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- >
- * A young wyvern viciously lashes the side of its tail at you. You evade.
- ubercombat.cmd(306): action triggered: solidly balanced
- ubercombat.cmd(306): action commands: put #var balance 4
- [You're solidly balanced and in strong position.]
- >
- Learned: Evasion, Parry Ability, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd(9334): pause 0.1
- A young wyvern lurches forward to stab its tail stinger at you!
- The young wyvern's tail lashes at you. You block the tail with your pavise shield.
- ubercombat.cmd(306): action triggered: solidly balanced
- ubercombat.cmd(306): action commands: put #var balance 4
- [You're solidly balanced with no advantage.]
- >
- Learned: Evasion, Parry Ability, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd: if evaluate: ("%Paladin..Spell %.Mana" = "DINAZEN OLKAR 1")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(9387): matchwait
- prepare %Paladin..Spell %.Mana
- You have no idea how to cast that spell.
- >
- ubercombat.cmd: match goto spell_cast_return
- ubercombat.cmd(8910): passing label: SPELL_CAST_RETURN
- ubercombat.cmd(8911): pause 0.0001
- ubercombat.cmd(8912): setvariable spellPrepped 0
- ubercombat.cmd(8913): return
- ubercombat.cmd(7927): setvariable CurrentSpell %Paladin..Spell
- ubercombat.cmd(7928): setvariable spelllearn
- ubercombat.cmd: if evaluate: "" = "Target"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ((!matchre("NULL", "(?i)NULL") && ($.LearningRate > NULL))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (matchre("NULL", "(?i)NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(7931): math: spellcount add 1
- ubercombat.cmd(7931): math result: spellcount=55
- ubercombat.cmd: if evaluate: (55 = 6)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("%Paladin..Spell", "\b(ABAN|AD|AC|AEWO|ALB|ARS|AF|BES|BOTF|CARE|CS|DALU|EE|EYE|FAE|FR|GHS|GJ|GS|HODI|HOW|HYH|IZ|MOM|MG|PYRE|REGENERATE|REZZ|REV|RIM|ROS|ROC|ROG|SANCTUARY|SA|SLS|SOV|TR|USOL)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("%Paladin..Spell"), "\b(echo|SOUL|WILL|WORD|ALL|MF|POM|ABSOLUTION|COS|POP|BC|DC|IOTS|RTR|SEC|AG|MON|ELI|AEG|MOF)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("%Paladin..Spell"), "(TKT|TKS)") && (%shardnumber = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && matchre("TARGET", "(TARGET|DEBILITATION)")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(7942): return
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3455): return
- **** Training Slings
- ubercombat.cmd(1640): pause 0.1
- ubercombat.cmd: if evaluate: ("Slings" = "")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1650): pause 0.01
- ubercombat.cmd: if evaluate: (0 > 14)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1658): goto Slings
- ubercombat.cmd(2036): math: combatcount add 1
- ubercombat.cmd(2036): math result: combatcount=1
- ubercombat.cmd(2037): setvariable summoning 0
- ubercombat.cmd(2038): setvariable nextSkill Bow
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(2042): setvariable WEAPON_EXP Slings
- ubercombat.cmd(2043): setvariable CurrentAmmo stone shard
- ubercombat.cmd(408): action triggered: ^SLINGS\!
- ubercombat.cmd(408): action commands: var WEAPON_EXP Slings
- ubercombat.cmd(408): setvariable WEAPON_EXP Slings
- ubercombat.cmd: if evaluate: ("Paladin" = "Barbarian")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("finivire slingshot"),"NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: (134.04 < 1750)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: (0 < 33)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(2046): gosub PRERANGEDTRAIN "Slings" "finivire slingshot" "stone shard" "SLINGS"
- ubercombat.cmd(2677): setvariable LAST RANGEDTRAIN_MONSTERCOUNT
- ubercombat.cmd(2678): delay 0.0005
- ubercombat.cmd(2679): class on: retreat
- ubercombat.cmd(2682): setvariable switchloop 0
- ubercombat.cmd(2683): setvariable ATTACKNUMBER 0
- ubercombat.cmd(2684): setvariable LEARNING Slings
- ubercombat.cmd(2685): setvariable WEAPON finivire slingshot
- ubercombat.cmd(2686): setvariable MAINARROW stone shard
- ubercombat.cmd(2687): eval: WEAPON tolower("finivire slingshot")
- ubercombat.cmd(2687): eval result: WEAPON=finivire slingshot
- ubercombat.cmd(2689): setvariable ranged 1
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty") && !contains("Empty", "finivire slingshot")
- ubercombat.cmd: if returned: False
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