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masterofdesires1

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Aug 16th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. local LocalPlayer = game:GetService("Players").LocalPlayer
  85. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  86. ----------------------------------------
  87. local p = game.Players.LocalPlayer
  88. local char = p.Character
  89. local mouse = p:GetMouse()
  90.  
  91. function chatfunc(text)
  92. local chat = coroutine.wrap(function()
  93. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  94. Character:FindFirstChild("TalkingBillBoard"):destroy()
  95. end
  96. local naeeym2 = Instance.new("BillboardGui",Character)
  97. naeeym2.Size = UDim2.new(0,100,0,40)
  98. naeeym2.StudsOffset = Vector3.new(0,3,0)
  99. naeeym2.Adornee = Character.Head
  100. naeeym2.Name = "TalkingBillBoard"
  101. local tecks2 = Instance.new("TextLabel",naeeym2)
  102. tecks2.BackgroundTransparency = 1
  103. tecks2.BorderSizePixel = 0
  104. tecks2.Text = ""
  105. tecks2.Font = "Fantasy"
  106. tecks2.TextSize = 30
  107. tecks2.TextStrokeTransparency = 0
  108. tecks2.TextColor3 = Color3.new(0,0,1)
  109. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  110. tecks2.Size = UDim2.new(1,0,0.5,0)
  111. local tecks3 = Instance.new("TextLabel",naeeym2)
  112. tecks3.BackgroundTransparency = 1
  113. tecks3.BorderSizePixel = 0
  114. tecks3.Text = ""
  115. tecks3.Font = "Fantasy"
  116. tecks3.TextSize = 30
  117. tecks3.TextStrokeTransparency = 0
  118. tecks3.TextColor3 = Color3.new(170, 0, 0)
  119. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  120. tecks3.Size = UDim2.new(1,0,0.5,0)
  121. for i = 1,string.len(text),1 do
  122. tecks2.Text = string.sub(text,1,i)
  123. tecks3.Text = string.sub(text,1,i)
  124. wait(0.01)
  125. end
  126. wait(2)
  127. for i = 1, 50 do
  128. wait(0.0000000000000000000001)
  129. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  130. tecks2.Rotation = tecks2.Rotation - .8
  131. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  132. tecks2.TextTransparency = tecks2.TextTransparency + .04
  133. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  134. tecks3.Rotation = tecks2.Rotation + .8
  135. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  136. tecks3.TextTransparency = tecks2.TextTransparency + .04
  137. end
  138. naeeym2:Destroy()
  139. end)
  140. chat()
  141. end
  142. function onChatted(msg)
  143. chatfunc(msg)
  144. end
  145.  
  146. mouse.KeyDown:connect(function(key)
  147. if key == "1" then
  148. chatfunc("Fall in Despair!")
  149. end
  150. end)
  151.  
  152. mouse.KeyDown:connect(function(key)
  153. if key == "2" then
  154. chatfunc("Why do you even try..")
  155. end
  156. end)
  157.  
  158. mouse.KeyDown:connect(function(key)
  159. if key == "3" then
  160. chatfunc("Too easy")
  161. end
  162. end)
  163.  
  164. mouse.KeyDown:connect(function(key)
  165. if key == "4" then
  166. chatfunc("Not Bad!")
  167. end
  168. end)
  169.  
  170. mouse.KeyDown:connect(function(key)
  171. if key == "5" then
  172. chatfunc("Let's fight! I'll win, though.")
  173. end
  174. end)
  175.  
  176. mouse.KeyDown:connect(function(key)
  177. if key == "6" then
  178. chatfunc("Im the most corrupt")
  179. end
  180. end)
  181.  
  182. mouse.KeyDown:connect(function(key)
  183. if key == "7" then
  184. chatfunc("You're strong, no doubt.")
  185. end
  186. end)
  187.  
  188. mouse.KeyDown:connect(function(key)
  189. if key == "8" then
  190. chatfunc("Give up..")
  191. end
  192. end)
  193.  
  194. mouse.KeyDown:connect(function(key)
  195. if key == "9" then
  196. chatfunc("Be quiet")
  197. end
  198. end)
  199.  
  200.  
  201. -----------------------------------------------------------
  202. --Converted with ttyyuu12345's model to script plugin v4
  203. function sandbox(var,func)
  204. local env = getfenv(func)
  205. local newenv = setmetatable({},{
  206. __index = function(self,k)
  207. if k=="script" then
  208. return var
  209. else
  210. return env[k]
  211. end
  212. end,
  213. })
  214. setfenv(func,newenv)
  215. return func
  216. end
  217. cors = {}
  218. mas = Instance.new("Model",game:GetService("Lighting"))
  219. Model0 = Instance.new("Model")
  220. Model1 = Instance.new("Model")
  221. WedgePart2 = Instance.new("WedgePart")
  222. WedgePart3 = Instance.new("WedgePart")
  223. Part4 = Instance.new("Part")
  224. Part5 = Instance.new("Part")
  225. Part6 = Instance.new("Part")
  226. Part7 = Instance.new("Part")
  227. Part8 = Instance.new("Part")
  228. Part9 = Instance.new("Part")
  229. Part10 = Instance.new("Part")
  230. Part11 = Instance.new("Part")
  231. Part12 = Instance.new("Part")
  232. Part13 = Instance.new("Part")
  233. Part14 = Instance.new("Part")
  234. Part15 = Instance.new("Part")
  235. SpecialMesh16 = Instance.new("SpecialMesh")
  236. Part17 = Instance.new("Part")
  237. SpecialMesh18 = Instance.new("SpecialMesh")
  238. Part19 = Instance.new("Part")
  239. SpecialMesh20 = Instance.new("SpecialMesh")
  240. Part21 = Instance.new("Part")
  241. SpecialMesh22 = Instance.new("SpecialMesh")
  242. Part23 = Instance.new("Part")
  243. SpecialMesh24 = Instance.new("SpecialMesh")
  244. Part25 = Instance.new("Part")
  245. SpecialMesh26 = Instance.new("SpecialMesh")
  246. Part27 = Instance.new("Part")
  247. SpecialMesh28 = Instance.new("SpecialMesh")
  248. Part29 = Instance.new("Part")
  249. SpecialMesh30 = Instance.new("SpecialMesh")
  250. Part31 = Instance.new("Part")
  251. Part32 = Instance.new("Part")
  252. Part33 = Instance.new("Part")
  253. Part34 = Instance.new("Part")
  254. Part35 = Instance.new("Part")
  255. Part36 = Instance.new("Part")
  256. Part37 = Instance.new("Part")
  257. ParticleEmitter38 = Instance.new("ParticleEmitter")
  258. Part39 = Instance.new("Part")
  259. Part40 = Instance.new("Part")
  260. Part41 = Instance.new("Part")
  261. Part42 = Instance.new("Part")
  262. Part43 = Instance.new("Part")
  263. Part44 = Instance.new("Part")
  264. Part45 = Instance.new("Part")
  265. Part46 = Instance.new("Part")
  266. Part47 = Instance.new("Part")
  267. Part48 = Instance.new("Part")
  268. Part49 = Instance.new("Part")
  269. Part50 = Instance.new("Part")
  270. Part51 = Instance.new("Part")
  271. Part52 = Instance.new("Part")
  272. Part53 = Instance.new("Part")
  273. Part54 = Instance.new("Part")
  274. Part55 = Instance.new("Part")
  275. Part56 = Instance.new("Part")
  276. Part57 = Instance.new("Part")
  277. Part58 = Instance.new("Part")
  278. Part59 = Instance.new("Part")
  279. Part60 = Instance.new("Part")
  280. Part61 = Instance.new("Part")
  281. Part62 = Instance.new("Part")
  282. Part63 = Instance.new("Part")
  283. Part64 = Instance.new("Part")
  284. Part65 = Instance.new("Part")
  285. Part66 = Instance.new("Part")
  286. Part67 = Instance.new("Part")
  287. Part68 = Instance.new("Part")
  288. Part69 = Instance.new("Part")
  289. Part70 = Instance.new("Part")
  290. Part71 = Instance.new("Part")
  291. Part72 = Instance.new("Part")
  292. Part73 = Instance.new("Part")
  293. Part74 = Instance.new("Part")
  294. Part75 = Instance.new("Part")
  295. Part76 = Instance.new("Part")
  296. Part77 = Instance.new("Part")
  297. Part78 = Instance.new("Part")
  298. Part79 = Instance.new("Part")
  299. Part80 = Instance.new("Part")
  300. Part81 = Instance.new("Part")
  301. Part82 = Instance.new("Part")
  302. Part83 = Instance.new("Part")
  303. Part84 = Instance.new("Part")
  304. Part85 = Instance.new("Part")
  305. Part86 = Instance.new("Part")
  306. Part87 = Instance.new("Part")
  307. Part88 = Instance.new("Part")
  308. Part89 = Instance.new("Part")
  309. Part90 = Instance.new("Part")
  310. Part91 = Instance.new("Part")
  311. Part92 = Instance.new("Part")
  312. Part93 = Instance.new("Part")
  313. Part94 = Instance.new("Part")
  314. Part95 = Instance.new("Part")
  315. Part96 = Instance.new("Part")
  316. Part97 = Instance.new("Part")
  317. Part98 = Instance.new("Part")
  318. Part99 = Instance.new("Part")
  319. Part100 = Instance.new("Part")
  320. Part101 = Instance.new("Part")
  321. Part102 = Instance.new("Part")
  322. Part103 = Instance.new("Part")
  323. Part104 = Instance.new("Part")
  324. Part105 = Instance.new("Part")
  325. Part106 = Instance.new("Part")
  326. Part107 = Instance.new("Part")
  327. Part108 = Instance.new("Part")
  328. Part109 = Instance.new("Part")
  329. Part110 = Instance.new("Part")
  330. Part111 = Instance.new("Part")
  331. Part112 = Instance.new("Part")
  332. Part113 = Instance.new("Part")
  333. Part114 = Instance.new("Part")
  334. Part115 = Instance.new("Part")
  335. Part116 = Instance.new("Part")
  336. Part117 = Instance.new("Part")
  337. Part118 = Instance.new("Part")
  338. Part119 = Instance.new("Part")
  339. Part120 = Instance.new("Part")
  340. Part121 = Instance.new("Part")
  341. Part122 = Instance.new("Part")
  342. Part123 = Instance.new("Part")
  343. Part124 = Instance.new("Part")
  344. Part125 = Instance.new("Part")
  345. Part126 = Instance.new("Part")
  346. Part127 = Instance.new("Part")
  347. Part128 = Instance.new("Part")
  348. Part129 = Instance.new("Part")
  349. Part130 = Instance.new("Part")
  350. Part131 = Instance.new("Part")
  351. Part132 = Instance.new("Part")
  352. Part133 = Instance.new("Part")
  353. Part134 = Instance.new("Part")
  354. Part135 = Instance.new("Part")
  355. Part136 = Instance.new("Part")
  356. Part137 = Instance.new("Part")
  357. Part138 = Instance.new("Part")
  358. Part139 = Instance.new("Part")
  359. Part140 = Instance.new("Part")
  360. Part141 = Instance.new("Part")
  361. Part142 = Instance.new("Part")
  362. Part143 = Instance.new("Part")
  363. Part144 = Instance.new("Part")
  364. Part145 = Instance.new("Part")
  365. Part146 = Instance.new("Part")
  366. Part147 = Instance.new("Part")
  367. Part148 = Instance.new("Part")
  368. Part149 = Instance.new("Part")
  369. Part150 = Instance.new("Part")
  370. Part151 = Instance.new("Part")
  371. Part152 = Instance.new("Part")
  372. Part153 = Instance.new("Part")
  373. Part154 = Instance.new("Part")
  374. Part155 = Instance.new("Part")
  375. Part156 = Instance.new("Part")
  376. Part157 = Instance.new("Part")
  377. Part158 = Instance.new("Part")
  378. Part159 = Instance.new("Part")
  379. Part160 = Instance.new("Part")
  380. Part161 = Instance.new("Part")
  381. Part162 = Instance.new("Part")
  382. Part163 = Instance.new("Part")
  383. Part164 = Instance.new("Part")
  384. Part165 = Instance.new("Part")
  385. Part166 = Instance.new("Part")
  386. Part167 = Instance.new("Part")
  387. Part168 = Instance.new("Part")
  388. Part169 = Instance.new("Part")
  389. Part170 = Instance.new("Part")
  390. WedgePart171 = Instance.new("WedgePart")
  391. WedgePart172 = Instance.new("WedgePart")
  392. WedgePart173 = Instance.new("WedgePart")
  393. WedgePart174 = Instance.new("WedgePart")
  394. WedgePart175 = Instance.new("WedgePart")
  395. WedgePart176 = Instance.new("WedgePart")
  396. WedgePart177 = Instance.new("WedgePart")
  397. WedgePart178 = Instance.new("WedgePart")
  398. WedgePart179 = Instance.new("WedgePart")
  399. WedgePart180 = Instance.new("WedgePart")
  400. WedgePart181 = Instance.new("WedgePart")
  401. WedgePart182 = Instance.new("WedgePart")
  402. WedgePart183 = Instance.new("WedgePart")
  403. WedgePart184 = Instance.new("WedgePart")
  404. WedgePart185 = Instance.new("WedgePart")
  405. WedgePart186 = Instance.new("WedgePart")
  406. WedgePart187 = Instance.new("WedgePart")
  407. WedgePart188 = Instance.new("WedgePart")
  408. WedgePart189 = Instance.new("WedgePart")
  409. WedgePart190 = Instance.new("WedgePart")
  410. WedgePart191 = Instance.new("WedgePart")
  411. WedgePart192 = Instance.new("WedgePart")
  412. WedgePart193 = Instance.new("WedgePart")
  413. WedgePart194 = Instance.new("WedgePart")
  414. WedgePart195 = Instance.new("WedgePart")
  415. WedgePart196 = Instance.new("WedgePart")
  416. WedgePart197 = Instance.new("WedgePart")
  417. WedgePart198 = Instance.new("WedgePart")
  418. WedgePart199 = Instance.new("WedgePart")
  419. WedgePart200 = Instance.new("WedgePart")
  420. WedgePart201 = Instance.new("WedgePart")
  421. WedgePart202 = Instance.new("WedgePart")
  422. Model203 = Instance.new("Model")
  423. Part204 = Instance.new("Part")
  424. Part205 = Instance.new("Part")
  425. ParticleEmitter206 = Instance.new("ParticleEmitter")
  426. Model207 = Instance.new("Model")
  427. WedgePart208 = Instance.new("WedgePart")
  428. Part209 = Instance.new("Part")
  429. Part210 = Instance.new("Part")
  430. Part211 = Instance.new("Part")
  431. Part212 = Instance.new("Part")
  432. Part213 = Instance.new("Part")
  433. Part214 = Instance.new("Part")
  434. Part215 = Instance.new("Part")
  435. Part216 = Instance.new("Part")
  436. Part217 = Instance.new("Part")
  437. Part218 = Instance.new("Part")
  438. Part219 = Instance.new("Part")
  439. Part220 = Instance.new("Part")
  440. Part221 = Instance.new("Part")
  441. Part222 = Instance.new("Part")
  442. Part223 = Instance.new("Part")
  443. Part224 = Instance.new("Part")
  444. Part225 = Instance.new("Part")
  445. Part226 = Instance.new("Part")
  446. Part227 = Instance.new("Part")
  447. Part228 = Instance.new("Part")
  448. Part229 = Instance.new("Part")
  449. Part230 = Instance.new("Part")
  450. Part231 = Instance.new("Part")
  451. Part232 = Instance.new("Part")
  452. Part233 = Instance.new("Part")
  453. Part234 = Instance.new("Part")
  454. Part235 = Instance.new("Part")
  455. Part236 = Instance.new("Part")
  456. Part237 = Instance.new("Part")
  457. Part238 = Instance.new("Part")
  458. Part239 = Instance.new("Part")
  459. Part240 = Instance.new("Part")
  460. Part241 = Instance.new("Part")
  461. Part242 = Instance.new("Part")
  462. Part243 = Instance.new("Part")
  463. Part244 = Instance.new("Part")
  464. Part245 = Instance.new("Part")
  465. Part246 = Instance.new("Part")
  466. Part247 = Instance.new("Part")
  467. Part248 = Instance.new("Part")
  468. Part249 = Instance.new("Part")
  469. Part250 = Instance.new("Part")
  470. ParticleEmitter251 = Instance.new("ParticleEmitter")
  471. Model252 = Instance.new("Model")
  472. Part253 = Instance.new("Part")
  473. Part254 = Instance.new("Part")
  474. ParticleEmitter255 = Instance.new("ParticleEmitter")
  475. Model256 = Instance.new("Model")
  476. Part257 = Instance.new("Part")
  477. WedgePart258 = Instance.new("WedgePart")
  478. Part259 = Instance.new("Part")
  479. Part260 = Instance.new("Part")
  480. Part261 = Instance.new("Part")
  481. Part262 = Instance.new("Part")
  482. Part263 = Instance.new("Part")
  483. Part264 = Instance.new("Part")
  484. Part265 = Instance.new("Part")
  485. Part266 = Instance.new("Part")
  486. Part267 = Instance.new("Part")
  487. Part268 = Instance.new("Part")
  488. Part269 = Instance.new("Part")
  489. Part270 = Instance.new("Part")
  490. Part271 = Instance.new("Part")
  491. Part272 = Instance.new("Part")
  492. Part273 = Instance.new("Part")
  493. Part274 = Instance.new("Part")
  494. Part275 = Instance.new("Part")
  495. Part276 = Instance.new("Part")
  496. Part277 = Instance.new("Part")
  497. Part278 = Instance.new("Part")
  498. Part279 = Instance.new("Part")
  499. Part280 = Instance.new("Part")
  500. Part281 = Instance.new("Part")
  501. Part282 = Instance.new("Part")
  502. Part283 = Instance.new("Part")
  503. Part284 = Instance.new("Part")
  504. Part285 = Instance.new("Part")
  505. Part286 = Instance.new("Part")
  506. Part287 = Instance.new("Part")
  507. Part288 = Instance.new("Part")
  508. Part289 = Instance.new("Part")
  509. Part290 = Instance.new("Part")
  510. Part291 = Instance.new("Part")
  511. Part292 = Instance.new("Part")
  512. Part293 = Instance.new("Part")
  513. Part294 = Instance.new("Part")
  514. Part295 = Instance.new("Part")
  515. Part296 = Instance.new("Part")
  516. Part297 = Instance.new("Part")
  517. Part298 = Instance.new("Part")
  518. Part299 = Instance.new("Part")
  519. ParticleEmitter300 = Instance.new("ParticleEmitter")
  520. Model301 = Instance.new("Model")
  521. Part302 = Instance.new("Part")
  522. SpecialMesh303 = Instance.new("SpecialMesh")
  523. Script304 = Instance.new("Script")
  524. Model0.Name = "Armor"
  525. Model0.Parent = mas
  526. Model1.Name = "Torso"
  527. Model1.Parent = Model0
  528. WedgePart2.Parent = Model1
  529. WedgePart2.Material = Enum.Material.SmoothPlastic
  530. WedgePart2.BrickColor = BrickColor.new("Really black")
  531. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  532. WedgePart2.Anchored = true
  533. WedgePart2.FormFactor = Enum.FormFactor.Custom
  534. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  535. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  536. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  537. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  538. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  539. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  540. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  541. WedgePart3.Parent = Model1
  542. WedgePart3.Material = Enum.Material.SmoothPlastic
  543. WedgePart3.BrickColor = BrickColor.new("Really black")
  544. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  545. WedgePart3.Anchored = true
  546. WedgePart3.FormFactor = Enum.FormFactor.Custom
  547. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  548. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  549. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  550. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  551. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  552. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  553. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  554. Part4.Name = "Torso1"
  555. Part4.Parent = Model1
  556. Part4.Material = Enum.Material.SmoothPlastic
  557. Part4.BrickColor = BrickColor.new("Pastel brown")
  558. Part4.Transparency = 1
  559. Part4.Rotation = Vector3.new(-180, 0, 0)
  560. Part4.Anchored = true
  561. Part4.CanCollide = false
  562. Part4.FormFactor = Enum.FormFactor.Plate
  563. Part4.Size = Vector3.new(2, 2, 1)
  564. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  565. Part4.TopSurface = Enum.SurfaceType.Smooth
  566. Part4.Color = Color3.new(1, 0.8, 0.6)
  567. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  568. Part4.Orientation = Vector3.new(0, 180, 180)
  569. Part4.Color = Color3.new(1, 0.8, 0.6)
  570. Part5.Parent = Model1
  571. Part5.Material = Enum.Material.Neon
  572. Part5.BrickColor = BrickColor.new("Really red")
  573. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  574. Part5.Anchored = true
  575. Part5.CanCollide = false
  576. Part5.FormFactor = Enum.FormFactor.Custom
  577. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  578. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  579. Part5.BottomSurface = Enum.SurfaceType.Smooth
  580. Part5.TopSurface = Enum.SurfaceType.Smooth
  581. Part5.Color = Color3.new(1, 0, 0)
  582. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  583. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  584. Part5.Color = Color3.new(1, 0, 0)
  585. Part6.Parent = Model1
  586. Part6.Material = Enum.Material.SmoothPlastic
  587. Part6.BrickColor = BrickColor.new("Really black")
  588. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  589. Part6.Anchored = true
  590. Part6.CanCollide = false
  591. Part6.FormFactor = Enum.FormFactor.Custom
  592. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  593. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  594. Part6.BottomSurface = Enum.SurfaceType.Smooth
  595. Part6.TopSurface = Enum.SurfaceType.Smooth
  596. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  597. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  598. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  599. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  600. Part7.Parent = Model1
  601. Part7.Material = Enum.Material.SmoothPlastic
  602. Part7.BrickColor = BrickColor.new("Really black")
  603. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  604. Part7.Anchored = true
  605. Part7.CanCollide = false
  606. Part7.FormFactor = Enum.FormFactor.Custom
  607. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  608. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  609. Part7.BottomSurface = Enum.SurfaceType.Smooth
  610. Part7.TopSurface = Enum.SurfaceType.Smooth
  611. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  612. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  613. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  614. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  615. Part8.Parent = Model1
  616. Part8.Material = Enum.Material.Neon
  617. Part8.BrickColor = BrickColor.new("Really red")
  618. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  619. Part8.Anchored = true
  620. Part8.CanCollide = false
  621. Part8.FormFactor = Enum.FormFactor.Custom
  622. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  623. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  624. Part8.BottomSurface = Enum.SurfaceType.Smooth
  625. Part8.TopSurface = Enum.SurfaceType.Smooth
  626. Part8.Color = Color3.new(1, 0, 0)
  627. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  628. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  629. Part8.Color = Color3.new(1, 0, 0)
  630. Part9.Parent = Model1
  631. Part9.Material = Enum.Material.Neon
  632. Part9.BrickColor = BrickColor.new("Really red")
  633. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  634. Part9.Anchored = true
  635. Part9.CanCollide = false
  636. Part9.FormFactor = Enum.FormFactor.Custom
  637. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  638. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  639. Part9.BottomSurface = Enum.SurfaceType.Smooth
  640. Part9.TopSurface = Enum.SurfaceType.Smooth
  641. Part9.Color = Color3.new(1, 0, 0)
  642. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  643. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  644. Part9.Color = Color3.new(1, 0, 0)
  645. Part10.Parent = Model1
  646. Part10.Material = Enum.Material.SmoothPlastic
  647. Part10.BrickColor = BrickColor.new("Really black")
  648. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  649. Part10.Anchored = true
  650. Part10.CanCollide = false
  651. Part10.FormFactor = Enum.FormFactor.Custom
  652. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  653. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  654. Part10.BottomSurface = Enum.SurfaceType.Smooth
  655. Part10.TopSurface = Enum.SurfaceType.Smooth
  656. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  657. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  658. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  659. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  660. Part11.Parent = Model1
  661. Part11.Material = Enum.Material.SmoothPlastic
  662. Part11.BrickColor = BrickColor.new("Really black")
  663. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  664. Part11.Anchored = true
  665. Part11.CanCollide = false
  666. Part11.FormFactor = Enum.FormFactor.Custom
  667. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  668. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  669. Part11.BottomSurface = Enum.SurfaceType.Smooth
  670. Part11.TopSurface = Enum.SurfaceType.Smooth
  671. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  672. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  673. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  674. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  675. Part12.Parent = Model1
  676. Part12.Material = Enum.Material.SmoothPlastic
  677. Part12.BrickColor = BrickColor.new("Really black")
  678. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  679. Part12.Anchored = true
  680. Part12.CanCollide = false
  681. Part12.FormFactor = Enum.FormFactor.Custom
  682. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  683. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  684. Part12.BottomSurface = Enum.SurfaceType.Smooth
  685. Part12.TopSurface = Enum.SurfaceType.Smooth
  686. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  687. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  688. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  689. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  690. Part13.Parent = Model1
  691. Part13.Material = Enum.Material.SmoothPlastic
  692. Part13.BrickColor = BrickColor.new("Really black")
  693. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  694. Part13.Anchored = true
  695. Part13.CanCollide = false
  696. Part13.FormFactor = Enum.FormFactor.Custom
  697. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  698. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  699. Part13.BottomSurface = Enum.SurfaceType.Smooth
  700. Part13.TopSurface = Enum.SurfaceType.Smooth
  701. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  702. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  703. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  704. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  705. Part14.Parent = Model1
  706. Part14.Material = Enum.Material.SmoothPlastic
  707. Part14.BrickColor = BrickColor.new("Really black")
  708. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  709. Part14.Anchored = true
  710. Part14.CanCollide = false
  711. Part14.FormFactor = Enum.FormFactor.Custom
  712. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  713. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  714. Part14.BottomSurface = Enum.SurfaceType.Smooth
  715. Part14.TopSurface = Enum.SurfaceType.Smooth
  716. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  717. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  718. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  719. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  720. Part15.Parent = Model1
  721. Part15.Material = Enum.Material.Ice
  722. Part15.BrickColor = BrickColor.new("Black")
  723. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  724. Part15.Anchored = true
  725. Part15.CanCollide = false
  726. Part15.FormFactor = Enum.FormFactor.Custom
  727. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  728. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  729. Part15.BottomSurface = Enum.SurfaceType.Smooth
  730. Part15.TopSurface = Enum.SurfaceType.Smooth
  731. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  732. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  733. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  734. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  735. SpecialMesh16.Parent = Part15
  736. SpecialMesh16.MeshId = "rbxassetid://437432504"
  737. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  738. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  739. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  740. Part17.Parent = Model1
  741. Part17.Material = Enum.Material.Ice
  742. Part17.BrickColor = BrickColor.new("Black")
  743. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  744. Part17.Anchored = true
  745. Part17.CanCollide = false
  746. Part17.FormFactor = Enum.FormFactor.Custom
  747. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  748. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  749. Part17.BottomSurface = Enum.SurfaceType.Smooth
  750. Part17.TopSurface = Enum.SurfaceType.Smooth
  751. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  752. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  753. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  754. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  755. SpecialMesh18.Parent = Part17
  756. SpecialMesh18.MeshId = "rbxassetid://437432504"
  757. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  758. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  759. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  760. Part19.Parent = Model1
  761. Part19.Material = Enum.Material.Ice
  762. Part19.BrickColor = BrickColor.new("Black")
  763. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  764. Part19.Anchored = true
  765. Part19.CanCollide = false
  766. Part19.FormFactor = Enum.FormFactor.Custom
  767. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  768. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  769. Part19.BottomSurface = Enum.SurfaceType.Smooth
  770. Part19.TopSurface = Enum.SurfaceType.Smooth
  771. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  772. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  773. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  774. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  775. SpecialMesh20.Parent = Part19
  776. SpecialMesh20.MeshId = "rbxassetid://437432504"
  777. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  778. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  779. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  780. Part21.Parent = Model1
  781. Part21.Material = Enum.Material.Ice
  782. Part21.BrickColor = BrickColor.new("Black")
  783. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  784. Part21.Anchored = true
  785. Part21.CanCollide = false
  786. Part21.FormFactor = Enum.FormFactor.Custom
  787. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  788. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  789. Part21.BottomSurface = Enum.SurfaceType.Smooth
  790. Part21.TopSurface = Enum.SurfaceType.Smooth
  791. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  792. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  793. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  794. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  795. SpecialMesh22.Parent = Part21
  796. SpecialMesh22.MeshId = "rbxassetid://437432504"
  797. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  798. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  799. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  800. Part23.Parent = Model1
  801. Part23.Material = Enum.Material.Ice
  802. Part23.BrickColor = BrickColor.new("Black")
  803. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  804. Part23.Anchored = true
  805. Part23.CanCollide = false
  806. Part23.FormFactor = Enum.FormFactor.Custom
  807. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  808. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  809. Part23.BottomSurface = Enum.SurfaceType.Smooth
  810. Part23.TopSurface = Enum.SurfaceType.Smooth
  811. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  812. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  813. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  814. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  815. SpecialMesh24.Parent = Part23
  816. SpecialMesh24.MeshId = "rbxassetid://437432504"
  817. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  818. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  819. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  820. Part25.Parent = Model1
  821. Part25.Material = Enum.Material.Ice
  822. Part25.BrickColor = BrickColor.new("Black")
  823. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  824. Part25.Anchored = true
  825. Part25.CanCollide = false
  826. Part25.FormFactor = Enum.FormFactor.Custom
  827. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  828. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  829. Part25.BottomSurface = Enum.SurfaceType.Smooth
  830. Part25.TopSurface = Enum.SurfaceType.Smooth
  831. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  832. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  833. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  834. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  835. SpecialMesh26.Parent = Part25
  836. SpecialMesh26.MeshId = "rbxassetid://437432504"
  837. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  838. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  839. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  840. Part27.Parent = Model1
  841. Part27.Material = Enum.Material.Ice
  842. Part27.BrickColor = BrickColor.new("Black")
  843. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  844. Part27.Anchored = true
  845. Part27.CanCollide = false
  846. Part27.FormFactor = Enum.FormFactor.Custom
  847. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  848. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  849. Part27.BottomSurface = Enum.SurfaceType.Smooth
  850. Part27.TopSurface = Enum.SurfaceType.Smooth
  851. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  852. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  853. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  854. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  855. SpecialMesh28.Parent = Part27
  856. SpecialMesh28.MeshId = "rbxassetid://437432504"
  857. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  858. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  859. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  860. Part29.Parent = Model1
  861. Part29.Material = Enum.Material.Ice
  862. Part29.BrickColor = BrickColor.new("Black")
  863. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  864. Part29.Anchored = true
  865. Part29.CanCollide = false
  866. Part29.FormFactor = Enum.FormFactor.Custom
  867. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  868. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  869. Part29.BottomSurface = Enum.SurfaceType.Smooth
  870. Part29.TopSurface = Enum.SurfaceType.Smooth
  871. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  872. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  873. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  874. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  875. SpecialMesh30.Parent = Part29
  876. SpecialMesh30.MeshId = "rbxassetid://437432504"
  877. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  878. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  879. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  880. Part31.Parent = Model1
  881. Part31.Material = Enum.Material.Neon
  882. Part31.BrickColor = BrickColor.new("Really red")
  883. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  884. Part31.Anchored = true
  885. Part31.CanCollide = false
  886. Part31.FormFactor = Enum.FormFactor.Custom
  887. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  888. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  889. Part31.BottomSurface = Enum.SurfaceType.Smooth
  890. Part31.TopSurface = Enum.SurfaceType.Smooth
  891. Part31.Color = Color3.new(1, 0, 0)
  892. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  893. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  894. Part31.Color = Color3.new(1, 0, 0)
  895. Part32.Parent = Model1
  896. Part32.Material = Enum.Material.Neon
  897. Part32.BrickColor = BrickColor.new("Really red")
  898. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  899. Part32.Anchored = true
  900. Part32.CanCollide = false
  901. Part32.FormFactor = Enum.FormFactor.Custom
  902. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  903. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  904. Part32.BottomSurface = Enum.SurfaceType.Smooth
  905. Part32.TopSurface = Enum.SurfaceType.Smooth
  906. Part32.Color = Color3.new(1, 0, 0)
  907. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  908. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  909. Part32.Color = Color3.new(1, 0, 0)
  910. Part33.Parent = Model1
  911. Part33.Material = Enum.Material.Neon
  912. Part33.BrickColor = BrickColor.new("Really red")
  913. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  914. Part33.Anchored = true
  915. Part33.CanCollide = false
  916. Part33.FormFactor = Enum.FormFactor.Custom
  917. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  918. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  919. Part33.BottomSurface = Enum.SurfaceType.Smooth
  920. Part33.TopSurface = Enum.SurfaceType.Smooth
  921. Part33.Color = Color3.new(1, 0, 0)
  922. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  923. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  924. Part33.Color = Color3.new(1, 0, 0)
  925. Part34.Parent = Model1
  926. Part34.Material = Enum.Material.Neon
  927. Part34.BrickColor = BrickColor.new("Really red")
  928. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  929. Part34.Anchored = true
  930. Part34.CanCollide = false
  931. Part34.FormFactor = Enum.FormFactor.Custom
  932. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  933. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  934. Part34.BottomSurface = Enum.SurfaceType.Smooth
  935. Part34.TopSurface = Enum.SurfaceType.Smooth
  936. Part34.Color = Color3.new(1, 0, 0)
  937. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  938. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  939. Part34.Color = Color3.new(1, 0, 0)
  940. Part35.Parent = Model1
  941. Part35.Material = Enum.Material.Neon
  942. Part35.BrickColor = BrickColor.new("Really red")
  943. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  944. Part35.Anchored = true
  945. Part35.CanCollide = false
  946. Part35.FormFactor = Enum.FormFactor.Custom
  947. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  948. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  949. Part35.BottomSurface = Enum.SurfaceType.Smooth
  950. Part35.TopSurface = Enum.SurfaceType.Smooth
  951. Part35.Color = Color3.new(1, 0, 0)
  952. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  953. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  954. Part35.Color = Color3.new(1, 0, 0)
  955. Part36.Parent = Model1
  956. Part36.Material = Enum.Material.Neon
  957. Part36.BrickColor = BrickColor.new("Really red")
  958. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  959. Part36.Anchored = true
  960. Part36.CanCollide = false
  961. Part36.FormFactor = Enum.FormFactor.Custom
  962. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  963. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  964. Part36.BottomSurface = Enum.SurfaceType.Smooth
  965. Part36.TopSurface = Enum.SurfaceType.Smooth
  966. Part36.Color = Color3.new(1, 0, 0)
  967. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  968. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  969. Part36.Color = Color3.new(1, 0, 0)
  970. Part37.Parent = Model1
  971. Part37.Material = Enum.Material.SmoothPlastic
  972. Part37.Transparency = 1
  973. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  974. Part37.Anchored = true
  975. Part37.FormFactor = Enum.FormFactor.Custom
  976. Part37.Size = Vector3.new(1.9000001, 1, 2)
  977. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  978. Part37.BottomSurface = Enum.SurfaceType.Smooth
  979. Part37.TopSurface = Enum.SurfaceType.Smooth
  980. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  981. Part37.Orientation = Vector3.new(90, -180, 0)
  982. ParticleEmitter38.Name = "Void"
  983. ParticleEmitter38.Parent = Part37
  984. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  985. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  986. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  987. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  988. ParticleEmitter38.Texture = "rbxassetid://341277531"
  989. ParticleEmitter38.ZOffset = -1
  990. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  991. ParticleEmitter38.Rate = 1000
  992. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  993. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  994. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  995. Part39.Parent = Model1
  996. Part39.Material = Enum.Material.Neon
  997. Part39.BrickColor = BrickColor.new("Really red")
  998. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  999. Part39.Anchored = true
  1000. Part39.CanCollide = false
  1001. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1002. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  1003. Part39.Color = Color3.new(1, 0, 0)
  1004. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  1005. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  1006. Part39.Color = Color3.new(1, 0, 0)
  1007. Part40.Parent = Model1
  1008. Part40.Material = Enum.Material.Neon
  1009. Part40.BrickColor = BrickColor.new("Really red")
  1010. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  1011. Part40.Anchored = true
  1012. Part40.CanCollide = false
  1013. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1014. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  1015. Part40.Color = Color3.new(1, 0, 0)
  1016. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  1017. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  1018. Part40.Color = Color3.new(1, 0, 0)
  1019. Part41.Parent = Model1
  1020. Part41.Material = Enum.Material.Neon
  1021. Part41.BrickColor = BrickColor.new("Really red")
  1022. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  1023. Part41.Anchored = true
  1024. Part41.CanCollide = false
  1025. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1026. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  1027. Part41.Color = Color3.new(1, 0, 0)
  1028. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  1029. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  1030. Part41.Color = Color3.new(1, 0, 0)
  1031. Part42.Parent = Model1
  1032. Part42.Material = Enum.Material.Neon
  1033. Part42.BrickColor = BrickColor.new("Really red")
  1034. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  1035. Part42.Anchored = true
  1036. Part42.CanCollide = false
  1037. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1038. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  1039. Part42.Color = Color3.new(1, 0, 0)
  1040. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  1041. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  1042. Part42.Color = Color3.new(1, 0, 0)
  1043. Part43.Parent = Model1
  1044. Part43.Material = Enum.Material.Neon
  1045. Part43.BrickColor = BrickColor.new("Really red")
  1046. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  1047. Part43.Anchored = true
  1048. Part43.CanCollide = false
  1049. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1050. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  1051. Part43.Color = Color3.new(1, 0, 0)
  1052. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  1053. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  1054. Part43.Color = Color3.new(1, 0, 0)
  1055. Part44.Parent = Model1
  1056. Part44.Material = Enum.Material.Neon
  1057. Part44.BrickColor = BrickColor.new("Really red")
  1058. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  1059. Part44.Anchored = true
  1060. Part44.CanCollide = false
  1061. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1062. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  1063. Part44.Color = Color3.new(1, 0, 0)
  1064. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  1065. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  1066. Part44.Color = Color3.new(1, 0, 0)
  1067. Part45.Parent = Model1
  1068. Part45.Material = Enum.Material.Neon
  1069. Part45.BrickColor = BrickColor.new("Really red")
  1070. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  1071. Part45.Anchored = true
  1072. Part45.CanCollide = false
  1073. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1074. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  1075. Part45.Color = Color3.new(1, 0, 0)
  1076. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  1077. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  1078. Part45.Color = Color3.new(1, 0, 0)
  1079. Part46.Parent = Model1
  1080. Part46.Material = Enum.Material.Neon
  1081. Part46.BrickColor = BrickColor.new("Really red")
  1082. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  1083. Part46.Anchored = true
  1084. Part46.CanCollide = false
  1085. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1086. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  1087. Part46.Color = Color3.new(1, 0, 0)
  1088. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  1089. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  1090. Part46.Color = Color3.new(1, 0, 0)
  1091. Part47.Parent = Model1
  1092. Part47.Material = Enum.Material.Neon
  1093. Part47.BrickColor = BrickColor.new("Really red")
  1094. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  1095. Part47.Anchored = true
  1096. Part47.CanCollide = false
  1097. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1098. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  1099. Part47.Color = Color3.new(1, 0, 0)
  1100. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  1101. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  1102. Part47.Color = Color3.new(1, 0, 0)
  1103. Part48.Parent = Model1
  1104. Part48.Material = Enum.Material.Neon
  1105. Part48.BrickColor = BrickColor.new("Really red")
  1106. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  1107. Part48.Anchored = true
  1108. Part48.CanCollide = false
  1109. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1110. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  1111. Part48.Color = Color3.new(1, 0, 0)
  1112. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  1113. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  1114. Part48.Color = Color3.new(1, 0, 0)
  1115. Part49.Parent = Model1
  1116. Part49.Material = Enum.Material.Neon
  1117. Part49.BrickColor = BrickColor.new("Really red")
  1118. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  1119. Part49.Anchored = true
  1120. Part49.CanCollide = false
  1121. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1122. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  1123. Part49.Color = Color3.new(1, 0, 0)
  1124. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  1125. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  1126. Part49.Color = Color3.new(1, 0, 0)
  1127. Part50.Parent = Model1
  1128. Part50.Material = Enum.Material.Neon
  1129. Part50.BrickColor = BrickColor.new("Really red")
  1130. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  1131. Part50.Anchored = true
  1132. Part50.CanCollide = false
  1133. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1134. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  1135. Part50.Color = Color3.new(1, 0, 0)
  1136. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  1137. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  1138. Part50.Color = Color3.new(1, 0, 0)
  1139. Part51.Parent = Model1
  1140. Part51.Material = Enum.Material.Neon
  1141. Part51.BrickColor = BrickColor.new("Really red")
  1142. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  1143. Part51.Anchored = true
  1144. Part51.CanCollide = false
  1145. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1146. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  1147. Part51.Color = Color3.new(1, 0, 0)
  1148. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  1149. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  1150. Part51.Color = Color3.new(1, 0, 0)
  1151. Part52.Parent = Model1
  1152. Part52.Material = Enum.Material.Neon
  1153. Part52.BrickColor = BrickColor.new("Really red")
  1154. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  1155. Part52.Anchored = true
  1156. Part52.CanCollide = false
  1157. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1158. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  1159. Part52.Color = Color3.new(1, 0, 0)
  1160. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  1161. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  1162. Part52.Color = Color3.new(1, 0, 0)
  1163. Part53.Parent = Model1
  1164. Part53.Material = Enum.Material.Neon
  1165. Part53.BrickColor = BrickColor.new("Really red")
  1166. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  1167. Part53.Anchored = true
  1168. Part53.CanCollide = false
  1169. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1170. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  1171. Part53.Color = Color3.new(1, 0, 0)
  1172. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  1173. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  1174. Part53.Color = Color3.new(1, 0, 0)
  1175. Part54.Parent = Model1
  1176. Part54.Material = Enum.Material.Neon
  1177. Part54.BrickColor = BrickColor.new("Really red")
  1178. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  1179. Part54.Anchored = true
  1180. Part54.CanCollide = false
  1181. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1182. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  1183. Part54.Color = Color3.new(1, 0, 0)
  1184. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  1185. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  1186. Part54.Color = Color3.new(1, 0, 0)
  1187. Part55.Parent = Model1
  1188. Part55.Material = Enum.Material.Neon
  1189. Part55.BrickColor = BrickColor.new("Really red")
  1190. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  1191. Part55.Anchored = true
  1192. Part55.CanCollide = false
  1193. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1194. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  1195. Part55.Color = Color3.new(1, 0, 0)
  1196. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  1197. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  1198. Part55.Color = Color3.new(1, 0, 0)
  1199. Part56.Parent = Model1
  1200. Part56.Material = Enum.Material.Neon
  1201. Part56.BrickColor = BrickColor.new("Really red")
  1202. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  1203. Part56.Anchored = true
  1204. Part56.CanCollide = false
  1205. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1206. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  1207. Part56.Color = Color3.new(1, 0, 0)
  1208. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1209. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1210. Part56.Color = Color3.new(1, 0, 0)
  1211. Part57.Parent = Model1
  1212. Part57.Material = Enum.Material.Neon
  1213. Part57.BrickColor = BrickColor.new("Really red")
  1214. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1215. Part57.Anchored = true
  1216. Part57.CanCollide = false
  1217. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1218. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1219. Part57.Color = Color3.new(1, 0, 0)
  1220. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1221. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1222. Part57.Color = Color3.new(1, 0, 0)
  1223. Part58.Parent = Model1
  1224. Part58.Material = Enum.Material.Neon
  1225. Part58.BrickColor = BrickColor.new("Really red")
  1226. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1227. Part58.Anchored = true
  1228. Part58.CanCollide = false
  1229. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1230. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1231. Part58.Color = Color3.new(1, 0, 0)
  1232. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1233. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1234. Part58.Color = Color3.new(1, 0, 0)
  1235. Part59.Parent = Model1
  1236. Part59.Material = Enum.Material.Neon
  1237. Part59.BrickColor = BrickColor.new("Really red")
  1238. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1239. Part59.Anchored = true
  1240. Part59.CanCollide = false
  1241. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1242. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1243. Part59.Color = Color3.new(1, 0, 0)
  1244. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1245. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1246. Part59.Color = Color3.new(1, 0, 0)
  1247. Part60.Parent = Model1
  1248. Part60.Material = Enum.Material.Neon
  1249. Part60.BrickColor = BrickColor.new("Really red")
  1250. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1251. Part60.Anchored = true
  1252. Part60.CanCollide = false
  1253. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1254. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1255. Part60.Color = Color3.new(1, 0, 0)
  1256. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1257. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1258. Part60.Color = Color3.new(1, 0, 0)
  1259. Part61.Parent = Model1
  1260. Part61.Material = Enum.Material.Neon
  1261. Part61.BrickColor = BrickColor.new("Really red")
  1262. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1263. Part61.Anchored = true
  1264. Part61.CanCollide = false
  1265. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1266. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1267. Part61.Color = Color3.new(1, 0, 0)
  1268. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1269. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1270. Part61.Color = Color3.new(1, 0, 0)
  1271. Part62.Parent = Model1
  1272. Part62.Material = Enum.Material.Neon
  1273. Part62.BrickColor = BrickColor.new("Really red")
  1274. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1275. Part62.Anchored = true
  1276. Part62.CanCollide = false
  1277. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1278. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1279. Part62.Color = Color3.new(1, 0, 0)
  1280. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1281. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1282. Part62.Color = Color3.new(1, 0, 0)
  1283. Part63.Parent = Model1
  1284. Part63.Material = Enum.Material.Neon
  1285. Part63.BrickColor = BrickColor.new("Really red")
  1286. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1287. Part63.Anchored = true
  1288. Part63.CanCollide = false
  1289. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1290. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1291. Part63.Color = Color3.new(1, 0, 0)
  1292. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1293. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1294. Part63.Color = Color3.new(1, 0, 0)
  1295. Part64.Parent = Model1
  1296. Part64.Material = Enum.Material.Neon
  1297. Part64.BrickColor = BrickColor.new("Really red")
  1298. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1299. Part64.Anchored = true
  1300. Part64.CanCollide = false
  1301. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1302. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1303. Part64.Color = Color3.new(1, 0, 0)
  1304. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1305. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1306. Part64.Color = Color3.new(1, 0, 0)
  1307. Part65.Parent = Model1
  1308. Part65.Material = Enum.Material.Neon
  1309. Part65.BrickColor = BrickColor.new("Really red")
  1310. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1311. Part65.Anchored = true
  1312. Part65.CanCollide = false
  1313. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1314. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1315. Part65.Color = Color3.new(1, 0, 0)
  1316. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1317. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1318. Part65.Color = Color3.new(1, 0, 0)
  1319. Part66.Parent = Model1
  1320. Part66.Material = Enum.Material.Neon
  1321. Part66.BrickColor = BrickColor.new("Really red")
  1322. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1323. Part66.Anchored = true
  1324. Part66.CanCollide = false
  1325. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1326. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1327. Part66.Color = Color3.new(1, 0, 0)
  1328. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1329. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1330. Part66.Color = Color3.new(1, 0, 0)
  1331. Part67.Parent = Model1
  1332. Part67.Material = Enum.Material.Neon
  1333. Part67.BrickColor = BrickColor.new("Really red")
  1334. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1335. Part67.Anchored = true
  1336. Part67.CanCollide = false
  1337. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1338. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1339. Part67.Color = Color3.new(1, 0, 0)
  1340. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1341. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1342. Part67.Color = Color3.new(1, 0, 0)
  1343. Part68.Parent = Model1
  1344. Part68.Material = Enum.Material.Neon
  1345. Part68.BrickColor = BrickColor.new("Really red")
  1346. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1347. Part68.Anchored = true
  1348. Part68.CanCollide = false
  1349. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1350. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1351. Part68.Color = Color3.new(1, 0, 0)
  1352. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1353. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1354. Part68.Color = Color3.new(1, 0, 0)
  1355. Part69.Parent = Model1
  1356. Part69.Material = Enum.Material.Neon
  1357. Part69.BrickColor = BrickColor.new("Really red")
  1358. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1359. Part69.Anchored = true
  1360. Part69.CanCollide = false
  1361. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1362. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1363. Part69.Color = Color3.new(1, 0, 0)
  1364. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1365. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1366. Part69.Color = Color3.new(1, 0, 0)
  1367. Part70.Parent = Model1
  1368. Part70.Material = Enum.Material.Neon
  1369. Part70.BrickColor = BrickColor.new("Really red")
  1370. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1371. Part70.Anchored = true
  1372. Part70.CanCollide = false
  1373. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1374. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1375. Part70.Color = Color3.new(1, 0, 0)
  1376. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1377. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1378. Part70.Color = Color3.new(1, 0, 0)
  1379. Part71.Parent = Model1
  1380. Part71.Material = Enum.Material.Neon
  1381. Part71.BrickColor = BrickColor.new("Really red")
  1382. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1383. Part71.Anchored = true
  1384. Part71.CanCollide = false
  1385. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1386. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1387. Part71.Color = Color3.new(1, 0, 0)
  1388. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1389. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1390. Part71.Color = Color3.new(1, 0, 0)
  1391. Part72.Parent = Model1
  1392. Part72.Material = Enum.Material.Neon
  1393. Part72.BrickColor = BrickColor.new("Really red")
  1394. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1395. Part72.Anchored = true
  1396. Part72.CanCollide = false
  1397. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1398. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1399. Part72.Color = Color3.new(1, 0, 0)
  1400. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1401. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1402. Part72.Color = Color3.new(1, 0, 0)
  1403. Part73.Parent = Model1
  1404. Part73.Material = Enum.Material.Neon
  1405. Part73.BrickColor = BrickColor.new("Really red")
  1406. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1407. Part73.Anchored = true
  1408. Part73.CanCollide = false
  1409. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1410. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1411. Part73.Color = Color3.new(1, 0, 0)
  1412. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1413. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1414. Part73.Color = Color3.new(1, 0, 0)
  1415. Part74.Parent = Model1
  1416. Part74.Material = Enum.Material.Neon
  1417. Part74.BrickColor = BrickColor.new("Really red")
  1418. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1419. Part74.Anchored = true
  1420. Part74.CanCollide = false
  1421. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1422. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1423. Part74.Color = Color3.new(1, 0, 0)
  1424. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1425. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1426. Part74.Color = Color3.new(1, 0, 0)
  1427. Part75.Parent = Model1
  1428. Part75.Material = Enum.Material.Neon
  1429. Part75.BrickColor = BrickColor.new("Really red")
  1430. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1431. Part75.Anchored = true
  1432. Part75.CanCollide = false
  1433. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1434. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1435. Part75.Color = Color3.new(1, 0, 0)
  1436. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1437. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1438. Part75.Color = Color3.new(1, 0, 0)
  1439. Part76.Parent = Model1
  1440. Part76.Material = Enum.Material.Neon
  1441. Part76.BrickColor = BrickColor.new("Really red")
  1442. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1443. Part76.Anchored = true
  1444. Part76.CanCollide = false
  1445. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1446. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1447. Part76.Color = Color3.new(1, 0, 0)
  1448. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1449. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1450. Part76.Color = Color3.new(1, 0, 0)
  1451. Part77.Parent = Model1
  1452. Part77.Material = Enum.Material.Neon
  1453. Part77.BrickColor = BrickColor.new("Really red")
  1454. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1455. Part77.Anchored = true
  1456. Part77.CanCollide = false
  1457. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1458. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1459. Part77.Color = Color3.new(1, 0, 0)
  1460. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1461. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1462. Part77.Color = Color3.new(1, 0, 0)
  1463. Part78.Parent = Model1
  1464. Part78.Material = Enum.Material.Neon
  1465. Part78.BrickColor = BrickColor.new("Really red")
  1466. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1467. Part78.Anchored = true
  1468. Part78.CanCollide = false
  1469. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1470. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1471. Part78.Color = Color3.new(1, 0, 0)
  1472. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1473. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1474. Part78.Color = Color3.new(1, 0, 0)
  1475. Part79.Parent = Model1
  1476. Part79.Material = Enum.Material.Neon
  1477. Part79.BrickColor = BrickColor.new("Really red")
  1478. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1479. Part79.Anchored = true
  1480. Part79.CanCollide = false
  1481. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1482. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1483. Part79.Color = Color3.new(1, 0, 0)
  1484. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1485. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1486. Part79.Color = Color3.new(1, 0, 0)
  1487. Part80.Parent = Model1
  1488. Part80.Material = Enum.Material.Neon
  1489. Part80.BrickColor = BrickColor.new("Really red")
  1490. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1491. Part80.Anchored = true
  1492. Part80.CanCollide = false
  1493. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1494. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1495. Part80.Color = Color3.new(1, 0, 0)
  1496. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1497. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1498. Part80.Color = Color3.new(1, 0, 0)
  1499. Part81.Parent = Model1
  1500. Part81.Material = Enum.Material.Neon
  1501. Part81.BrickColor = BrickColor.new("Really red")
  1502. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1503. Part81.Anchored = true
  1504. Part81.CanCollide = false
  1505. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1506. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1507. Part81.Color = Color3.new(1, 0, 0)
  1508. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1509. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1510. Part81.Color = Color3.new(1, 0, 0)
  1511. Part82.Parent = Model1
  1512. Part82.Material = Enum.Material.Neon
  1513. Part82.BrickColor = BrickColor.new("Really red")
  1514. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1515. Part82.Anchored = true
  1516. Part82.CanCollide = false
  1517. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1518. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1519. Part82.Color = Color3.new(1, 0, 0)
  1520. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1521. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1522. Part82.Color = Color3.new(1, 0, 0)
  1523. Part83.Parent = Model1
  1524. Part83.Material = Enum.Material.Neon
  1525. Part83.BrickColor = BrickColor.new("Really red")
  1526. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1527. Part83.Anchored = true
  1528. Part83.CanCollide = false
  1529. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1530. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1531. Part83.Color = Color3.new(1, 0, 0)
  1532. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1533. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1534. Part83.Color = Color3.new(1, 0, 0)
  1535. Part84.Parent = Model1
  1536. Part84.Material = Enum.Material.Neon
  1537. Part84.BrickColor = BrickColor.new("Really red")
  1538. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1539. Part84.Anchored = true
  1540. Part84.CanCollide = false
  1541. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1542. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1543. Part84.Color = Color3.new(1, 0, 0)
  1544. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1545. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1546. Part84.Color = Color3.new(1, 0, 0)
  1547. Part85.Parent = Model1
  1548. Part85.Material = Enum.Material.Neon
  1549. Part85.BrickColor = BrickColor.new("Really red")
  1550. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1551. Part85.Anchored = true
  1552. Part85.CanCollide = false
  1553. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1554. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1555. Part85.Color = Color3.new(1, 0, 0)
  1556. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1557. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1558. Part85.Color = Color3.new(1, 0, 0)
  1559. Part86.Parent = Model1
  1560. Part86.Material = Enum.Material.Neon
  1561. Part86.BrickColor = BrickColor.new("Really red")
  1562. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1563. Part86.Anchored = true
  1564. Part86.CanCollide = false
  1565. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1566. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1567. Part86.Color = Color3.new(1, 0, 0)
  1568. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1569. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1570. Part86.Color = Color3.new(1, 0, 0)
  1571. Part87.Parent = Model1
  1572. Part87.Material = Enum.Material.Neon
  1573. Part87.BrickColor = BrickColor.new("Really red")
  1574. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1575. Part87.Anchored = true
  1576. Part87.CanCollide = false
  1577. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1578. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1579. Part87.Color = Color3.new(1, 0, 0)
  1580. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1581. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1582. Part87.Color = Color3.new(1, 0, 0)
  1583. Part88.Parent = Model1
  1584. Part88.Material = Enum.Material.Neon
  1585. Part88.BrickColor = BrickColor.new("Really red")
  1586. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1587. Part88.Anchored = true
  1588. Part88.CanCollide = false
  1589. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1590. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1591. Part88.Color = Color3.new(1, 0, 0)
  1592. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1593. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1594. Part88.Color = Color3.new(1, 0, 0)
  1595. Part89.Parent = Model1
  1596. Part89.Material = Enum.Material.Neon
  1597. Part89.BrickColor = BrickColor.new("Really red")
  1598. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1599. Part89.Anchored = true
  1600. Part89.CanCollide = false
  1601. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1602. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1603. Part89.Color = Color3.new(1, 0, 0)
  1604. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1605. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1606. Part89.Color = Color3.new(1, 0, 0)
  1607. Part90.Parent = Model1
  1608. Part90.Material = Enum.Material.Neon
  1609. Part90.BrickColor = BrickColor.new("Really red")
  1610. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1611. Part90.Anchored = true
  1612. Part90.CanCollide = false
  1613. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1614. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1615. Part90.Color = Color3.new(1, 0, 0)
  1616. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1617. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1618. Part90.Color = Color3.new(1, 0, 0)
  1619. Part91.Parent = Model1
  1620. Part91.Material = Enum.Material.Neon
  1621. Part91.BrickColor = BrickColor.new("Really red")
  1622. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1623. Part91.Anchored = true
  1624. Part91.CanCollide = false
  1625. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1626. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1627. Part91.Color = Color3.new(1, 0, 0)
  1628. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1629. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1630. Part91.Color = Color3.new(1, 0, 0)
  1631. Part92.Parent = Model1
  1632. Part92.Material = Enum.Material.Neon
  1633. Part92.BrickColor = BrickColor.new("Really red")
  1634. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1635. Part92.Anchored = true
  1636. Part92.CanCollide = false
  1637. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1638. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1639. Part92.Color = Color3.new(1, 0, 0)
  1640. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1641. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1642. Part92.Color = Color3.new(1, 0, 0)
  1643. Part93.Parent = Model1
  1644. Part93.Material = Enum.Material.Neon
  1645. Part93.BrickColor = BrickColor.new("Really red")
