Smarty6788

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Oct 6th, 2017
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  1. Player=game:GetService("Players").LocalPlayer
  2. Character=Player.Character
  3. PlayerGui=Player.PlayerGui
  4. Backpack=Player.Backpack
  5. Torso=Character.Torso
  6. Head=Character.Head
  7. Humanoid=Character.Humanoid
  8. m=Instance.new('Model',Character)
  9. LeftArm=Character["Left Arm"]
  10. LeftLeg=Character["Left Leg"]
  11. RightArm=Character["Right Arm"]
  12. RightLeg=Character["Right Leg"]
  13. LS=Torso["Left Shoulder"]
  14. LH=Torso["Left Hip"]
  15. RS=Torso["Right Shoulder"]
  16. RH=Torso["Right Hip"]
  17. for i,v in pairs(Character:children()) do
  18. if v:IsA("Hat") then
  19. v:Destroy()
  20. end
  21. end
  22. CV="Maroon"
  23. Player = game.Players.LocalPlayer
  24. char = Player.Character
  25. local txt = Instance.new("BillboardGui", Character)
  26. txt.Adornee = Character .Head
  27. txt.Name = "_status"
  28. txt.Size = UDim2.new(2, 0, 1.2, 0)
  29. txt.StudsOffset = Vector3.new(-9, 8, 0)
  30. local text = Instance.new("TextLabel", txt)
  31. text.Size = UDim2.new(10, 0, 7, 0)
  32. text.FontSize = "Size24"
  33. text.TextScaled = true
  34. text.TextTransparency = 0
  35. text.BackgroundTransparency = 1
  36. text.TextTransparency = 0
  37. text.TextStrokeTransparency = 0
  38. text.Font = "Bodoni"
  39. text.TextStrokeColor3 = Color3.new(255,255,255)
  40.  
  41. v=Instance.new("Part")
  42. v.Name = "ColorBrick"
  43. v.Parent=Player.Character
  44. v.FormFactor="Symmetric"
  45. v.Anchored=true
  46. v.CanCollide=false
  47. v.BottomSurface="Smooth"
  48. v.TopSurface="Smooth"
  49. v.Size=Vector3.new(10,5,3)
  50. v.Transparency=1
  51. v.CFrame=Character.Torso.CFrame
  52. v.BrickColor=BrickColor.new(CV)
  53. v.Transparency=1
  54. text.TextColor3 = Color3.new(255,0,0)
  55. v.Shape="Block"
  56. text.Text = ""
  57. for i,v in pairs(Character:children()) do
  58. if v:IsA("Accessory") then
  59. v:Destroy()
  60. end
  61. end
  62. for i,v in pairs(Character:children()) do
  63. if v:IsA("Hair") then
  64. v:Destroy()
  65. end
  66. end
  67. Character.Head.face.Texture = "rbxassetid://398675917"
  68. Character.Shirt.ShirtTemplate = "rbxassetid://441649911"
  69. Character.Pants.PantsTemplate = "rbxassetid://277188760"
  70. function chatfunc(text)
  71. local chat = coroutine.wrap(function()
  72. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  73. Character:FindFirstChild("TalkingBillBoard"):destroy()
  74. end
  75. local naeeym2 = Instance.new("BillboardGui",Character)
  76. naeeym2.Size = UDim2.new(0,100,0,40)
  77. naeeym2.StudsOffset = Vector3.new(0,3,0)
  78. naeeym2.Adornee = Character.Head
  79. naeeym2.Name = "TalkingBillBoard"
  80. local tecks2 = Instance.new("TextLabel",naeeym2)
  81. tecks2.BackgroundTransparency = 1
  82. tecks2.BorderSizePixel = 0
  83. tecks2.Text = ""
  84. tecks2.Font = "Fantasy"
  85. tecks2.TextSize = 30
  86. tecks2.TextStrokeTransparency = 0
  87. tecks2.TextColor3 = Color3.new(0,0,1)
  88. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  89. tecks2.Size = UDim2.new(1,0,0.5,0)
  90. local tecks3 = Instance.new("TextLabel",naeeym2)
  91. tecks3.BackgroundTransparency = 1
  92. tecks3.BorderSizePixel = 0
  93. tecks3.Text = ""
  94. tecks3.Font = "Fantasy"
  95. tecks3.TextSize = 30
  96. tecks3.TextStrokeTransparency = 0
  97. tecks3.TextColor3 = Color3.new(122,78,255)
  98. tecks3.TextStrokeColor3 = Color3.new(122,78,255)
  99. tecks3.Size = UDim2.new(1,0,0.5,0)
  100. for i = 1,string.len(text),1 do
  101. tecks2.Text = string.sub(text,1,i)
  102. tecks3.Text = string.sub(text,1,i)
  103. wait(0.01)
  104. end
  105. wait(2)
  106. for i = 1, 50 do
  107. wait(0.0000000000000000000001)
  108. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  109. tecks2.Rotation = tecks2.Rotation - .8
  110. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  111. tecks2.TextTransparency = tecks2.TextTransparency + .04
  112. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  113. tecks3.Rotation = tecks2.Rotation + .8
  114. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  115. tecks3.TextTransparency = tecks2.TextTransparency + .04
  116. end
  117. naeeym2:Destroy()
  118. end)
  119. chat()
  120. end
  121. function onChatted(msg)
  122. chatfunc(msg)
  123. end
  124. Face = Head.face
  125. Neck=Torso.Neck
  126. it=Instance.new
  127. attacktype=1
  128. vt=Vector3.new
  129. cf=CFrame.new
  130. euler=CFrame.fromEulerAnglesXYZ
  131. angles=CFrame.Angles
  132. cloaked=false
  133. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  134. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  135. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  136. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  137. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  138. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  139. RootPart=Character.HumanoidRootPart
  140. RootJoint=RootPart.RootJoint
  141. RootCF=euler(-1.57,0,3.14)
  142. attack = false
  143. attackdebounce = false
  144. deb=false
  145. equipped=true
  146. hand=false
  147. MMouse=nil
  148. combo=0
  149. mana=0
  150. trispeed=1
  151. pathtrans=.7
  152. attackmode='none'
  153. local idle=0
  154. local Anim="Idle"
  155. local Effects={}
  156. local gun=false
  157. local shoot=false
  158. player=nil
  159. cloak=false
  160. lightcolor='Bright blue'
  161.  
  162. local Color1=Torso.BrickColor
  163.  
  164. local Part = Instance.new("Part",Character)
  165. Part.BrickColor = BrickColor.new("Really black")
  166. Part.Size = Vector3.new(1,1,1)
  167. Part.CanCollide = false
  168. Part.Material = "Neon"
  169. local M = Instance.new("SpecialMesh",Part)
  170. M.MeshId = "rbxassetid://430440803"
  171. M.Scale = Vector3.new(0.0067,0.0067,0.0067)
  172. local Part2 = Instance.new("Weld",Part)
  173. Part2.Part0 = Character.Head
  174. Part2.Part1 = Part
  175. Part2.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
  176.  
  177. mouse=Player:GetMouse()
  178. --save shoulders
  179. RSH, LSH=nil, nil
  180. --welds
  181. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  182. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  183. LH=Torso["Left Hip"]
  184. RH=Torso["Right Hip"]
  185. TorsoColor=Torso.BrickColor
  186. function NoOutline(Part)
  187. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  188. end
  189.  
  190.  
  191.  
  192. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  193. local fp=it("Part")
  194. fp.formFactor=formfactor
  195. fp.Parent=parent
  196. fp.Reflectance=reflectance
  197. fp.Transparency=transparency
  198. fp.CanCollide=false
  199. fp.Locked=true
  200. fp.BrickColor=brickcolor
  201. fp.Name=name
  202. fp.Size=size
  203. fp.Position=Torso.Position
  204. NoOutline(fp)
  205. fp.Material="SmoothPlastic"
  206. fp:BreakJoints()
  207. return fp
  208. end
  209.  
  210. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  211. local mesh=it(Mesh)
  212. mesh.Parent=part
  213. if Mesh=="SpecialMesh" then
  214. mesh.MeshType=meshtype
  215. if meshid~="nil" then
  216. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  217. end
  218. end
  219. mesh.Offset=offset
  220. mesh.Scale=scale
  221. return mesh
  222. end
  223.  
  224. function weld(parent,part0,part1,c0)
  225. local weld=it("Weld")
  226. weld.Parent=parent
  227. weld.Part0=part0
  228. weld.Part1=part1
  229. weld.C0=c0
  230. return weld
  231. end
  232.  
  233. local Color1=Torso.BrickColor
  234.  
  235.  
  236.  
  237.  
  238.  
  239. Player=game:GetService('Players').LocalPlayer
  240. Character=Player.Character
  241. Mouse=Player:GetMouse()
  242. m=Instance.new('Model',Character)
  243.  
  244.  
  245. local function weldBetween(a, b)
  246. local weldd = Instance.new("ManualWeld")
  247. weldd.Part0 = a
  248. weldd.Part1 = b
  249. weldd.C0 = CFrame.new()
  250. weldd.C1 = b.CFrame:inverse() * a.CFrame
  251. weldd.Parent = a
  252. return weldd
  253. end
  254.  
  255. it=Instance.new
  256.  
  257. function nooutline(part)
  258. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  259. end
  260.  
