Szymonidas11

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  33.  
  34.  
  35.  
  36. wait()
  37. LoudVolume = true
  38. Submerged = false
  39. Music = true
  40. script.Name = "Chara" -- or Chara =3.
  41. Character = game.Players.LocalPlayer.Character
  42. Head = Character.Head
  43. anim = Character.Humanoid.Animator
  44. b23 = Instance.new("BoolValue",Character)b23.Name = "Chara"
  45. rage = false
  46. CV="Blue"
  47. p = game.Players.LocalPlayer
  48. char = p.Character
  49. local txt = Instance.new("BillboardGui", char)
  50. txt.Adornee = char .Head
  51. txt.Name = "_status"
  52. txt.Size = UDim2.new(2, 0, 1.2, 0)
  53. txt.StudsOffset = Vector3.new(-9, 8, 0)
  54. local text = Instance.new("TextLabel", txt)
  55. text.Size = UDim2.new(10, 0, 7, 0)
  56. text.FontSize = "Size24"
  57. text.TextScaled = true
  58. text.TextTransparency = 0
  59. text.BackgroundTransparency = 1
  60. text.TextTransparency = 0
  61. text.TextStrokeTransparency = 0
  62. text.Font = "Arcade"
  63. text.TextStrokeColor3 = Color3.new(0,0,0)
  64.  
  65. text.TextColor3 = Color3.new(0,1,0)
  66. text.Text = ""
  67. s = Instance.new("Sound",char.Head)
  68. s.Name = "BendyMusic"
  69. s.SoundId = "rbxassetid://1007872698"
  70. s.Pitch = 1
  71. if LoudVolume == true then
  72. s.Volume = 5
  73. else
  74. s.Volume = 1
  75. end
  76. s.Looped = true
  77. wait(0.1)
  78. s:play()
  79. ds = Instance.new("ChorusSoundEffect",s)ds.Enabled = false
  80. ds2 = Instance.new("TremoloSoundEffect",s)ds2.Frequency = 1.25 ds2.Depth = 0.75 ds2.Duty = 1.5 ds2.Enabled = false
  81. Music = false
  82. p = game.Players.LocalPlayer
  83. char = p.Character
  84. torso = char.Torso
  85. neck = char.Torso.Neck
  86. cos = math.cos
  87. Player=game:GetService("Players").LocalPlayer
  88. Character=Player.Character
  89. PlayerGui=Player.PlayerGui
  90. Backpack=Player.Backpack
  91. Torso=Character.Torso
  92. Head=Character.Head
  93. Humanoid=Character.Humanoid Humanoid.Name = "Chara"
  94. LeftArm=Character["Left Arm"]
  95. LeftLeg=Character["Left Leg"]
  96. RightArm=Character["Right Arm"]
  97. RightLeg=Character["Right Leg"]
  98. cam=game.Workspace.CurrentCamera
  99. LS=Torso["Left Shoulder"]
  100. LH=Torso["Left Hip"]
  101. RS=Torso["Right Shoulder"]
  102. RH=Torso["Right Hip"]
  103. Face = Head.face
  104. Neck=Torso.Neck
  105. it=Instance.new
  106. attacktype=1
  107. vt=Vector3.new
  108. cf=CFrame.new
  109. euler=CFrame.fromEulerAnglesXYZ
  110. angles=CFrame.Angles
  111. cloaked=false
  112. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  113. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  114. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  115. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  116. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  117. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  118. RootPart=Character.HumanoidRootPart
  119. RootJoint=RootPart.RootJoint
  120. RootCF=euler(-1.57,0,3.14)
  121. attack = false
  122. bounce=false
  123. cooldown=false
  124. deeznuts=false
  125. attackdebounce = false
  126. deb=false
  127. equipped=true
  128. hand=false
  129. MMouse=nil
  130. combo=0
  131. mana=0
  132. trispeed=.2
  133. attackmode='none'
  134. local idle=0
  135. local Anim="Idle"
  136. local Effects={}
  137. local gun=false
  138. local shoot=false
  139. player=nil
  140. mana=0
  141. cam = workspace.CurrentCamera
  142. ZTarget = nil
  143. RocketTarget = nil
  144. local m = Instance.new("Model",Character)
  145. m.Name = "WeaponModel"
  146. Humanoid.MaxHealth = math.huge
  147. Humanoid.Health = Humanoid.MaxHealth
  148. mouse=Player:GetMouse()
  149. --welds
  150. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  151. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  152. LH=Torso["Left Hip"]
  153. RH=Torso["Right Hip"]
  154. TorsoColor=Torso.BrickColor
  155. function NoOutline(Part)
  156. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  157. end
  158. player=Player
  159. ch=Character
  160. RSH=ch.Torso["Right Shoulder"]
  161. LSH=ch.Torso["Left Shoulder"]
  162. --
  163.  
  164. function swait(num)
  165. if num==0 or num==nil then
  166. game:service'RunService'.Heartbeat:wait(0)
  167. else
  168. for i=0,num do
  169. game:service'RunService'.Heartbeat:wait(0)
  170. end
  171. end
  172. end
  173.  
  174.  
  175. local Player = game.Players.localPlayer
  176. local Character = Player.Character
  177. local red = 255
  178. local green = 255
  179. local blue = 255
  180. local mouse = Player:GetMouse()
  181. local m = Instance.new("Model", Character)
  182. m.Name = "WeaponModel"
  183. local Head = Character.Head
  184. local Torso = Character.Torso
  185. local cam = game.Workspace.CurrentCamera
  186. local RootPart = Character.HumanoidRootPart
  187. local RootJoint = RootPart.RootJoint
  188. local equipped = false
  189. local attack = false
  190. local Anim = "Idle"
  191. local idle = 0
  192. local attacktype = 1
  193. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  194. local velocity = RootPart.Velocity.y
  195. local sine = 0
  196. local change = 1
  197. local charge = 1
  198. local grabbed = false
  199. local cn = CFrame.new
  200. local mr = math.rad
  201. local angles = CFrame.Angles
  202. local ud = UDim2.new
  203. local c3 = Color3.new
  204. local lim = 0
  205. local st = 0
  206. local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  207. local attacktype = 1
  208. local ZTarget, RocketTarget = nil, nil
  209. local euler = CFrame.fromEulerAnglesXYZ
  210. local v = game.Players.localPlayer
  211. local torso = v.Character.Torso
  212. -- Bypass
  213. local trazx = Instance.new("ParticleEmitter")
  214. local soonds = Instance.new("Sound")
  215. --
  216. plr = game.Players.LocalPlayer
  217. char = game.Players.LocalPlayer.Character
  218. t = game.Players.LocalPlayer.Character.Torso
  219. h = game.Players.LocalPlayer.Character.Head
  220. ra = game.Players.LocalPlayer.Character["Right Arm"]
  221. la = game.Players.LocalPlayer.Character["Left Arm"]
  222. rl = game.Players.LocalPlayer.Character["Right Leg"]
  223. ll = game.Players.LocalPlayer.Character["Left Leg"]
  224. hrp = Character.HumanoidRootPart
  225. tors = Character.Torso
  226. lleg = Character["Left Leg"]
  227. root = Character.HumanoidRootPart
  228. hed = Character.Head
  229. rleg = Character["Right Leg"]
  230. rarm = Character["Right Arm"]
  231. larm = Character["Left Arm"]
  232. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  233. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  234. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  235. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  236. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  237. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  238. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  239. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  240. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  241. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  242. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  243. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  244. RS = tors:FindFirstChild("Right Shoulder")
  245. LS = tors:FindFirstChild("Left Shoulder")
  246. RH = tors:FindFirstChild("Right Hip")
  247. LH = tors:FindFirstChild("Left Hip")
  248. RJ = hrp:FindFirstChild("RootJoint")
  249. N = tors:FindFirstChild("Neck")
  250. cf = CFrame.new
  251. ang = CFrame.Angles
  252. rd = math.rad
  253. rd2 = math.random
  254. bsize1 = NumberSequenceKeypoint.new(3,3,3)
  255. bsize2 = NumberSequenceKeypoint.new(10,10,10)
  256. local Effects = {}
  257. attack = false
  258. local attacking = false
  259. vt = Vector3.new
  260. bc = BrickColor.new
  261. br = BrickColor.random
  262. it = Instance.new
  263. cf = CFrame.new
  264. euler = CFrame.fromEulerAnglesXYZ
  265. angles = CFrame.Angles
  266. matr = math.random
  267. local colororg = BrickColor.new("Dark indigo") -- set color u like
  268. local meshtype = "Sphere" -- only for specialmesh
  269. mouse = plr:GetMouse()
  270.  
