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- Death's Door
- 100% Current Patch NMG
- Credits: shreshthanigans, aThirdOfKansas, TheDancingGrad, Vorime, kipoints
- Potential reroutes are listed in square brackets [ ]
- ---
- Random notes:
- - upgrade levels: 400/600/800/1000/1500
- ---
- LOST CEMETERY
- First Door
- S&Q after Chandler
- Demonic Forest Spirit
- - Enter Grove
- - Shoot button through wall
- - DFS (100)
- Undying Blossom
- - SEED: start of Cemetery (left detour) (S1)
- - Grab Lost Cemetery Door
- - SOUL: spider lair cobweb entrance room (200), then back out
- - POT: first one in baby arenas (P1, S0)
- - SHINY: Undying Blossom in turn cam building
- Cemetery Vitality Shrine (Turn Cam)
- - SOUL: to right after ladder (300)
- - First arena (ignore pot) -> Steadhone -> up ladder then down left
- - SEED: down right from brazier, chasm dead end (S1)
- - Back to brazier, then down left, then across bridge
- - Kronk mandatory lever, then down left along bridge
- - Vitality Shrine behind elevator (turn cam)
- Guardian
- - SEED: on switchback, past rollybois and bats (S2)
- - POT: entrance of mage arena (P2, S1)
- - Guardian of Doors (soul check: 475)
- Incense
- - Go left after elevator and KRONK LEVER
- - Enter sewer with plunge attack
- - SOUL: through sewer (575)
- - Skip pot on way to Grey Crow
- - Grey Crow cutscene
- - SHINY: Incense down left from key (climb coffin lid)
- Crypt
- - KRONK LEVER before crypts (for Jefferson quest later)
- - SOUL: crypts soul (675)
- - S&Q if needed after picking up soul to refresh health
- - Enter Estate
- FLAME
- Estate to Manor
- - SEED: left and down from estate entrance (S2)
- - SOUL: left after first fire puzzles (775)
- - Grab Estate Door (ignore pot)
- - Pothead skip
- - [Can get Pothead skip SOUL and skip soul behind archers below]
- - POT: in right side estate arena (P3, S1)
- - Kronk right side lever, then go to fire puzzles left side
- - SOUL: through gap in hedge near first fire puzzles (875)
- - POT: on platform (P4, S0)
- - SEED: left from hookshot pillars (after all fire puzzles) (S1)
- - SEED: through gap in hedge down left after lever (S2)
- - POT: after bench and bomb walls, near archers (P5, S1)
- - SOUL: hidden behind archers - turn cam (soul check: 1000)
- - Straight up middle to Manor
- Crow 1
- - Grab Manor Door
- - Upgrade Str 1+2 (-1000, 0 left)
- - S&Q -> Manor -> right side exit from main room
- - Key
- - SEED: key room (S2)
- - POT: before arena (P6, S1)
- - Single lickitung arena (NO S&Q)
- Crow 2
- - Backtrack through hole near Grandma
- - POT (P7, S0) and SEED (S1): balcony above Avarice
- - Top-side key door
- - SOUL: under top level of shelf (100)
- - SEED: on top shelf on far side (S2)
- - Key
- - POT: before arena (P8, S1)
- - Grunt arena (S&Q)
- Crow 3
- - S&Q -> Manor
- - Left-side key door
- - SEED: in spinnies arena (S2)
- - Key
- - SEED: in boxes after ladder from key room (S3)
- - Big Pot (200) - down right
- - Imp loft
- - POT: after imp loft (P9, S2)
- - Non-combat crow soul (NO S&Q)
- Old Engagement Ring
- - Backtrack to upper level of Big Pot room
- - Knock down chandelier
- - SEED: rafter planks (S3)
- - SHINY: Old Engagement Ring past planks
- Manor Magic Shrine
- - POT: left of Engagement Ring (P10, S2)
- - Fall down from further left to seed below
- - SEED: bottom left of Big Pot room (S3)
- - Collect chandelier soul (300)
- - Hallway that you entered through earlier, then left
- - Magic Shrine (mirror image puzzle)
- Crow 4
- - Back to hallway, top right
- - POT: before arena (P11, S2)
- - Mage arena (beware lickitung spawns close to gate!)