  261. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  262. local fp=it("Part")
  263. fp.formFactor=formfactor
  264. fp.Parent=parent
  265. fp.Reflectance=reflectance
  266. fp.Transparency=transparency
  267. fp.CanCollide=false
  268. fp.Locked=true
  269. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  270. fp.Name=name
  271. fp.Size=size
  272. fp.Position=Character.Torso.Position
  273. nooutline(fp)
  274. fp.Material=material
  275. fp:BreakJoints()
  276. return fp
  277. end
  278.  
  279. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  280. local mesh=it(Mesh)
  281. mesh.Parent=part
  282. if Mesh=="SpecialMesh" then
  283. mesh.MeshType=meshtype
  284. mesh.MeshId=meshid
  285. end
  286. mesh.Offset=offset
  287. mesh.Scale=scale
  288. return mesh
  289. end
  290.  
  291. function weld(parent,part0,part1,c0,c1)
  292. local weld=it("Weld")
  293. weld.Parent=parent
  294. weld.Part0=part0
  295. weld.Part1=part1
  296. weld.C0=c0
  297. weld.C1=c1
  298. return weld
  299. end
  300.  
  301.  
  302.  
  303.  
  304.  
  305.  
  306.  
  307.  
  308.  
  309. --------------------------------
  310. local p = game.Players.LocalPlayer
  311. local char = p.Character
  312. local mouse = p:GetMouse()
  313. local larm = char["Left Arm"]
  314. local rarm = char["Right Arm"]
  315. local lleg = char["Left Leg"]
  316. local rleg = char["Right Leg"]
  317. local hed = char.Head
  318. local torso = char.Torso
  319. local hum = char.Humanoid
  320. local cam = game.Workspace.CurrentCamera
  321. local root = char.HumanoidRootPart
  322. local deb = false
  323. local shot = 0
  324. local debris=game:service"Debris"
  325. local l = game:GetService("Lighting")
  326. local rs = game:GetService("RunService").RenderStepped
  327. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  328. math.randomseed(os.time())
  329. for i,v in pairs(char:children()) do
  330. if v:IsA("Hat") then
  331. v:Destroy()
  332. end
  333. end
  334. for i,v in pairs (hed:GetChildren()) do
  335. if v:IsA("Sound") then
  336. v:Destroy()
  337. end
  338. end
  339. ----------------------------------------------------
  340. z = Instance.new("Sound", torso)
  341. z.SoundId = "rbxassetid://274160095" -- Put Music ID Here.
  342. z.Looped = true
  343. z.Volume = 3
  344. wait(.1)
  345. z:Play()
  346. -----------------------------------------------------
  347. Debounces = {
  348. CanAttack = true;
  349. NoIdl = false;
  350. Slashing = false;
  351. Slashed = false;
  352. RPunch = false;
  353. RPunched = false;
  354. LPunch = false;
  355. LPunched = false;
  356. }
  357. local Touche = {char.Name, }
  358. ----------------------------------------------------
  359. ----------------------------------------------------
  360. ----------------------------------------------------
  361. local LocalPlayer = game:GetService("Players").LocalPlayer
  362. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  363.  
  364. ------------------------------------------------------
  365.  
  366.  
  367.  
  368.  
  369.  
  370.  
  371. local m = Instance.new("Model",Character)
  372. m.Name = "WeaponModel"
  373. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Handle",Vector3.new(0.200000003, 1.61857152, 0.200000003))
  374. handleweld=weld(m,Character.Torso,handle,CFrame.new(0,0,0),CFrame.new(0.4,1.8,0.7)*CFrame.Angles(3.2,0,1))
  375. mesh("CylinderMesh",handle,"","",Vector3.new(0, 0, 0),Vector3.new(0.857142806, 1, 0.857142746))
  376. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 0.257142872, 0.911428571))
  377. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00982296467, -0.128642559, 5.57254982, -1.21753502e-007, -2.87620594e-010, 1, -1, -1.04306673e-006, -1.2175461e-007, 1.04306673e-006, -1, -2.87123214e-010))
  378. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  379. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.200000003, 3.74285722, 0.571428657))
  380. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100114346, 3.24283266, 2.64644623e-005, -2.98713599e-006, -1.63886575e-008, -1, -1.18017197e-005, -0.99999994, 1.64265153e-008, -0.99999994, 1.18017197e-005, 2.98713007e-006))
  381. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  382. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 3.74285722, 0.514285743))
  383. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00896048546, 3.24313331, -6.2584877e-006, -2.62832918e-006, -1.58840017e-008, -1, -1.16825104e-005, -0.99999994, 1.59122848e-008, -0.99999994, 1.16825104e-005, 2.62831986e-006))
  384. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  385. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 0.914285779, 0.254285723))
  386. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0080575943, -5.57459974, 0.127099097, -7.20826961e-007, -1.18548371e-009, 1, 6.25863322e-007, 1, 1.18891563e-009, -1, 6.25863322e-007, -7.20827984e-007))
  387. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  388. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.200000003, 0.942857206, 0.28285715))
  389. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00858414173, -5.58866072, 0.142816901, -5.41048905e-007, -8.99582631e-010, 1, -5.96046448e-007, 0.99999994, 9.00953978e-010, -0.99999994, -5.96046448e-007, -5.41057148e-007))
  390. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  391. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.200000003, 0.285714328, 0.940000057))
  392. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.011053443, -0.142930448, 5.58944941, 2.97432763e-007, 3.64387631e-010, 1, -1, 6.25863322e-007, 2.9743137e-007, -6.25863322e-007, -1, 3.63804986e-010))
  393. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  394. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(1, 1.20000005, 1))
  395. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.57627869e-007, -0.809324801, 1.96695328e-006, 6.20105922e-008, 2.27451835e-010, -1, 1.81795622e-006, 1, 2.27856845e-010, 1, -1.81795622e-006, 6.2011928e-008))
  396. mesh("SpecialMesh",Part,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 0.142857134, 0.285714298))
  397. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.483492821, 0.539954185, 0.539909601))
  398. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00226664543, 0.69951874, 1.00827909, 5.41296288e-007, 9.50464596e-010, -1, 0.707107663, -0.707105815, 3.8208583e-007, -0.707105815, -0.707107663, -3.83435292e-007))
  399. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714179))
  400. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.892679513, 0.539954185, 0.771299422))
  401. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19487548, -0.00217807293, 3.74913216e-005, 2.29479338e-006, 1, 7.06279479e-012, -6.20287395e-008, -7.34701189e-012, 1, 1, -2.29479338e-006, 6.20337914e-008))
  402. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.857145786, 1))
  403. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.892679513, 0.539954185, 0.771299422))
  404. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19487882, -0.00217807293, 4.00543213e-005, 2.0563748e-006, 1, 1.14326326e-011, -6.20178255e-008, -1.28039801e-011, 1, 1, -2.0563748e-006, 6.20228633e-008))
  405. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.571431458, 1.10000002))
  406. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.483492851, 0.539954185, 0.539909601))
  407. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00595891476, -1.00750566, 1.00747085, -1.81721958e-007, -3.98678424e-010, 1, -0.707107067, 0.707106411, -1.28216811e-007, -0.707106411, -0.707106948, -1.28784094e-007))
  408. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714179))
  409. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.483492821, 0.539954185, 0.539909601))
  410. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00534570217, -1.00757694, -0.698815584, 2.4158129e-007, 4.89748686e-010, -1, -0.707107604, 0.707105875, -1.70486445e-007, 0.707105815, 0.707107544, 1.71177419e-007))
  411. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714269))
  412. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.493492872, 0.539954185, 0.539909601))
  413. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000260472298, 0.6988675, -0.698937058, 3.01447898e-007, 5.80818948e-010, -1, -0.707105994, -0.707107365, -2.13563524e-007, -0.707107365, 0.707106113, -2.12752497e-007))
  414. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714269))
  415. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(1.46267962, 0.200000003, 0.200000003))
  416. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00927072763, -0.0121991634, 1.19311547, 0.999999881, -2.08614802e-006, 1.9306286e-007, -1.93059051e-007, -1.09411957e-007, 1, -2.08616257e-006, -0.999999881, -1.09408283e-007))
  417. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  418. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(1.06267953, 0.200000003, 0.200000003))
  419. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.604586363, -0.0121991634, 1.02863288, 0.866026282, 0.499998033, 2.28958157e-007, -1.93872992e-007, -1.22099237e-007, 1, 0.499998033, -0.866026282, -8.79730777e-009))
  420. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  421. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(1.46267962, 0.200000003, 0.200000003))
  422. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.03790355, -0.0121991634, 0.588528812, 0.500001669, 0.866024196, 1.74744486e-007, -1.6279435e-007, -1.0777579e-007, 1, 0.866024196, -0.500001669, 8.71042545e-008))
  423. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  424. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.662679553, 0.200000003, 0.200000003))
  425. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39311564, -0.0121991634, -0.00927072763, 2.08616257e-006, 0.999999881, 7.82298955e-008, -1.51383063e-007, -7.82268899e-008, 1, 0.999999881, -2.08614802e-006, 1.51386175e-007))
  426. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  427. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(1.46267951, 0.200000003, 0.200000003))
  428. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.02863288, -0.0121997595, -0.604586482, -0.499998093, 0.866026223, -6.44970513e-008, -1.45620604e-007, -9.60127267e-009, 1, 0.866026223, 0.499998093, 1.30918266e-007))
  429. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  430. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(1.06267953, 0.200000003, 0.200000003))
  431. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.588528991, -0.0121992826, -1.03790355, -0.866024137, 0.500001729, -9.11133142e-008, -1.16737233e-007, -1.99774206e-008, 1, 0.500001729, 0.866024137, 7.56750538e-008))
  432. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  433. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.372464359, 0.762464345, 0.762464285))
  434. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00338602066, -0.736121356, -0.540583551, 5.41296288e-007, 9.50464596e-010, -1, 0.707107663, -0.707105815, 3.8208583e-007, -0.707105815, -0.707107663, -3.83435292e-007))