  271. function lerpz(joint, prop, cfrmz, alp)
  272. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  273. end
  274. function resetlerp()
  275. RJ.C0 = RJC0
  276. RJ.C1 = RJC1
  277. N.C0 = NC0
  278. N.C1 = NC1
  279. RS.C0 = RSC0
  280. RS.C1 = RSC1
  281. LS.C0 = LSC0
  282. LS.C1 = LSC1
  283. RH.C0 = RHC0
  284. RH.C1 = RHC1
  285. LH.C0 = LHC0
  286. LH.C1 = LHC1
  287. end
  288. local S = Instance.new("Sound",hrp)S.SoundId = "rbxassetid://718967797" S:Play() S.Volume = 1
  289. char.Head:FindFirstChild("face").Texture = "rbxassetid://258433204"
  290. for i = 1,35,0.5 do
  291. swait()
  292. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  293. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  294. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(180)), 0.3)
  295. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  296. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(-180)), 0.3)
  297. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  298. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
  299. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  300. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
  301. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  302. end
  303. char.Head:FindFirstChild("face").Texture = ""
  304. char:findFirstChild("Body Colors"):remove()
  305. for i,v in pairs (char:children()) do
  306. if v.ClassName == "Part" then
  307. if v.Name ~= "HumanoidRootPart" then
  308. v.Material = "Sand" v.BrickColor = BrickColor.new("Really red")
  309. local tra = trazx:clone()tra.Parent = v
  310. tra.Texture = "rbxassetid://147313514"
  311. tra.LightEmission = 0
  312. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  313. tra.Rate = 200
  314. tra.Lifetime = NumberRange.new(1)
  315. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,3,0)})
  316. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  317. tra.Speed = NumberRange.new(0) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  318. tra.VelocityInheritance = 0.5 tra.ZOffset = 3
  319. if v.Name ~= "Head" then
  320. local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://880517640"
  321. M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2)
  322. end
  323. end
  324. end
  325. end
  326. char.Head.Transparency = 1
  327. local P = Instance.new("Part",char)P.Size = Vector3.new(2,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
  328. local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = char.Head
  329. local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://880517640" HM.Scale = Vector3.new(0.97,0.97,0.97)
  330. wait(3)
  331. char.Head:FindFirstChild("face").Texture = ""
  332. if char:findFirstChild("Shirt")~=nil then
  333. char:findFirstChild("Shirt"):remove()
  334. end
  335. if char:findFirstChild("Pants")~=nil then
  336. char:findFirstChild("Pants"):remove()
  337. end
  338. for i,v in pairs (char:children()) do
  339. if v.ClassName == "Accessory" then
  340. v.Handle.Mesh.TextureId = "rbxassetid://880517640"
  341. v.Handle.Material = "Sand"
  342. end
  343. if v.ClassName == "Part" then
  344. if v:findFirstChild("Ink")~=nil then
  345. v:findFirstChild("Ink").Acceleration = Vector3.new(0,-10,0) v:findFirstChild("Ink").LockedToPart = false v:findFirstChild("Ink").ZOffset = 0
  346. v:findFirstChild("Ink").Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.6,0.025),NumberSequenceKeypoint.new(1,0,0)})
  347. end
  348. end
  349. end
  350. local S2 = soonds:clone() S2.Parent = hrp S2.SoundId = "rbxassetid://137473066" S2:Play() S2.Volume = 1 S2.PlaybackSpeed = 1.75
  351. New = function(Object, Parent, Name, Data)
  352. local Object = Instance.new(Object)
  353. for Index, Value in pairs(Data or {}) do
  354. Object[Index] = Value
  355. end
  356. Object.Parent = Parent
  357. Object.Name = Name
  358. return Object
  359. end
  360.  
  361. function InkPuddle(Size,CFramez)
  362. local P4 = Instance.new("Part",game.Workspace)P4.BrickColor = BrickColor.new("Really black")P4.CanCollide = false P4.Name = "Ink"
  363. P4.CFrame = CFramez P4.Anchored = true local M6 = Instance.new("SpecialMesh",P4) M6.MeshId = "rbxassetid://465435723" M6.TextureId = "rbxassetid://880517640"
  364. M6.Scale = Vector3.new(Size/30,0.01,Size/30)game.Debris:AddItem(P4,15)
  365. P4.Size = P4.Size + Vector3.new(0.2,0.2,0.2)
  366. end
  367.  
  368. function Submerge()
  369. if Submerged == false then
  370. Submerged = true
  371. attack = true
  372. hrp.Anchored = true
  373. Humanoid.WalkSpeed = 150 Humanoid.JumpPower = 250
  374. local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
  375. P.CFrame = hrp.CFrame*CFrame.new(0,-2,0)
  376. local tra = trazx:clone()tra.Parent = P
  377. tra.Texture = "rbxassetid://147313514"
  378. tra.LightEmission = 0
  379. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  380. tra.Rate = 400
  381. tra.Lifetime = NumberRange.new(0.5) tra.Acceleration = Vector3.new(0,-125,0)
  382. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  383. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  384. tra.Speed = NumberRange.new(25) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  385. tra.VelocityInheritance = 0.5 tra.ZOffset = 5
  386. local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://466869979" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5)
  387. for i = 1,1 do
  388. swait()
  389. lerpz(RJ, "C0", RJC0 * cf(0, 0, 5000) * ang(rd(0), rd(0), rd(0)), 1)
  390. end
  391. hrp.Anchored = false
  392. tra.Enabled = false
  393. game.Debris:AddItem(P,2)
  394. InkPuddle(12,hrp.CFrame*CFrame.new(0,-2.5,0))
  395. while Submerged == true do
  396. wait()
  397. end
  398. InkPuddle(24,hrp.CFrame*CFrame.new(0,-2.5,0))
  399. Humanoid.WalkSpeed = 16 Humanoid.JumpPower = 50
  400. attack = false
  401. else
  402. Submerged = false
  403. local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
  404. P.CFrame = hrp.CFrame*CFrame.new(0,-2,0)
  405. local tra = trazx:clone()tra.Parent = P
  406. tra.Texture = "rbxassetid://147313514"
  407. tra.LightEmission = 0
  408. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  409. tra.Rate = 400
  410. tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0)
  411. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8,0),NumberSequenceKeypoint.new(1,0,0)})
  412. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  413. tra.Speed = NumberRange.new(75) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  414. tra.VelocityInheritance = 0.5 tra.ZOffset = 5
  415. local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5)
  416. wait(0.25)
  417. hrp.Anchored = false
  418. tra.Enabled = false
  419. game.Debris:AddItem(P,2)
  420. end
  421. end
  422. CarriedPlayah = nil
  423. function PullSubmerge()
  424. if Submerged == false and CarriedPlayah == nil then
  425. local hit = false
  426. for i,v in pairs (game.Workspace:children()) do
  427. if v ~= char and v:findFirstChild("Humanoid")~=nil and v:findFirstChild("HumanoidRootPart")~=nil then
  428. if (v.HumanoidRootPart.Position-hrp.Position).magnitude <= 4 then
  429. if hit == true then return end
  430. InkPuddle(18,hrp.CFrame*CFrame.new(0,-2.5,0))
  431. v.Parent = nil
  432. CarriedPlayah = v
  433. hrp.Anchored = true
  434. Humanoid.WalkSpeed = 150
  435. Submerged = true
  436. attack = true
  437. --
  438. for i,v in pairs (v:children()) do
  439. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  440. if v.Name ~= "HumanoidRootPart" then
  441. v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
  442. local tra = trazx:clone()tra.Parent = v
  443. tra.Texture = "rbxassetid://286708119"
  444. tra.LightEmission = 0
  445. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  446. tra.Rate = 200
  447. tra.Lifetime = NumberRange.new(1)
  448. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,2,0)})
  449. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  450. tra.Speed = NumberRange.new(0) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  451. tra.VelocityInheritance = 0.5 tra.ZOffset = 3
  452. if v.Name ~= "Head" then
  453. local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://1284019056"
  454. M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2)
  455. end
  456. end
  457. end
  458. end
  459. v.Head:FindFirstChild("face"):remove()
  460. local HM = Instance.new("SpecialMesh",v.Head)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://1284019056"
  461. if v:findFirstChild("Shirt")~=nil then