  1646. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1647. Part93.Anchored = true
  1648. Part93.CanCollide = false
  1649. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1650. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1651. Part93.Color = Color3.new(1, 0, 0)
  1652. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1653. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1654. Part93.Color = Color3.new(1, 0, 0)
  1655. Part94.Parent = Model1
  1656. Part94.Material = Enum.Material.Neon
  1657. Part94.BrickColor = BrickColor.new("Really red")
  1658. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1659. Part94.Anchored = true
  1660. Part94.CanCollide = false
  1661. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1662. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1663. Part94.Color = Color3.new(1, 0, 0)
  1664. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1665. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1666. Part94.Color = Color3.new(1, 0, 0)
  1667. Part95.Parent = Model1
  1668. Part95.Material = Enum.Material.Neon
  1669. Part95.BrickColor = BrickColor.new("Really red")
  1670. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1671. Part95.Anchored = true
  1672. Part95.CanCollide = false
  1673. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1674. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1675. Part95.Color = Color3.new(1, 0, 0)
  1676. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1677. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1678. Part95.Color = Color3.new(1, 0, 0)
  1679. Part96.Parent = Model1
  1680. Part96.Material = Enum.Material.Neon
  1681. Part96.BrickColor = BrickColor.new("Really red")
  1682. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1683. Part96.Anchored = true
  1684. Part96.CanCollide = false
  1685. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1686. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  1687. Part96.Color = Color3.new(1, 0, 0)
  1688. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  1689. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  1690. Part96.Color = Color3.new(1, 0, 0)
  1691. Part97.Parent = Model1
  1692. Part97.Material = Enum.Material.Neon
  1693. Part97.BrickColor = BrickColor.new("Really red")
  1694. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  1695. Part97.Anchored = true
  1696. Part97.CanCollide = false
  1697. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1698. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  1699. Part97.Color = Color3.new(1, 0, 0)
  1700. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  1701. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  1702. Part97.Color = Color3.new(1, 0, 0)
  1703. Part98.Parent = Model1
  1704. Part98.Material = Enum.Material.Neon
  1705. Part98.BrickColor = BrickColor.new("Really red")
  1706. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  1707. Part98.Anchored = true
  1708. Part98.CanCollide = false
  1709. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1710. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  1711. Part98.Color = Color3.new(1, 0, 0)
  1712. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  1713. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  1714. Part98.Color = Color3.new(1, 0, 0)
  1715. Part99.Parent = Model1
  1716. Part99.Material = Enum.Material.Neon
  1717. Part99.BrickColor = BrickColor.new("Really red")
  1718. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  1719. Part99.Anchored = true
  1720. Part99.CanCollide = false
  1721. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1722. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  1723. Part99.Color = Color3.new(1, 0, 0)
  1724. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  1725. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  1726. Part99.Color = Color3.new(1, 0, 0)
  1727. Part100.Parent = Model1
  1728. Part100.Material = Enum.Material.Neon
  1729. Part100.BrickColor = BrickColor.new("Really red")
  1730. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  1731. Part100.Anchored = true
  1732. Part100.CanCollide = false
  1733. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1734. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  1735. Part100.Color = Color3.new(1, 0, 0)
  1736. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  1737. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  1738. Part100.Color = Color3.new(1, 0, 0)
  1739. Part101.Parent = Model1
  1740. Part101.Material = Enum.Material.Neon
  1741. Part101.BrickColor = BrickColor.new("Really red")
  1742. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  1743. Part101.Anchored = true
  1744. Part101.CanCollide = false
  1745. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1746. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  1747. Part101.Color = Color3.new(1, 0, 0)
  1748. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  1749. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  1750. Part101.Color = Color3.new(1, 0, 0)
  1751. Part102.Parent = Model1
  1752. Part102.Material = Enum.Material.Neon
  1753. Part102.BrickColor = BrickColor.new("Really red")
  1754. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  1755. Part102.Anchored = true
  1756. Part102.CanCollide = false
  1757. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1758. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  1759. Part102.Color = Color3.new(1, 0, 0)
  1760. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  1761. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  1762. Part102.Color = Color3.new(1, 0, 0)
  1763. Part103.Parent = Model1
  1764. Part103.Material = Enum.Material.Neon
  1765. Part103.BrickColor = BrickColor.new("Really red")
  1766. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  1767. Part103.Anchored = true
  1768. Part103.CanCollide = false
  1769. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1770. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  1771. Part103.Color = Color3.new(1, 0, 0)
  1772. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  1773. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  1774. Part103.Color = Color3.new(1, 0, 0)
  1775. Part104.Parent = Model1
  1776. Part104.Material = Enum.Material.Neon
  1777. Part104.BrickColor = BrickColor.new("Really red")
  1778. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  1779. Part104.Anchored = true
  1780. Part104.CanCollide = false
  1781. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1782. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  1783. Part104.Color = Color3.new(1, 0, 0)
  1784. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  1785. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  1786. Part104.Color = Color3.new(1, 0, 0)
  1787. Part105.Parent = Model1
  1788. Part105.Material = Enum.Material.Neon
  1789. Part105.BrickColor = BrickColor.new("Really red")
  1790. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  1791. Part105.Anchored = true
  1792. Part105.CanCollide = false
  1793. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1794. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  1795. Part105.Color = Color3.new(1, 0, 0)
  1796. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  1797. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  1798. Part105.Color = Color3.new(1, 0, 0)
  1799. Part106.Parent = Model1
  1800. Part106.Material = Enum.Material.Neon
  1801. Part106.BrickColor = BrickColor.new("Really red")
  1802. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  1803. Part106.Anchored = true
  1804. Part106.CanCollide = false
  1805. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1806. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  1807. Part106.Color = Color3.new(1, 0, 0)
  1808. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  1809. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  1810. Part106.Color = Color3.new(1, 0, 0)
  1811. Part107.Parent = Model1
  1812. Part107.Material = Enum.Material.Neon
  1813. Part107.BrickColor = BrickColor.new("Really red")
  1814. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  1815. Part107.Anchored = true
  1816. Part107.CanCollide = false
  1817. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1818. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  1819. Part107.Color = Color3.new(1, 0, 0)
  1820. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  1821. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  1822. Part107.Color = Color3.new(1, 0, 0)
  1823. Part108.Parent = Model1
  1824. Part108.Material = Enum.Material.Neon
  1825. Part108.BrickColor = BrickColor.new("Really red")
  1826. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  1827. Part108.Anchored = true
  1828. Part108.CanCollide = false
  1829. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1830. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  1831. Part108.Color = Color3.new(1, 0, 0)
  1832. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  1833. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  1834. Part108.Color = Color3.new(1, 0, 0)
  1835. Part109.Parent = Model1
  1836. Part109.Material = Enum.Material.Neon
  1837. Part109.BrickColor = BrickColor.new("Really red")
  1838. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  1839. Part109.Anchored = true
  1840. Part109.CanCollide = false
  1841. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1842. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  1843. Part109.Color = Color3.new(1, 0, 0)
  1844. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  1845. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  1846. Part109.Color = Color3.new(1, 0, 0)
  1847. Part110.Parent = Model1
  1848. Part110.Material = Enum.Material.Neon
  1849. Part110.BrickColor = BrickColor.new("Really red")
  1850. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  1851. Part110.Anchored = true
  1852. Part110.CanCollide = false
  1853. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1854. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  1855. Part110.Color = Color3.new(1, 0, 0)
  1856. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  1857. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  1858. Part110.Color = Color3.new(1, 0, 0)
  1859. Part111.Parent = Model1
  1860. Part111.Material = Enum.Material.Neon
  1861. Part111.BrickColor = BrickColor.new("Really red")
  1862. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  1863. Part111.Anchored = true
  1864. Part111.CanCollide = false
  1865. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1866. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  1867. Part111.Color = Color3.new(1, 0, 0)
  1868. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  1869. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  1870. Part111.Color = Color3.new(1, 0, 0)
  1871. Part112.Parent = Model1
  1872. Part112.Material = Enum.Material.Neon
  1873. Part112.BrickColor = BrickColor.new("Really red")
  1874. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  1875. Part112.Anchored = true
  1876. Part112.CanCollide = false
  1877. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1878. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  1879. Part112.Color = Color3.new(1, 0, 0)
  1880. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  1881. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  1882. Part112.Color = Color3.new(1, 0, 0)
  1883. Part113.Parent = Model1
  1884. Part113.Material = Enum.Material.Neon
  1885. Part113.BrickColor = BrickColor.new("Really red")
  1886. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  1887. Part113.Anchored = true
  1888. Part113.CanCollide = false
  1889. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1890. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  1891. Part113.Color = Color3.new(1, 0, 0)
  1892. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  1893. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  1894. Part113.Color = Color3.new(1, 0, 0)
  1895. Part114.Parent = Model1
  1896. Part114.Material = Enum.Material.Neon
  1897. Part114.BrickColor = BrickColor.new("Really red")
  1898. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  1899. Part114.Anchored = true
  1900. Part114.CanCollide = false
  1901. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1902. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  1903. Part114.Color = Color3.new(1, 0, 0)
  1904. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  1905. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  1906. Part114.Color = Color3.new(1, 0, 0)
  1907. Part115.Parent = Model1
  1908. Part115.Material = Enum.Material.Neon
  1909. Part115.BrickColor = BrickColor.new("Really red")
  1910. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  1911. Part115.Anchored = true
  1912. Part115.CanCollide = false
  1913. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1914. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  1915. Part115.Color = Color3.new(1, 0, 0)
  1916. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  1917. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  1918. Part115.Color = Color3.new(1, 0, 0)
  1919. Part116.Parent = Model1
  1920. Part116.Material = Enum.Material.Neon
  1921. Part116.BrickColor = BrickColor.new("Really red")
  1922. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  1923. Part116.Anchored = true
  1924. Part116.CanCollide = false
  1925. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1926. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  1927. Part116.Color = Color3.new(1, 0, 0)
  1928. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  1929. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  1930. Part116.Color = Color3.new(1, 0, 0)
  1931. Part117.Parent = Model1
  1932. Part117.Material = Enum.Material.Neon
  1933. Part117.BrickColor = BrickColor.new("Really red")
  1934. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  1935. Part117.Anchored = true
  1936. Part117.CanCollide = false
  1937. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1938. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  1939. Part117.Color = Color3.new(1, 0, 0)
  1940. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  1941. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  1942. Part117.Color = Color3.new(1, 0, 0)
  1943. Part118.Parent = Model1
  1944. Part118.Material = Enum.Material.Neon
  1945. Part118.BrickColor = BrickColor.new("Really red")
  1946. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  1947. Part118.Anchored = true
  1948. Part118.CanCollide = false
  1949. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1950. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  1951. Part118.Color = Color3.new(1, 0, 0)
  1952. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  1953. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  1954. Part118.Color = Color3.new(1, 0, 0)
  1955. Part119.Parent = Model1
  1956. Part119.Material = Enum.Material.Neon
  1957. Part119.BrickColor = BrickColor.new("Really red")
  1958. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  1959. Part119.Anchored = true
  1960. Part119.CanCollide = false
  1961. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1962. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  1963. Part119.Color = Color3.new(1, 0, 0)
  1964. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  1965. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  1966. Part119.Color = Color3.new(1, 0, 0)
  1967. Part120.Parent = Model1
  1968. Part120.Material = Enum.Material.Neon
  1969. Part120.BrickColor = BrickColor.new("Really red")
  1970. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  1971. Part120.Anchored = true
  1972. Part120.CanCollide = false
  1973. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1974. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  1975. Part120.Color = Color3.new(1, 0, 0)
  1976. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  1977. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  1978. Part120.Color = Color3.new(1, 0, 0)
  1979. Part121.Parent = Model1
  1980. Part121.Material = Enum.Material.Neon
  1981. Part121.BrickColor = BrickColor.new("Really red")
  1982. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  1983. Part121.Anchored = true
  1984. Part121.CanCollide = false
  1985. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1986. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  1987. Part121.Color = Color3.new(1, 0, 0)
  1988. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  1989. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  1990. Part121.Color = Color3.new(1, 0, 0)
  1991. Part122.Parent = Model1
  1992. Part122.Material = Enum.Material.Neon
  1993. Part122.BrickColor = BrickColor.new("Really red")
  1994. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  1995. Part122.Anchored = true
  1996. Part122.CanCollide = false
  1997. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1998. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  1999. Part122.Color = Color3.new(1, 0, 0)
  2000. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  2001. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  2002. Part122.Color = Color3.new(1, 0, 0)
  2003. Part123.Parent = Model1
  2004. Part123.Material = Enum.Material.Neon
  2005. Part123.BrickColor = BrickColor.new("Really red")
  2006. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  2007. Part123.Anchored = true
  2008. Part123.CanCollide = false
  2009. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2010. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  2011. Part123.Color = Color3.new(1, 0, 0)
  2012. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  2013. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  2014. Part123.Color = Color3.new(1, 0, 0)
  2015. Part124.Parent = Model1
  2016. Part124.Material = Enum.Material.Neon
  2017. Part124.BrickColor = BrickColor.new("Really red")
  2018. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  2019. Part124.Anchored = true
  2020. Part124.CanCollide = false
  2021. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2022. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  2023. Part124.Color = Color3.new(1, 0, 0)
  2024. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  2025. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  2026. Part124.Color = Color3.new(1, 0, 0)
  2027. Part125.Parent = Model1
  2028. Part125.Material = Enum.Material.Neon
  2029. Part125.BrickColor = BrickColor.new("Really red")
  2030. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  2031. Part125.Anchored = true
  2032. Part125.CanCollide = false
  2033. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2034. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  2035. Part125.Color = Color3.new(1, 0, 0)
  2036. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  2037. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  2038. Part125.Color = Color3.new(1, 0, 0)
  2039. Part126.Parent = Model1
  2040. Part126.Material = Enum.Material.Neon
  2041. Part126.BrickColor = BrickColor.new("Really red")
  2042. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  2043. Part126.Anchored = true
  2044. Part126.CanCollide = false
  2045. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  2046. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  2047. Part126.Color = Color3.new(1, 0, 0)
  2048. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  2049. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  2050. Part126.Color = Color3.new(1, 0, 0)
  2051. Part127.Parent = Model1
  2052. Part127.Material = Enum.Material.Neon
  2053. Part127.BrickColor = BrickColor.new("Really red")
  2054. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  2055. Part127.Anchored = true
  2056. Part127.CanCollide = false
  2057. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2058. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  2059. Part127.Color = Color3.new(1, 0, 0)
  2060. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  2061. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  2062. Part127.Color = Color3.new(1, 0, 0)
  2063. Part128.Parent = Model1
  2064. Part128.Material = Enum.Material.Neon
  2065. Part128.BrickColor = BrickColor.new("Really red")
  2066. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  2067. Part128.Anchored = true
  2068. Part128.CanCollide = false
  2069. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2070. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  2071. Part128.Color = Color3.new(1, 0, 0)
  2072. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  2073. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  2074. Part128.Color = Color3.new(1, 0, 0)
  2075. Part129.Parent = Model1
  2076. Part129.Material = Enum.Material.Neon
  2077. Part129.BrickColor = BrickColor.new("Really red")
  2078. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  2079. Part129.Anchored = true
  2080. Part129.CanCollide = false
  2081. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2082. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  2083. Part129.Color = Color3.new(1, 0, 0)
  2084. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  2085. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  2086. Part129.Color = Color3.new(1, 0, 0)
  2087. Part130.Parent = Model1
  2088. Part130.Material = Enum.Material.Neon
  2089. Part130.BrickColor = BrickColor.new("Really red")
  2090. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  2091. Part130.Anchored = true
  2092. Part130.CanCollide = false
  2093. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2094. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  2095. Part130.Color = Color3.new(1, 0, 0)
  2096. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  2097. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  2098. Part130.Color = Color3.new(1, 0, 0)
  2099. Part131.Parent = Model1
  2100. Part131.Material = Enum.Material.Neon
  2101. Part131.BrickColor = BrickColor.new("Really red")
  2102. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  2103. Part131.Anchored = true
  2104. Part131.CanCollide = false
  2105. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2106. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  2107. Part131.Color = Color3.new(1, 0, 0)
  2108. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  2109. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  2110. Part131.Color = Color3.new(1, 0, 0)
  2111. Part132.Parent = Model1
  2112. Part132.Material = Enum.Material.Neon
  2113. Part132.BrickColor = BrickColor.new("Really red")
  2114. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  2115. Part132.Anchored = true
  2116. Part132.CanCollide = false
  2117. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  2118. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  2119. Part132.Color = Color3.new(1, 0, 0)
  2120. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  2121. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  2122. Part132.Color = Color3.new(1, 0, 0)
  2123. Part133.Parent = Model1
  2124. Part133.Material = Enum.Material.Neon
  2125. Part133.BrickColor = BrickColor.new("Really red")
  2126. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  2127. Part133.Anchored = true
  2128. Part133.CanCollide = false
  2129. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  2130. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  2131. Part133.Color = Color3.new(1, 0, 0)
  2132. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  2133. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  2134. Part133.Color = Color3.new(1, 0, 0)
  2135. Part134.Parent = Model1
  2136. Part134.Material = Enum.Material.Neon
  2137. Part134.BrickColor = BrickColor.new("Really red")
  2138. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  2139. Part134.Anchored = true
  2140. Part134.CanCollide = false
  2141. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2142. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  2143. Part134.Color = Color3.new(1, 0, 0)
  2144. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  2145. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  2146. Part134.Color = Color3.new(1, 0, 0)
  2147. Part135.Parent = Model1
  2148. Part135.Material = Enum.Material.Neon
  2149. Part135.BrickColor = BrickColor.new("Really red")
  2150. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  2151. Part135.Anchored = true
  2152. Part135.CanCollide = false
  2153. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2154. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  2155. Part135.Color = Color3.new(1, 0, 0)
  2156. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  2157. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  2158. Part135.Color = Color3.new(1, 0, 0)
  2159. Part136.Parent = Model1
  2160. Part136.Material = Enum.Material.Neon
  2161. Part136.BrickColor = BrickColor.new("Really red")
  2162. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  2163. Part136.Anchored = true
  2164. Part136.CanCollide = false
  2165. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2166. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  2167. Part136.Color = Color3.new(1, 0, 0)
  2168. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  2169. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  2170. Part136.Color = Color3.new(1, 0, 0)
  2171. Part137.Parent = Model1
  2172. Part137.Material = Enum.Material.Neon
  2173. Part137.BrickColor = BrickColor.new("Really red")
  2174. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  2175. Part137.Anchored = true
  2176. Part137.CanCollide = false
  2177. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  2178. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  2179. Part137.Color = Color3.new(1, 0, 0)
  2180. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  2181. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  2182. Part137.Color = Color3.new(1, 0, 0)
  2183. Part138.Parent = Model1
  2184. Part138.Material = Enum.Material.Neon
  2185. Part138.BrickColor = BrickColor.new("Really red")
  2186. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  2187. Part138.Anchored = true
  2188. Part138.CanCollide = false
  2189. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2190. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  2191. Part138.Color = Color3.new(1, 0, 0)
  2192. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  2193. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  2194. Part138.Color = Color3.new(1, 0, 0)
  2195. Part139.Parent = Model1
  2196. Part139.Material = Enum.Material.Neon
  2197. Part139.BrickColor = BrickColor.new("Really red")
  2198. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  2199. Part139.Anchored = true
  2200. Part139.CanCollide = false
  2201. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2202. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  2203. Part139.Color = Color3.new(1, 0, 0)
  2204. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  2205. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  2206. Part139.Color = Color3.new(1, 0, 0)
  2207. Part140.Parent = Model1
  2208. Part140.Material = Enum.Material.Neon
  2209. Part140.BrickColor = BrickColor.new("Really red")
  2210. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2211. Part140.Anchored = true
  2212. Part140.CanCollide = false
  2213. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2214. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2215. Part140.Color = Color3.new(1, 0, 0)
  2216. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2217. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2218. Part140.Color = Color3.new(1, 0, 0)
  2219. Part141.Parent = Model1
  2220. Part141.Material = Enum.Material.Neon
  2221. Part141.BrickColor = BrickColor.new("Really red")
  2222. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2223. Part141.Anchored = true
  2224. Part141.CanCollide = false
  2225. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2226. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2227. Part141.Color = Color3.new(1, 0, 0)
  2228. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2229. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2230. Part141.Color = Color3.new(1, 0, 0)
  2231. Part142.Parent = Model1
  2232. Part142.Material = Enum.Material.Neon
  2233. Part142.BrickColor = BrickColor.new("Really red")
  2234. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2235. Part142.Anchored = true
  2236. Part142.CanCollide = false
  2237. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2238. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2239. Part142.Color = Color3.new(1, 0, 0)
  2240. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2241. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2242. Part142.Color = Color3.new(1, 0, 0)
  2243. Part143.Parent = Model1
  2244. Part143.Material = Enum.Material.Neon
  2245. Part143.BrickColor = BrickColor.new("Really red")
  2246. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2247. Part143.Anchored = true
  2248. Part143.CanCollide = false
  2249. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2250. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2251. Part143.Color = Color3.new(1, 0, 0)
  2252. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2253. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2254. Part143.Color = Color3.new(1, 0, 0)
  2255. Part144.Parent = Model1
  2256. Part144.Material = Enum.Material.Neon
  2257. Part144.BrickColor = BrickColor.new("Really red")
  2258. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2259. Part144.Anchored = true
  2260. Part144.CanCollide = false
  2261. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2262. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2263. Part144.Color = Color3.new(1, 0, 0)
  2264. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2265. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2266. Part144.Color = Color3.new(1, 0, 0)
  2267. Part145.Parent = Model1
  2268. Part145.Material = Enum.Material.Neon
  2269. Part145.BrickColor = BrickColor.new("Really red")
  2270. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2271. Part145.Anchored = true
  2272. Part145.CanCollide = false
  2273. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2274. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2275. Part145.Color = Color3.new(1, 0, 0)
  2276. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2277. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2278. Part145.Color = Color3.new(1, 0, 0)
  2279. Part146.Parent = Model1
  2280. Part146.Material = Enum.Material.Neon
  2281. Part146.BrickColor = BrickColor.new("Really red")
  2282. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2283. Part146.Anchored = true
  2284. Part146.CanCollide = false
  2285. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2286. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2287. Part146.Color = Color3.new(1, 0, 0)
  2288. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2289. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2290. Part146.Color = Color3.new(1, 0, 0)
  2291. Part147.Parent = Model1
  2292. Part147.Material = Enum.Material.Neon
  2293. Part147.BrickColor = BrickColor.new("Really red")
  2294. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2295. Part147.Anchored = true
  2296. Part147.CanCollide = false
  2297. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2298. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2299. Part147.Color = Color3.new(1, 0, 0)
  2300. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2301. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2302. Part147.Color = Color3.new(1, 0, 0)
  2303. Part148.Parent = Model1
  2304. Part148.Material = Enum.Material.Neon
  2305. Part148.BrickColor = BrickColor.new("Really red")
  2306. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2307. Part148.Anchored = true
  2308. Part148.CanCollide = false
  2309. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2310. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2311. Part148.Color = Color3.new(1, 0, 0)
  2312. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2313. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2314. Part148.Color = Color3.new(1, 0, 0)
  2315. Part149.Parent = Model1
  2316. Part149.Material = Enum.Material.Neon
  2317. Part149.BrickColor = BrickColor.new("Really red")
  2318. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2319. Part149.Anchored = true
  2320. Part149.CanCollide = false
  2321. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2322. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2323. Part149.Color = Color3.new(1, 0, 0)
  2324. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2325. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2326. Part149.Color = Color3.new(1, 0, 0)
  2327. Part150.Parent = Model1
  2328. Part150.Material = Enum.Material.Neon
  2329. Part150.BrickColor = BrickColor.new("Really red")
  2330. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2331. Part150.Anchored = true
  2332. Part150.CanCollide = false
  2333. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2334. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2335. Part150.Color = Color3.new(1, 0, 0)
  2336. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2337. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2338. Part150.Color = Color3.new(1, 0, 0)
  2339. Part151.Parent = Model1
  2340. Part151.Material = Enum.Material.Neon
  2341. Part151.BrickColor = BrickColor.new("Really red")
  2342. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2343. Part151.Anchored = true
  2344. Part151.CanCollide = false
  2345. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2346. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2347. Part151.Color = Color3.new(1, 0, 0)
  2348. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2349. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2350. Part151.Color = Color3.new(1, 0, 0)
  2351. Part152.Parent = Model1
  2352. Part152.Material = Enum.Material.Neon
  2353. Part152.BrickColor = BrickColor.new("Really red")
  2354. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2355. Part152.Anchored = true
  2356. Part152.CanCollide = false
  2357. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2358. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2359. Part152.Color = Color3.new(1, 0, 0)
  2360. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2361. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2362. Part152.Color = Color3.new(1, 0, 0)
  2363. Part153.Parent = Model1
  2364. Part153.Material = Enum.Material.Neon
  2365. Part153.BrickColor = BrickColor.new("Really red")
  2366. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2367. Part153.Anchored = true
  2368. Part153.CanCollide = false
  2369. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2370. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2371. Part153.Color = Color3.new(1, 0, 0)
  2372. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2373. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2374. Part153.Color = Color3.new(1, 0, 0)
  2375. Part154.Parent = Model1
  2376. Part154.Material = Enum.Material.Neon
  2377. Part154.BrickColor = BrickColor.new("Really red")
  2378. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2379. Part154.Anchored = true
  2380. Part154.CanCollide = false
  2381. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2382. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2383. Part154.Color = Color3.new(1, 0, 0)
  2384. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2385. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2386. Part154.Color = Color3.new(1, 0, 0)
  2387. Part155.Parent = Model1
  2388. Part155.Material = Enum.Material.Neon
  2389. Part155.BrickColor = BrickColor.new("Really red")
  2390. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2391. Part155.Anchored = true
  2392. Part155.CanCollide = false
  2393. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2394. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2395. Part155.Color = Color3.new(1, 0, 0)
  2396. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2397. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2398. Part155.Color = Color3.new(1, 0, 0)
  2399. Part156.Parent = Model1
  2400. Part156.Material = Enum.Material.Neon
  2401. Part156.BrickColor = BrickColor.new("Really red")
  2402. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2403. Part156.Anchored = true
  2404. Part156.CanCollide = false
  2405. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2406. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2407. Part156.Color = Color3.new(1, 0, 0)
  2408. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2409. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2410. Part156.Color = Color3.new(1, 0, 0)
  2411. Part157.Parent = Model1
  2412. Part157.Material = Enum.Material.Neon
  2413. Part157.BrickColor = BrickColor.new("Really red")
  2414. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2415. Part157.Anchored = true
  2416. Part157.CanCollide = false
  2417. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2418. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2419. Part157.Color = Color3.new(1, 0, 0)
  2420. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2421. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2422. Part157.Color = Color3.new(1, 0, 0)
  2423. Part158.Parent = Model1
  2424. Part158.Material = Enum.Material.Neon
  2425. Part158.BrickColor = BrickColor.new("Really red")
  2426. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2427. Part158.Anchored = true
  2428. Part158.CanCollide = false
  2429. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2430. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2431. Part158.Color = Color3.new(1, 0, 0)
  2432. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2433. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2434. Part158.Color = Color3.new(1, 0, 0)
  2435. Part159.Parent = Model1
  2436. Part159.Material = Enum.Material.Neon
  2437. Part159.BrickColor = BrickColor.new("Really red")
  2438. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2439. Part159.Anchored = true
  2440. Part159.CanCollide = false
  2441. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2442. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2443. Part159.Color = Color3.new(1, 0, 0)
  2444. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2445. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2446. Part159.Color = Color3.new(1, 0, 0)
  2447. Part160.Parent = Model1
  2448. Part160.Material = Enum.Material.Neon
  2449. Part160.BrickColor = BrickColor.new("Really red")
  2450. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2451. Part160.Anchored = true
  2452. Part160.CanCollide = false
  2453. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2454. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2455. Part160.Color = Color3.new(1, 0, 0)
  2456. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2457. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2458. Part160.Color = Color3.new(1, 0, 0)
  2459. Part161.Parent = Model1
  2460. Part161.Material = Enum.Material.Neon
  2461. Part161.BrickColor = BrickColor.new("Really red")
  2462. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2463. Part161.Anchored = true
  2464. Part161.CanCollide = false
  2465. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2466. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2467. Part161.Color = Color3.new(1, 0, 0)
  2468. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2469. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2470. Part161.Color = Color3.new(1, 0, 0)
  2471. Part162.Parent = Model1
  2472. Part162.Material = Enum.Material.Neon
  2473. Part162.BrickColor = BrickColor.new("Really red")
  2474. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2475. Part162.Anchored = true
  2476. Part162.CanCollide = false
  2477. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2478. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2479. Part162.Color = Color3.new(1, 0, 0)
  2480. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2481. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2482. Part162.Color = Color3.new(1, 0, 0)
  2483. Part163.Parent = Model1
  2484. Part163.Material = Enum.Material.Neon
  2485. Part163.BrickColor = BrickColor.new("Really red")
  2486. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2487. Part163.Anchored = true
  2488. Part163.CanCollide = false
  2489. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2490. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2491. Part163.Color = Color3.new(1, 0, 0)
  2492. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2493. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2494. Part163.Color = Color3.new(1, 0, 0)
  2495. Part164.Parent = Model1
  2496. Part164.Material = Enum.Material.Neon
  2497. Part164.BrickColor = BrickColor.new("Really red")
  2498. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2499. Part164.Anchored = true
  2500. Part164.CanCollide = false
  2501. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2502. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2503. Part164.Color = Color3.new(1, 0, 0)
  2504. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2505. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2506. Part164.Color = Color3.new(1, 0, 0)
  2507. Part165.Parent = Model1
  2508. Part165.Material = Enum.Material.Neon
  2509. Part165.BrickColor = BrickColor.new("Really red")
  2510. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2511. Part165.Anchored = true
  2512. Part165.CanCollide = false
  2513. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2514. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2515. Part165.Color = Color3.new(1, 0, 0)
  2516. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2517. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2518. Part165.Color = Color3.new(1, 0, 0)
  2519. Part166.Parent = Model1
  2520. Part166.Material = Enum.Material.Neon
  2521. Part166.BrickColor = BrickColor.new("Really red")
  2522. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2523. Part166.Anchored = true
  2524. Part166.CanCollide = false
  2525. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2526. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2527. Part166.Color = Color3.new(1, 0, 0)
  2528. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2529. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2530. Part166.Color = Color3.new(1, 0, 0)
  2531. Part167.Parent = Model1
  2532. Part167.Material = Enum.Material.Neon
  2533. Part167.BrickColor = BrickColor.new("Really red")
  2534. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2535. Part167.Anchored = true
  2536. Part167.CanCollide = false
  2537. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2538. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2539. Part167.Color = Color3.new(1, 0, 0)
  2540. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2541. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2542. Part167.Color = Color3.new(1, 0, 0)
  2543. Part168.Parent = Model1
  2544. Part168.Material = Enum.Material.Neon
  2545. Part168.BrickColor = BrickColor.new("Really red")
  2546. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2547. Part168.Anchored = true
  2548. Part168.CanCollide = false
  2549. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2550. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2551. Part168.Color = Color3.new(1, 0, 0)
  2552. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2553. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2554. Part168.Color = Color3.new(1, 0, 0)
  2555. Part169.Parent = Model1
  2556. Part169.Material = Enum.Material.Neon
  2557. Part169.BrickColor = BrickColor.new("Really red")
  2558. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2559. Part169.Anchored = true
  2560. Part169.CanCollide = false
  2561. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2562. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2563. Part169.Color = Color3.new(1, 0, 0)
  2564. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2565. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2566. Part169.Color = Color3.new(1, 0, 0)
  2567. Part170.Parent = Model1
  2568. Part170.Material = Enum.Material.Neon
  2569. Part170.BrickColor = BrickColor.new("Really red")
  2570. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2571. Part170.Anchored = true
  2572. Part170.CanCollide = false
  2573. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2574. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2575. Part170.Color = Color3.new(1, 0, 0)
  2576. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2577. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2578. Part170.Color = Color3.new(1, 0, 0)
  2579. WedgePart171.Parent = Model1
  2580. WedgePart171.Material = Enum.Material.Neon
  2581. WedgePart171.BrickColor = BrickColor.new("Really red")
  2582. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2583. WedgePart171.Anchored = true
  2584. WedgePart171.CanCollide = false
  2585. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2586. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2587. WedgePart171.Color = Color3.new(1, 0, 0)
  2588. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2589. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2590. WedgePart171.Color = Color3.new(1, 0, 0)
  2591. WedgePart172.Parent = Model1
  2592. WedgePart172.Material = Enum.Material.Neon
  2593. WedgePart172.BrickColor = BrickColor.new("Really red")
  2594. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2595. WedgePart172.Anchored = true
  2596. WedgePart172.CanCollide = false
  2597. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2598. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2599. WedgePart172.Color = Color3.new(1, 0, 0)
  2600. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2601. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2602. WedgePart172.Color = Color3.new(1, 0, 0)
  2603. WedgePart173.Parent = Model1
  2604. WedgePart173.Material = Enum.Material.Neon
  2605. WedgePart173.BrickColor = BrickColor.new("Really red")
  2606. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2607. WedgePart173.Anchored = true
  2608. WedgePart173.CanCollide = false
  2609. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2610. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2611. WedgePart173.Color = Color3.new(1, 0, 0)
  2612. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2613. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2614. WedgePart173.Color = Color3.new(1, 0, 0)
  2615. WedgePart174.Parent = Model1
  2616. WedgePart174.Material = Enum.Material.Neon
  2617. WedgePart174.BrickColor = BrickColor.new("Really red")
  2618. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2619. WedgePart174.Anchored = true
  2620. WedgePart174.CanCollide = false
  2621. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2622. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2623. WedgePart174.Color = Color3.new(1, 0, 0)
  2624. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2625. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2626. WedgePart174.Color = Color3.new(1, 0, 0)
  2627. WedgePart175.Parent = Model1
  2628. WedgePart175.Material = Enum.Material.Neon
  2629. WedgePart175.BrickColor = BrickColor.new("Really red")
  2630. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2631. WedgePart175.Anchored = true
  2632. WedgePart175.CanCollide = false
  2633. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2634. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2635. WedgePart175.Color = Color3.new(1, 0, 0)
  2636. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2637. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2638. WedgePart175.Color = Color3.new(1, 0, 0)
  2639. WedgePart176.Parent = Model1
  2640. WedgePart176.Material = Enum.Material.Neon
  2641. WedgePart176.BrickColor = BrickColor.new("Really red")
  2642. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2643. WedgePart176.Anchored = true
  2644. WedgePart176.CanCollide = false
  2645. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2646. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2647. WedgePart176.Color = Color3.new(1, 0, 0)
  2648. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2649. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2650. WedgePart176.Color = Color3.new(1, 0, 0)
  2651. WedgePart177.Parent = Model1
  2652. WedgePart177.Material = Enum.Material.Neon
  2653. WedgePart177.BrickColor = BrickColor.new("Really red")
  2654. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2655. WedgePart177.Anchored = true
  2656. WedgePart177.CanCollide = false
  2657. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2658. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2659. WedgePart177.Color = Color3.new(1, 0, 0)
  2660. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2661. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2662. WedgePart177.Color = Color3.new(1, 0, 0)
  2663. WedgePart178.Parent = Model1
  2664. WedgePart178.Material = Enum.Material.Neon
  2665. WedgePart178.BrickColor = BrickColor.new("Really red")
  2666. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2667. WedgePart178.Anchored = true
  2668. WedgePart178.CanCollide = false
  2669. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2670. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2671. WedgePart178.Color = Color3.new(1, 0, 0)
  2672. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2673. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2674. WedgePart178.Color = Color3.new(1, 0, 0)
  2675. WedgePart179.Parent = Model1
  2676. WedgePart179.Material = Enum.Material.Neon
  2677. WedgePart179.BrickColor = BrickColor.new("Really red")
  2678. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2679. WedgePart179.Anchored = true
  2680. WedgePart179.CanCollide = false
  2681. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2682. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2683. WedgePart179.Color = Color3.new(1, 0, 0)
  2684. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  2685. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  2686. WedgePart179.Color = Color3.new(1, 0, 0)
  2687. WedgePart180.Parent = Model1
  2688. WedgePart180.Material = Enum.Material.Neon
  2689. WedgePart180.BrickColor = BrickColor.new("Really red")
  2690. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  2691. WedgePart180.Anchored = true
  2692. WedgePart180.CanCollide = false
  2693. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2694. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  2695. WedgePart180.Color = Color3.new(1, 0, 0)
  2696. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  2697. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  2698. WedgePart180.Color = Color3.new(1, 0, 0)
  2699. WedgePart181.Parent = Model1
  2700. WedgePart181.Material = Enum.Material.Neon
  2701. WedgePart181.BrickColor = BrickColor.new("Really red")
  2702. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  2703. WedgePart181.Anchored = true
  2704. WedgePart181.CanCollide = false
  2705. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2706. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  2707. WedgePart181.Color = Color3.new(1, 0, 0)
  2708. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  2709. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  2710. WedgePart181.Color = Color3.new(1, 0, 0)
  2711. WedgePart182.Parent = Model1
  2712. WedgePart182.Material = Enum.Material.Neon
  2713. WedgePart182.BrickColor = BrickColor.new("Really red")
  2714. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  2715. WedgePart182.Anchored = true
  2716. WedgePart182.CanCollide = false
  2717. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2718. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  2719. WedgePart182.Color = Color3.new(1, 0, 0)
  2720. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  2721. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  2722. WedgePart182.Color = Color3.new(1, 0, 0)
  2723. WedgePart183.Parent = Model1
  2724. WedgePart183.Material = Enum.Material.Neon
  2725. WedgePart183.BrickColor = BrickColor.new("Really red")
  2726. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  2727. WedgePart183.Anchored = true
  2728. WedgePart183.CanCollide = false
  2729. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2730. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  2731. WedgePart183.Color = Color3.new(1, 0, 0)
  2732. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  2733. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  2734. WedgePart183.Color = Color3.new(1, 0, 0)
  2735. WedgePart184.Parent = Model1
  2736. WedgePart184.Material = Enum.Material.Neon
  2737. WedgePart184.BrickColor = BrickColor.new("Really red")
  2738. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  2739. WedgePart184.Anchored = true
  2740. WedgePart184.CanCollide = false
  2741. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2742. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  2743. WedgePart184.Color = Color3.new(1, 0, 0)
  2744. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  2745. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  2746. WedgePart184.Color = Color3.new(1, 0, 0)
  2747. WedgePart185.Parent = Model1
  2748. WedgePart185.Material = Enum.Material.Neon
  2749. WedgePart185.BrickColor = BrickColor.new("Really red")
  2750. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  2751. WedgePart185.Anchored = true
  2752. WedgePart185.CanCollide = false
  2753. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2754. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  2755. WedgePart185.Color = Color3.new(1, 0, 0)
  2756. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  2757. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  2758. WedgePart185.Color = Color3.new(1, 0, 0)
  2759. WedgePart186.Parent = Model1
  2760. WedgePart186.Material = Enum.Material.Neon
  2761. WedgePart186.BrickColor = BrickColor.new("Really red")
  2762. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  2763. WedgePart186.Anchored = true
  2764. WedgePart186.CanCollide = false
  2765. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2766. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  2767. WedgePart186.Color = Color3.new(1, 0, 0)
  2768. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  2769. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  2770. WedgePart186.Color = Color3.new(1, 0, 0)
  2771. WedgePart187.Parent = Model1
  2772. WedgePart187.Material = Enum.Material.Neon
  2773. WedgePart187.BrickColor = BrickColor.new("Really red")
  2774. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  2775. WedgePart187.Anchored = true
  2776. WedgePart187.CanCollide = false
  2777. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2778. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  2779. WedgePart187.Color = Color3.new(1, 0, 0)
  2780. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  2781. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  2782. WedgePart187.Color = Color3.new(1, 0, 0)
  2783. WedgePart188.Parent = Model1
  2784. WedgePart188.Material = Enum.Material.Neon
  2785. WedgePart188.BrickColor = BrickColor.new("Really red")
  2786. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  2787. WedgePart188.Anchored = true
  2788. WedgePart188.CanCollide = false
  2789. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2790. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  2791. WedgePart188.Color = Color3.new(1, 0, 0)
  2792. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  2793. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  2794. WedgePart188.Color = Color3.new(1, 0, 0)
  2795. WedgePart189.Parent = Model1
  2796. WedgePart189.Material = Enum.Material.Neon
  2797. WedgePart189.BrickColor = BrickColor.new("Really red")
  2798. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  2799. WedgePart189.Anchored = true
  2800. WedgePart189.CanCollide = false
  2801. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2802. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  2803. WedgePart189.Color = Color3.new(1, 0, 0)
  2804. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  2805. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  2806. WedgePart189.Color = Color3.new(1, 0, 0)
  2807. WedgePart190.Parent = Model1
  2808. WedgePart190.Material = Enum.Material.Neon
  2809. WedgePart190.BrickColor = BrickColor.new("Really red")
  2810. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  2811. WedgePart190.Anchored = true
  2812. WedgePart190.CanCollide = false
  2813. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2814. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  2815. WedgePart190.Color = Color3.new(1, 0, 0)
  2816. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  2817. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  2818. WedgePart190.Color = Color3.new(1, 0, 0)
  2819. WedgePart191.Parent = Model1
  2820. WedgePart191.Material = Enum.Material.Neon
  2821. WedgePart191.BrickColor = BrickColor.new("Really red")
  2822. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  2823. WedgePart191.Anchored = true
  2824. WedgePart191.CanCollide = false
  2825. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2826. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  2827. WedgePart191.Color = Color3.new(1, 0, 0)
  2828. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  2829. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  2830. WedgePart191.Color = Color3.new(1, 0, 0)
  2831. WedgePart192.Parent = Model1
  2832. WedgePart192.Material = Enum.Material.Neon
  2833. WedgePart192.BrickColor = BrickColor.new("Really red")
  2834. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  2835. WedgePart192.Anchored = true
  2836. WedgePart192.CanCollide = false
  2837. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2838. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  2839. WedgePart192.Color = Color3.new(1, 0, 0)
  2840. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  2841. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  2842. WedgePart192.Color = Color3.new(1, 0, 0)
  2843. WedgePart193.Parent = Model1
  2844. WedgePart193.Material = Enum.Material.Neon
  2845. WedgePart193.BrickColor = BrickColor.new("Really red")
  2846. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  2847. WedgePart193.Anchored = true
  2848. WedgePart193.CanCollide = false
  2849. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2850. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  2851. WedgePart193.Color = Color3.new(1, 0, 0)
  2852. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  2853. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  2854. WedgePart193.Color = Color3.new(1, 0, 0)
  2855. WedgePart194.Parent = Model1
  2856. WedgePart194.Material = Enum.Material.Neon
  2857. WedgePart194.BrickColor = BrickColor.new("Really red")
  2858. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  2859. WedgePart194.Anchored = true
  2860. WedgePart194.CanCollide = false
  2861. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2862. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  2863. WedgePart194.Color = Color3.new(1, 0, 0)
  2864. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  2865. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  2866. WedgePart194.Color = Color3.new(1, 0, 0)
  2867. WedgePart195.Parent = Model1
  2868. WedgePart195.Material = Enum.Material.Neon
  2869. WedgePart195.BrickColor = BrickColor.new("Really red")
  2870. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  2871. WedgePart195.Anchored = true
  2872. WedgePart195.CanCollide = false
  2873. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2874. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  2875. WedgePart195.Color = Color3.new(1, 0, 0)
  2876. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  2877. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  2878. WedgePart195.Color = Color3.new(1, 0, 0)
  2879. WedgePart196.Parent = Model1
  2880. WedgePart196.Material = Enum.Material.Neon
  2881. WedgePart196.BrickColor = BrickColor.new("Really red")
  2882. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  2883. WedgePart196.Anchored = true
  2884. WedgePart196.CanCollide = false
  2885. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2886. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  2887. WedgePart196.Color = Color3.new(1, 0, 0)
  2888. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  2889. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  2890. WedgePart196.Color = Color3.new(1, 0, 0)
  2891. WedgePart197.Parent = Model1
  2892. WedgePart197.Material = Enum.Material.Neon
  2893. WedgePart197.BrickColor = BrickColor.new("Really red")
  2894. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  2895. WedgePart197.Anchored = true
  2896. WedgePart197.CanCollide = false
  2897. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2898. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  2899. WedgePart197.Color = Color3.new(1, 0, 0)
  2900. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  2901. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  2902. WedgePart197.Color = Color3.new(1, 0, 0)
  2903. WedgePart198.Parent = Model1
  2904. WedgePart198.Material = Enum.Material.Neon
  2905. WedgePart198.BrickColor = BrickColor.new("Really red")
  2906. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  2907. WedgePart198.Anchored = true
  2908. WedgePart198.CanCollide = false
  2909. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2910. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  2911. WedgePart198.Color = Color3.new(1, 0, 0)
  2912. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  2913. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  2914. WedgePart198.Color = Color3.new(1, 0, 0)
  2915. WedgePart199.Parent = Model1
  2916. WedgePart199.Material = Enum.Material.Neon
  2917. WedgePart199.BrickColor = BrickColor.new("Really red")
  2918. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  2919. WedgePart199.Anchored = true
  2920. WedgePart199.CanCollide = false
  2921. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2922. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  2923. WedgePart199.Color = Color3.new(1, 0, 0)
  2924. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  2925. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  2926. WedgePart199.Color = Color3.new(1, 0, 0)
  2927. WedgePart200.Parent = Model1
  2928. WedgePart200.Material = Enum.Material.Neon
  2929. WedgePart200.BrickColor = BrickColor.new("Really red")
  2930. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  2931. WedgePart200.Anchored = true
  2932. WedgePart200.CanCollide = false
  2933. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2934. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  2935. WedgePart200.Color = Color3.new(1, 0, 0)
  2936. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  2937. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  2938. WedgePart200.Color = Color3.new(1, 0, 0)
  2939. WedgePart201.Parent = Model1
  2940. WedgePart201.Material = Enum.Material.Neon
  2941. WedgePart201.BrickColor = BrickColor.new("Really red")
  2942. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  2943. WedgePart201.Anchored = true
  2944. WedgePart201.CanCollide = false
  2945. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2946. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  2947. WedgePart201.Color = Color3.new(1, 0, 0)
  2948. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  2949. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  2950. WedgePart201.Color = Color3.new(1, 0, 0)
  2951. WedgePart202.Parent = Model1
  2952. WedgePart202.Material = Enum.Material.Neon
  2953. WedgePart202.BrickColor = BrickColor.new("Really red")
  2954. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  2955. WedgePart202.Anchored = true
  2956. WedgePart202.CanCollide = false
  2957. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2958. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  2959. WedgePart202.Color = Color3.new(1, 0, 0)
  2960. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  2961. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  2962. WedgePart202.Color = Color3.new(1, 0, 0)
  2963. Model203.Name = "RightLeg"
  2964. Model203.Parent = Model0
  2965. Part204.Name = "Right Leg1"
  2966. Part204.Parent = Model203
  2967. Part204.Material = Enum.Material.SmoothPlastic
  2968. Part204.BrickColor = BrickColor.new("Pastel brown")
  2969. Part204.Transparency = 1
  2970. Part204.Rotation = Vector3.new(-180, 0, 180)
  2971. Part204.Anchored = true
  2972. Part204.CanCollide = false
  2973. Part204.FormFactor = Enum.FormFactor.Plate
  2974. Part204.Size = Vector3.new(1, 2, 1)
  2975. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  2976. Part204.Color = Color3.new(1, 0.8, 0.6)
  2977. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  2978. Part204.Orientation = Vector3.new(0, 180, 0)
  2979. Part204.Color = Color3.new(1, 0.8, 0.6)
  2980. Part205.Parent = Model203
  2981. Part205.Material = Enum.Material.SmoothPlastic
  2982. Part205.Transparency = 1
  2983. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  2984. Part205.Anchored = true
  2985. Part205.FormFactor = Enum.FormFactor.Custom
  2986. Part205.Size = Vector3.new(1.0999999, 1, 2)
  2987. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  2988. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2989. Part205.TopSurface = Enum.SurfaceType.Smooth
  2990. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  2991. Part205.Orientation = Vector3.new(90, -180, 0)
  2992. ParticleEmitter206.Name = "Void"
  2993. ParticleEmitter206.Parent = Part205
  2994. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  2995. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  2996. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  2997. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2998. ParticleEmitter206.Texture = "rbxassetid://341277531"
  2999. ParticleEmitter206.ZOffset = -1
  3000. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  3001. ParticleEmitter206.Rate = 1000
  3002. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  3003. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  3004. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3005. Model207.Name = "RightArm"
  3006. Model207.Parent = Model0
  3007. WedgePart208.Parent = Model207
  3008. WedgePart208.Material = Enum.Material.SmoothPlastic
  3009. WedgePart208.BrickColor = BrickColor.new("Really black")
  3010. WedgePart208.Reflectance = 0.20000000298023
  3011. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  3012. WedgePart208.Anchored = true
  3013. WedgePart208.CanCollide = false
  3014. WedgePart208.FormFactor = Enum.FormFactor.Custom
  3015. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3016. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  3017. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  3018. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3019. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  3020. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  3021. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3022. Part209.Name = "Right Arm1"
  3023. Part209.Parent = Model207
  3024. Part209.Material = Enum.Material.SmoothPlastic
  3025. Part209.BrickColor = BrickColor.new("Pastel brown")
  3026. Part209.Transparency = 1
  3027. Part209.Rotation = Vector3.new(180, 0, 180)
  3028. Part209.Anchored = true
  3029. Part209.CanCollide = false
  3030. Part209.FormFactor = Enum.FormFactor.Plate
  3031. Part209.Size = Vector3.new(1, 2, 1)
  3032. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  3033. Part209.BottomSurface = Enum.SurfaceType.Smooth
  3034. Part209.TopSurface = Enum.SurfaceType.Smooth
  3035. Part209.Color = Color3.new(1, 0.8, 0.6)
  3036. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  3037. Part209.Orientation = Vector3.new(0, 180, 0)
  3038. Part209.Color = Color3.new(1, 0.8, 0.6)
  3039. Part210.Parent = Model207
  3040. Part210.Material = Enum.Material.SmoothPlastic
  3041. Part210.BrickColor = BrickColor.new("Really black")
  3042. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  3043. Part210.Anchored = true
  3044. Part210.CanCollide = false
  3045. Part210.FormFactor = Enum.FormFactor.Custom
  3046. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3047. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3048. Part210.BottomSurface = Enum.SurfaceType.Smooth
  3049. Part210.TopSurface = Enum.SurfaceType.Smooth
  3050. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3051. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  3052. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  3053. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3054. Part211.Parent = Model207
  3055. Part211.Material = Enum.Material.Neon
  3056. Part211.BrickColor = BrickColor.new("Really red")
  3057. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  3058. Part211.Anchored = true
  3059. Part211.CanCollide = false
  3060. Part211.FormFactor = Enum.FormFactor.Custom
  3061. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3062. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3063. Part211.BottomSurface = Enum.SurfaceType.Smooth
  3064. Part211.TopSurface = Enum.SurfaceType.Smooth
  3065. Part211.Color = Color3.new(1, 0, 0)
  3066. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  3067. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  3068. Part211.Color = Color3.new(1, 0, 0)
  3069. Part212.Parent = Model207
  3070. Part212.Material = Enum.Material.SmoothPlastic
  3071. Part212.BrickColor = BrickColor.new("Really black")
  3072. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  3073. Part212.Anchored = true
  3074. Part212.CanCollide = false
  3075. Part212.FormFactor = Enum.FormFactor.Custom
  3076. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3077. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3078. Part212.BottomSurface = Enum.SurfaceType.Smooth
