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- local JAILCOCAIN = Instance.new("ScreenGui")
- local GunCheats = Instance.new("Frame")
- local Name = Instance.new("TextLabel")
- local INFAmmo = Instance.new("TextButton")
- local Exit = Instance.new("TextButton")
- local SuperShoot = Instance.new("TextButton")
- local Ak = Instance.new("TextButton")
- local M4 = Instance.new("TextButton")
- local Pistol = Instance.new("TextButton")
- local Shote = Instance.new("TextButton")
- local Misk = Instance.new("Frame")
- local Name_2 = Instance.new("TextLabel")
- local Exit_2 = Instance.new("TextButton")
- local NoClipA = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local Arrest = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local Gravity = Instance.new("TextButton")
- local NoClipB = Instance.new("TextButton")
- local Teleports = Instance.new("Frame")
- local Name_3 = Instance.new("TextLabel")
- local Exit_3 = Instance.new("TextButton")
- local Bank = Instance.new("TextButton")
- local PrisonFront = Instance.new("TextButton")
- local JewleryIn = Instance.new("TextButton")
- local Crimbase1 = Instance.new("TextButton")
- local PrisonInside = Instance.new("TextButton")
- local Museum = Instance.new("TextButton")
- local BankFront = Instance.new("TextButton")
- local JewleryOut = Instance.new("TextButton")
- local Donut = Instance.new("TextButton")
- local Gas = Instance.new("TextButton")
- local Crimbase2 = Instance.new("TextButton")
- local TrainSpawn = Instance.new("TextButton")
- local PoliceBase = Instance.new("TextButton")
- local VehicleCheats = Instance.new("Frame")
- local Name_4 = Instance.new("TextLabel")
- local Exit_4 = Instance.new("TextButton")
- local Car_Speed = Instance.new("TextButton")
- JAILCOCAIN.Name = "JAILCOCAIN"
- JAILCOCAIN.Parent = game.CoreGui
- GunCheats.Name = "Gun Cheats"
- GunCheats.Parent = JAILCOCAIN
- GunCheats.Active = true
- GunCheats.BackgroundColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- GunCheats.BackgroundTransparency = 0.25
- GunCheats.BorderColor3 = Color3.new(1, 0, 0.0156863)
- GunCheats.BorderSizePixel = 2
- GunCheats.Draggable = true
- GunCheats.Position = UDim2.new(0.0204516668, 135, -0.0927897692, 103)
- GunCheats.Size = UDim2.new(0, 203, 0, 332)
- GunCheats.Active = true
- Name.Name = "Name"
- Name.Parent = GunCheats
- Name.BackgroundColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- Name.BackgroundTransparency = 0.60000002384186
- Name.BorderColor3 = Color3.new(1, 0, 0.0156863)
- Name.BorderSizePixel = 2
- Name.Position = UDim2.new(-0.000216960907, 0, 0, 0)
- Name.Size = UDim2.new(0, 203, 0, 50)
- Name.Font = Enum.Font.Cartoon
- Name.Text = "Gun Cheats"
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextSize = 30
- Name.TextWrapped = true
- INFAmmo.Name = "INF Ammo"
- INFAmmo.Parent = GunCheats
- INFAmmo.BackgroundColor3 = Color3.new(1, 1, 1)
- INFAmmo.BackgroundTransparency = 1
- INFAmmo.Position = UDim2.new(0.00492612273, 0, 0.464138299, 0)
- INFAmmo.Size = UDim2.new(0, 203, 0, 26)
- INFAmmo.Font = Enum.Font.Cartoon
- INFAmmo.Text = "Inf Ammo"
- INFAmmo.TextColor3 = Color3.new(0, 0, 0)
- INFAmmo.TextSize = 25
- Exit.Name = "Exit"
- Exit.Parent = GunCheats
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BackgroundTransparency = 1
- Exit.BorderColor3 = Color3.new(1, 0, 0.0156863)
- Exit.Position = UDim2.new(0.896551728, 0, 0, 0)
- Exit.Size = UDim2.new(0, 21, 0, 19)
- Exit.Font = Enum.Font.SourceSans
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(0.956863, 0, 0.0156863)
- Exit.TextScaled = true
- Exit.TextSize = 14
- Exit.TextStrokeColor3 = Color3.new(1, 0.0431373, 0.0588235)
- Exit.TextWrapped = true
- Exit.MouseButton1Down:Connect(function()
- Exit.Parent.Visible = false
- end)
- SuperShoot.Name = "Super Shoot"
- SuperShoot.Parent = GunCheats
- SuperShoot.BackgroundColor3 = Color3.new(1, 1, 1)