  462. v:findFirstChild("Shirt"):remove()
  463. end
  464. if v:findFirstChild("Pants")~=nil then
  465. v:findFirstChild("Pants"):remove()
  466. end
  467. for i,v in pairs (v:children()) do
  468. if v.ClassName == "Accessory" then
  469. v.Handle.Mesh.TextureId = "rbxassetid://1284019056"
  470. v.Handle.Material = "Sand"
  471. end
  472. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  473. if v.Name ~= "HumanoidRootPart" then
  474. if v:findFirstChild("Mesh")~= nil then
  475. if v:findFirstChild("Mesh").ClassName == "SpecialMesh" then
  476. v.Mesh.TextureId = "rbxassetid://v"
  477. end
  478. end
  479. v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
  480. v:findFirstChild("Ink").Acceleration = Vector3.new(0,-10,0) v:findFirstChild("Ink").LockedToPart = false v:findFirstChild("Ink").ZOffset = 0
  481. v:findFirstChild("Ink").Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.2,0.025),NumberSequenceKeypoint.new(1,0,0)})
  482. if v.Name ~= "Head" then
  483. local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://1284019056"
  484. M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2)
  485. end
  486. end
  487. end
  488. end
  489. --
  490. local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
  491. P.CFrame = hrp.CFrame*CFrame.new(0,-2,0)
  492. local tra = trazx:clone()tra.Parent = P
  493. tra.Texture = "rbxassetid://300899516"
  494. tra.LightEmission = 0
  495. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  496. tra.Rate = 400
  497. tra.Lifetime = NumberRange.new(0.5) tra.Acceleration = Vector3.new(0,-125,0)
  498. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  499. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  500. tra.Speed = NumberRange.new(25) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  501. tra.VelocityInheritance = 0.5 tra.ZOffset = 5
  502. local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://466869979" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5)
  503. for i = 1,1 do
  504. lerpz(RJ, "C0", RJC0 * cf(0, 0, 5000) * ang(rd(0), rd(0), rd(0)), 1)
  505. end
  506. hrp.Anchored = false
  507. tra.Enabled = false
  508. game.Debris:AddItem(P,2)
  509. end
  510. end
  511. end
  512. while Submerged == true do
  513. wait()
  514. end
  515. Humanoid.WalkSpeed = 16
  516. attack = false
  517. elseif CarriedPlayah ~= nil then
  518. Submerged = false
  519. InkPuddle(30,hrp.CFrame*CFrame.new(0,-2.5,0))
  520. local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
  521. P.CFrame = hrp.CFrame*CFrame.new(0,-2,0)
  522. local tra = trazx:clone()tra.Parent = P
  523. tra.Texture = "rbxassetid://300899516"
  524. tra.LightEmission = 0
  525. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  526. tra.Rate = 400
  527. tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0)
  528. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8,0),NumberSequenceKeypoint.new(1,0,0)})
  529. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  530. tra.Speed = NumberRange.new(75) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  531. tra.VelocityInheritance = 0.5 tra.ZOffset = 5
  532. local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5)
  533. CarriedPlayah.Parent = game.Workspace
  534. CarriedPlayah.HumanoidRootPart.CFrame = hrp.CFrame
  535. CarriedPlayah = nil
  536. wait(0.25)
  537. hrp.Anchored = false
  538. tra.Enabled = false
  539. game.Debris:AddItem(P,2)
  540. end
  541. end
  542.  
  543. function Whistle()
  544. local Whis = Instance.new("Sound",game.Workspace) Whis.Volume = 2 Whis.SoundId = "rbxassetid://850062880" Whis:Play()
  545. end
  546.  
  547. local Mosci = true
  548. function Musicz()
  549. if LoudVolume == true then
  550. if Mosci == true then
  551. Mosci = false
  552. for i = 1,10 do
  553. s.Volume = s.Volume - 5/10
  554. wait()
  555. end
  556. else
  557. Mosci = true
  558. for i = 1,10 do
  559. s.Volume = s.Volume + 5/10
  560. wait()
  561. end
  562. end
  563. else
  564. if Mosci == true then
  565. Mosci = false
  566. for i = 1,10 do
  567. s.Volume = s.Volume - 0.1
  568. wait()
  569. end
  570. else
  571. Mosci = true
  572. for i = 1,10 do
  573. s.Volume = s.Volume + 0.1
  574. wait()
  575. end
  576. end
  577. end
  578. end
  579.  
  580. moosict = 1
  581. function MusicSwitch()
  582. if moosict == 1 then
  583. moosict = 2
  584. s.SoundId = "rbxassetid://1000058270"
  585. elseif moosict == 2 then
  586. moosict = 3
  587. s.SoundId = "rbxassetid://928485600"
  588. elseif moosict == 3 then
  589. moosict = 4
  590. s.SoundId = "rbxassetid://831598454"
  591. elseif moosict == 4 then
  592. moosict = 1
  593. s.SoundId = "rbxassetid://1578432214"
  594. end
  595. end
  596. Dance1 = false
  597. Dance2 = false
  598. function DanceOne()
  599. if Dance1 == false then
  600. Dance1 = true attack = true
  601. anim.Parent = nil
  602. local Cane = Instance.new("Part",char)Cane.Size = Vector3.new(4,0.2,0.2)Cane.CanCollide = false Cane.BrickColor = BrickColor.new("Pine Cone")
  603. Cane.Anchored = false Cane.Material = "Wood"
  604. local CW = Instance.new("Weld",RightArm)CW.Part0 = RightArm CW.Part1 = Cane CW.C0 = CFrame.new(-1.5,-1,0)
  605. while Dance1 == true do
  606. CW.C0 = CFrame.new(-0.5,-1,0)
  607. for i = 1,3 do -- RIGHT
  608. swait()
  609. lerpz(RJ, "C0", RJC0 * cf(-0.5, 0, 0) * ang(rd(0), rd(-5), rd(0)), 0.3)
  610. lerpz(N, "C0", NC0 * cf(0, 0, -0.35) * ang(rd(0), rd(-15), rd(0)), 0.3)
  611. lerpz(RS, "C0", RSC0 * cf(0, -0.2, 0) * ang(rd(-5), rd(-45), rd(25)), 0.3)
  612. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  613. lerpz(LS, "C0", LSC0 * cf(0, 0.2, -1) * ang(rd(75), rd(10), rd(-45)), 0.3)
  614. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  615. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-50), rd(0), rd(0)), 0.3)
  616. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  617. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
  618. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  619. end
  620. wait(0.3)
  621. CW.C0 = CFrame.new(-1.5,-1,0)
  622. for i = 1,3 do
  623. swait()
  624. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  625. lerpz(N, "C0", NC0 * cf(0, 0, 0.3) * ang(rd(0), rd(0), rd(0)), 0.3)
  626. lerpz(RS, "C0", RSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(45)), 0.3)
  627. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  628. lerpz(LS, "C0", LSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(-45)), 0.3)
  629. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  630. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  631. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  632. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  633. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  634. end
  635. wait(0.1)
  636. CW.C0 = CFrame.new(-0.5,-1,0)
  637. for i = 1,3 do -- LEFT
  638. swait()
  639. lerpz(RJ, "C0", RJC0 * cf(0.5, 0, 0) * ang(rd(0), rd(5), rd(0)), 0.3)
  640. lerpz(N, "C0", NC0 * cf(0, 0, -0.35) * ang(rd(0), rd(15), rd(0)), 0.3)
  641. lerpz(RS, "C0", RSC0 * cf(0, 0.2, -1) * ang(rd(75), rd(-10), rd(45)), 0.3)
  642. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  643. lerpz(LS, "C0", LSC0 * cf(0, -0.2, 0) * ang(rd(-85), rd(-25), rd(-85)), 0.3)
  644. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  645. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
  646. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  647. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-50), rd(0), rd(0)), 0.3)
  648. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  649. end
  650. wait(0.3)
  651. CW.C0 = CFrame.new(-1.5,-1,0)
  652. for i = 1,3 do
  653. swait()
  654. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  655. lerpz(N, "C0", NC0 * cf(0, 0, 0.3) * ang(rd(0), rd(0), rd(0)), 0.3)
  656. lerpz(RS, "C0", RSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(45)), 0.3)
  657. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  658. lerpz(LS, "C0", LSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(-45)), 0.3)
  659. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  660. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  661. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  662. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  663. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  664. end
  665. wait(0.1)
  666. end
  667. Cane:remove()
  668. anim.Parent = Humanoid
  669. attack = false
  670. else
  671. Dance1 = false
  672. end
  673. end
  674.  