  435. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366609, 0.128561974, 0.128542364))
  436. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.382464379, 0.762464345, 0.762464285))
  437. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00803625584, -0.737174749, 0.736498654, 3.01447898e-007, 5.80818948e-010, -1, -0.707105994, -0.707107365, -2.13563524e-007, -0.707107365, 0.707106113, -2.12752497e-007))
  438. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.913885474, 0.128561974, 0.128542408))
  439. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.40246433, 0.762464345, 0.762464285))
  440. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00594449043, 0.540397167, 0.737201214, 2.4158129e-007, 4.89748686e-010, -1, -0.707107604, 0.707105875, -1.70486445e-007, 0.707105815, 0.707107544, 1.71177419e-007))
  441. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366609, 0.128561974, 0.128542408))
  442. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(0.40246433, 0.762464345, 0.762464285))
  443. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00681877136, 0.540436149, -0.541088939, -1.81721958e-007, -3.98678424e-010, 1, -0.707107067, 0.707106411, -1.28216811e-007, -0.707106411, -0.707106948, -1.28784094e-007))
  444. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366669, 0.128561974, 0.128542364))
  445. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(1.26045096, 0.762464345, 0.762464285))
  446. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910848916, -0.00147974491, 0.000465214252, 2.29479338e-006, 1, 7.06279479e-012, -6.20287395e-008, -7.34701189e-012, 1, 1, -2.29479338e-006, 6.20337914e-008))
  447. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.385687381, 0.642712057))
  448. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Mint","SwordPart",Vector3.new(1.26045096, 0.762464345, 0.762464285))
  449. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910846829, -0.00147974491, 0.000467300415, 2.0563748e-006, 1, 1.14326326e-011, -6.20178255e-008, -1.28039801e-011, 1, 1, -2.0563748e-006, 6.20228633e-008))
  450. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.257125348, 0.706983268))
  451. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  452. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.98755074e-005, -0.86527884, -0.00526940823, 0.99999994, -3.33786011e-006, -1.61662047e-006, 3.33786011e-006, 0.99999994, -1.75251103e-009, 1.61662604e-006, 1.74897963e-009, 1))
  453. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.857142806, 0.857145548, 0.857142746))
  454. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","Hitbox",Vector3.new(0.650000036, 4.19999981, 0.200000003))
  455. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107657909, -3.95914412, 0.00325751305, 0.999999821, -0.000211339415, 2.39198562e-006, 0.000211339124, 0.999997795, -6.21902582e-005, -2.38056168e-006, 6.20116552e-005, 0.999992907))
  456. EffectPart=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Mint","EffectPart",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  457. EffectPartweld=weld(m,handle,EffectPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00693154335, 0.014090538, 6.03910685, -5.23798153e-005, -6.36925748e-008, -1, 0.99999994, -0.000210702419, -5.23798008e-005, -0.000210702419, -0.99999994, 7.47295417e-008))
  458. mesh("BlockMesh",EffectPart,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  459. EffectPart2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","EffectPart2",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  460. EffectPart2weld=weld(m,Character["Left Arm"],EffectPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15575993, 0.00814216491, -0.0231294632, -5.23798153e-005, 0.999999821, -0.000210702419, -6.36925748e-008, -0.00021070239, -0.99999994, -1, -5.23797935e-005, 7.47295417e-008))
  461.  
  462.  
  463.  
  464.  
  465.  
  466.  
  467.  
  468.  
  469.  
  470. --------------------------------------------------------
  471. -----------------------------------------------------
  472. local LocalPlayer = game:GetService("Players").LocalPlayer
  473. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  474.  
  475. ----------------------------------------
  476. local p = game.Players.LocalPlayer
  477. local char = p.Character
  478. local mouse = p:GetMouse()
  479. local larm = char["Left Arm"]
  480. local rarm = char["Right Arm"]
  481. local lleg = char["Left Leg"]
  482. local rleg = char["Right Leg"]
  483. local hed = char.Head
  484. local torso = char.Torso
  485. local hum = char.Humanoid
  486. local cam = game.Workspace.CurrentCamera
  487. local root = char.HumanoidRootPart
  488. local rj = root.RootJoint
  489. local deb = false
  490. local shot = 0
  491. local stanceToggle = "Idle1"
  492. local l = game:GetService("Lighting")
  493. local rs = game:GetService("RunService").RenderStepped
  494. local hb = game:GetService("RunService").Heartbeat
  495. local Stepped = game:GetService("RunService").Stepped
  496. math.randomseed(os.time())
  497. ----------------------------------------------------
  498. fat = Instance.new("BindableEvent",script)
  499. fat.Name = "Heartbeat"
  500.  
  501. script:WaitForChild("Heartbeat")
  502.  
  503. frame = 1/30
  504. tf = 0
  505. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  506. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  507. lastframe = tick()
  508. script.Heartbeat:Fire() --ayy lmao
  509.  
  510. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  511. tf = tf + s
  512. if tf >= frame then
  513. if allowframeloss then
  514. script.Heartbeat:Fire()
  515. lastframe=tick()
  516. else
  517. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  518. for i=1, math.floor(tf/frame) do
  519. script.Heartbeat:Fire()
  520. end
  521. lastframe=tick()
  522. end
  523. if tossremainder then
  524. tf = 0
  525. else
  526. tf = tf - frame * math.floor(tf/frame)
  527. end
  528. end
  529. end)
  530. ----------------------------------------------------
  531. for i,v in pairs(char:children()) do
  532. if v:IsA("Hat") then
  533. v:Destroy()
  534. end
  535. end
  536. for i,v in pairs (hed:GetChildren()) do
  537. if v:IsA("Sound") then
  538. v:Destroy()
  539. end
  540. end
  541. ----------------------------------------------------
  542. Debounces = {
  543. CanAttack = true;
  544. CanJoke = true;
  545. NoIdl = false;
  546. Slashing = false;
  547. Slashed = false;
  548. ks = false;
  549. }
  550. ----------------------------------------------------
  551. function weld5(part0, part1, c0, c1)
  552. weeld=Instance.new("Weld", part0)
  553. weeld.Part0=part0
  554. weeld.Part1=part1
  555. weeld.C0=c0
  556. weeld.C1=c1
  557. return weeld
  558. end
  559. ----------------------------------------------------
  560. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  561. local prt=Instance.new("Part")
  562. prt.Parent=prnt
  563. prt.Name="Part"
  564. prt.Size=siz
  565. prt.CanCollide=false
  566. prt.Anchored=anc
  567. prt.Locked=true
  568. prt.Transparency = trans
  569. prt.TopSurface=10
  570. prt.BottomSurface=10
  571. prt.FrontSurface=10
  572. prt.BackSurface=10
  573. prt.LeftSurface=10
  574. prt.RightSurface=10
  575. prt:BreakJoints()
  576. prt.CFrame=cf or CFrame.new(30,10,30)
  577. prt.Material=mat
  578. prt.BrickColor=BrickColor.new(col)
  579. m=Instance.new("SpecialMesh",prt)
  580. m.MeshType=6
  581. return prt
  582. end
  583. ----------------------------------------------------
  584. function lerp(a, b, t) -- Linear interpolation
  585. return a + (b - a)*t
  586. end
  587.  
  588. function slerp(a, b, t) --Spherical interpolation
  589. dot = a:Dot(b)
  590. if dot > 0.99999 or dot < -0.99999 then
  591. return t <= 0.5 and a or b
  592. else
  593. r = math.acos(dot)
  594. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  595. end
  596. end
  597.  
  598. function matrixInterpolate(a, b, t)
  599. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  600. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  601. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  602. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  603. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  604. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  605. local t = v1:Dot(v2)
  606. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  607. return CFrame.new()
  608. end
  609. return CFrame.new(
  610. v0.x, v0.y, v0.z,
  611. v1.x, v1.y, v1.z,
  612. v2.x, v2.y, v2.z,
  613. v3.x, v3.y, v3.z)
  614. end
  615. ----------------------------------------------------
  616. function genWeld(a,b)
  617. local w = Instance.new("Weld",a)
  618. w.Part0 = a
  619. w.Part1 = b
  620. return w
  621. end
  622. function weld(a, b)
  623. local weld = Instance.new("Weld")
  624. weld.Name = "W"
  625. weld.Part0 = a
  626. weld.Part1 = b
  627. weld.C0 = a.CFrame:inverse() * b.CFrame
  628. weld.Parent = a
  629. return weld;
  630. end
  631. ----------------------------------------------------
  632. function Lerp(c1,c2,al)
  633. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  634. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  635. for i,v in pairs(com1) do
  636. com1[i] = v+(com2[i]-v)*al
  637. end
  638. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  639. end
  640. ----------------------------------------------------
  641. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  642. local wld = Instance.new("Weld", wp1)
  643. wld.Part0 = wp0
  644. wld.Part1 = wp1
  645. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  646. end
  647. ----------------------------------------------------
  648. newWeld(torso, larm, -1.5, 0.5, 0)
  649. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  650. newWeld(torso, rarm, 1.5, 0.5, 0)
  651. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  652. newWeld(torso, hed, 0, 1.5, 0)
  653. newWeld(torso, lleg, -0.5, -1, 0)
  654. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  655. newWeld(torso, rleg, 0.5, -1, 0)
  656. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  657. newWeld(root, torso, 0, -1, 0)
  658. torso.Weld.C1 = CFrame.new(0, -1, 0)
  659. ----------------------------------------------------
  660. z = Instance.new("Sound",char) --Smile: print("â?º")
  661. z.SoundId = "rbxassetid://0"--410761150, 411368002
  662. z.Looped = true
  663. z.Pitch = 1
  664. z.Volume = 1
  665. wait(0.1)
  666. z:Play()
  667. ----------------------------------------------------
  668. New = function(Object, Parent, Name, Data)
  669. local Object = Instance.new(Object)
  670. for Index, Value in pairs(Data or {}) do
  671. Object[Index] = Value
  672. end
  673. Object.Parent = Parent
  674. Object.Name = Name
  675. return Object
  676. end
  677. ----------------------------------------------------
  678. --Left Arm
  679. m = Instance.new("Model")
  680. m.Name = "LeftArm"
  681.  