- SuperShoot.BackgroundTransparency = 1
- SuperShoot.Position = UDim2.new(0.00492612179, 0, 0.542451501, 0)
- SuperShoot.Size = UDim2.new(0, 203, 0, 26)
- SuperShoot.Font = Enum.Font.Cartoon
- SuperShoot.Text = "Shoot Speed"
- SuperShoot.TextColor3 = Color3.new(0, 0, 0)
- SuperShoot.TextSize = 25
- SuperShoot.MouseButton1Down:Connect(function()
- local newcclosure = newcclosure or function(f)
- return f
- end
- local getreg = debug.getregistry or getreg
- if not getreg then
- warn("Your exploit does not support the functions required for this script")
- end
- local pistol
- local rifle
- local rocketlauncher
- local shotgun
- local ak47
- for _,o in pairs(getreg()) do
- if typeof(o) == "table" then
- if o.Pistol then
- pistol = o.Pistol
- rifle = o.Rifle
- rocketlauncher = o.RocketLauncher
- shotgun = o.Shotgun
- ak47 = o.AK47
- end
- end
- end
- if pistol then
- pistol.MagSize = math.huge
- pistol.FireAuto = true
- pistol.FireFreq = 5000
- pistol.BulletSpread = 0
- pistol.BulletSpeed = 5000
- warn("Modded the pistol")
- end
- if rifle then
- rifle.MagSize = math.huge
- rifle.FireAuto = true
- rifle.FireFreq = 5000
- rifle.BulletSpread = 0
- rifle.BulletSpeed = 5000
- warn("Modded the rifle")
- end
- if rocketlauncher then
- rocketlauncher.MagSize = math.huge
- rocketlauncher.FireAuto = true
- rocketlauncher.FireFreq = 5000
- rocketlauncher.BulletSpread = 0
- rocketlauncher.BulletSpeed = 5000
- warn("Modded the Rocket Launcher")
- end
- if shotgun then
- shotgun.MagSize = math.huge
- shotgun.FireAuto = true
- shotgun.FireFreq = 5000
- shotgun.BulletSpread = 0
- shotgun.BulletSpeed = 5000
- warn("Modded the Shotgun")
- end
- if ak47 then
- ak47.MagSize = math.huge
- ak47.FireAuto = true
- ak47.FireFreq = 5000
- ak47.BulletSpread = 0
- ak47.BulletSpeed = 5000
- warn("Modded the AK47")
- end
- end)
- Ak.Name = "Ak"
- Ak.Parent = GunCheats
- Ak.BackgroundColor3 = Color3.new(1, 1, 1)
- Ak.BackgroundTransparency = 1
- Ak.Position = UDim2.new(-0.00492609479, 0, 0.153897345, 0)
- Ak.Size = UDim2.new(0, 203, 0, 26)
- Ak.Font = Enum.Font.Cartoon
- Ak.Text = "AK47"
- Ak.TextColor3 = Color3.new(0, 0, 0)
- Ak.TextSize = 25
- Ak.MouseButton1Down:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "ShootingRange" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "AK47" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- M4.Name = "M4"
- M4.Parent = GunCheats
- M4.BackgroundColor3 = Color3.new(1, 1, 1)
- M4.BackgroundTransparency = 1
- M4.Position = UDim2.new(0.00492612179, 0, 0.232210591, 0)
- M4.Size = UDim2.new(0, 203, 0, 26)
- M4.Font = Enum.Font.Cartoon
- M4.Text = "M4A4"
- M4.TextColor3 = Color3.new(0, 0, 0)
- M4.TextSize = 25
- M4.MouseButton1Down:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "RifleSWAT" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- Pistol.Name = "Pistol"
- Pistol.Parent = GunCheats
- Pistol.BackgroundColor3 = Color3.new(1, 1, 1)
- Pistol.BackgroundTransparency = 1
- Pistol.Position = UDim2.new(0.00492612179, 0, 0.307511806, 0)
- Pistol.Size = UDim2.new(0, 203, 0, 26)
- Pistol.Font = Enum.Font.Cartoon
- Pistol.Text = "Pistol"
- Pistol.TextColor3 = Color3.new(0, 0, 0)
- Pistol.TextSize = 25
- Pistol.MouseButton1Down:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "Pistol" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- Shote.Name = "Shote"
- Shote.Parent = GunCheats
- Shote.BackgroundColor3 = Color3.new(1, 1, 1)
- Shote.BackgroundTransparency = 1
- Shote.Position = UDim2.new(0.00492612179, 0, 0.385825068, 0)
- Shote.Size = UDim2.new(0, 203, 0, 26)
- Shote.Font = Enum.Font.Cartoon
- Shote.Text = "Shot-E"
- Shote.TextColor3 = Color3.new(0, 0, 0)
- Shote.TextSize = 25
- Shote.MouseButton1Down:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "Shotgun" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
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