local vec2=fpos local add2=Vector3.new(math.random(-100,100)/r,math.random(-100,100)/r,math.random(-100,100)/r)
  647. local vec3=fpos local add3=Vector3.new(math.random(-100,100)/r,math.random(-100,100)/r,math.random(-100,100)/r)
  648. for i=0,1,.01 do
  649. add0=add0/Vector3.new(1.1,1,1.1)
  650. add0=add0+Vector3.new(0,.005,0)
  651. vec1,vec2,vec3=vec1+add1+add0,vec2+add2+add0,vec3+add3+add0
  652. ReDrawTri(Model,vec1,vec2,vec3,{Transparency=i})
  653. sw()
  654. end Model:Destroy()
  655. end)
  656. end
  657. end
  658. function LightningEffect(Pos,Seg,Size,Time,Col,Options)--Position {Vector3 Start,Vector3 End} , Segment , Size , Time , Color(or nil)
  659. local p1,p2=typeof(Pos[1])=="CFrame"and Pos[1].p or Pos[1],typeof(Pos[2])=="CFrame"and Pos[2].p or Pos[2]
  660. Options={Fade=Options.Fade or false,AutoSegment=Options.AutoSegment or false,Transparency=Options.Transparency or 0,LightningSiz=Options.LightningSiz or 1,Block=Options.Block or false,SizeFade=Options.SizeFade or 0}
  661. local mag=(p1-p2).Magnitude local col=Col or mcol local LightningSize=Options.LightningSiz
  662. local OldPos=CFrame.new(p1)local Step=mag/Seg local CF=CFrame.new(p1,p2)
  663. if Options.AutoSegment then Step=Seg end
  664. for i=1+Step,mag-Step,Step do
  665. local Pos=CF*CFrame.new(0,0,-i)*CFrame.new(math.random(-LightningSize*50,LightningSize*50)/50,math.random(-LightningSize*50,LightningSize*50)/50,math.random(-LightningSize*50,LightningSize*50)/50)
  666. local pt=Instance.new("Part",Effects)pt.Color=Col pt.Material="Neon"
  667. pt.Size=Vector3.new()pt.CFrame=(CFrame.new(OldPos.p,Pos.p)*CFrame.new(0,0,-(Pos.p-OldPos.p).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  668. pt.Anchored=1 pt.CanCollide=nil
  669. if Options.Fade then pt.Transparency=lerp(Options.Transparency,1,i/mag)else pt.Transparency=Options.Transparency end
  670. local Mesh=Instance.new("SpecialMesh",pt)Mesh.MeshType=not Options.Block and"Cylinder"or "Brick"Mesh.Scale=Vector3.new((Pos.p-OldPos.p).Magnitude,Size,Size)*20
  671. OldPos=Pos
  672. spawn(function()local tr=pt.Transparency for i=0,1,Time/100 do pt.Transparency=lerp(tr,1,i)sw()Mesh.Scale=Mesh.Scale-Vector3.new(0,Options.SizeFade,Options.SizeFade)end pt:Destroy()end)
  673. end
  674. local Pos=CF*CFrame.new(0,0,mag)
  675. local pt=Instance.new("Part",Effects)pt.Color=Col pt.Material="Neon"
  676. pt.Size=Vector3.new()pt.CFrame=(CFrame.new(OldPos.p,Pos.p)*CFrame.new(0,0,-(Pos.p-OldPos.p).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  677. pt.Anchored=1 pt.CanCollide=nil
  678. if Options.Fade then pt.Transparency=1 else pt.Transparency=Options.Transparency end
  679. local Mesh=Instance.new("SpecialMesh",pt)Mesh.MeshType="Cylinder"Mesh.Scale=Vector3.new((Pos.p-OldPos.p).Magnitude,Size,Size)*20
  680. spawn(function()local tr=pt.Transparency for i=0,1,Time/100 do pt.Transparency=lerp(tr,1,i)sw()Mesh.Scale=Mesh.Scale-Vector3.new(0,Options.SizeFade,Options.SizeFade)end pt:Destroy()end)
  681. end
  682. --Lightning Options (table) (n = default) : Fade=false (fading by range?) , AutoSegment=false , Transparency=0 , LightningSiz=1 , Block = false , SizeFade=0
  683. --I've added table option to dodge INSANE OPTIONS like some my scripts (Destroyer)... that was terrible.