  3079. Part212.TopSurface = Enum.SurfaceType.Smooth
  3080. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3081. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  3082. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  3083. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3084. Part213.Parent = Model207
  3085. Part213.Material = Enum.Material.SmoothPlastic
  3086. Part213.BrickColor = BrickColor.new("Really black")
  3087. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  3088. Part213.Anchored = true
  3089. Part213.CanCollide = false
  3090. Part213.FormFactor = Enum.FormFactor.Custom
  3091. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3092. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3093. Part213.BottomSurface = Enum.SurfaceType.Smooth
  3094. Part213.TopSurface = Enum.SurfaceType.Smooth
  3095. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3096. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3097. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  3098. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3099. Part214.Parent = Model207
  3100. Part214.Material = Enum.Material.SmoothPlastic
  3101. Part214.BrickColor = BrickColor.new("Really black")
  3102. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  3103. Part214.Anchored = true
  3104. Part214.CanCollide = false
  3105. Part214.FormFactor = Enum.FormFactor.Custom
  3106. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3107. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3108. Part214.BottomSurface = Enum.SurfaceType.Smooth
  3109. Part214.TopSurface = Enum.SurfaceType.Smooth
  3110. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3111. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  3112. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  3113. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3114. Part215.Parent = Model207
  3115. Part215.Material = Enum.Material.Neon
  3116. Part215.BrickColor = BrickColor.new("Really red")
  3117. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  3118. Part215.Anchored = true
  3119. Part215.CanCollide = false
  3120. Part215.FormFactor = Enum.FormFactor.Custom
  3121. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3122. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3123. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3124. Part215.TopSurface = Enum.SurfaceType.Smooth
  3125. Part215.Color = Color3.new(1, 0, 0)
  3126. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  3127. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  3128. Part215.Color = Color3.new(1, 0, 0)
  3129. Part216.Parent = Model207
  3130. Part216.Material = Enum.Material.SmoothPlastic
  3131. Part216.BrickColor = BrickColor.new("Really black")
  3132. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  3133. Part216.Anchored = true
  3134. Part216.CanCollide = false
  3135. Part216.FormFactor = Enum.FormFactor.Custom
  3136. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  3137. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3138. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3139. Part216.TopSurface = Enum.SurfaceType.Smooth
  3140. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3141. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  3142. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  3143. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3144. Part217.Parent = Model207
  3145. Part217.Material = Enum.Material.SmoothPlastic
  3146. Part217.BrickColor = BrickColor.new("Really black")
  3147. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  3148. Part217.Anchored = true
  3149. Part217.CanCollide = false
  3150. Part217.FormFactor = Enum.FormFactor.Custom
  3151. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3152. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3153. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3154. Part217.TopSurface = Enum.SurfaceType.Smooth
  3155. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3156. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  3157. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  3158. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3159. Part218.Parent = Model207
  3160. Part218.Material = Enum.Material.SmoothPlastic
  3161. Part218.BrickColor = BrickColor.new("Really black")
  3162. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  3163. Part218.Anchored = true
  3164. Part218.CanCollide = false
  3165. Part218.FormFactor = Enum.FormFactor.Custom
  3166. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3167. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3168. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3169. Part218.TopSurface = Enum.SurfaceType.Smooth
  3170. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3171. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3172. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  3173. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3174. Part219.Parent = Model207
  3175. Part219.Material = Enum.Material.SmoothPlastic
  3176. Part219.BrickColor = BrickColor.new("Black")
  3177. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  3178. Part219.Anchored = true
  3179. Part219.CanCollide = false
  3180. Part219.FormFactor = Enum.FormFactor.Custom
  3181. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3182. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3183. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3184. Part219.TopSurface = Enum.SurfaceType.Smooth
  3185. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3186. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3187. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  3188. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3189. Part220.Parent = Model207
  3190. Part220.Material = Enum.Material.Neon
  3191. Part220.BrickColor = BrickColor.new("Really red")
  3192. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  3193. Part220.Anchored = true
  3194. Part220.CanCollide = false
  3195. Part220.FormFactor = Enum.FormFactor.Custom
  3196. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3197. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3198. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3199. Part220.TopSurface = Enum.SurfaceType.Smooth
  3200. Part220.Color = Color3.new(1, 0, 0)
  3201. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3202. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  3203. Part220.Color = Color3.new(1, 0, 0)
  3204. Part221.Parent = Model207
  3205. Part221.Material = Enum.Material.SmoothPlastic
  3206. Part221.BrickColor = BrickColor.new("Really black")
  3207. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  3208. Part221.Anchored = true
  3209. Part221.CanCollide = false
  3210. Part221.FormFactor = Enum.FormFactor.Custom
  3211. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3212. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3213. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3214. Part221.TopSurface = Enum.SurfaceType.Smooth
  3215. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3216. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  3217. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  3218. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3219. Part222.Parent = Model207
  3220. Part222.Material = Enum.Material.SmoothPlastic
  3221. Part222.BrickColor = BrickColor.new("Really black")
  3222. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3223. Part222.Anchored = true
  3224. Part222.CanCollide = false
  3225. Part222.FormFactor = Enum.FormFactor.Custom
  3226. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3227. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3228. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3229. Part222.TopSurface = Enum.SurfaceType.Smooth
  3230. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3231. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3232. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3233. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3234. Part223.Parent = Model207
  3235. Part223.Material = Enum.Material.SmoothPlastic
  3236. Part223.BrickColor = BrickColor.new("Really black")
  3237. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3238. Part223.Anchored = true
  3239. Part223.CanCollide = false
  3240. Part223.FormFactor = Enum.FormFactor.Custom
  3241. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3242. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3243. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3244. Part223.TopSurface = Enum.SurfaceType.Smooth
  3245. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3246. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3247. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3248. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3249. Part224.Parent = Model207
  3250. Part224.Material = Enum.Material.SmoothPlastic
  3251. Part224.BrickColor = BrickColor.new("Really black")
  3252. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3253. Part224.Anchored = true
  3254. Part224.CanCollide = false
  3255. Part224.FormFactor = Enum.FormFactor.Custom
  3256. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3257. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3258. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3259. Part224.TopSurface = Enum.SurfaceType.Smooth
  3260. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3261. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3262. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3263. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3264. Part225.Parent = Model207
  3265. Part225.Material = Enum.Material.SmoothPlastic
  3266. Part225.BrickColor = BrickColor.new("Really black")
  3267. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3268. Part225.Anchored = true
  3269. Part225.CanCollide = false
  3270. Part225.FormFactor = Enum.FormFactor.Custom
  3271. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3272. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3273. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3274. Part225.TopSurface = Enum.SurfaceType.Smooth
  3275. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3276. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3277. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3278. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3279. Part226.Parent = Model207
  3280. Part226.Material = Enum.Material.SmoothPlastic
  3281. Part226.BrickColor = BrickColor.new("Really black")
  3282. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3283. Part226.Anchored = true
  3284. Part226.CanCollide = false
  3285. Part226.FormFactor = Enum.FormFactor.Custom
  3286. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3287. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3288. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3289. Part226.TopSurface = Enum.SurfaceType.Smooth
  3290. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3291. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3292. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3293. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3294. Part227.Parent = Model207
  3295. Part227.Material = Enum.Material.Neon
  3296. Part227.BrickColor = BrickColor.new("Really red")
  3297. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3298. Part227.Anchored = true
  3299. Part227.CanCollide = false
  3300. Part227.FormFactor = Enum.FormFactor.Custom
  3301. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3302. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3303. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3304. Part227.TopSurface = Enum.SurfaceType.Smooth
  3305. Part227.Color = Color3.new(1, 0, 0)
  3306. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3307. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3308. Part227.Color = Color3.new(1, 0, 0)
  3309. Part228.Parent = Model207
  3310. Part228.Material = Enum.Material.Neon
  3311. Part228.BrickColor = BrickColor.new("Really red")
  3312. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3313. Part228.Anchored = true
  3314. Part228.CanCollide = false
  3315. Part228.FormFactor = Enum.FormFactor.Custom
  3316. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3317. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3318. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3319. Part228.TopSurface = Enum.SurfaceType.Smooth
  3320. Part228.Color = Color3.new(1, 0, 0)
  3321. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3322. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3323. Part228.Color = Color3.new(1, 0, 0)
  3324. Part229.Parent = Model207
  3325. Part229.Material = Enum.Material.SmoothPlastic
  3326. Part229.BrickColor = BrickColor.new("Really black")
  3327. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3328. Part229.Anchored = true
  3329. Part229.CanCollide = false
  3330. Part229.FormFactor = Enum.FormFactor.Custom
  3331. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3332. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3333. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3334. Part229.TopSurface = Enum.SurfaceType.Smooth
  3335. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3336. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3337. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3338. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3339. Part230.Parent = Model207
  3340. Part230.Material = Enum.Material.Neon
  3341. Part230.BrickColor = BrickColor.new("Really red")
  3342. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3343. Part230.Anchored = true
  3344. Part230.CanCollide = false
  3345. Part230.FormFactor = Enum.FormFactor.Custom
  3346. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3347. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3348. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3349. Part230.TopSurface = Enum.SurfaceType.Smooth
  3350. Part230.Color = Color3.new(1, 0, 0)
  3351. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3352. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3353. Part230.Color = Color3.new(1, 0, 0)
  3354. Part231.Parent = Model207
  3355. Part231.Material = Enum.Material.Neon
  3356. Part231.BrickColor = BrickColor.new("Really red")
  3357. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3358. Part231.Anchored = true
  3359. Part231.CanCollide = false
  3360. Part231.FormFactor = Enum.FormFactor.Custom
  3361. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3362. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3363. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3364. Part231.TopSurface = Enum.SurfaceType.Smooth
  3365. Part231.Color = Color3.new(1, 0, 0)
  3366. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3367. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3368. Part231.Color = Color3.new(1, 0, 0)
  3369. Part232.Parent = Model207
  3370. Part232.Material = Enum.Material.SmoothPlastic
  3371. Part232.BrickColor = BrickColor.new("Really black")
  3372. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3373. Part232.Anchored = true
  3374. Part232.CanCollide = false
  3375. Part232.FormFactor = Enum.FormFactor.Custom
  3376. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3377. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3378. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3379. Part232.TopSurface = Enum.SurfaceType.Smooth
  3380. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3381. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3382. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3383. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3384. Part233.Parent = Model207
  3385. Part233.Material = Enum.Material.Neon
  3386. Part233.BrickColor = BrickColor.new("Really red")
  3387. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3388. Part233.Anchored = true
  3389. Part233.CanCollide = false
  3390. Part233.FormFactor = Enum.FormFactor.Custom
  3391. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3392. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3393. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3394. Part233.TopSurface = Enum.SurfaceType.Smooth
  3395. Part233.Color = Color3.new(1, 0, 0)
  3396. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3397. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3398. Part233.Color = Color3.new(1, 0, 0)
  3399. Part234.Parent = Model207
  3400. Part234.Material = Enum.Material.SmoothPlastic
  3401. Part234.BrickColor = BrickColor.new("Really black")
  3402. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3403. Part234.Anchored = true
  3404. Part234.CanCollide = false
  3405. Part234.FormFactor = Enum.FormFactor.Custom
  3406. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3407. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3408. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3409. Part234.TopSurface = Enum.SurfaceType.Smooth
  3410. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3411. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3412. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3413. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3414. Part235.Parent = Model207
  3415. Part235.Material = Enum.Material.SmoothPlastic
  3416. Part235.BrickColor = BrickColor.new("Really black")
  3417. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3418. Part235.Anchored = true
  3419. Part235.CanCollide = false
  3420. Part235.FormFactor = Enum.FormFactor.Custom
  3421. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3422. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3423. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3424. Part235.TopSurface = Enum.SurfaceType.Smooth
  3425. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3426. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3427. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3428. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3429. Part236.Parent = Model207
  3430. Part236.Material = Enum.Material.SmoothPlastic
  3431. Part236.BrickColor = BrickColor.new("Really black")
  3432. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3433. Part236.Anchored = true
  3434. Part236.CanCollide = false
  3435. Part236.FormFactor = Enum.FormFactor.Custom
  3436. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3437. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3438. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3439. Part236.TopSurface = Enum.SurfaceType.Smooth
  3440. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3441. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3442. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3443. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3444. Part237.Parent = Model207
  3445. Part237.Material = Enum.Material.Neon
  3446. Part237.BrickColor = BrickColor.new("Really red")
  3447. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3448. Part237.Anchored = true
  3449. Part237.CanCollide = false
  3450. Part237.FormFactor = Enum.FormFactor.Custom
  3451. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3452. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3453. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3454. Part237.TopSurface = Enum.SurfaceType.Smooth
  3455. Part237.Color = Color3.new(1, 0, 0)
  3456. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3457. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3458. Part237.Color = Color3.new(1, 0, 0)
  3459. Part238.Parent = Model207
  3460. Part238.Material = Enum.Material.Neon
  3461. Part238.BrickColor = BrickColor.new("Really red")
  3462. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3463. Part238.Anchored = true
  3464. Part238.CanCollide = false
  3465. Part238.FormFactor = Enum.FormFactor.Custom
  3466. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3467. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3468. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3469. Part238.TopSurface = Enum.SurfaceType.Smooth
  3470. Part238.Color = Color3.new(1, 0, 0)
  3471. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3472. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3473. Part238.Color = Color3.new(1, 0, 0)
  3474. Part239.Parent = Model207
  3475. Part239.Material = Enum.Material.Neon
  3476. Part239.BrickColor = BrickColor.new("Really red")
  3477. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3478. Part239.Anchored = true
  3479. Part239.CanCollide = false
  3480. Part239.FormFactor = Enum.FormFactor.Custom
  3481. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3482. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3483. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3484. Part239.TopSurface = Enum.SurfaceType.Smooth
  3485. Part239.Color = Color3.new(1, 0, 0)
  3486. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3487. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3488. Part239.Color = Color3.new(1, 0, 0)
  3489. Part240.Parent = Model207
  3490. Part240.Material = Enum.Material.Neon
  3491. Part240.BrickColor = BrickColor.new("Really red")
  3492. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3493. Part240.Anchored = true
  3494. Part240.CanCollide = false
  3495. Part240.FormFactor = Enum.FormFactor.Custom
  3496. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3497. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3498. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3499. Part240.TopSurface = Enum.SurfaceType.Smooth
  3500. Part240.Color = Color3.new(1, 0, 0)
  3501. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3502. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3503. Part240.Color = Color3.new(1, 0, 0)
  3504. Part241.Parent = Model207
  3505. Part241.Material = Enum.Material.Neon
  3506. Part241.BrickColor = BrickColor.new("Really red")
  3507. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3508. Part241.Anchored = true
  3509. Part241.CanCollide = false
  3510. Part241.FormFactor = Enum.FormFactor.Custom
  3511. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3512. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3513. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3514. Part241.TopSurface = Enum.SurfaceType.Smooth
  3515. Part241.Color = Color3.new(1, 0, 0)
  3516. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3517. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3518. Part241.Color = Color3.new(1, 0, 0)
  3519. Part242.Parent = Model207
  3520. Part242.Material = Enum.Material.SmoothPlastic
  3521. Part242.BrickColor = BrickColor.new("Really black")
  3522. Part242.Reflectance = 0.20000000298023
  3523. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3524. Part242.Anchored = true
  3525. Part242.CanCollide = false
  3526. Part242.FormFactor = Enum.FormFactor.Custom
  3527. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3528. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3529. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3530. Part242.TopSurface = Enum.SurfaceType.Smooth
  3531. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3532. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3533. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3534. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3535. Part243.Parent = Model207
  3536. Part243.Material = Enum.Material.SmoothPlastic
  3537. Part243.BrickColor = BrickColor.new("Really black")
  3538. Part243.Reflectance = 0.20000000298023
  3539. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3540. Part243.Anchored = true
  3541. Part243.CanCollide = false
  3542. Part243.FormFactor = Enum.FormFactor.Custom
  3543. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3544. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3545. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3546. Part243.TopSurface = Enum.SurfaceType.Smooth
  3547. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3548. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3549. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3550. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3551. Part244.Parent = Model207
  3552. Part244.Material = Enum.Material.SmoothPlastic
  3553. Part244.BrickColor = BrickColor.new("Really black")
  3554. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3555. Part244.Anchored = true
  3556. Part244.CanCollide = false
  3557. Part244.FormFactor = Enum.FormFactor.Custom
  3558. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3559. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3560. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3561. Part244.TopSurface = Enum.SurfaceType.Smooth
  3562. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3563. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3564. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3565. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3566. Part245.Parent = Model207
  3567. Part245.Material = Enum.Material.Neon
  3568. Part245.BrickColor = BrickColor.new("Really red")
  3569. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3570. Part245.Anchored = true
  3571. Part245.CanCollide = false
  3572. Part245.FormFactor = Enum.FormFactor.Custom
  3573. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3574. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3575. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3576. Part245.TopSurface = Enum.SurfaceType.Smooth
  3577. Part245.Color = Color3.new(1, 0, 0)
  3578. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3579. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3580. Part245.Color = Color3.new(1, 0, 0)
  3581. Part246.Parent = Model207
  3582. Part246.Material = Enum.Material.Neon
  3583. Part246.BrickColor = BrickColor.new("Really red")
  3584. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3585. Part246.Anchored = true
  3586. Part246.CanCollide = false
  3587. Part246.FormFactor = Enum.FormFactor.Custom
  3588. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3589. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3590. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3591. Part246.TopSurface = Enum.SurfaceType.Smooth
  3592. Part246.Color = Color3.new(1, 0, 0)
  3593. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3594. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3595. Part246.Color = Color3.new(1, 0, 0)
  3596. Part247.Parent = Model207
  3597. Part247.Material = Enum.Material.SmoothPlastic
  3598. Part247.BrickColor = BrickColor.new("Really black")
  3599. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3600. Part247.Anchored = true
  3601. Part247.CanCollide = false
  3602. Part247.FormFactor = Enum.FormFactor.Custom
  3603. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3604. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3605. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3606. Part247.TopSurface = Enum.SurfaceType.Smooth
  3607. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3608. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3609. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3610. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3611. Part248.Parent = Model207
  3612. Part248.Material = Enum.Material.Neon
  3613. Part248.BrickColor = BrickColor.new("Really red")
  3614. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3615. Part248.Anchored = true
  3616. Part248.CanCollide = false
  3617. Part248.FormFactor = Enum.FormFactor.Custom
  3618. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3619. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3620. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3621. Part248.TopSurface = Enum.SurfaceType.Smooth
  3622. Part248.Color = Color3.new(1, 0, 0)
  3623. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3624. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3625. Part248.Color = Color3.new(1, 0, 0)
  3626. Part249.Parent = Model207
  3627. Part249.Material = Enum.Material.Neon
  3628. Part249.BrickColor = BrickColor.new("Really red")
  3629. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3630. Part249.Anchored = true
  3631. Part249.CanCollide = false
  3632. Part249.FormFactor = Enum.FormFactor.Custom
  3633. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3634. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3635. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3636. Part249.TopSurface = Enum.SurfaceType.Smooth
  3637. Part249.Color = Color3.new(1, 0, 0)
  3638. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3639. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3640. Part249.Color = Color3.new(1, 0, 0)
  3641. Part250.Parent = Model207
  3642. Part250.Material = Enum.Material.SmoothPlastic
  3643. Part250.Transparency = 1
  3644. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3645. Part250.Anchored = true
  3646. Part250.FormFactor = Enum.FormFactor.Custom
  3647. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3648. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3649. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3650. Part250.TopSurface = Enum.SurfaceType.Smooth
  3651. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3652. Part250.Orientation = Vector3.new(90, -180, 0)
  3653. ParticleEmitter251.Name = "Void"
  3654. ParticleEmitter251.Parent = Part250
  3655. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3656. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  3657. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3658. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3659. ParticleEmitter251.Texture = "rbxassetid://341277531"
  3660. ParticleEmitter251.ZOffset = -1
  3661. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  3662. ParticleEmitter251.Rate = 1000
  3663. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  3664. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  3665. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3666. Model252.Name = "LeftLeg"
  3667. Model252.Parent = Model0
  3668. Part253.Name = "Left Leg1"
  3669. Part253.Parent = Model252
  3670. Part253.Material = Enum.Material.SmoothPlastic
  3671. Part253.BrickColor = BrickColor.new("Pastel brown")
  3672. Part253.Transparency = 1
  3673. Part253.Rotation = Vector3.new(-180, 0, 180)
  3674. Part253.Anchored = true
  3675. Part253.CanCollide = false
  3676. Part253.FormFactor = Enum.FormFactor.Plate
  3677. Part253.Size = Vector3.new(1, 2, 1)
  3678. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3679. Part253.Color = Color3.new(1, 0.8, 0.6)
  3680. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3681. Part253.Orientation = Vector3.new(0, 180, 0)
  3682. Part253.Color = Color3.new(1, 0.8, 0.6)
  3683. Part254.Parent = Model252
  3684. Part254.Material = Enum.Material.SmoothPlastic
  3685. Part254.Transparency = 1
  3686. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  3687. Part254.Anchored = true
  3688. Part254.FormFactor = Enum.FormFactor.Custom
  3689. Part254.Size = Vector3.new(1.0999999, 1, 2)
  3690. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3691. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3692. Part254.TopSurface = Enum.SurfaceType.Smooth
  3693. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  3694. Part254.Orientation = Vector3.new(90, -180, 0)
  3695. ParticleEmitter255.Name = "Void"
  3696. ParticleEmitter255.Parent = Part254
  3697. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3698. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  3699. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3700. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3701. ParticleEmitter255.Texture = "rbxassetid://341277531"
  3702. ParticleEmitter255.ZOffset = -1
  3703. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  3704. ParticleEmitter255.Rate = 1000
  3705. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  3706. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  3707. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3708. Model256.Name = "LeftArm"
  3709. Model256.Parent = Model0
  3710. Part257.Name = "Left Arm1"
  3711. Part257.Parent = Model256
  3712. Part257.Material = Enum.Material.SmoothPlastic
  3713. Part257.BrickColor = BrickColor.new("Pastel brown")
  3714. Part257.Transparency = 1
  3715. Part257.Rotation = Vector3.new(-180, 0, 0)
  3716. Part257.Anchored = true
  3717. Part257.CanCollide = false
  3718. Part257.FormFactor = Enum.FormFactor.Plate
  3719. Part257.Size = Vector3.new(1, 2, 1)
  3720. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  3721. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3722. Part257.TopSurface = Enum.SurfaceType.Smooth
  3723. Part257.Color = Color3.new(1, 0.8, 0.6)
  3724. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  3725. Part257.Orientation = Vector3.new(0, 180, 180)
  3726. Part257.Color = Color3.new(1, 0.8, 0.6)
  3727. WedgePart258.Parent = Model256
  3728. WedgePart258.Material = Enum.Material.SmoothPlastic
  3729. WedgePart258.BrickColor = BrickColor.new("Really black")
  3730. WedgePart258.Reflectance = 0.20000000298023
  3731. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  3732. WedgePart258.Anchored = true
  3733. WedgePart258.CanCollide = false
  3734. WedgePart258.FormFactor = Enum.FormFactor.Custom
  3735. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3736. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  3737. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3738. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3739. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  3740. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  3741. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3742. Part259.Parent = Model256
  3743. Part259.Material = Enum.Material.Neon
  3744. Part259.BrickColor = BrickColor.new("Really red")
  3745. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3746. Part259.Anchored = true
  3747. Part259.CanCollide = false
  3748. Part259.FormFactor = Enum.FormFactor.Custom
  3749. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3750. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3751. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3752. Part259.TopSurface = Enum.SurfaceType.Smooth
  3753. Part259.Color = Color3.new(1, 0, 0)
  3754. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  3755. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  3756. Part259.Color = Color3.new(1, 0, 0)
  3757. Part260.Parent = Model256
  3758. Part260.Material = Enum.Material.SmoothPlastic
  3759. Part260.BrickColor = BrickColor.new("Really black")
  3760. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3761. Part260.Anchored = true
  3762. Part260.CanCollide = false
  3763. Part260.FormFactor = Enum.FormFactor.Custom
  3764. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  3765. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3766. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3767. Part260.TopSurface = Enum.SurfaceType.Smooth
  3768. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3769. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  3770. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  3771. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3772. Part261.Parent = Model256
  3773. Part261.Material = Enum.Material.SmoothPlastic
  3774. Part261.BrickColor = BrickColor.new("Really black")
  3775. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3776. Part261.Anchored = true
  3777. Part261.CanCollide = false
  3778. Part261.FormFactor = Enum.FormFactor.Custom
  3779. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3780. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3781. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3782. Part261.TopSurface = Enum.SurfaceType.Smooth
  3783. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3784. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3785. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  3786. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3787. Part262.Parent = Model256
  3788. Part262.Material = Enum.Material.SmoothPlastic
  3789. Part262.BrickColor = BrickColor.new("Really black")
  3790. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3791. Part262.Anchored = true
  3792. Part262.CanCollide = false
  3793. Part262.FormFactor = Enum.FormFactor.Custom
  3794. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3795. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3796. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3797. Part262.TopSurface = Enum.SurfaceType.Smooth
  3798. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3799. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  3800. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  3801. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3802. Part263.Parent = Model256
  3803. Part263.Material = Enum.Material.SmoothPlastic
  3804. Part263.BrickColor = BrickColor.new("Really black")
  3805. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3806. Part263.Anchored = true
  3807. Part263.CanCollide = false
  3808. Part263.FormFactor = Enum.FormFactor.Custom
  3809. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3810. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3811. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3812. Part263.TopSurface = Enum.SurfaceType.Smooth
  3813. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3814. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  3815. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  3816. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3817. Part264.Parent = Model256
  3818. Part264.Material = Enum.Material.SmoothPlastic
  3819. Part264.BrickColor = BrickColor.new("Really black")
  3820. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3821. Part264.Anchored = true
  3822. Part264.CanCollide = false
  3823. Part264.FormFactor = Enum.FormFactor.Custom
  3824. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3825. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3826. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3827. Part264.TopSurface = Enum.SurfaceType.Smooth
  3828. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3829. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3830. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  3831. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3832. Part265.Parent = Model256
  3833. Part265.Material = Enum.Material.SmoothPlastic
  3834. Part265.BrickColor = BrickColor.new("Really black")
  3835. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3836. Part265.Anchored = true
  3837. Part265.CanCollide = false
  3838. Part265.FormFactor = Enum.FormFactor.Custom
  3839. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3840. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3841. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3842. Part265.TopSurface = Enum.SurfaceType.Smooth
  3843. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3844. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  3845. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  3846. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3847. Part266.Parent = Model256
  3848. Part266.Material = Enum.Material.Neon
  3849. Part266.BrickColor = BrickColor.new("Really red")
  3850. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3851. Part266.Anchored = true
  3852. Part266.CanCollide = false
  3853. Part266.FormFactor = Enum.FormFactor.Custom
  3854. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3855. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3856. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3857. Part266.TopSurface = Enum.SurfaceType.Smooth
  3858. Part266.Color = Color3.new(1, 0, 0)
  3859. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  3860. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  3861. Part266.Color = Color3.new(1, 0, 0)
  3862. Part267.Parent = Model256
  3863. Part267.Material = Enum.Material.SmoothPlastic
  3864. Part267.BrickColor = BrickColor.new("Black")
  3865. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3866. Part267.Anchored = true
  3867. Part267.CanCollide = false
  3868. Part267.FormFactor = Enum.FormFactor.Custom
  3869. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3870. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3871. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3872. Part267.TopSurface = Enum.SurfaceType.Smooth
  3873. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3874. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3875. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  3876. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3877. Part268.Parent = Model256
  3878. Part268.Material = Enum.Material.Neon
  3879. Part268.BrickColor = BrickColor.new("Really red")
  3880. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3881. Part268.Anchored = true
  3882. Part268.CanCollide = false
  3883. Part268.FormFactor = Enum.FormFactor.Custom
  3884. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3885. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3886. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3887. Part268.TopSurface = Enum.SurfaceType.Smooth
  3888. Part268.Color = Color3.new(1, 0, 0)
  3889. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  3890. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  3891. Part268.Color = Color3.new(1, 0, 0)
  3892. Part269.Parent = Model256
  3893. Part269.Material = Enum.Material.Neon
  3894. Part269.BrickColor = BrickColor.new("Really red")
  3895. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3896. Part269.Anchored = true
  3897. Part269.CanCollide = false
  3898. Part269.FormFactor = Enum.FormFactor.Custom
  3899. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3900. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3901. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3902. Part269.TopSurface = Enum.SurfaceType.Smooth
  3903. Part269.Color = Color3.new(1, 0, 0)
  3904. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3905. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  3906. Part269.Color = Color3.new(1, 0, 0)
  3907. Part270.Parent = Model256
  3908. Part270.Material = Enum.Material.SmoothPlastic
  3909. Part270.BrickColor = BrickColor.new("Really black")
  3910. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3911. Part270.Anchored = true
  3912. Part270.CanCollide = false
  3913. Part270.FormFactor = Enum.FormFactor.Custom
  3914. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3915. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3916. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3917. Part270.TopSurface = Enum.SurfaceType.Smooth
  3918. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3919. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  3920. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  3921. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3922. Part271.Parent = Model256
  3923. Part271.Material = Enum.Material.Neon
  3924. Part271.BrickColor = BrickColor.new("Really red")
  3925. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3926. Part271.Anchored = true
  3927. Part271.CanCollide = false
  3928. Part271.FormFactor = Enum.FormFactor.Custom
  3929. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3930. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3931. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3932. Part271.TopSurface = Enum.SurfaceType.Smooth
  3933. Part271.Color = Color3.new(1, 0, 0)
  3934. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  3935. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  3936. Part271.Color = Color3.new(1, 0, 0)
  3937. Part272.Parent = Model256
  3938. Part272.Material = Enum.Material.Neon
  3939. Part272.BrickColor = BrickColor.new("Really red")
  3940. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3941. Part272.Anchored = true
  3942. Part272.CanCollide = false
  3943. Part272.FormFactor = Enum.FormFactor.Custom
  3944. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3945. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3946. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3947. Part272.TopSurface = Enum.SurfaceType.Smooth
  3948. Part272.Color = Color3.new(1, 0, 0)
  3949. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  3950. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  3951. Part272.Color = Color3.new(1, 0, 0)
  3952. Part273.Parent = Model256
  3953. Part273.Material = Enum.Material.SmoothPlastic
  3954. Part273.BrickColor = BrickColor.new("Really black")
  3955. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3956. Part273.Anchored = true
  3957. Part273.CanCollide = false
  3958. Part273.FormFactor = Enum.FormFactor.Custom
  3959. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3960. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3961. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3962. Part273.TopSurface = Enum.SurfaceType.Smooth
  3963. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3964. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  3965. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  3966. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3967. Part274.Parent = Model256
  3968. Part274.Material = Enum.Material.Neon
  3969. Part274.BrickColor = BrickColor.new("Really red")
  3970. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3971. Part274.Anchored = true
  3972. Part274.CanCollide = false
  3973. Part274.FormFactor = Enum.FormFactor.Custom
  3974. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3975. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3976. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3977. Part274.TopSurface = Enum.SurfaceType.Smooth
  3978. Part274.Color = Color3.new(1, 0, 0)
  3979. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  3980. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  3981. Part274.Color = Color3.new(1, 0, 0)
  3982. Part275.Parent = Model256
  3983. Part275.Material = Enum.Material.Neon
  3984. Part275.BrickColor = BrickColor.new("Really red")
  3985. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3986. Part275.Anchored = true
  3987. Part275.CanCollide = false
  3988. Part275.FormFactor = Enum.FormFactor.Custom
  3989. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3990. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3991. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3992. Part275.TopSurface = Enum.SurfaceType.Smooth
  3993. Part275.Color = Color3.new(1, 0, 0)
  3994. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  3995. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  3996. Part275.Color = Color3.new(1, 0, 0)
  3997. Part276.Parent = Model256
  3998. Part276.Material = Enum.Material.SmoothPlastic
  3999. Part276.BrickColor = BrickColor.new("Really black")
  4000. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4001. Part276.Anchored = true
  4002. Part276.CanCollide = false
  4003. Part276.FormFactor = Enum.FormFactor.Custom
  4004. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4005. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4006. Part276.BottomSurface = Enum.SurfaceType.Smooth
  4007. Part276.TopSurface = Enum.SurfaceType.Smooth
  4008. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4009. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  4010. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  4011. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4012. Part277.Parent = Model256
  4013. Part277.Material = Enum.Material.Neon
  4014. Part277.BrickColor = BrickColor.new("Really red")
  4015. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4016. Part277.Anchored = true
  4017. Part277.CanCollide = false
  4018. Part277.FormFactor = Enum.FormFactor.Custom
  4019. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4020. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4021. Part277.BottomSurface = Enum.SurfaceType.Smooth
  4022. Part277.TopSurface = Enum.SurfaceType.Smooth
  4023. Part277.Color = Color3.new(1, 0, 0)
  4024. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  4025. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  4026. Part277.Color = Color3.new(1, 0, 0)
  4027. Part278.Parent = Model256
  4028. Part278.Material = Enum.Material.SmoothPlastic
  4029. Part278.BrickColor = BrickColor.new("Really black")
  4030. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4031. Part278.Anchored = true
  4032. Part278.CanCollide = false
  4033. Part278.FormFactor = Enum.FormFactor.Custom
  4034. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4035. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4036. Part278.BottomSurface = Enum.SurfaceType.Smooth
  4037. Part278.TopSurface = Enum.SurfaceType.Smooth
  4038. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4039. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  4040. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  4041. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4042. Part279.Parent = Model256
  4043. Part279.Material = Enum.Material.SmoothPlastic
  4044. Part279.BrickColor = BrickColor.new("Really black")
  4045. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4046. Part279.Anchored = true
  4047. Part279.CanCollide = false
  4048. Part279.FormFactor = Enum.FormFactor.Custom
  4049. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4050. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4051. Part279.BottomSurface = Enum.SurfaceType.Smooth
  4052. Part279.TopSurface = Enum.SurfaceType.Smooth
  4053. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4054. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  4055. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  4056. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4057. Part280.Parent = Model256
  4058. Part280.Material = Enum.Material.SmoothPlastic
  4059. Part280.BrickColor = BrickColor.new("Really black")
  4060. Part280.Reflectance = 0.20000000298023
  4061. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4062. Part280.Anchored = true
  4063. Part280.CanCollide = false
  4064. Part280.FormFactor = Enum.FormFactor.Custom
  4065. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  4066. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4067. Part280.BottomSurface = Enum.SurfaceType.Smooth
  4068. Part280.TopSurface = Enum.SurfaceType.Smooth
  4069. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4070. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  4071. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  4072. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4073. Part281.Parent = Model256
  4074. Part281.Material = Enum.Material.Neon
  4075. Part281.BrickColor = BrickColor.new("Really red")
  4076. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4077. Part281.Anchored = true
  4078. Part281.CanCollide = false
  4079. Part281.FormFactor = Enum.FormFactor.Custom
  4080. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4081. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4082. Part281.BottomSurface = Enum.SurfaceType.Smooth
  4083. Part281.TopSurface = Enum.SurfaceType.Smooth
  4084. Part281.Color = Color3.new(1, 0, 0)
  4085. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  4086. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  4087. Part281.Color = Color3.new(1, 0, 0)
  4088. Part282.Parent = Model256
  4089. Part282.Material = Enum.Material.SmoothPlastic
  4090. Part282.BrickColor = BrickColor.new("Really black")
  4091. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4092. Part282.Anchored = true
  4093. Part282.CanCollide = false
  4094. Part282.FormFactor = Enum.FormFactor.Custom
  4095. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4096. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4097. Part282.BottomSurface = Enum.SurfaceType.Smooth
  4098. Part282.TopSurface = Enum.SurfaceType.Smooth
  4099. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4100. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  4101. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  4102. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4103. Part283.Parent = Model256
  4104. Part283.Material = Enum.Material.Neon
  4105. Part283.BrickColor = BrickColor.new("Really red")
  4106. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4107. Part283.Anchored = true
  4108. Part283.CanCollide = false
  4109. Part283.FormFactor = Enum.FormFactor.Custom
  4110. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  4111. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4112. Part283.BottomSurface = Enum.SurfaceType.Smooth
  4113. Part283.TopSurface = Enum.SurfaceType.Smooth
  4114. Part283.Color = Color3.new(1, 0, 0)
  4115. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  4116. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  4117. Part283.Color = Color3.new(1, 0, 0)
  4118. Part284.Parent = Model256
  4119. Part284.Material = Enum.Material.Neon
  4120. Part284.BrickColor = BrickColor.new("Really red")
  4121. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4122. Part284.Anchored = true
  4123. Part284.CanCollide = false
  4124. Part284.FormFactor = Enum.FormFactor.Custom
  4125. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4126. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4127. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4128. Part284.TopSurface = Enum.SurfaceType.Smooth
  4129. Part284.Color = Color3.new(1, 0, 0)
  4130. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  4131. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  4132. Part284.Color = Color3.new(1, 0, 0)
  4133. Part285.Parent = Model256
  4134. Part285.Material = Enum.Material.Neon
  4135. Part285.BrickColor = BrickColor.new("Really red")
  4136. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4137. Part285.Anchored = true
  4138. Part285.CanCollide = false
  4139. Part285.FormFactor = Enum.FormFactor.Custom
  4140. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4141. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4142. Part285.BottomSurface = Enum.SurfaceType.Smooth
  4143. Part285.TopSurface = Enum.SurfaceType.Smooth
  4144. Part285.Color = Color3.new(1, 0, 0)
  4145. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  4146. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  4147. Part285.Color = Color3.new(1, 0, 0)
  4148. Part286.Parent = Model256
  4149. Part286.Material = Enum.Material.SmoothPlastic
  4150. Part286.BrickColor = BrickColor.new("Really black")
  4151. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4152. Part286.Anchored = true
  4153. Part286.CanCollide = false
  4154. Part286.FormFactor = Enum.FormFactor.Custom
  4155. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4156. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4157. Part286.BottomSurface = Enum.SurfaceType.Smooth
  4158. Part286.TopSurface = Enum.SurfaceType.Smooth
  4159. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4160. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  4161. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  4162. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4163. Part287.Parent = Model256
  4164. Part287.Material = Enum.Material.SmoothPlastic
  4165. Part287.BrickColor = BrickColor.new("Really black")
  4166. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4167. Part287.Anchored = true
  4168. Part287.CanCollide = false
  4169. Part287.FormFactor = Enum.FormFactor.Custom
  4170. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4171. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4172. Part287.BottomSurface = Enum.SurfaceType.Smooth
  4173. Part287.TopSurface = Enum.SurfaceType.Smooth
  4174. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4175. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  4176. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  4177. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4178. Part288.Parent = Model256
  4179. Part288.Material = Enum.Material.SmoothPlastic
  4180. Part288.BrickColor = BrickColor.new("Really black")
  4181. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4182. Part288.Anchored = true
  4183. Part288.CanCollide = false
  4184. Part288.FormFactor = Enum.FormFactor.Custom
  4185. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4186. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4187. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4188. Part288.TopSurface = Enum.SurfaceType.Smooth
  4189. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4190. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  4191. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  4192. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4193. Part289.Parent = Model256
  4194. Part289.Material = Enum.Material.Neon
  4195. Part289.BrickColor = BrickColor.new("Really red")
  4196. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4197. Part289.Anchored = true
  4198. Part289.CanCollide = false
  4199. Part289.FormFactor = Enum.FormFactor.Custom
  4200. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4201. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4202. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4203. Part289.TopSurface = Enum.SurfaceType.Smooth
  4204. Part289.Color = Color3.new(1, 0, 0)
  4205. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  4206. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  4207. Part289.Color = Color3.new(1, 0, 0)
  4208. Part290.Parent = Model256
  4209. Part290.Material = Enum.Material.Neon
  4210. Part290.BrickColor = BrickColor.new("Really red")
  4211. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4212. Part290.Anchored = true
  4213. Part290.CanCollide = false
  4214. Part290.FormFactor = Enum.FormFactor.Custom
  4215. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4216. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4217. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4218. Part290.TopSurface = Enum.SurfaceType.Smooth
  4219. Part290.Color = Color3.new(1, 0, 0)
  4220. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  4221. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  4222. Part290.Color = Color3.new(1, 0, 0)
  4223. Part291.Parent = Model256
  4224. Part291.Material = Enum.Material.Neon
  4225. Part291.BrickColor = BrickColor.new("Really red")
  4226. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4227. Part291.Anchored = true
  4228. Part291.CanCollide = false
  4229. Part291.FormFactor = Enum.FormFactor.Custom
  4230. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4231. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4232. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4233. Part291.TopSurface = Enum.SurfaceType.Smooth
  4234. Part291.Color = Color3.new(1, 0, 0)
  4235. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  4236. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  4237. Part291.Color = Color3.new(1, 0, 0)
  4238. Part292.Parent = Model256
  4239. Part292.Material = Enum.Material.SmoothPlastic
  4240. Part292.BrickColor = BrickColor.new("Really black")
  4241. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4242. Part292.Anchored = true
  4243. Part292.CanCollide = false
  4244. Part292.FormFactor = Enum.FormFactor.Custom
  4245. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4246. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4247. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4248. Part292.TopSurface = Enum.SurfaceType.Smooth
  4249. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4250. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4251. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4252. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4253. Part293.Parent = Model256
  4254. Part293.Material = Enum.Material.SmoothPlastic
  4255. Part293.BrickColor = BrickColor.new("Really black")
  4256. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4257. Part293.Anchored = true
  4258. Part293.CanCollide = false
  4259. Part293.FormFactor = Enum.FormFactor.Custom
  4260. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4261. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4262. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4263. Part293.TopSurface = Enum.SurfaceType.Smooth
  4264. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4265. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4266. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4267. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4268. Part294.Parent = Model256
  4269. Part294.Material = Enum.Material.SmoothPlastic
  4270. Part294.BrickColor = BrickColor.new("Really black")
  4271. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4272. Part294.Anchored = true
  4273. Part294.CanCollide = false
  4274. Part294.FormFactor = Enum.FormFactor.Custom
  4275. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4276. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4277. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4278. Part294.TopSurface = Enum.SurfaceType.Smooth
  4279. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4280. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4281. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4282. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4283. Part295.Parent = Model256
  4284. Part295.Material = Enum.Material.SmoothPlastic
  4285. Part295.BrickColor = BrickColor.new("Really black")
  4286. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4287. Part295.Anchored = true
  4288. Part295.CanCollide = false
  4289. Part295.FormFactor = Enum.FormFactor.Custom
  4290. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4291. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4292. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4293. Part295.TopSurface = Enum.SurfaceType.Smooth
  4294. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4295. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4296. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4297. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4298. Part296.Parent = Model256
  4299. Part296.Material = Enum.Material.SmoothPlastic
  4300. Part296.BrickColor = BrickColor.new("Really black")
  4301. Part296.Reflectance = 0.20000000298023
  4302. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4303. Part296.Anchored = true
  4304. Part296.CanCollide = false
  4305. Part296.FormFactor = Enum.FormFactor.Custom
  4306. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4307. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4308. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4309. Part296.TopSurface = Enum.SurfaceType.Smooth
  4310. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4311. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4312. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4313. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4314. Part297.Parent = Model256
  4315. Part297.Material = Enum.Material.Neon
  4316. Part297.BrickColor = BrickColor.new("Really red")
  4317. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4318. Part297.Anchored = true
  4319. Part297.CanCollide = false
  4320. Part297.FormFactor = Enum.FormFactor.Custom
  4321. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4322. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4323. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4324. Part297.TopSurface = Enum.SurfaceType.Smooth
  4325. Part297.Color = Color3.new(1, 0, 0)
  4326. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4327. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4328. Part297.Color = Color3.new(1, 0, 0)
  4329. Part298.Parent = Model256
  4330. Part298.Material = Enum.Material.SmoothPlastic
  4331. Part298.BrickColor = BrickColor.new("Really black")
  4332. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4333. Part298.Anchored = true
  4334. Part298.CanCollide = false
  4335. Part298.FormFactor = Enum.FormFactor.Custom
  4336. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4337. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4338. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4339. Part298.TopSurface = Enum.SurfaceType.Smooth
  4340. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4341. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4342. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4343. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4344. Part299.Parent = Model256
  4345. Part299.Material = Enum.Material.SmoothPlastic
  4346. Part299.Transparency = 1
  4347. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4348. Part299.Anchored = true
  4349. Part299.FormFactor = Enum.FormFactor.Custom
  4350. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4351. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4352. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4353. Part299.TopSurface = Enum.SurfaceType.Smooth
  4354. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4355. Part299.Orientation = Vector3.new(90, -180, 0)
  4356. ParticleEmitter300.Name = "Void"
  4357. ParticleEmitter300.Parent = Part299
  4358. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4359. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  4360. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4361. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4362. ParticleEmitter300.Texture = "rbxassetid://341277531"
  4363. ParticleEmitter300.ZOffset = -1
  4364. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  4365. ParticleEmitter300.Rate = 1000
  4366. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  4367. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  4368. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4369. Model301.Name = "Head"
  4370. Model301.Parent = Model0
  4371. Part302.Name = "Head1"
  4372. Part302.Parent = Model301
  4373. Part302.Material = Enum.Material.SmoothPlastic
  4374. Part302.BrickColor = BrickColor.new("Pastel brown")
  4375. Part302.Transparency = 1
  4376. Part302.Rotation = Vector3.new(-180, 0, 180)
  4377. Part302.Anchored = true
  4378. Part302.CanCollide = false
  4379. Part302.FormFactor = Enum.FormFactor.Symmetric
  4380. Part302.Size = Vector3.new(2, 1, 1)
  4381. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4382. Part302.TopSurface = Enum.SurfaceType.Smooth
  4383. Part302.Color = Color3.new(1, 0.8, 0.6)
  4384. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4385. Part302.Orientation = Vector3.new(0, 180, 0)
  4386. Part302.Color = Color3.new(1, 0.8, 0.6)
  4387. SpecialMesh303.Parent = Part302
  4388. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4389. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4390. Script304.Name = "Welds"
  4391. Script304.Parent = Model0
  4392. Script304.Disabled = true
  4393. table.insert(cors,sandbox(Script304,function()
  4394. --Saz
  4395.  
  4396. --A new system which is a combination of fast-welds and hard-welds.
  4397. --Should be far, far better.
  4398.  
  4399. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  4400. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  4401.  
  4402. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  4403. --The fact that you're reading this means you should likely kill yourself. Immediately.
  4404.  
  4405. wait(.33)
  4406.  
  4407. Tool=script.Parent
  4408. Nib=Tool.Parent
  4409.  
  4410.  
  4411. for _,v in pairs(Nib:children()) do
  4412. if v.className=="Hat" then
  4413. v:Remove()
  4414. end
  4415. end
  4416.  
  4417. wait(1)
  4418.  
  4419. weldparts=function()
  4420. print("Welding")
  4421. lel={}
  4422. function jarate(p)
  4423. for i=1, #p do
  4424. table.insert(lel,p[i])
  4425. k=p[i]:children()
  4426. if #k>0 then
  4427. jarate(k)
  4428. end
  4429. end
  4430. end
  4431. for _,v in pairs(script.Parent:children()) do
  4432. if v.Name~="Cloak" and v.className~="Script" then
  4433. v:BreakJoints()
  4434. jarate(v:children())
  4435. end
  4436. end
  4437. for _,v in pairs(lel) do
  4438. if v.className=="Weld" or v.className=="Motor6D" then
  4439. v:Remove()
  4440. end
  4441. end
  4442. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4443. if v.Name~="Right Leg1" then
  4444. w=Instance.new("Weld")
  4445. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4446. w.Part1=v
  4447. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4448. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4449. w.Parent=w.Part0
  4450. end
  4451. end
  4452. w=Instance.new("Weld")
  4453. w.Part0=Nib["Right Leg"]
  4454. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4455. w.Parent=w.Part0
  4456. w.C0=CFrame.new(0,-.1,0)
  4457. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4458. if v.Name~="Left Leg1" then
  4459. w=Instance.new("Weld")
  4460. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4461. w.Part1=v
  4462. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4463. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4464. w.Parent=w.Part0
  4465. end
  4466. end
  4467. w=Instance.new("Weld")
  4468. w.Part0=Nib["Left Leg"]
  4469. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4470. w.Parent=w.Part0
  4471. w.C0=CFrame.new(0,-.1,0)
  4472. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4473. if v.Name~="Right Arm1" then
  4474. w=Instance.new("Weld")
  4475. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4476. w.Part1=v
  4477. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4478. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4479. w.Parent=w.Part1
  4480. end
  4481. end
  4482. w=Instance.new("Weld")
  4483. w.Part0=Nib["Right Arm"]
  4484. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4485. w.Parent=w.Part0
  4486. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4487.  
  4488. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4489. if v.Name~="Left Arm1" then
  4490. w=Instance.new("Weld")
  4491. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4492. w.Part1=v
  4493. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4494. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4495. w.Parent=w.Part0
  4496. end
  4497. end
  4498. w=Instance.new("Weld")
  4499. w.Part0=Nib["Left Arm"]
  4500. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4501. w.Parent=w.Part0
  4502.  
  4503.  
  4504. for _,v in pairs(script.Parent["Head"]:children()) do
  4505. if v.Name~="Head1" then
  4506. w=Instance.new("Weld")
  4507. w.Part0=script.Parent["Head"]["Head1"]
  4508. w.Part1=v
  4509. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4510. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4511. w.Parent=w.Part0
  4512. end
  4513. end
  4514. w=Instance.new("Weld")
  4515. w.Part0=Nib["Head"]
  4516. w.Part1=script.Parent["Head"]["Head1"]
  4517. w.Parent=w.Part0
  4518.  
