Guest User

Untitled

a guest
Aug 19th, 2018
74
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.42 KB | None | 0 0
  1. def sound_effect(sound_file):
  2. pygame.mixer.init()
  3. pygame.mixer.Sound(sound_file)
  4. pygame.mixer.Sound(sound_file).play().set_volume(0.2)
  5.  
  6. def fire_bullet(si_settings, screen, ship, bullets):
  7. """Fire a bullet, if limit not reached yet."""
  8. if len(bullets) < si_settings.bullets_allowed:
  9. new_bullet = Bullet(si_settings, screen, ship)
  10. bullets.add(new_bullet)
  11. sound_effect('sounds/shoot.wav')`
Add Comment
Please, Sign In to add comment