- - S&Q
- Enter Avarice 1
- S&Q -> go to Ava 1 Door
- Fireball
- RUINS
- Umbrella
- - Soul check: ~400
- - SOUL x2: post-Avarice (600)
- - Pick up Umbrella
- Gondola
- - Take Cemetery door
- - No spider souls thank goodness
- - Go through Guardian arena, then head right
- - SOUL: fall off bridge near hookshot anchors, soul near tree (700)
- - Gondola
- Ruins Vitality Shrine (Sewer)
- - Grab Ruins door, down right and up vine
- - SEED: behind crates (S3)
- - Open bomb wall shortcut back to door
- - POT: green key arena (P12, S2)
- - SOUL: to left under tree after green key arena (800)
- - POT: flame plant corridor (P13, S1) - skip the seed here till later
- - Go across vine bridges. Roll skip over bomb wall, or go through Mother's camp
- - KRONK LEVER near roll skip bomb wall for long ladder (for Owl access later)
- - SOUL: three plant arena (900)
- - SEED: visible en route to staircase arena (S2)
- - POT: in staircase arena (P14, S1)
- - SOUL: turn-cam, hidden ladder after arena (1000)
- - Go around fountain and up vine, head through bomb wall
- - Head down for another bomb wall to seed
- - SEED: below the last bomb wall (S2)
- - Backtrack through bomb wall, then up ladder and up vine
- - POT: to left from vines (P15, S1)
- - Vitality Shrine: up left from pot, through bomb wall and sewer
- Mushroom Dungeon Door
- - Bomb plant arena
- - SHINY: Grab Horn
- - POT: down right from Horn, then down ladder (P16, S0)
- - KRONK LEVER to right of pot (for Owl access) then roll down left
- - SOUL: tree stump (soul check: >1200)
- - BEFORE DELIVERING HORN: KRONK LEVER for broken archway gate (after bomb wall)
- (If you miss this you can go up settlement ladder on the left of Mother)
- - Deliver Horn (NO S&Q YET)
- - SEED: up settlement ladder on left (S1)
- - Magic Shrine by falling up (turn cam)
- - SEED: in flame plant corridor up left from shrine (S2)
- - S&Q -> Ruins -> Fast door to HoD
- - Soul check: 1200
- - Upgrade Str3 (-800, 400 left), S&Q
- - Grab Mushroom Dungeon Door
- *
- It's a good idea to note the levers you kronk here
- and the path between them since you will backtrack along
- that path at night for an Owl.
- BOMB
- Crow 1
- - Down-right exit from Avarice room
- - POT: in left of room (P17, S1)
- - SOUL: behind cobwebs (500)
- - Spider arena (no S&Q)
- Crow 2
- - Back one room
- - Break both bomb walls using right side bomb plant (see reroute note below)
- - Green key fire puzzle
- - SEED: up ladder in green key room (S2)
- - Use key on bottom right door
- - Crow arena (NO S&Q)
- - POT after arena before getting crow soul (P18, S1)
- *
- [You can go through hole near seed in green key room to kronk shortcut.
- This can be used for Corrupted Antler later. If you do this, roll on the walls
- instead of breaking them above. This reroute loses 2 seconds overall
- and should only be used if you intend to use the shortcut for safety strats.]
- Crow 3
- - SEED: upstairs (S2)
- - Roll back down and outside, across bridge with venus flytrap plants
- - Outside arena (no S&Q)
- Crow 4
- - POT: before bridge and frog king swimming cutscene (P19, S1)
- - Flame puzzle for KEY
- - Water arena (NO S&Q)
- Thunder Hammer
- - NO S&Q - left exit from water arena
- - SEED: outside water arena exit (S2)
- - Long ladder extreme left of big dungeon room
- - SOUL: on ground outside (soul check: ~750)
- - Up ladder -> to right -> KRONK LEVER BEFORE FALLING OFF -> gate to Hammer
- Enter Avarice 2
- Exit bottom right to Avarice room (ignore seed for later)
- Bombs
- STRANDED SAILOR
- Ancient Door & Surveillance Device
- - Bomb walls to left, then drop down and head right to fire braziers
- - SHINY: Ancient Door Scale Model
- - SOUL: next to shiny (soul check: 900)
- - Bomb wall across from Avarice area exit - hit lamppost for magic if needed
- - SHINY: Surveillance Device behind bomb wall
- - SOUL: left of shiny (1000)
- Captain's Log
- - SOUL: left of Surveillance Device (1000)