  675. function DanceTwo()
  676. if Dance2 == false then
  677. Dance2 = true attack = true
  678. anim.Parent = nil
  679. while Dance2 == true do
  680. for i = 1,3 do
  681. swait()
  682. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.1) * ang(rd(0), rd(0), rd(0)), 0.35)
  683. lerpz(N, "C0", NC0 * cf(0, 0, 0.25) * ang(rd(0), rd(0), rd(0)), 0.35)
  684. lerpz(RS, "C0", RSC0 * cf(0, -0.1, 0) * ang(rd(5), rd(0), rd(0)), 0.35)
  685. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  686. lerpz(LS, "C0", LSC0 * cf(0, -0.1, 0) * ang(rd(5), rd(0), rd(0)), 0.35)
  687. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  688. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  689. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  690. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  691. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  692. end
  693. wait(0.415)
  694. for i = 1,3 do
  695. swait()
  696. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(0), rd(0), rd(0)), 0.35)
  697. lerpz(N, "C0", NC0 * cf(0.2, 0, -0.2) * ang(rd(0), rd(-20), rd(0)), 0.35)
  698. lerpz(RS, "C0", RSC0 * cf(0, 0.3, 0) * ang(rd(-5), rd(0), rd(0)), 0.35)
  699. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  700. lerpz(LS, "C0", LSC0 * cf(0, 0.3, 0) * ang(rd(-5), rd(0), rd(0)), 0.35)
  701. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  702. lerpz(RH, "C0", RHC0 * cf(0, 0.35, 0) * ang(rd(-4), rd(0), rd(0)), 0.35)
  703. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  704. lerpz(LH, "C0", LHC0 * cf(0, 0.35, 0) * ang(rd(-4), rd(0), rd(0)), 0.35)
  705. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  706. end
  707. wait(0.415)
  708. end
  709. anim.Parent = Humanoid
  710. attack = false
  711. else
  712. Dance2 = false
  713. end
  714. end
  715.  
  716. Smile = false
  717. function BSmile()
  718. if Smile == true then
  719. char.Head:FindFirstChild("face").Texture = "rbxassetid://527076774"
  720. Smile = false
  721. else
  722. Smile = true
  723. char.Head:FindFirstChild("face").Texture = ""
  724. end
  725. end
  726.  
  727. function BFrown()
  728. if Smile == true then
  729. char.Head:FindFirstChild("face").Texture = "rbxassetid://876092595"
  730. Smile = false
  731. else
  732. Smile = true
  733. char.Head:FindFirstChild("face").Texture = ""
  734. end
  735. end
  736.  
  737. TimeFreeze = false
  738. function TimeFresh()
  739. if TimeFreeze == false then
  740. TimeFreeze = true
  741. for i,v in pairs (char:children()) do
  742. if v.ClassName == "Accessory" then
  743. for i,v2 in pairs (v:children()) do
  744. if v2.ClassName == "Part" then
  745. v2.Anchored = true
  746. end
  747. end
  748. end
  749. for i,v in pairs (char:children()) do
  750. if v.ClassName == "Part" then
  751. v.Anchored = true
  752. end
  753. end
  754. end
  755. else
  756. TimeFreeze = false
  757. end
  758. end
  759.  
  760. function InkClone()
  761. char.Archivable = true
  762. local C = char:clone()C.Parent = game.Workspace
  763. C.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame
  764. C.HumanoidRootPart.Touched:connect(function(Part)
  765. if Part.Parent ~= char and Part.Name ~= "Handle" and Part.Size.Z <= 150 and Part.Size.X <= 150 and Part.Size.Y <= 150 then
  766. local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
  767. P.CFrame = C.HumanoidRootPart.CFrame*CFrame.new(0,-2,0)
  768. local tra = trazx:clone()tra.Parent = P
  769. tra.Texture = "rbxassetid://300899516"
  770. tra.LightEmission = 0
  771. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  772. tra.Rate = 400
  773. tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0)
  774. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,6,0),NumberSequenceKeypoint.new(1,0,0)})
  775. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  776. tra.Speed = NumberRange.new(45) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  777. tra.VelocityInheritance = 0.5 tra.ZOffset = 5
  778. local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5)
  779. InkPuddle(4,C.HumanoidRootPart.CFrame*CFrame.new(0,-2.5,0))
  780. C:remove()
  781. wait(0.1)
  782. tra.Enabled = false game.Debris:AddItem(P,2)
  783. end
  784. end)
  785. char.Archivable = false
  786. end
  787.  
  788. mouse.KeyDown:connect(function(key)
  789. if key == "z" then
  790. Submerge()
  791. end
  792. if key == "x" then
  793. PullSubmerge()
  794. end
  795. if key == "c" then
  796. InkClone()
  797. end
  798. if key == "b" then
  799. Whistle()
  800. end
  801. if key == "f" then
  802. DanceOne()
  803. end
  804. if key == "g" then
  805. DanceTwo()
  806. end
  807. if key == "j" then
  808. TimeFresh()
  809. end
  810. if key == "l" then
  811. BSmile()
  812. end
  813. if key == ";" then
  814. BFrown()
  815. end
  816. if key == "n" then
  817. MusicSwitch()
  818. end
  819. if key == "m" then
  820. Musicz()
  821. end
  822. end)
  823.  
  824. game:GetService("RunService").RenderStepped:connect(function()
  825.  
  826. Humanoid.MaxHealth = Humanoid.MaxHealth*2
  827. Humanoid.Health = Humanoid.MaxHealth*2
  828. if TimeFreeze == false then
  829. for i,v in pairs (char:children()) do
  830. if v.ClassName == "Accessory" then
  831. for i,v2 in pairs (v:children()) do
  832. if v2.ClassName == "Part" then
  833. v2.Anchored = false
  834. for i,v3 in pairs (v2:children()) do
  835. if v3.ClassName == "Fire" then
  836. v3:remove()
  837. end
  838. if v3.ClassName == "ParticleEmitter" and v3.Name ~= "Ink" then
  839. v3:remove()
  840. end
  841. end
  842. end
  843. end
  844. end
  845. end
  846. for i,v in pairs (char:children()) do
  847. if v.ClassName == "Part" then
  848. v.Anchored = false
  849. end
  850. end
  851. end
  852. if attack == false and Dance1 == false and Dance2 == false then
  853. if RootPart.Velocity.y > 1 then
  854. Anim = "Jump"
  855.  
  856. else
  857. if RootPart.Velocity.y < -1 then
  858. Anim = "Fall"
  859.  
  860. else
  861. if Torsovelocity < 1 then
  862. Anim = "Idle"
  863. local animsped = 1
  864. sine = sine + 5
  865. lerpz(RJ, "C0", RJC0 * cf(0, 0, ( 0.1 * cos(sine / 20))) * ang(rd(0), rd(0), rd(0)), animsped)
  866. lerpz(N, "C0", NC0 * cf(0, 0, -(0.1 * cos(sine / 40))) * ang(rd(4 + 2 * cos(sine / 20)), rd(0), rd(0)), animsped)
  867. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), animsped)
  868. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped)
  869. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), animsped)
  870. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped)
  871. lerpz(RH, "C0", RHC0 * cf(0, (0.1 * cos(sine / 40)), 0) * ang(rd(-5), rd(-5), rd(1)), animsped)
  872. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped)
  873. lerpz(LH, "C0", LHC0 * cf(0, (0.1 * cos(sine / 40)), 0) * ang(rd(-5), rd(5), rd(1)), animsped)
  874. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped)
  875. else
  876. if Torsovelocity > 2 then
  877. Anim = "Walk"
  878.  
  879. end
  880. end
  881. end
  882. end
  883. end
  884.  
  885. end)
  886.  
  887. RAW Paste Data
  888.  
  889. wait()
  890. LoudVolume = true
  891. Submerged = false
  892. Music = true
  893. script.Name = "Chara" -- or Chara =3.
  894. Character = game.Players.LocalPlayer.Character
  895. Head = Character.Head
  896. anim = Character.Humanoid.Animator
  897. b23 = Instance.new("BoolValue",Character)b23.Name = "Chara"
  898. rage = false
  899. CV="Blue"
  900. p = game.Players.LocalPlayer
  901. char = p.Character
  902. local txt = Instance.new("BillboardGui", char)
  903. txt.Adornee = char .Head
  904. txt.Name = "_status"
  905. txt.Size = UDim2.new(2, 0, 1.2, 0)
  906. txt.StudsOffset = Vector3.new(-9, 8, 0)
  907. local text = Instance.new("TextLabel", txt)
  908. text.Size = UDim2.new(10, 0, 7, 0)
  909. text.FontSize = "Size24"
  910. text.TextScaled = true
  911. text.TextTransparency = 0
  912. text.BackgroundTransparency = 1
  913. text.TextTransparency = 0
  914. text.TextStrokeTransparency = 0
  915. text.Font = "Arcade"
  916. text.TextStrokeColor3 = Color3.new(0,0,0)
  917.  