  684. local NormalAttackNumber=0 Holding={}
  685. Mouse.KeyDown:connect(function(k3y)
  686. Holding[k3y]=true
  687. if not Active then
  688. if k3y=="e"and GetCDown"Flawing Light"then
  689. DoCDown("Flawing Light",.5)
  690. for i=1,3 do
  691. local part=Instance.new("Part",Effects)part.Size=Vector3.new(1,1,1)part.Shape="Ball"ToMesh(part)part.Anchored=1
  692. part.Material="Neon"part.Color=mcol
  693. part.CFrame=CFrame.new((RootPart.CFrame+Vector3.new(math.random(-50,50)/10,5+math.random(-50,50)/10,math.random(-50,50)/10)).p,Mouse.Hit.p)
  694. spawn(function()for i=1,100 do
  695. local h,p=RayForMovingObj(part,1)
  696. if h==nil then part.CFrame=part.CFrame*CFrame.new(0,0,-1)
  697. else break end sw()
  698. end
  699. Region3Find(12,part.CFrame,function(p,h)h.Health=nil GlitchParts(p,200,60,1)p:Destroy()end,1)
  700. local b,g=EfcGUI(part)part.Transparency=1
  701. g.Rotation=45 for i=0,60 do b.Size=b.Size:lerp(UDim2.new(18,0,18,0),.1)sw()g.BackgroundTransparency=i/60
  702. end
  703. part:Destroy()end)
  704. sw(6)
  705. end
  706. end
  707. if k3y=="r"and GetCDown"Infinite Bright"then Active=true
  708. walkspeed=60 chatfunc("Feel the Light...")
  709. Sound(255679384,PC,4,3.7)Sound(392838370,PC,2,1)
  710. for i=0,1,.02 do
  711. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,0,0),
  712. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  713. CFrame.new(.5,.3,-.5)*CFrame.Angles(.3,3.1,1.4),
  714. CFrame.new(-1.4,1.2,0)*CFrame.Angles(math.rad(180),0,-.1),
  715. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1),
  716. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1),
  717. },.4)sw()
  718. end
  719. spawn(function()local keepit=4 local num=0
  720. while sw(keepit)and Active do
  721. if num<78 then num=num+1 else keepit=8 end
  722. Camera.CFrame=Camera.CFrame*CFrame.Angles(math.rad(math.random(-10,10)/20),math.rad(math.random(-10,10)/20),0)
  723. Sound(1145252750,PC,1,2)
  724. local CF=CFrame.new(LArm.CFrame.p,Mouse.Hit.p)
  725. local h,p=RayForMovingObj(CF,4000)
  726. LightningEffect({p,LArm.CFrame*CFrame.new(0,-1,0)},10,.4,10,Color3.new(1,1,.7),{LightningSiz=.5,SizeFade=1,Fade=true})
  727. local ref=spawnref(p)
  728. local b,g=EfcGUI(ref)
  729. spawn(function()g.Rotation=math.random(360)for i=0,30 do b.Size=b.Size:lerp(UDim2.new(10,0,10,0),.1)sw()g.BackgroundTransparency=i/30
  730. end ref:Destroy()end)
  731. Region3Find(7,p,function(p,h)h.Health=nil p:Destroy()for i=1,2 do local efc=Instance.new("Part")efc.Size=p.Size efc.Position=p.CFrame.p
  732. efc.Parent=Effects efc.Anchored=1 efc.CanCollide=nil
  733. efc.Material="Neon"efc.Color=mcol local away=Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))/500
  734. spawn(function()for i=0,1,.01 do efc.Transparency=i efc.CFrame=efc.CFrame+away sw()end efc:Destroy()end)end end,1)
  735. end
  736. end)local num=0
  737. while sw()and(Holding.r or num<45)do if num<46 then num=num+1 end
  738. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,-1,0),
  739. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  740. CFrame.new(.5,.3,-.5)*CFrame.Angles(.3,3.1,1.4),
  741. CFrame.new(-1.8,.3,-.9)*CFrame.Angles(0,-.8,-1.6),
  742. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1),
  743. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1),
  744. },.6)sw()
  745. end
  746. DoCDown("Infinite Bright",1)
  747. Active=nil
  748. end
  749. if k3y=="t"and GetCDown"Blink"then
  750. local Pos=Mouse.Hit local OldCF=RootPart.CFrame
  751. if Mouse.Target then
  752. Sound(289556450,Effects,5)Sound(1012554393,Effects,1)
  753. RootPart.CFrame=Pos+Vector3.new(0,2,0)local CF=RootPart.CFrame
  754. local ref=spawnref(OldCF)local b=Instance.new("BillboardGui",ref)b.Size=UDim2.new(30,0,30,0)
  755. b.AlwaysOnTop=1 local d=Instance.new("ImageLabel",b)d.BackgroundTransparency=1 d.Image="rbxassetid://328647556"d.Size=UDim2.new(1,0,1,0)
  756. spawn(function()for i=0,1,.025 do d.Rotation=lerp(d.Rotation,180,.15)sw()end for i=0,1,.05 do d.ImageTransparency=i sw()end ref:Destroy()end)
  757. local ref=spawnref(OldCF)local b=Instance.new("BillboardGui",ref)b.Size=UDim2.new(10,0,10,0)
  758. b.AlwaysOnTop=1 local d=Instance.new("ImageLabel",b)d.BackgroundTransparency=1 d.Image="rbxassetid://328647556"d.Size=UDim2.new(1,0,1,0)