- - Upgrade Str4 (-1000, 0 left)
- - Go to Cemetery
- - SEED: up ladder outside spider lair building (S3)
- - Head up bridges and right -> light brazier -> head to Stranded Sailor
- - SEED: crates in first cave room (S4) - hit the back box twice to release seed
- - SHINY: Captain's Log below stairs in Stranded Sailor
- Stranded Sailor Magic Shrine
- - Grab Stranded Sailor door (needed later)
- - 1/4 Greatsword switch - behind wooden steps
- - Bomb wall before Barb sees you, then head up
- - 2/4 Greatsword switch - through icicles, up central wooden path, across big face
- - SEED: visible on right (S5)
- - 3/4 Greatsword switch - to right up steps, below gargoyle (turn cam)
- - Drop right 2 levels from gargoyle into sewer (ignore soul)
- - Magic Shrine through sewer
- Enter Castle Lockstone
- - Head towards Lockstone
- - 4/4 Greatsword switch - between pillars
- - Enter Castle Lockstone
- HOOKSHOT
- Crow 1
- - Grab Castle door
- - Ignore pot near door - better to get it after Crow 1 (if you end with full health)
- - Close left path to arena
- - S&Q after if needed for health, otherwise walk back to Door room
- Crow 2
- - S&Q if needed for health, otherwise walk back to Door room
- - POT: near Castle door (P20, S4)
- - Left exit from main room to open air room, up ladder behind icicles
- - Ignore left side brazier till later (if you're coming from Any% NMG)
- - Ignore pot till after arena
- - Arena (NO S&Q)
- Crow 3
- - POT: right after arena (P21, S3)
- - SEED: in crates (S4)
- - Continue past, down-right and up ladder
- - KRONK LEVER for right gate in main room, S&Q to skip gate cutscene
- - Right gate
- - SEED: tracking laser room (S5)
- - POT: parallel laser room before arena (P22, S4)
- - Arena (NO S&Q)
- Crow 4
- - Climb left ladder and head to outdoor room. DON'T jump off parapet.
- - SEED: crates to right on parapet (S5)
- - Pink key puzzle
- - Pick up key and run to Crow 4 (or S&Q if low on health or mana)
- - Back to left side open air room, use pink key to unlock arena
- - POT: before arena (P23, S4)
- - Arena, S&Q
- Ancient Crown
- - S&Q -> Castle
- - Up from central room to top open-air room
- - Up ladder, plunge into sewer, long path (ignore path to soul above)
- - SHINY: Ancient Crown
- Enter Avarice 3
- - SEED: in crates below Ancient Crown (S5)
- - Enter Avarice door
- Hookshot
- STRANDED SAILOR CLEANUP
- Hookshot Upgrade
- - Death warp after Ava 3
- - Head to Stranded Sailor Door
- - Go right, up stairs to cave
- - Hookshot to kronk for hookshot silent servant
- - POT: before silent servant (P24, S4)
- - Hookshot Servant (350)
- Quick kill: Hookshot to them when they're on bottom/top platform, then bait with arrow so they jump and fall off
- Greatsword and Shrine
- - S&Q -> Sailor -> up and left
- - Hookshots to Reaper's Greatsword (No S&Q)
- - Hookshots left to boomer + big bird arena
- (Bombing the floor under boomers can drop them in the water)
- - Vitality Shrine (don't need to kill big bird) - S&Q
- Ink-Covered Teddy Bear
- - S&Q -> Sailor
- - Right to wood platform -> Hookshot to smough
- - Drown Smough (soul check: 450)
- Quick kill: Wait on leftmost edge of ledge, then hookshot back across when smough commits to an attack.
- - SHINY: Ink-Stained Teddy Bear up ladder (S&Q)
- CAMP
- Castle Magic Shrine
- - S&Q -> Castle
- - Brazier 1 - close left exit, up block elevators, S&Q
- - Top-left open-air exit from main room, up ladder behind ice and left
- - Ignore Brazier 2 for now - take bottom exit
- - Hookshot through keyhole, KRONK LEVER
- - SEED: past hookshot anchors to right (S5)
- - Magic Shrine through left exit
- Elevator
- - Brazier 2 - back two rooms - light brazier and try to climb ladder during cutscene
- - Walk back to open-air room, hookshots to pink key, roll to area up-right, hookshot to right side upper Lockstone.
- - Brazier 3 - gate puzzle skip, then pink key gate on left (NO S&Q)
- - Brazier 4 - back to gate puzzle skip room, down right (NO S&Q!!)