  918. text.TextColor3 = Color3.new(0,1,0)
  919. text.Text = ""
  920. s = Instance.new("Sound",char.Head)
  921. s.Name = "BendyMusic"
  922. s.SoundId = "rbxassetid://1007872698"
  923. s.Pitch = 1
  924. if LoudVolume == true then
  925. s.Volume = 5
  926. else
  927. s.Volume = 1
  928. end
  929. s.Looped = true
  930. wait(0.1)
  931. s:play()
  932. ds = Instance.new("ChorusSoundEffect",s)ds.Enabled = false
  933. ds2 = Instance.new("TremoloSoundEffect",s)ds2.Frequency = 1.25 ds2.Depth = 0.75 ds2.Duty = 1.5 ds2.Enabled = false
  934. Music = false
  935. p = game.Players.LocalPlayer
  936. char = p.Character
  937. torso = char.Torso
  938. neck = char.Torso.Neck
  939. cos = math.cos
  940. Player=game:GetService("Players").LocalPlayer
  941. Character=Player.Character
  942. PlayerGui=Player.PlayerGui
  943. Backpack=Player.Backpack
  944. Torso=Character.Torso
  945. Head=Character.Head
  946. Humanoid=Character.Humanoid Humanoid.Name = "Chara"
  947. LeftArm=Character["Left Arm"]
  948. LeftLeg=Character["Left Leg"]
  949. RightArm=Character["Right Arm"]
  950. RightLeg=Character["Right Leg"]
  951. cam=game.Workspace.CurrentCamera
  952. LS=Torso["Left Shoulder"]
  953. LH=Torso["Left Hip"]
  954. RS=Torso["Right Shoulder"]
  955. RH=Torso["Right Hip"]
  956. Face = Head.face
  957. Neck=Torso.Neck
  958. it=Instance.new
  959. attacktype=1
  960. vt=Vector3.new
  961. cf=CFrame.new
  962. euler=CFrame.fromEulerAnglesXYZ
  963. angles=CFrame.Angles
  964. cloaked=false
  965. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  966. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  967. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  968. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  969. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  970. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  971. RootPart=Character.HumanoidRootPart
  972. RootJoint=RootPart.RootJoint
  973. RootCF=euler(-1.57,0,3.14)
  974. attack = false
  975. bounce=false
  976. cooldown=false
  977. deeznuts=false
  978. attackdebounce = false
  979. deb=false
  980. equipped=true
  981. hand=false
  982. MMouse=nil
  983. combo=0
  984. mana=0
  985. trispeed=.2
  986. attackmode='none'
  987. local idle=0
  988. local Anim="Idle"
  989. local Effects={}
  990. local gun=false
  991. local shoot=false
  992. player=nil
  993. mana=0
  994. cam = workspace.CurrentCamera
  995. ZTarget = nil
  996. RocketTarget = nil
  997. local m = Instance.new("Model",Character)
  998. m.Name = "WeaponModel"
  999. Humanoid.MaxHealth = math.huge
  1000. Humanoid.Health = Humanoid.MaxHealth
  1001. mouse=Player:GetMouse()
  1002. --welds
  1003. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1004. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1005. LH=Torso["Left Hip"]
  1006. RH=Torso["Right Hip"]
  1007. TorsoColor=Torso.BrickColor
  1008. function NoOutline(Part)
  1009. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1010. end
  1011. player=Player
  1012. ch=Character
  1013. RSH=ch.Torso["Right Shoulder"]
  1014. LSH=ch.Torso["Left Shoulder"]
  1015. --
  1016.  
  1017. function swait(num)
  1018. if num==0 or num==nil then
  1019. game:service'RunService'.Heartbeat:wait(0)
  1020. else
  1021. for i=0,num do
  1022. game:service'RunService'.Heartbeat:wait(0)
  1023. end
  1024. end
  1025. end
  1026.  
  1027.  
  1028. local Player = game.Players.localPlayer
  1029. local Character = Player.Character
  1030. local red = 255
  1031. local green = 255
  1032. local blue = 255
  1033. local mouse = Player:GetMouse()
  1034. local m = Instance.new("Model", Character)
  1035. m.Name = "WeaponModel"
  1036. local Head = Character.Head
  1037. local Torso = Character.Torso
  1038. local cam = game.Workspace.CurrentCamera
  1039. local RootPart = Character.HumanoidRootPart
  1040. local RootJoint = RootPart.RootJoint
  1041. local equipped = false
  1042. local attack = false
  1043. local Anim = "Idle"
  1044. local idle = 0
  1045. local attacktype = 1
  1046. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1047. local velocity = RootPart.Velocity.y
  1048. local sine = 0
  1049. local change = 1
  1050. local charge = 1
  1051. local grabbed = false
  1052. local cn = CFrame.new
  1053. local mr = math.rad
  1054. local angles = CFrame.Angles
  1055. local ud = UDim2.new
  1056. local c3 = Color3.new
  1057. local lim = 0
  1058. local st = 0
  1059. local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1060. local attacktype = 1
  1061. local ZTarget, RocketTarget = nil, nil
  1062. local euler = CFrame.fromEulerAnglesXYZ
  1063. local v = game.Players.localPlayer
  1064. local torso = v.Character.Torso
  1065. -- Bypass
  1066. local trazx = Instance.new("ParticleEmitter")
  1067. local soonds = Instance.new("Sound")
  1068. --
  1069. plr = game.Players.LocalPlayer
  1070. char = game.Players.LocalPlayer.Character
  1071. t = game.Players.LocalPlayer.Character.Torso
  1072. h = game.Players.LocalPlayer.Character.Head
  1073. ra = game.Players.LocalPlayer.Character["Right Arm"]
  1074. la = game.Players.LocalPlayer.Character["Left Arm"]
  1075. rl = game.Players.LocalPlayer.Character["Right Leg"]
  1076. ll = game.Players.LocalPlayer.Character["Left Leg"]
  1077. hrp = Character.HumanoidRootPart
  1078. tors = Character.Torso
  1079. lleg = Character["Left Leg"]
  1080. root = Character.HumanoidRootPart
  1081. hed = Character.Head
  1082. rleg = Character["Right Leg"]
  1083. rarm = Character["Right Arm"]
  1084. larm = Character["Left Arm"]
  1085. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1086. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1087. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1088. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1089. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1090. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1091. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1092. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1093. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1094. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1095. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1096. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1097. RS = tors:FindFirstChild("Right Shoulder")
  1098. LS = tors:FindFirstChild("Left Shoulder")
  1099. RH = tors:FindFirstChild("Right Hip")
  1100. LH = tors:FindFirstChild("Left Hip")
  1101. RJ = hrp:FindFirstChild("RootJoint")
  1102. N = tors:FindFirstChild("Neck")
  1103. cf = CFrame.new
  1104. ang = CFrame.Angles
  1105. rd = math.rad
  1106. rd2 = math.random
  1107. bsize1 = NumberSequenceKeypoint.new(3,3,3)
  1108. bsize2 = NumberSequenceKeypoint.new(10,10,10)
  1109. local Effects = {}
  1110. attack = false
  1111. local attacking = false
  1112. vt = Vector3.new
  1113. bc = BrickColor.new
  1114. br = BrickColor.random
  1115. it = Instance.new
  1116. cf = CFrame.new
  1117. euler = CFrame.fromEulerAnglesXYZ
  1118. angles = CFrame.Angles
  1119. matr = math.random
  1120. local colororg = BrickColor.new("Dark indigo") -- set color u like
  1121. local meshtype = "Sphere" -- only for specialmesh
  1122. mouse = plr:GetMouse()
  1123.  