  759. spawn(function()for i=0,1,.025 do d.Rotation=lerp(d.Rotation,-180,.15)sw()end for i=0,1,.05 do d.ImageTransparency=i sw()end ref:Destroy()end)
  760. spawn(function()
  761. local Model=DoSquare(CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),Effects,{Transparency=1})
  762. for i=0,1,.05 do ReDrawSqu(Model,CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),{Transparency=i})
  763. sw()end Model:Destroy()end)DoCDown("Blink",1)TriangleSpam(20,RootPart.CFrame.p,800,40)
  764. end
  765. end
  766. if k3y=="z"and GetCDown"Judgement Prism"then Active=true walkspeed=30
  767. for i=0,1,.05 do
  768. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,0,0),
  769. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  770. CFrame.new(1.3,1.4,0)*CFrame.Angles(math.rad(180),0,.1),
  771. CFrame.new(-1.3,1.4,0)*CFrame.Angles(math.rad(180),0,-.1),
  772. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1),
  773. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1),
  774. },.5)sw()
  775. end
  776. Active=false
  777. DoCDown("Judgement Prism",12)
  778. local Pos=CFrame.new(RootPart.Position)
  779. local PrismTop=CFrame.new(0,12,0)local PrismSide=CFrame.new(9,0,0)--just two number is easier I think
  780. --Animate Prism
  781. local m=DoPrism(Pos,PrismTop,PrismSide,Effects,{Transparency=1})
  782. for i=1,.8,-.0025 do
  783. Pos=Pos*CFrame.new(0,.1,0)*CFrame.Angles(0,.05,0)
  784. PrismTop=PrismTop:lerp(CFrame.new(0,9,0),.1)PrismSide=PrismSide:lerp(CFrame.new(6,0,0),.1)
  785. ReDrawPrism(m,Pos,PrismTop,PrismSide,Effects,{Transparency=i})
  786. sw()
  787. end m:Destroy()
  788. local sound=GetInstance("Sound",PC)sound.SoundId="rbxassetid://255679384"sound.Volume=5
  789. sound:Play()
  790. while 1 and(sound.Parent~=nil and sound.Playing and sound.Parent.Parent~=nil )do
  791. Pos=Pos*CFrame.Angles(0,.05,0)
  792. local m=DoPrism(Pos,PrismTop,PrismSide,Effects,{Transparency=.8})
  793. sw()
  794. m:Destroy()
  795. end
  796. Sound(878000314,Effects,2.5)LightningEffect({Pos,Pos+Vector3.new(0,300,0)},60,3,1,mcol,{SizeFade=.5,Fade=true,LightningSiz=3})
  797. TriangleSpam(40,Pos,1200,70)
  798. sw(60)
  799. for i=1,10 do
  800. local Pos=Mouse.Hit
  801. LightningEffect({Pos,Pos+Vector3.new(0,300,0)},60,1,5,mcol,{SizeFade=.5,Fade=true,LightningSiz=5})
  802. TriangleSpam(4,Pos,1200,120)Sound(480357531,Effects,2)Sound(1145252750,Effects,2)
  803. for i=1,10 do
  804. local pt=Instance.new("Part",Effects)pt.Color=mcol pt.Material="Neon"
  805. pt.Anchored=1 pt.CanCollide=nil pt.Size=Vector3.new()local m=ToMesh(pt)
  806. local CF=Pos*rc()pt.CFrame=CF local add=math.random(5,100)/100
  807. spawn(function()
  808. for i=1,0,-.01 do m.Scale=Vector3.new(i,i,i)*20 pt.CFrame=pt.CFrame+Vector3.new(0,add,0)sw()end pt:Destroy()
  809. end)
  810. end
  811. Region3Find(17,Pos,function(p,h)
  812. if h.Parent then
  813. for i,p in pairs(h.Parent:GetDescendants())do
  814. if p:IsA"BasePart"then
  815. local part=Instance.new("Part",Effects)part.Material="Neon"part.Size=p.Size
  816. part.Color=mcol part.Anchored=1 part.CanCollide=nil part.CFrame=CFrame.new(p.Position)
  817. local add=Vector3.new(math.random(-100,100)/200,math.random(-100,100)/200,math.random(-100,100)/200)
  818. spawn(function()for i=0,1,.01 do part.CFrame=part.CFrame+add part.Transparency=i sw()end part:Destroy()end)
  819. end
  820. end h:Destroy()p.Parent:Destroy()
  821. end
  822. end,1)
  823. --[[spawn(function()local ref=spawnref(Pos)
  824. local b,g=EfcGUI(ref)ref.Transparency=1
  825. g.Rotation=45 for i=0,60 do b.Size=b.Size:lerp(UDim2.new(18,0,18,0),.1)sw()g.BackgroundTransparency=i/60
  826. end ref:Destroy()end)]]
  827. sw(20)
  828. end
  829. end
  830. end
  831. if k3y=="m"then MusicEnabled=not MusicEnabled end
  832. end)
  833. Mouse.KeyUp:connect(function(k3y)
  834. if Holding[k3y]then Holding[k3y]=nil end
  835. end)
  836. if 1 then
  837. Mouse.Button1Down:connect(function()
  838. if not Active then
  839. end
  840. end)
  841. end
  842. print"Load finished."print"Hello world!"
  843. warn'Credits : her boy friend:koonguy98755 , Do not erase this.'
  844. warn'For my love roblox'
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