- - SHINY: drop down grate, go up left through doorway and spider hallway for Death Contract
- - S&Q -> Take elevator up
- - SOUL: behind icicles post-elevator (550)
- Camp of the Free Crows Door
- - POT: left outside elevator room exit (P25, S4)
- - SEED: crates near grunts (S5)
- - SEED: up a ladder before hookshots to Camp of the Free Crows (S6)
- - Grab Camp door (needed for S&Q in next split)
- Frozen Canyon Vitality Shrine
- - SEED: inside camp (S7)
- - Key
- - Left to Frozen Canyon Vitality Shrine
- Use hookshots to activate switches in Frozen Canyon
- - S&Q
- Camp Cleanup
- - S&Q -> Camp of the Free Crows
- - SHINY: Shiny Medallion - bomb wall behind elevator
- - Take elevator up to Watchtowers
- BETTY
- Watchtowers
- - Grab Watchtowers door (needed later)
- - Normal path to right & jump down
- - Skip pot on wooden platform near hammerbro (can get if low on health)
- - Kronk first shortcut lever after 2 boomers arena - may be needed for next seed
- - POT: Barb elevator (P26, S6)
- - SOUL: Up elevator, fall down behind (turn cam) (650) - can fall into void while collecting orb to spawn at top again
- - Up elevator again (if not doing the void strat), head left, aggro grunt, then hookshot to archers down right
- - SEED: archer hookshot (S7)
- - Hookshot back across to grunt. If grunt has fallen off or is too far, S&Q and use the shortcut kronked before.
- - Watchtowers hookshot skip (above elevator)
- - Follow ice skating section around
- - SEED: next to precipice (S8)
- - POT: right after mandatory lever (P27, S7)
- - Kronk safety lever on icicles roof if desired
- - Ice Arena
- - POT: pre-Betty (P28, S6)
- - Soul check: 800
- Betty
- - Grab Betty's Lair door (needed later)
- - Backtrack through Ice Arena, through hookshot section down left.
- - Fall off planks down-left of last hookshot to wooden planks below.
- - POT: on planks (P29, S5)
- - S&Q->Betty's Lair
- - Betty (1500)
- DUNGEON CLEANUP
- Dungeon Vitality Shrine
- - S&Q -> Hall of Doors (World's Best Lord cutscene)
- - [Can upgrade Str 5 here if desired (makes Fortress/Frog comfier)]
- - Dungeon door
- - SEED: seed on bridge to Avarice door (S6)
- - Top left exit of Avarice room, then exit immediately down left
- - SOUL: Bomb wall passage hidden by foreground (wall with plants on top of it) (1600), roll over vine
- - POT: up left after exiting soul cubby (P30, S5)
- - Climb ladder, bomb wall, light 3 braziers
- - SEED: behind bomb wall (S6)
- - Pick up KEY, then drop back down left and exit left
- - Water arena - top left bomb wall
- - Vitality Shrine after fire puzzle (S&Q)
- Corrupted Antler
- - S&Q -> Dungeon
- - Free Grunt (don't talk to them)
- - Avarice room bottom right exit, then exit down left to room that held green key
- [If you opened the shortcut when going through Dungeon earlier, use it instead]
- - Bomb wall up left
- - SHINY: Corrupted Antler (NO S&Q)
- FROG KING
- Fortress Magic Shrine
- - NO S&Q
- - Walk back to key room, down left, then right from main Dungeon room to Fortress
- (see reroute note below)
- - SEED: crates at end of first straightway after entrance (S7)
- - Double arches -> arrow faraway switch (through stone arch)
- - Magic Shrine
- *
- [Instead of walking to Fortress from Corrupted Antler, you can S&Q, to Ruins door,
- then take Any% NMG bomb wall shortcut to Fortress.
- This loses ~25 seconds but gets 2 extra souls if needed]
- Fortress Door
- - Continue on the path till you see a lever and a tower across the water on the left
- - SEED: Pink switch across water to tower with archer guarding seed in crate (S8)
- - Back to regular path
- - SEED: in crates right of kronk near Frog King mace statue (S9)
- - SEED: left below Frog King mace statue (S10)
- - Grab Flooded Fortress Door (needed for Jeffy quest S&Q later)
- Fortress
- - Go right after kronking open main doors, ignoring grunts
- - Single boomer arena - can roll past the gate ignoring the fight
- - POT: right after arena (behind bomb wall) (P31, S9)
- - S&Q, go back through main doors, do hookshot boomer skip, head left.
