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- while wait(0.1) do
- local args = {
- [1] = 1,
- [2] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("CollectGem"):FireServer(unpack(args))
- end
- while wait(0.1) do
- local args = {
- [1] = 2,
- [2] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("CollectGem"):FireServer(unpack(args))
- end
- while wait(0.1) do
- local args = {
- [1] = 3,
- [2] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("CollectGem"):FireServer(unpack(args))
- end
- while wait(0.1) do
- local args = {
- [1] = 4,
- [2] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("CollectGem"):FireServer(unpack(args))
- end
- while wait(0.1) do
- local args = {
- [1] = 5,
- [2] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("CollectGem"):FireServer(unpack(args))
- end
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