  4519. for _,v in pairs(script.Parent["Torso"]:children()) do
  4520. if v.Name~="Torso1" then
  4521. w=Instance.new("Weld")
  4522. w.Part0=script.Parent["Torso"]["Torso1"]
  4523. w.Part1=v
  4524. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4525. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4526. w.Parent=script.Parent["Torso"]["Torso1"]
  4527. end
  4528. end
  4529.  
  4530. w=Instance.new("Weld")
  4531. w.Part0=Nib["Torso"]
  4532. w.Part1=script.Parent["Torso"]["Torso1"]
  4533. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4534. w.Parent=w.Part0
  4535.  
  4536. for _,v in pairs(lel) do
  4537. if v:IsA("BasePart") then v.Anchored=false end
  4538. end
  4539.  
  4540.  
  4541.  
  4542. wait(1)
  4543.  
  4544. w=Instance.new("Weld")
  4545. w.Part0=Nib.Torso
  4546. w.Part1=Tool.Torso.Torso1
  4547. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4548. w.C1=CFrame.new(0,0,0)
  4549. w.Parent=w.Part1
  4550. w.Name="ClothingWeld"
  4551.  
  4552. wait(.06)
  4553.  
  4554. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4555. wait(.03)
  4556. w=Instance.new("Weld")
  4557. w.Part0=Nib.Torso
  4558. w.Part1=Tool.Torso.Torso1
  4559. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4560. w.C1=CFrame.new(0,0,0)
  4561. w.Parent=w.Part1
  4562. w.Name="ClothingWeld"
  4563. end
  4564.  
  4565. w=Instance.new("Weld")
  4566. w.Part0=Nib["Right Leg"]
  4567. w.Part1=Tool.RightLeg["Right Leg1"]
  4568. w.C0=CFrame.new(0,0,0)
  4569. w.C1=CFrame.new(0,0,0)
  4570. w.Parent=w.Part1
  4571. w.Name="ClothingWeld"
  4572.  
  4573. w=Instance.new("Weld")
  4574. w.Part0=Nib["Left Leg"]
  4575. w.Part1=Tool.LeftLeg["Left Leg1"]
  4576. w.C0=CFrame.new(0,0,0)
  4577. w.C1=CFrame.new(0,0,0)
  4578. w.Parent=w.Part1
  4579. w.Name="ClothingWeld"
  4580.  
  4581. w=Instance.new("Weld")
  4582. w.Part0=Nib["Right Arm"]
  4583. w.Part1=Tool.RightArm["Right Arm1"]
  4584. w.C0=CFrame.new(0,0,0)
  4585. w.C1=CFrame.new(0,0,0)
  4586. w.Parent=w.Part1
  4587. w.Name="ClothingWeld"
  4588.  
  4589. w=Instance.new("Weld")
  4590. w.Part0=Nib["Left Arm"]
  4591. w.Part1=Tool.LeftArm["Left Arm1"]
  4592. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4593. w.C1=CFrame.new(0,0,0)
  4594. w.Parent=w.Part1
  4595. w.Name="ClothingWeld"
  4596.  
  4597. wait()
  4598.  
  4599. end
  4600. weldparts()
  4601.  
  4602. end))
  4603. for i,v in pairs(mas:GetChildren()) do
  4604. v.Parent = game:GetService("Players").LocalPlayer.Character
  4605. pcall(function() v:MakeJoints() end)
  4606. end
  4607. mas:Destroy()
  4608. for i,v in pairs(cors) do
  4609. spawn(function()
  4610. pcall(v)
  4611. end)
  4612. end
  4613. --------------------------------------------------------------------
  4614. for _, v in pairs(game:GetService("Players").LocalPlayer.Character:children()) do
  4615. if v:IsA("Accessory") then
  4616. v:Destroy()
  4617. end
  4618. end
  4619.  
  4620. --Converted with ttyyuu12345's model to script plugin v4
  4621. function sandbox(var,func)
  4622. local env = getfenv(func)
  4623. local newenv = setmetatable({},{
  4624. __index = function(self,k)
  4625. if k=="script" then
  4626. return var
  4627. else
  4628. return env[k]
  4629. end
  4630. end,
  4631. })
  4632. setfenv(func,newenv)
  4633. return func
  4634. end
  4635. cors = {}
  4636. mas = Instance.new("Model",game:GetService("Lighting"))
  4637. Model0 = Instance.new("Model")
  4638. Model1 = Instance.new("Model")
  4639. Part2 = Instance.new("Part")
  4640. SpecialMesh3 = Instance.new("SpecialMesh")
  4641. Part4 = Instance.new("Part")
  4642. SpecialMesh5 = Instance.new("SpecialMesh")
  4643. Part6 = Instance.new("Part")
  4644. SpecialMesh7 = Instance.new("SpecialMesh")
  4645. Model8 = Instance.new("Model")
  4646. Part9 = Instance.new("Part")
  4647. Part10 = Instance.new("Part")
  4648. Model11 = Instance.new("Model")
  4649. Part12 = Instance.new("Part")
  4650. Part13 = Instance.new("Part")
  4651. SpecialMesh14 = Instance.new("SpecialMesh")
  4652. Part15 = Instance.new("Part")
  4653. SpecialMesh16 = Instance.new("SpecialMesh")
  4654. Part17 = Instance.new("Part")
  4655. SpecialMesh18 = Instance.new("SpecialMesh")
  4656. Part19 = Instance.new("Part")
  4657. SpecialMesh20 = Instance.new("SpecialMesh")
  4658. Part21 = Instance.new("Part")
  4659. SpecialMesh22 = Instance.new("SpecialMesh")
  4660. Part23 = Instance.new("Part")
  4661. SpecialMesh24 = Instance.new("SpecialMesh")
  4662. Part25 = Instance.new("Part")
  4663. SpecialMesh26 = Instance.new("SpecialMesh")
  4664. Part27 = Instance.new("Part")
  4665. Part28 = Instance.new("Part")
  4666. ParticleEmitter29 = Instance.new("ParticleEmitter")
  4667. Part30 = Instance.new("Part")
  4668. SpecialMesh31 = Instance.new("SpecialMesh")
  4669. Part32 = Instance.new("Part")
  4670. SpecialMesh33 = Instance.new("SpecialMesh")
  4671. Part34 = Instance.new("Part")
  4672. SpecialMesh35 = Instance.new("SpecialMesh")
  4673. Part36 = Instance.new("Part")
  4674. SpecialMesh37 = Instance.new("SpecialMesh")
  4675. Part38 = Instance.new("Part")
  4676. SpecialMesh39 = Instance.new("SpecialMesh")
  4677. Part40 = Instance.new("Part")
  4678. SpecialMesh41 = Instance.new("SpecialMesh")
  4679. Part42 = Instance.new("Part")
  4680. SpecialMesh43 = Instance.new("SpecialMesh")
  4681. Part44 = Instance.new("Part")
  4682. SpecialMesh45 = Instance.new("SpecialMesh")
  4683. Model46 = Instance.new("Model")
  4684. Part47 = Instance.new("Part")
  4685. Part48 = Instance.new("Part")
  4686. Model49 = Instance.new("Model")
  4687. Part50 = Instance.new("Part")
  4688. Part51 = Instance.new("Part")
  4689. Model52 = Instance.new("Model")
  4690. Part53 = Instance.new("Part")
  4691. Part54 = Instance.new("Part")
  4692. Script55 = Instance.new("Script")
  4693. Model0.Name = "Armor"
  4694. Model0.Parent = mas
  4695. Model1.Name = "Head"
  4696. Model1.Parent = Model0
  4697. Part2.Name = "Head1"
  4698. Part2.Parent = Model1
  4699. Part2.Material = Enum.Material.SmoothPlastic
  4700. Part2.BrickColor = BrickColor.new("Pastel brown")
  4701. Part2.Rotation = Vector3.new(-180, 0, 180)
  4702. Part2.Anchored = true
  4703. Part2.CanCollide = false
  4704. Part2.FormFactor = Enum.FormFactor.Symmetric
  4705. Part2.Size = Vector3.new(2, 1, 1)
  4706. Part2.CFrame = CFrame.new(-48.3463364, 4.52137661, 113.198578, -1.00000048, -4.45899859e-05, 3.27827729e-05, -4.45889673e-05, 1.00000048, 2.61515379e-05, -3.27834859e-05, 2.64644623e-05, -1.00000095)
  4707. Part2.TopSurface = Enum.SurfaceType.Smooth
  4708. Part2.Color = Color3.new(1, 0, 0)
  4709. Part2.Position = Vector3.new(-48.3463364, 4.52137661, 113.198578)
  4710. Part2.Orientation = Vector3.new(0, 180, 0)
  4711. Part2.Color = Color3.new(1, 0, 0)
  4712. SpecialMesh3.Parent = Part2
  4713. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  4714. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  4715. Part4.Parent = Model1
  4716. Part4.Material = Enum.Material.SmoothPlastic
  4717. Part4.BrickColor = BrickColor.new("Dark indigo")
  4718. Part4.Rotation = Vector3.new(-105, 0.00999999978, 179.979996)
  4719. Part4.Anchored = true
  4720. Part4.CanCollide = false
  4721. Part4.FormFactor = Enum.FormFactor.Custom
  4722. Part4.Size = Vector3.new(4, 1, 2)
  4723. Part4.CFrame = CFrame.new(-48.3541832, 4.89275789, 113.830757, -1.00000048, -0.000397967116, 0.000106614141, 3.01250518e-11, 0.258772343, 0.965938926, -0.00041200011, 0.965939403, -0.258772165)
  4724. Part4.BottomSurface = Enum.SurfaceType.Smooth
  4725. Part4.TopSurface = Enum.SurfaceType.Smooth
  4726. Part4.Color = Color3.new(1, 0, 0)
  4727. Part4.Position = Vector3.new(-48.3541832, 4.89275789, 113.830757)
  4728. Part4.Orientation = Vector3.new(-75, 179.979996, 0)
  4729. Part4.Color = Color3.new(1, 0, 0)
  4730. SpecialMesh5.Parent = Part4
  4731. SpecialMesh5.MeshId = "rbxassetid://627540549"
  4732. SpecialMesh5.MeshType = Enum.MeshType.FileMesh
  4733. Part6.Parent = Model1
  4734. Part6.Material = Enum.Material.SmoothPlastic
  4735. Part6.BrickColor = BrickColor.new("Really black")
  4736. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4737. Part6.Anchored = true
  4738. Part6.CanCollide = false
  4739. Part6.Size = Vector3.new(1.28000045, 1.29000044, 1.28000045)
  4740. Part6.CFrame = CFrame.new(-48.3461227, 4.5111289, 113.198532, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  4741. Part6.Color = Color3.new(0.0666667, 0, 0)
  4742. Part6.Position = Vector3.new(-48.3461227, 4.5111289, 113.198532)
  4743. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  4744. Part6.Color = Color3.new(0.0666667, 0, 0)
  4745. SpecialMesh7.Parent = Part6
  4746. Model8.Name = "RightLeg"
  4747. Model8.Parent = Model0
  4748. Part9.Name = "Right Leg1"
  4749. Part9.Parent = Model8
  4750. Part9.Material = Enum.Material.SmoothPlastic
  4751. Part9.BrickColor = BrickColor.new("Pastel brown")
  4752. Part9.Transparency = 1
  4753. Part9.Rotation = Vector3.new(-180, 0, 180)
  4754. Part9.Anchored = true
  4755. Part9.CanCollide = false
  4756. Part9.FormFactor = Enum.FormFactor.Plate
  4757. Part9.Size = Vector3.new(1, 2, 1)
  4758. Part9.CFrame = CFrame.new(-48.8462868, 1.01137614, 113.198601, -1.00000048, -4.45899859e-05, 3.27827729e-05, -4.45889673e-05, 1.00000048, 2.61515379e-05, -3.27834859e-05, 2.64644623e-05, -1.00000095)
  4759. Part9.Color = Color3.new(1, 0, 0)
  4760. Part9.Position = Vector3.new(-48.8462868, 1.01137614, 113.198601)
  4761. Part9.Orientation = Vector3.new(0, 180, 0)
  4762. Part9.Color = Color3.new(1, 0, 0)
  4763. Part10.Parent = Model8
  4764. Part10.Material = Enum.Material.SmoothPlastic
  4765. Part10.BrickColor = BrickColor.new("Really black")
  4766. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4767. Part10.Anchored = true
  4768. Part10.CanCollide = false
  4769. Part10.FormFactor = Enum.FormFactor.Custom
  4770. Part10.Size = Vector3.new(1.06999922, 2.03999949, 1.02999926)
  4771. Part10.CFrame = CFrame.new(-48.855896, 1.02003384, 113.203369, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  4772. Part10.BottomSurface = Enum.SurfaceType.Smooth
  4773. Part10.TopSurface = Enum.SurfaceType.Smooth
  4774. Part10.Color = Color3.new(0.0666667, 0, 0)
  4775. Part10.Position = Vector3.new(-48.855896, 1.02003384, 113.203369)
  4776. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  4777. Part10.Color = Color3.new(0.0666667, 0, 0)
  4778. Model11.Name = "Torso"
  4779. Model11.Parent = Model0
  4780. Part12.Parent = Model11
  4781. Part12.Material = Enum.Material.SmoothPlastic
  4782. Part12.BrickColor = BrickColor.new("Really black")
  4783. Part12.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4784. Part12.Anchored = true
  4785. Part12.CanCollide = false
  4786. Part12.FormFactor = Enum.FormFactor.Custom
  4787. Part12.Size = Vector3.new(2.04999948, 2.03999949, 1.02999926)
  4788. Part12.CFrame = CFrame.new(-48.3659096, 3.02721858, 113.203804, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  4789. Part12.BottomSurface = Enum.SurfaceType.Smooth
  4790. Part12.TopSurface = Enum.SurfaceType.Smooth
  4791. Part12.Color = Color3.new(0.0666667, 0, 0)
  4792. Part12.Position = Vector3.new(-48.3659096, 3.02721858, 113.203804)
  4793. Part12.Orientation = Vector3.new(0, 179.979996, 0)
  4794. Part12.Color = Color3.new(0.0666667, 0, 0)
  4795. Part13.Parent = Model11
  4796. Part13.Material = Enum.Material.Neon
  4797. Part13.BrickColor = BrickColor.new("Dark indigo")
  4798. Part13.Rotation = Vector3.new(-90, 90, 0)
  4799. Part13.Anchored = true
  4800. Part13.CanCollide = false
  4801. Part13.FormFactor = Enum.FormFactor.Custom
  4802. Part13.Size = Vector3.new(1.09999967, 0.100000001, 0.100000001)
  4803. Part13.CFrame = CFrame.new(-48.3411903, 2.80957246, 113.701797, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  4804. Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4805. Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4806. Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4807. Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4808. Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4809. Part13.Color = Color3.new(1, 0, 0)
  4810. Part13.Position = Vector3.new(-48.3411903, 2.80957246, 113.701797)
  4811. Part13.Orientation = Vector3.new(-0.0199999996, 90, -90)
  4812. Part13.Color = Color3.new(1, 0, 0)
  4813. SpecialMesh14.Parent = Part13
  4814. SpecialMesh14.MeshType = Enum.MeshType.Sphere
  4815. Part15.Parent = Model11
  4816. Part15.Material = Enum.Material.Neon
  4817. Part15.BrickColor = BrickColor.new("Dark indigo")
  4818. Part15.Rotation = Vector3.new(-90, 90, 0)
  4819. Part15.Anchored = true
  4820. Part15.CanCollide = false
  4821. Part15.FormFactor = Enum.FormFactor.Custom
  4822. Part15.Size = Vector3.new(0.399999619, 0.100000001, 0.100000001)
  4823. Part15.CFrame = CFrame.new(-48.3415565, 3.65956879, 113.701828, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  4824. Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4825. Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4826. Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4827. Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4828. Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4829. Part15.Color = Color3.new(1, 0, 0)
  4830. Part15.Position = Vector3.new(-48.3415565, 3.65956879, 113.701828)
  4831. Part15.Orientation = Vector3.new(-0.0199999996, 90, -90)
  4832. Part15.Color = Color3.new(1, 0, 0)
  4833. SpecialMesh16.Parent = Part15
  4834. SpecialMesh16.MeshType = Enum.MeshType.Sphere
  4835. Part17.Parent = Model11
  4836. Part17.Material = Enum.Material.Neon
  4837. Part17.BrickColor = BrickColor.new("Dark indigo")
  4838. Part17.Rotation = Vector3.new(-90, 44.9799995, 0)
  4839. Part17.Anchored = true
  4840. Part17.CanCollide = false
  4841. Part17.FormFactor = Enum.FormFactor.Custom
  4842. Part17.Size = Vector3.new(0.699999571, 0.100000001, 0.100000001)
  4843. Part17.CFrame = CFrame.new(-47.9217224, 3.3829546, 113.701805, 0.707406104, 4.11415385e-07, 0.706808031, -0.70680809, 5.54472208e-05, 0.707406044, -3.91155481e-05, -1.00000095, 3.97264957e-05)
  4844. Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4845. Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4846. Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4847. Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4848. Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4849. Part17.Color = Color3.new(1, 0, 0)
  4850. Part17.Position = Vector3.new(-47.9217224, 3.3829546, 113.701805)
  4851. Part17.Orientation = Vector3.new(-45.0200005, 90, -90)
  4852. Part17.Color = Color3.new(1, 0, 0)
  4853. SpecialMesh18.Parent = Part17
  4854. SpecialMesh18.MeshType = Enum.MeshType.Sphere
  4855. Part19.Parent = Model11
  4856. Part19.Material = Enum.Material.Neon
  4857. Part19.BrickColor = BrickColor.new("Dark indigo")
  4858. Part19.Rotation = Vector3.new(90, 45.0200005, 180)
  4859. Part19.Anchored = true
  4860. Part19.CanCollide = false
  4861. Part19.FormFactor = Enum.FormFactor.Custom
  4862. Part19.Size = Vector3.new(0.699999571, 0.100000001, 0.100000001)
  4863. Part19.CFrame = CFrame.new(-48.7609634, 3.38260126, 113.701805, -0.706808031, -2.2743734e-07, 0.707406104, -0.707406044, 5.66393137e-05, -0.70680809, -4.01139259e-05, -1.00000095, -4.04119492e-05)
  4864. Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4865. Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4866. Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4867. Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4868. Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4869. Part19.Color = Color3.new(1, 0, 0)
  4870. Part19.Position = Vector3.new(-48.7609634, 3.38260126, 113.701805)
  4871. Part19.Orientation = Vector3.new(44.9799995, 90, -90)
  4872. Part19.Color = Color3.new(1, 0, 0)
  4873. SpecialMesh20.Parent = Part19
  4874. SpecialMesh20.MeshType = Enum.MeshType.Sphere
  4875. Part21.Parent = Model11
  4876. Part21.Material = Enum.Material.SmoothPlastic
  4877. Part21.BrickColor = BrickColor.new("Dark indigo")
  4878. Part21.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4879. Part21.Anchored = true
  4880. Part21.CanCollide = false
  4881. Part21.FormFactor = Enum.FormFactor.Custom
  4882. Part21.Size = Vector3.new(4, 1, 2)
  4883. Part21.CFrame = CFrame.new(-48.353344, 4.5561862, 111.782516, -1.00000048, -2.0263542e-08, 0.000412000198, 2.0093878e-11, 1.00000048, 4.88311052e-05, -0.000411999848, 4.91440296e-05, -1.00000095)
  4884. Part21.BottomSurface = Enum.SurfaceType.Smooth
  4885. Part21.TopSurface = Enum.SurfaceType.Smooth
  4886. Part21.Color = Color3.new(1, 0, 0)
  4887. Part21.Position = Vector3.new(-48.353344, 4.5561862, 111.782516)
  4888. Part21.Orientation = Vector3.new(0, 179.979996, 0)
  4889. Part21.Color = Color3.new(1, 0, 0)
  4890. SpecialMesh22.Parent = Part21
  4891. SpecialMesh22.MeshId = "rbxassetid://147982651"
  4892. SpecialMesh22.Scale = Vector3.new(9, 9, 9)
  4893. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  4894. SpecialMesh22.Scale = Vector3.new(9, 9, 9)
  4895. Part23.Parent = Model11
  4896. Part23.Material = Enum.Material.SmoothPlastic
  4897. Part23.BrickColor = BrickColor.new("Really black")
  4898. Part23.Rotation = Vector3.new(-180, 0.0199999996, 0)
  4899. Part23.Anchored = true
  4900. Part23.CanCollide = false
  4901. Part23.FormFactor = Enum.FormFactor.Custom
  4902. Part23.Size = Vector3.new(4, 1, 2)
  4903. Part23.CFrame = CFrame.new(-48.353344, 1.05620313, 111.782394, 1.00000691, 1.6472768e-08, 0.000410003093, -2.95017344e-11, -1.00000048, 3.98755074e-05, 0.000410002773, -4.01586294e-05, -1.00000739)
  4904. Part23.BottomSurface = Enum.SurfaceType.Smooth
  4905. Part23.TopSurface = Enum.SurfaceType.Smooth
  4906. Part23.Color = Color3.new(0.0666667, 0, 0)
  4907. Part23.Position = Vector3.new(-48.353344, 1.05620313, 111.782394)
  4908. Part23.Orientation = Vector3.new(0, 179.979996, -180)
  4909. Part23.Color = Color3.new(0.0666667, 0, 0)
  4910. SpecialMesh24.Parent = Part23
  4911. SpecialMesh24.MeshId = "rbxassetid://416790290"
  4912. SpecialMesh24.Scale = Vector3.new(1.60000002, 1.60000002, 1.60000002)
  4913. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  4914. SpecialMesh24.Scale = Vector3.new(1.60000002, 1.60000002, 1.60000002)
  4915. Part25.Parent = Model11
  4916. Part25.Material = Enum.Material.SmoothPlastic
  4917. Part25.BrickColor = BrickColor.new("Really black")
  4918. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4919. Part25.Anchored = true
  4920. Part25.CanCollide = false
  4921. Part25.FormFactor = Enum.FormFactor.Custom
  4922. Part25.Size = Vector3.new(4, 1, 2)
  4923. Part25.CFrame = CFrame.new(-48.3533401, 6.45618391, 111.782616, -1.00000048, -2.0263542e-08, 0.000412000198, 2.0093878e-11, 1.00000048, 4.88311052e-05, -0.000411999848, 4.91440296e-05, -1.00000095)
  4924. Part25.BottomSurface = Enum.SurfaceType.Smooth
  4925. Part25.TopSurface = Enum.SurfaceType.Smooth
  4926. Part25.Color = Color3.new(0.0666667, 0, 0)
  4927. Part25.Position = Vector3.new(-48.3533401, 6.45618391, 111.782616)
  4928. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  4929. Part25.Color = Color3.new(0.0666667, 0, 0)
  4930. SpecialMesh26.Parent = Part25
  4931. SpecialMesh26.MeshId = "rbxassetid://416790290"
  4932. SpecialMesh26.Scale = Vector3.new(1.60000002, 1.60000002, 1.60000002)
  4933. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  4934. SpecialMesh26.Scale = Vector3.new(1.60000002, 1.60000002, 1.60000002)
  4935. Part27.Name = "Torso1"
  4936. Part27.Parent = Model11
  4937. Part27.Material = Enum.Material.SmoothPlastic
  4938. Part27.BrickColor = BrickColor.new("Pastel brown")
  4939. Part27.Transparency = 1
  4940. Part27.Rotation = Vector3.new(-180, 0, 0)
  4941. Part27.Anchored = true
  4942. Part27.CanCollide = false
  4943. Part27.FormFactor = Enum.FormFactor.Plate
  4944. Part27.Size = Vector3.new(2, 2, 1)
  4945. Part27.CFrame = CFrame.new(-48.3463211, 3.01137829, 113.198593, 1.00000048, 4.45899859e-05, 3.27827729e-05, 4.45889673e-05, -1.00000048, 2.61515379e-05, 3.27834859e-05, -2.64644623e-05, -1.00000095)
  4946. Part27.TopSurface = Enum.SurfaceType.Smooth
  4947. Part27.Color = Color3.new(1, 0, 0)
  4948. Part27.Position = Vector3.new(-48.3463211, 3.01137829, 113.198593)
  4949. Part27.Orientation = Vector3.new(0, 180, 180)
  4950. Part27.Color = Color3.new(1, 0, 0)
  4951. Part28.Parent = Model11
  4952. Part28.Material = Enum.Material.SmoothPlastic
  4953. Part28.Transparency = 1
  4954. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4955. Part28.Anchored = true
  4956. Part28.CanCollide = false
  4957. Part28.FormFactor = Enum.FormFactor.Custom
  4958. Part28.Size = Vector3.new(4, 5.0999999, 0.999999762)
  4959. Part28.CFrame = CFrame.new(-48.3710251, 2.57141829, 113.218315, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  4960. Part28.BottomSurface = Enum.SurfaceType.Smooth
  4961. Part28.TopSurface = Enum.SurfaceType.Smooth
  4962. Part28.Position = Vector3.new(-48.3710251, 2.57141829, 113.218315)
  4963. Part28.Orientation = Vector3.new(0, 179.979996, 0)
  4964. ParticleEmitter29.Name = "Void"
  4965. ParticleEmitter29.Parent = Part28
  4966. ParticleEmitter29.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4967. ParticleEmitter29.Rotation = NumberRange.new(100, 100)
  4968. ParticleEmitter29.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4969. ParticleEmitter29.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  4970. ParticleEmitter29.Texture = "rbxassetid://0"
  4971. ParticleEmitter29.ZOffset = -1
  4972. ParticleEmitter29.Lifetime = NumberRange.new(0.5, 0.5)
  4973. ParticleEmitter29.Rate = 1000
  4974. ParticleEmitter29.RotSpeed = NumberRange.new(-20, -10)
  4975. ParticleEmitter29.Speed = NumberRange.new(0, 0)
  4976. ParticleEmitter29.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  4977. Part30.Parent = Model11
  4978. Part30.Material = Enum.Material.Neon
  4979. Part30.BrickColor = BrickColor.new("Dark indigo")
  4980. Part30.Rotation = Vector3.new(-90, 90, 0)
  4981. Part30.Anchored = true
  4982. Part30.CanCollide = false
  4983. Part30.FormFactor = Enum.FormFactor.Custom
  4984. Part30.Size = Vector3.new(1.64995909, 0.412490189, 0.412490189)
  4985. Part30.CFrame = CFrame.new(-48.3425102, 10.8345222, 110.801964, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  4986. Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4987. Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4988. Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4989. Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4990. Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4991. Part30.Color = Color3.new(1, 0, 0)
  4992. Part30.Position = Vector3.new(-48.3425102, 10.8345222, 110.801964)
  4993. Part30.Orientation = Vector3.new(-0.0199999996, 90, -90)
  4994. Part30.Color = Color3.new(1, 0, 0)
  4995. SpecialMesh31.Parent = Part30
  4996. SpecialMesh31.MeshType = Enum.MeshType.Sphere
  4997. Part32.Parent = Model11
  4998. Part32.Material = Enum.Material.Neon
  4999. Part32.BrickColor = BrickColor.new("Dark indigo")
  5000. Part32.Rotation = Vector3.new(90, 45.0200005, 180)
  5001. Part32.Anchored = true
  5002. Part32.CanCollide = false
  5003. Part32.FormFactor = Enum.FormFactor.Custom
  5004. Part32.Size = Vector3.new(2.88742948, 0.412490189, 0.412490189)
  5005. Part32.CFrame = CFrame.new(-50.0725212, 9.69203758, 110.801842, -0.706808031, -2.2743734e-07, 0.707406104, -0.707406044, 5.66393137e-05, -0.70680809, -4.01139259e-05, -1.00000095, -4.04119492e-05)
  5006. Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5007. Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5008. Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5009. Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5010. Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5011. Part32.Color = Color3.new(1, 0, 0)
  5012. Part32.Position = Vector3.new(-50.0725212, 9.69203758, 110.801842)
  5013. Part32.Orientation = Vector3.new(44.9799995, 90, -90)
  5014. Part32.Color = Color3.new(1, 0, 0)
  5015. SpecialMesh33.Parent = Part32
  5016. SpecialMesh33.MeshType = Enum.MeshType.Sphere
  5017. Part34.Parent = Model11
  5018. Part34.Material = Enum.Material.Neon
  5019. Part34.BrickColor = BrickColor.new("Dark indigo")
  5020. Part34.Rotation = Vector3.new(-90, 90, 0)
  5021. Part34.Anchored = true
  5022. Part34.CanCollide = false
  5023. Part34.FormFactor = Enum.FormFactor.Custom
  5024. Part34.Size = Vector3.new(4.53739071, 0.412490189, 0.412490189)
  5025. Part34.CFrame = CFrame.new(-48.3409996, 7.32834578, 110.801811, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  5026. Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5027. Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5028. Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5029. Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5030. Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5031. Part34.Color = Color3.new(1, 0, 0)
  5032. Part34.Position = Vector3.new(-48.3409996, 7.32834578, 110.801811)
  5033. Part34.Orientation = Vector3.new(-0.0199999996, 90, -90)
  5034. Part34.Color = Color3.new(1, 0, 0)
  5035. SpecialMesh35.Parent = Part34
  5036. SpecialMesh35.MeshType = Enum.MeshType.Sphere
  5037. Part36.Parent = Model11
  5038. Part36.Material = Enum.Material.Neon
  5039. Part36.BrickColor = BrickColor.new("Dark indigo")
  5040. Part36.Rotation = Vector3.new(-90, 44.9799995, 0)
  5041. Part36.Anchored = true
  5042. Part36.CanCollide = false
  5043. Part36.FormFactor = Enum.FormFactor.Custom
  5044. Part36.Size = Vector3.new(2.88742948, 0.412490189, 0.412490189)
  5045. Part36.CFrame = CFrame.new(-46.6107368, 9.69350052, 110.801842, 0.707406104, 4.11415385e-07, 0.706808031, -0.70680809, 5.54472208e-05, 0.707406044, -3.91155481e-05, -1.00000095, 3.97264957e-05)
  5046. Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5047. Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5048. Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5049. Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5050. Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5051. Part36.Color = Color3.new(1, 0, 0)
  5052. Part36.Position = Vector3.new(-46.6107368, 9.69350052, 110.801842)
  5053. Part36.Orientation = Vector3.new(-45.0200005, 90, -90)
  5054. Part36.Color = Color3.new(1, 0, 0)
  5055. SpecialMesh37.Parent = Part36
  5056. SpecialMesh37.MeshType = Enum.MeshType.Sphere
  5057. Part38.Parent = Model11
  5058. Part38.Material = Enum.Material.SmoothPlastic
  5059. Part38.BrickColor = BrickColor.new("Really black")
  5060. Part38.Rotation = Vector3.new(-90, 90, 0)
  5061. Part38.Anchored = true
  5062. Part38.CanCollide = false
  5063. Part38.FormFactor = Enum.FormFactor.Custom
  5064. Part38.Size = Vector3.new(4.73739052, 0.100000001, 0.612490177)
  5065. Part38.CFrame = CFrame.new(-48.3409996, 7.32834578, 110.801811, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  5066. Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5067. Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5068. Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5069. Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5070. Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5071. Part38.Color = Color3.new(0.0666667, 0, 0)
  5072. Part38.Position = Vector3.new(-48.3409996, 7.32834578, 110.801811)
  5073. Part38.Orientation = Vector3.new(-0.0199999996, 90, -90)
  5074. Part38.Color = Color3.new(0.0666667, 0, 0)
  5075. SpecialMesh39.Parent = Part38
  5076. SpecialMesh39.MeshType = Enum.MeshType.Sphere
  5077. Part40.Parent = Model11
  5078. Part40.Material = Enum.Material.SmoothPlastic
  5079. Part40.BrickColor = BrickColor.new("Really black")
  5080. Part40.Rotation = Vector3.new(90, 45.0200005, 180)
  5081. Part40.Anchored = true
  5082. Part40.CanCollide = false
  5083. Part40.FormFactor = Enum.FormFactor.Custom
  5084. Part40.Size = Vector3.new(3.18742943, 0.100000001, 0.712490201)
  5085. Part40.CFrame = CFrame.new(-50.0725212, 9.69203758, 110.801842, -0.706808031, -2.2743734e-07, 0.707406104, -0.707406044, 5.66393137e-05, -0.70680809, -4.01139259e-05, -1.00000095, -4.04119492e-05)
  5086. Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5087. Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5088. Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5089. Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5090. Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5091. Part40.Color = Color3.new(0.0666667, 0, 0)
  5092. Part40.Position = Vector3.new(-50.0725212, 9.69203758, 110.801842)
  5093. Part40.Orientation = Vector3.new(44.9799995, 90, -90)
  5094. Part40.Color = Color3.new(0.0666667, 0, 0)
  5095. SpecialMesh41.Parent = Part40
  5096. SpecialMesh41.MeshType = Enum.MeshType.Sphere
  5097. Part42.Parent = Model11
  5098. Part42.Material = Enum.Material.SmoothPlastic
  5099. Part42.BrickColor = BrickColor.new("Really black")
  5100. Part42.Rotation = Vector3.new(-90, 44.9799995, 0)
  5101. Part42.Anchored = true
  5102. Part42.CanCollide = false
  5103. Part42.FormFactor = Enum.FormFactor.Custom
  5104. Part42.Size = Vector3.new(3.18742943, 0.100000001, 0.712490201)
  5105. Part42.CFrame = CFrame.new(-46.6107368, 9.69350052, 110.801842, 0.707406104, 4.11415385e-07, 0.706808031, -0.70680809, 5.54472208e-05, 0.707406044, -3.91155481e-05, -1.00000095, 3.97264957e-05)
  5106. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5107. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5108. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5109. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5110. Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5111. Part42.Color = Color3.new(0.0666667, 0, 0)
  5112. Part42.Position = Vector3.new(-46.6107368, 9.69350052, 110.801842)
  5113. Part42.Orientation = Vector3.new(-45.0200005, 90, -90)
  5114. Part42.Color = Color3.new(0.0666667, 0, 0)
  5115. SpecialMesh43.Parent = Part42
  5116. SpecialMesh43.MeshType = Enum.MeshType.Sphere
  5117. Part44.Parent = Model11
  5118. Part44.Material = Enum.Material.SmoothPlastic
  5119. Part44.BrickColor = BrickColor.new("Really black")
  5120. Part44.Rotation = Vector3.new(-90, 90, 0)
  5121. Part44.Anchored = true
  5122. Part44.CanCollide = false
  5123. Part44.FormFactor = Enum.FormFactor.Custom
  5124. Part44.Size = Vector3.new(1.84995914, 0.100000001, 0.612490177)
  5125. Part44.CFrame = CFrame.new(-48.3425102, 10.8345222, 110.801964, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  5126. Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5127. Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5128. Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5129. Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5130. Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5131. Part44.Color = Color3.new(0.0666667, 0, 0)
  5132. Part44.Position = Vector3.new(-48.3425102, 10.8345222, 110.801964)
  5133. Part44.Orientation = Vector3.new(-0.0199999996, 90, -90)
  5134. Part44.Color = Color3.new(0.0666667, 0, 0)
  5135. SpecialMesh45.Parent = Part44
  5136. SpecialMesh45.MeshType = Enum.MeshType.Sphere
  5137. Model46.Name = "LeftArm"
  5138. Model46.Parent = Model0
  5139. Part47.Name = "Left Arm1"
  5140. Part47.Parent = Model46
  5141. Part47.Material = Enum.Material.SmoothPlastic
  5142. Part47.BrickColor = BrickColor.new("Pastel brown")
  5143. Part47.Transparency = 1
  5144. Part47.Rotation = Vector3.new(-180, 0, 0)
  5145. Part47.Anchored = true
  5146. Part47.CanCollide = false
  5147. Part47.FormFactor = Enum.FormFactor.Plate
  5148. Part47.Size = Vector3.new(1, 2, 1)
  5149. Part47.CFrame = CFrame.new(-46.8862305, 3.01139736, 113.198578, 1.00000048, 4.45899859e-05, 3.27827729e-05, 4.45889673e-05, -1.00000048, 2.61515379e-05, 3.27834859e-05, -2.64644623e-05, -1.00000095)
  5150. Part47.BottomSurface = Enum.SurfaceType.Smooth
  5151. Part47.TopSurface = Enum.SurfaceType.Smooth
  5152. Part47.Color = Color3.new(1, 0, 0)
  5153. Part47.Position = Vector3.new(-46.8862305, 3.01139736, 113.198578)
  5154. Part47.Orientation = Vector3.new(0, 180, 180)
  5155. Part47.Color = Color3.new(1, 0, 0)
  5156. Part48.Parent = Model46
  5157. Part48.Material = Enum.Material.SmoothPlastic
  5158. Part48.BrickColor = BrickColor.new("Really black")
  5159. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5160. Part48.Anchored = true
  5161. Part48.CanCollide = false
  5162. Part48.FormFactor = Enum.FormFactor.Custom
  5163. Part48.Size = Vector3.new(1.04999959, 2.03999949, 1.02999926)
  5164. Part48.CFrame = CFrame.new(-46.8885117, 3.03055167, 113.204414, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  5165. Part48.BottomSurface = Enum.SurfaceType.Smooth
  5166. Part48.TopSurface = Enum.SurfaceType.Smooth
  5167. Part48.Color = Color3.new(0.0666667, 0, 0)
  5168. Part48.Position = Vector3.new(-46.8885117, 3.03055167, 113.204414)
  5169. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  5170. Part48.Color = Color3.new(0.0666667, 0, 0)
  5171. Model49.Name = "RightArm"
  5172. Model49.Parent = Model0
  5173. Part50.Name = "Right Arm1"
  5174. Part50.Parent = Model49
  5175. Part50.Material = Enum.Material.SmoothPlastic
  5176. Part50.BrickColor = BrickColor.new("Pastel brown")
  5177. Part50.Transparency = 1
  5178. Part50.Rotation = Vector3.new(180, 0, 180)
  5179. Part50.Anchored = true
  5180. Part50.CanCollide = false
  5181. Part50.FormFactor = Enum.FormFactor.Plate
  5182. Part50.Size = Vector3.new(1, 2, 1)
  5183. Part50.CFrame = CFrame.new(-49.846344, 3.01135492, 113.198586, -1.00000048, -4.4587985e-05, 3.2785505e-05, -4.45889673e-05, 1.00000048, -3.48985195e-05, -3.27834859e-05, -3.46004963e-05, -1.00000095)
  5184. Part50.BottomSurface = Enum.SurfaceType.Smooth
  5185. Part50.TopSurface = Enum.SurfaceType.Smooth
  5186. Part50.Color = Color3.new(1, 0, 0)
  5187. Part50.Position = Vector3.new(-49.846344, 3.01135492, 113.198586)
  5188. Part50.Orientation = Vector3.new(0, 180, 0)
  5189. Part50.Color = Color3.new(1, 0, 0)
  5190. Part51.Parent = Model49
  5191. Part51.Material = Enum.Material.SmoothPlastic
  5192. Part51.BrickColor = BrickColor.new("Really black")
  5193. Part51.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5194. Part51.Anchored = true
  5195. Part51.CanCollide = false
  5196. Part51.FormFactor = Enum.FormFactor.Custom
  5197. Part51.Size = Vector3.new(1.04999959, 2.03999949, 1.02999926)
  5198. Part51.CFrame = CFrame.new(-49.8711433, 3.01246905, 113.203201, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  5199. Part51.BottomSurface = Enum.SurfaceType.Smooth
  5200. Part51.TopSurface = Enum.SurfaceType.Smooth
  5201. Part51.Color = Color3.new(0.0666667, 0, 0)
  5202. Part51.Position = Vector3.new(-49.8711433, 3.01246905, 113.203201)
  5203. Part51.Orientation = Vector3.new(0, 179.979996, 0)
  5204. Part51.Color = Color3.new(0.0666667, 0, 0)
  5205. Model52.Name = "LeftLeg"
  5206. Model52.Parent = Model0
  5207. Part53.Name = "Left Leg1"
  5208. Part53.Parent = Model52
  5209. Part53.Material = Enum.Material.SmoothPlastic
  5210. Part53.BrickColor = BrickColor.new("Pastel brown")
  5211. Part53.Transparency = 1
  5212. Part53.Rotation = Vector3.new(-180, 0, 180)
  5213. Part53.Anchored = true
  5214. Part53.CanCollide = false
  5215. Part53.FormFactor = Enum.FormFactor.Plate
  5216. Part53.Size = Vector3.new(1, 2, 1)
  5217. Part53.CFrame = CFrame.new(-47.8462715, 1.01138902, 113.19857, -1.00000048, -4.45899859e-05, 3.27827729e-05, -4.45889673e-05, 1.00000048, 2.61515379e-05, -3.27834859e-05, 2.64644623e-05, -1.00000095)
  5218. Part53.Color = Color3.new(1, 0, 0)
  5219. Part53.Position = Vector3.new(-47.8462715, 1.01138902, 113.19857)
  5220. Part53.Orientation = Vector3.new(0, 180, 0)
  5221. Part53.Color = Color3.new(1, 0, 0)
  5222. Part54.Parent = Model52
  5223. Part54.Material = Enum.Material.SmoothPlastic
  5224. Part54.BrickColor = BrickColor.new("Really black")
  5225. Part54.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5226. Part54.Anchored = true
  5227. Part54.CanCollide = false
  5228. Part54.FormFactor = Enum.FormFactor.Custom
  5229. Part54.Size = Vector3.new(1.06999922, 2.03999949, 1.02999926)
  5230. Part54.CFrame = CFrame.new(-47.8359985, 1.02062082, 113.203796, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  5231. Part54.BottomSurface = Enum.SurfaceType.Smooth
  5232. Part54.TopSurface = Enum.SurfaceType.Smooth
  5233. Part54.Color = Color3.new(0.0666667, 0, 0)
  5234. Part54.Position = Vector3.new(-47.8359985, 1.02062082, 113.203796)
  5235. Part54.Orientation = Vector3.new(0, 179.979996, 0)
  5236. Part54.Color = Color3.new(0.0666667, 0, 0)
  5237. Script55.Name = "Welds"
  5238. Script55.Parent = Model0
  5239. Script55.Disabled = true
  5240. table.insert(cors,sandbox(Script55,function()
  5241. --Saz
  5242.  
  5243. --A new system which is a combination of fast-welds and hard-welds.
  5244. --Should be far, far better.
  5245.  
  5246. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  5247. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  5248.  
  5249. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  5250. --The fact that you're reading this means you should likely kill yourself. Immediately.
  5251.  
  5252. wait(.33)
  5253.  
  5254. Tool=script.Parent
  5255. Nib=Tool.Parent
  5256.  
  5257.  
  5258. for _,v in pairs(Nib:children()) do
  5259. if v.className=="Hat" then
  5260. v:Remove()
  5261. end
  5262. end
  5263.  
  5264. wait(1)
  5265.  
  5266. weldparts=function()
  5267. print("Welding")
  5268. lel={}
  5269. function jarate(p)
  5270. for i=1, #p do
  5271. table.insert(lel,p[i])
  5272. k=p[i]:children()
  5273. if #k>0 then
  5274. jarate(k)
  5275. end
  5276. end
  5277. end
  5278. for _,v in pairs(script.Parent:children()) do
  5279. if v.Name~="Cloak" and v.className~="Script" then
  5280. v:BreakJoints()
  5281. jarate(v:children())
  5282. end
  5283. end
  5284. for _,v in pairs(lel) do
  5285. if v.className=="Weld" or v.className=="Motor6D" then
  5286. v:Remove()
  5287. end
  5288. end
  5289. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  5290. if v.Name~="Right Leg1" then
  5291. w=Instance.new("Weld")
  5292. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  5293. w.Part1=v
  5294. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5295. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  5296. w.Parent=w.Part0
  5297. end
  5298. end
  5299. w=Instance.new("Weld")
  5300. w.Part0=Nib["Right Leg"]
  5301. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  5302. w.Parent=w.Part0
  5303. w.C0=CFrame.new(0,-.1,0)
  5304. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  5305. if v.Name~="Left Leg1" then
  5306. w=Instance.new("Weld")
  5307. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  5308. w.Part1=v
  5309. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5310. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  5311. w.Parent=w.Part0
  5312. end
  5313. end
  5314. w=Instance.new("Weld")
  5315. w.Part0=Nib["Left Leg"]
  5316. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  5317. w.Parent=w.Part0
  5318. w.C0=CFrame.new(0,-.1,0)
  5319. for _,v in pairs(script.Parent["RightArm"]:children()) do
  5320. if v.Name~="Right Arm1" then
  5321. w=Instance.new("Weld")
  5322. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  5323. w.Part1=v
  5324. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5325. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  5326. w.Parent=w.Part1
  5327. end
  5328. end
  5329. w=Instance.new("Weld")
  5330. w.Part0=Nib["Right Arm"]
  5331. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  5332. w.Parent=w.Part0
  5333. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  5334.  
  5335. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  5336. if v.Name~="Left Arm1" then
  5337. w=Instance.new("Weld")
  5338. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  5339. w.Part1=v
  5340. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5341. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  5342. w.Parent=w.Part0
  5343. end
  5344. end
  5345. w=Instance.new("Weld")
  5346. w.Part0=Nib["Left Arm"]
  5347. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  5348. w.Parent=w.Part0
  5349.  
  5350.  
  5351. for _,v in pairs(script.Parent["Head"]:children()) do
  5352. if v.Name~="Head1" then
  5353. w=Instance.new("Weld")
  5354. w.Part0=script.Parent["Head"]["Head1"]
  5355. w.Part1=v
  5356. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5357. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  5358. w.Parent=w.Part0
  5359. end
  5360. end
  5361. w=Instance.new("Weld")
  5362. w.Part0=Nib["Head"]
  5363. w.Part1=script.Parent["Head"]["Head1"]
  5364. w.Parent=w.Part0
  5365.  
  5366. for _,v in pairs(script.Parent["Torso"]:children()) do
  5367. if v.Name~="Torso1" then
  5368. w=Instance.new("Weld")
  5369. w.Part0=script.Parent["Torso"]["Torso1"]
  5370. w.Part1=v
  5371. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5372. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  5373. w.Parent=script.Parent["Torso"]["Torso1"]
  5374. end
  5375. end
  5376.  
  5377. w=Instance.new("Weld")
  5378. w.Part0=Nib["Torso"]
  5379. w.Part1=script.Parent["Torso"]["Torso1"]
  5380. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  5381. w.Parent=w.Part0
  5382.  
  5383. for _,v in pairs(lel) do
  5384. if v:IsA("BasePart") then v.Anchored=false end
  5385. end
  5386.  
  5387.  
  5388.  
  5389. wait(1)
  5390.  
  5391. w=Instance.new("Weld")
  5392. w.Part0=Nib.Torso
  5393. w.Part1=Tool.Torso.Torso1
  5394. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  5395. w.C1=CFrame.new(0,0,0)
  5396. w.Parent=w.Part1
  5397. w.Name="ClothingWeld"
  5398.  
  5399. wait(.06)
  5400.  
  5401. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  5402. wait(.03)
  5403. w=Instance.new("Weld")
  5404. w.Part0=Nib.Torso
  5405. w.Part1=Tool.Torso.Torso1
  5406. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  5407. w.C1=CFrame.new(0,0,0)
  5408. w.Parent=w.Part1
  5409. w.Name="ClothingWeld"
  5410. end
  5411.  
  5412. w=Instance.new("Weld")
  5413. w.Part0=Nib["Right Leg"]
  5414. w.Part1=Tool.RightLeg["Right Leg1"]
  5415. w.C0=CFrame.new(0,0,0)
  5416. w.C1=CFrame.new(0,0,0)
  5417. w.Parent=w.Part1
  5418. w.Name="ClothingWeld"
  5419.  
  5420. w=Instance.new("Weld")
  5421. w.Part0=Nib["Left Leg"]
  5422. w.Part1=Tool.LeftLeg["Left Leg1"]
  5423. w.C0=CFrame.new(0,0,0)
  5424. w.C1=CFrame.new(0,0,0)
  5425. w.Parent=w.Part1
  5426. w.Name="ClothingWeld"
  5427.  
  5428. w=Instance.new("Weld")
  5429. w.Part0=Nib["Right Arm"]
  5430. w.Part1=Tool.RightArm["Right Arm1"]
  5431. w.C0=CFrame.new(0,0,0)
  5432. w.C1=CFrame.new(0,0,0)
  5433. w.Parent=w.Part1
  5434. w.Name="ClothingWeld"
  5435.  
  5436. w=Instance.new("Weld")
  5437. w.Part0=Nib["Left Arm"]
  5438. w.Part1=Tool.LeftArm["Left Arm1"]
  5439. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  5440. w.C1=CFrame.new(0,0,0)
  5441. w.Parent=w.Part1
  5442. w.Name="ClothingWeld"
  5443.  
  5444. wait()
  5445.  
  5446. end
  5447. weldparts()
  5448.  
