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  1. [INFO] RetroArch 1.7.4 (Git c60fdf0)
  2. [INFO] === Build =======================================
  3. [INFO] Version: 1.7.4
  4. [INFO] Git: c60fdf0
  5. [INFO] =================================================
  6. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  7. [INFO] Redirecting save file to "C:\Retroarch\saves\.srm".
  8. [INFO] Redirecting savestate to "C:\Retroarch\states\.state".
  9. [INFO] Version of libretro API: 1
  10. [INFO] Compiled against API: 1
  11. [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
  12. [INFO] [Video]: Video @ fullscreen
  13. [INFO] [GL]: Found GL context: wgl
  14. [INFO] [GL]: Detecting screen resolution 1920x1080.
  15. [INFO] [WGL]: wglSwapInterval(1)
  16. [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4000.
  17. [INFO] [GL]: Version: 4.0.0 - Build 10.18.10.5059.
  18. [INFO] [GL]: Using resolution 1920x1080
  19. [INFO] [GL]: Default shader backend found: glsl.
  20. [INFO] [Shader driver]: Using GLSL shader backend.
  21. [INFO] [GLSL]: Checking GLSL shader support ...
  22. [INFO] Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.500000 0.000000 1.000000 0.050000 in pass 2
  23. [INFO] Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000 in pass 2
  24. [INFO] Found #pragma parameter Mask Strength (MASK_STRENGTH) 0.300000 0.000000 1.000000 0.010000 in pass 2
  25. [INFO] Found #pragma parameter Mask Dot Width (MASK_DOT_WIDTH) 1.000000 1.000000 100.000000 1.000000 in pass 2
  26. [INFO] Found #pragma parameter Mask Dot Height (MASK_DOT_HEIGHT) 1.000000 1.000000 100.000000 1.000000 in pass 2
  27. [INFO] Found #pragma parameter Mask Stagger (MASK_STAGGER) 0.000000 0.000000 100.000000 1.000000 in pass 2
  28. [INFO] Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000 in pass 2
  29. [INFO] Found #pragma parameter Scanline Strength (SCANLINE_STRENGTH) 1.000000 0.000000 1.000000 0.050000 in pass 2
  30. [INFO] Found #pragma parameter Scanline Beam Width Min. (SCANLINE_BEAM_WIDTH_MIN) 1.500000 0.500000 5.000000 0.500000 in pass 2
  31. [INFO] Found #pragma parameter Scanline Beam Width Max. (SCANLINE_BEAM_WIDTH_MAX) 1.500000 0.500000 5.000000 0.500000 in pass 2
  32. [INFO] Found #pragma parameter Scanline Brightness Min. (SCANLINE_BRIGHT_MIN) 0.350000 0.000000 1.000000 0.050000 in pass 2
  33. [INFO] Found #pragma parameter Scanline Brightness Max. (SCANLINE_BRIGHT_MAX) 0.650000 0.000000 1.000000 0.050000 in pass 2
  34. [INFO] Found #pragma parameter Scanline Cutoff (SCANLINE_CUTOFF) 400.000000 1.000000 1000.000000 1.000000 in pass 2
  35. [INFO] Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.000000 0.100000 5.000000 0.100000 in pass 2
  36. [INFO] Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 1.800000 0.100000 5.000000 0.100000 in pass 2
  37. [INFO] Found #pragma parameter Brightness Boost (BRIGHT_BOOST) 1.200000 1.000000 2.000000 0.010000 in pass 2
  38. [INFO] Found #pragma parameter Dilation (DILATION) 1.000000 0.000000 1.000000 1.000000 in pass 2
  39. [INFO] [GLSL]: Found GLSL vertex shader.
  40. [INFO] [GLSL]: Found GLSL fragment shader.
  41. [INFO] [GLSL]: Linking GLSL program.
  42. [INFO] [GLSL]: Found GLSL vertex shader.
  43. [INFO] [GLSL]: Using GLSL version 130.
  44. [INFO] [GLSL]: Found GLSL fragment shader.