  1124. function lerpz(joint, prop, cfrmz, alp)
  1125. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  1126. end
  1127. function resetlerp()
  1128. RJ.C0 = RJC0
  1129. RJ.C1 = RJC1
  1130. N.C0 = NC0
  1131. N.C1 = NC1
  1132. RS.C0 = RSC0
  1133. RS.C1 = RSC1
  1134. LS.C0 = LSC0
  1135. LS.C1 = LSC1
  1136. RH.C0 = RHC0
  1137. RH.C1 = RHC1
  1138. LH.C0 = LHC0
  1139. LH.C1 = LHC1
  1140. end
  1141. local S = Instance.new("Sound",hrp)S.SoundId = "rbxassetid://718967797" S:Play() S.Volume = 1
  1142. char.Head:FindFirstChild("face").Texture = "rbxassetid://258433204"
  1143. for i = 1,35,0.5 do
  1144. swait()
  1145. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1146. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1147. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(180)), 0.3)
  1148. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1149. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(-180)), 0.3)
  1150. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1151. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
  1152. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1153. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
  1154. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1155. end
  1156. char.Head:FindFirstChild("face").Texture = ""
  1157. char:findFirstChild("Body Colors"):remove()
  1158. for i,v in pairs (char:children()) do
  1159. if v.ClassName == "Part" then
  1160. if v.Name ~= "HumanoidRootPart" then
  1161. v.Material = "Sand" v.BrickColor = BrickColor.new("Really red")
  1162. local tra = trazx:clone()tra.Parent = v
  1163. tra.Texture = "rbxassetid://147313514"
  1164. tra.LightEmission = 0
  1165. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  1166. tra.Rate = 200
  1167. tra.Lifetime = NumberRange.new(1)
  1168. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,3,0)})
  1169. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1170. tra.Speed = NumberRange.new(0) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  1171. tra.VelocityInheritance = 0.5 tra.ZOffset = 3
  1172. if v.Name ~= "Head" then
  1173. local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://880517640"
  1174. M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2)
  1175. end
  1176. end
  1177. end
  1178. end
  1179. char.Head.Transparency = 1
  1180. local P = Instance.new("Part",char)P.Size = Vector3.new(2,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
  1181. local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = char.Head
  1182. local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://880517640" HM.Scale = Vector3.new(0.97,0.97,0.97)
  1183. wait(3)
  1184. char.Head:FindFirstChild("face").Texture = ""
  1185. if char:findFirstChild("Shirt")~=nil then
  1186. char:findFirstChild("Shirt"):remove()
  1187. end
  1188. if char:findFirstChild("Pants")~=nil then
  1189. char:findFirstChild("Pants"):remove()
  1190. end
  1191. for i,v in pairs (char:children()) do
  1192. if v.ClassName == "Accessory" then
  1193. v.Handle.Mesh.TextureId = "rbxassetid://880517640"
  1194. v.Handle.Material = "Sand"
  1195. end
  1196. if v.ClassName == "Part" then
  1197. if v:findFirstChild("Ink")~=nil then
  1198. v:findFirstChild("Ink").Acceleration = Vector3.new(0,-10,0) v:findFirstChild("Ink").LockedToPart = false v:findFirstChild("Ink").ZOffset = 0
  1199. v:findFirstChild("Ink").Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.6,0.025),NumberSequenceKeypoint.new(1,0,0)})
  1200. end
  1201. end
  1202. end
  1203. local S2 = soonds:clone() S2.Parent = hrp S2.SoundId = "rbxassetid://137473066" S2:Play() S2.Volume = 1 S2.PlaybackSpeed = 1.75
  1204. New = function(Object, Parent, Name, Data)
  1205. local Object = Instance.new(Object)
  1206. for Index, Value in pairs(Data or {}) do
  1207. Object[Index] = Value
  1208. end
  1209. Object.Parent = Parent
  1210. Object.Name = Name
  1211. return Object
  1212. end
  1213.  
  1214. function InkPuddle(Size,CFramez)
  1215. local P4 = Instance.new("Part",game.Workspace)P4.BrickColor = BrickColor.new("Really black")P4.CanCollide = false P4.Name = "Ink"
  1216. P4.CFrame = CFramez P4.Anchored = true local M6 = Instance.new("SpecialMesh",P4) M6.MeshId = "rbxassetid://465435723" M6.TextureId = "rbxassetid://880517640"
  1217. M6.Scale = Vector3.new(Size/30,0.01,Size/30)game.Debris:AddItem(P4,15)
  1218. P4.Size = P4.Size + Vector3.new(0.2,0.2,0.2)
  1219. end
  1220.  
  1221. function Submerge()
  1222. if Submerged == false then
  1223. Submerged = true
  1224. attack = true
  1225. hrp.Anchored = true
  1226. Humanoid.WalkSpeed = 150 Humanoid.JumpPower = 250
  1227. local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
  1228. P.CFrame = hrp.CFrame*CFrame.new(0,-2,0)
  1229. local tra = trazx:clone()tra.Parent = P
  1230. tra.Texture = "rbxassetid://147313514"
  1231. tra.LightEmission = 0
  1232. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  1233. tra.Rate = 400
  1234. tra.Lifetime = NumberRange.new(0.5) tra.Acceleration = Vector3.new(0,-125,0)
  1235. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  1236. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1237. tra.Speed = NumberRange.new(25) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  1238. tra.VelocityInheritance = 0.5 tra.ZOffset = 5
  1239. local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://466869979" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5)
  1240. for i = 1,1 do
  1241. swait()
  1242. lerpz(RJ, "C0", RJC0 * cf(0, 0, 5000) * ang(rd(0), rd(0), rd(0)), 1)
  1243. end
  1244. hrp.Anchored = false
  1245. tra.Enabled = false
  1246. game.Debris:AddItem(P,2)
  1247. InkPuddle(12,hrp.CFrame*CFrame.new(0,-2.5,0))
  1248. while Submerged == true do
  1249. wait()
  1250. end
  1251. InkPuddle(24,hrp.CFrame*CFrame.new(0,-2.5,0))
  1252. Humanoid.WalkSpeed = 16 Humanoid.JumpPower = 50
  1253. attack = false
  1254. else
  1255. Submerged = false
  1256. local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
  1257. P.CFrame = hrp.CFrame*CFrame.new(0,-2,0)
  1258. local tra = trazx:clone()tra.Parent = P
  1259. tra.Texture = "rbxassetid://147313514"
  1260. tra.LightEmission = 0
  1261. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  1262. tra.Rate = 400
  1263. tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0)
  1264. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8,0),NumberSequenceKeypoint.new(1,0,0)})
  1265. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1266. tra.Speed = NumberRange.new(75) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  1267. tra.VelocityInheritance = 0.5 tra.ZOffset = 5
  1268. local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5)
  1269. wait(0.25)
  1270. hrp.Anchored = false
  1271. tra.Enabled = false
  1272. game.Debris:AddItem(P,2)
  1273. end
  1274. end
  1275. CarriedPlayah = nil
  1276. function PullSubmerge()
  1277. if Submerged == false and CarriedPlayah == nil then
  1278. local hit = false
  1279. for i,v in pairs (game.Workspace:children()) do
  1280. if v ~= char and v:findFirstChild("Humanoid")~=nil and v:findFirstChild("HumanoidRootPart")~=nil then
  1281. if (v.HumanoidRootPart.Position-hrp.Position).magnitude <= 4 then
  1282. if hit == true then return end
  1283. InkPuddle(18,hrp.CFrame*CFrame.new(0,-2.5,0))
  1284. v.Parent = nil
  1285. CarriedPlayah = v
  1286. hrp.Anchored = true
  1287. Humanoid.WalkSpeed = 150
  1288. Submerged = true
  1289. attack = true
  1290. --
  1291. for i,v in pairs (v:children()) do
  1292. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  1293. if v.Name ~= "HumanoidRootPart" then
  1294. v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
  1295. local tra = trazx:clone()tra.Parent = v
  1296. tra.Texture = "rbxassetid://286708119"
  1297. tra.LightEmission = 0
  1298. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  1299. tra.Rate = 200
  1300. tra.Lifetime = NumberRange.new(1)
  1301. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,2,0)})
  1302. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1303. tra.Speed = NumberRange.new(0) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  1304. tra.VelocityInheritance = 0.5 tra.ZOffset = 3
  1305. if v.Name ~= "Head" then
  1306. local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://1284019056"
  1307. M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2)
  1308. end
  1309. end
  1310. end
  1311. end
  1312. v.Head:FindFirstChild("face"):remove()
  1313. local HM = Instance.new("SpecialMesh",v.Head)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://1284019056"
  1314. if v:findFirstChild("Shirt")~=nil then
