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- E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at AkCommonPlatformSettings.get_AkInitializationSettings () [0x00000] in <00000000000000000000000000000000>:0
- at AkWwiseInitializationSettings.InitializeSoundEngine () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Object.Instantiate[T] (T original) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider.ProvideInstance (UnityEngine.ResourceManagement.ResourceManager resourceManager, UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] prefabHandle, UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters instantiateParameters) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.ResourceManagement.ResourceManager+InstanceOperation.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1[TObject].InvokeExecut
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