  45. [INFO] [GLSL]: Using GLSL version 130.
  46. [INFO] [GLSL]: Linking GLSL program.
  47. [INFO] [GLSL]: Found GLSL vertex shader.
  48. [INFO] [GLSL]: Using GLSL version 130.
  49. [INFO] [GLSL]: Found GLSL fragment shader.
  50. [INFO] [GLSL]: Using GLSL version 130.
  51. [INFO] [GLSL]: Linking GLSL program.
  52. [INFO] [GLSL]: Found GLSL vertex shader.
  53. [INFO] [GLSL]: Found GLSL fragment shader.
  54. [INFO] [GLSL]: Linking GLSL program.
  55. [INFO] [GLSL]: Found GLSL vertex shader.
  56. [INFO] [GLSL]: Found GLSL fragment shader.
  57. [INFO] [GLSL]: Linking GLSL program.
  58. [INFO] Setting up menu pipeline shaders for XMB ...
  59. [INFO] [GLSL]: Compiling ribbon shader..
  60. [INFO] [GLSL]: Found GLSL vertex shader.
  61. [INFO] [GLSL]: Found GLSL fragment shader.
  62. [INFO] [GLSL]: Linking GLSL program.
  63. [INFO] [GLSL]: Compiling simple ribbon shader..
  64. [INFO] [GLSL]: Found GLSL vertex shader.
  65. [INFO] [GLSL]: Found GLSL fragment shader.
  66. [INFO] [GLSL]: Linking GLSL program.
  67. [INFO] [GLSL]: Compiling snow shader..
  68. [INFO] [GLSL]: Found GLSL vertex shader.
  69. [INFO] [GLSL]: Found GLSL fragment shader.
  70. [INFO] [GLSL]: Linking GLSL program.
  71. [INFO] [GLSL]: Compiling modern snow shader..
  72. [INFO] [GLSL]: Found GLSL vertex shader.
  73. [INFO] [GLSL]: Found GLSL fragment shader.
  74. [INFO] [GLSL]: Linking GLSL program.
  75. [INFO] [GLSL]: Compiling bokeh shader..
  76. [INFO] [GLSL]: Found GLSL vertex shader.
  77. [INFO] [GLSL]: Found GLSL fragment shader.
  78. [INFO] [GLSL]: Linking GLSL program.
  79. [INFO] [GLSL]: Compiling snowflake shader..
  80. [INFO] [GLSL]: Found GLSL vertex shader.
  81. [INFO] [GLSL]: Found GLSL fragment shader.
  82. [INFO] [GLSL]: Linking GLSL program.
  83. [INFO] Resetting shader to defaults ...
  84. [INFO] [GL]: Using 4 textures.
  85. [INFO] [GL]: Loaded 3 program(s).
  86. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  87. [INFO] [GL]: Creating FBO 0 @ 1024x512
  88. [INFO] [GL]: Creating FBO 1 @ 512x512
  89. [INFO] [GL]: FBO pass #0 is floating-point.
  90. [INFO] [XInput]: Found XInput v1.4.
  91. [INFO] [XInput]: Found controller, user #0
  92. [INFO] [XInput]: Pads connected: 1
  93. [INFO] [DINPUT]: Enumerating joypads ...
  94. [INFO] [DINPUT]: Device #0 PID: {1100} VID:{0F30}
  95. [WARN] [DINPUT]: Strong rumble unavailable.
  96. [WARN] [DINPUT]: Weak rumble unavailable.
  97. [INFO] [Autoconf]: 61 profiles found.
  98. [INFO] [DINPUT]: Device #1 PID: {02A1} VID:{045E}
  99. [INFO] [DINPUT]: Device #2 PID: {1100} VID:{0F30}
  100. [WARN] [DINPUT]: Strong rumble unavailable.
  101. [WARN] [DINPUT]: Weak rumble unavailable.
  102. [INFO] [DINPUT]: Done enumerating joypads ...
