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Block Tycoon

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Mar 24th, 2023
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  1. local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
  2. local Window = OrionLib:MakeWindow({Name = "Block Tycoon", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
  3.  
  4. local Tab = Window:MakeTab({
  5. Name = "Duping",
  6. Icon = "rbxassetid://4483345998",
  7. PremiumOnly = false
  8. })
  9. Tab:AddButton({
  10. Name = "Aquastone",
  11. Callback = function()
  12. local args = {
  13. [1] = 1,
  14. [2] = {
  15. [1] = game:GetService("Players").LocalPlayer.Inventory.Aquastone,
  16. [2] = 0.5
  17. }
  18. }
  19.  
  20. game:GetService("ReplicatedStorage").DropItemE:FireServer(unpack(args))
  21.  
  22. end
  23. })
  24. Tab:AddButton({
  25. Name = "Aquastone Pillar",
  26. Callback = function()
  27. local args = {
  28. [1] = 1,
  29. [2] = {
  30. [1] = game:GetService("Players").LocalPlayer.Inventory.AquastonePillar,
  31. [2] = 0.5
  32. }
  33. }
  34.  
  35. game:GetService("ReplicatedStorage").DropItemE:FireServer(unpack(args))
  36. end
  37. })
  38. Tab:AddButton({
  39. Name = "Aquastone Bricks",
  40. Callback = function()
  41. local args = {
  42. [1] = 1,
  43. [2] = {
  44. [1] = game:GetService("Players").LocalPlayer.Inventory.AquastoneBricks,
  45. [2] = 0.5
  46. }
  47. }
  48.  
  49. game:GetService("ReplicatedStorage").DropItemE:FireServer(unpack(args))
  50. end
  51. })
  52. OrionLib:Init()
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