  1315. v:findFirstChild("Shirt"):remove()
  1316. end
  1317. if v:findFirstChild("Pants")~=nil then
  1318. v:findFirstChild("Pants"):remove()
  1319. end
  1320. for i,v in pairs (v:children()) do
  1321. if v.ClassName == "Accessory" then
  1322. v.Handle.Mesh.TextureId = "rbxassetid://1284019056"
  1323. v.Handle.Material = "Sand"
  1324. end
  1325. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  1326. if v.Name ~= "HumanoidRootPart" then
  1327. if v:findFirstChild("Mesh")~= nil then
  1328. if v:findFirstChild("Mesh").ClassName == "SpecialMesh" then
  1329. v.Mesh.TextureId = "rbxassetid://v"
  1330. end
  1331. end
  1332. v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
  1333. v:findFirstChild("Ink").Acceleration = Vector3.new(0,-10,0) v:findFirstChild("Ink").LockedToPart = false v:findFirstChild("Ink").ZOffset = 0
  1334. v:findFirstChild("Ink").Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.2,0.025),NumberSequenceKeypoint.new(1,0,0)})
  1335. if v.Name ~= "Head" then
  1336. local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://1284019056"
  1337. M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2)
  1338. end
  1339. end
  1340. end
  1341. end
  1342. --
  1343. local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
  1344. P.CFrame = hrp.CFrame*CFrame.new(0,-2,0)
  1345. local tra = trazx:clone()tra.Parent = P
  1346. tra.Texture = "rbxassetid://300899516"
  1347. tra.LightEmission = 0
  1348. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  1349. tra.Rate = 400
  1350. tra.Lifetime = NumberRange.new(0.5) tra.Acceleration = Vector3.new(0,-125,0)
  1351. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  1352. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1353. tra.Speed = NumberRange.new(25) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  1354. tra.VelocityInheritance = 0.5 tra.ZOffset = 5
  1355. local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://466869979" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5)
  1356. for i = 1,1 do
  1357. lerpz(RJ, "C0", RJC0 * cf(0, 0, 5000) * ang(rd(0), rd(0), rd(0)), 1)
  1358. end
  1359. hrp.Anchored = false
  1360. tra.Enabled = false
  1361. game.Debris:AddItem(P,2)
  1362. end
  1363. end
  1364. end
  1365. while Submerged == true do
  1366. wait()
  1367. end
  1368. Humanoid.WalkSpeed = 16
  1369. attack = false
  1370. elseif CarriedPlayah ~= nil then
  1371. Submerged = false
  1372. InkPuddle(30,hrp.CFrame*CFrame.new(0,-2.5,0))
  1373. local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
  1374. P.CFrame = hrp.CFrame*CFrame.new(0,-2,0)
  1375. local tra = trazx:clone()tra.Parent = P
  1376. tra.Texture = "rbxassetid://300899516"
  1377. tra.LightEmission = 0
  1378. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  1379. tra.Rate = 400
  1380. tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0)
  1381. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8,0),NumberSequenceKeypoint.new(1,0,0)})
  1382. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1383. tra.Speed = NumberRange.new(75) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  1384. tra.VelocityInheritance = 0.5 tra.ZOffset = 5
  1385. local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5)
  1386. CarriedPlayah.Parent = game.Workspace
  1387. CarriedPlayah.HumanoidRootPart.CFrame = hrp.CFrame
  1388. CarriedPlayah = nil
  1389. wait(0.25)
  1390. hrp.Anchored = false
  1391. tra.Enabled = false
  1392. game.Debris:AddItem(P,2)
  1393. end
  1394. end
  1395.  
  1396. function Whistle()
  1397. local Whis = Instance.new("Sound",game.Workspace) Whis.Volume = 2 Whis.SoundId = "rbxassetid://850062880" Whis:Play()
  1398. end
  1399.  
  1400. local Mosci = true
  1401. function Musicz()
  1402. if LoudVolume == true then
  1403. if Mosci == true then
  1404. Mosci = false
  1405. for i = 1,10 do
  1406. s.Volume = s.Volume - 5/10
  1407. wait()
  1408. end
  1409. else
  1410. Mosci = true
  1411. for i = 1,10 do
  1412. s.Volume = s.Volume + 5/10
  1413. wait()
  1414. end
  1415. end
  1416. else
  1417. if Mosci == true then
  1418. Mosci = false
  1419. for i = 1,10 do
  1420. s.Volume = s.Volume - 0.1
  1421. wait()
  1422. end
  1423. else
  1424. Mosci = true
  1425. for i = 1,10 do
  1426. s.Volume = s.Volume + 0.1
  1427. wait()
  1428. end
  1429. end
  1430. end
  1431. end
  1432.  
  1433. moosict = 1
  1434. function MusicSwitch()
  1435. if moosict == 1 then
  1436. moosict = 2
  1437. s.SoundId = "rbxassetid://1000058270"
  1438. elseif moosict == 2 then
  1439. moosict = 3
  1440. s.SoundId = "rbxassetid://928485600"
  1441. elseif moosict == 3 then
  1442. moosict = 4
  1443. s.SoundId = "rbxassetid://831598454"
  1444. elseif moosict == 4 then
  1445. moosict = 1
  1446. s.SoundId = "rbxassetid://1578432214"
  1447. end
  1448. end
  1449. Dance1 = false
  1450. Dance2 = false
  1451. function DanceOne()
  1452. if Dance1 == false then
  1453. Dance1 = true attack = true
  1454. anim.Parent = nil
  1455. local Cane = Instance.new("Part",char)Cane.Size = Vector3.new(4,0.2,0.2)Cane.CanCollide = false Cane.BrickColor = BrickColor.new("Pine Cone")
  1456. Cane.Anchored = false Cane.Material = "Wood"
  1457. local CW = Instance.new("Weld",RightArm)CW.Part0 = RightArm CW.Part1 = Cane CW.C0 = CFrame.new(-1.5,-1,0)
  1458. while Dance1 == true do
  1459. CW.C0 = CFrame.new(-0.5,-1,0)
  1460. for i = 1,3 do -- RIGHT
  1461. swait()
  1462. lerpz(RJ, "C0", RJC0 * cf(-0.5, 0, 0) * ang(rd(0), rd(-5), rd(0)), 0.3)
  1463. lerpz(N, "C0", NC0 * cf(0, 0, -0.35) * ang(rd(0), rd(-15), rd(0)), 0.3)
  1464. lerpz(RS, "C0", RSC0 * cf(0, -0.2, 0) * ang(rd(-5), rd(-45), rd(25)), 0.3)
  1465. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1466. lerpz(LS, "C0", LSC0 * cf(0, 0.2, -1) * ang(rd(75), rd(10), rd(-45)), 0.3)
  1467. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1468. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-50), rd(0), rd(0)), 0.3)
  1469. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1470. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
  1471. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1472. end
  1473. wait(0.3)
  1474. CW.C0 = CFrame.new(-1.5,-1,0)
  1475. for i = 1,3 do
  1476. swait()
  1477. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1478. lerpz(N, "C0", NC0 * cf(0, 0, 0.3) * ang(rd(0), rd(0), rd(0)), 0.3)
  1479. lerpz(RS, "C0", RSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(45)), 0.3)
  1480. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1481. lerpz(LS, "C0", LSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(-45)), 0.3)
  1482. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1483. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1484. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1485. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1486. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1487. end
  1488. wait(0.1)
  1489. CW.C0 = CFrame.new(-0.5,-1,0)
  1490. for i = 1,3 do -- LEFT
  1491. swait()
  1492. lerpz(RJ, "C0", RJC0 * cf(0.5, 0, 0) * ang(rd(0), rd(5), rd(0)), 0.3)
  1493. lerpz(N, "C0", NC0 * cf(0, 0, -0.35) * ang(rd(0), rd(15), rd(0)), 0.3)
  1494. lerpz(RS, "C0", RSC0 * cf(0, 0.2, -1) * ang(rd(75), rd(-10), rd(45)), 0.3)
  1495. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1496. lerpz(LS, "C0", LSC0 * cf(0, -0.2, 0) * ang(rd(-85), rd(-25), rd(-85)), 0.3)
  1497. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1498. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
  1499. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1500. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-50), rd(0), rd(0)), 0.3)
  1501. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1502. end
  1503. wait(0.3)
  1504. CW.C0 = CFrame.new(-1.5,-1,0)
  1505. for i = 1,3 do
  1506. swait()
  1507. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1508. lerpz(N, "C0", NC0 * cf(0, 0, 0.3) * ang(rd(0), rd(0), rd(0)), 0.3)
  1509. lerpz(RS, "C0", RSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(45)), 0.3)
  1510. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1511. lerpz(LS, "C0", LSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(-45)), 0.3)
  1512. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1513. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1514. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1515. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1516. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1517. end
  1518. wait(0.1)
  1519. end
  1520. Cane:remove()
  1521. anim.Parent = Humanoid
  1522. attack = false
  1523. else
  1524. Dance1 = false
  1525. end
  1526. end
  1527.  