  682. p4 = Instance.new("Part", m)
  683. p4.BrickColor = BrickColor.new("Really black")
  684. p4.Material = Enum.Material.SmoothPlastic
  685. p4.Name = "LeftArmPlate"
  686. p4.Size = Vector3.new(1, 2, 1)
  687. p4.Transparency = 1
  688. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  689. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  690. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  691. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  692. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  693. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  694. b4 = Instance.new("SpecialMesh", p4)
  695. b4.MeshType = Enum.MeshType.Brick
  696. b4.Name = "Mesh"
  697. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  698.  
  699.  
  700.  
  701.  
  702.  
  703. w1 = Instance.new("Weld", p1)
  704. w1.Name = "Part_Weld"
  705. w1.Part0 = p1
  706. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  707. w1.Part1 = p2
  708. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  709. w2 = Instance.new("Weld", p2)
  710. w2.Name = "Part_Weld"
  711. w2.Part0 = p2
  712. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  713. w2.Part1 = p3
  714. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  715. w3 = Instance.new("Weld", p3)
  716. w3.Name = "LeftArmPlate_Weld"
  717. w3.Part0 = p3
  718. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  719. w3.Part1 = p4
  720. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  721. w4 = Instance.new("Weld", p4)
  722. w4.Name = "Part_Weld"
  723. w4.Part0 = p4
  724. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  725. w4.Part1 = p5
  726. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  727. w5 = Instance.new("Weld", p5)
  728. w5.Name = "Part_Weld"
  729. w5.Part0 = p5
  730. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  731. w5.Part1 = p6
  732. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  733. w6 = Instance.new("Weld", p6)
  734. w6.Name = "Part_Weld"
  735. w6.Part0 = p6
  736. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  737. w6.Part1 = p7
  738. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  739. w7 = Instance.new("Weld", p7)
  740. w7.Name = "Part_Weld"
  741. w7.Part0 = p7
  742. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  743. w7.Part1 = p8
  744. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  745. w8 = Instance.new("Weld", p8)
  746. w8.Name = "Part_Weld"
  747. w8.Part0 = p8
  748. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  749. w8.Part1 = p9
  750. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  751. w9 = Instance.new("Weld", p9)
  752. w9.Name = "Part_Weld"
  753. w9.Part0 = p9
  754. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  755. w9.Part1 = p10
  756. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  757. w10 = Instance.new("Weld", p10)
  758. w10.Name = "Part_Weld"
  759. w10.Part0 = p10
  760. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  761. w10.Part1 = p11
  762. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  763. w11 = Instance.new("Weld", p11)
  764. w11.Name = "Part_Weld"
  765. w11.Part0 = p11
  766. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  767. w11.Part1 = p12
  768. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  769. w12 = Instance.new("Weld", p12)
  770. w12.Name = "Part_Weld"
  771. w12.Part0 = p12
  772. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  773. w12.Part1 = p13
  774. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  775. w13 = Instance.new("Weld", p13)
  776. w13.Name = "Part_Weld"
  777. w13.Part0 = p13
  778. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  779. w13.Part1 = p14
  780. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  781. w14 = Instance.new("Weld", p14)
  782. w14.Name = "Part_Weld"
  783. w14.Part0 = p14
  784. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  785. w14.Part1 = p15
  786. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  787. w15 = Instance.new("Weld", p15)
  788. w15.Name = "Part_Weld"
  789. w15.Part0 = p15
  790. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  791. w15.Part1 = p16
  792. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  793.  
  794. m.Parent = larm
  795. m:MakeJoints()
  796. ----------------------------------------------------
  797. local cor = Instance.new("Part", larm.LeftArm)
  798. cor.Name = "Thingy"
  799. cor.Locked = true
  800. cor.BottomSurface = 0
  801. cor.CanCollide = false
  802. cor.Size = Vector3.new(1, 1, 1)
  803. cor.Transparency = 1
  804. cor.TopSurface = 0
  805. corw = Instance.new("Weld", cor)
  806. corw.Part0 = larm
  807. corw.Part1 = cor
  808. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  809. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  810. weld1 = Instance.new("Weld", larm.LeftArm)
  811. weld1.Part0 = cor
  812. weld1.Part1 = larm.LeftArm.LeftArmPlate
  813. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  814. --Right Arm
  815. m2 = Instance.new("Model")
  816. m2.Name = "RightArm"
  817.  
  818. p7 = Instance.new("Part", m2)
  819. p7.BrickColor = BrickColor.new("Institutional white")
  820. p7.Material = Enum.Material.SmoothPlastic
  821. p7.Transparency = 1
  822. p7.Name = "RightArmPlate"
  823. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  824. p7.FormFactor = Enum.FormFactor.Symmetric
  825. p7.Size = Vector3.new(1, 2, 1)
  826. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  827. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  828. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  829. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  830. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  831. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  832. b7 = Instance.new("SpecialMesh", p7)
  833. b7.MeshType = Enum.MeshType.Brick
  834. b7.Name = "Mesh"
  835. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  836.  
  837.  
  838. w1 = Instance.new("Weld", p1)
  839. w1.Name = "Part_Weld"
  840. w1.Part0 = p1
  841. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  842. w1.Part1 = p2
  843. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  844. w2 = Instance.new("Weld", p2)
  845. w2.Name = "Part_Weld"
  846. w2.Part0 = p2
  847. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  848. w2.Part1 = p3
  849. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  850. w3 = Instance.new("Weld", p3)
  851. w3.Name = "Part_Weld"
  852. w3.Part0 = p3
  853. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  854. w3.Part1 = p4
  855. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  856. w4 = Instance.new("Weld", p4)
  857. w4.Name = "Part_Weld"
  858. w4.Part0 = p4
  859. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  860. w4.Part1 = p5
  861. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  862. w5 = Instance.new("Weld", p5)
  863. w5.Name = "Part_Weld"
  864. w5.Part0 = p5
  865. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  866. w5.Part1 = p6
  867. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  868. w6 = Instance.new("Weld", p6)
  869. w6.Name = "RightArmPlate_Weld"
  870. w6.Part0 = p6
  871. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  872. w6.Part1 = p7
  873. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  874. w7 = Instance.new("Weld", p7)
  875. w7.Name = "Part_Weld"
  876. w7.Part0 = p7
  877. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  878. w7.Part1 = p8
  879. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  880. w8 = Instance.new("Weld", p8)
  881. w8.Name = "Part_Weld"
  882. w8.Part0 = p8
  883. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  884. w8.Part1 = p9
  885. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  886. w9 = Instance.new("Weld", p9)
  887. w9.Name = "Part_Weld"
  888. w9.Part0 = p9
  889. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  890. w9.Part1 = p10
  891. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  892. w10 = Instance.new("Weld", p10)
  893. w10.Name = "Part_Weld"
  894. w10.Part0 = p10
  895. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  896. w10.Part1 = p11
  897. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  898. w11 = Instance.new("Weld", p11)
  899. w11.Name = "Part_Weld"
  900. w11.Part0 = p11
  901. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. w11.Part1 = p12
  903. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  904. w12 = Instance.new("Weld", p12)
  905. w12.Name = "Part_Weld"
  906. w12.Part0 = p12
  907. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  908. w12.Part1 = p13
  909. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  910. w13 = Instance.new("Weld", p13)
  911. w13.Name = "Part_Weld"
  912. w13.Part0 = p13
  913. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  914. w13.Part1 = p14
  915. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  916. w14 = Instance.new("Weld", p14)
  917. w14.Name = "Part_Weld"
  918. w14.Part0 = p14
  919. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  920. w14.Part1 = p15
  921. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  922. w15 = Instance.new("Weld", p15)
  923. w15.Name = "Part_Weld"
  924. w15.Part0 = p15
  925. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  926. w15.Part1 = p16
  927. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  928. w16 = Instance.new("Weld", p16)
  929. w16.Name = "Part_Weld"
  930. w16.Part0 = p16
  931. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  932. w16.Part1 = p17
  933. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  934. w17 = Instance.new("Weld", p17)
  935. w17.Name = "Part_Weld"
  936. w17.Part0 = p17
  937. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  938. w17.Part1 = p18
  939. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  940. w18 = Instance.new("Weld", p18)
  941. w18.Name = "Part_Weld"
  942. w18.Part0 = p18
  943. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  944. w18.Part1 = p19
  945. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  946. m2.Parent = rarm
  947. m2:MakeJoints()
  948. ----------------------------------------------------
  949. local cor2 = Instance.new("Part", rarm.RightArm)
  950. cor2.Name = "Thingy"
  951. cor2.Locked = true
  952. cor2.BottomSurface = 0
  953. cor2.CanCollide = false
  954. cor2.Size = Vector3.new(1, 1, 1)
  955. cor2.Transparency = 1
  956. cor2.TopSurface = 0
  957. corw2 = Instance.new("Weld", cor2)
  958. corw2.Part0 = rarm
  959. corw2.Part1 = cor2
  960. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  961. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  962. weld2 = Instance.new("Weld", rarm.RightArm)
  963. weld2.Part0 = cor2
  964. weld2.Part1 = rarm.RightArm.RightArmPlate
  965. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  966.  