  5449. end))
  5450. for i,v in pairs(mas:GetChildren()) do
  5451. v.Parent = game:GetService("Players").LocalPlayer.Character
  5452. pcall(function() v:MakeJoints() end)
  5453. end
  5454. mas:Destroy()
  5455. for i,v in pairs(cors) do
  5456. spawn(function()
  5457. pcall(v)
  5458. end)
  5459. end
  5460. --Converted with ttyyuu12345's model to script plugin v4
  5461. function sandbox(var,func)
  5462. local env = getfenv(func)
  5463. local newenv = setmetatable({},{
  5464. __index = function(self,k)
  5465. if k=="script" then
  5466. return var
  5467. else
  5468. return env[k]
  5469. end
  5470. end,
  5471. })
  5472. setfenv(func,newenv)
  5473. return func
  5474. end
  5475. cors = {}
  5476. mas = Instance.new("Model",game:GetService("Lighting"))
  5477. Model0 = Instance.new("Model")
  5478. Model1 = Instance.new("Model")
  5479. Part2 = Instance.new("Part")
  5480. SpecialMesh3 = Instance.new("SpecialMesh")
  5481. Model4 = Instance.new("Model")
  5482. Part5 = Instance.new("Part")
  5483. Part6 = Instance.new("Part")
  5484. Part7 = Instance.new("Part")
  5485. Part8 = Instance.new("Part")
  5486. Part9 = Instance.new("Part")
  5487. Part10 = Instance.new("Part")
  5488. Part11 = Instance.new("Part")
  5489. Part12 = Instance.new("Part")
  5490. Part13 = Instance.new("Part")
  5491. Part14 = Instance.new("Part")
  5492. Part15 = Instance.new("Part")
  5493. Part16 = Instance.new("Part")
  5494. Part17 = Instance.new("Part")
  5495. Part18 = Instance.new("Part")
  5496. Part19 = Instance.new("Part")
  5497. Part20 = Instance.new("Part")
  5498. Part21 = Instance.new("Part")
  5499. WedgePart22 = Instance.new("WedgePart")
  5500. Part23 = Instance.new("Part")
  5501. WedgePart24 = Instance.new("WedgePart")
  5502. WedgePart25 = Instance.new("WedgePart")
  5503. WedgePart26 = Instance.new("WedgePart")
  5504. Model27 = Instance.new("Model")
  5505. Part28 = Instance.new("Part")
  5506. Part29 = Instance.new("Part")
  5507. Part30 = Instance.new("Part")
  5508. Part31 = Instance.new("Part")
  5509. WedgePart32 = Instance.new("WedgePart")
  5510. WedgePart33 = Instance.new("WedgePart")
  5511. WedgePart34 = Instance.new("WedgePart")
  5512. WedgePart35 = Instance.new("WedgePart")
  5513. WedgePart36 = Instance.new("WedgePart")
  5514. WedgePart37 = Instance.new("WedgePart")
  5515. WedgePart38 = Instance.new("WedgePart")
  5516. WedgePart39 = Instance.new("WedgePart")
  5517. Part40 = Instance.new("Part")
  5518. WedgePart41 = Instance.new("WedgePart")
  5519. Part42 = Instance.new("Part")
  5520. Part43 = Instance.new("Part")
  5521. Part44 = Instance.new("Part")
  5522. WedgePart45 = Instance.new("WedgePart")
  5523. WedgePart46 = Instance.new("WedgePart")
  5524. Part47 = Instance.new("Part")
  5525. Part48 = Instance.new("Part")
  5526. Part49 = Instance.new("Part")
  5527. WedgePart50 = Instance.new("WedgePart")
  5528. Part51 = Instance.new("Part")
  5529. Part52 = Instance.new("Part")
  5530. Part53 = Instance.new("Part")
  5531. WedgePart54 = Instance.new("WedgePart")
  5532. Part55 = Instance.new("Part")
  5533. WedgePart56 = Instance.new("WedgePart")
  5534. WedgePart57 = Instance.new("WedgePart")
  5535. WedgePart58 = Instance.new("WedgePart")
  5536. WedgePart59 = Instance.new("WedgePart")
  5537. Part60 = Instance.new("Part")
  5538. Part61 = Instance.new("Part")
  5539. SpecialMesh62 = Instance.new("SpecialMesh")
  5540. Part63 = Instance.new("Part")
  5541. SpecialMesh64 = Instance.new("SpecialMesh")
  5542. Part65 = Instance.new("Part")
  5543. SpecialMesh66 = Instance.new("SpecialMesh")
  5544. WedgePart67 = Instance.new("WedgePart")
  5545. Part68 = Instance.new("Part")
  5546. WedgePart69 = Instance.new("WedgePart")
  5547. Part70 = Instance.new("Part")
  5548. WedgePart71 = Instance.new("WedgePart")
  5549. WedgePart72 = Instance.new("WedgePart")
  5550. Part73 = Instance.new("Part")
  5551. WedgePart74 = Instance.new("WedgePart")
  5552. WedgePart75 = Instance.new("WedgePart")
  5553. Part76 = Instance.new("Part")
  5554. WedgePart77 = Instance.new("WedgePart")
  5555. WedgePart78 = Instance.new("WedgePart")
  5556. WedgePart79 = Instance.new("WedgePart")
  5557. WedgePart80 = Instance.new("WedgePart")
  5558. WedgePart81 = Instance.new("WedgePart")
  5559. WedgePart82 = Instance.new("WedgePart")
  5560. WedgePart83 = Instance.new("WedgePart")
  5561. WedgePart84 = Instance.new("WedgePart")
  5562. WedgePart85 = Instance.new("WedgePart")
  5563. Part86 = Instance.new("Part")
  5564. WedgePart87 = Instance.new("WedgePart")
  5565. WedgePart88 = Instance.new("WedgePart")
  5566. WedgePart89 = Instance.new("WedgePart")
  5567. Part90 = Instance.new("Part")
  5568. WedgePart91 = Instance.new("WedgePart")
  5569. WedgePart92 = Instance.new("WedgePart")
  5570. Part93 = Instance.new("Part")
  5571. SpecialMesh94 = Instance.new("SpecialMesh")
  5572. Part95 = Instance.new("Part")
  5573. SpecialMesh96 = Instance.new("SpecialMesh")
  5574. Part97 = Instance.new("Part")
  5575. SpecialMesh98 = Instance.new("SpecialMesh")
  5576. Part99 = Instance.new("Part")
  5577. SpecialMesh100 = Instance.new("SpecialMesh")
  5578. Part101 = Instance.new("Part")
  5579. SpecialMesh102 = Instance.new("SpecialMesh")
  5580. Part103 = Instance.new("Part")
  5581. SpecialMesh104 = Instance.new("SpecialMesh")
  5582. Part105 = Instance.new("Part")
  5583. SpecialMesh106 = Instance.new("SpecialMesh")
  5584. Part107 = Instance.new("Part")
  5585. SpecialMesh108 = Instance.new("SpecialMesh")
  5586. Model109 = Instance.new("Model")
  5587. Part110 = Instance.new("Part")
  5588. Part111 = Instance.new("Part")
  5589. Part112 = Instance.new("Part")
  5590. Part113 = Instance.new("Part")
  5591. Part114 = Instance.new("Part")
  5592. SpecialMesh115 = Instance.new("SpecialMesh")
  5593. WedgePart116 = Instance.new("WedgePart")
  5594. Part117 = Instance.new("Part")
  5595. SpecialMesh118 = Instance.new("SpecialMesh")
  5596. WedgePart119 = Instance.new("WedgePart")
  5597. WedgePart120 = Instance.new("WedgePart")
  5598. Part121 = Instance.new("Part")
  5599. SpecialMesh122 = Instance.new("SpecialMesh")
  5600. WedgePart123 = Instance.new("WedgePart")
  5601. Part124 = Instance.new("Part")
  5602. SpecialMesh125 = Instance.new("SpecialMesh")
  5603. Part126 = Instance.new("Part")
  5604. SpecialMesh127 = Instance.new("SpecialMesh")
  5605. Part128 = Instance.new("Part")
  5606. SpecialMesh129 = Instance.new("SpecialMesh")
  5607. Part130 = Instance.new("Part")
  5608. Part131 = Instance.new("Part")
  5609. WedgePart132 = Instance.new("WedgePart")
  5610. WedgePart133 = Instance.new("WedgePart")
  5611. WedgePart134 = Instance.new("WedgePart")
  5612. WedgePart135 = Instance.new("WedgePart")
  5613. Part136 = Instance.new("Part")
  5614. Model137 = Instance.new("Model")
  5615. Part138 = Instance.new("Part")
  5616. Part139 = Instance.new("Part")
  5617. Part140 = Instance.new("Part")
  5618. Part141 = Instance.new("Part")
  5619. Part142 = Instance.new("Part")
  5620. SpecialMesh143 = Instance.new("SpecialMesh")
  5621. WedgePart144 = Instance.new("WedgePart")
  5622. Part145 = Instance.new("Part")
  5623. SpecialMesh146 = Instance.new("SpecialMesh")
  5624. WedgePart147 = Instance.new("WedgePart")
  5625. WedgePart148 = Instance.new("WedgePart")
  5626. Part149 = Instance.new("Part")
  5627. SpecialMesh150 = Instance.new("SpecialMesh")
  5628. WedgePart151 = Instance.new("WedgePart")
  5629. Part152 = Instance.new("Part")
  5630. SpecialMesh153 = Instance.new("SpecialMesh")
  5631. Part154 = Instance.new("Part")
  5632. SpecialMesh155 = Instance.new("SpecialMesh")
  5633. Part156 = Instance.new("Part")
  5634. SpecialMesh157 = Instance.new("SpecialMesh")
  5635. Part158 = Instance.new("Part")
  5636. Part159 = Instance.new("Part")
  5637. WedgePart160 = Instance.new("WedgePart")
  5638. WedgePart161 = Instance.new("WedgePart")
  5639. WedgePart162 = Instance.new("WedgePart")
  5640. WedgePart163 = Instance.new("WedgePart")
  5641. Part164 = Instance.new("Part")
  5642. Model165 = Instance.new("Model")
  5643. Part166 = Instance.new("Part")
  5644. Part167 = Instance.new("Part")
  5645. WedgePart168 = Instance.new("WedgePart")
  5646. Part169 = Instance.new("Part")
  5647. Part170 = Instance.new("Part")
  5648. WedgePart171 = Instance.new("WedgePart")
  5649. Part172 = Instance.new("Part")
  5650. Part173 = Instance.new("Part")
  5651. Part174 = Instance.new("Part")
  5652. Part175 = Instance.new("Part")
  5653. Part176 = Instance.new("Part")
  5654. Part177 = Instance.new("Part")
  5655. Part178 = Instance.new("Part")
  5656. Part179 = Instance.new("Part")
  5657. Part180 = Instance.new("Part")
  5658. WedgePart181 = Instance.new("WedgePart")
  5659. WedgePart182 = Instance.new("WedgePart")
  5660. Part183 = Instance.new("Part")
  5661. Part184 = Instance.new("Part")
  5662. Part185 = Instance.new("Part")
  5663. Script186 = Instance.new("Script")
  5664. Model0.Name = "Armor"
  5665. Model0.Parent = mas
  5666. Model1.Name = "Head"
  5667. Model1.Parent = Model0
  5668. Part2.Name = "Head1"
  5669. Part2.Parent = Model1
  5670. Part2.Material = Enum.Material.SmoothPlastic
  5671. Part2.BrickColor = BrickColor.new("Pastel brown")
  5672. Part2.Transparency = 1
  5673. Part2.Rotation = Vector3.new(-180, 0, 180)
  5674. Part2.Anchored = true
  5675. Part2.CanCollide = false
  5676. Part2.FormFactor = Enum.FormFactor.Symmetric
  5677. Part2.Size = Vector3.new(2, 1, 1)
  5678. Part2.CFrame = CFrame.new(-165.886414, 4.53990936, -3.09898615, -1, -4.45883852e-05, 3.27830967e-05, -4.4587523e-05, 1, 2.6273985e-05, -3.27842681e-05, 2.62725225e-05, -1)
  5679. Part2.TopSurface = Enum.SurfaceType.Smooth
  5680. Part2.Color = Color3.new(1, 0, 0)
  5681. Part2.Position = Vector3.new(-165.886414, 4.53990936, -3.09898615)
  5682. Part2.Orientation = Vector3.new(0, 180, 0)
  5683. Part2.Color = Color3.new(1, 0, 0)
  5684. SpecialMesh3.Parent = Part2
  5685. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  5686. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  5687. Model4.Name = "RightLeg"
  5688. Model4.Parent = Model0
  5689. Part5.Name = "Right Leg1"
  5690. Part5.Parent = Model4
  5691. Part5.Material = Enum.Material.SmoothPlastic
  5692. Part5.BrickColor = BrickColor.new("Pastel brown")
  5693. Part5.Transparency = 1
  5694. Part5.Rotation = Vector3.new(-180, 0, 180)
  5695. Part5.Anchored = true
  5696. Part5.CanCollide = false
  5697. Part5.FormFactor = Enum.FormFactor.Plate
  5698. Part5.Size = Vector3.new(1, 2, 1)
  5699. Part5.CFrame = CFrame.new(-166.385757, 1.0299505, -3.09894037, -1, -4.45883852e-05, 3.27830967e-05, -4.4587523e-05, 1, 2.6273985e-05, -3.27842681e-05, 2.62725225e-05, -1)
  5700. Part5.Color = Color3.new(1, 0, 0)
  5701. Part5.Position = Vector3.new(-166.385757, 1.0299505, -3.09894037)
  5702. Part5.Orientation = Vector3.new(0, 180, 0)
  5703. Part5.Color = Color3.new(1, 0, 0)
  5704. Part6.Parent = Model4
  5705. Part6.Material = Enum.Material.SmoothPlastic
  5706. Part6.BrickColor = BrickColor.new("Really black")
  5707. Part6.Rotation = Vector3.new(0, -0.0199999996, 0)
  5708. Part6.Anchored = true
  5709. Part6.CanCollide = false
  5710. Part6.FormFactor = Enum.FormFactor.Custom
  5711. Part6.Size = Vector3.new(1.03318882, 1.71930385, 0.605129659)
  5712. Part6.CFrame = CFrame.new(-166.391327, 1.18917477, -3.34456873, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  5713. Part6.BottomSurface = Enum.SurfaceType.Smooth
  5714. Part6.TopSurface = Enum.SurfaceType.Smooth
  5715. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5716. Part6.Position = Vector3.new(-166.391327, 1.18917477, -3.34456873)
  5717. Part6.Orientation = Vector3.new(0, -0.0199999996, 0)
  5718. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5719. Part7.Parent = Model4
  5720. Part7.Material = Enum.Material.SmoothPlastic
  5721. Part7.BrickColor = BrickColor.new("Black")
  5722. Part7.Rotation = Vector3.new(0, -0.0199999996, 0)
  5723. Part7.Anchored = true
  5724. Part7.CanCollide = false
  5725. Part7.FormFactor = Enum.FormFactor.Custom
  5726. Part7.Size = Vector3.new(0.542218447, 1.19930387, 0.83512938)
  5727. Part7.CFrame = CFrame.new(-166.326782, 1.45645678, -3.0071497, 1, 2.01402841e-08, -0.000411000627, 1.1131096e-12, 1, 4.90057682e-05, 0.000411000627, -4.9005761e-05, 1)
  5728. Part7.BottomSurface = Enum.SurfaceType.Smooth
  5729. Part7.TopSurface = Enum.SurfaceType.Smooth
  5730. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5731. Part7.Position = Vector3.new(-166.326782, 1.45645678, -3.0071497)
  5732. Part7.Orientation = Vector3.new(0, -0.0199999996, 0)
  5733. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5734. Part8.Parent = Model4
  5735. Part8.Material = Enum.Material.SmoothPlastic
  5736. Part8.BrickColor = BrickColor.new("Really black")
  5737. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5738. Part8.Anchored = true
  5739. Part8.CanCollide = false
  5740. Part8.FormFactor = Enum.FormFactor.Custom
  5741. Part8.Size = Vector3.new(0.56318897, 1.45930386, 1.06512928)
  5742. Part8.CFrame = CFrame.new(-166.634399, 1.31918359, -3.11308146, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5743. Part8.BottomSurface = Enum.SurfaceType.Smooth
  5744. Part8.TopSurface = Enum.SurfaceType.Smooth
  5745. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5746. Part8.Position = Vector3.new(-166.634399, 1.31918359, -3.11308146)
  5747. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  5748. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5749. Part9.Parent = Model4
  5750. Part9.Material = Enum.Material.SmoothPlastic
  5751. Part9.BrickColor = BrickColor.new("Black")
  5752. Part9.Reflectance = 0.10000000149012
  5753. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5754. Part9.Anchored = true
  5755. Part9.CanCollide = false
  5756. Part9.FormFactor = Enum.FormFactor.Custom
  5757. Part9.Size = Vector3.new(0.212218359, 1.12930393, 0.885129333)
  5758. Part9.CFrame = CFrame.new(-165.950378, 1.50014174, -3.02643681, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5759. Part9.BottomSurface = Enum.SurfaceType.Smooth
  5760. Part9.TopSurface = Enum.SurfaceType.Smooth
  5761. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5762. Part9.Position = Vector3.new(-165.950378, 1.50014174, -3.02643681)
  5763. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  5764. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5765. Part10.Parent = Model4
  5766. Part10.Material = Enum.Material.SmoothPlastic
  5767. Part10.BrickColor = BrickColor.new("Really black")
  5768. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5769. Part10.Anchored = true
  5770. Part10.CanCollide = false
  5771. Part10.FormFactor = Enum.FormFactor.Custom
  5772. Part10.Size = Vector3.new(1.07334292, 0.0808214173, 1.06512928)
  5773. Part10.CFrame = CFrame.new(-166.379395, 0.48187685, -3.11631894, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5774. Part10.BottomSurface = Enum.SurfaceType.Smooth
  5775. Part10.TopSurface = Enum.SurfaceType.Smooth
  5776. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5777. Part10.Position = Vector3.new(-166.379395, 0.48187685, -3.11631894)
  5778. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  5779. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5780. Part11.Parent = Model4
  5781. Part11.Material = Enum.Material.SmoothPlastic
  5782. Part11.BrickColor = BrickColor.new("Really black")
  5783. Part11.Reflectance = 0.10000000149012
  5784. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5785. Part11.Anchored = true
  5786. Part11.CanCollide = false
  5787. Part11.FormFactor = Enum.FormFactor.Custom
  5788. Part11.Size = Vector3.new(1.05318868, 0.999303699, 1.0451293)
  5789. Part11.CFrame = CFrame.new(-166.379395, 0.52029109, -3.11631727, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5790. Part11.BottomSurface = Enum.SurfaceType.Smooth
  5791. Part11.TopSurface = Enum.SurfaceType.Smooth
  5792. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5793. Part11.Position = Vector3.new(-166.379395, 0.52029109, -3.11631727)
  5794. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  5795. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5796. Part12.Parent = Model4
  5797. Part12.Material = Enum.Material.SmoothPlastic
  5798. Part12.BrickColor = BrickColor.new("Crimson")
  5799. Part12.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5800. Part12.Anchored = true
  5801. Part12.CanCollide = false
  5802. Part12.FormFactor = Enum.FormFactor.Custom
  5803. Part12.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292482)
  5804. Part12.CFrame = CFrame.new(-166.297928, 0.481853008, -2.61126566, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5805. Part12.BottomSurface = Enum.SurfaceType.Smooth
  5806. Part12.TopSurface = Enum.SurfaceType.Smooth
  5807. Part12.Color = Color3.new(1, 0, 0)
  5808. Part12.Position = Vector3.new(-166.297928, 0.481853008, -2.61126566)
  5809. Part12.Orientation = Vector3.new(0, 179.979996, 0)
  5810. Part12.Color = Color3.new(1, 0, 0)
  5811. Part13.Parent = Model4
  5812. Part13.Material = Enum.Material.SmoothPlastic
  5813. Part13.BrickColor = BrickColor.new("Crimson")
  5814. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5815. Part13.Anchored = true
  5816. Part13.CanCollide = false
  5817. Part13.FormFactor = Enum.FormFactor.Custom
  5818. Part13.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292482)
  5819. Part13.CFrame = CFrame.new(-166.379608, 0.53726387, -2.61129951, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5820. Part13.BottomSurface = Enum.SurfaceType.Smooth
  5821. Part13.TopSurface = Enum.SurfaceType.Smooth
  5822. Part13.Color = Color3.new(1, 0, 0)
  5823. Part13.Position = Vector3.new(-166.379608, 0.53726387, -2.61129951)
  5824. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  5825. Part13.Color = Color3.new(1, 0, 0)
  5826. Part14.Parent = Model4
  5827. Part14.Material = Enum.Material.SmoothPlastic
  5828. Part14.BrickColor = BrickColor.new("Crimson")
  5829. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5830. Part14.Anchored = true
  5831. Part14.CanCollide = false
  5832. Part14.FormFactor = Enum.FormFactor.Custom
  5833. Part14.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292408)
  5834. Part14.CFrame = CFrame.new(-166.461273, 0.481853008, -2.61133671, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5835. Part14.BottomSurface = Enum.SurfaceType.Smooth
  5836. Part14.TopSurface = Enum.SurfaceType.Smooth
  5837. Part14.Color = Color3.new(1, 0, 0)
  5838. Part14.Position = Vector3.new(-166.461273, 0.481853008, -2.61133671)
  5839. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  5840. Part14.Color = Color3.new(1, 0, 0)
  5841. Part15.Parent = Model4
  5842. Part15.Material = Enum.Material.SmoothPlastic
  5843. Part15.BrickColor = BrickColor.new("Crimson")
  5844. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5845. Part15.Anchored = true
  5846. Part15.CanCollide = false
  5847. Part15.FormFactor = Enum.FormFactor.Custom
  5848. Part15.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292557)
  5849. Part15.CFrame = CFrame.new(-166.379608, 0.426441669, -2.61130404, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5850. Part15.BottomSurface = Enum.SurfaceType.Smooth
  5851. Part15.TopSurface = Enum.SurfaceType.Smooth
  5852. Part15.Color = Color3.new(1, 0, 0)
  5853. Part15.Position = Vector3.new(-166.379608, 0.426441669, -2.61130404)
  5854. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  5855. Part15.Color = Color3.new(1, 0, 0)
  5856. Part16.Parent = Model4
  5857. Part16.Material = Enum.Material.SmoothPlastic
  5858. Part16.BrickColor = BrickColor.new("Crimson")
  5859. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5860. Part16.Anchored = true
  5861. Part16.CanCollide = false
  5862. Part16.FormFactor = Enum.FormFactor.Custom
  5863. Part16.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292557)
  5864. Part16.CFrame = CFrame.new(-166.379608, 0.322156668, -2.61130047, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5865. Part16.BottomSurface = Enum.SurfaceType.Smooth
  5866. Part16.TopSurface = Enum.SurfaceType.Smooth
  5867. Part16.Color = Color3.new(1, 0, 0)
  5868. Part16.Position = Vector3.new(-166.379608, 0.322156668, -2.61130047)
  5869. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  5870. Part16.Color = Color3.new(1, 0, 0)
  5871. Part17.Parent = Model4
  5872. Part17.Material = Enum.Material.SmoothPlastic
  5873. Part17.BrickColor = BrickColor.new("Crimson")
  5874. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5875. Part17.Anchored = true
  5876. Part17.CanCollide = false
  5877. Part17.FormFactor = Enum.FormFactor.Custom
  5878. Part17.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292408)
  5879. Part17.CFrame = CFrame.new(-166.461273, 0.266745806, -2.61133766, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5880. Part17.BottomSurface = Enum.SurfaceType.Smooth
  5881. Part17.TopSurface = Enum.SurfaceType.Smooth
  5882. Part17.Color = Color3.new(1, 0, 0)
  5883. Part17.Position = Vector3.new(-166.461273, 0.266745806, -2.61133766)
  5884. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  5885. Part17.Color = Color3.new(1, 0, 0)
  5886. Part18.Parent = Model4
  5887. Part18.Material = Enum.Material.SmoothPlastic
  5888. Part18.BrickColor = BrickColor.new("Crimson")
  5889. Part18.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5890. Part18.Anchored = true
  5891. Part18.CanCollide = false
  5892. Part18.FormFactor = Enum.FormFactor.Custom
  5893. Part18.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292631)
  5894. Part18.CFrame = CFrame.new(-166.379608, 0.211334705, -2.61130691, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5895. Part18.BottomSurface = Enum.SurfaceType.Smooth
  5896. Part18.TopSurface = Enum.SurfaceType.Smooth
  5897. Part18.Color = Color3.new(1, 0, 0)
  5898. Part18.Position = Vector3.new(-166.379608, 0.211334705, -2.61130691)
  5899. Part18.Orientation = Vector3.new(0, 179.979996, 0)
  5900. Part18.Color = Color3.new(1, 0, 0)
  5901. Part19.Parent = Model4
  5902. Part19.Material = Enum.Material.SmoothPlastic
  5903. Part19.BrickColor = BrickColor.new("Crimson")
  5904. Part19.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5905. Part19.Anchored = true
  5906. Part19.CanCollide = false
  5907. Part19.FormFactor = Enum.FormFactor.Custom
  5908. Part19.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292929)
  5909. Part19.CFrame = CFrame.new(-166.297928, 0.266745806, -2.61126471, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5910. Part19.BottomSurface = Enum.SurfaceType.Smooth
  5911. Part19.TopSurface = Enum.SurfaceType.Smooth
  5912. Part19.Color = Color3.new(1, 0, 0)
  5913. Part19.Position = Vector3.new(-166.297928, 0.266745806, -2.61126471)
  5914. Part19.Orientation = Vector3.new(0, 179.979996, 0)
  5915. Part19.Color = Color3.new(1, 0, 0)
  5916. Part20.Parent = Model4
  5917. Part20.Material = Enum.Material.SmoothPlastic
  5918. Part20.BrickColor = BrickColor.new("Really black")
  5919. Part20.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5920. Part20.Anchored = true
  5921. Part20.CanCollide = false
  5922. Part20.FormFactor = Enum.FormFactor.Custom
  5923. Part20.Size = Vector3.new(1.07334292, 0.0808214173, 1.06512928)
  5924. Part20.CFrame = CFrame.new(-166.379395, 0.26677084, -3.11632013, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5925. Part20.BottomSurface = Enum.SurfaceType.Smooth
  5926. Part20.TopSurface = Enum.SurfaceType.Smooth
  5927. Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5928. Part20.Position = Vector3.new(-166.379395, 0.26677084, -3.11632013)
  5929. Part20.Orientation = Vector3.new(0, 179.979996, 0)
  5930. Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5931. Part21.Parent = Model4
  5932. Part21.Material = Enum.Material.SmoothPlastic
  5933. Part21.BrickColor = BrickColor.new("Really black")
  5934. Part21.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5935. Part21.Anchored = true
  5936. Part21.CanCollide = false
  5937. Part21.FormFactor = Enum.FormFactor.Custom
  5938. Part21.Size = Vector3.new(1.07334292, 0.0909568146, 1.06512928)
  5939. Part21.CFrame = CFrame.new(-166.379395, 0.0656397343, -3.11633849, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5940. Part21.BottomSurface = Enum.SurfaceType.Smooth
  5941. Part21.TopSurface = Enum.SurfaceType.Smooth
  5942. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5943. Part21.Position = Vector3.new(-166.379395, 0.0656397343, -3.11633849)
  5944. Part21.Orientation = Vector3.new(0, 179.979996, 0)
  5945. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5946. WedgePart22.Parent = Model4
  5947. WedgePart22.Material = Enum.Material.SmoothPlastic
  5948. WedgePart22.BrickColor = BrickColor.new("Really black")
  5949. WedgePart22.Rotation = Vector3.new(180, -90, 0)
  5950. WedgePart22.Anchored = true
  5951. WedgePart22.CanCollide = false
  5952. WedgePart22.FormFactor = Enum.FormFactor.Custom
  5953. WedgePart22.Size = Vector3.new(1.0848316, 0.259999961, 0.56058687)
  5954. WedgePart22.CFrame = CFrame.new(-166.631104, 0.474344492, -3.11355257, 0.0003480007, 5.50018885e-05, -1, -6.19982675e-05, -1, -5.5023469e-05, -1, 6.20174105e-05, -0.000347997295)
  5955. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  5956. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5957. WedgePart22.Position = Vector3.new(-166.631104, 0.474344492, -3.11355257)
  5958. WedgePart22.Orientation = Vector3.new(0, -90.0199966, -180)
  5959. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5960. Part23.Parent = Model4
  5961. Part23.Material = Enum.Material.SmoothPlastic
  5962. Part23.BrickColor = BrickColor.new("Black")
  5963. Part23.Rotation = Vector3.new(0, -0.0199999996, 0)
  5964. Part23.Anchored = true
  5965. Part23.CanCollide = false
  5966. Part23.FormFactor = Enum.FormFactor.Custom
  5967. Part23.Size = Vector3.new(0.722218275, 1.11930394, 0.83512938)
  5968. Part23.CFrame = CFrame.new(-166.236786, 1.4741255, -3.01610589, 1, 2.01402841e-08, -0.000411000627, 1.1131096e-12, 1, 4.90057682e-05, 0.000411000627, -4.9005761e-05, 1)
  5969. Part23.BottomSurface = Enum.SurfaceType.Smooth
  5970. Part23.TopSurface = Enum.SurfaceType.Smooth
  5971. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5972. Part23.Position = Vector3.new(-166.236786, 1.4741255, -3.01610589)
  5973. Part23.Orientation = Vector3.new(0, -0.0199999996, 0)
  5974. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5975. WedgePart24.Parent = Model4
  5976. WedgePart24.Material = Enum.Material.SmoothPlastic
  5977. WedgePart24.BrickColor = BrickColor.new("Really black")
  5978. WedgePart24.Rotation = Vector3.new(180, -90, 0)
  5979. WedgePart24.Anchored = true
  5980. WedgePart24.CanCollide = false
  5981. WedgePart24.FormFactor = Enum.FormFactor.Custom
  5982. WedgePart24.Size = Vector3.new(1.0848316, 1.41501522, 0.110586956)
  5983. WedgePart24.CFrame = CFrame.new(-166.306152, 1.28954566, -3.11347985, 0.0003480007, 5.50018885e-05, -1, -6.19982675e-05, -1, -5.5023469e-05, -1, 6.20174105e-05, -0.000347997295)
  5984. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  5985. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5986. WedgePart24.Position = Vector3.new(-166.306152, 1.28954566, -3.11347985)
  5987. WedgePart24.Orientation = Vector3.new(0, -90.0199966, -180)
  5988. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5989. WedgePart25.Parent = Model4
  5990. WedgePart25.Material = Enum.Material.SmoothPlastic
  5991. WedgePart25.BrickColor = BrickColor.new("Black")
  5992. WedgePart25.Rotation = Vector3.new(-90, 0, -90.0199966)
  5993. WedgePart25.Anchored = true
  5994. WedgePart25.CanCollide = false
  5995. WedgePart25.FormFactor = Enum.FormFactor.Custom
  5996. WedgePart25.Size = Vector3.new(0.784831583, 0.41676265, 0.15053843)
  5997. WedgePart25.CFrame = CFrame.new(-166.238815, 0.790164709, -2.97773719, -0.00034400064, 1, -5.19789464e-05, 5.59984728e-05, 5.19982168e-05, 1, 1, 0.00034399773, -5.60163535e-05)
  5998. WedgePart25.BottomSurface = Enum.SurfaceType.Smooth
  5999. WedgePart25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6000. WedgePart25.Position = Vector3.new(-166.238815, 0.790164709, -2.97773719)
  6001. WedgePart25.Orientation = Vector3.new(-90, -90.0199966, 0)
  6002. WedgePart25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6003. WedgePart26.Parent = Model4
  6004. WedgePart26.Material = Enum.Material.SmoothPlastic
  6005. WedgePart26.BrickColor = BrickColor.new("Black")
  6006. WedgePart26.Reflectance = 0.10000000149012
  6007. WedgePart26.Rotation = Vector3.new(-90, 0, -90.0199966)
  6008. WedgePart26.Anchored = true
  6009. WedgePart26.CanCollide = false
  6010. WedgePart26.FormFactor = Enum.FormFactor.Custom
  6011. WedgePart26.Size = Vector3.new(0.794831574, 0.166762546, 0.070538424)
  6012. WedgePart26.CFrame = CFrame.new(-165.973816, 0.900149345, -2.97264814, -0.00034400064, 1, -5.19789464e-05, 5.59984728e-05, 5.19982168e-05, 1, 1, 0.00034399773, -5.60163535e-05)
  6013. WedgePart26.BottomSurface = Enum.SurfaceType.Smooth
  6014. WedgePart26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6015. WedgePart26.Position = Vector3.new(-165.973816, 0.900149345, -2.97264814)
  6016. WedgePart26.Orientation = Vector3.new(-90, -90.0199966, 0)
  6017. WedgePart26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6018. Model27.Name = "Torso"
  6019. Model27.Parent = Model0
  6020. Part28.Name = "Torso1"
  6021. Part28.Parent = Model27
  6022. Part28.Material = Enum.Material.SmoothPlastic
  6023. Part28.BrickColor = BrickColor.new("Pastel brown")
  6024. Part28.Transparency = 1
  6025. Part28.Rotation = Vector3.new(-180, 0, 0)
  6026. Part28.Anchored = true
  6027. Part28.CanCollide = false
  6028. Part28.FormFactor = Enum.FormFactor.Plate
  6029. Part28.Size = Vector3.new(2, 2, 1)
  6030. Part28.CFrame = CFrame.new(-165.885117, 3.03006649, -3.09897566, 1, 4.45883852e-05, 3.27830967e-05, 4.4587523e-05, -1, 2.6273985e-05, 3.27842681e-05, -2.62725225e-05, -1)
  6031. Part28.TopSurface = Enum.SurfaceType.Smooth
  6032. Part28.Color = Color3.new(1, 0, 0)
  6033. Part28.Position = Vector3.new(-165.885117, 3.03006649, -3.09897566)
  6034. Part28.Orientation = Vector3.new(0, 180, 180)
  6035. Part28.Color = Color3.new(1, 0, 0)
  6036. Part29.Parent = Model27
  6037. Part29.Material = Enum.Material.SmoothPlastic
  6038. Part29.BrickColor = BrickColor.new("Really black")
  6039. Part29.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6040. Part29.Anchored = true
  6041. Part29.CanCollide = false
  6042. Part29.FormFactor = Enum.FormFactor.Custom
  6043. Part29.Size = Vector3.new(0.692218125, 1.6593039, 1.06512928)
  6044. Part29.CFrame = CFrame.new(-166.570557, 3.22104239, -3.11298108, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6045. Part29.BottomSurface = Enum.SurfaceType.Smooth
  6046. Part29.TopSurface = Enum.SurfaceType.Smooth
  6047. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6048. Part29.Position = Vector3.new(-166.570557, 3.22104239, -3.11298108)
  6049. Part29.Orientation = Vector3.new(0, 179.979996, 0)
  6050. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6051. Part30.Parent = Model27
  6052. Part30.Material = Enum.Material.SmoothPlastic
  6053. Part30.BrickColor = BrickColor.new("Really black")
  6054. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6055. Part30.Anchored = true
  6056. Part30.CanCollide = false
  6057. Part30.FormFactor = Enum.FormFactor.Custom
  6058. Part30.Size = Vector3.new(1.7685281, 2.04930353, 0.562702537)
  6059. Part30.CFrame = CFrame.new(-165.730789, 3.02605319, -3.36385751, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6060. Part30.BottomSurface = Enum.SurfaceType.Smooth
  6061. Part30.TopSurface = Enum.SurfaceType.Smooth
  6062. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6063. Part30.Position = Vector3.new(-165.730789, 3.02605319, -3.36385751)
  6064. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  6065. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6066. Part31.Parent = Model27
  6067. Part31.Material = Enum.Material.SmoothPlastic
  6068. Part31.BrickColor = BrickColor.new("Really black")
  6069. Part31.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6070. Part31.Anchored = true
  6071. Part31.CanCollide = false
  6072. Part31.FormFactor = Enum.FormFactor.Custom
  6073. Part31.Size = Vector3.new(0.762218118, 1.6593039, 1.06512928)
  6074. Part31.CFrame = CFrame.new(-165.227737, 3.22104263, -3.11242008, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6075. Part31.BottomSurface = Enum.SurfaceType.Smooth
  6076. Part31.TopSurface = Enum.SurfaceType.Smooth
  6077. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6078. Part31.Position = Vector3.new(-165.227737, 3.22104263, -3.11242008)
  6079. Part31.Orientation = Vector3.new(0, 179.979996, 0)
  6080. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6081. WedgePart32.Parent = Model27
  6082. WedgePart32.Material = Enum.Material.SmoothPlastic
  6083. WedgePart32.BrickColor = BrickColor.new("Crimson")
  6084. WedgePart32.Rotation = Vector3.new(90, 0, 90.0199966)
  6085. WedgePart32.Anchored = true
  6086. WedgePart32.CanCollide = false
  6087. WedgePart32.FormFactor = Enum.FormFactor.Custom
  6088. WedgePart32.Size = Vector3.new(0.69483161, 0.466762543, 0.15053843)
  6089. WedgePart32.CFrame = CFrame.new(-165.714676, 3.9063468, -2.93697691, -0.0003480007, -1, 5.59775472e-05, 5.89983647e-05, -5.59980836e-05, -1, 1, -0.000347997382, 5.90178461e-05)
  6090. WedgePart32.BottomSurface = Enum.SurfaceType.Smooth
  6091. WedgePart32.Color = Color3.new(1, 0, 0)
  6092. WedgePart32.Position = Vector3.new(-165.714676, 3.9063468, -2.93697691)
  6093. WedgePart32.Orientation = Vector3.new(90, -90.0199966, 0)
  6094. WedgePart32.Color = Color3.new(1, 0, 0)
  6095. WedgePart33.Parent = Model27
  6096. WedgePart33.Material = Enum.Material.SmoothPlastic
  6097. WedgePart33.BrickColor = BrickColor.new("Crimson")
  6098. WedgePart33.Rotation = Vector3.new(90, 0, -89.9799957)
  6099. WedgePart33.Anchored = true
  6100. WedgePart33.CanCollide = false
  6101. WedgePart33.FormFactor = Enum.FormFactor.Custom
  6102. WedgePart33.Size = Vector3.new(0.684831619, 0.466762543, 0.15053843)
  6103. WedgePart33.CFrame = CFrame.new(-166.1147, 3.90632486, -2.93211126, 0.000347000692, 1, 5.79768675e-05, -6.09982853e-05, 5.79980406e-05, -1, -1, 0.000346997142, 6.10184034e-05)
  6104. WedgePart33.BottomSurface = Enum.SurfaceType.Smooth
  6105. WedgePart33.Color = Color3.new(1, 0, 0)
  6106. WedgePart33.Position = Vector3.new(-166.1147, 3.90632486, -2.93211126)
  6107. WedgePart33.Orientation = Vector3.new(90, 89.9799957, 0)
  6108. WedgePart33.Color = Color3.new(1, 0, 0)
  6109. WedgePart34.Parent = Model27
  6110. WedgePart34.Material = Enum.Material.SmoothPlastic
  6111. WedgePart34.BrickColor = BrickColor.new("Really black")
  6112. WedgePart34.Rotation = Vector3.new(0, 90, 0)
  6113. WedgePart34.Anchored = true
  6114. WedgePart34.CanCollide = false
  6115. WedgePart34.FormFactor = Enum.FormFactor.Custom
  6116. WedgePart34.Size = Vector3.new(1.09482992, 0.0735512525, 0.445039362)
  6117. WedgePart34.CFrame = CFrame.new(-166.591049, 3.90012479, -3.08537531, -0.000347999216, 6.00020649e-05, 1, -6.59980578e-05, 1, -6.00250387e-05, -1, -6.60189398e-05, -0.000347995257)
  6118. WedgePart34.BottomSurface = Enum.SurfaceType.Smooth
  6119. WedgePart34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6120. WedgePart34.Position = Vector3.new(-166.591049, 3.90012479, -3.08537531)
  6121. WedgePart34.Orientation = Vector3.new(0, 90.0199966, 0)
  6122. WedgePart34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6123. WedgePart35.Parent = Model27
  6124. WedgePart35.Material = Enum.Material.SmoothPlastic
  6125. WedgePart35.BrickColor = BrickColor.new("Really black")
  6126. WedgePart35.Rotation = Vector3.new(180, 90, 0)
  6127. WedgePart35.Anchored = true
  6128. WedgePart35.CanCollide = false
  6129. WedgePart35.FormFactor = Enum.FormFactor.Custom
  6130. WedgePart35.Size = Vector3.new(1.09482992, 0.284841508, 0.445039362)
  6131. WedgePart35.CFrame = CFrame.new(-166.591064, 3.72026467, -3.08536887, 0.000347999216, -5.50019031e-05, 1, 6.39981372e-05, -1, -5.50241821e-05, 1, 6.40172802e-05, -0.000347995694)
  6132. WedgePart35.BottomSurface = Enum.SurfaceType.Smooth
  6133. WedgePart35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6134. WedgePart35.Position = Vector3.new(-166.591064, 3.72026467, -3.08536887)
  6135. WedgePart35.Orientation = Vector3.new(0, 90.0199966, 180)
  6136. WedgePart35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6137. WedgePart36.Parent = Model27
  6138. WedgePart36.Material = Enum.Material.SmoothPlastic
  6139. WedgePart36.BrickColor = BrickColor.new("Really black")
  6140. WedgePart36.Rotation = Vector3.new(0, -90, 0)
  6141. WedgePart36.Anchored = true
  6142. WedgePart36.CanCollide = false
  6143. WedgePart36.FormFactor = Enum.FormFactor.Custom
  6144. WedgePart36.Size = Vector3.new(1.09482992, 0.0735512525, 0.445039362)
  6145. WedgePart36.CFrame = CFrame.new(-165.194244, 3.90012503, -3.08536172, 0.000347999216, -6.40022045e-05, -1, -6.59973302e-05, 1, -6.40251819e-05, 1, 6.60196019e-05, 0.000347994996)
  6146. WedgePart36.BottomSurface = Enum.SurfaceType.Smooth
  6147. WedgePart36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6148. WedgePart36.Position = Vector3.new(-165.194244, 3.90012503, -3.08536172)
  6149. WedgePart36.Orientation = Vector3.new(0, -89.9799957, 0)
  6150. WedgePart36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6151. WedgePart37.Parent = Model27
  6152. WedgePart37.Material = Enum.Material.SmoothPlastic
  6153. WedgePart37.BrickColor = BrickColor.new("Really black")
  6154. WedgePart37.Rotation = Vector3.new(-180, -90, 0)
  6155. WedgePart37.Anchored = true
  6156. WedgePart37.CanCollide = false
  6157. WedgePart37.FormFactor = Enum.FormFactor.Custom
  6158. WedgePart37.Size = Vector3.new(1.09482992, 0.284841508, 0.445039362)
  6159. WedgePart37.CFrame = CFrame.new(-165.194229, 3.72026491, -3.08536863, -0.000347999216, 6.20021528e-05, -1, 6.39974096e-05, -1, -6.20244318e-05, -1, -6.40189828e-05, 0.000347995257)
  6160. WedgePart37.BottomSurface = Enum.SurfaceType.Smooth
  6161. WedgePart37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6162. WedgePart37.Position = Vector3.new(-165.194229, 3.72026491, -3.08536863)
  6163. WedgePart37.Orientation = Vector3.new(0, -89.9799957, 180)
  6164. WedgePart37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6165. WedgePart38.Parent = Model27
  6166. WedgePart38.Material = Enum.Material.SmoothPlastic
  6167. WedgePart38.BrickColor = BrickColor.new("Really black")
  6168. WedgePart38.Rotation = Vector3.new(0, -90, 0)
  6169. WedgePart38.Anchored = true
  6170. WedgePart38.CanCollide = false
  6171. WedgePart38.FormFactor = Enum.FormFactor.Custom
  6172. WedgePart38.Size = Vector3.new(1.0848316, 0.212879539, 0.190538436)
  6173. WedgePart38.CFrame = CFrame.new(-166.171219, 3.55461526, -3.11359167, 0.000347999216, 5.50018958e-05, -1, 6.1998202e-05, 1, 5.50234763e-05, 1, -6.2017345e-05, 0.00034799581)
  6174. WedgePart38.BottomSurface = Enum.SurfaceType.Smooth
  6175. WedgePart38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6176. WedgePart38.Position = Vector3.new(-166.171219, 3.55461526, -3.11359167)
  6177. WedgePart38.Orientation = Vector3.new(0, -89.9799957, 0)
  6178. WedgePart38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6179. WedgePart39.Parent = Model27
  6180. WedgePart39.Material = Enum.Material.SmoothPlastic
  6181. WedgePart39.BrickColor = BrickColor.new("Really black")
  6182. WedgePart39.Rotation = Vector3.new(180, -90, 0)
  6183. WedgePart39.Anchored = true
  6184. WedgePart39.CanCollide = false
  6185. WedgePart39.FormFactor = Enum.FormFactor.Custom
  6186. WedgePart39.Size = Vector3.new(1.0848316, 1.01676238, 0.190538436)
  6187. WedgePart39.CFrame = CFrame.new(-166.171265, 2.95170331, -3.11355257, -0.000347999216, -5.80019951e-05, -1, -6.2998166e-05, -1, 5.80239248e-05, -1, 6.30183495e-05, 0.000347995549)
  6188. WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
  6189. WedgePart39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6190. WedgePart39.Position = Vector3.new(-166.171265, 2.95170331, -3.11355257)
  6191. WedgePart39.Orientation = Vector3.new(0, -89.9799957, -180)
  6192. WedgePart39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6193. Part40.Parent = Model27
  6194. Part40.Material = Enum.Material.SmoothPlastic
  6195. Part40.BrickColor = BrickColor.new("Really black")
  6196. Part40.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6197. Part40.Anchored = true
  6198. Part40.CanCollide = false
  6199. Part40.FormFactor = Enum.FormFactor.Custom
  6200. Part40.Size = Vector3.new(0.663188994, 1.6593039, 1.06512928)
  6201. Part40.CFrame = CFrame.new(-166.585068, 2.81910014, -3.1130085, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6202. Part40.BottomSurface = Enum.SurfaceType.Smooth
  6203. Part40.TopSurface = Enum.SurfaceType.Smooth
  6204. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6205. Part40.Position = Vector3.new(-166.585068, 2.81910014, -3.1130085)
  6206. Part40.Orientation = Vector3.new(0, 179.979996, 0)
  6207. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6208. WedgePart41.Parent = Model27
  6209. WedgePart41.Material = Enum.Material.SmoothPlastic
  6210. WedgePart41.BrickColor = BrickColor.new("Really black")
  6211. WedgePart41.Rotation = Vector3.new(180, -90, 0)
  6212. WedgePart41.Anchored = true
  6213. WedgePart41.CanCollide = false
  6214. WedgePart41.FormFactor = Enum.FormFactor.Custom
  6215. WedgePart41.Size = Vector3.new(1.0848316, 0.655014992, 0.200586975)
  6216. WedgePart41.CFrame = CFrame.new(-166.161896, 2.32869315, -3.11352015, 0.0003480007, 5.50018885e-05, -1, -6.19982675e-05, -1, -5.5023469e-05, -1, 6.20174105e-05, -0.000347997295)
  6217. WedgePart41.BottomSurface = Enum.SurfaceType.Smooth
  6218. WedgePart41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6219. WedgePart41.Position = Vector3.new(-166.161896, 2.32869315, -3.11352015)
  6220. WedgePart41.Orientation = Vector3.new(0, -90.0199966, -180)
  6221. WedgePart41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6222. Part42.Parent = Model27
  6223. Part42.Material = Enum.Material.SmoothPlastic
  6224. Part42.BrickColor = BrickColor.new("Really black")
  6225. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6226. Part42.Anchored = true
  6227. Part42.CanCollide = false
  6228. Part42.FormFactor = Enum.FormFactor.Custom
  6229. Part42.Size = Vector3.new(0.722218275, 0.100000001, 1.06512928)
  6230. Part42.CFrame = CFrame.new(-165.472076, 2.28875089, -3.09449792, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6231. Part42.BottomSurface = Enum.SurfaceType.Smooth
  6232. Part42.TopSurface = Enum.SurfaceType.Smooth
  6233. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6234. Part42.Position = Vector3.new(-165.472076, 2.28875089, -3.09449792)
  6235. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  6236. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6237. Part43.Parent = Model27
  6238. Part43.Material = Enum.Material.SmoothPlastic
  6239. Part43.BrickColor = BrickColor.new("Really black")
  6240. Part43.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6241. Part43.Anchored = true
  6242. Part43.CanCollide = false
  6243. Part43.FormFactor = Enum.FormFactor.Custom
  6244. Part43.Size = Vector3.new(0.722218275, 0.100000001, 1.06512928)
  6245. Part43.CFrame = CFrame.new(-165.472076, 2.58347392, -3.09447956, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6246. Part43.BottomSurface = Enum.SurfaceType.Smooth
  6247. Part43.TopSurface = Enum.SurfaceType.Smooth
  6248. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6249. Part43.Position = Vector3.new(-165.472076, 2.58347392, -3.09447956)
  6250. Part43.Orientation = Vector3.new(0, 179.979996, 0)
  6251. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6252. Part44.Parent = Model27
  6253. Part44.Material = Enum.Material.SmoothPlastic
  6254. Part44.BrickColor = BrickColor.new("Really black")
  6255. Part44.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6256. Part44.Anchored = true
  6257. Part44.CanCollide = false
  6258. Part44.FormFactor = Enum.FormFactor.Custom
  6259. Part44.Size = Vector3.new(0.722218275, 0.100000001, 1.06512928)
  6260. Part44.CFrame = CFrame.new(-165.472076, 2.90682673, -3.09446287, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6261. Part44.BottomSurface = Enum.SurfaceType.Smooth
  6262. Part44.TopSurface = Enum.SurfaceType.Smooth
  6263. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6264. Part44.Position = Vector3.new(-165.472076, 2.90682673, -3.09446287)
  6265. Part44.Orientation = Vector3.new(0, 179.979996, 0)
  6266. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6267. WedgePart45.Parent = Model27
  6268. WedgePart45.Material = Enum.Material.SmoothPlastic
  6269. WedgePart45.BrickColor = BrickColor.new("Really black")
  6270. WedgePart45.Rotation = Vector3.new(-180, 90, 0)
  6271. WedgePart45.Anchored = true
  6272. WedgePart45.CanCollide = false
  6273. WedgePart45.FormFactor = Enum.FormFactor.Custom
  6274. WedgePart45.Size = Vector3.new(1.0848316, 1.01676238, 0.190538436)
  6275. WedgePart45.CFrame = CFrame.new(-165.601089, 2.95170283, -3.11377549, 0.000347999216, 6.20021092e-05, 1, -6.29974384e-05, -1, 6.20240389e-05, 1, -6.30190116e-05, -0.000347995316)
  6276. WedgePart45.BottomSurface = Enum.SurfaceType.Smooth
  6277. WedgePart45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6278. WedgePart45.Position = Vector3.new(-165.601089, 2.95170283, -3.11377549)
  6279. WedgePart45.Orientation = Vector3.new(0, 90.0199966, -180)
  6280. WedgePart45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6281. WedgePart46.Parent = Model27
  6282. WedgePart46.Material = Enum.Material.SmoothPlastic
  6283. WedgePart46.BrickColor = BrickColor.new("Really black")
  6284. WedgePart46.Rotation = Vector3.new(0, 90, 0)
  6285. WedgePart46.Anchored = true
  6286. WedgePart46.CanCollide = false
  6287. WedgePart46.FormFactor = Enum.FormFactor.Custom
  6288. WedgePart46.Size = Vector3.new(1.0848316, 0.212879539, 0.190538436)
  6289. WedgePart46.CFrame = CFrame.new(-165.601135, 3.55461478, -3.11372495, -0.000347999216, -5.90020172e-05, 1, 6.19974744e-05, 1, 5.90236014e-05, -1, 6.20180072e-05, -0.000347995549)
  6290. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  6291. WedgePart46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6292. WedgePart46.Position = Vector3.new(-165.601135, 3.55461478, -3.11372495)
  6293. WedgePart46.Orientation = Vector3.new(0, 90.0199966, 0)
  6294. WedgePart46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6295. Part47.Parent = Model27
  6296. Part47.Material = Enum.Material.SmoothPlastic
  6297. Part47.BrickColor = BrickColor.new("Really black")
  6298. Part47.Reflectance = 0.10000000149012
  6299. Part47.Rotation = Vector3.new(0, -0.0199999996, 0)
  6300. Part47.Anchored = true
  6301. Part47.CanCollide = false
  6302. Part47.FormFactor = Enum.FormFactor.Custom
  6303. Part47.Size = Vector3.new(0.61221832, 0.529304266, 0.805129468)
  6304. Part47.CFrame = CFrame.new(-165.92244, 3.41061115, -3.00108504, 1, 2.01402841e-08, -0.000411000627, 1.1131096e-12, 1, 4.90057682e-05, 0.000411000627, -4.9005761e-05, 1)
  6305. Part47.BottomSurface = Enum.SurfaceType.Smooth
  6306. Part47.TopSurface = Enum.SurfaceType.Smooth
  6307. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6308. Part47.Position = Vector3.new(-165.92244, 3.41061115, -3.00108504)
  6309. Part47.Orientation = Vector3.new(0, -0.0199999996, 0)
  6310. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6311. Part48.Parent = Model27
  6312. Part48.Material = Enum.Material.SmoothPlastic
  6313. Part48.BrickColor = BrickColor.new("Crimson")
  6314. Part48.Rotation = Vector3.new(0, -0.0199999996, 0)
  6315. Part48.Anchored = true
  6316. Part48.CanCollide = false
  6317. Part48.FormFactor = Enum.FormFactor.Custom
  6318. Part48.Size = Vector3.new(0.61221832, 0.179304302, 0.955129385)
  6319. Part48.CFrame = CFrame.new(-165.922424, 3.75560904, -3.0760994, 1, 2.01402841e-08, -0.000411000627, 1.1131096e-12, 1, 4.90057682e-05, 0.000411000627, -4.9005761e-05, 1)
  6320. Part48.BottomSurface = Enum.SurfaceType.Smooth
  6321. Part48.TopSurface = Enum.SurfaceType.Smooth
  6322. Part48.Color = Color3.new(1, 0, 0)
  6323. Part48.Position = Vector3.new(-165.922424, 3.75560904, -3.0760994)
  6324. Part48.Orientation = Vector3.new(0, -0.0199999996, 0)
  6325. Part48.Color = Color3.new(1, 0, 0)
  6326. Part49.Parent = Model27
  6327. Part49.Material = Enum.Material.SmoothPlastic
  6328. Part49.BrickColor = BrickColor.new("Black")
  6329. Part49.Reflectance = 0.10000000149012
  6330. Part49.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6331. Part49.Anchored = true
  6332. Part49.CanCollide = false
  6333. Part49.FormFactor = Enum.FormFactor.Custom
  6334. Part49.Size = Vector3.new(0.752218246, 1.12930393, 0.885129333)
  6335. Part49.CFrame = CFrame.new(-165.681046, 2.58060288, -3.02629995, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6336. Part49.BottomSurface = Enum.SurfaceType.Smooth
  6337. Part49.TopSurface = Enum.SurfaceType.Smooth
  6338. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6339. Part49.Position = Vector3.new(-165.681046, 2.58060288, -3.02629995)
  6340. Part49.Orientation = Vector3.new(0, 179.979996, 0)
  6341. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6342. WedgePart50.Parent = Model27
  6343. WedgePart50.Material = Enum.Material.SmoothPlastic
  6344. WedgePart50.BrickColor = BrickColor.new("Black")
  6345. WedgePart50.Reflectance = 0.10000000149012
  6346. WedgePart50.Rotation = Vector3.new(90, 0, 90.0199966)
  6347. WedgePart50.Anchored = true
  6348. WedgePart50.CanCollide = false
  6349. WedgePart50.FormFactor = Enum.FormFactor.Custom
  6350. WedgePart50.Size = Vector3.new(0.864831686, 0.466762543, 0.15053843)
  6351. WedgePart50.CFrame = CFrame.new(-165.788879, 3.20631051, -3.01540637, -0.0003480007, -1, -5.79767839e-05, -6.09975286e-05, 5.79980187e-05, -1, 1, -0.000347997149, -6.10177049e-05)
  6352. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  6353. WedgePart50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6354. WedgePart50.Position = Vector3.new(-165.788879, 3.20631051, -3.01540637)
  6355. WedgePart50.Orientation = Vector3.new(90, -90.0199966, 0)
  6356. WedgePart50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6357. Part51.Parent = Model27
  6358. Part51.Material = Enum.Material.SmoothPlastic
  6359. Part51.BrickColor = BrickColor.new("Crimson")
  6360. Part51.Rotation = Vector3.new(0, -0.0199999996, 0)
  6361. Part51.Anchored = true
  6362. Part51.CanCollide = false
  6363. Part51.FormFactor = Enum.FormFactor.Custom
  6364. Part51.Size = Vector3.new(0.35998553, 0.238696665, 1.04998469)
  6365. Part51.CFrame = CFrame.new(-166.664215, 3.52868509, -3.0860486, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  6366. Part51.BottomSurface = Enum.SurfaceType.Smooth
  6367. Part51.TopSurface = Enum.SurfaceType.Smooth
  6368. Part51.Color = Color3.new(1, 0, 0)
  6369. Part51.Position = Vector3.new(-166.664215, 3.52868509, -3.0860486)
  6370. Part51.Orientation = Vector3.new(0, -0.0199999996, 0)
  6371. Part51.Color = Color3.new(1, 0, 0)
  6372. Part52.Parent = Model27
  6373. Part52.Material = Enum.Material.SmoothPlastic
  6374. Part52.BrickColor = BrickColor.new("Black")
  6375. Part52.Rotation = Vector3.new(0, -0.0199999996, 0)
  6376. Part52.Anchored = true
  6377. Part52.CanCollide = false
  6378. Part52.FormFactor = Enum.FormFactor.Custom
  6379. Part52.Size = Vector3.new(0.722218275, 1.12930393, 0.83512938)
  6380. Part52.CFrame = CFrame.new(-166.237473, 2.58061337, -3.01618266, 1, 2.01402841e-08, -0.000411000627, 1.1131096e-12, 1, 4.90057682e-05, 0.000411000627, -4.9005761e-05, 1)
