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- <Skill id="180100" name="Aman_F_Archer_Lv01_Roundhouse Kick_Attack 01" type="combo" category="6018,12,102,9011,10000,9999,666" templateId="10606" nextSkill="180101" timeRate="1.0" attackRange="100.000000" attackRangeMax="0.000000" autoUse="True" changeDirToCenter="True" changeDirToCenterForConsole="False" needWeapon="True" pushtarget="pass" returnAnimName="KickCombo1R" returnAnimSet="Aman_F_ANI.Anim.Aman_F_Class06_Anim" totalAtk="169.6492">
- <Property weaponStatus="out" defence="False" reactionPendingType="normal" skillPendingType="normal">
- <Direction toCenterWhenNoMove="False" />
- </Property>
- <Bullet shotSkill="0" createTime="0.0" detachTime="0.0" flyingDuration="1000.0" startSkill="-1" />
- <Action>
- <SpecialEffectList />
- <MoveInvincible endTime="0" startTime="0" />
- <Pending startTime="100" />
- <StageList>
- <Stage scriptId="0" changeDirToTarget="True" changeDirToTargetMax="0" movable="False">
- <Property animControlType="normal" adjustAnimToTarget="False" />
- <AnimSeq duration="0" animSet="Aman_F_ANI.Anim.Aman_F_Class06_Anim" animName="KickCombo1" animRate="1.0" blendInTime="150" animMotionId="0" bAnimLooping="False" loopingRate="1.0" rootMotionXYRate="1.393151" rootMotionZRate="1.0" movingAnimName="" waitAnimName="" />
- </Stage>
- </StageList>
- <CameraShakeList />
- <CameraType duration="2000.0" type="none" startTime="0.0" weight="2.0" startStageId="0" />
- <Cancel frontCancelEndTime="0" moveCancelStartTime="-1" rearCancelStartTime="0" />
- </Action>
- <TargetingList adjustTargetingPos="notUse">
- <Targeting id="1" type="real_ccw" time="140" method="normal" endTime="360" startTime="150" interval="0" until="0">
- <AreaList>
- <Area rotateAngle="0.0" type="enemyOrPvp" maxHeight="65.0" maxCount="20" maxRadius="45.0" offsetDistance="10.0" pierceDepth="1" minHeight="-10.0" rangeAngle="-360.0" crosshairRadius="1.0" minRadius="0.0" offsetAngle="0.0" crosshairRadius2="3.0">
- <Effect atk="1.0">
- <HpDiff value="0.0" />
- <MpDiff value="0" />
- </Effect>
- <Reaction basicRate="1.5" miniRate="1.5" />
- <HitEffect type="animationDamage" />
- </Area>
- </AreaList>
- <Cost hp="0" mp="25" />
- </Targeting>
- </TargetingList>
- <Defence rootMotion="False" successAnimName="" />
- <Drain backSkillId="0" />
- <Precondition coolTime="9000" modeChangeMethod="2" modeNo="0">
- <Cost hp="0" mp="25" />
- <ExclusiveAbnormality />
- </Precondition>
- <Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
- </Skill>
- <Skill id="180101" name="Aman_F_Archer_Lv01_Roundhouse Kick_Attack 02" type="combo" category="6018,14,105,10001,9999,666" templateId="10606" nextSkill="180100" timeRate="1.0" attackRange="100.000000" attackRangeMax="0.000000" autoUse="True" changeDirToCenter="True" changeDirToCenterForConsole="False" needWeapon="True" pushtarget="pass" returnAnimName="Wait" returnAnimSet="Aman_F_ANI.Anim.Aman_F_Class06_Anim" totalAtk="408.3255">
- <Property weaponStatus="out" defence="False" reactionPendingType="normal" skillPendingType="normal">
- <Direction toCenterWhenNoMove="False" />
- </Property>
- <Bullet shotSkill="0" createTime="0.0" detachTime="0.0" flyingDuration="1000.0" startSkill="-1" />
- <Action>
- <SpecialEffectList />
- <MoveInvincible endTime="0" startTime="0" />
- <Pending startTime="600" />
- <StageList>
- <Stage scriptId="0" changeDirToTarget="True" changeDirToTargetMax="0" movable="False">
- <Property animControlType="normal" adjustAnimToTarget="False" />
- <AnimSeq duration="0" animSet="Aman_F_ANI.Anim.Aman_F_Class06_Anim" animName="KickCombo2" animRate="1.0" blendInTime="200" animMotionId="0" bAnimLooping="False" loopingRate="1.0" rootMotionXYRate="3.275331" rootMotionZRate="1.0" movingAnimName="" waitAnimName="" />
- </Stage>
- </StageList>
- <CameraShakeList />
- <CameraType duration="2000.0" type="none" startTime="0.0" weight="2.0" startStageId="0" />
- <Cancel frontCancelEndTime="0" moveCancelStartTime="1200" rearCancelStartTime="0" />
- </Action>
- <TargetingList adjustTargetingPos="notUse">
- <Targeting id="1" type="real_ccw" time="180" method="normal" endTime="420" startTime="180" interval="0" until="0">
- <AreaList>
- <Area rotateAngle="0.0" type="enemyOrPvp" maxHeight="65.0" maxCount="20" maxRadius="50.0" offsetDistance="10.0" pierceDepth="1" minHeight="-10.0" rangeAngle="-290.0" crosshairRadius="1.0" minRadius="0.0" offsetAngle="0.0" crosshairRadius2="3.0">
- <Effect atk="1.0">
- <AbnormalityOnCommon id="600800" />
- <HpDiff value="0.0" />
- <MpDiff value="0" />
- </Effect>
- <Reaction basicRate="1.5" miniRate="1.5" />
- <HitEffect type="animationDamage" />
- </Area>
- </AreaList>
- <Cost hp="0" mp="50" />
- </Targeting>
- </TargetingList>
- <Defence rootMotion="False" successAnimName="" />
- <Drain backSkillId="0" />
- <Precondition coolTime="0" modeChangeMethod="2" modeNo="0">
- <Cost hp="0" mp="50" />
- <ExclusiveAbnormality />
- </Precondition>
- <Projectile lifeTime="0" areaBoxSizeX="0" areaBoxSizeY="0" areaBoxSizeZ="0" />
- </Skill>
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