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- //BINDS
- bind "f11" "toggleconsole"
- bind "f10" "disconnect"
- bind f3 "say !ready"
- bind f4 "say !unready"
- bind f5 "jointeam 1; say_team /spectate"
- bind f6 "jointeam 2"
- bind f7 "jointeam 3"
- bind l "sm_health;sm_boss;say_team /bonus"
- bind f8 "sm_mvp"
- bind o openserverbrowser
- //NETWORKING
- cl_updaterate 128
- cl_cmdrate 128
- rate "100000" //Max bytes/sec the host can receive data
- cl_interp "0" //Interpolate object positions starting this many seconds in past
- cl_interp_ratio "-1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_lagcompensation "1" //Perform server side lag compensation of weapon firing events.
- cl_resend "1.5" //Delay in seconds before the client will resend the 'connect' attempt
- cl_timeout "30" //After this many seconds without receiving a packet from the server, the client will disconnect itself
- net_allow_multicast "0"
- sv_region "3" //The region of the world to report this server in.
- net_splitpacket_maxrate "30000" //Max bytes per second when queueing splitpacket chunks
- net_splitrate "3" //Number of fragments for a splitpacket that can be sent per frame
- net_maxroutable "1200" //Requested max packet size before packets are split.
- //VIDEOSETING
- snd_mixahead 0.05
- muzzleflash_light "1"
- z_wound_client_disabled "1"
- cl_ragdoll_limit "0"
- c_thirdpersonshoulder "0"
- cl_forcepreload "1"
- cl_allowdownload "1"
- cl_allowupload "1"
- cl_bob "0.002"
- cl_bobcycle "0.8"
- cl_bobup "0.5"
- c_maxdistance 200
- c_maxpitch 90
- c_maxyaw 135
- c_mindistance 30
- c_minpitch 0
- c_minyaw -135
- c_orthoheight 100
- c_orthowidth 100
- cl_autohelp "0"
- cl_bobup "0"
- cl_showhelp "0"
- cl_phys_timescale "1.0"
- cl_ragdoll_physics "0"
- cl_forcepreload "1"
- cl_detail_max_sway "0"
- cl_predictweapons "1"
- closecaption "0"
- cc_predisplay_time "0"
- cc_linger_time "0.75"
- dsp_enhance_stereo "1"
- dsp_slow_cpu "1"
- dsp_volume "0.8"
- func_break_max_pieces "0"
- precache_all_survivors "1"
- props_break_max_pieces "0"
- props_break_max_pieces_perframe "0"
- mat_bloom_scalefactor_scalar "0"
- mat_hdr_level "0"
- mat_queue_mode "2"
- mat_queue_report "0"
- mat_showmiplevels "0"
- mat_grain_scale_override "0"
- mat_monitorgamma "1.6"
- mat_monitorgamma_tv_enabled "1"
- snd_legacy_surround "0"
- motd_enabled "0"
- r_dynamic "0"
- r_physpropstaticlighting "0"
- r_ambientfraction "0.2"
- r_radiosity "4"
- r_eyemove "0"
- r_eyesize "0"
- r_eyeshift_z "0"
- r_eyeshift_y "0"
- r_eyeshift_x "0"
- r_shadowdist "200"
- r_skyboxfogfactor "0.0"
- r_cheapwaterend "9999"
- r_cheapwaterstart "0"
- //AUDIOSETTING
- snd_mixahead 0.05
- dsp_slow_cpu "0"
- mat_grain_scale_override "0"
- cc_predisplay_time "0"
- cc_linger_time "0.75"
- budget_show_history "0"
- snd_pitchquality "1"
- voice_modenable "1"
- voice_enable "1"
- voice_vox "0"
- voice_threshold "1"
- voice_scale "1"
- //MOUSE
- m_rawinput "1"
- //INFO ABOUT SERVER
- bind i serverinfo
- alias serverinfo "toggleconsole; clear; status; ping; sm plugins list"
- //PAUSE
- bind p "pause"
- alias "pause" "pauseON"
- alias "pauseON" "say_team /pause; alias pause pauseOFF"
- alias "pauseOFF" "say_team /unpause; alias pause pauseON"
- //CROSSHAIR
- cl_colorblind 0
- cl_crosshair_alpha 255
- cl_crosshair_dynamic 0
- cl_crosshair_thickness 2
- cl_crosshair_red 255
- cl_crosshair_blue 0
- cl_crosshair_green 128
- cl_viewmodelfovsurvivor 90
- //CROSSHAIR BINDS
- sensitivity
- //NET_GRAPH
- net_graph 1
- net_graphproportionalfont 0.416000
- net_graphheight 110
- net_graphpos 1
- //ALIAS
- bind w +mfwd
- bind s +mback
- bind a +mleft
- bind d +mright
- alias +mfwd "-back;+forward;alias checkfwd +forward"
- alias +mback "-forward;+back;alias checkback +back"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd;"
- alias -mback "-back;checkfwd;alias checkback;"
- alias -mleft "-moveleft;checkright;alias checkleft;"
- alias -mright "-moveright;checkleft;alias checkright;"
- alias checkfwd;
- alias checkback;
- alias checkleft;
- alias checkright;
- //CUSTOM GLOWS
- alias GlowItem0;
- alias GlowItem1;
- alias GlowItem2;
- alias GlowItemPart0;
- alias GlowItemPart1;
- alias GlowItemRestart;
- alias GlowItemFar0;
- alias GlowItemFar1;
- alias GlowItemFar2;
- alias GlowItemFarPart0;
- alias GlowItemFarPart1;
- alias GlowItemFarRestart;
- alias survivorHurt;
- alias GlowThirdStrikeItem0;
- alias GlowThirdStrikeItem1;
- alias GlowThirdStrikeItem2;
- alias GlowThirdStrikeItemPart0;
- alias GlowThirdStrikeItemPart1;
- alias GlowThirdStrikeItemRestart;
- alias GlowIncludeBuffer;
- cl_glow_ability_r 0; cl_glow_ability_g 1; cl_glow_ability_b 1
- cl_glow_ghost_infected_r 0; cl_glow_ghost_infected_g 1; cl_glow_ghost_infected_b 0.5
- cl_glow_infected_r 0; cl_glow_infected_g 0; cl_glow_infected_b 1
- cl_glow_infected_vomit_r 0.25; cl_glow_infected_vomit_g 0.75; cl_glow_infected_vomit_b 1
- cl_glow_item_r 1; cl_glow_item_g 0; cl_glow_item_b 1
- cl_glow_item_far_r 0; cl_glow_item_far_g 1; cl_glow_item_far_b 1
- cl_glow_survivor_r 1; cl_glow_survivor_g 0.5; cl_glow_survivor_b 0
- cl_glow_survivor_health_high_r 0; cl_glow_survivor_health_high_g 1; cl_glow_survivor_health_high_b 0
- cl_glow_survivor_health_med_r 1; cl_glow_survivor_health_med_g 1; cl_glow_survivor_health_med_b 0
- cl_glow_survivor_health_low_r 1; cl_glow_survivor_health_low_g 0; cl_glow_survivor_health_low_b 0
- cl_glow_survivor_hurt_r 1; cl_glow_survivor_hurt_g 1; cl_glow_survivor_hurt_b 1
- cl_glow_survivor_vomit_r 0.25; cl_glow_survivor_vomit_g 0.75; cl_glow_survivor_vomit_b 1
- cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 0; cl_glow_thirdstrike_item_b 1
- cl_glow_survivor_health_bleed_pulse_amount 0;cl_glow_survivor_health_bleed_pulse 0
- cl_glow_survivor_health_include_buffer 0
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