  6381. Part52.BottomSurface = Enum.SurfaceType.Smooth
  6382. Part52.TopSurface = Enum.SurfaceType.Smooth
  6383. Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6384. Part52.Position = Vector3.new(-166.237473, 2.58061337, -3.01618266)
  6385. Part52.Orientation = Vector3.new(0, -0.0199999996, 0)
  6386. Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6387. Part53.Parent = Model27
  6388. Part53.Material = Enum.Material.SmoothPlastic
  6389. Part53.BrickColor = BrickColor.new("Really black")
  6390. Part53.Rotation = Vector3.new(0, -0.0199999996, 0)
  6391. Part53.Anchored = true
  6392. Part53.CanCollide = false
  6393. Part53.FormFactor = Enum.FormFactor.Custom
  6394. Part53.Size = Vector3.new(0.663188994, 1.6593039, 1.06512928)
  6395. Part53.CFrame = CFrame.new(-165.187271, 2.81909966, -3.11431909, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  6396. Part53.BottomSurface = Enum.SurfaceType.Smooth
  6397. Part53.TopSurface = Enum.SurfaceType.Smooth
  6398. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6399. Part53.Position = Vector3.new(-165.187271, 2.81909966, -3.11431909)
  6400. Part53.Orientation = Vector3.new(0, -0.0199999996, 0)
  6401. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6402. WedgePart54.Parent = Model27
  6403. WedgePart54.Material = Enum.Material.SmoothPlastic
  6404. WedgePart54.BrickColor = BrickColor.new("Really black")
  6405. WedgePart54.Rotation = Vector3.new(0, -90, 0)
  6406. WedgePart54.Anchored = true
  6407. WedgePart54.CanCollide = false
  6408. WedgePart54.FormFactor = Enum.FormFactor.Custom
  6409. WedgePart54.Size = Vector3.new(1.0848316, 0.212879539, 0.280975223)
  6410. WedgePart54.CFrame = CFrame.new(-166.396759, 3.74828315, -3.11351871, 0.000347999216, 5.50018958e-05, -1, 6.1998202e-05, 1, 5.50234763e-05, 1, -6.2017345e-05, 0.00034799581)
  6411. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  6412. WedgePart54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6413. WedgePart54.Position = Vector3.new(-166.396759, 3.74828315, -3.11351871)
  6414. WedgePart54.Orientation = Vector3.new(0, -89.9799957, 0)
  6415. WedgePart54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6416. Part55.Parent = Model27
  6417. Part55.Material = Enum.Material.SmoothPlastic
  6418. Part55.BrickColor = BrickColor.new("Really black")
  6419. Part55.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6420. Part55.Anchored = true
  6421. Part55.CanCollide = false
  6422. Part55.FormFactor = Enum.FormFactor.Custom
  6423. Part55.Size = Vector3.new(2.06852794, 1.56930351, 0.562702537)
  6424. Part55.CFrame = CFrame.new(-165.880783, 2.77874017, -3.3639276, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6425. Part55.BottomSurface = Enum.SurfaceType.Smooth
  6426. Part55.TopSurface = Enum.SurfaceType.Smooth
  6427. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6428. Part55.Position = Vector3.new(-165.880783, 2.77874017, -3.3639276)
  6429. Part55.Orientation = Vector3.new(0, 179.979996, 0)
  6430. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6431. WedgePart56.Parent = Model27
  6432. WedgePart56.Material = Enum.Material.SmoothPlastic
  6433. WedgePart56.BrickColor = BrickColor.new("Really black")
  6434. WedgePart56.Rotation = Vector3.new(0, 90, 0)
  6435. WedgePart56.Anchored = true
  6436. WedgePart56.CanCollide = false
  6437. WedgePart56.FormFactor = Enum.FormFactor.Custom
  6438. WedgePart56.Size = Vector3.new(1.0848316, 0.212879539, 0.280975223)
  6439. WedgePart56.CFrame = CFrame.new(-165.375595, 3.74828267, -3.113801, -0.000347999216, -5.90020172e-05, 1, 6.19974744e-05, 1, 5.90236014e-05, -1, 6.20180072e-05, -0.000347995549)
  6440. WedgePart56.BottomSurface = Enum.SurfaceType.Smooth
  6441. WedgePart56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6442. WedgePart56.Position = Vector3.new(-165.375595, 3.74828267, -3.113801)
  6443. WedgePart56.Orientation = Vector3.new(0, 90.0199966, 0)
  6444. WedgePart56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6445. WedgePart57.Parent = Model27
  6446. WedgePart57.Material = Enum.Material.SmoothPlastic
  6447. WedgePart57.BrickColor = BrickColor.new("Really black")
  6448. WedgePart57.Rotation = Vector3.new(0, 90, 0)
  6449. WedgePart57.Anchored = true
  6450. WedgePart57.CanCollide = false
  6451. WedgePart57.FormFactor = Enum.FormFactor.Custom
  6452. WedgePart57.Size = Vector3.new(1.0848316, 1.01676238, 0.190538436)
  6453. WedgePart57.CFrame = CFrame.new(-165.615433, 3.14535975, -3.11375093, 0.0003480007, 6.00020685e-05, 1, 6.29974602e-05, 1, -6.00239982e-05, -1, 6.30183422e-05, 0.000347996916)
  6454. WedgePart57.BottomSurface = Enum.SurfaceType.Smooth
  6455. WedgePart57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6456. WedgePart57.Position = Vector3.new(-165.615433, 3.14535975, -3.11375093)
  6457. WedgePart57.Orientation = Vector3.new(0, 89.9799957, 0)
  6458. WedgePart57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6459. WedgePart58.Parent = Model27
  6460. WedgePart58.Material = Enum.Material.SmoothPlastic
  6461. WedgePart58.BrickColor = BrickColor.new("Really black")
  6462. WedgePart58.Rotation = Vector3.new(-180, 90, 0)
  6463. WedgePart58.Anchored = true
  6464. WedgePart58.CanCollide = false
  6465. WedgePart58.FormFactor = Enum.FormFactor.Custom
  6466. WedgePart58.Size = Vector3.new(1.0848316, 0.655014992, 0.200586975)
  6467. WedgePart58.CFrame = CFrame.new(-165.610458, 2.32138181, -3.11380935, -0.0003480007, -5.80020023e-05, 1, -6.19975035e-05, -1, -5.80235828e-05, 1, -6.2017687e-05, 0.000347997091)
  6468. WedgePart58.BottomSurface = Enum.SurfaceType.Smooth
  6469. WedgePart58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6470. WedgePart58.Position = Vector3.new(-165.610458, 2.32138181, -3.11380935)
  6471. WedgePart58.Orientation = Vector3.new(0, 89.9799957, -180)
  6472. WedgePart58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6473. WedgePart59.Parent = Model27
  6474. WedgePart59.Material = Enum.Material.SmoothPlastic
  6475. WedgePart59.BrickColor = BrickColor.new("Really black")
  6476. WedgePart59.Rotation = Vector3.new(0, -90, 0)
  6477. WedgePart59.Anchored = true
  6478. WedgePart59.CanCollide = false
  6479. WedgePart59.FormFactor = Enum.FormFactor.Custom
  6480. WedgePart59.Size = Vector3.new(1.0848316, 1.01676238, 0.190538436)
  6481. WedgePart59.CFrame = CFrame.new(-166.156921, 3.14536023, -3.11357355, -0.0003480007, -5.80019914e-05, -1, 6.29982242e-05, 1, -5.80239175e-05, 1, -6.30184077e-05, -0.000347997033)
  6482. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  6483. WedgePart59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6484. WedgePart59.Position = Vector3.new(-166.156921, 3.14536023, -3.11357355)
  6485. WedgePart59.Orientation = Vector3.new(0, -90.0199966, 0)
  6486. WedgePart59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6487. Part60.Parent = Model27
  6488. Part60.Material = Enum.Material.SmoothPlastic
  6489. Part60.BrickColor = BrickColor.new("Really black")
  6490. Part60.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6491. Part60.Anchored = true
  6492. Part60.CanCollide = false
  6493. Part60.FormFactor = Enum.FormFactor.Custom
  6494. Part60.Size = Vector3.new(2.06852794, 0.479303539, 1.03270221)
  6495. Part60.CFrame = CFrame.new(-165.880875, 2.23372936, -3.12896347, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6496. Part60.BottomSurface = Enum.SurfaceType.Smooth
  6497. Part60.TopSurface = Enum.SurfaceType.Smooth
  6498. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6499. Part60.Position = Vector3.new(-165.880875, 2.23372936, -3.12896347)
  6500. Part60.Orientation = Vector3.new(0, 179.979996, 0)
  6501. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6502. Part61.Parent = Model27
  6503. Part61.Material = Enum.Material.SmoothPlastic
  6504. Part61.BrickColor = BrickColor.new("Crimson")
  6505. Part61.Rotation = Vector3.new(90, -90, 0)
  6506. Part61.Anchored = true
  6507. Part61.CanCollide = false
  6508. Part61.FormFactor = Enum.FormFactor.Custom
  6509. Part61.Size = Vector3.new(0.149999738, 0.146774113, 0.150644973)
  6510. Part61.CFrame = CFrame.new(-165.805695, 2.91426063, -2.59122419, -0.000421994831, 1.05080424e-08, -1, -1, 5.69973781e-05, 0.000421994831, 5.69973818e-05, 1, -1.35445557e-08)
  6511. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6512. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6513. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6514. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6515. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6516. Part61.Color = Color3.new(1, 0, 0)
  6517. Part61.Position = Vector3.new(-165.805695, 2.91426063, -2.59122419)
  6518. Part61.Orientation = Vector3.new(-0.0199999996, -90, -90)
  6519. Part61.Color = Color3.new(1, 0, 0)
  6520. SpecialMesh62.Parent = Part61
  6521. SpecialMesh62.MeshType = Enum.MeshType.Sphere
  6522. Part63.Parent = Model27
  6523. Part63.Material = Enum.Material.SmoothPlastic
  6524. Part63.BrickColor = BrickColor.new("Crimson")
  6525. Part63.Rotation = Vector3.new(90, -90, 0)
  6526. Part63.Anchored = true
  6527. Part63.CanCollide = false
  6528. Part63.FormFactor = Enum.FormFactor.Custom
  6529. Part63.Size = Vector3.new(0.149999738, 0.146774113, 0.150644973)
  6530. Part63.CFrame = CFrame.new(-165.811539, 2.59945464, -2.59119892, -0.000421994831, 1.05080424e-08, -1, -1, 5.69973781e-05, 0.000421994831, 5.69973818e-05, 1, -1.35445557e-08)
  6531. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6532. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6533. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6534. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6535. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6536. Part63.Color = Color3.new(1, 0, 0)
  6537. Part63.Position = Vector3.new(-165.811539, 2.59945464, -2.59119892)
  6538. Part63.Orientation = Vector3.new(-0.0199999996, -90, -90)
  6539. Part63.Color = Color3.new(1, 0, 0)
  6540. SpecialMesh64.Parent = Part63
  6541. SpecialMesh64.MeshType = Enum.MeshType.Sphere
  6542. Part65.Parent = Model27
  6543. Part65.Material = Enum.Material.SmoothPlastic
  6544. Part65.BrickColor = BrickColor.new("Crimson")
  6545. Part65.Rotation = Vector3.new(90, -90, 0)
  6546. Part65.Anchored = true
  6547. Part65.CanCollide = false
  6548. Part65.FormFactor = Enum.FormFactor.Custom
  6549. Part65.Size = Vector3.new(0.149999738, 0.146774113, 0.150644973)
  6550. Part65.CFrame = CFrame.new(-165.791061, 2.30511642, -2.59118128, -0.000421994831, 1.05080424e-08, -1, -1, 5.69973781e-05, 0.000421994831, 5.69973818e-05, 1, -1.35445557e-08)
  6551. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6552. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6553. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6554. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6555. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6556. Part65.Color = Color3.new(1, 0, 0)
  6557. Part65.Position = Vector3.new(-165.791061, 2.30511642, -2.59118128)
  6558. Part65.Orientation = Vector3.new(-0.0199999996, -90, -90)
  6559. Part65.Color = Color3.new(1, 0, 0)
  6560. SpecialMesh66.Parent = Part65
  6561. SpecialMesh66.MeshType = Enum.MeshType.Sphere
  6562. WedgePart67.Parent = Model27
  6563. WedgePart67.Material = Enum.Material.SmoothPlastic
  6564. WedgePart67.BrickColor = BrickColor.new("Crimson")
  6565. WedgePart67.Rotation = Vector3.new(180, -90, 0)
  6566. WedgePart67.Anchored = true
  6567. WedgePart67.CanCollide = false
  6568. WedgePart67.FormFactor = Enum.FormFactor.Custom
  6569. WedgePart67.Size = Vector3.new(0.749999642, 0.23999995, 0.19999975)
  6570. WedgePart67.CFrame = CFrame.new(-166.450058, 3.38459516, -2.93815899, 0.000411000627, -5.30018187e-05, -1, -3.81980614e-10, -1, 5.3001826e-05, -1, -2.14017994e-08, -0.000411000627)
  6571. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  6572. WedgePart67.Color = Color3.new(1, 0, 0)
  6573. WedgePart67.Position = Vector3.new(-166.450058, 3.38459516, -2.93815899)
  6574. WedgePart67.Orientation = Vector3.new(0, -90.0199966, -180)
  6575. WedgePart67.Color = Color3.new(1, 0, 0)
  6576. Part68.Parent = Model27
  6577. Part68.Material = Enum.Material.SmoothPlastic
  6578. Part68.BrickColor = BrickColor.new("Crimson")
  6579. Part68.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6580. Part68.Anchored = true
  6581. Part68.CanCollide = false
  6582. Part68.FormFactor = Enum.FormFactor.Custom
  6583. Part68.Size = Vector3.new(0.279985636, 0.578696668, 1.09998477)
  6584. Part68.CFrame = CFrame.new(-164.980179, 3.77868509, -3.11082983, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6585. Part68.BottomSurface = Enum.SurfaceType.Smooth
  6586. Part68.TopSurface = Enum.SurfaceType.Smooth
  6587. Part68.Color = Color3.new(1, 0, 0)
  6588. Part68.Position = Vector3.new(-164.980179, 3.77868509, -3.11082983)
  6589. Part68.Orientation = Vector3.new(0, 179.979996, 0)
  6590. Part68.Color = Color3.new(1, 0, 0)
  6591. WedgePart69.Parent = Model27
  6592. WedgePart69.Material = Enum.Material.SmoothPlastic
  6593. WedgePart69.BrickColor = BrickColor.new("Crimson")
  6594. WedgePart69.Rotation = Vector3.new(-90.0099945, 0, -90.1299973)
  6595. WedgePart69.Anchored = true
  6596. WedgePart69.CanCollide = false
  6597. WedgePart69.FormFactor = Enum.FormFactor.Custom
  6598. WedgePart69.Size = Vector3.new(0.569999933, 0.399999917, 0.169999719)
  6599. WedgePart69.CFrame = CFrame.new(-165.253403, 3.42483664, -3.37505388, -0.00220653019, 0.999997616, 4.90968923e-05, 0.000100403115, -4.88754704e-05, 1, 0.999997616, 0.00220653508, -0.000100295023)
  6600. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  6601. WedgePart69.Color = Color3.new(1, 0, 0)
  6602. WedgePart69.Position = Vector3.new(-165.253403, 3.42483664, -3.37505388)
  6603. WedgePart69.Orientation = Vector3.new(-90, -90.1299973, 0)
  6604. WedgePart69.Color = Color3.new(1, 0, 0)
  6605. Part70.Parent = Model27
  6606. Part70.Material = Enum.Material.SmoothPlastic
  6607. Part70.BrickColor = BrickColor.new("Crimson")
  6608. Part70.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6609. Part70.Anchored = true
  6610. Part70.CanCollide = false
  6611. Part70.FormFactor = Enum.FormFactor.Custom
  6612. Part70.Size = Vector3.new(0.379985571, 0.578696668, 1.09998477)
  6613. Part70.CFrame = CFrame.new(-166.730225, 3.77868557, -3.11156225, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6614. Part70.BottomSurface = Enum.SurfaceType.Smooth
  6615. Part70.TopSurface = Enum.SurfaceType.Smooth
  6616. Part70.Color = Color3.new(1, 0, 0)
  6617. Part70.Position = Vector3.new(-166.730225, 3.77868557, -3.11156225)
  6618. Part70.Orientation = Vector3.new(0, 179.979996, 0)
  6619. Part70.Color = Color3.new(1, 0, 0)
  6620. WedgePart71.Parent = Model27
  6621. WedgePart71.Material = Enum.Material.SmoothPlastic
  6622. WedgePart71.BrickColor = BrickColor.new("Crimson")
  6623. WedgePart71.Rotation = Vector3.new(-90.0099945, 0, -90.1299973)
  6624. WedgePart71.Anchored = true
  6625. WedgePart71.CanCollide = false
  6626. WedgePart71.FormFactor = Enum.FormFactor.Custom
  6627. WedgePart71.Size = Vector3.new(0.569999933, 0.199999928, 0.269999713)
  6628. WedgePart71.CFrame = CFrame.new(-165.357117, 3.3748374, -3.37527084, -0.00220653019, 0.999997616, 4.90968923e-05, 0.000100403115, -4.88754704e-05, 1, 0.999997616, 0.00220653508, -0.000100295023)
  6629. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  6630. WedgePart71.Color = Color3.new(1, 0, 0)
  6631. WedgePart71.Position = Vector3.new(-165.357117, 3.3748374, -3.37527084)
  6632. WedgePart71.Orientation = Vector3.new(-90, -90.1299973, 0)
  6633. WedgePart71.Color = Color3.new(1, 0, 0)
  6634. WedgePart72.Parent = Model27
  6635. WedgePart72.Material = Enum.Material.SmoothPlastic
  6636. WedgePart72.BrickColor = BrickColor.new("Crimson")
  6637. WedgePart72.Rotation = Vector3.new(180, 90, 0)
  6638. WedgePart72.Anchored = true
  6639. WedgePart72.CanCollide = false
  6640. WedgePart72.FormFactor = Enum.FormFactor.Custom
  6641. WedgePart72.Size = Vector3.new(0.649999619, 0.189999938, 0.19999975)
  6642. WedgePart72.CFrame = CFrame.new(-166.750092, 3.31453848, -2.88827634, -0.000412000634, -4.90016791e-05, 1, 3.81980614e-10, -1, -4.90016864e-05, 1, -1.98067429e-08, 0.000412000634)
  6643. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  6644. WedgePart72.Color = Color3.new(1, 0, 0)
  6645. WedgePart72.Position = Vector3.new(-166.750092, 3.31453848, -2.88827634)
  6646. WedgePart72.Orientation = Vector3.new(0, 89.9799957, 180)
  6647. WedgePart72.Color = Color3.new(1, 0, 0)
  6648. Part73.Parent = Model27
  6649. Part73.Material = Enum.Material.SmoothPlastic
  6650. Part73.BrickColor = BrickColor.new("Crimson")
  6651. Part73.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6652. Part73.Anchored = true
  6653. Part73.CanCollide = false
  6654. Part73.FormFactor = Enum.FormFactor.Custom
  6655. Part73.Size = Vector3.new(0.109985575, 0.84869653, 0.69998467)
  6656. Part73.CFrame = CFrame.new(-166.595306, 3.64367294, -2.91150856, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6657. Part73.BottomSurface = Enum.SurfaceType.Smooth
  6658. Part73.TopSurface = Enum.SurfaceType.Smooth
  6659. Part73.Color = Color3.new(1, 0, 0)
  6660. Part73.Position = Vector3.new(-166.595306, 3.64367294, -2.91150856)
  6661. Part73.Orientation = Vector3.new(0, 179.979996, 0)
  6662. Part73.Color = Color3.new(1, 0, 0)
  6663. WedgePart74.Parent = Model27
  6664. WedgePart74.Material = Enum.Material.SmoothPlastic
  6665. WedgePart74.BrickColor = BrickColor.new("Crimson")
  6666. WedgePart74.Rotation = Vector3.new(180, -90, 0)
  6667. WedgePart74.Anchored = true
  6668. WedgePart74.CanCollide = false
  6669. WedgePart74.FormFactor = Enum.FormFactor.Custom
  6670. WedgePart74.Size = Vector3.new(0.649999678, 0.439999938, 0.0999997482)
  6671. WedgePart74.CFrame = CFrame.new(-166.500092, 3.2845974, -2.88817406, 0.000411000627, -5.30018187e-05, -1, -3.81980614e-10, -1, 5.3001826e-05, -1, -2.14017994e-08, -0.000411000627)
  6672. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  6673. WedgePart74.Color = Color3.new(1, 0, 0)
  6674. WedgePart74.Position = Vector3.new(-166.500092, 3.2845974, -2.88817406)
  6675. WedgePart74.Orientation = Vector3.new(0, -90.0199966, -180)
  6676. WedgePart74.Color = Color3.new(1, 0, 0)
  6677. WedgePart75.Parent = Model27
  6678. WedgePart75.Material = Enum.Material.SmoothPlastic
  6679. WedgePart75.BrickColor = BrickColor.new("Crimson")
  6680. WedgePart75.Rotation = Vector3.new(180, 90, 0)
  6681. WedgePart75.Anchored = true
  6682. WedgePart75.CanCollide = false
  6683. WedgePart75.FormFactor = Enum.FormFactor.Custom
  6684. WedgePart75.Size = Vector3.new(0.549999595, 0.169999957, 0.099999994)
  6685. WedgePart75.CFrame = CFrame.new(-166.600113, 3.14517331, -2.83821082, -0.000412000634, -4.90016791e-05, 1, 3.81980614e-10, -1, -4.90016864e-05, 1, -1.98067429e-08, 0.000412000634)
  6686. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  6687. WedgePart75.Color = Color3.new(1, 0, 0)
  6688. WedgePart75.Position = Vector3.new(-166.600113, 3.14517331, -2.83821082)
  6689. WedgePart75.Orientation = Vector3.new(0, 89.9799957, 180)
  6690. WedgePart75.Color = Color3.new(1, 0, 0)
  6691. Part76.Parent = Model27
  6692. Part76.Material = Enum.Material.SmoothPlastic
  6693. Part76.BrickColor = BrickColor.new("Crimson")
  6694. Part76.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6695. Part76.Anchored = true
  6696. Part76.CanCollide = false
  6697. Part76.FormFactor = Enum.FormFactor.Custom
  6698. Part76.Size = Vector3.new(2.07998586, 0.578696668, 0.299984753)
  6699. Part76.CFrame = CFrame.new(-165.88002, 3.77870464, -3.51121616, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6700. Part76.BottomSurface = Enum.SurfaceType.Smooth
  6701. Part76.TopSurface = Enum.SurfaceType.Smooth
  6702. Part76.Color = Color3.new(1, 0, 0)
  6703. Part76.Position = Vector3.new(-165.88002, 3.77870464, -3.51121616)
  6704. Part76.Orientation = Vector3.new(0, 179.979996, 0)
  6705. Part76.Color = Color3.new(1, 0, 0)
  6706. WedgePart77.Parent = Model27
  6707. WedgePart77.Material = Enum.Material.SmoothPlastic
  6708. WedgePart77.BrickColor = BrickColor.new("Crimson")
  6709. WedgePart77.Rotation = Vector3.new(-90.0099945, 0, 89.8699951)
  6710. WedgePart77.Anchored = true
  6711. WedgePart77.CanCollide = false
  6712. WedgePart77.FormFactor = Enum.FormFactor.Custom
  6713. WedgePart77.Size = Vector3.new(0.569999933, 0.399999917, 0.169999719)
  6714. WedgePart77.CFrame = CFrame.new(-165.65712, 3.42485929, -3.37594318, 0.00220799982, -0.999997616, 5.72363097e-05, -0.000107996566, 5.69979929e-05, 1, -0.999997616, -0.00220800587, -0.000107870444)
  6715. WedgePart77.BottomSurface = Enum.SurfaceType.Smooth
  6716. WedgePart77.Color = Color3.new(1, 0, 0)
  6717. WedgePart77.Position = Vector3.new(-165.65712, 3.42485929, -3.37594318)
  6718. WedgePart77.Orientation = Vector3.new(-90, 89.8699951, 0)
  6719. WedgePart77.Color = Color3.new(1, 0, 0)
  6720. WedgePart78.Parent = Model27
  6721. WedgePart78.Material = Enum.Material.SmoothPlastic
  6722. WedgePart78.BrickColor = BrickColor.new("Crimson")
  6723. WedgePart78.Rotation = Vector3.new(0, -90, 0)
  6724. WedgePart78.Anchored = true
  6725. WedgePart78.CanCollide = false
  6726. WedgePart78.FormFactor = Enum.FormFactor.Custom
  6727. WedgePart78.Size = Vector3.new(0.849999666, 0.569999933, 0.19999975)
  6728. WedgePart78.CFrame = CFrame.new(-166.450012, 3.77704167, -2.9881618, -0.000412000285, 4.90017665e-05, -1, 3.78342718e-10, 1, 4.90017737e-05, 1, 1.98103987e-08, -0.000412000285)
  6729. WedgePart78.BottomSurface = Enum.SurfaceType.Smooth
  6730. WedgePart78.Color = Color3.new(1, 0, 0)
  6731. WedgePart78.Position = Vector3.new(-166.450012, 3.77704167, -2.9881618)
  6732. WedgePart78.Orientation = Vector3.new(0, -90.0199966, 0)
  6733. WedgePart78.Color = Color3.new(1, 0, 0)
  6734. WedgePart79.Parent = Model27
  6735. WedgePart79.Material = Enum.Material.SmoothPlastic
  6736. WedgePart79.BrickColor = BrickColor.new("Crimson")
  6737. WedgePart79.Rotation = Vector3.new(-90.0099945, 0, 89.8699951)
  6738. WedgePart79.Anchored = true
  6739. WedgePart79.CanCollide = false
  6740. WedgePart79.FormFactor = Enum.FormFactor.Custom
  6741. WedgePart79.Size = Vector3.new(0.569999933, 0.199999928, 0.269999713)
  6742. WedgePart79.CFrame = CFrame.new(-165.557129, 3.37485528, -3.37571073, 0.00220799982, -0.999997616, 5.72363097e-05, -0.000107996566, 5.69979929e-05, 1, -0.999997616, -0.00220800587, -0.000107870444)
  6743. WedgePart79.BottomSurface = Enum.SurfaceType.Smooth
  6744. WedgePart79.Color = Color3.new(1, 0, 0)
  6745. WedgePart79.Position = Vector3.new(-165.557129, 3.37485528, -3.37571073)
  6746. WedgePart79.Orientation = Vector3.new(-90, 89.8699951, 0)
  6747. WedgePart79.Color = Color3.new(1, 0, 0)
  6748. WedgePart80.Parent = Model27
  6749. WedgePart80.Material = Enum.Material.SmoothPlastic
  6750. WedgePart80.BrickColor = BrickColor.new("Crimson")
  6751. WedgePart80.Rotation = Vector3.new(-90.0099945, 0, 89.8699951)
  6752. WedgePart80.Anchored = true
  6753. WedgePart80.CanCollide = false
  6754. WedgePart80.FormFactor = Enum.FormFactor.Custom
  6755. WedgePart80.Size = Vector3.new(0.569999933, 0.399999917, 0.169999719)
  6756. WedgePart80.CFrame = CFrame.new(-166.557175, 3.42485929, -3.37594485, 0.00220799982, -0.999997616, 5.72363097e-05, -0.000107996566, 5.69979929e-05, 1, -0.999997616, -0.00220800587, -0.000107870444)
  6757. WedgePart80.BottomSurface = Enum.SurfaceType.Smooth
  6758. WedgePart80.Color = Color3.new(1, 0, 0)
  6759. WedgePart80.Position = Vector3.new(-166.557175, 3.42485929, -3.37594485)
  6760. WedgePart80.Orientation = Vector3.new(-90, 89.8699951, 0)
  6761. WedgePart80.Color = Color3.new(1, 0, 0)
  6762. WedgePart81.Parent = Model27
  6763. WedgePart81.Material = Enum.Material.SmoothPlastic
  6764. WedgePart81.BrickColor = BrickColor.new("Crimson")
  6765. WedgePart81.Rotation = Vector3.new(-90.0099945, 0, -90.1299973)
  6766. WedgePart81.Anchored = true
  6767. WedgePart81.CanCollide = false
  6768. WedgePart81.FormFactor = Enum.FormFactor.Custom
  6769. WedgePart81.Size = Vector3.new(0.569999933, 0.399999917, 0.169999719)
  6770. WedgePart81.CFrame = CFrame.new(-166.15715, 3.42483664, -3.37505627, -0.00220653019, 0.999997616, 4.90968923e-05, 0.000100403115, -4.88754704e-05, 1, 0.999997616, 0.00220653508, -0.000100295023)
  6771. WedgePart81.BottomSurface = Enum.SurfaceType.Smooth
  6772. WedgePart81.Color = Color3.new(1, 0, 0)
  6773. WedgePart81.Position = Vector3.new(-166.15715, 3.42483664, -3.37505627)
  6774. WedgePart81.Orientation = Vector3.new(-90, -90.1299973, 0)
  6775. WedgePart81.Color = Color3.new(1, 0, 0)
  6776. WedgePart82.Parent = Model27
  6777. WedgePart82.Material = Enum.Material.SmoothPlastic
  6778. WedgePart82.BrickColor = BrickColor.new("Crimson")
  6779. WedgePart82.Rotation = Vector3.new(-90.0099945, 0, -90.1299973)
  6780. WedgePart82.Anchored = true
  6781. WedgePart82.CanCollide = false
  6782. WedgePart82.FormFactor = Enum.FormFactor.Custom
  6783. WedgePart82.Size = Vector3.new(0.569999933, 0.199999928, 0.269999713)
  6784. WedgePart82.CFrame = CFrame.new(-166.257156, 3.3748374, -3.37528419, -0.00220653019, 0.999997616, 4.90968923e-05, 0.000100403115, -4.88754704e-05, 1, 0.999997616, 0.00220653508, -0.000100295023)
  6785. WedgePart82.BottomSurface = Enum.SurfaceType.Smooth
  6786. WedgePart82.Color = Color3.new(1, 0, 0)
  6787. WedgePart82.Position = Vector3.new(-166.257156, 3.3748374, -3.37528419)
  6788. WedgePart82.Orientation = Vector3.new(-90, -90.1299973, 0)
  6789. WedgePart82.Color = Color3.new(1, 0, 0)
  6790. WedgePart83.Parent = Model27
  6791. WedgePart83.Material = Enum.Material.SmoothPlastic
  6792. WedgePart83.BrickColor = BrickColor.new("Crimson")
  6793. WedgePart83.Rotation = Vector3.new(-90.0099945, 0, 89.8699951)
  6794. WedgePart83.Anchored = true
  6795. WedgePart83.CanCollide = false
  6796. WedgePart83.FormFactor = Enum.FormFactor.Custom
  6797. WedgePart83.Size = Vector3.new(0.569999933, 0.199999928, 0.269999713)
  6798. WedgePart83.CFrame = CFrame.new(-166.457169, 3.37485528, -3.37571239, 0.00220799982, -0.999997616, 5.72363097e-05, -0.000107996566, 5.69979929e-05, 1, -0.999997616, -0.00220800587, -0.000107870444)
  6799. WedgePart83.BottomSurface = Enum.SurfaceType.Smooth
  6800. WedgePart83.Color = Color3.new(1, 0, 0)
  6801. WedgePart83.Position = Vector3.new(-166.457169, 3.37485528, -3.37571239)
  6802. WedgePart83.Orientation = Vector3.new(-90, 89.8699951, 0)
  6803. WedgePart83.Color = Color3.new(1, 0, 0)
  6804. WedgePart84.Parent = Model27
  6805. WedgePart84.Material = Enum.Material.SmoothPlastic
  6806. WedgePart84.BrickColor = BrickColor.new("Crimson")
  6807. WedgePart84.Rotation = Vector3.new(180, -90, 0)
  6808. WedgePart84.Anchored = true
  6809. WedgePart84.CanCollide = false
  6810. WedgePart84.FormFactor = Enum.FormFactor.Custom
  6811. WedgePart84.Size = Vector3.new(1.04999936, 0.189999938, 0.249999776)
  6812. WedgePart84.CFrame = CFrame.new(-164.996017, 3.31453967, -3.08365965, 0.000412000634, 4.90016791e-05, -1, -3.81980614e-10, -1, -4.90016864e-05, -1, 2.05707043e-08, -0.000412000634)
  6813. WedgePart84.BottomSurface = Enum.SurfaceType.Smooth
  6814. WedgePart84.Color = Color3.new(1, 0, 0)
  6815. WedgePart84.Position = Vector3.new(-164.996017, 3.31453967, -3.08365965)
  6816. WedgePart84.Orientation = Vector3.new(0, -90.0199966, -180)
  6817. WedgePart84.Color = Color3.new(1, 0, 0)
  6818. WedgePart85.Parent = Model27
  6819. WedgePart85.Material = Enum.Material.SmoothPlastic
  6820. WedgePart85.BrickColor = BrickColor.new("Crimson")
  6821. WedgePart85.Rotation = Vector3.new(180, 90, 0)
  6822. WedgePart85.Anchored = true
  6823. WedgePart85.CanCollide = false
  6824. WedgePart85.FormFactor = Enum.FormFactor.Custom
  6825. WedgePart85.Size = Vector3.new(1.04999971, 0.23999995, 0.19999975)
  6826. WedgePart85.CFrame = CFrame.new(-165.32103, 3.38459516, -3.08378553, -0.000411000627, 5.2001782e-05, 1, 3.81980614e-10, -1, 5.20017893e-05, 1, 2.17547456e-08, 0.000411000627)
  6827. WedgePart85.BottomSurface = Enum.SurfaceType.Smooth
  6828. WedgePart85.Color = Color3.new(1, 0, 0)
  6829. WedgePart85.Position = Vector3.new(-165.32103, 3.38459516, -3.08378553)
  6830. WedgePart85.Orientation = Vector3.new(0, 89.9799957, 180)
  6831. WedgePart85.Color = Color3.new(1, 0, 0)
  6832. Part86.Parent = Model27
  6833. Part86.Material = Enum.Material.SmoothPlastic
  6834. Part86.BrickColor = BrickColor.new("Crimson")
  6835. Part86.Rotation = Vector3.new(0, -0.0199999996, 0)
  6836. Part86.Anchored = true
  6837. Part86.CanCollide = false
  6838. Part86.FormFactor = Enum.FormFactor.Custom
  6839. Part86.Size = Vector3.new(0.109985575, 0.84869653, 1.04998469)
  6840. Part86.CFrame = CFrame.new(-165.175797, 3.64368343, -3.08543706, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  6841. Part86.BottomSurface = Enum.SurfaceType.Smooth
  6842. Part86.TopSurface = Enum.SurfaceType.Smooth
  6843. Part86.Color = Color3.new(1, 0, 0)
  6844. Part86.Position = Vector3.new(-165.175797, 3.64368343, -3.08543706)
  6845. Part86.Orientation = Vector3.new(0, -0.0199999996, 0)
  6846. Part86.Color = Color3.new(1, 0, 0)
  6847. WedgePart87.Parent = Model27
  6848. WedgePart87.Material = Enum.Material.SmoothPlastic
  6849. WedgePart87.BrickColor = BrickColor.new("Crimson")
  6850. WedgePart87.Rotation = Vector3.new(180, 90, 0)
  6851. WedgePart87.Anchored = true
  6852. WedgePart87.CanCollide = false
  6853. WedgePart87.FormFactor = Enum.FormFactor.Custom
  6854. WedgePart87.Size = Vector3.new(1.04999971, 0.439999938, 0.0999997482)
  6855. WedgePart87.CFrame = CFrame.new(-165.271027, 3.28459716, -3.08376908, -0.000411000627, 5.2001782e-05, 1, 3.81980614e-10, -1, 5.20017893e-05, 1, 2.17547456e-08, 0.000411000627)
  6856. WedgePart87.BottomSurface = Enum.SurfaceType.Smooth
  6857. WedgePart87.Color = Color3.new(1, 0, 0)
  6858. WedgePart87.Position = Vector3.new(-165.271027, 3.28459716, -3.08376908)
  6859. WedgePart87.Orientation = Vector3.new(0, 89.9799957, 180)
  6860. WedgePart87.Color = Color3.new(1, 0, 0)
  6861. WedgePart88.Parent = Model27
  6862. WedgePart88.Material = Enum.Material.SmoothPlastic
  6863. WedgePart88.BrickColor = BrickColor.new("Crimson")
  6864. WedgePart88.Rotation = Vector3.new(180, -90, 0)
  6865. WedgePart88.Anchored = true
  6866. WedgePart88.CanCollide = false
  6867. WedgePart88.FormFactor = Enum.FormFactor.Custom
  6868. WedgePart88.Size = Vector3.new(1.04999971, 0.169999957, 0.099999994)
  6869. WedgePart88.CFrame = CFrame.new(-165.171005, 3.14517283, -3.0837326, 0.000412000634, 4.90016791e-05, -1, -3.81980614e-10, -1, -4.90016864e-05, -1, 2.05707043e-08, -0.000412000634)
  6870. WedgePart88.BottomSurface = Enum.SurfaceType.Smooth
  6871. WedgePart88.Color = Color3.new(1, 0, 0)
  6872. WedgePart88.Position = Vector3.new(-165.171005, 3.14517283, -3.0837326)
  6873. WedgePart88.Orientation = Vector3.new(0, -90.0199966, -180)
  6874. WedgePart88.Color = Color3.new(1, 0, 0)
  6875. WedgePart89.Parent = Model27
  6876. WedgePart89.Material = Enum.Material.SmoothPlastic
  6877. WedgePart89.BrickColor = BrickColor.new("Crimson")
  6878. WedgePart89.Rotation = Vector3.new(0, 90, 0)
  6879. WedgePart89.Anchored = true
  6880. WedgePart89.CanCollide = false
  6881. WedgePart89.FormFactor = Enum.FormFactor.Custom
  6882. WedgePart89.Size = Vector3.new(1.04999983, 0.569999933, 0.19999975)
  6883. WedgePart89.CFrame = CFrame.new(-165.32106, 3.77704215, -3.08378172, 0.000412000634, -4.90016791e-05, 1, -3.81980614e-10, 1, 4.90016864e-05, -1, -2.05707043e-08, 0.000412000634)
  6884. WedgePart89.BottomSurface = Enum.SurfaceType.Smooth
  6885. WedgePart89.Color = Color3.new(1, 0, 0)
  6886. WedgePart89.Position = Vector3.new(-165.32106, 3.77704215, -3.08378172)
  6887. WedgePart89.Orientation = Vector3.new(0, 89.9799957, 0)
  6888. WedgePart89.Color = Color3.new(1, 0, 0)
  6889. Part90.Parent = Model27
  6890. Part90.Material = Enum.Material.SmoothPlastic
  6891. Part90.BrickColor = BrickColor.new("Crimson")
  6892. Part90.Rotation = Vector3.new(0, -0.0199999996, 0)
  6893. Part90.Anchored = true
  6894. Part90.CanCollide = false
  6895. Part90.FormFactor = Enum.FormFactor.Custom
  6896. Part90.Size = Vector3.new(0.35998553, 0.238696665, 1.04998469)
  6897. Part90.CFrame = CFrame.new(-165.050812, 3.52868462, -3.08538198, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  6898. Part90.BottomSurface = Enum.SurfaceType.Smooth
  6899. Part90.TopSurface = Enum.SurfaceType.Smooth
  6900. Part90.Color = Color3.new(1, 0, 0)
  6901. Part90.Position = Vector3.new(-165.050812, 3.52868462, -3.08538198)
  6902. Part90.Orientation = Vector3.new(0, -0.0199999996, 0)
  6903. Part90.Color = Color3.new(1, 0, 0)
  6904. WedgePart91.Parent = Model27
  6905. WedgePart91.Material = Enum.Material.SmoothPlastic
  6906. WedgePart91.BrickColor = BrickColor.new("Crimson")
  6907. WedgePart91.Rotation = Vector3.new(-90.0099945, 0, 89.8699951)
  6908. WedgePart91.Anchored = true
  6909. WedgePart91.CanCollide = false
  6910. WedgePart91.FormFactor = Enum.FormFactor.Custom
  6911. WedgePart91.Size = Vector3.new(0.569999933, 0.399999917, 0.109999999)
  6912. WedgePart91.CFrame = CFrame.new(-165.078049, 3.45482588, -3.37467051, 0.00220499956, -0.999997616, 5.72368881e-05, -0.000107999098, 5.69988879e-05, 1, -0.999997616, -0.00220500561, -0.000107873151)
  6913. WedgePart91.BottomSurface = Enum.SurfaceType.Smooth
  6914. WedgePart91.Color = Color3.new(1, 0, 0)
  6915. WedgePart91.Position = Vector3.new(-165.078049, 3.45482588, -3.37467051)
  6916. WedgePart91.Orientation = Vector3.new(-90, 89.8699951, 0)
  6917. WedgePart91.Color = Color3.new(1, 0, 0)
  6918. WedgePart92.Parent = Model27
  6919. WedgePart92.Material = Enum.Material.SmoothPlastic
  6920. WedgePart92.BrickColor = BrickColor.new("Crimson")
  6921. WedgePart92.Rotation = Vector3.new(-90.0099945, 0, -90.1299973)
  6922. WedgePart92.Anchored = true
  6923. WedgePart92.CanCollide = false
  6924. WedgePart92.FormFactor = Enum.FormFactor.Custom
  6925. WedgePart92.Size = Vector3.new(0.569999933, 0.399999917, 0.109999999)
  6926. WedgePart92.CFrame = CFrame.new(-166.626236, 3.45492125, -3.37808228, -0.00220499956, 0.999997616, 6.22455991e-05, 0.000111999019, -6.19987986e-05, 1, 0.999997616, 0.00220500655, -0.000111862042)
  6927. WedgePart92.BottomSurface = Enum.SurfaceType.Smooth
  6928. WedgePart92.Color = Color3.new(1, 0, 0)
  6929. WedgePart92.Position = Vector3.new(-166.626236, 3.45492125, -3.37808228)
  6930. WedgePart92.Orientation = Vector3.new(-90, -90.1299973, 0)
  6931. WedgePart92.Color = Color3.new(1, 0, 0)
  6932. Part93.Parent = Model27
  6933. Part93.Material = Enum.Material.Ice
  6934. Part93.BrickColor = BrickColor.new("Black")
  6935. Part93.Rotation = Vector3.new(-89.9899979, 15, 179.979996)
  6936. Part93.Anchored = true
  6937. Part93.CanCollide = false
  6938. Part93.FormFactor = Enum.FormFactor.Custom
  6939. Part93.Size = Vector3.new(0.399999499, 1, 0.699999928)
  6940. Part93.CFrame = CFrame.new(-165.248276, 4.25551796, -3.50453424, -0.965913951, -0.000356887933, 0.258899868, 0.258897454, -4.90278362e-05, 0.965904891, -0.000332026713, 1.00000942, 0.000139753043)
  6941. Part93.BottomSurface = Enum.SurfaceType.Smooth
  6942. Part93.TopSurface = Enum.SurfaceType.Smooth
  6943. Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6944. Part93.Position = Vector3.new(-165.248276, 4.25551796, -3.50453424)
  6945. Part93.Orientation = Vector3.new(-75, 89.9700012, 90.0099945)
  6946. Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6947. SpecialMesh94.Parent = Part93
  6948. SpecialMesh94.MeshId = "rbxassetid://437432504"
  6949. SpecialMesh94.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  6950. SpecialMesh94.MeshType = Enum.MeshType.FileMesh
  6951. SpecialMesh94.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  6952. Part95.Parent = Model27
  6953. Part95.Material = Enum.Material.Ice
  6954. Part95.BrickColor = BrickColor.new("Black")
  6955. Part95.Rotation = Vector3.new(-90, -15, 179.979996)
  6956. Part95.Anchored = true
  6957. Part95.CanCollide = false
  6958. Part95.FormFactor = Enum.FormFactor.Custom
  6959. Part95.Size = Vector3.new(0.399999499, 1, 0.699999928)
  6960. Part95.CFrame = CFrame.new(-166.551941, 4.22971916, -2.90498757, -0.965957761, -0.00035746512, -0.258736312, -0.258733809, -4.9118069e-05, 0.965948701, -0.000358001329, 1.00000942, -4.50433326e-05)
  6961. Part95.BottomSurface = Enum.SurfaceType.Smooth
  6962. Part95.TopSurface = Enum.SurfaceType.Smooth
  6963. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6964. Part95.Position = Vector3.new(-166.551941, 4.22971916, -2.90498757)
  6965. Part95.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  6966. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6967. SpecialMesh96.Parent = Part95
  6968. SpecialMesh96.MeshId = "rbxassetid://437432504"
  6969. SpecialMesh96.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  6970. SpecialMesh96.MeshType = Enum.MeshType.FileMesh
  6971. SpecialMesh96.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  6972. Part97.Parent = Model27
  6973. Part97.Material = Enum.Material.Ice
  6974. Part97.BrickColor = BrickColor.new("Black")
  6975. Part97.Rotation = Vector3.new(-90, 0, 134.979996)
  6976. Part97.Anchored = true
  6977. Part97.CanCollide = false
  6978. Part97.FormFactor = Enum.FormFactor.Custom
  6979. Part97.Size = Vector3.new(0.399999499, 1, 0.699999928)
  6980. Part97.CFrame = CFrame.new(-166.226013, 4.22974777, -4.01344013, -0.70686096, -0.70736587, 8.22721049e-05, 9.61847254e-05, 2.01916446e-05, 1, -0.70736593, 0.70686096, 5.37640954e-05)
  6981. Part97.BottomSurface = Enum.SurfaceType.Smooth
  6982. Part97.TopSurface = Enum.SurfaceType.Smooth
  6983. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6984. Part97.Position = Vector3.new(-166.226013, 4.22974777, -4.01344013)
  6985. Part97.Orientation = Vector3.new(-90, 134.979996, 0)
  6986. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6987. SpecialMesh98.Parent = Part97
  6988. SpecialMesh98.MeshId = "rbxassetid://437432504"
  6989. SpecialMesh98.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  6990. SpecialMesh98.MeshType = Enum.MeshType.FileMesh
  6991. SpecialMesh98.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  6992. Part99.Parent = Model27
  6993. Part99.Material = Enum.Material.Ice
  6994. Part99.BrickColor = BrickColor.new("Black")
  6995. Part99.Rotation = Vector3.new(-90, 0, 149.979996)
  6996. Part99.Anchored = true
  6997. Part99.CanCollide = false
  6998. Part99.FormFactor = Enum.FormFactor.Custom
  6999. Part99.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7000. Part99.CFrame = CFrame.new(-166.438217, 4.22975349, -3.80138731, -0.865855157, -0.500313699, 8.19020206e-05, 9.78836906e-05, -5.69855547e-06, 1, -0.500313699, 0.865855217, 5.390566e-05)
  7001. Part99.BottomSurface = Enum.SurfaceType.Smooth
  7002. Part99.TopSurface = Enum.SurfaceType.Smooth
  7003. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7004. Part99.Position = Vector3.new(-166.438217, 4.22975349, -3.80138731)
  7005. Part99.Orientation = Vector3.new(-90, 149.979996, 0)
  7006. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7007. SpecialMesh100.Parent = Part99
  7008. SpecialMesh100.MeshId = "rbxassetid://437432504"
  7009. SpecialMesh100.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7010. SpecialMesh100.MeshType = Enum.MeshType.FileMesh
  7011. SpecialMesh100.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7012. Part101.Parent = Model27
  7013. Part101.Material = Enum.Material.Ice
  7014. Part101.BrickColor = BrickColor.new("Black")
  7015. Part101.Rotation = Vector3.new(-90, 0, -150.020004)
  7016. Part101.Anchored = true
  7017. Part101.CanCollide = false
  7018. Part101.FormFactor = Enum.FormFactor.Custom
  7019. Part101.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7020. Part101.CFrame = CFrame.new(-165.261581, 4.25552559, -3.72775078, -0.86621201, 0.499695599, 8.4485655e-05, 4.8890608e-05, -8.43233865e-05, 1, 0.499695539, 0.86621201, 4.86104982e-05)
  7021. Part101.BottomSurface = Enum.SurfaceType.Smooth
  7022. Part101.TopSurface = Enum.SurfaceType.Smooth
  7023. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7024. Part101.Position = Vector3.new(-165.261581, 4.25552559, -3.72775078)
  7025. Part101.Orientation = Vector3.new(-90, -150.020004, 0)
  7026. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7027. SpecialMesh102.Parent = Part101
  7028. SpecialMesh102.MeshId = "rbxassetid://437432504"
  7029. SpecialMesh102.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7030. SpecialMesh102.MeshType = Enum.MeshType.FileMesh
  7031. SpecialMesh102.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7032. Part103.Parent = Model27
  7033. Part103.Material = Enum.Material.Ice
  7034. Part103.BrickColor = BrickColor.new("Black")
  7035. Part103.Rotation = Vector3.new(-90, 0, -135.020004)
  7036. Part103.Anchored = true
  7037. Part103.CanCollide = false
  7038. Part103.FormFactor = Enum.FormFactor.Custom
  7039. Part103.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7040. Part103.CFrame = CFrame.new(-165.544312, 4.25556564, -4.01069832, -0.70736593, 0.7068609, 8.43812086e-05, 2.51834681e-05, -9.4173105e-05, 1, 0.7068609, 0.70736593, 4.88126243e-05)
  7041. Part103.BottomSurface = Enum.SurfaceType.Smooth
  7042. Part103.TopSurface = Enum.SurfaceType.Smooth
  7043. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7044. Part103.Position = Vector3.new(-165.544312, 4.25556564, -4.01069832)
  7045. Part103.Orientation = Vector3.new(-90, -135.020004, 0)
  7046. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7047. SpecialMesh104.Parent = Part103
  7048. SpecialMesh104.MeshId = "rbxassetid://437432504"
  7049. SpecialMesh104.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7050. SpecialMesh104.MeshType = Enum.MeshType.FileMesh
  7051. SpecialMesh104.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7052. Part105.Parent = Model27
  7053. Part105.Material = Enum.Material.Ice
  7054. Part105.BrickColor = BrickColor.new("Black")
  7055. Part105.Rotation = Vector3.new(-90, -15, 179.979996)
  7056. Part105.Anchored = true
  7057. Part105.CanCollide = false
  7058. Part105.FormFactor = Enum.FormFactor.Custom
  7059. Part105.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7060. Part105.CFrame = CFrame.new(-166.551758, 4.22973919, -3.40499735, -0.965957761, -0.00035746512, -0.258736312, -0.258733809, -4.9118069e-05, 0.965948701, -0.000358001329, 1.00000942, -4.50433326e-05)
  7061. Part105.BottomSurface = Enum.SurfaceType.Smooth
  7062. Part105.TopSurface = Enum.SurfaceType.Smooth
  7063. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7064. Part105.Position = Vector3.new(-166.551758, 4.22973919, -3.40499735)
  7065. Part105.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  7066. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7067. SpecialMesh106.Parent = Part105
  7068. SpecialMesh106.MeshId = "rbxassetid://437432504"
  7069. SpecialMesh106.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7070. SpecialMesh106.MeshType = Enum.MeshType.FileMesh
  7071. SpecialMesh106.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7072. Part107.Parent = Model27
  7073. Part107.Material = Enum.Material.Ice
  7074. Part107.BrickColor = BrickColor.new("Black")
  7075. Part107.Rotation = Vector3.new(-89.9899979, 15, 179.979996)
  7076. Part107.Anchored = true
  7077. Part107.CanCollide = false
  7078. Part107.FormFactor = Enum.FormFactor.Custom
  7079. Part107.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7080. Part107.CFrame = CFrame.new(-165.248474, 4.25548744, -2.90452075, -0.965913951, -0.000356887933, 0.258899868, 0.258897454, -4.90278362e-05, 0.965904891, -0.000332026713, 1.00000942, 0.000139753043)
  7081. Part107.BottomSurface = Enum.SurfaceType.Smooth
  7082. Part107.TopSurface = Enum.SurfaceType.Smooth
  7083. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7084. Part107.Position = Vector3.new(-165.248474, 4.25548744, -2.90452075)
  7085. Part107.Orientation = Vector3.new(-75, 89.9700012, 90.0099945)
  7086. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7087. SpecialMesh108.Parent = Part107
  7088. SpecialMesh108.MeshId = "rbxassetid://437432504"
  7089. SpecialMesh108.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7090. SpecialMesh108.MeshType = Enum.MeshType.FileMesh
  7091. SpecialMesh108.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7092. Model109.Name = "LeftArm"
  7093. Model109.Parent = Model0
  7094. Part110.Name = "Left Arm1"
  7095. Part110.Parent = Model109
  7096. Part110.Material = Enum.Material.SmoothPlastic
  7097. Part110.BrickColor = BrickColor.new("Pastel brown")
  7098. Part110.Transparency = 1
  7099. Part110.Rotation = Vector3.new(-180, 0, 0)
  7100. Part110.Anchored = true
  7101. Part110.CanCollide = false
  7102. Part110.FormFactor = Enum.FormFactor.Plate
  7103. Part110.Size = Vector3.new(1, 2, 1)
  7104. Part110.CFrame = CFrame.new(-164.326263, 3.0300796, -3.1001904, 1, 4.45883852e-05, 3.27830967e-05, 4.4587523e-05, -1, 2.6273985e-05, 3.27842681e-05, -2.62725225e-05, -1)
  7105. Part110.BottomSurface = Enum.SurfaceType.Smooth
  7106. Part110.TopSurface = Enum.SurfaceType.Smooth
  7107. Part110.Color = Color3.new(1, 0, 0)
  7108. Part110.Position = Vector3.new(-164.326263, 3.0300796, -3.1001904)
  7109. Part110.Orientation = Vector3.new(0, 180, 180)
  7110. Part110.Color = Color3.new(1, 0, 0)
  7111. Part111.Parent = Model109
  7112. Part111.Material = Enum.Material.SmoothPlastic
  7113. Part111.BrickColor = BrickColor.new("Really black")
  7114. Part111.Rotation = Vector3.new(0, -0.0199999996, 0)
  7115. Part111.Anchored = true
  7116. Part111.CanCollide = false
  7117. Part111.FormFactor = Enum.FormFactor.Custom
  7118. Part111.Size = Vector3.new(0.859985828, 0.351289213, 1.0599848)
  7119. Part111.CFrame = CFrame.new(-164.231262, 2.17568946, -3.10337639, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7120. Part111.BottomSurface = Enum.SurfaceType.Smooth
  7121. Part111.TopSurface = Enum.SurfaceType.Smooth
  7122. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7123. Part111.Position = Vector3.new(-164.231262, 2.17568946, -3.10337639)
  7124. Part111.Orientation = Vector3.new(0, -0.0199999996, 0)
  7125. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7126. Part112.Parent = Model109
  7127. Part112.Material = Enum.Material.SmoothPlastic
  7128. Part112.BrickColor = BrickColor.new("Really black")
  7129. Part112.Rotation = Vector3.new(0, -0.0199999996, 0)
  7130. Part112.Anchored = true
  7131. Part112.CanCollide = false
  7132. Part112.FormFactor = Enum.FormFactor.Custom
  7133. Part112.Size = Vector3.new(1.04998589, 0.251289219, 1.0599848)
  7134. Part112.CFrame = CFrame.new(-164.326263, 2.22568727, -3.10341406, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7135. Part112.BottomSurface = Enum.SurfaceType.Smooth
  7136. Part112.TopSurface = Enum.SurfaceType.Smooth
  7137. Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7138. Part112.Position = Vector3.new(-164.326263, 2.22568727, -3.10341406)
  7139. Part112.Orientation = Vector3.new(0, -0.0199999996, 0)
  7140. Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7141. Part113.Parent = Model109
  7142. Part113.Material = Enum.Material.SmoothPlastic
  7143. Part113.BrickColor = BrickColor.new("Really black")
  7144. Part113.Rotation = Vector3.new(0, -0.0199999996, 0)
  7145. Part113.Anchored = true
  7146. Part113.CanCollide = false
  7147. Part113.FormFactor = Enum.FormFactor.Custom
  7148. Part113.Size = Vector3.new(1.05998588, 1.05128932, 1.0599848)
  7149. Part113.CFrame = CFrame.new(-164.331268, 3.12568784, -3.10345411, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7150. Part113.BottomSurface = Enum.SurfaceType.Smooth
  7151. Part113.TopSurface = Enum.SurfaceType.Smooth
  7152. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7153. Part113.Position = Vector3.new(-164.331268, 3.12568784, -3.10345411)
  7154. Part113.Orientation = Vector3.new(0, -0.0199999996, 0)
  7155. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7156. Part114.Parent = Model109
  7157. Part114.Material = Enum.Material.SmoothPlastic
  7158. Part114.BrickColor = BrickColor.new("Really black")
  7159. Part114.Rotation = Vector3.new(0, -90, 0)
  7160. Part114.Anchored = true
  7161. Part114.CanCollide = false
  7162. Part114.FormFactor = Enum.FormFactor.Custom
  7163. Part114.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7164. Part114.CFrame = CFrame.new(-164.408951, 3.68405199, -3.64675188, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7165. Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7166. Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7167. Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7168. Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7169. Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7170. Part114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7171. Part114.Position = Vector3.new(-164.408951, 3.68405199, -3.64675188)
  7172. Part114.Orientation = Vector3.new(0, -90.0199966, 0)
  7173. Part114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7174. SpecialMesh115.Parent = Part114
  7175. SpecialMesh115.MeshType = Enum.MeshType.Sphere
  7176. WedgePart116.Parent = Model109
  7177. WedgePart116.Material = Enum.Material.SmoothPlastic
  7178. WedgePart116.BrickColor = BrickColor.new("Crimson")
  7179. WedgePart116.Rotation = Vector3.new(-180, 90, 0)
  7180. WedgePart116.Anchored = true
  7181. WedgePart116.CanCollide = false
  7182. WedgePart116.FormFactor = Enum.FormFactor.Custom
  7183. WedgePart116.Size = Vector3.new(1.07961369, 0.411102206, 0.228318691)
  7184. WedgePart116.CFrame = CFrame.new(-164.485184, 3.39574361, -3.10386753, 0.000346999208, 6.20021528e-05, 1, -6.49973736e-05, -1, 6.20247156e-05, 1, -6.50188886e-05, -0.000346995163)
  7185. WedgePart116.BottomSurface = Enum.SurfaceType.Smooth
  7186. WedgePart116.Color = Color3.new(1, 0, 0)
  7187. WedgePart116.Position = Vector3.new(-164.485184, 3.39574361, -3.10386753)
  7188. WedgePart116.Orientation = Vector3.new(0, 90.0199966, -180)
  7189. WedgePart116.Color = Color3.new(1, 0, 0)
  7190. Part117.Parent = Model109
  7191. Part117.Material = Enum.Material.SmoothPlastic
  7192. Part117.BrickColor = BrickColor.new("Really black")
  7193. Part117.Rotation = Vector3.new(0, -90, 0)
  7194. Part117.Anchored = true
  7195. Part117.CanCollide = false
  7196. Part117.FormFactor = Enum.FormFactor.Custom
  7197. Part117.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7198. Part117.CFrame = CFrame.new(-164.499405, 3.77633905, -3.64679718, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7199. Part117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7200. Part117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7201. Part117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7202. Part117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7203. Part117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7204. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7205. Part117.Position = Vector3.new(-164.499405, 3.77633905, -3.64679718)
  7206. Part117.Orientation = Vector3.new(0, -90.0199966, 0)
  7207. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7208. SpecialMesh118.Parent = Part117
  7209. SpecialMesh118.MeshType = Enum.MeshType.Sphere
  7210. WedgePart119.Parent = Model109
  7211. WedgePart119.Material = Enum.Material.SmoothPlastic
  7212. WedgePart119.BrickColor = BrickColor.new("Crimson")
  7213. WedgePart119.Rotation = Vector3.new(-180, -90, 0)
  7214. WedgePart119.Anchored = true
  7215. WedgePart119.CanCollide = false
  7216. WedgePart119.FormFactor = Enum.FormFactor.Custom
  7217. WedgePart119.Size = Vector3.new(1.07959187, 0.111851327, 1.07961822)
