Dragonecro0987

(L) Dokurorider

Feb 5th, 2021 (edited)
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  1. Dokurorider Support:
  2. ----
  3. Effect Monsters:
  4. Enforcer of Dokurorider
  5. Level 4 DARK Zombie Effect Monster
  6. ATK:
  7. DEF: 850
  8. Effect 1. If you control "Wasteland",. A "Dokurorider" monster Ritual Summoned using this card gains the following effect. You can only use each of the preceding effects of "Mechanic of Dokurorider" once per turn.
  9. ● Insert inherit effect here
  10.  
  11. Sergeant of Dokurorider
  12. Level 4 DARK Zombie Effect Monster
  13. ATK:
  14. DEF: 850
  15. Effect 1. If you control "Wasteland",. A "Dokurorider" monster Ritual Summoned using this card gains the following effect. You can only use each of the preceding effects of "Mechanic of Dokurorider" once per turn.
  16. ● Insert inherit effect here
  17.  
  18. Mechanic of Dokurorider
  19. Level 4 DARK Zombie Effect Monster
  20. ATK: 1400
  21. DEF: 850
  22. If this card is Normal or Special Summoned: You can add 1 "Dokurorider" monster from your GY to your hand. If you control "Wasteland", you can Special Summon it instead. A "Dokurorider" monster Ritual Summoned using this card gains the following effect. You can only use each of the preceding effects of "Mechanic of Dokurorider" once per turn.
  23. ● Insert inherit effect here
  24.  
  25. Scout of Dokurorider
  26. Level 3 DARK Zombie Effect Monster
  27. ATK: 1200
  28. DEF: 850
  29. You can discard this card; add 1 "Wasteland" from your Deck to your hand. If you control "Wasteland", you can add 1 "Dokurorider" monster instead. A "Dokurorider" monster Ritual Summoned using this card gains the following effect. You can only use each of the preceding effects of "Scout of Dokurorider" once per turn.
  30. ● Insert inherit effect here
  31.  
  32. Fanatic of Dokurorider
  33. Level 2 DARK Zombie Effect Monster
  34. ATK:
  35. DEF: 850
  36. Effect 1. If you control "Wasteland",. A "Dokurorider" monster Ritual Summoned using this card gains the following effect. You can only use each of the preceding effects of "Mechanic of Dokurorider" once per turn.
  37. ● Insert inherit effect here
  38.  
  39. Ritual Monsters:
  40. Vengeful Dokurorider
  41. Level 6 DARK Zombie Ritual Effect Monster
  42. ATK: 1900
  43. DEF: 1850
  44.  
  45. You can Ritual Summon this card with "Revival of Dokurorider". If "Wasteland" in on the field, this card cannot be destroyed by card effects. Once per turn, during you Battle Phase, you can banish 1 Zombie-Type monster from your GY: This turn, this card can attack your opponent directly.
  46.  
  47. Emperor Dokurorider
  48. Level 8 DARK Zombie Ritual Effect Monster
  49. ATK: 2800
  50. DEF: 1850
  51. Effect
  52.  
  53. Rebirth of Dokurorider
  54. Ritual Spell
  55. This card can be used to Ritual Summon a "Dokurorider" monster from your hand or GY. You must also banish Zombie monsters from your field or GY whose total levels equal or exceeds the level of the Ritual Monster you Ritual Summoned. You can banish this card and 1 other "Dokurorider" Spell Card from your GY, return 1 of your banished "Dokurorider" monsters to the GY. You can only use this effect of "Rebirth of Dokurorider" once per turn.
  56.  
  57. Return of Dokurorider
  58. Spell
  59. Effect
  60.  
  61. Highway of Dokurorider
  62. Spell
  63. Effect
  64.  
  65. Valley of Dokurorider
  66. Field Spell
  67. (This card is always treated as "Wasteland")
  68. All Zombie, Rock, and Dinosaur monsters you control gain 500 ATK. All "Dokurorider" monsters gain 500 ATK.
  69.  
  70. of Dokurorider
  71. Trap
  72. Effect
  73.  
  74. of Dokurorider
  75. Trap
  76. Effect
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