  967.  
  968. --Zyrodoxa
  969. m8 = Instance.new("Model")
  970. m8.Name = "Zyrodoxa"
  971.  
  972. p16 = Instance.new("Part", m8)
  973. p16.BrickColor = BrickColor.new("Instutional white")
  974. p16.Material = Enum.Material.Metal
  975. p16.Name = "Handle"
  976. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  977. p16.CanCollide = false
  978. p16.Locked = true
  979. p16.FormFactor = Enum.FormFactor.Custom
  980. p16.Size = Vector3.new(0, 0, 0)
  981. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  982. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  983. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  984. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  985. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  986. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  987. b16 = Instance.new("BlockMesh", p16)
  988. b16.Name = "Mesh"
  989. b16.Scale = Vector3.new(0, 0, 0)
  990.  
  991. w16 = Instance.new("Weld", p16)
  992. w16.Name = "Block_Weld"
  993. w16.Part0 = p16
  994. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  995. w16.Part1 = p17
  996. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  997.  
  998. m8.Parent = rarm
  999. m8:MakeJoints()
  1000. ----------------------------------------------------
  1001. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  1002. cor8.Name = "Thingy"
  1003. cor8.Locked = true
  1004. cor8.BottomSurface = 0
  1005. cor8.CanCollide = false
  1006. cor8.Size = Vector3.new(1, 1, 1)
  1007. cor8.Transparency = 1
  1008. cor8.TopSurface = 0
  1009. corw8 = Instance.new("Weld", cor8)
  1010. corw8.Part0 = rarm
  1011. corw8.Part1 = cor8
  1012. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  1013. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1014. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  1015. weld8.Part0 = cor8
  1016. weld8.Part1 = rarm.Zyrodoxa.Handle
  1017. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1018. ----------------------------------------------------
  1019. models = {m,m2,m3,m4,m5,m6,m7,m8}
  1020. parts = {}
  1021. Stepped:connect(function()
  1022. for i,v in pairs(models) do
  1023. for _, a in pairs(v:GetChildren()) do
  1024. if v:IsA("Part") and v.Name ~= "Thingy" then
  1025. table.insert(parts, a)
  1026. for i,v in pairs(parts) do
  1027. v.CanCollide = false
  1028. end
  1029. end
  1030. end
  1031. end
  1032. end)
  1033. ----------------------------------------------------
  1034. local animpose = "Idle1"
  1035. local lastanimpose = "Idle1"
  1036. local grab = false
  1037. local Smooth = 1
  1038. local sine = 0
  1039. local change = 1
  1040. local val = 0
  1041. local ffing = false
  1042. ----------------------------------------------------
  1043. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  1044.  
  1045. function FindHumanoids()
  1046. local function c_region(Position, Size)
  1047. local SizeOffset = Size/2
  1048. local Point1 = Position - SizeOffset
  1049. local Point2 = Position + SizeOffset
  1050. local a = Instance.new("Part", workspace)
  1051. a.Anchored = true
  1052. a.Size = Size
  1053. a.Position = Position
  1054. print("Hey!, I'm making a part!")
  1055. return Region3.new(Point1, Point2)
  1056. end
  1057.  
  1058. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1059. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1060. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1061. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1062.  
  1063. local regions = {a, b, c, d}
  1064.  
  1065. local found_humanoids = {}
  1066. local already_found = {char.Name}
  1067.  
  1068. for _, region in pairs(regions) do
  1069. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  1070. print(part, part.Parent, part.Name) ---nope
  1071. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1072. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1073. local name = humanoid.Parent.Name
  1074. local exists = false
  1075. for _, n in pairs(already_found) do
  1076. if n == name then
  1077. exists = true
  1078. end
  1079. end
  1080. if not exists then
  1081. table.insert(already_found, name)
  1082. table.insert(found_humanoids, humanoid)
  1083. end
  1084. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1085. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  1086. local name = humanoid.Parent.Parent.Name
  1087. local exists = false
  1088. for _, n in pairs(already_found) do
  1089. if n == name then
  1090. exists = true
  1091. end
  1092. end
  1093. if not exists then
  1094. table.insert(already_found, name)
  1095. table.insert(found_humanoids, humanoid)
  1096. end
  1097. end
  1098. end
  1099. end
  1100. return found_humanoids
  1101. end
  1102.  
  1103. local humanoids = FindHumanoids()
  1104. if #humanoids == 0 then
  1105. for i, v in pairs(humanoids) do
  1106. print(v.Parent.Name)
  1107. if Debounces.Slashing == true then
  1108. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  1109. elseif Debounces.Slashing == false then
  1110. wait()
  1111. end
  1112. end
  1113. wait(0.3)
  1114. end]]--
  1115. ----------------------------------------------------
  1116. --[[mouse.KeyDown:connect(function(key)
  1117. if key == "f" then
  1118. if Debounces.CanAttack == true then
  1119. Debounces.CanAttack = false
  1120. Debounces.NoIdl = true
  1121. Debounces.on = true
  1122. for i = 1, 20 do
  1123. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1124. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1125. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1126. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1127. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1128. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1129. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1131. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1133. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1135. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1137. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1139. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1141. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1142. if Debounces.on == false then
  1143. break
  1144. end
  1145. fat.Event:wait()
  1146. end
  1147. end
  1148. end
  1149. end)]]--
  1150. ----------------------------------------------------
  1151. mod4 = Instance.new("Model",char)
  1152.  
  1153. ptez = {0.7, 0.8, 0.9, 1}
  1154.  
  1155. function FindNearestTorso(Position,Distance,SinglePlayer)
  1156. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1157. local List = {}
  1158. for i,v in pairs(workspace:GetChildren())do
  1159. if v:IsA("Model")then
  1160. if v:findFirstChild("Torso")then
  1161. if v ~= char then
  1162. if(v.Torso.Position -Position).magnitude <= Distance then
  1163. table.insert(List,v)
  1164. end
  1165. end
  1166. end
  1167. end
  1168. end
  1169. return List
  1170. end
  1171.  
  1172. function Slam()
  1173. local part=Instance.new('Part',mod4)
  1174. part.Anchored=true
  1175. part.CanCollide=false
  1176. part.FormFactor='Custom'
  1177. part.Size=Vector3.new(.2,.2,.2)
  1178. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1179. part.Transparency=.7
  1180. part.BrickColor=BrickColor.new('Really black')
  1181. mesh=Instance.new('SpecialMesh',part)
  1182. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1183. mesh.Scale=Vector3.new(10,10,10)
  1184. local part2=Instance.new('Part',mod4)
  1185. part2.Anchored=true
  1186. part2.CanCollide=false
  1187. part2.FormFactor='Custom'
  1188. part2.Size=Vector3.new(.2,.2,.2)
  1189. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1190. part2.Transparency=.7
  1191. part2.BrickColor=BrickColor.new('Institutional white')
  1192. mesh2=Instance.new('SpecialMesh',part2)
  1193. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1194. mesh2.Scale=Vector3.new(9,1.5,9)
  1195. x = Instance.new("Sound",larm)
  1196. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1197. x.Pitch = ptez[math.random(1,#ptez)]
  1198. x.Volume = 1
  1199. wait(.1)
  1200. x1 = Instance.new("Sound",larm)
  1201. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1202. x1.Pitch = ptez[math.random(1,#ptez)]
  1203. x1.Volume = 1
  1204. wait(.1)
  1205. x:Play()
  1206. x1:Play()
  1207. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1208. if v:FindFirstChild('Humanoid') then
  1209. v.Humanoid:TakeDamage(math.random(30,45))
  1210. end
  1211. end
  1212. coroutine.resume(coroutine.create(function()
  1213. for i=0,0.62,0.13 do
  1214. wait()
  1215. part.CFrame=part.CFrame
  1216. part.Transparency=i
  1217. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1218. part2.CFrame=part2.CFrame
  1219. part2.Transparency=i
  1220. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1221. end
  1222. part.Parent=nil
  1223. part2.Parent=nil
  1224. x:Destroy()
  1225. end))
  1226. end
  1227. ----------------------------------------------------
  1228. wPart = function(x,y,z,color,tr,cc,an,parent)
  1229. local wp = Instance.new('WedgePart',parent or Weapon)
  1230. wp.formFactor = 'Custom'
  1231. wp.Size = Vector3.new(x,y,z)
  1232. wp.BrickColor = BrickColor.new(color)
  1233. wp.CanCollide = cc
  1234. wp.Transparency = tr
  1235. wp.Anchored = an
  1236. wp.TopSurface,wp.BottomSurface = 0,0
  1237. return wp
  1238. end
  1239.  