- - POT: on magehook island (where 2 mages spawn) (P32, S8)
- - Exit down right, follow path through bomb wall to pink mace switches and water platforms
- - POT: on magehookn't platform, left after a few pink switches (P33, S7)
- - DON'T do magehookn't skip. Go right to kronk
- - POT: above kronk (P34, S6)
- - SEED: near elite archer behind bomb wall (S7) - hookshot across or roll around bomb wall
- - Head down left, 2 pink switches, left and around to kronk and final arena.
- - POT: final water platform arena (P35, S6)
- - Soul check: ~1650
- Frog King
- - Can skip Throne door if confident - S&Q will land at Fortress Door
- - Frog King (2150)
- - DON'T FORGET SHINY ARROWHEAD AFTER CUTSCENE, NO S&Q AFTER DEFEAT
- ESTATE AGAIN
- Arrowhead and Modern Door
- - No S&Q after Frog King death cutscene
- - SHINY: pick up Giant Arrowhead up left of Frog King
- - S&Q -> Hall of Doors
- - Hookshots from bottom right edge of Frog King doors platform
- - SHINY: Modern Door Scale Model (S&Q)
- - SOUL: near shiny (2250)
- - S&Q
- Sludge-Filled Urn
- - S&Q -> Upgrade Str5, Dex1 (-1900, 350 left)
- If you have 400 leftover, also upgrade Haste 1
- - Head to Estate door
- - SOUL: Left from door, then immediately right - hookshots over wooden platform (450)
- - S&Q
- - POT: next to Door (P36, S5)
- - Left from fountain (fire puzzle area) - gap in hedge to multiple hookshots/sewers - Arena
- - SOUL x2: on the way to Sludge-Filled Urn (650)
- - SHINY: Sludge-Filled Urn (S&Q) after arena
- Rogue Daggers
- - S&Q -> Estate -> Manor
- - Exit Manor, down left to brazier, go down right, then down left a bit
- - SOUL: behind bomb wall to skip Smough arena (750)
- - 4 braziers puzzle area - ignore pot and braziers for later
- - Break bomb wall on right, KRONK LEVER
- - Up kronked ladder across bridge to arena
- - Pick up Rogue Daggers (NO S&Q - NEED TO KRONK LEVER TO RIGHT)
- GRANDMA
- Observation
- - Kronk lever to right of Daggers (for Owl access later)
- - S&Q -> Manor
- - Elevator to Furnace (see reroute note below)
- - Railing skip to left after elevator
- - SEED: in crates in next room (S6)
- - Go through 2 rooms till room with 4 bullcarts around central platform (1 missing bullcart up right)
- - SEED: down left bullcart to crates (S7)
- - Vitality Shrine: use arrows to summon missing cart up right (there is also a precise hookshot directly to the cart)
- - Vault door cutscene skip, then enter inner furnace
- |
- [Can get Old Photograph in this split before heading to Furnace. It allows us to light
- both elevator braziers at once on the way to getting Old Photograph.
- Alternately, in these splits we get it at nighttime with more haste upgrades]
- Inner Furnace
- - Can skip Furnace Door, as long as you get Grandma door later
- - POT: arena with big bazooka bird shooting from above (P37, S6)
- - Continue till pot on right and seed above it. Try pot skip to get both.
- Otherwise, continue on, left against conveyor and up 6 conjoined pistons.
- - SEED: below after pistons (S7)
- - POT: immediately after seed (P38, S6)
- - Continue to long room with chasm in the middle and big bird on right.
- - SEED: right side of chasm behind big bird (S7)
- - POT: next room, after two rollers (P39, S6)
- - SEED: conveyer room with 3 flames to light (near big bird on right) (S7)
- - POT: top floor of Door room after activating tall pistons (P40, S6)
- - POT: before Grandma (P41, S5)
- - Soul check: 800
- Grandma
- - Get Lab door if skipped Furnace door, optional otherwise.
- - Grandma (1100)
- - S&Q
- BOSS RUSH
- Arrow Upgrade
- - S&Q -> Cemetery door -> Spider lair
- - Light brazier at end of wood plank to open gate (don't go up ladder)
- - SOUL: below brazier (1200)
- - SOUL: next room behind spiders (1300)
- - Light brazier
- - POT: before big spider arena (P42, S4)
- - After arena, light brazier, up ladder, through hole to bomb/fire/hookshot puzzle
- - Arrow Servant (1400)
- Quick kill: Hookshot them when they're off the main platform, then bait them to jump and fall off into void
- - NO S&Q!
