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Close Virtual Arsenal

a guest Sep 9th, 2019 96 Never
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  1. span class="re5"> h = [] spawn {
  2.     disableSerialization;
  3.     waitUntil{ !isNull player };
  4.     sleep 1;
  5.     _display = [ "Open", [ true, nil, player ] ] call BIS_fnc_arsenal;
  6.    
  7.     waitUntil{ isNull _display };
  8.     if !( isNull _display ) then {
  9.         _display closeDisplay 2;
  10.     };
  11.  
  12. //Camera
  13. /*...*/
  14.  
  15. while {!Prepend} do
  16.  {
  17.     sleep 0.25
  18.  };
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