  1240. Mesh = function(par,num,x,y,z)
  1241. local msh = _
  1242. if num == 1 then
  1243. msh = Instance.new("CylinderMesh",par)
  1244. elseif num == 2 then
  1245. msh = Instance.new("SpecialMesh",par)
  1246. msh.MeshType = 3
  1247. elseif num == 3 then
  1248. msh = Instance.new("BlockMesh",par)
  1249. elseif num == 4 then
  1250. msh = Instance.new("SpecialMesh",par)
  1251. msh.MeshType = "Torso"
  1252. elseif type(num) == 'string' then
  1253. msh = Instance.new("SpecialMesh",par)
  1254. msh.MeshId = num
  1255. end
  1256. msh.Scale = Vector3.new(x,y,z)
  1257. return msh
  1258. end
  1259.  
  1260. local function CFrameFromTopBack(at, top, back)
  1261. local right = top:Cross(back)
  1262. return CFrame.new(at.x, at.y, at.z,
  1263. right.x, top.x, back.x,
  1264. right.y, top.y, back.y,
  1265. right.z, top.z, back.z)
  1266. end
  1267.  
  1268. function Triangle(a, b, c)
  1269. local edg1 = (c-a):Dot((b-a).unit)
  1270. local edg2 = (a-b):Dot((c-b).unit)
  1271. local edg3 = (b-c):Dot((a-c).unit)
  1272. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1273. a, b, c = a, b, c
  1274. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1275. a, b, c = b, c, a
  1276. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1277. a, b, c = c, a, b
  1278. else
  1279. print("unreachable")
  1280. end
  1281. local len1 = (c-a):Dot((b-a).unit)
  1282. local len2 = (b-a).magnitude - len1
  1283. local width = (a + (b-a).unit*len1 - c).magnitude
  1284. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1285. local list = {}
  1286. if len1 > 0.01 then
  1287. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1288. local sz = Vector3.new(0.2, width, len1)
  1289. w1.Size = sz
  1290. local sp = Mesh(w1,2,0,0,0)
  1291. sp.MeshType='Wedge'
  1292. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1293. w1:BreakJoints()
  1294. w1.Anchored = true
  1295. w1.Transparency = 0.7
  1296. Spawn(function()
  1297. for i=0,1,0.1 do
  1298. fat.Event:wait()
  1299. w1.Transparency=w1.Transparency+0.03
  1300. end
  1301. end)
  1302. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1303. table.insert(list,w1)
  1304. end
  1305. if len2 > 0.01 then
  1306. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1307. local sz = Vector3.new(0.2, width, len2)
  1308. w2.Size = sz
  1309. local sp = Mesh(w2,2,0,0,0)
  1310. sp.MeshType='Wedge'
  1311. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1312. w2:BreakJoints()
  1313. w2.Anchored = true
  1314. w2.Transparency = 0.7
  1315. Spawn(function()
  1316. for i=0,1,0.1 do
  1317. fat.Event:wait()
  1318. w2.Transparency=w2.Transparency+0.03
  1319. end
  1320. end)
  1321. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1322. table.insert(list,w2)
  1323. end
  1324. return unpack(list)
  1325. end
  1326.  
  1327. function trail(p,t,h)
  1328. Spawn(function()
  1329. local blcf = p.CFrame
  1330. local scfr = blcf
  1331. for i=1,t do
  1332. local blcf = p.CFrame
  1333. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1334. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1335. if a then game.Debris:AddItem(a,1) end
  1336. if b then game.Debris:AddItem(b,1) end
  1337. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1338. if a then game.Debris:AddItem(a,1) end
  1339. if b then game.Debris:AddItem(b,1) end
  1340. scfr = blcf
  1341. elseif not scfr then
  1342. scfr = blcf
  1343. end
  1344. fat.Event:wait()
  1345. end
  1346. scfr=nil
  1347. end)
  1348. end
  1349. --trail(char.Sword.Blade,1e1000,5)
  1350. ----------------------------------------------------
  1351. function Dmg()
  1352. local partofdeath = rarm.Zyrodoxa.Hitbox
  1353. local function CreateRegion3FromLocAndSize(Position, Size)
  1354. local SizeOffset = Size/2
  1355. local Point1 = Position - SizeOffset
  1356. local Point2 = Position + SizeOffset
  1357. return Region3.new(Point1, Point2)
  1358. end
  1359. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1360. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1361. Spawn(function()
  1362. if Debounces.Slashing == true and Debounces.Slashed == false then
  1363. Debounces.Slashed = true
  1364. ypcall(function()
  1365. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1366. humanoid:TakeDamage(math.random(10,18))
  1367. end)
  1368. wait(.4)
  1369. Debounces.Slashed = false
  1370. end
  1371. end)
  1372. end
  1373. end
  1374. ----------------------------------------------------
  1375. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1376. ptz = {0.7, 0.8, 0.9, 1}
  1377. idz = {"161006212", "161006195"}
  1378. function attackone()
  1379. for i = 1, 13 do
  1380. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1381. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1383. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1385. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1387. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1389. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1391. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1393. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1394. if Debounces.on == false then
  1395. break
  1396. end
  1397. fat.Event:wait()
  1398. end
  1399. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1400. Debounces.Slashing = true
  1401. wait(0.2)
  1402. --[[z = Instance.new("Sound", hed)
  1403. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1404. z.Pitch = ptz[math.random(1,#ptz)]
  1405. z.Volume = 1
  1406. wait(.01)
  1407. z:Play()]]--
  1408. for i = 1, 14 do
  1409. Dmg()
  1410. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1411. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1412. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1413. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1415. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1417. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1419. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1420. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1421. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1422. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1423. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1424. if Debounces.on == false then break end
  1425. rs:wait()
  1426. end
  1427. Debounces.Slashing = false
  1428. end
  1429. function attacktwo()
  1430. Debounces.Slashing = true
  1431. for i = 1, 14 do
  1432. Dmg()
  1433. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1434. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1436. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1438. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1440. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1442. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1444. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1446. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1447. if Debounces.on == false then
  1448. break
  1449. end
  1450. rs:wait()
  1451. end
  1452. end
  1453. ----------------------------------------------------
  1454.  
  1455. ----------------------------------------------------
  1456. definition = 5
  1457. bc = {}
  1458. bezierparts = {}
  1459. function NoOutline(Part)
  1460. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1461. end
  1462. function draw(p,d)
  1463. for i=1,d do
  1464. local t = i/d
  1465. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1466. end
  1467.  
  1468. Spawn(function() fat.Event:wait()
  1469. for i,v in pairs(bezierparts) do
  1470. v.Transparency = 1
  1471. end
  1472. end)
  1473. end
  1474. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1475. --draw(points,definition)
  1476.  
  1477. fat.Event:wait()
  1478.  
  1479. rpart = Instance.new("Part",rarm)
  1480. NoOutline(rpart)
  1481. rpart.Anchored = false
  1482. rpart.Size = Vector3.new(1,1,1)
  1483. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1484. rpart.Transparency = 1
  1485. newWeld(rarm, rpart, 0, 0, 0)
  1486. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1487. lpart = Instance.new("Part",larm)
  1488. NoOutline(lpart)
  1489. lpart.Anchored = false
  1490. lpart.Size = Vector3.new(1,1,1)
  1491. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1492. lpart.Transparency = 1
  1493. newWeld(larm, lpart, 0, 0, 0)
  1494. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1495. invisipart = Instance.new("Part",torso)
  1496. NoOutline(invisipart)
  1497. invisipart.Anchored = false
  1498. invisipart.Size = Vector3.new(1,1,1)
  1499. invisipart.Transparency = 1
  1500. invisipart.CFrame = torso.CFrame
  1501. newWeld(torso, invisipart, 0, 0, 0)
  1502. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1503. table.insert(bezierparts, rpart)
  1504. table.insert(bezierparts, lpart)
  1505. table.insert(bezierparts, invisipart)
  1506. for i = 1, 40 do
  1507. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1508. draw(points,definition)
  1509. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1511. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1513. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1515. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1516. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1517. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1519. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1521. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1522. if Debounces.on == false then
  1523. break
  1524. end
  1525. fat.Event:wait()
  1526. end
  1527. for i,v in pairs(bezierparts) do
  1528. v:Destroy()
  1529. end
  1530. --draw(points,definition)
  1531. if Debounces.CanAttack == false then
  1532. Debounces.CanAttack = true
  1533. Debounces.NoIdl = false
  1534. Debounces.on = false
  1535. end
  1536.  