  103. [INFO] [XInput]: Attempting autoconf for "QanBa Arcade JoyStick 1008", user #0
  104. [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 1)", user #1
  105. [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 1)
  106. [INFO] [XInput]: Found VID/PID (045E/02A1) from DINPUT index 1 for "XInput Controller (User 1)", user #1
  107. [INFO] [XInput]: Attempting autoconf for "QanBa Arcade JoyStick 1008", user #2
  108. [INFO] [XInput]: Attempting autoconf for user #3
  109. [INFO] [XInput]: Attempting autoconf for user #4
  110. [INFO] [XInput]: Attempting autoconf for user #5
  111. [INFO] [XInput]: Attempting autoconf for user #6
  112. [INFO] [XInput]: Attempting autoconf for user #7
  113. [INFO] [XInput]: Attempting autoconf for user #8
  114. [INFO] [XInput]: Attempting autoconf for user #9
  115. [INFO] [XInput]: Attempting autoconf for user #10
  116. [INFO] [XInput]: Attempting autoconf for user #11
  117. [INFO] [XInput]: Attempting autoconf for user #12
  118. [INFO] [XInput]: Attempting autoconf for user #13
  119. [INFO] [XInput]: Attempting autoconf for user #14
  120. [INFO] [XInput]: Attempting autoconf for user #15
  121. [INFO] [Joypad]: Found joypad driver: "xinput".
  122. [INFO] [Font]: Using font rendering backend: freetype.
  123. [ERROR] overlays variable not defined in config.
  124. [INFO] [Video]: Found display server: win32
  125. [INFO] Found shader "C:\Retroarch\shaders\4xsoft-easymode-halation-3d-480-vga.glslp"
  126. [INFO] Found shader "C:\Retroarch\shaders\blargg_halation.glslp"
  127. [INFO] Found shader "C:\Retroarch\shaders\Composite_Lottes.glslp"
  128. [INFO] Found shader "C:\Retroarch\shaders\Composite_Lottes_IA.glslp"
  129. [INFO] Found shader "C:\Retroarch\shaders\easy-hal-dc.glslp"
  130. [INFO] Found shader "C:\Retroarch\shaders\gtu-easymode-halation-2d.glslp"
  131. [INFO] Found shader "C:\Retroarch\shaders\gtu-easymode-halation-3d-240.glslp"
  132. [INFO] Found shader "C:\Retroarch\shaders\gtu-easymode-halation-3d-240_Orig.glslp"
  133. [INFO] Found shader "C:\Retroarch\shaders\NAOMI.glslp"
  134. [INFO] Found shader "C:\Retroarch\shaders\retroarch.cgp"
  135. [INFO] Found shader "C:\Retroarch\shaders\retroarch.glslp"
  136. [INFO] Found shader "C:\Retroarch\shaders\simil-blargg-final.glslp"
  137. [INFO] Found shader "C:\Retroarch\shaders\simil-blargg-svideo.glslp"
  138. [INFO] Found shader "C:\Retroarch\shaders\simil-blargg.glslp"
  139. [INFO] Found shader "C:\Retroarch\shaders\Squalo_240p.glslp"
  140. [INFO] Found shader "C:\Retroarch\shaders\tv-new-hal.glslp"
  141. [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
  142. [INFO] [Autoconf]: no profiles found for QanBa Arcade JoyStick 1008 (3888/4352).
  143. [INFO] [Autoconf]: 61 profiles found.
  144. [INFO] [Menu]: Found menu display driver: "menu_display_gl".