  7218. WedgePart119.CFrame = CFrame.new(-164.33136, 2.34886527, -3.10399747, -0.000347999216, 5.90020391e-05, -1, 5.89975789e-05, -1, -5.90225791e-05, -1, -5.90181116e-05, 0.000347995723)
  7219. WedgePart119.BottomSurface = Enum.SurfaceType.Smooth
  7220. WedgePart119.Color = Color3.new(1, 0, 0)
  7221. WedgePart119.Position = Vector3.new(-164.33136, 2.34886527, -3.10399747)
  7222. WedgePart119.Orientation = Vector3.new(0, -89.9799957, 180)
  7223. WedgePart119.Color = Color3.new(1, 0, 0)
  7224. WedgePart120.Parent = Model109
  7225. WedgePart120.Material = Enum.Material.SmoothPlastic
  7226. WedgePart120.BrickColor = BrickColor.new("Crimson")
  7227. WedgePart120.Rotation = Vector3.new(0, 90, 0)
  7228. WedgePart120.Anchored = true
  7229. WedgePart120.CanCollide = false
  7230. WedgePart120.FormFactor = Enum.FormFactor.Custom
  7231. WedgePart120.Size = Vector3.new(1.07961369, 0.109781489, 1.05963957)
  7232. WedgePart120.CFrame = CFrame.new(-164.321381, 2.55075097, -3.10397601, -0.000345999229, -6.20021528e-05, 1, 6.49973736e-05, 1, 6.20246501e-05, -1, 6.50188231e-05, -0.000345995184)
  7233. WedgePart120.BottomSurface = Enum.SurfaceType.Smooth
  7234. WedgePart120.Color = Color3.new(1, 0, 0)
  7235. WedgePart120.Position = Vector3.new(-164.321381, 2.55075097, -3.10397601)
  7236. WedgePart120.Orientation = Vector3.new(0, 90.0199966, 0)
  7237. WedgePart120.Color = Color3.new(1, 0, 0)
  7238. Part121.Parent = Model109
  7239. Part121.Material = Enum.Material.SmoothPlastic
  7240. Part121.BrickColor = BrickColor.new("Really black")
  7241. Part121.Rotation = Vector3.new(0, -90, 0)
  7242. Part121.Anchored = true
  7243. Part121.CanCollide = false
  7244. Part121.FormFactor = Enum.FormFactor.Custom
  7245. Part121.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7246. Part121.CFrame = CFrame.new(-164.538956, 3.6434288, -3.64680862, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7247. Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7248. Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7249. Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7250. Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7251. Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7252. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7253. Part121.Position = Vector3.new(-164.538956, 3.6434288, -3.64680862)
  7254. Part121.Orientation = Vector3.new(0, -90.0199966, 0)
  7255. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7256. SpecialMesh122.Parent = Part121
  7257. SpecialMesh122.MeshType = Enum.MeshType.Sphere
  7258. WedgePart123.Parent = Model109
  7259. WedgePart123.Material = Enum.Material.SmoothPlastic
  7260. WedgePart123.BrickColor = BrickColor.new("Really black")
  7261. WedgePart123.Rotation = Vector3.new(0, 90, 0)
  7262. WedgePart123.Anchored = true
  7263. WedgePart123.CanCollide = false
  7264. WedgePart123.FormFactor = Enum.FormFactor.Custom
  7265. WedgePart123.Size = Vector3.new(1.0596137, 0.109781489, 1.04963958)
  7266. WedgePart123.CFrame = CFrame.new(-164.326355, 2.35074925, -3.10399246, -0.000345999229, -6.20021528e-05, 1, 6.49973736e-05, 1, 6.20246501e-05, -1, 6.50188231e-05, -0.000345995184)
  7267. WedgePart123.BottomSurface = Enum.SurfaceType.Smooth
  7268. WedgePart123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7269. WedgePart123.Position = Vector3.new(-164.326355, 2.35074925, -3.10399246)
  7270. WedgePart123.Orientation = Vector3.new(0, 90.0199966, 0)
  7271. WedgePart123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7272. Part124.Parent = Model109
  7273. Part124.Material = Enum.Material.SmoothPlastic
  7274. Part124.BrickColor = BrickColor.new("Really black")
  7275. Part124.Rotation = Vector3.new(0, -90, 0)
  7276. Part124.Anchored = true
  7277. Part124.CanCollide = false
  7278. Part124.FormFactor = Enum.FormFactor.Custom
  7279. Part124.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7280. Part124.CFrame = CFrame.new(-164.408951, 3.68405199, -2.55731606, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7281. Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7282. Part124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7283. Part124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7284. Part124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7285. Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7286. Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7287. Part124.Position = Vector3.new(-164.408951, 3.68405199, -2.55731606)
  7288. Part124.Orientation = Vector3.new(0, -90.0199966, 0)
  7289. Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7290. SpecialMesh125.Parent = Part124
  7291. SpecialMesh125.MeshType = Enum.MeshType.Sphere
  7292. Part126.Parent = Model109
  7293. Part126.Material = Enum.Material.SmoothPlastic
  7294. Part126.BrickColor = BrickColor.new("Really black")
  7295. Part126.Rotation = Vector3.new(0, -90, 0)
  7296. Part126.Anchored = true
  7297. Part126.CanCollide = false
  7298. Part126.FormFactor = Enum.FormFactor.Custom
  7299. Part126.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7300. Part126.CFrame = CFrame.new(-164.499405, 3.77633905, -2.55736113, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7301. Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7302. Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7303. Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7304. Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7305. Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7306. Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7307. Part126.Position = Vector3.new(-164.499405, 3.77633905, -2.55736113)
  7308. Part126.Orientation = Vector3.new(0, -90.0199966, 0)
  7309. Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7310. SpecialMesh127.Parent = Part126
  7311. SpecialMesh127.MeshType = Enum.MeshType.Sphere
  7312. Part128.Parent = Model109
  7313. Part128.Material = Enum.Material.SmoothPlastic
  7314. Part128.BrickColor = BrickColor.new("Really black")
  7315. Part128.Rotation = Vector3.new(0, -90, 0)
  7316. Part128.Anchored = true
  7317. Part128.CanCollide = false
  7318. Part128.FormFactor = Enum.FormFactor.Custom
  7319. Part128.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7320. Part128.CFrame = CFrame.new(-164.538956, 3.6434288, -2.55736494, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7321. Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7322. Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7323. Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7324. Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7325. Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7326. Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7327. Part128.Position = Vector3.new(-164.538956, 3.6434288, -2.55736494)
  7328. Part128.Orientation = Vector3.new(0, -90.0199966, 0)
  7329. Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7330. SpecialMesh129.Parent = Part128
  7331. SpecialMesh129.MeshType = Enum.MeshType.Sphere
  7332. Part130.Parent = Model109
  7333. Part130.Material = Enum.Material.SmoothPlastic
  7334. Part130.BrickColor = BrickColor.new("Crimson")
  7335. Part130.Rotation = Vector3.new(0, -0.0199999996, 0)
  7336. Part130.Anchored = true
  7337. Part130.CanCollide = false
  7338. Part130.FormFactor = Enum.FormFactor.Custom
  7339. Part130.Size = Vector3.new(0.579970837, 0.403198928, 1.07996988)
  7340. Part130.CFrame = CFrame.new(-164.081253, 3.40068889, -3.10336709, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7341. Part130.BottomSurface = Enum.SurfaceType.Smooth
  7342. Part130.TopSurface = Enum.SurfaceType.Smooth
  7343. Part130.Color = Color3.new(1, 0, 0)
  7344. Part130.Position = Vector3.new(-164.081253, 3.40068889, -3.10336709)
  7345. Part130.Orientation = Vector3.new(0, -0.0199999996, 0)
  7346. Part130.Color = Color3.new(1, 0, 0)
  7347. Part131.Parent = Model109
  7348. Part131.Material = Enum.Material.SmoothPlastic
  7349. Part131.BrickColor = BrickColor.new("Crimson")
  7350. Part131.Rotation = Vector3.new(0, -0.0199999996, 0)
  7351. Part131.Anchored = true
  7352. Part131.CanCollide = false
  7353. Part131.FormFactor = Enum.FormFactor.Custom
  7354. Part131.Size = Vector3.new(1.09998584, 0.478696674, 1.09998477)
  7355. Part131.CFrame = CFrame.new(-164.331253, 3.84068656, -3.10349154, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7356. Part131.BottomSurface = Enum.SurfaceType.Smooth
  7357. Part131.TopSurface = Enum.SurfaceType.Smooth
  7358. Part131.Color = Color3.new(1, 0, 0)
  7359. Part131.Position = Vector3.new(-164.331253, 3.84068656, -3.10349154)
  7360. Part131.Orientation = Vector3.new(0, -0.0199999996, 0)
  7361. Part131.Color = Color3.new(1, 0, 0)
  7362. WedgePart132.Parent = Model109
  7363. WedgePart132.Material = Enum.Material.SmoothPlastic
  7364. WedgePart132.BrickColor = BrickColor.new("Crimson")
  7365. WedgePart132.Rotation = Vector3.new(-180, -90, 0)
  7366. WedgePart132.Anchored = true
  7367. WedgePart132.CanCollide = false
  7368. WedgePart132.FormFactor = Enum.FormFactor.Custom
  7369. WedgePart132.Size = Vector3.new(1.09998381, 0.203700706, 0.712952554)
  7370. WedgePart132.CFrame = CFrame.new(-164.520737, 3.49944043, -3.10384846, -0.000346999208, 4.00013814e-05, -1, 6.99971933e-05, -1, -4.00256758e-05, -1, -7.00110759e-05, 0.000346996414)
  7371. WedgePart132.BottomSurface = Enum.SurfaceType.Smooth
  7372. WedgePart132.Color = Color3.new(1, 0, 0)
  7373. WedgePart132.Position = Vector3.new(-164.520737, 3.49944043, -3.10384846)
  7374. WedgePart132.Orientation = Vector3.new(0, -89.9799957, 180)
  7375. WedgePart132.Color = Color3.new(1, 0, 0)
  7376. WedgePart133.Parent = Model109
  7377. WedgePart133.Material = Enum.Material.SmoothPlastic
  7378. WedgePart133.BrickColor = BrickColor.new("Crimson")
  7379. WedgePart133.Rotation = Vector3.new(-180, 90, 0)
  7380. WedgePart133.Anchored = true
  7381. WedgePart133.CanCollide = false
  7382. WedgePart133.FormFactor = Enum.FormFactor.Custom
  7383. WedgePart133.Size = Vector3.new(1.07961369, 0.211102217, 0.598318696)
  7384. WedgePart133.CFrame = CFrame.new(-164.090149, 3.09576297, -3.10402656, 0.000346999208, 6.20021528e-05, 1, -6.49973736e-05, -1, 6.20247156e-05, 1, -6.50188886e-05, -0.000346995163)
  7385. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  7386. WedgePart133.Color = Color3.new(1, 0, 0)
  7387. WedgePart133.Position = Vector3.new(-164.090149, 3.09576297, -3.10402656)
  7388. WedgePart133.Orientation = Vector3.new(0, 90.0199966, -180)
  7389. WedgePart133.Color = Color3.new(1, 0, 0)
  7390. WedgePart134.Parent = Model109
  7391. WedgePart134.Material = Enum.Material.SmoothPlastic
  7392. WedgePart134.BrickColor = BrickColor.new("Crimson")
  7393. WedgePart134.Rotation = Vector3.new(-180, 90, 0)
  7394. WedgePart134.Anchored = true
  7395. WedgePart134.CanCollide = false
  7396. WedgePart134.FormFactor = Enum.FormFactor.Custom
  7397. WedgePart134.Size = Vector3.new(1.09998381, 0.305551082, 0.509251714)
  7398. WedgePart134.CFrame = CFrame.new(-164.035431, 3.44854331, -3.10402298, 0.000346999208, 6.20021528e-05, 1, -6.49973736e-05, -1, 6.20247156e-05, 1, -6.50188886e-05, -0.000346995163)
  7399. WedgePart134.BottomSurface = Enum.SurfaceType.Smooth
  7400. WedgePart134.Color = Color3.new(1, 0, 0)
  7401. WedgePart134.Position = Vector3.new(-164.035431, 3.44854331, -3.10402298)
  7402. WedgePart134.Orientation = Vector3.new(0, 90.0199966, -180)
  7403. WedgePart134.Color = Color3.new(1, 0, 0)
  7404. WedgePart135.Parent = Model109
  7405. WedgePart135.Material = Enum.Material.SmoothPlastic
  7406. WedgePart135.BrickColor = BrickColor.new("Really black")
  7407. WedgePart135.Rotation = Vector3.new(-180, -90, 0)
  7408. WedgePart135.Anchored = true
  7409. WedgePart135.CanCollide = false
  7410. WedgePart135.FormFactor = Enum.FormFactor.Custom
  7411. WedgePart135.Size = Vector3.new(1.07959187, 0.111851327, 1.07961822)
  7412. WedgePart135.CFrame = CFrame.new(-164.33139, 2.55263495, -3.10398483, -0.000346999208, 6.20021092e-05, -1, 6.29974384e-05, -1, -6.20239734e-05, -1, -6.30189534e-05, 0.000346995308)
  7413. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  7414. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7415. WedgePart135.Position = Vector3.new(-164.33139, 2.55263495, -3.10398483)
  7416. WedgePart135.Orientation = Vector3.new(0, -89.9799957, 180)
  7417. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7418. Part136.Parent = Model109
  7419. Part136.Material = Enum.Material.SmoothPlastic
  7420. Part136.BrickColor = BrickColor.new("Crimson")
  7421. Part136.Rotation = Vector3.new(0, -0.0199999996, 0)
  7422. Part136.Anchored = true
  7423. Part136.CanCollide = false
  7424. Part136.FormFactor = Enum.FormFactor.Custom
  7425. Part136.Size = Vector3.new(1.07997096, 0.103198931, 1.07996988)
  7426. Part136.CFrame = CFrame.new(-164.331268, 2.4506886, -3.10342121, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7427. Part136.BottomSurface = Enum.SurfaceType.Smooth
  7428. Part136.TopSurface = Enum.SurfaceType.Smooth
  7429. Part136.Color = Color3.new(1, 0, 0)
  7430. Part136.Position = Vector3.new(-164.331268, 2.4506886, -3.10342121)
  7431. Part136.Orientation = Vector3.new(0, -0.0199999996, 0)
  7432. Part136.Color = Color3.new(1, 0, 0)
  7433. Model137.Name = "RightArm"
  7434. Model137.Parent = Model0
  7435. Part138.Name = "Right Arm1"
  7436. Part138.Parent = Model137
  7437. Part138.Material = Enum.Material.SmoothPlastic
  7438. Part138.BrickColor = BrickColor.new("Pastel brown")
  7439. Part138.Transparency = 1
  7440. Part138.Rotation = Vector3.new(180, 0, 180)
  7441. Part138.Anchored = true
  7442. Part138.CanCollide = false
  7443. Part138.FormFactor = Enum.FormFactor.Plate
  7444. Part138.Size = Vector3.new(1, 2, 1)
  7445. Part138.CFrame = CFrame.new(-167.386475, 3.02974749, -3.09775853, -1, -4.45863843e-05, 3.27858179e-05, -4.4587523e-05, 1, -3.47699752e-05, -3.27842681e-05, -3.47714376e-05, -1)
  7446. Part138.BottomSurface = Enum.SurfaceType.Smooth
  7447. Part138.TopSurface = Enum.SurfaceType.Smooth
  7448. Part138.Color = Color3.new(1, 0, 0)
  7449. Part138.Position = Vector3.new(-167.386475, 3.02974749, -3.09775853)
  7450. Part138.Orientation = Vector3.new(0, 180, 0)
  7451. Part138.Color = Color3.new(1, 0, 0)
  7452. Part139.Parent = Model137
  7453. Part139.Material = Enum.Material.SmoothPlastic
  7454. Part139.BrickColor = BrickColor.new("Really black")
  7455. Part139.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7456. Part139.Anchored = true
  7457. Part139.CanCollide = false
  7458. Part139.FormFactor = Enum.FormFactor.Custom
  7459. Part139.Size = Vector3.new(0.859985828, 0.351289213, 1.0599848)
  7460. Part139.CFrame = CFrame.new(-167.470261, 2.1756897, -3.1119113, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7461. Part139.BottomSurface = Enum.SurfaceType.Smooth
  7462. Part139.TopSurface = Enum.SurfaceType.Smooth
  7463. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7464. Part139.Position = Vector3.new(-167.470261, 2.1756897, -3.1119113)
  7465. Part139.Orientation = Vector3.new(0, 179.979996, 0)
  7466. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7467. Part140.Parent = Model137
  7468. Part140.Material = Enum.Material.SmoothPlastic
  7469. Part140.BrickColor = BrickColor.new("Really black")
  7470. Part140.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7471. Part140.Anchored = true
  7472. Part140.CanCollide = false
  7473. Part140.FormFactor = Enum.FormFactor.Custom
  7474. Part140.Size = Vector3.new(1.04998589, 0.251289219, 1.0599848)
  7475. Part140.CFrame = CFrame.new(-167.375259, 2.22568798, -3.11186886, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7476. Part140.BottomSurface = Enum.SurfaceType.Smooth
  7477. Part140.TopSurface = Enum.SurfaceType.Smooth
  7478. Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7479. Part140.Position = Vector3.new(-167.375259, 2.22568798, -3.11186886)
  7480. Part140.Orientation = Vector3.new(0, 179.979996, 0)
  7481. Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7482. Part141.Parent = Model137
  7483. Part141.Material = Enum.Material.SmoothPlastic
  7484. Part141.BrickColor = BrickColor.new("Really black")
  7485. Part141.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7486. Part141.Anchored = true
  7487. Part141.CanCollide = false
  7488. Part141.FormFactor = Enum.FormFactor.Custom
  7489. Part141.Size = Vector3.new(1.05998588, 1.05128932, 1.0599848)
  7490. Part141.CFrame = CFrame.new(-167.370255, 3.12568855, -3.11182547, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7491. Part141.BottomSurface = Enum.SurfaceType.Smooth
  7492. Part141.TopSurface = Enum.SurfaceType.Smooth
  7493. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7494. Part141.Position = Vector3.new(-167.370255, 3.12568855, -3.11182547)
  7495. Part141.Orientation = Vector3.new(0, 179.979996, 0)
  7496. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7497. Part142.Parent = Model137
  7498. Part142.Material = Enum.Material.SmoothPlastic
  7499. Part142.BrickColor = BrickColor.new("Really black")
  7500. Part142.Rotation = Vector3.new(0, 90, 0)
  7501. Part142.Anchored = true
  7502. Part142.CanCollide = false
  7503. Part142.FormFactor = Enum.FormFactor.Custom
  7504. Part142.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7505. Part142.CFrame = CFrame.new(-167.292572, 3.68405223, -2.56852841, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7506. Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7507. Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7508. Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7509. Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7510. Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7511. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7512. Part142.Position = Vector3.new(-167.292572, 3.68405223, -2.56852841)
  7513. Part142.Orientation = Vector3.new(0, 89.9799957, 0)
  7514. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7515. SpecialMesh143.Parent = Part142
  7516. SpecialMesh143.MeshType = Enum.MeshType.Sphere
  7517. WedgePart144.Parent = Model137
  7518. WedgePart144.Material = Enum.Material.SmoothPlastic
  7519. WedgePart144.BrickColor = BrickColor.new("Crimson")
  7520. WedgePart144.Rotation = Vector3.new(180, -90, 0)
  7521. WedgePart144.Anchored = true
  7522. WedgePart144.CanCollide = false
  7523. WedgePart144.FormFactor = Enum.FormFactor.Custom
  7524. WedgePart144.Size = Vector3.new(1.07961369, 0.411102206, 0.228318691)
  7525. WedgePart144.CFrame = CFrame.new(-167.216339, 3.39574456, -3.11141706, -0.000346999208, -5.50018995e-05, -1, -6.49980866e-05, -1, 5.50244622e-05, -1, 6.50171714e-05, 0.000346995628)
  7526. WedgePart144.BottomSurface = Enum.SurfaceType.Smooth
  7527. WedgePart144.Color = Color3.new(1, 0, 0)
  7528. WedgePart144.Position = Vector3.new(-167.216339, 3.39574456, -3.11141706)
  7529. WedgePart144.Orientation = Vector3.new(0, -89.9799957, -180)
  7530. WedgePart144.Color = Color3.new(1, 0, 0)
  7531. Part145.Parent = Model137
  7532. Part145.Material = Enum.Material.SmoothPlastic
  7533. Part145.BrickColor = BrickColor.new("Really black")
  7534. Part145.Rotation = Vector3.new(0, 90, 0)
  7535. Part145.Anchored = true
  7536. Part145.CanCollide = false
  7537. Part145.FormFactor = Enum.FormFactor.Custom
  7538. Part145.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7539. Part145.CFrame = CFrame.new(-167.202133, 3.77633929, -2.56848478, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7540. Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7541. Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7542. Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7543. Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7544. Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7545. Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7546. Part145.Position = Vector3.new(-167.202133, 3.77633929, -2.56848478)
  7547. Part145.Orientation = Vector3.new(0, 89.9799957, 0)
  7548. Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7549. SpecialMesh146.Parent = Part145
  7550. SpecialMesh146.MeshType = Enum.MeshType.Sphere
  7551. WedgePart147.Parent = Model137
  7552. WedgePart147.Material = Enum.Material.SmoothPlastic
  7553. WedgePart147.BrickColor = BrickColor.new("Crimson")
  7554. WedgePart147.Rotation = Vector3.new(180, 90, 0)
  7555. WedgePart147.Anchored = true
  7556. WedgePart147.CanCollide = false
  7557. WedgePart147.FormFactor = Enum.FormFactor.Custom
  7558. WedgePart147.Size = Vector3.new(1.07959187, 0.111851327, 1.07961822)
  7559. WedgePart147.CFrame = CFrame.new(-167.370148, 2.34886456, -3.1112895, 0.000347999216, -5.60019398e-05, 1, 5.89982956e-05, -1, -5.60224762e-05, 1, 5.90177842e-05, -0.000347995898)
  7560. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  7561. WedgePart147.Color = Color3.new(1, 0, 0)
  7562. WedgePart147.Position = Vector3.new(-167.370148, 2.34886456, -3.1112895)
  7563. WedgePart147.Orientation = Vector3.new(0, 90.0199966, 180)
  7564. WedgePart147.Color = Color3.new(1, 0, 0)
  7565. WedgePart148.Parent = Model137
  7566. WedgePart148.Material = Enum.Material.SmoothPlastic
  7567. WedgePart148.BrickColor = BrickColor.new("Crimson")
  7568. WedgePart148.Rotation = Vector3.new(0, -90, 0)
  7569. WedgePart148.Anchored = true
  7570. WedgePart148.CanCollide = false
  7571. WedgePart148.FormFactor = Enum.FormFactor.Custom
  7572. WedgePart148.Size = Vector3.new(1.07961369, 0.109781489, 1.05963957)
  7573. WedgePart148.CFrame = CFrame.new(-167.380127, 2.55075169, -3.11130834, 0.000345999229, 5.60019325e-05, -1, 6.49980866e-05, 1, 5.60244262e-05, 1, -6.50174625e-05, 0.000345995591)
  7574. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  7575. WedgePart148.Color = Color3.new(1, 0, 0)
  7576. WedgePart148.Position = Vector3.new(-167.380127, 2.55075169, -3.11130834)
  7577. WedgePart148.Orientation = Vector3.new(0, -89.9799957, 0)
  7578. WedgePart148.Color = Color3.new(1, 0, 0)
  7579. Part149.Parent = Model137
  7580. Part149.Material = Enum.Material.SmoothPlastic
  7581. Part149.BrickColor = BrickColor.new("Really black")
  7582. Part149.Rotation = Vector3.new(0, 90, 0)
  7583. Part149.Anchored = true
  7584. Part149.CanCollide = false
  7585. Part149.FormFactor = Enum.FormFactor.Custom
  7586. Part149.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7587. Part149.CFrame = CFrame.new(-167.162567, 3.64342952, -2.56847668, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7588. Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7589. Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7590. Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7591. Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7592. Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7593. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7594. Part149.Position = Vector3.new(-167.162567, 3.64342952, -2.56847668)
  7595. Part149.Orientation = Vector3.new(0, 89.9799957, 0)
  7596. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7597. SpecialMesh150.Parent = Part149
  7598. SpecialMesh150.MeshType = Enum.MeshType.Sphere
  7599. WedgePart151.Parent = Model137
  7600. WedgePart151.Material = Enum.Material.SmoothPlastic
  7601. WedgePart151.BrickColor = BrickColor.new("Really black")
  7602. WedgePart151.Rotation = Vector3.new(0, -90, 0)
  7603. WedgePart151.Anchored = true
  7604. WedgePart151.CanCollide = false
  7605. WedgePart151.FormFactor = Enum.FormFactor.Custom
  7606. WedgePart151.Size = Vector3.new(1.0596137, 0.109781489, 1.04963958)
  7607. WedgePart151.CFrame = CFrame.new(-167.375153, 2.35074949, -3.11129141, 0.000345999229, 5.60019325e-05, -1, 6.49980866e-05, 1, 5.60244262e-05, 1, -6.50174625e-05, 0.000345995591)
  7608. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  7609. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7610. WedgePart151.Position = Vector3.new(-167.375153, 2.35074949, -3.11129141)
  7611. WedgePart151.Orientation = Vector3.new(0, -89.9799957, 0)
  7612. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7613. Part152.Parent = Model137
  7614. Part152.Material = Enum.Material.SmoothPlastic
  7615. Part152.BrickColor = BrickColor.new("Really black")
  7616. Part152.Rotation = Vector3.new(0, 90, 0)
  7617. Part152.Anchored = true
  7618. Part152.CanCollide = false
  7619. Part152.FormFactor = Enum.FormFactor.Custom
  7620. Part152.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7621. Part152.CFrame = CFrame.new(-167.292572, 3.68405199, -3.65795851, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7622. Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7623. Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7624. Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7625. Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7626. Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7627. Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7628. Part152.Position = Vector3.new(-167.292572, 3.68405199, -3.65795851)
  7629. Part152.Orientation = Vector3.new(0, 89.9799957, 0)
  7630. Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7631. SpecialMesh153.Parent = Part152
  7632. SpecialMesh153.MeshType = Enum.MeshType.Sphere
  7633. Part154.Parent = Model137
  7634. Part154.Material = Enum.Material.SmoothPlastic
  7635. Part154.BrickColor = BrickColor.new("Really black")
  7636. Part154.Rotation = Vector3.new(0, 90, 0)
  7637. Part154.Anchored = true
  7638. Part154.CanCollide = false
  7639. Part154.FormFactor = Enum.FormFactor.Custom
  7640. Part154.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7641. Part154.CFrame = CFrame.new(-167.202133, 3.77633905, -3.6579175, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7642. Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7643. Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7644. Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7645. Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7646. Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7647. Part154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7648. Part154.Position = Vector3.new(-167.202133, 3.77633905, -3.6579175)
  7649. Part154.Orientation = Vector3.new(0, 89.9799957, 0)
  7650. Part154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7651. SpecialMesh155.Parent = Part154
  7652. SpecialMesh155.MeshType = Enum.MeshType.Sphere
  7653. Part156.Parent = Model137
  7654. Part156.Material = Enum.Material.SmoothPlastic
  7655. Part156.BrickColor = BrickColor.new("Really black")
  7656. Part156.Rotation = Vector3.new(0, 90, 0)
  7657. Part156.Anchored = true
  7658. Part156.CanCollide = false
  7659. Part156.FormFactor = Enum.FormFactor.Custom
  7660. Part156.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7661. Part156.CFrame = CFrame.new(-167.162567, 3.64342928, -3.65790868, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7662. Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7663. Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7664. Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7665. Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7666. Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7667. Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7668. Part156.Position = Vector3.new(-167.162567, 3.64342928, -3.65790868)
  7669. Part156.Orientation = Vector3.new(0, 89.9799957, 0)
  7670. Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7671. SpecialMesh157.Parent = Part156
  7672. SpecialMesh157.MeshType = Enum.MeshType.Sphere
  7673. Part158.Parent = Model137
  7674. Part158.Material = Enum.Material.SmoothPlastic
  7675. Part158.BrickColor = BrickColor.new("Crimson")
  7676. Part158.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7677. Part158.Anchored = true
  7678. Part158.CanCollide = false
  7679. Part158.FormFactor = Enum.FormFactor.Custom
  7680. Part158.Size = Vector3.new(0.579970837, 0.403198928, 1.07996988)
  7681. Part158.CFrame = CFrame.new(-167.620255, 3.4006896, -3.11192274, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7682. Part158.BottomSurface = Enum.SurfaceType.Smooth
  7683. Part158.TopSurface = Enum.SurfaceType.Smooth
  7684. Part158.Color = Color3.new(1, 0, 0)
  7685. Part158.Position = Vector3.new(-167.620255, 3.4006896, -3.11192274)
  7686. Part158.Orientation = Vector3.new(0, 179.979996, 0)
  7687. Part158.Color = Color3.new(1, 0, 0)
  7688. Part159.Parent = Model137
  7689. Part159.Material = Enum.Material.SmoothPlastic
  7690. Part159.BrickColor = BrickColor.new("Crimson")
  7691. Part159.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7692. Part159.Anchored = true
  7693. Part159.CanCollide = false
  7694. Part159.FormFactor = Enum.FormFactor.Custom
  7695. Part159.Size = Vector3.new(1.07997096, 0.103198931, 1.07996988)
  7696. Part159.CFrame = CFrame.new(-167.370255, 2.45068908, -3.11186814, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7697. Part159.BottomSurface = Enum.SurfaceType.Smooth
  7698. Part159.TopSurface = Enum.SurfaceType.Smooth
  7699. Part159.Color = Color3.new(1, 0, 0)
  7700. Part159.Position = Vector3.new(-167.370255, 2.45068908, -3.11186814)
  7701. Part159.Orientation = Vector3.new(0, 179.979996, 0)
  7702. Part159.Color = Color3.new(1, 0, 0)
  7703. WedgePart160.Parent = Model137
  7704. WedgePart160.Material = Enum.Material.SmoothPlastic
  7705. WedgePart160.BrickColor = BrickColor.new("Crimson")
  7706. WedgePart160.Rotation = Vector3.new(180, 90, 0)
  7707. WedgePart160.Anchored = true
  7708. WedgePart160.CanCollide = false
  7709. WedgePart160.FormFactor = Enum.FormFactor.Custom
  7710. WedgePart160.Size = Vector3.new(1.09998381, 0.203700706, 0.712952554)
  7711. WedgePart160.CFrame = CFrame.new(-167.180801, 3.49944162, -3.11143732, 0.000346422399, -4.89782542e-05, 1, 6.95269046e-05, -1, -4.90023413e-05, 1, 6.95438721e-05, -0.000346418994)
  7712. WedgePart160.BottomSurface = Enum.SurfaceType.Smooth
  7713. WedgePart160.Color = Color3.new(1, 0, 0)
  7714. WedgePart160.Position = Vector3.new(-167.180801, 3.49944162, -3.11143732)
  7715. WedgePart160.Orientation = Vector3.new(0, 90.0199966, 180)
  7716. WedgePart160.Color = Color3.new(1, 0, 0)
  7717. WedgePart161.Parent = Model137
  7718. WedgePart161.Material = Enum.Material.SmoothPlastic
  7719. WedgePart161.BrickColor = BrickColor.new("Crimson")
  7720. WedgePart161.Rotation = Vector3.new(180, -90, 0)
  7721. WedgePart161.Anchored = true
  7722. WedgePart161.CanCollide = false
  7723. WedgePart161.FormFactor = Enum.FormFactor.Custom
  7724. WedgePart161.Size = Vector3.new(1.07961369, 0.211102217, 0.598318696)
  7725. WedgePart161.CFrame = CFrame.new(-167.611374, 3.09576392, -3.11126065, -0.000346999208, -5.50018995e-05, -1, -6.49980866e-05, -1, 5.50244622e-05, -1, 6.50171714e-05, 0.000346995628)
  7726. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  7727. WedgePart161.Color = Color3.new(1, 0, 0)
  7728. WedgePart161.Position = Vector3.new(-167.611374, 3.09576392, -3.11126065)
  7729. WedgePart161.Orientation = Vector3.new(0, -89.9799957, -180)
  7730. WedgePart161.Color = Color3.new(1, 0, 0)
  7731. WedgePart162.Parent = Model137
  7732. WedgePart162.Material = Enum.Material.SmoothPlastic
  7733. WedgePart162.BrickColor = BrickColor.new("Crimson")
  7734. WedgePart162.Rotation = Vector3.new(180, -90, 0)
  7735. WedgePart162.Anchored = true
  7736. WedgePart162.CanCollide = false
  7737. WedgePart162.FormFactor = Enum.FormFactor.Custom
  7738. WedgePart162.Size = Vector3.new(1.09998381, 0.305551082, 0.509251714)
  7739. WedgePart162.CFrame = CFrame.new(-167.666092, 3.44854331, -3.11126304, -0.000346999208, -5.50018995e-05, -1, -6.49980866e-05, -1, 5.50244622e-05, -1, 6.50171714e-05, 0.000346995628)
  7740. WedgePart162.BottomSurface = Enum.SurfaceType.Smooth
  7741. WedgePart162.Color = Color3.new(1, 0, 0)
  7742. WedgePart162.Position = Vector3.new(-167.666092, 3.44854331, -3.11126304)
  7743. WedgePart162.Orientation = Vector3.new(0, -89.9799957, -180)
  7744. WedgePart162.Color = Color3.new(1, 0, 0)
  7745. WedgePart163.Parent = Model137
  7746. WedgePart163.Material = Enum.Material.SmoothPlastic
  7747. WedgePart163.BrickColor = BrickColor.new("Really black")
  7748. WedgePart163.Rotation = Vector3.new(180, 90, 0)
  7749. WedgePart163.Anchored = true
  7750. WedgePart163.CanCollide = false
  7751. WedgePart163.FormFactor = Enum.FormFactor.Custom
  7752. WedgePart163.Size = Vector3.new(1.07959187, 0.111851327, 1.07961822)
  7753. WedgePart163.CFrame = CFrame.new(-167.370132, 2.55263567, -3.11130142, 0.000346999208, -5.60019398e-05, 1, 6.2998166e-05, -1, -5.60238041e-05, 1, 6.30176e-05, -0.000346995686)
  7754. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  7755. WedgePart163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7756. WedgePart163.Position = Vector3.new(-167.370132, 2.55263567, -3.11130142)
  7757. WedgePart163.Orientation = Vector3.new(0, 90.0199966, 180)
  7758. WedgePart163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7759. Part164.Parent = Model137
  7760. Part164.Material = Enum.Material.SmoothPlastic
  7761. Part164.BrickColor = BrickColor.new("Crimson")
  7762. Part164.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7763. Part164.Anchored = true
  7764. Part164.CanCollide = false
  7765. Part164.FormFactor = Enum.FormFactor.Custom
  7766. Part164.Size = Vector3.new(1.09998584, 0.478696674, 1.09998477)
  7767. Part164.CFrame = CFrame.new(-167.370255, 3.84068775, -3.11179137, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7768. Part164.BottomSurface = Enum.SurfaceType.Smooth
  7769. Part164.TopSurface = Enum.SurfaceType.Smooth
  7770. Part164.Color = Color3.new(1, 0, 0)
  7771. Part164.Position = Vector3.new(-167.370255, 3.84068775, -3.11179137)
  7772. Part164.Orientation = Vector3.new(0, 179.979996, 0)
  7773. Part164.Color = Color3.new(1, 0, 0)
  7774. Model165.Name = "LeftLeg"
  7775. Model165.Parent = Model0
  7776. Part166.Name = "Left Leg1"
  7777. Part166.Parent = Model165
  7778. Part166.Material = Enum.Material.SmoothPlastic
  7779. Part166.BrickColor = BrickColor.new("Pastel brown")
  7780. Part166.Transparency = 1
  7781. Part166.Rotation = Vector3.new(-180, 0, 180)
  7782. Part166.Anchored = true
  7783. Part166.CanCollide = false
  7784. Part166.FormFactor = Enum.FormFactor.Plate
  7785. Part166.Size = Vector3.new(1, 2, 1)
  7786. Part166.CFrame = CFrame.new(-165.385162, 1.02999675, -3.09893227, -1, -4.45883852e-05, 3.27830967e-05, -4.4587523e-05, 1, 2.6273985e-05, -3.27842681e-05, 2.62725225e-05, -1)
  7787. Part166.Color = Color3.new(1, 0, 0)
  7788. Part166.Position = Vector3.new(-165.385162, 1.02999675, -3.09893227)
  7789. Part166.Orientation = Vector3.new(0, 180, 0)
  7790. Part166.Color = Color3.new(1, 0, 0)
  7791. Part167.Parent = Model165
  7792. Part167.Material = Enum.Material.SmoothPlastic
  7793. Part167.BrickColor = BrickColor.new("Really black")
  7794. Part167.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7795. Part167.Anchored = true
  7796. Part167.CanCollide = false
  7797. Part167.FormFactor = Enum.FormFactor.Custom
  7798. Part167.Size = Vector3.new(1.07334292, 0.120956816, 1.06512928)
  7799. Part167.CFrame = CFrame.new(-165.388123, 0.0605266094, -3.11590648, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7800. Part167.BottomSurface = Enum.SurfaceType.Smooth
  7801. Part167.TopSurface = Enum.SurfaceType.Smooth
  7802. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7803. Part167.Position = Vector3.new(-165.388123, 0.0605266094, -3.11590648)
  7804. Part167.Orientation = Vector3.new(0, 179.979996, 0)
  7805. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7806. WedgePart168.Parent = Model165
  7807. WedgePart168.Material = Enum.Material.SmoothPlastic
  7808. WedgePart168.BrickColor = BrickColor.new("Really black")
  7809. WedgePart168.Rotation = Vector3.new(-180, 90, 0)
  7810. WedgePart168.Anchored = true
  7811. WedgePart168.CanCollide = false
  7812. WedgePart168.FormFactor = Enum.FormFactor.Custom
  7813. WedgePart168.Size = Vector3.new(1.0848316, 0.259999961, 0.56058687)
  7814. WedgePart168.CFrame = CFrame.new(-165.136246, 0.484038353, -3.11357498, -0.000347000692, -6.00020685e-05, 1, -6.19975035e-05, -1, -6.00235908e-05, 1, -6.20183273e-05, 0.000346996967)
  7815. WedgePart168.BottomSurface = Enum.SurfaceType.Smooth
  7816. WedgePart168.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7817. WedgePart168.Position = Vector3.new(-165.136246, 0.484038353, -3.11357498)
  7818. WedgePart168.Orientation = Vector3.new(0, 89.9799957, -180)
  7819. WedgePart168.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7820. Part169.Parent = Model165
  7821. Part169.Material = Enum.Material.SmoothPlastic
  7822. Part169.BrickColor = BrickColor.new("Crimson")
  7823. Part169.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7824. Part169.Anchored = true
  7825. Part169.CanCollide = false
  7826. Part169.FormFactor = Enum.FormFactor.Custom
  7827. Part169.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292706)
  7828. Part169.CFrame = CFrame.new(-165.325806, 0.276632786, -2.61124325, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7829. Part169.BottomSurface = Enum.SurfaceType.Smooth
  7830. Part169.TopSurface = Enum.SurfaceType.Smooth
  7831. Part169.Color = Color3.new(1, 0, 0)
  7832. Part169.Position = Vector3.new(-165.325806, 0.276632786, -2.61124325)
  7833. Part169.Orientation = Vector3.new(0, 179.979996, 0)
  7834. Part169.Color = Color3.new(1, 0, 0)
  7835. Part170.Parent = Model165
  7836. Part170.Material = Enum.Material.SmoothPlastic
  7837. Part170.BrickColor = BrickColor.new("Crimson")
  7838. Part170.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7839. Part170.Anchored = true
  7840. Part170.CanCollide = false
  7841. Part170.FormFactor = Enum.FormFactor.Custom
  7842. Part170.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292557)
  7843. Part170.CFrame = CFrame.new(-165.489151, 0.491738796, -2.61130953, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7844. Part170.BottomSurface = Enum.SurfaceType.Smooth
  7845. Part170.TopSurface = Enum.SurfaceType.Smooth
  7846. Part170.Color = Color3.new(1, 0, 0)
  7847. Part170.Position = Vector3.new(-165.489151, 0.491738796, -2.61130953)
  7848. Part170.Orientation = Vector3.new(0, 179.979996, 0)
  7849. Part170.Color = Color3.new(1, 0, 0)
  7850. WedgePart171.Parent = Model165
  7851. WedgePart171.Material = Enum.Material.SmoothPlastic
  7852. WedgePart171.BrickColor = BrickColor.new("Really black")
  7853. WedgePart171.Rotation = Vector3.new(-180, 90, 0)
  7854. WedgePart171.Anchored = true
  7855. WedgePart171.CanCollide = false
  7856. WedgePart171.FormFactor = Enum.FormFactor.Custom
  7857. WedgePart171.Size = Vector3.new(1.0848316, 1.39501524, 0.110586956)
  7858. WedgePart171.CFrame = CFrame.new(-165.460114, 1.3017565, -3.11364746, -0.000347000692, -6.00020685e-05, 1, -6.19975035e-05, -1, -6.00235908e-05, 1, -6.20183273e-05, 0.000346996967)
  7859. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  7860. WedgePart171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7861. WedgePart171.Position = Vector3.new(-165.460114, 1.3017565, -3.11364746)
  7862. WedgePart171.Orientation = Vector3.new(0, 89.9799957, -180)
  7863. WedgePart171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7864. Part172.Parent = Model165
  7865. Part172.Material = Enum.Material.SmoothPlastic
  7866. Part172.BrickColor = BrickColor.new("Crimson")
  7867. Part172.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7868. Part172.Anchored = true
  7869. Part172.CanCollide = false
  7870. Part172.FormFactor = Enum.FormFactor.Custom
  7871. Part172.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292333)
  7872. Part172.CFrame = CFrame.new(-165.407486, 0.332044601, -2.61127424, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7873. Part172.BottomSurface = Enum.SurfaceType.Smooth
  7874. Part172.TopSurface = Enum.SurfaceType.Smooth
  7875. Part172.Color = Color3.new(1, 0, 0)
  7876. Part172.Position = Vector3.new(-165.407486, 0.332044601, -2.61127424)
  7877. Part172.Orientation = Vector3.new(0, 179.979996, 0)
  7878. Part172.Color = Color3.new(1, 0, 0)
  7879. Part173.Parent = Model165
  7880. Part173.Material = Enum.Material.SmoothPlastic
  7881. Part173.BrickColor = BrickColor.new("Really black")
  7882. Part173.Reflectance = 0.10000000149012
  7883. Part173.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7884. Part173.Anchored = true
  7885. Part173.CanCollide = false
  7886. Part173.FormFactor = Enum.FormFactor.Custom
  7887. Part173.Size = Vector3.new(1.05318868, 0.999303699, 1.0451293)
  7888. Part173.CFrame = CFrame.new(-165.38295, 0.530178785, -3.11588526, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7889. Part173.BottomSurface = Enum.SurfaceType.Smooth
  7890. Part173.TopSurface = Enum.SurfaceType.Smooth
  7891. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7892. Part173.Position = Vector3.new(-165.38295, 0.530178785, -3.11588526)
  7893. Part173.Orientation = Vector3.new(0, 179.979996, 0)
  7894. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7895. Part174.Parent = Model165
  7896. Part174.Material = Enum.Material.SmoothPlastic
  7897. Part174.BrickColor = BrickColor.new("Really black")
  7898. Part174.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7899. Part174.Anchored = true
  7900. Part174.CanCollide = false
  7901. Part174.FormFactor = Enum.FormFactor.Custom
  7902. Part174.Size = Vector3.new(1.07334292, 0.0808214173, 1.06512928)
  7903. Part174.CFrame = CFrame.new(-165.407272, 0.276656866, -3.11629367, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7904. Part174.BottomSurface = Enum.SurfaceType.Smooth
  7905. Part174.TopSurface = Enum.SurfaceType.Smooth
  7906. Part174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7907. Part174.Position = Vector3.new(-165.407272, 0.276656866, -3.11629367)
  7908. Part174.Orientation = Vector3.new(0, 179.979996, 0)
  7909. Part174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7910. Part175.Parent = Model165
  7911. Part175.Material = Enum.Material.SmoothPlastic
  7912. Part175.BrickColor = BrickColor.new("Crimson")
  7913. Part175.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7914. Part175.Anchored = true
  7915. Part175.CanCollide = false
  7916. Part175.FormFactor = Enum.FormFactor.Custom
  7917. Part175.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292557)
  7918. Part175.CFrame = CFrame.new(-165.407486, 0.436329603, -2.61128068, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7919. Part175.BottomSurface = Enum.SurfaceType.Smooth
  7920. Part175.TopSurface = Enum.SurfaceType.Smooth
  7921. Part175.Color = Color3.new(1, 0, 0)
  7922. Part175.Position = Vector3.new(-165.407486, 0.436329603, -2.61128068)
  7923. Part175.Orientation = Vector3.new(0, 179.979996, 0)
  7924. Part175.Color = Color3.new(1, 0, 0)
  7925. Part176.Parent = Model165
  7926. Part176.Material = Enum.Material.SmoothPlastic
  7927. Part176.BrickColor = BrickColor.new("Crimson")
  7928. Part176.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7929. Part176.Anchored = true
  7930. Part176.CanCollide = false
  7931. Part176.FormFactor = Enum.FormFactor.Custom
  7932. Part176.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292259)
  7933. Part176.CFrame = CFrame.new(-165.325806, 0.491738558, -2.61124229, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7934. Part176.BottomSurface = Enum.SurfaceType.Smooth
  7935. Part176.TopSurface = Enum.SurfaceType.Smooth
  7936. Part176.Color = Color3.new(1, 0, 0)
  7937. Part176.Position = Vector3.new(-165.325806, 0.491738558, -2.61124229)
  7938. Part176.Orientation = Vector3.new(0, 179.979996, 0)
  7939. Part176.Color = Color3.new(1, 0, 0)
  7940. Part177.Parent = Model165
  7941. Part177.Material = Enum.Material.SmoothPlastic
  7942. Part177.BrickColor = BrickColor.new("Crimson")
  7943. Part177.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7944. Part177.Anchored = true
  7945. Part177.CanCollide = false
  7946. Part177.FormFactor = Enum.FormFactor.Custom
  7947. Part177.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292557)
  7948. Part177.CFrame = CFrame.new(-165.489151, 0.276632786, -2.61131454, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7949. Part177.BottomSurface = Enum.SurfaceType.Smooth
  7950. Part177.TopSurface = Enum.SurfaceType.Smooth
  7951. Part177.Color = Color3.new(1, 0, 0)
  7952. Part177.Position = Vector3.new(-165.489151, 0.276632786, -2.61131454)
  7953. Part177.Orientation = Vector3.new(0, 179.979996, 0)
  7954. Part177.Color = Color3.new(1, 0, 0)
  7955. Part178.Parent = Model165
  7956. Part178.Material = Enum.Material.SmoothPlastic
  7957. Part178.BrickColor = BrickColor.new("Really black")
  7958. Part178.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7959. Part178.Anchored = true
  7960. Part178.CanCollide = false
  7961. Part178.FormFactor = Enum.FormFactor.Custom
  7962. Part178.Size = Vector3.new(1.07334292, 0.0808214173, 1.06512928)
  7963. Part178.CFrame = CFrame.new(-165.407272, 0.491764784, -3.11629486, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7964. Part178.BottomSurface = Enum.SurfaceType.Smooth
  7965. Part178.TopSurface = Enum.SurfaceType.Smooth
  7966. Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7967. Part178.Position = Vector3.new(-165.407272, 0.491764784, -3.11629486)
  7968. Part178.Orientation = Vector3.new(0, 179.979996, 0)
  7969. Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7970. Part179.Parent = Model165
  7971. Part179.Material = Enum.Material.SmoothPlastic
  7972. Part179.BrickColor = BrickColor.new("Crimson")
  7973. Part179.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7974. Part179.Anchored = true
  7975. Part179.CanCollide = false
  7976. Part179.FormFactor = Enum.FormFactor.Custom
  7977. Part179.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292557)
  7978. Part179.CFrame = CFrame.new(-165.407486, 0.221222639, -2.61128163, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7979. Part179.BottomSurface = Enum.SurfaceType.Smooth
  7980. Part179.TopSurface = Enum.SurfaceType.Smooth
  7981. Part179.Color = Color3.new(1, 0, 0)
  7982. Part179.Position = Vector3.new(-165.407486, 0.221222639, -2.61128163)
  7983. Part179.Orientation = Vector3.new(0, 179.979996, 0)
  7984. Part179.Color = Color3.new(1, 0, 0)
  7985. Part180.Parent = Model165
  7986. Part180.Material = Enum.Material.SmoothPlastic
  7987. Part180.BrickColor = BrickColor.new("Crimson")
  7988. Part180.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7989. Part180.Anchored = true
  7990. Part180.CanCollide = false
  7991. Part180.FormFactor = Enum.FormFactor.Custom
  7992. Part180.Size = Vector3.new(0.213342935, 0.0500000007, 0.075129278)
  7993. Part180.CFrame = CFrame.new(-165.407486, 0.547151566, -2.61127329, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7994. Part180.BottomSurface = Enum.SurfaceType.Smooth
  7995. Part180.TopSurface = Enum.SurfaceType.Smooth
  7996. Part180.Color = Color3.new(1, 0, 0)
  7997. Part180.Position = Vector3.new(-165.407486, 0.547151566, -2.61127329)
  7998. Part180.Orientation = Vector3.new(0, 179.979996, 0)
  7999. Part180.Color = Color3.new(1, 0, 0)
  8000. WedgePart181.Parent = Model165
  8001. WedgePart181.Material = Enum.Material.SmoothPlastic
  8002. WedgePart181.BrickColor = BrickColor.new("Black")
  8003. WedgePart181.Reflectance = 0.10000000149012
  8004. WedgePart181.Rotation = Vector3.new(180, 90, 0)
  8005. WedgePart181.Anchored = true
  8006. WedgePart181.CanCollide = false
  8007. WedgePart181.FormFactor = Enum.FormFactor.Custom
  8008. WedgePart181.Size = Vector3.new(0.784831583, 0.40676266, 0.200538427)
  8009. WedgePart181.CFrame = CFrame.new(-165.713181, 0.817407846, -2.9746933, -0.000340000639, 5.20017784e-05, 1, 5.69984331e-05, -1, 5.20211652e-05, 1, 5.70161137e-05, 0.00033999767)
  8010. WedgePart181.BottomSurface = Enum.SurfaceType.Smooth
  8011. WedgePart181.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8012. WedgePart181.Position = Vector3.new(-165.713181, 0.817407846, -2.9746933)
  8013. WedgePart181.Orientation = Vector3.new(0, 89.9799957, 180)
  8014. WedgePart181.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8015. WedgePart182.Parent = Model165
  8016. WedgePart182.Material = Enum.Material.SmoothPlastic
  8017. WedgePart182.BrickColor = BrickColor.new("Black")
  8018. WedgePart182.Reflectance = 0.10000000149012
  8019. WedgePart182.Rotation = Vector3.new(180, -90, 0)
  8020. WedgePart182.Anchored = true
  8021. WedgePart182.CanCollide = false
  8022. WedgePart182.FormFactor = Enum.FormFactor.Custom
  8023. WedgePart182.Size = Vector3.new(0.784831583, 0.41676268, 0.350538433)
  8024. WedgePart182.CFrame = CFrame.new(-165.438187, 0.812421918, -2.97459841, 0.000340000639, 5.20017784e-05, -1, -5.59984728e-05, -1, -5.20208232e-05, -1, 5.60161534e-05, -0.000339997729)
  8025. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  8026. WedgePart182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8027. WedgePart182.Position = Vector3.new(-165.438187, 0.812421918, -2.97459841)
  8028. WedgePart182.Orientation = Vector3.new(0, -90.0199966, -180)
  8029. WedgePart182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8030. Part183.Parent = Model165
  8031. Part183.Material = Enum.Material.SmoothPlastic
  8032. Part183.BrickColor = BrickColor.new("Really black")
  8033. Part183.Rotation = Vector3.new(0, -0.0199999996, 0)
  8034. Part183.Anchored = true
  8035. Part183.CanCollide = false
  8036. Part183.FormFactor = Enum.FormFactor.Custom
  8037. Part183.Size = Vector3.new(0.56318897, 1.45930386, 1.06512928)
  8038. Part183.CFrame = CFrame.new(-165.131882, 1.32907283, -3.1140461, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  8039. Part183.BottomSurface = Enum.SurfaceType.Smooth
  8040. Part183.TopSurface = Enum.SurfaceType.Smooth
  8041. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8042. Part183.Position = Vector3.new(-165.131882, 1.32907283, -3.1140461)
  8043. Part183.Orientation = Vector3.new(0, -0.0199999996, 0)
  8044. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8045. Part184.Parent = Model165
  8046. Part184.Material = Enum.Material.SmoothPlastic
  8047. Part184.BrickColor = BrickColor.new("Black")
  8048. Part184.Reflectance = 0.10000000149012
  8049. Part184.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8050. Part184.Anchored = true
  8051. Part184.CanCollide = false
  8052. Part184.FormFactor = Enum.FormFactor.Custom
  8053. Part184.Size = Vector3.new(0.59221828, 1.09930396, 0.885129333)
  8054. Part184.CFrame = CFrame.new(-165.599777, 1.49503362, -3.02627659, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  8055. Part184.BottomSurface = Enum.SurfaceType.Smooth
  8056. Part184.TopSurface = Enum.SurfaceType.Smooth
  8057. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8058. Part184.Position = Vector3.new(-165.599777, 1.49503362, -3.02627659)
  8059. Part184.Orientation = Vector3.new(0, 179.979996, 0)
  8060. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8061. Part185.Parent = Model165
  8062. Part185.Material = Enum.Material.SmoothPlastic
  8063. Part185.BrickColor = BrickColor.new("Really black")
  8064. Part185.Rotation = Vector3.new(0, -0.0199999996, 0)
  8065. Part185.Anchored = true
  8066. Part185.CanCollide = false
  8067. Part185.FormFactor = Enum.FormFactor.Custom
  8068. Part185.Size = Vector3.new(1.03318882, 1.71930385, 0.605129659)
  8069. Part185.CFrame = CFrame.new(-165.384598, 1.19906199, -3.34413266, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  8070. Part185.BottomSurface = Enum.SurfaceType.Smooth
  8071. Part185.TopSurface = Enum.SurfaceType.Smooth
  8072. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8073. Part185.Position = Vector3.new(-165.384598, 1.19906199, -3.34413266)
  8074. Part185.Orientation = Vector3.new(0, -0.0199999996, 0)
  8075. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8076. Script186.Name = "Welds"
  8077. Script186.Parent = Model0
  8078. Script186.Disabled = true
  8079. table.insert(cors,sandbox(Script186,function()
  8080. --Saz
  8081.  