  1537. ----------------------------------------------------
  1538. ----------------------------------------------------
  1539. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1540. mouse.KeyDown:connect(function(key)
  1541. if key == "q" then
  1542. if Debounces.CanJoke == true then
  1543. Debounces.CanJoke = false
  1544. u = Instance.new("Sound",char)
  1545. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1546. u.Pitch = pt[math.random(1,#pt)]
  1547. u.Volume = 0.3
  1548. u2 = Instance.new("Sound",char)
  1549. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1550. u2.Pitch = u.Pitch
  1551. u2.Volume = 0.3
  1552. u3 = Instance.new("Sound",char)
  1553. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1554. u3.Pitch = u.Pitch
  1555. u3.Volume = 0.3
  1556. wait(.01)
  1557. u:Play()
  1558. u2:Play()
  1559. u3:Play()
  1560. wait(1.5)
  1561. u:Destroy()
  1562. u2:Destroy()
  1563. u3:Destroy()
  1564. if Debounces.CanJoke == false then
  1565. Debounces.CanJoke = true
  1566. end
  1567. end
  1568. end
  1569. end)
  1570. -----------------------------------------------------
  1571. mouse.KeyDown:connect(function(key)
  1572. if key == "l" then
  1573. Debounces.on = true
  1574. Debounces.NoIdl = true
  1575. Debounces.ks = true
  1576. for i = 1, 20 do
  1577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1578. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1579. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1580. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1581. if Debounces.on == false then break end
  1582. fat.Event:wait()
  1583. end
  1584. handleweld:remove()
  1585. local Weld = Instance.new("Weld",handle)
  1586. Weld.Part0 = Character["Right Arm"]
  1587. Weld.Part1 = handle
  1588. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1589. Debounces.on = false
  1590. Debounces.NoIdl = false
  1591. Debounces.ks = false
  1592. WOW:disconnect()
  1593. WOW2:disconnect()
  1594. WOW3:disconnect()
  1595. WOW4:disconnect()
  1596. mouse.Button1Down:connect(function()
  1597. print("IT WORKS LAZY")
  1598. end)
  1599. end
  1600. end)
  1601. ----------------------------------------------------
  1602. WOW = mouse.KeyDown:connect(function(key)
  1603. if key == "x" then
  1604. Character.Humanoid.WalkSpeed = 0
  1605. Debounces.on = true
  1606. Debounces.NoIdl = true
  1607. Debounces.ks = true
  1608. for i = 1, 20 do
  1609. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1610. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1612. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1613. if Debounces.on == false then break end
  1614. fat.Event:wait()
  1615. end
  1616. local HitBox = Instance.new("Part",Character["Right Arm"])
  1617. HitBox.Size = Vector3.new(3,3,3)
  1618. HitBox.Transparency = 1
  1619. HitBox.CanCollide = false
  1620. local HitBox2 = Instance.new("Weld",HitBox)
  1621. HitBox2.Part0 = Character["Right Arm"]
  1622. HitBox2.Part1 = HitBox
  1623. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1624. HitBox.Touched:connect(function(hit)
  1625. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1626. HitBox:remove()
  1627. hit.Parent.Head.Transparency = 1e9
  1628. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1629. SFXZ.SoundId = "rbxassetid://206082273"
  1630. SFXZ.Volume = 1
  1631. SFXZ.Pitch = 1
  1632. SFXZ.Looped = false
  1633. wait(0.01)
  1634. SFXZ:Play()
  1635. local HitBox = Instance.new("Part",Character["Right Arm"])
  1636. HitBox.Transparency = 0
  1637. HitBox.Size = Vector3.new(1,1,1)
  1638. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1639. HitBox.CanCollide = false
  1640. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1641. HitBoxM.MeshType = "Head"
  1642. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1643. local HitBox2 = Instance.new("Weld",HitBox)
  1644. HitBox2.Part0 = Character["Right Arm"]
  1645. HitBox2.Part1 = HitBox
  1646. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1647. local D = Instance.new("Decal",HitBox)
  1648. D.Face = "Front"
  1649. D.Texture = hit.Parent.Head.face.Texture
  1650. hit.Parent.Head.face:remove()
  1651. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1652. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1653. partasdeff.LightEmission = .1
  1654. partasdeff.Size = NumberSequence.new(0.2)
  1655. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1656. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1657. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1658. partasdeff.Transparency = bbb
  1659. partasdeff.Size = aaa
  1660. partasdeff.ZOffset = .9
  1661. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1662. partasdeff.LockedToPart = false
  1663. partasdeff.EmissionDirection = "Top"
  1664. partasdeff.Lifetime = NumberRange.new(1, 2)
  1665. partasdeff.Rate = 1000
  1666. partasdeff.Rotation = NumberRange.new(-100, 100)
  1667. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1668. partasdeff.Speed = NumberRange.new(10)
  1669. partasdeff.VelocitySpread = 20
  1670. partasdeff.Enabled=true
  1671. hit.Parent.Head:remove()
  1672. wait(1)
  1673. for i = 1, 20 do
  1674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1675. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1677. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1678. if Debounces.on == false then break end
  1679. fat.Event:wait()
  1680. end
  1681. chatfunc("This TASTE AMAZING!!!!!")
  1682. for i = 1,14 do
  1683. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1684. game:GetService("RunService").RenderStepped:wait()
  1685. end
  1686. HitBox:remove()
  1687. wait(0.5)
  1688. partasdeff.Enabled = false
  1689. HitBox:remove()
  1690. Debounces.on = false
  1691. Debounces.NoIdl = false
  1692. Debounces.ks = false
  1693. Character.Humanoid.WalkSpeed = 16
  1694. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1695. a.Transparency = 1
  1696. a.Size = Vector3.new(.2,.2,.2)
  1697. local b = Instance.new("Weld",a.Parent.Parent)
  1698. b.Part0 = a
  1699. b.Part1 = a.Parent
  1700. b.C0 = CFrame.new(0,.3,0.65)
  1701. local p2mit = Instance.new("ParticleEmitter",a)
  1702. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1703. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1704. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1705. p2mit.Lifetime = NumberRange.new(1)
  1706. p2mit.Rate = 10
  1707. p2mit.VelocitySpread = 10
  1708. p2mit.Acceleration = Vector3.new(0,-10,0)
  1709. p2mit.Speed = NumberRange.new(0)
  1710. coroutine.wrap(function()
  1711. wait(15)
  1712. p2mit.Enabled=false
  1713. game:service'Debris':AddItem(a,2)
  1714. end)()
  1715. end
  1716. end)
  1717. for i = 1, 20 do
  1718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1719. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1721. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1722. if Debounces.on == false then break end
  1723. fat.Event:wait()
  1724. end
  1725. wait(0.5)
  1726. HitBox:remove()
  1727. wait(3)
  1728. Debounces.on = false
  1729. Debounces.NoIdl = false
  1730. Debounces.ks = false
  1731. Character.Humanoid.WalkSpeed = 16
  1732. end
  1733. end)
  1734. ----------------------------------------------------
  1735. WOW2 = mouse.KeyDown:connect(function(key)
  1736. if key == "z" then
  1737. Character.Humanoid.WalkSpeed = 0
  1738. Debounces.on = true
  1739. Debounces.NoIdl = true
  1740. Debounces.ks = true
  1741. for i = 1, 20 do
  1742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1743. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1745. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1746. if Debounces.on == false then break end
  1747. fat.Event:wait()
  1748. end
  1749. local HitBox = Instance.new("Part",Character["Right Arm"])
  1750. HitBox.Size = Vector3.new(3,3,3)
  1751. HitBox.Transparency = 1
  1752. HitBox.CanCollide = false
  1753. local HitBox2 = Instance.new("Weld",HitBox)
  1754. HitBox2.Part0 = Character["Right Arm"]
  1755. HitBox2.Part1 = HitBox
  1756. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1757. HitBox.Touched:connect(function(hit)
  1758. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1759. HitBox:remove()
  1760. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1761. SFXZ.SoundId = "rbxassetid://743886825"
  1762. SFXZ.Volume = 1
  1763. SFXZ.Pitch = 1
  1764. SFXZ.Looped = false
  1765. SFXZ:Play()
  1766. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1767. wait(1.5)
  1768. hit.Parent.Torso.Anchored = true
  1769. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1770. Head.Anchored = true
  1771. hit.Parent.Head.Anchored = true
  1772. wait(0.01)
  1773. for i = 1, 20 do
  1774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1775. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1777. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  1779. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  1780. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  1781. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  1783. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1784. if Debounces.on == false then break end
  1785. fat.Event:wait()
  1786. end
  1787. wait(1.2)
  1788. chatfunc("Go...to..sleeep.....shhhhh")
  1789. for i = 1, 20 do
  1790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  1791. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1793. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1794. if Debounces.on == false then break end
  1795. fat.Event:wait()
  1796. end
  1797. wait(2.5)
  1798. hit.Parent:BreakJoints()
  1799. wait(2.5)
  1800. Head.Anchored = false
  1801. Debounces.on = false
  1802. Debounces.NoIdl = false
  1803. Debounces.ks = false
  1804. Character.Humanoid.WalkSpeed = 16
  1805. end
  1806. end)
  1807. for i = 1, 20 do
  1808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  1809. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1811. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1812. if Debounces.on == false then break end
  1813. fat.Event:wait()
  1814. end
  1815. end
  1816. end)
  1817. ----------------------------------------------------
  1818. WOW3 = mouse.KeyDown:connect(function(key)
  1819. if key == "r" then
  1820. Debounces.on = true
  1821. Debounces.NoIdl = true
  1822. Debounces.ks = true
  1823. for i = 1, 20 do
  1824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  1825. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1827. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1828. if Debounces.on == false then break end
  1829. fat.Event:wait()
  1830. end
  1831. local HitBox = Instance.new("Part",Character["Right Arm"])
  1832. HitBox.Size = Vector3.new(3,3,3)
  1833. HitBox.Transparency = 1
  1834. HitBox.CanCollide = false
  1835. local HitBox2 = Instance.new("Weld",HitBox)
  1836. HitBox2.Part0 = Character["Right Arm"]
  1837. HitBox2.Part1 = HitBox
  1838. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1839. HitBox.Touched:connect(function(hit)
  1840. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1841. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1842. SFXZ.SoundId = "rbxassetid://283674624"
  1843. SFXZ.Volume = 1
  1844. SFXZ.Pitch = 1
  1845. SFXZ.Looped = false
  1846. SFXZ:Play()
  1847. HitBox:remove()
  1848. hit.Parent.Humanoid:TakeDamage(55)
  1849. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1850. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1851. Fl.velocity = Character.Torso.CFrame.lookVector*350
  1852. wait(0.1)
  1853. Fl:remove()
  1854. coroutine.resume(coroutine.create(function()
  1855. for i = 1,30 do
  1856. local H = Instance.new("Part",hit.Parent.Head)
  1857. H.Size = Vector3.new(1,1,1)
  1858. H.BrickColor = BrickColor.new("White")
  1859. H.CanCollide = false
  1860. H.Anchored = true
  1861. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  1862. local H2 = Instance.new("SpecialMesh",H)
  1863. H2.MeshId = "rbxassetid://3270017"
  1864. coroutine.resume(coroutine.create(function()
  1865. for i = 1,200 do
  1866. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  1867. H.Transparency = H.Transparency + 0.09
  1868. wait(0.00000000001)
  1869. end
  1870. end))
  1871. wait(0.0000000000001)
  1872. end
  1873. end))
  1874. end
  1875. end)
  1876. for i = 1, 20 do
  1877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  1878. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1880. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1881. if Debounces.on == false then break end
  1882. fat.Event:wait()
  1883. end
  1884. HitBox:remove()
  1885. Debounces.on = false
  1886. Debounces.NoIdl = false
  1887. Debounces.ks = false
  1888.  