  145. [INFO] Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.500000 0.000000 1.000000 0.050000 in pass 2
  146. [INFO] Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000 in pass 2
  147. [INFO] Found #pragma parameter Mask Strength (MASK_STRENGTH) 0.300000 0.000000 1.000000 0.010000 in pass 2
  148. [INFO] Found #pragma parameter Mask Dot Width (MASK_DOT_WIDTH) 1.000000 1.000000 100.000000 1.000000 in pass 2
  149. [INFO] Found #pragma parameter Mask Dot Height (MASK_DOT_HEIGHT) 1.000000 1.000000 100.000000 1.000000 in pass 2
  150. [INFO] Found #pragma parameter Mask Stagger (MASK_STAGGER) 0.000000 0.000000 100.000000 1.000000 in pass 2
  151. [INFO] Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000 in pass 2
  152. [INFO] Found #pragma parameter Scanline Strength (SCANLINE_STRENGTH) 1.000000 0.000000 1.000000 0.050000 in pass 2
  153. [INFO] Found #pragma parameter Scanline Beam Width Min. (SCANLINE_BEAM_WIDTH_MIN) 1.500000 0.500000 5.000000 0.500000 in pass 2
  154. [INFO] Found #pragma parameter Scanline Beam Width Max. (SCANLINE_BEAM_WIDTH_MAX) 1.500000 0.500000 5.000000 0.500000 in pass 2
  155. [INFO] Found #pragma parameter Scanline Brightness Min. (SCANLINE_BRIGHT_MIN) 0.350000 0.000000 1.000000 0.050000 in pass 2
  156. [INFO] Found #pragma parameter Scanline Brightness Max. (SCANLINE_BRIGHT_MAX) 0.650000 0.000000 1.000000 0.050000 in pass 2
  157. [INFO] Found #pragma parameter Scanline Cutoff (SCANLINE_CUTOFF) 400.000000 1.000000 1000.000000 1.000000 in pass 2
  158. [INFO] Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.000000 0.100000 5.000000 0.100000 in pass 2
  159. [INFO] Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 1.800000 0.100000 5.000000 0.100000 in pass 2
  160. [INFO] Found #pragma parameter Brightness Boost (BRIGHT_BOOST) 1.200000 1.000000 2.000000 0.010000 in pass 2
  161. [INFO] Found #pragma parameter Dilation (DILATION) 1.000000 0.000000 1.000000 1.000000 in pass 2
  162. [INFO] [Font]: Using font rendering backend: freetype.
  163. [INFO] [Font]: Using font rendering backend: freetype.
  164. [INFO] [Autoconf]: no profiles found for QanBa Arcade JoyStick 1008 (3888/4352).
  165. [INFO] [Autoconf]: 61 profiles found.
  166. [INFO] [autoconf]: selected configuration: C:\Retroarch\autoconfig\xinput\XInput_Controller_User_1.cfg
  167. [INFO] [LED]: LED driver = 'null' 00000000009F77C0
  168. [INFO] [MIDI]: Initializing ...
  169. [INFO] [MIDI]: Input disabled.
  170. [INFO] [MIDI]: Output disabled.
  171. [INFO] [MIDI]: Initialized "winmm" driver.
  172. [INFO] SRAM will not be saved.
  173. [INFO] Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.500000 0.000000 1.000000 0.050000 in pass 2
  174. [INFO] Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000 in pass 2
  175. [INFO] Found #pragma parameter Mask Strength (MASK_STRENGTH) 0.300000 0.000000 1.000000 0.010000 in pass 2
  176. [INFO] Found #pragma parameter Mask Dot Width (MASK_DOT_WIDTH) 1.000000 1.000000 100.000000 1.000000 in pass 2
  177. [INFO] Found #pragma parameter Mask Dot Height (MASK_DOT_HEIGHT) 1.000000 1.000000 100.000000 1.000000 in pass 2
  178. [INFO] Found #pragma parameter Mask Stagger (MASK_STAGGER) 0.000000 0.000000 100.000000 1.000000 in pass 2
  179. [INFO] Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000 in pass 2
  180. [INFO] Found #pragma parameter Scanline Strength (SCANLINE_STRENGTH) 1.000000 0.000000 1.000000 0.050000 in pass 2