- Old Compass
- - No S&Q after silent, go back to main spider room
- - DON'T fall off parapet
- - SHINY: Through spiders right to Old Compass (S&Q)
- The Grey Crow
- - S&Q -> Cemetery door
- - POT: up right in first roller arena (P43, S3)
- - Up ladder, right to previously kronked ladder
- - POT: summit before Grey Crow (P44, S2)
- - Grey Crow (1900)
- - S&Q on last hit on Grey Crow
- Gauntlet
- - S&Q on last hit on Grey Crow
- - Death conversation -> S&Q again -> HoD
- - Upgrade Dex 2+3, Haste 1 (-1800, 100 left) during Big Door cutscene
- - [Alternately upgrade Dex 2, Haste 1+2, and get Haste3/Dex3 later]
- - S&Q to Big Door
- - Parkour!
- The Last Lord
- Lord of Doors (600)
- DUSK
- Rusty Belltower Key
- - Credits (press A during rolling credits)
- - Last upgrades in Camp of Free Crows - Haste 2 (-600, 0 left)
- - Walk to Free Crows Door -> HoD -> site of LoD battle
- - SHINY: Rusty Belltower Key where you killed LoD (you monster)
- Flame Upgrade
- - Cemetery Door
- - Follow path through first roller arena, past Steadhone into Crypt - left side cobweb
- - POT: Before Flame silent (P45, S1)
- - Beat up the lowest health servant, then S&Q
- Makeshift Soul Key
- - S&Q -> Crypt Entrance
- - Leave Crypt back to Cemetery
- - Head up right to Belltower and make it night
- - S&Q -> Grove of Spirits (feelsnostalgicman)
- - Skip the lower button by rolling up staircase banister and walls
- - SHINY: hookshot to Makeshift Soul Key (S&Q)
- WATCHTOWERS CLEANUP
- Mysterious Locket
- - S&Q -> Watchtowers
- - Brazier 1 - down the 2 ladders to right (S&Q)
- - Brazier 2 - left from wooden plank before 1st hookshot
- - Regular path across wood bridge
- - Brazier 3 - crevasse up after dropping down, next to stack of crates
- - SEED: in crates near brazier 3 (S2)
- - Go across next wood bridge and hookshots
- - POT: skipped earlier, on right side after ladder (P46, S1)
- - Brazier 4 - to right of pot
- - S&Q -> Betty's Lair
- - SHINY: Moon door to Mysterious Locket (S&Q)
- Watchtowers Tablet
- - S&Q -> Betty's Lair door
- - Owl: Through Ice Arena -> down roof with icicles -> kronk lever if unkronked -> windmill -> elevator -> ice skating section
- - **Pick up owl tablet piece before falling off**
- - Proceed back toward windmill
- - Hookshot to right of windmill, then fall to lower wooden platform
- - Brazier 5 - up right of wooden platform
- - Brazier 6 - hookshot right of brazier 5, then fireball up right to brazier offscreen
- - Hookshot down right from last hookshot anchor, go up right a bit, then fall right into old laser arena
- - SEED: up ladder and right, before tablet door (S2)
- - TABLET: Watchtowers Tablet (S&Q)
- JEFF TOUR PT 1
- Grunt's Mask & Token of Death
- - S&Q -> Stranded Sailor
- - SHINY: Grunt's Old Mask
- - Collect Jefferson and begin quest (***no S&Q till end of Jefferson quest***)
- - Head to cave towards Cemetery. Use hookshots in hookslash cave
- - In next room, up ladder, hookshot to right
- - SHINY: Token of Death
- Cemetery Magic Shrine (Bomb)
- - Back up ladder, to Cemetery
- - In Cemetery, down ladders to right immediately
- - Bomb wall to Smough Magic Shrine
- Steadhone Tablet
- - After Shrine roll down one ladder, get on ledge near 2nd ladder.
- - Walk on & around ledge by gravestones, ROLL off ledge to wooden sign down right
- - Head up right.