  1889. end
  1890. end)
  1891. ----------------------------------------------------
  1892. mouse.KeyDown:connect(function(key)
  1893. if key == "j" then
  1894. if Debounces.CanJoke == true then
  1895. Debounces.CanJoke = false
  1896. z = Instance.new("Sound",hed)
  1897. z.SoundId = "rbxassetid://415859013"
  1898. z.Pitch = pitches[math.random(1,#pitches)]
  1899. z.Volume = 1
  1900. wait()
  1901. z:Play()
  1902. wait(2)
  1903. z:Destroy()
  1904. if Debounces.CanJoke == false then
  1905. Debounces.CanJoke = true
  1906. end
  1907. end
  1908. end
  1909. end)
  1910.  
  1911. ----------------------------------------------------
  1912. Grab = false
  1913. WOW4 = mouse.KeyDown:connect(function(key)
  1914. if key == "e" then
  1915. Debounces.on = true
  1916. Debounces.NoIdl = true
  1917. Debounces.ks = true
  1918. if Grab == false then
  1919. gp = nil
  1920. for i = 1, 20 do
  1921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1922. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1924. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1926. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1928. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1930. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1931. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1932. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1933. if Debounces.on == false then break end
  1934. fat.Event:wait()
  1935. end
  1936. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1937. ht = hit.Parent
  1938. for i,v in pairs(ht:GetChildren()) do
  1939. if v:IsA("Part") then
  1940. v.CanCollide = false
  1941. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1942. end
  1943. end
  1944. hum1=ht:FindFirstChild('Humanoid')
  1945. if hum1 ~= nil then
  1946. if Debounces.ks==true then
  1947. z = Instance.new("Sound",hed)
  1948. z.SoundId = "rbxassetid://169380525"
  1949. z.Volume = 1
  1950. z:Play()
  1951. Debounces.ks=false
  1952. end
  1953. hum1.PlatformStand=true
  1954. hum1:ChangeState'Physics'
  1955. gp = ht
  1956. Grab = true
  1957. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  1958. asd.Parent = larm
  1959. asd.Name = "asd"
  1960. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1961. stanceToggle = "Grabbed"
  1962. --[[elseif hum1 == nil then
  1963. con1:disconnect()
  1964. wait() return]]--
  1965. end
  1966. end)
  1967. for i = 1, 20 do
  1968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1969. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1971. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1972. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  1973. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1975. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1977. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1979. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1980. if Debounces.on == false then break end
  1981. fat.Event:wait()
  1982. end
  1983. con1:disconnect()
  1984. Debounces.on = false
  1985. Debounces.NoIdl = false
  1986. elseif Grab == true then
  1987. Grab = false
  1988. for i = 1, 16 do
  1989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  1990. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  1991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  1992. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  1993. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1994. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  1996. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1997. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1998. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1999. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2000. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2001. if Debounces.on == false then end
  2002. rs:wait()
  2003. end
  2004. for i = 1, 12 do
  2005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  2006. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  2008. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  2010. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2011. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  2012. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  2013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  2014. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2015. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  2016. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  2017. if Debounces.on == false then end
  2018. rs:wait()
  2019. end
  2020. Slam()
  2021. if gp ~= nil then
  2022. for i,v in pairs(larm:GetChildren()) do
  2023. if v.Name == "asd" and v:IsA("Weld") then
  2024. v:Remove()
  2025. end
  2026. if v:IsA("Part") then
  2027. v.CanCollide = true
  2028. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  2029. end
  2030. end
  2031. end
  2032. stanceToggle = "Idle1"
  2033. Debounces.on = false
  2034. Debounces.NoIdl = false
  2035. elseif ht == nil then wait()
  2036. Grab = false
  2037. Debounces.on = false
  2038. Debounces.NoIdl = false
  2039. end
  2040. end
  2041. end)
  2042. ----------------------------------------------------
  2043. Change = false
  2044. mouse.KeyDown:connect(function(key)
  2045. if key == "n" then
  2046. if Change == false then
  2047. Change = true
  2048. stanceToggle = "Idle2"
  2049. elseif Change == true then
  2050. Change = false
  2051. stanceToggle = "Idle1"
  2052. end
  2053. end
  2054. end)
  2055. ----------------------------------------------------
  2056. mouse.KeyDown:connect(function(key)
  2057. if string.byte(key) == 48 then
  2058. Swing = 2
  2059. char.Humanoid.WalkSpeed = 28
  2060. end
  2061. end)
  2062. mouse.KeyUp:connect(function(key)
  2063. if string.byte(key) == 48 then
  2064. Swing = 1
  2065. char.Humanoid.WalkSpeed = 16
  2066. end
  2067. end)
  2068. ----------------------------------------------------
  2069.  
  2070. jump = false
  2071. rs:connect(function()
  2072. if char.Humanoid.Jump == true then
  2073. jump = true
  2074. else
  2075. jump = false
  2076. end
  2077. char.Humanoid.FreeFalling:connect(function(f)
  2078. if f then
  2079. ffing = true
  2080. else
  2081. ffing = false
  2082. end
  2083. end)
  2084. sine = sine + change
  2085. if jump == true then
  2086. animpose = "Jumping"
  2087. elseif ffing == true then
  2088. animpose = "Freefalling"
  2089. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2090. animpose = "Idle"
  2091. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2092. animpose = "Walking"
  2093. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2094. animpose = "Running"
  2095. end
  2096. RightLeg = CFrame.new(0.5,-1,0)
  2097. LeftLeg = CFrame.new(-0.5,-1,0)
  2098.  
  2099. lefth = (torso.CFrame*LeftLeg)
  2100. righth = (torso.CFrame*RightLeg)
  2101.  
  2102. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2103.  
  2104. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2105.  
  2106. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2107. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2108. if animpose ~= lastanimpose then
  2109. sine = 0
  2110. if Debounces.NoIdl == false then
  2111. if stanceToggle == "Idle1" then
  2112. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2113. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2114. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2115. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2116. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2117. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2118. elseif stanceToggle == "Idle2" then
  2119. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  2120. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  2121. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  2122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  2123. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  2124. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  2125. end
  2126. fat.Event:wait()
  2127. end
  2128. else
  2129. end
  2130. lastanimpose = animpose
  2131. if Debounces.NoIdl == false then
  2132. if animpose == "Idle" then
  2133. change = 0.5
  2134. if stanceToggle == "Idle1" then
  2135. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2136. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  2137.  
  2138. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2139. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2141. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2143. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2145. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2147. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2149. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2150. elseif stanceToggle == "Idle2" then
  2151.  
  2152. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2154. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2156. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2158. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2160. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2161. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2162. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2163. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2164. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2165. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2166. elseif stanceToggle == "Grabbed" then
  2167. grab = true
  2168. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2169. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2170. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2171. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2173. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2175. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2176. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2177. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2178. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2179. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2181. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2182. end
  2183. elseif animpose == "Walking" then
  2184. if stanceToggle == "Grabbed" then
  2185. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2186. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2188. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2189. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2190. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2192. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2194. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2195. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2196. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2197. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2198. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2199. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2200. elseif stanceToggle ~= "Grabbed" then
  2201. change = 1
  2202. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2203. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2204.  
  2205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2206. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2207. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2208. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2210. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2211. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2212. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2213. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2214. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2215. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2216. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2217. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2218. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2219. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2220. end
  2221. elseif animpose == "Running" then
  2222. change = 1
  2223. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2224. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2225.  
  2226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2227. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2228. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2229. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2231. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2233. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2235. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2237. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2238. elseif animpose == "Jumping" then
  2239.  
  2240. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2241. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2242. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2243. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2244. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2245. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2246. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2247. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2248. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2249. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2250. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2251. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2252. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2253. elseif animpose == "Freefalling" then
  2254.  
  2255. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2256. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2258. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2260. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2261. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2262. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2263. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2265. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2266. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2267. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2268. end
  2269. end
  2270. end)
  2271. hum.MaxHealth = math.huge
  2272. wait(3)
  2273. hum.Health = math.huge
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