  181. [INFO] Found #pragma parameter Scanline Beam Width Min. (SCANLINE_BEAM_WIDTH_MIN) 1.500000 0.500000 5.000000 0.500000 in pass 2
  182. [INFO] Found #pragma parameter Scanline Beam Width Max. (SCANLINE_BEAM_WIDTH_MAX) 1.500000 0.500000 5.000000 0.500000 in pass 2
  183. [INFO] Found #pragma parameter Scanline Brightness Min. (SCANLINE_BRIGHT_MIN) 0.350000 0.000000 1.000000 0.050000 in pass 2
  184. [INFO] Found #pragma parameter Scanline Brightness Max. (SCANLINE_BRIGHT_MAX) 0.650000 0.000000 1.000000 0.050000 in pass 2
  185. [INFO] Found #pragma parameter Scanline Cutoff (SCANLINE_CUTOFF) 400.000000 1.000000 1000.000000 1.000000 in pass 2
  186. [INFO] Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.000000 0.100000 5.000000 0.100000 in pass 2
  187. [INFO] Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 1.800000 0.100000 5.000000 0.100000 in pass 2
  188. [INFO] Found #pragma parameter Brightness Boost (BRIGHT_BOOST) 1.200000 1.000000 2.000000 0.010000 in pass 2
  189. [INFO] Found #pragma parameter Dilation (DILATION) 1.000000 0.000000 1.000000 1.000000 in pass 2
  190. [INFO] Loading history file: [C:\Retroarch\content_history.lpl].
  191. [INFO] Loading history file: [C:\Retroarch\content_favorites.lpl].
  192. [INFO] Loading history file: [C:\Retroarch\content_music_history.lpl].
  193. [INFO] Loading history file: [C:\Retroarch\content_video_history.lpl].
  194. [INFO] Loading history file: [C:\Retroarch\content_image_history.lpl].
  195. [INFO] [GL]: VSync => on
  196. [INFO] [WGL]: wglSwapInterval(1)
  197. [ERROR] overlays variable not defined in config.
  198. [INFO] [GL]: VSync => on
  199. [INFO] [WGL]: wglSwapInterval(1)
  200. [INFO] Using content: C:\Users\Minnie Bitch\Downloads\NBA Street V3 (USA).gcz.
  201. [INFO] arg #0: retroarch
  202. [INFO] arg #1: C:\Users\Minnie Bitch\Downloads\NBA Street V3 (USA).gcz
  203. [INFO] arg #2: -s
  204. [INFO] arg #3: C:\Retroarch\saves
  205. [INFO] arg #4: -S
  206. [INFO] arg #5: C:\Retroarch\states
  207. [INFO] arg #6: -c
  208. [INFO] arg #7: C:\Retroarch\retroarch.cfg
  209. [INFO] arg #8: -L
  210. [INFO] arg #9: C:\Retroarch\cores\dolphin_libretro.dll
  211. [INFO] Unloading game..
  212. [INFO] Unloading core..
  213. [INFO] Unloading core symbols..
  214. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  215. [INFO] Set config file to : C:\Retroarch\retroarch.cfg
  216. [INFO] RetroArch 1.7.4 (Git c60fdf0)
  217. [INFO] Redirecting save file to "C:\Retroarch\saves\NBA Street V3 (USA).srm".
  218. [INFO] Redirecting savestate to "C:\Retroarch\states\NBA Street V3 (USA).state".
  219. [INFO] === Build =======================================
  220. [INFO] Version: 1.7.4
  221. [INFO] Git: c60fdf0
  222. [INFO] =================================================
  223. [INFO] Loading dynamic libretro core from: "C:\Retroarch\cores\dolphin_libretro.dll"
  224. [INFO] [overrides] core-specific overrides found at C:\Retroarch\config\dolphin-emu\dolphin-emu.cfg.
  225. [INFO] [overrides] no content-dir-specific overrides found at C:\Retroarch\config\dolphin-emu\Downloads.cfg.
  226. [INFO] [overrides] no game-specific overrides found at C:\Retroarch\config\dolphin-emu\NBA Street V3 (USA).cfg.
  227. [INFO] Config: appending config "C:\Retroarch\config\dolphin-emu\dolphin-emu.cfg"
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