- - Ghost 1 - on bridge, take it back down left where you came from
- - Backtrack up right, towards Steadhone
- - Ghost 2 - above ladder near Steadhone, bring it down and right
- - Go to Steadhone - make sure you wait for flash of Ghost 2 before entering room
- [If you need a heal before Steadhone, detour down right to pot in Arena 1]
- - Steadhone Tablet :(
- Bomb Upgrade
- - Stairs down left from Steadhone, then right immediately to ladder (towards Grey Crow)
- - Right to elevator above Guardian arena - go down
- - Ghost 3 - detour down left to Guardian arena, then bring it back toward elevator
- - Go right, drop off bridge, bomb wall underneath
- - POT: Before Bomb silent (P47, S1)
- JEFF TOUR PT 2
- Avarice Tablet
- - Heal after Bomb silent if needed, as Ava 4 doesn't heal you
- - Leave and go to gondola to ruins (need to relight flame for gondola)
- - Left to Avarice
- - Hookslash all the things
- - Grab Tablet before falling off
- Ruins Magic Shrine (Hookshot)
- - Head back up ladders and up left -> hookshots to Green Smough arena
- - After arena go up vine and left to Shrine
- Malformed Seed
- - Deathwarp or backtrack to Ruins Door (do NOT S&Q, Jeff quest will fail)
- - Go up long ladder up left from door (kronked earlier)
- - Go through old 3 plant arena, use the vine, then up ladder to forest settlement.
- - Go through broken archway gate, up ladder
- (if you missed kronking this, go left up ladder, then right)
- - Up right to LoD gauntlet mini-arena - go right around big frog head statue
- - SEED - right side of frog head statue (S2)
- - Back left, up ladder next to wooden sign, with pot above, then up another ladder
- - Head left to old Forest Horn location, then down left and up vine.
- - Owl - through bomb wall after vine - pick up tablet!
- - Head back down left, down vine, then fall down couple more times till near hookshot anchor and tree stump
- - Right a bit past a square lantern thing, then down vine near pink mage
- - Head down, take some stairs, then hidden turn cam ladder (used to pickup soul earlier)
- - SHINY: Three hookshots to Malformed Seed
- Jefferson Tablet
- - Fall down (south), bomb wall shortcut to Flooded Fortress
- - Moon path to Jefferson Tablet
- - Pick up the goshdarned tablet (S&Q)
- CEMETERY CLEANUP
- Cemetery Vitality Shrine
- - S&Q -> Cemetery
- - Ghost 4 - to right near Cemetery door, lead it up stairs to the left
- - Ghost 5 & 6 - after the stairs, one above and one below long ladder
- - Continue down left to start of the level
- - Hookshot behind makeshift door to Grove
- - Cemetery Vitality Shrine - on path after hookshots
- Ghosts Tablet
- - Continue right past shrine and big tablet door, up long ladder
- - Ghost 7 - up above, bring it back along the switchbacks to statue right of long ladder
- - Grab Cemetery (Ghosts) Tablet (S&Q)
- ESTATE AGAIN... AGAIN
- Old Photograph
- - S&Q -> Manor
- - Right side exit (as if to first crow soul)
- - Light brazier in second room (room with mage and green pot), up secret ladder
- - SHINY: Old Photograph (S&Q)
- Owls Tablet
- - S&Q -> Manor
- - Exit Manor, then immediately down right through gate (kronked earlier near Daggers)
- - Follow path across bridge to Owl Tablet (no S&Q)
- Estate Vitality Shrine
- - Continue down bridge to 4 brazier puzzle area - ignore the golden hammer bro
- - POT: 4 braziers puzzle area (P48, S1)
- - Light top brazier, then right brazier, then back to left brazier.
- - Light bottom brazier WITHOUT entering bottom area (triggers arena)
- - Vitality Shrine - in island up left unlocked by braziers (S&Q)
- Rusty Garden Trowel
- - S&Q -> Manor
- - Back to brazier near green muk, up-left to Pothead's puzzle
- - SEED: left from puzzle while tunnel opens (S2)
- - POT: left side before trowel (P49, S1)
- - SHINY: Pick up Rusty Trowel
- Seeds Tablet
- - POT: right side after trowel (P50, S0)
- - Seeds Tablet (NO S&Q)
- Estate Magic Shrine
- - No S&Q. Back to Pothead's puzzle area
- - Up right, follow path to kronk (ignore it), then up left to gaps in hedge
- - Magic Shrine (S&Q)
- TRUTH ENDING
- S&Q -> Manor -> Camp of the Free Crows door
- Truth Ending
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