  1528. function DanceTwo()
  1529. if Dance2 == false then
  1530. Dance2 = true attack = true
  1531. anim.Parent = nil
  1532. while Dance2 == true do
  1533. for i = 1,3 do
  1534. swait()
  1535. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.1) * ang(rd(0), rd(0), rd(0)), 0.35)
  1536. lerpz(N, "C0", NC0 * cf(0, 0, 0.25) * ang(rd(0), rd(0), rd(0)), 0.35)
  1537. lerpz(RS, "C0", RSC0 * cf(0, -0.1, 0) * ang(rd(5), rd(0), rd(0)), 0.35)
  1538. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  1539. lerpz(LS, "C0", LSC0 * cf(0, -0.1, 0) * ang(rd(5), rd(0), rd(0)), 0.35)
  1540. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  1541. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  1542. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  1543. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  1544. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  1545. end
  1546. wait(0.415)
  1547. for i = 1,3 do
  1548. swait()
  1549. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(0), rd(0), rd(0)), 0.35)
  1550. lerpz(N, "C0", NC0 * cf(0.2, 0, -0.2) * ang(rd(0), rd(-20), rd(0)), 0.35)
  1551. lerpz(RS, "C0", RSC0 * cf(0, 0.3, 0) * ang(rd(-5), rd(0), rd(0)), 0.35)
  1552. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  1553. lerpz(LS, "C0", LSC0 * cf(0, 0.3, 0) * ang(rd(-5), rd(0), rd(0)), 0.35)
  1554. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  1555. lerpz(RH, "C0", RHC0 * cf(0, 0.35, 0) * ang(rd(-4), rd(0), rd(0)), 0.35)
  1556. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  1557. lerpz(LH, "C0", LHC0 * cf(0, 0.35, 0) * ang(rd(-4), rd(0), rd(0)), 0.35)
  1558. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  1559. end
  1560. wait(0.415)
  1561. end
  1562. anim.Parent = Humanoid
  1563. attack = false
  1564. else
  1565. Dance2 = false
  1566. end
  1567. end
  1568.  
  1569. Smile = false
  1570. function BSmile()
  1571. if Smile == true then
  1572. char.Head:FindFirstChild("face").Texture = "rbxassetid://527076774"
  1573. Smile = false
  1574. else
  1575. Smile = true
  1576. char.Head:FindFirstChild("face").Texture = ""
  1577. end
  1578. end
  1579.  
  1580. function BFrown()
  1581. if Smile == true then
  1582. char.Head:FindFirstChild("face").Texture = "rbxassetid://876092595"
  1583. Smile = false
  1584. else
  1585. Smile = true
  1586. char.Head:FindFirstChild("face").Texture = ""
  1587. end
  1588. end
  1589.  
  1590. TimeFreeze = false
  1591. function TimeFresh()
  1592. if TimeFreeze == false then
  1593. TimeFreeze = true
  1594. for i,v in pairs (char:children()) do
  1595. if v.ClassName == "Accessory" then
  1596. for i,v2 in pairs (v:children()) do
  1597. if v2.ClassName == "Part" then
  1598. v2.Anchored = true
  1599. end
  1600. end
  1601. end
  1602. for i,v in pairs (char:children()) do
  1603. if v.ClassName == "Part" then
  1604. v.Anchored = true
  1605. end
  1606. end
  1607. end
  1608. else
  1609. TimeFreeze = false
  1610. end
  1611. end
  1612.  
  1613. function InkClone()
  1614. char.Archivable = true
  1615. local C = char:clone()C.Parent = game.Workspace
  1616. C.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame
  1617. C.HumanoidRootPart.Touched:connect(function(Part)
  1618. if Part.Parent ~= char and Part.Name ~= "Handle" and Part.Size.Z <= 150 and Part.Size.X <= 150 and Part.Size.Y <= 150 then
  1619. local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
  1620. P.CFrame = C.HumanoidRootPart.CFrame*CFrame.new(0,-2,0)
  1621. local tra = trazx:clone()tra.Parent = P
  1622. tra.Texture = "rbxassetid://300899516"
  1623. tra.LightEmission = 0
  1624. tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255))
  1625. tra.Rate = 400
  1626. tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0)
  1627. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,6,0),NumberSequenceKeypoint.new(1,0,0)})
  1628. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1629. tra.Speed = NumberRange.new(45) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true
  1630. tra.VelocityInheritance = 0.5 tra.ZOffset = 5
  1631. local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5)
  1632. InkPuddle(4,C.HumanoidRootPart.CFrame*CFrame.new(0,-2.5,0))
  1633. C:remove()
  1634. wait(0.1)
  1635. tra.Enabled = false game.Debris:AddItem(P,2)
  1636. end
  1637. end)
  1638. char.Archivable = false
  1639. end
  1640.  
  1641. mouse.KeyDown:connect(function(key)
  1642. if key == "z" then
  1643. Submerge()
  1644. end
  1645. if key == "x" then
  1646. PullSubmerge()
  1647. end
  1648. if key == "c" then
  1649. InkClone()
  1650. end
  1651. if key == "b" then
  1652. Whistle()
  1653. end
  1654. if key == "f" then
  1655. DanceOne()
  1656. end
  1657. if key == "g" then
  1658. DanceTwo()
  1659. end
  1660. if key == "j" then
  1661. TimeFresh()
  1662. end
  1663. if key == "l" then
  1664. BSmile()
  1665. end
  1666. if key == ";" then
  1667. BFrown()
  1668. end
  1669. if key == "n" then
  1670. MusicSwitch()
  1671. end
  1672. if key == "m" then
  1673. Musicz()
  1674. end
  1675. end)
  1676.  
  1677. game:GetService("RunService").RenderStepped:connect(function()
  1678.  
  1679. Humanoid.MaxHealth = Humanoid.MaxHealth*2
  1680. Humanoid.Health = Humanoid.MaxHealth*2
  1681. if TimeFreeze == false then
  1682. for i,v in pairs (char:children()) do
  1683. if v.ClassName == "Accessory" then
  1684. for i,v2 in pairs (v:children()) do
  1685. if v2.ClassName == "Part" then
  1686. v2.Anchored = false
  1687. for i,v3 in pairs (v2:children()) do
  1688. if v3.ClassName == "Fire" then
  1689. v3:remove()
  1690. end
  1691. if v3.ClassName == "ParticleEmitter" and v3.Name ~= "Ink" then
  1692. v3:remove()
  1693. end
  1694. end
  1695. end
  1696. end
  1697. end
  1698. end
  1699. for i,v in pairs (char:children()) do
  1700. if v.ClassName == "Part" then
  1701. v.Anchored = false
  1702. end
  1703. end
  1704. end
  1705. if attack == false and Dance1 == false and Dance2 == false then
  1706. if RootPart.Velocity.y > 1 then
  1707. Anim = "Jump"
  1708.  
  1709. else
  1710. if RootPart.Velocity.y < -1 then
  1711. Anim = "Fall"
  1712.  
  1713. else
  1714. if Torsovelocity < 1 then
  1715. Anim = "Idle"
  1716. local animsped = 1
  1717. sine = sine + 5
  1718. lerpz(RJ, "C0", RJC0 * cf(0, 0, ( 0.1 * cos(sine / 20))) * ang(rd(0), rd(0), rd(0)), animsped)
  1719. lerpz(N, "C0", NC0 * cf(0, 0, -(0.1 * cos(sine / 40))) * ang(rd(4 + 2 * cos(sine / 20)), rd(0), rd(0)), animsped)
  1720. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), animsped)
  1721. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped)
  1722. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), animsped)
  1723. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped)
  1724. lerpz(RH, "C0", RHC0 * cf(0, (0.1 * cos(sine / 40)), 0) * ang(rd(-5), rd(-5), rd(1)), animsped)
  1725. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped)
  1726. lerpz(LH, "C0", LHC0 * cf(0, (0.1 * cos(sine / 40)), 0) * ang(rd(-5), rd(5), rd(1)), animsped)
  1727. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped)
  1728. else
  1729. if Torsovelocity > 2 then
  1730. Anim = "Walk"
  1731.  
  1732. end
  1733. end
  1734. end
  1735. end
  1736. end
  1737. end)
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