  8082. --A new system which is a combination of fast-welds and hard-welds.
  8083. --Should be far, far better.
  8084.  
  8085. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  8086. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  8087.  
  8088. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  8089. --The fact that you're reading this means you should likely kill yourself. Immediately.
  8090.  
  8091. wait(.33)
  8092.  
  8093. Tool=script.Parent
  8094. Nib=Tool.Parent
  8095.  
  8096.  
  8097. for _,v in pairs(Nib:children()) do
  8098. if v.className=="Hat" then
  8099. v:Remove()
  8100. end
  8101. end
  8102.  
  8103. wait(1)
  8104.  
  8105. weldparts=function()
  8106. print("Welding")
  8107. lel={}
  8108. function jarate(p)
  8109. for i=1, #p do
  8110. table.insert(lel,p[i])
  8111. k=p[i]:children()
  8112. if #k>0 then
  8113. jarate(k)
  8114. end
  8115. end
  8116. end
  8117. for _,v in pairs(script.Parent:children()) do
  8118. if v.Name~="Cloak" and v.className~="Script" then
  8119. v:BreakJoints()
  8120. jarate(v:children())
  8121. end
  8122. end
  8123. for _,v in pairs(lel) do
  8124. if v.className=="Weld" or v.className=="Motor6D" then
  8125. v:Remove()
  8126. end
  8127. end
  8128. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  8129. if v.Name~="Right Leg1" then
  8130. w=Instance.new("Weld")
  8131. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  8132. w.Part1=v
  8133. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8134. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  8135. w.Parent=w.Part0
  8136. end
  8137. end
  8138. w=Instance.new("Weld")
  8139. w.Part0=Nib["Right Leg"]
  8140. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  8141. w.Parent=w.Part0
  8142. w.C0=CFrame.new(0,-.1,0)
  8143. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  8144. if v.Name~="Left Leg1" then
  8145. w=Instance.new("Weld")
  8146. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  8147. w.Part1=v
  8148. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8149. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  8150. w.Parent=w.Part0
  8151. end
  8152. end
  8153. w=Instance.new("Weld")
  8154. w.Part0=Nib["Left Leg"]
  8155. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  8156. w.Parent=w.Part0
  8157. w.C0=CFrame.new(0,-.1,0)
  8158. for _,v in pairs(script.Parent["RightArm"]:children()) do
  8159. if v.Name~="Right Arm1" then
  8160. w=Instance.new("Weld")
  8161. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  8162. w.Part1=v
  8163. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8164. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  8165. w.Parent=w.Part1
  8166. end
  8167. end
  8168. w=Instance.new("Weld")
  8169. w.Part0=Nib["Right Arm"]
  8170. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  8171. w.Parent=w.Part0
  8172. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  8173.  
  8174. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  8175. if v.Name~="Left Arm1" then
  8176. w=Instance.new("Weld")
  8177. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  8178. w.Part1=v
  8179. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8180. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  8181. w.Parent=w.Part0
  8182. end
  8183. end
  8184. w=Instance.new("Weld")
  8185. w.Part0=Nib["Left Arm"]
  8186. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  8187. w.Parent=w.Part0
  8188.  
  8189.  
  8190. for _,v in pairs(script.Parent["Head"]:children()) do
  8191. if v.Name~="Head1" then
  8192. w=Instance.new("Weld")
  8193. w.Part0=script.Parent["Head"]["Head1"]
  8194. w.Part1=v
  8195. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8196. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  8197. w.Parent=w.Part0
  8198. end
  8199. end
  8200. w=Instance.new("Weld")
  8201. w.Part0=Nib["Head"]
  8202. w.Part1=script.Parent["Head"]["Head1"]
  8203. w.Parent=w.Part0
  8204.  
  8205. for _,v in pairs(script.Parent["Torso"]:children()) do
  8206. if v.Name~="Torso1" then
  8207. w=Instance.new("Weld")
  8208. w.Part0=script.Parent["Torso"]["Torso1"]
  8209. w.Part1=v
  8210. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8211. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  8212. w.Parent=script.Parent["Torso"]["Torso1"]
  8213. end
  8214. end
  8215.  
  8216. w=Instance.new("Weld")
  8217. w.Part0=Nib["Torso"]
  8218. w.Part1=script.Parent["Torso"]["Torso1"]
  8219. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  8220. w.Parent=w.Part0
  8221.  
  8222. for _,v in pairs(lel) do
  8223. if v:IsA("BasePart") then v.Anchored=false end
  8224. end
  8225.  
  8226.  
  8227.  
  8228. wait(1)
  8229.  
  8230. w=Instance.new("Weld")
  8231. w.Part0=Nib.Torso
  8232. w.Part1=Tool.Torso.Torso1
  8233. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  8234. w.C1=CFrame.new(0,0,0)
  8235. w.Parent=w.Part1
  8236. w.Name="ClothingWeld"
  8237.  
  8238. wait(.06)
  8239.  
  8240. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  8241. wait(.03)
  8242. w=Instance.new("Weld")
  8243. w.Part0=Nib.Torso
  8244. w.Part1=Tool.Torso.Torso1
  8245. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  8246. w.C1=CFrame.new(0,0,0)
  8247. w.Parent=w.Part1
  8248. w.Name="ClothingWeld"
  8249. end
  8250.  
  8251. w=Instance.new("Weld")
  8252. w.Part0=Nib["Right Leg"]
  8253. w.Part1=Tool.RightLeg["Right Leg1"]
  8254. w.C0=CFrame.new(0,0,0)
  8255. w.C1=CFrame.new(0,0,0)
  8256. w.Parent=w.Part1
  8257. w.Name="ClothingWeld"
  8258.  
  8259. w=Instance.new("Weld")
  8260. w.Part0=Nib["Left Leg"]
  8261. w.Part1=Tool.LeftLeg["Left Leg1"]
  8262. w.C0=CFrame.new(0,0,0)
  8263. w.C1=CFrame.new(0,0,0)
  8264. w.Parent=w.Part1
  8265. w.Name="ClothingWeld"
  8266.  
  8267. w=Instance.new("Weld")
  8268. w.Part0=Nib["Right Arm"]
  8269. w.Part1=Tool.RightArm["Right Arm1"]
  8270. w.C0=CFrame.new(0,0,0)
  8271. w.C1=CFrame.new(0,0,0)
  8272. w.Parent=w.Part1
  8273. w.Name="ClothingWeld"
  8274.  
  8275. w=Instance.new("Weld")
  8276. w.Part0=Nib["Left Arm"]
  8277. w.Part1=Tool.LeftArm["Left Arm1"]
  8278. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  8279. w.C1=CFrame.new(0,0,0)
  8280. w.Parent=w.Part1
  8281. w.Name="ClothingWeld"
  8282.  
  8283. wait()
  8284.  
  8285. end
  8286. weldparts()
  8287.  
  8288. end))
  8289. for i,v in pairs(mas:GetChildren()) do
  8290. v.Parent = game:GetService("Players").LocalPlayer.Character
  8291. pcall(function() v:MakeJoints() end)
  8292. end
  8293. mas:Destroy()
  8294. for i,v in pairs(cors) do
  8295. spawn(function()
  8296. pcall(v)
  8297. end)
  8298. end
  8299.  
  8300. ---------------------------------------------------------------
  8301.  
  8302. wait(0.2)
  8303.  
  8304. Player = game:GetService("Players").LocalPlayer
  8305. PlayerGui = Player.PlayerGui
  8306. Cam = workspace.CurrentCamera
  8307. Backpack = Player.Backpack
  8308. Character = Player.Character
  8309. Humanoid = Character.Humanoid
  8310. Mouse = Player:GetMouse()
  8311. RootPart = Character["HumanoidRootPart"]
  8312. Torso = Character["Torso"]
  8313. Head = Character["Head"]
  8314. RightArm = Character["Right Arm"]
  8315. LeftArm = Character["Left Arm"]
  8316. RightLeg = Character["Right Leg"]
  8317. LeftLeg = Character["Left Leg"]
  8318. RootJoint = RootPart["RootJoint"]
  8319. Neck = Torso["Neck"]
  8320. RightShoulder = Torso["Right Shoulder"]
  8321. LeftShoulder = Torso["Left Shoulder"]
  8322. RightHip = Torso["Right Hip"]
  8323. LeftHip = Torso["Left Hip"]
  8324. local sick = Instance.new("Sound",Character)
  8325. sick.SoundId = "rbxassetid://1392883147"
  8326. sick.Looped = true
  8327. sick.Pitch = 1
  8328. sick.Volume = 1
  8329. sick:Play()
  8330.  
  8331. IT = Instance.new
  8332. CF = CFrame.new
  8333. VT = Vector3.new
  8334. RAD = math.rad
  8335. C3 = Color3.new
  8336. UD2 = UDim2.new
  8337. BRICKC = BrickColor.new
  8338. ANGLES = CFrame.Angles
  8339. EULER = CFrame.fromEulerAnglesXYZ
  8340. COS = math.cos
  8341. ACOS = math.acos
  8342. SIN = math.sin
  8343. ASIN = math.asin
  8344. ABS = math.abs
  8345. MRANDOM = math.random
  8346. FLOOR = math.floor
  8347.  
  8348. --//=================================\\
  8349. --|| USEFUL VALUES
  8350. --\\=================================//
  8351.  
  8352. Animation_Speed = 3
  8353. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  8354. local Speed = 16
  8355. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  8356. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  8357. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  8358. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  8359. local DAMAGEMULTIPLIER = 1
  8360. local ANIM = "Idle"
  8361. local ATTACK = false
  8362. local EQUIPPED = false
  8363. local HOLD = false
  8364. local COMBO = 1
  8365. local Rooted = false
  8366. local SINE = 0
  8367. local KEYHOLD = false
  8368. local CHANGE = 2 / Animation_Speed
  8369. local WALKINGANIM = false
  8370. local VALUE1 = false
  8371. local VALUE2 = 0
  8372. local ROBLOXIDLEANIMATION = IT("Animation")
  8373. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  8374. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  8375. --ROBLOXIDLEANIMATION.Parent = Humanoid
  8376. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  8377. WEAPONGUI.Name = "Weapon GUI"
  8378. local Weapon = IT("Model")
  8379. Weapon.Name = "Adds"
  8380. local Effects = IT("Folder", Character)
  8381. Effects.Name = "Effects"
  8382. local ANIMATOR = Humanoid.Animator
  8383. local ANIMATE = Character.Animate
  8384. local UNANCHOR = true
  8385. local HITFLOOR = nil
  8386. local HITPOS = nil
  8387. local DED = false
  8388. local SOULWELL = 666
  8389. local HITPLAYERSOUNDS = {"199149137", "199149186", "199149221", "199149235", "199149269", "199149297"}
  8390. local SLASHSOUNDS = {"28144268","28144277","28144291"}
  8391.  
  8392. --//=================================\\
  8393. --\\=================================//
  8394.  
  8395.  
  8396. --//=================================\\
  8397. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  8398. --\\=================================//
  8399.  
  8400. ArtificialHB = Instance.new("BindableEvent", script)
  8401. ArtificialHB.Name = "ArtificialHB"
  8402.  
  8403. script:WaitForChild("ArtificialHB")
  8404.  
  8405. frame = Frame_Speed
  8406. tf = 0
  8407. allowframeloss = false
  8408. tossremainder = false
  8409. lastframe = tick()
  8410. script.ArtificialHB:Fire()
  8411.  
  8412. game:GetService("RunService").Heartbeat:connect(function(s, p)
  8413. tf = tf + s
  8414. if tf >= frame then
  8415. if allowframeloss then
  8416. script.ArtificialHB:Fire()
  8417. lastframe = tick()
  8418. else
  8419. for i = 1, math.floor(tf / frame) do
  8420. script.ArtificialHB:Fire()
  8421. end
  8422. lastframe = tick()
  8423. end
  8424. if tossremainder then
  8425. tf = 0
  8426. else
  8427. tf = tf - frame * math.floor(tf / frame)
  8428. end
  8429. end
  8430. end)
  8431.  
  8432. --//=================================\\
  8433. --\\=================================//
  8434.  
  8435. --//=================================\\
  8436. --|| SOME FUNCTIONS
  8437. --\\=================================//
  8438.  
  8439. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  8440. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  8441. end
  8442.  
  8443. function PositiveAngle(NUMBER)
  8444. if NUMBER >= 0 then
  8445. NUMBER = 0
  8446. end
  8447. return NUMBER
  8448. end
  8449.  
  8450. function NegativeAngle(NUMBER)
  8451. if NUMBER <= 0 then
  8452. NUMBER = 0
  8453. end
  8454. return NUMBER
  8455. end
  8456.  
  8457. function Swait(NUMBER)
  8458. if NUMBER == 0 or NUMBER == nil then
  8459. ArtificialHB.Event:wait()
  8460. else
  8461. for i = 1, NUMBER do
  8462. ArtificialHB.Event:wait()
  8463. end
  8464. end
  8465. end
  8466.  
  8467. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  8468. local NEWMESH = IT(MESH)
  8469. if MESH == "SpecialMesh" then
  8470. NEWMESH.MeshType = MESHTYPE
  8471. if MESHID ~= "nil" and MESHID ~= "" then
  8472. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  8473. end
  8474. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  8475. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  8476. end
  8477. end
  8478. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  8479. NEWMESH.Scale = SCALE
  8480. NEWMESH.Parent = PARENT
  8481. return NEWMESH
  8482. end
  8483.  
  8484. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  8485. local NEWPART = IT("Part")
  8486. NEWPART.formFactor = FORMFACTOR
  8487. NEWPART.Reflectance = REFLECTANCE
  8488. NEWPART.Transparency = TRANSPARENCY
  8489. NEWPART.CanCollide = false
  8490. NEWPART.Locked = true
  8491. NEWPART.Anchored = true
  8492. if ANCHOR == false then
  8493. NEWPART.Anchored = false
  8494. end
  8495. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  8496. NEWPART.Name = NAME
  8497. NEWPART.Size = SIZE
  8498. NEWPART.Position = Torso.Position
  8499. NEWPART.Material = MATERIAL
  8500. NEWPART:BreakJoints()
  8501. NEWPART.Parent = PARENT
  8502. return NEWPART
  8503. end
  8504.  
  8505. local function weldBetween(a, b)
  8506. local weldd = Instance.new("ManualWeld")
  8507. weldd.Part0 = a
  8508. weldd.Part1 = b
  8509. weldd.C0 = CFrame.new()
  8510. weldd.C1 = b.CFrame:inverse() * a.CFrame
  8511. weldd.Parent = a
  8512. return weldd
  8513. end
  8514.  
  8515.  
  8516. function QuaternionFromCFrame(cf)
  8517. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  8518. local trace = m00 + m11 + m22
  8519. if trace > 0 then
  8520. local s = math.sqrt(1 + trace)
  8521. local recip = 0.5 / s
  8522. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  8523. else
  8524. local i = 0
  8525. if m11 > m00 then
  8526. i = 1
  8527. end
  8528. if m22 > (i == 0 and m00 or m11) then
  8529. i = 2
  8530. end
  8531. if i == 0 then
  8532. local s = math.sqrt(m00 - m11 - m22 + 1)
  8533. local recip = 0.5 / s
  8534. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  8535. elseif i == 1 then
  8536. local s = math.sqrt(m11 - m22 - m00 + 1)
  8537. local recip = 0.5 / s
  8538. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  8539. elseif i == 2 then
  8540. local s = math.sqrt(m22 - m00 - m11 + 1)
  8541. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  8542. end
  8543. end
  8544. end
  8545.  
  8546. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  8547. local xs, ys, zs = x + x, y + y, z + z
  8548. local wx, wy, wz = w * xs, w * ys, w * zs
  8549. local xx = x * xs
  8550. local xy = x * ys
  8551. local xz = x * zs
  8552. local yy = y * ys
  8553. local yz = y * zs
  8554. local zz = z * zs
  8555. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  8556. end
  8557.  
  8558. function QuaternionSlerp(a, b, t)
  8559. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  8560. local startInterp, finishInterp;
  8561. if cosTheta >= 0.0001 then
  8562. if (1 - cosTheta) > 0.0001 then
  8563. local theta = ACOS(cosTheta)
  8564. local invSinTheta = 1 / SIN(theta)
  8565. startInterp = SIN((1 - t) * theta) * invSinTheta
  8566. finishInterp = SIN(t * theta) * invSinTheta
  8567. else
  8568. startInterp = 1 - t
  8569. finishInterp = t
  8570. end
  8571. else
  8572. if (1 + cosTheta) > 0.0001 then
  8573. local theta = ACOS(-cosTheta)
  8574. local invSinTheta = 1 / SIN(theta)
  8575. startInterp = SIN((t - 1) * theta) * invSinTheta
  8576. finishInterp = SIN(t * theta) * invSinTheta
  8577. else
  8578. startInterp = t - 1
  8579. finishInterp = t
  8580. end
  8581. end
  8582. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  8583. end
  8584.  
  8585. function Clerp(a, b, t)
  8586. local qa = {QuaternionFromCFrame(a)}
  8587. local qb = {QuaternionFromCFrame(b)}
  8588. local ax, ay, az = a.x, a.y, a.z
  8589. local bx, by, bz = b.x, b.y, b.z
  8590. local _t = 1 - t
  8591. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  8592. end
  8593.  
  8594. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  8595. local frame = IT("Frame")
  8596. frame.BackgroundTransparency = TRANSPARENCY
  8597. frame.BorderSizePixel = BORDERSIZEPIXEL
  8598. frame.Position = POSITION
  8599. frame.Size = SIZE
  8600. frame.BackgroundColor3 = COLOR
  8601. frame.BorderColor3 = BORDERCOLOR
  8602. frame.Name = NAME
  8603. frame.Parent = PARENT
  8604. return frame
  8605. end
  8606.  
  8607. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  8608. local label = IT("TextLabel")
  8609. label.BackgroundTransparency = 1
  8610. label.Size = UD2(1, 0, 1, 0)
  8611. label.Position = UD2(0, 0, 0, 0)
  8612. label.TextColor3 = TEXTCOLOR
  8613. label.TextStrokeTransparency = STROKETRANSPARENCY
  8614. label.TextTransparency = TRANSPARENCY
  8615. label.FontSize = TEXTFONTSIZE
  8616. label.Font = TEXTFONT
  8617. label.BorderSizePixel = BORDERSIZEPIXEL
  8618. label.TextScaled = false
  8619. label.Text = TEXT
  8620. label.Name = NAME
  8621. label.Parent = PARENT
  8622. return label
  8623. end
  8624.  
  8625. function NoOutlines(PART)
  8626. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  8627. end
  8628.  
  8629. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  8630. local NEWWELD = IT(TYPE)
  8631. NEWWELD.Part0 = PART0
  8632. NEWWELD.Part1 = PART1
  8633. NEWWELD.C0 = C0
  8634. NEWWELD.C1 = C1
  8635. NEWWELD.Parent = PARENT
  8636. return NEWWELD
  8637. end
  8638.  
  8639. local S = IT("Sound")
  8640. function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  8641. local NEWSOUND = nil
  8642. coroutine.resume(coroutine.create(function()
  8643. NEWSOUND = S:Clone()
  8644. NEWSOUND.Parent = PARENT
  8645. NEWSOUND.Volume = VOLUME
  8646. NEWSOUND.Pitch = PITCH
  8647. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  8648. NEWSOUND:play()
  8649. if DOESLOOP == true then
  8650. NEWSOUND.Looped = true
  8651. else
  8652. repeat Swait() until NEWSOUND.Playing == false
  8653. NEWSOUND:remove()
  8654. end
  8655. end))
  8656. return NEWSOUND
  8657. end
  8658.  
  8659. function CFrameFromTopBack(at, top, back)
  8660. local right = top:Cross(back)
  8661. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  8662. end
  8663.  
  8664. --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  8665. function WACKYEFFECT(Table)
  8666. local TYPE = (Table.EffectType or "Sphere")
  8667. local SIZE = (Table.Size or VT(1,1,1))
  8668. local ENDSIZE = (Table.Size2 or VT(0,0,0))
  8669. local TRANSPARENCY = (Table.Transparency or 0)
  8670. local ENDTRANSPARENCY = (Table.Transparency2 or 1)
  8671. local CFRAME = (Table.CFrame or Torso.CFrame)
  8672. local MOVEDIRECTION = (Table.MoveToPos or nil)
  8673. local ROTATION1 = (Table.RotationX or 0)
  8674. local ROTATION2 = (Table.RotationY or 0)
  8675. local ROTATION3 = (Table.RotationZ or 0)
  8676. local MATERIAL = (Table.Material or "Neon")
  8677. local COLOR = (Table.Color or C3(1,1,1))
  8678. local TIME = (Table.Time or 45)
  8679. local SOUNDID = (Table.SoundID or nil)
  8680. local SOUNDPITCH = (Table.SoundPitch or nil)
  8681. local SOUNDVOLUME = (Table.SoundVolume or nil)
  8682. coroutine.resume(coroutine.create(function()
  8683. local PLAYSSOUND = false
  8684. local SOUND = nil
  8685. local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
  8686. if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
  8687. PLAYSSOUND = true
  8688. SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
  8689. end
  8690. EFFECT.Color = COLOR
  8691. local MSH = nil
  8692. if TYPE == "Sphere" then
  8693. MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
  8694. elseif TYPE == "Block" then
  8695. MSH = IT("BlockMesh",EFFECT)
  8696. MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
  8697. elseif TYPE == "Wave" then
  8698. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
  8699. elseif TYPE == "Ring" then
  8700. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
  8701. elseif TYPE == "Slash" then
  8702. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  8703. elseif TYPE == "Round Slash" then
  8704. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  8705. elseif TYPE == "Swirl" then
  8706. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
  8707. elseif TYPE == "Skull" then
  8708. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
  8709. elseif TYPE == "Crystal" then
  8710. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
  8711. end
  8712. if MSH ~= nil then
  8713. local MOVESPEED = nil
  8714. if MOVEDIRECTION ~= nil then
  8715. MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
  8716. end
  8717. local GROWTH = SIZE - ENDSIZE
  8718. local TRANS = TRANSPARENCY - ENDTRANSPARENCY
  8719. if TYPE == "Block" then
  8720. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  8721. else
  8722. EFFECT.CFrame = CFRAME
  8723. end
  8724. for LOOP = 1, TIME do
  8725. Swait()
  8726. MSH.Scale = MSH.Scale - GROWTH/TIME
  8727. if TYPE == "Wave" then
  8728. MSH.Offset = VT(0,0,-MSH.Scale.X/8)
  8729. end
  8730. EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
  8731. if TYPE == "Block" then
  8732. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  8733. else
  8734. EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
  8735. end
  8736. if MOVEDIRECTION ~= nil then
  8737. local ORI = EFFECT.Orientation
  8738. EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
  8739. EFFECT.Orientation = ORI
  8740. end
  8741. end
  8742. if PLAYSSOUND == false then
  8743. EFFECT:remove()
  8744. else
  8745. repeat Swait() until SOUND.Playing == false
  8746. EFFECT:remove()
  8747. end
  8748. else
  8749. if PLAYSSOUND == false then
  8750. EFFECT:remove()
  8751. else
  8752. repeat Swait() until SOUND.Playing == false
  8753. EFFECT:remove()
  8754. end
  8755. end
  8756. end))
  8757. end
  8758.  
  8759. Debris = game:GetService("Debris")
  8760.  
  8761. function SpawnSoul(Humanoid)
  8762. coroutine.resume(coroutine.create(function()
  8763. local TORSO = Humanoid.Parent:FindFirstChild("Torso") or Humanoid.Parent:FindFirstChild("UpperTorso")
  8764. local SOULMODEL = IT("Model",Effects)
  8765. SOULMODEL.Name = Humanoid.Parent.Name.."'s Soul"
  8766. local SOUL = CreatePart(3, SOULMODEL, "Neon", 0, 0, "Really red", "Head", VT(0.5,0.5,0.5))
  8767. SOUL.CFrame = CF(TORSO.Position)
  8768. local A1 = IT("Attachment",SOUL)
  8769. A1.Position = Vector3.new(0, 0.25, 0)
  8770. local A2 = IT("Attachment",SOUL)
  8771. A2.Position = Vector3.new(0, -0.25, 0)
  8772. local Trail = IT("Trail",SOUL)
  8773. Trail.LightEmission = 0.3
  8774. Trail.FaceCamera = true
  8775. Trail.Texture = "rbxassetid://945758042"
  8776. Trail.Attachment0 = A1
  8777. Trail.Attachment1 = A2
  8778. Trail.Lifetime = 0.5
  8779. Trail.MinLength = 0
  8780. Trail.Transparency = NumberSequence.new(0)
  8781. Trail.Color = ColorSequence.new(SOUL.Color)
  8782. MakeForm(SOUL,"Ball")
  8783. local DISTANCE = nil
  8784. local HUM = IT("Humanoid",SOULMODEL)
  8785. repeat
  8786. Swait()
  8787. SOUL.CFrame = CF(SOUL.Position,Torso.Position)*CF(0,0,-0.2)
  8788. DISTANCE = (SOUL.Position - Torso.Position).Magnitude
  8789. until DISTANCE < 0.4
  8790. WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(6,6,6), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = "444667859", SoundPitch = 2, SoundVolume = 2})
  8791. SOUL.Transparency = 1
  8792. A1.Parent = Torso
  8793. A2.Parent = Torso
  8794. Trail.Parent = Torso
  8795. Debris:AddItem(SOULMODEL,10)
  8796. SOULWELL = SOULWELL + 1
  8797. for i = 1, 100 do
  8798. Swait()
  8799. Trail.Transparency = NumberSequence.new(i/100)
  8800. end
  8801. A1:remove()
  8802. A2:remove()
  8803. Trail:remove()
  8804. end))
  8805. end
  8806.  
  8807. function Shatter(Part)
  8808. if Part.Transparency == 0 then
  8809. local SOUNDPART = CreatePart(3, Effects, "Glass", 0, 1, Part.BrickColor, "OOF", VT(0,0,0))
  8810. Debris:AddItem(SOUNDPART,5)
  8811. CreateSound("626807593", SOUNDPART, 3, MRANDOM(8,12)/10, false)
  8812. local SIZE = Part.Size.X + Part.Size.Y + Part.Size.Z
  8813. local SIZESET = SIZE/4
  8814. local XOffset = Part.Size.X*1.5/SIZESET
  8815. local YOffset = Part.Size.Y*1.5/SIZESET
  8816. local ZOffset = Part.Size.Z*1.5/SIZESET
  8817. for x = 1, math.ceil(XOffset) do
  8818. for y = 1, math.ceil(YOffset) do
  8819. for z = 1, math.ceil(ZOffset) do
  8820. local SHARD = CreatePart(3, Effects, "Glass", 0, 0.15, Part.BrickColor, "Shard", VT(SIZE,SIZE,SIZE)/10, false)
  8821. SHARD.CanCollide = true
  8822. SHARD.CFrame = Part.CFrame*CF((Part.Size.X/2-Part.Size.X/4),(Part.Size.Y/2-Part.Size.Y/4),(Part.Size.Z/2-Part.Size.Z/4))
  8823. SHARD.Velocity = VT(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15))*3
  8824. Debris:AddItem(SHARD,MRANDOM(10,25)/10)
  8825. for _, c in pairs(Part:GetChildren()) do
  8826. if c.ClassName == "ParticleEmitter" or c.ClassName == "PointLight" or c.ClassName == "Fire" then
  8827. c:Clone().Parent = SHARD
  8828. end
  8829. end
  8830. end
  8831. end
  8832. end
  8833. end
  8834. Part:remove()
  8835. end
  8836.  
  8837. function MakeForm(PART,TYPE)
  8838. if TYPE == "Cyl" then
  8839. local MSH = IT("CylinderMesh",PART)
  8840. elseif TYPE == "Ball" then
  8841. local MSH = IT("SpecialMesh",PART)
  8842. MSH.MeshType = "Sphere"
  8843. elseif TYPE == "Wedge" then
  8844. local MSH = IT("SpecialMesh",PART)
  8845. MSH.MeshType = "Wedge"
  8846. end
  8847. end
  8848.  
  8849. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  8850. local DIRECTION = CF(StartPos,EndPos).lookVector
  8851. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  8852. end
  8853.  
  8854. function turnto(position)
  8855. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  8856. end
  8857.  
  8858. --//=================================\\
  8859. --|| WEAPON CREATION
  8860. --\\=================================//
  8861.  
  8862.  
  8863. local HandlePart = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Tophat", VT(1,1,1),false)
  8864. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, HandlePart, CF(0, -2, -5.5) * ANGLES(RAD(-90), RAD(-90), RAD(0)), CF(0, 0, 0))
  8865. CreateMesh("SpecialMesh", HandlePart, "FileMesh", "443756210", "500489609", VT(1,2,1.4), VT(-1,0,0))
  8866.  
  8867. for _, c in pairs(Weapon:GetChildren()) do
  8868. if c.ClassName == "Part" then
  8869. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  8870. end
  8871. end
  8872.  
  8873. local EyeSizes={
  8874. NumberSequenceKeypoint.new(0,1,0),
  8875. NumberSequenceKeypoint.new(1,0,0)
  8876. }
  8877. local Trans={
  8878. NumberSequenceKeypoint.new(0,0.5,0),
  8879. NumberSequenceKeypoint.new(1,1,0)
  8880. }
  8881. local PE=Instance.new("ParticleEmitter")
  8882. PE.LightEmission=.8
  8883. PE.Color = ColorSequence.new(BRICKC("Really red").Color)
  8884. PE.Size=NumberSequence.new(EyeSizes)
  8885. PE.Lifetime=NumberRange.new(0.35,0.35,0.35)
  8886. PE.Rotation=NumberRange.new(0,360)
  8887. PE.Transparency = NumberSequence.new(Trans)
  8888. PE.Rate=999
  8889. PE.VelocitySpread = 10000
  8890. PE.Acceleration = Vector3.new(0,75,0)
  8891. PE.Drag = 5
  8892. PE.Speed = NumberRange.new(6,6)
  8893. PE.Texture="http://www.roblox.com/asset/?id=241936182"
  8894. PE.ZOffset = -1.5
  8895. PE.Name = "Rage"
  8896. PE.Enabled = false
  8897.  
  8898. function particles(art)
  8899. PE:Clone().Parent = art
  8900. end
  8901.  
  8902. for _, c in pairs(Character:GetChildren()) do
  8903. if c.ClassName == "Part" and c ~= RootPart then
  8904. particles(c)
  8905. end
  8906. end
  8907.  
  8908. local SKILLTEXTCOLOR = C3(0,0,0)
  8909. local SKILLFONT = "Antique"
  8910. local SKILLTEXTSIZE = 7
  8911.  
  8912. Weapon.Parent = Character
  8913.  
  8914. Humanoid.Died:connect(function()
  8915. if SOULWELL > 0 then
  8916. SOULWELL = SOULWELL - 1
  8917. Humanoid.Parent = nil
  8918. Humanoid.MaxHealth = "inf"
  8919. Humanoid.Health = "inf"
  8920. refit()
  8921. Humanoid.Parent = Character
  8922. else
  8923. DED = true
  8924. sick:Destroy()
  8925. ATTACK = true
  8926. wait(2)
  8927. for _, c in pairs(Character:GetChildren()) do
  8928. if c.ClassName == "Part" then
  8929. c.Velocity = VT(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15))
  8930. end
  8931. end
  8932. for _, c in pairs(Character:GetChildren()) do
  8933. if c.ClassName == "Part" then
  8934. Shatter(c)
  8935. end
  8936. end
  8937. end
  8938. end)
  8939.  
  8940. function refit()
  8941. Character.Parent = nil
  8942. Weapon.Parent = Character
  8943. HandlePart.Parent = Weapon
  8944. HandleWeld.Parent = RightArm
  8945. HAT.Parent = Character
  8946. Hatweld.Parent = Character
  8947. RootJoint.Parent = RootPart
  8948. Neck.Parent = Torso
  8949. RightShoulder.Parent = Torso
  8950. LeftShoulder.Parent = Torso
  8951. RightHip.Parent = Torso
  8952. LeftHip.Parent = Torso
  8953. RootPart.Parent = Character
  8954. LeftArm.Parent = Character
  8955. RightArm.Parent = Character
  8956. RightLeg.Parent = Character
  8957. LeftLeg.Parent = Character
  8958. Torso.Parent = Character
  8959. Head.Parent = Character
  8960. Character.Parent = workspace
  8961. end
  8962.  
  8963. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.100, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  8964. local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.365, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  8965. local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.631, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  8966.  
  8967. local SOULFRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.365, 0, 0.815, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Soul Frame")
  8968.  
  8969. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Spire Wave", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 1")
  8970. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Soul Bomb", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 2")
  8971. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Soul Rage", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 3")
  8972.  
  8973. local SOULTEXT = CreateLabel(SOULFRAME, "Souls : [0]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Souls")
  8974.  
  8975. --//=================================\\
  8976. --|| DAMAGE FUNCTIONS
  8977. --\\=================================//
  8978.  
  8979. function StatLabel(CFRAME, TEXT, COLOR)
  8980. local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT())
  8981. STATPART.CFrame = CF(CFRAME.p,CFRAME.p+VT(MRANDOM(-5,5),MRANDOM(0,5),MRANDOM(-5,5)))
  8982. local BODYGYRO = IT("BodyGyro", STATPART)
  8983. game:GetService("Debris"):AddItem(STATPART ,5)
  8984. local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  8985. BILLBOARDGUI.Adornee = STATPART
  8986. BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  8987. BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  8988. BILLBOARDGUI.AlwaysOnTop = false
  8989. local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  8990. TEXTLABEL.BackgroundTransparency = 1
  8991. TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  8992. TEXTLABEL.Text = TEXT
  8993. TEXTLABEL.Font = SKILLFONT
  8994. TEXTLABEL.FontSize="Size42"
  8995. TEXTLABEL.TextColor3 = COLOR
  8996. TEXTLABEL.TextStrokeTransparency = 1
  8997. TEXTLABEL.TextScaled = true
  8998. TEXTLABEL.TextWrapped = true
  8999. coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  9000. for i = 1, 50 do
  9001. Swait()
  9002. STATPART.CFrame = STATPART.CFrame * CF(0,0,-0.2)
  9003. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/50)
  9004. end
  9005. THEPART.Parent = nil
  9006. end),STATPART, TEXTLABEL)
  9007. end
  9008.  
  9009. --//=================================\\
  9010. --|| DAMAGING
  9011. --\\=================================//
  9012.  
  9013. function ApplyDamage(Humanoid,Damage,CritRate,CritMultiplier,DoesOneShot)
  9014. coroutine.resume(coroutine.create(function()
  9015. local defence = Instance.new("BoolValue",Humanoid.Parent)
  9016. defence.Name = ("HitBy"..Player.Name)
  9017. game:GetService("Debris"):AddItem(defence, 0.001)
  9018. Damage = Damage * DAMAGEMULTIPLIER
  9019. if Humanoid.Health ~= 0 then
  9020. local CritChance = MRANDOM(1,100)
  9021. if CritChance < CritRate + 1 then
  9022. Damage = Damage*CritMultiplier
  9023. end
  9024. if Damage > Humanoid.Health then
  9025. Damage = math.ceil(Humanoid.Health)
  9026. if Damage == 0 then
  9027. Damage = 0.1
  9028. end
  9029. end
  9030. if DoesOneShot == false then
  9031. for _, c in pairs(Humanoid.Parent:GetChildren()) do
  9032. if c.Name ~= "HumanoidRootPart" and c.Name ~= "Torso" and c.Name ~= "Head" and c.Name ~= "UpperTorso" and c.Name ~= "LowerTorso" then
  9033. if c.ClassName == "Part" or c.ClassName == "MeshPart" then
  9034. if MRANDOM(1,20) == 1 then
  9035. Shatter(c)
  9036. end
  9037. end
  9038. end
  9039. end
  9040. Humanoid.Health = Humanoid.Health - Damage
  9041. if Humanoid.Parent:FindFirstChild("Head") then
  9042. CreateSound(HITPLAYERSOUNDS[MRANDOM(1,#HITPLAYERSOUNDS)], Humanoid.Parent.Head, 5, 1)
  9043. if CritChance < CritRate + 1 then
  9044. StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), "CRIT//"..Damage, C3(1, 0, 0))
  9045. else
  9046. StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), Damage, C3(0, 0, 0))
  9047. end
  9048. end
  9049. elseif DoesOneShot == true then
  9050. --print("["..Humanoid.Parent.Name.."]: One shot!? Really!?!?")
  9051. Humanoid.Parent:BreakJoints()
  9052. if Humanoid.Parent:FindFirstChild("Head") then
  9053. StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), "INF", C3(1, 0, 0))
  9054. end
  9055. for _, c in pairs(Humanoid.Parent:GetChildren()) do
  9056. if c.ClassName == "Part" or c.ClassName == "MeshPart" then
  9057. Shatter(c)
  9058. end
  9059. end
  9060. end
  9061. if Humanoid.Health == 0 then
  9062. --print("["..Humanoid.Parent.Name.."]: It's like stepping on glass, but worse!")
  9063. SpawnSoul(Humanoid)
  9064. for _, c in pairs(Humanoid.Parent:GetChildren()) do
  9065. if c.ClassName == "Part" or c.ClassName == "MeshPart" then
  9066. Shatter(c)
  9067. end
  9068. end
  9069. end
  9070. end
  9071. end))
  9072. end
  9073.  
  9074. function AoEDamage(position,radius,min,max,maxstrength,critrate,critmultiplier,BESERK)
  9075. local dmg = math.random(10000,100000)
  9076. for i,v in ipairs(workspace:GetChildren()) do
  9077. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  9078. local body = v:GetChildren()
  9079. for part = 1, #body do
  9080. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  9081. if(body[part].Position - position).Magnitude < radius then
  9082. if v.ClassName == "Model" then
  9083. if v:FindFirstChildOfClass("Humanoid") then
  9084. ApplyDamage(v:FindFirstChildOfClass("Humanoid"),dmg,critrate,critmultiplier,BESERK)
  9085. local bv = Instance.new("BodyVelocity")
  9086. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  9087. bv.velocity = CF(position,body[part].Position).lookVector*maxstrength
  9088. bv.Parent = body[part]
  9089. Debris:AddItem(bv,0.2)
  9090. end
  9091. end
  9092. end
  9093. end
  9094. end
  9095. end
  9096. if v:FindFirstChild("HitBy"..Player.Name) then
  9097. v:FindFirstChild("HitBy"..Player.Name):remove()
  9098. end
  9099. end
  9100. end
  9101.  
  9102. --//=================================\\
  9103. --|| ATTACK FUNCTIONS AND STUFF
  9104. --\\=================================//
  9105.  
  9106. function Slash()
  9107. ATTACK = true
  9108. Rooted = false
  9109. for i=0, 0.2, 0.1 / Animation_Speed do
  9110. Swait()
  9111. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 2 / Animation_Speed)
  9112. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 2 / Animation_Speed)
  9113. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9114. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9115.  
  9116. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.3) * ANGLES(RAD(40), RAD(65), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  9117. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(120), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  9118. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9119. end
  9120. CreateSound(SLASHSOUNDS[MRANDOM(1,#SLASHSOUNDS)], HandlePart, 5, 1)
  9121. if COMBO == 1 then
  9122. COMBO = 2
  9123. for i=0, 0.1, 0.1 / Animation_Speed do
  9124. RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.1)
  9125. Swait()
  9126. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-65)), 1 / Animation_Speed)
  9127. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(65)), 1 / Animation_Speed)
  9128. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
  9129. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
  9130.  
  9131. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.3) * ANGLES(RAD(40), RAD(65), RAD(62)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  9132. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -1.5) * ANGLES(RAD(120), RAD(0), RAD(30)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  9133. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  9134. end
  9135. AoEDamage(HandlePart.Position,5,5,15,5,2,2,VALUE1)
  9136. for i=0, 0.15, 0.1 / Animation_Speed do
  9137. RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.12)
  9138. Swait()
  9139. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-75)), 2 / Animation_Speed)
  9140. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(75)), 2 / Animation_Speed)
  9141. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
  9142. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
  9143.  
  9144. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.3) * ANGLES(RAD(40), RAD(65), RAD(62)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  9145. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -1.5) * ANGLES(RAD(120), RAD(0), RAD(30)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  9146. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  9147. end
  9148. elseif COMBO == 2 then
  9149. COMBO = 1
  9150. for i=0, 0.2, 0.1 / Animation_Speed do
  9151. Swait()
  9152. RootPart.CFrame = RootPart.CFrame*CF(0,0,0.1)
  9153. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90)), 2 / Animation_Speed)
  9154. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-90)), 2 / Animation_Speed)
  9155. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9156. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9157.  
  9158. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.3) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  9159. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(-25), RAD(0), RAD(-35)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  9160. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(7, -6, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 2 / Animation_Speed)
  9161. end
  9162. AoEDamage(HandlePart.Position,5,5,15,5,2,2,VALUE1)
  9163. for i=0, 0.1, 0.1 / Animation_Speed do
  9164. Swait()
  9165. RootPart.CFrame = RootPart.CFrame*CF(0,0,0.15)
  9166. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90)), 2 / Animation_Speed)
  9167. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-90)), 2 / Animation_Speed)
  9168. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9169. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9170.  
  9171. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.3) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  9172. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(-25), RAD(0), RAD(-35)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  9173. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(7, -6, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 2 / Animation_Speed)
  9174. end
  9175. end
  9176. ATTACK = false
  9177. Rooted = false
  9178. end
  9179.  
  9180. function SpireWave()
  9181. if HITFLOOR ~= nil then
  9182. ATTACK = true
  9183. Rooted = false
  9184. local GYRO = IT("BodyGyro",RootPart)
  9185. GYRO.D = 100
  9186. GYRO.P = 2000
  9187. GYRO.MaxTorque = VT(0,4000000,0)
  9188. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  9189. for i=0, 1, 0.1 / Animation_Speed do
  9190. Swait()
  9191. WACKYEFFECT({Time = 100, EffectType = "Skull", Size = VT(5,5,5), Size2 = VT(1.8,1.8,1.8), Transparency = 0.8, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(90),RAD(0),RAD(90))*ANGLES(RAD(0),RAD(180),RAD(0)), MoveToPos = LeftArm.CFrame*CF(0,-1,0)*CF(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15)).p, RotationX = MRANDOM(-25,25)/15, RotationY = MRANDOM(-25,25)/15, RotationZ = MRANDOM(-25,25)/15, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9192. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  9193. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  9194. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  9195. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9196. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9197.  
  9198. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.3) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  9199. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  9200. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9201. end
  9202. WACKYEFFECT({Time = 100, EffectType = "Skull", Size = VT(0,0,0), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(90),RAD(0),RAD(90))*ANGLES(RAD(0),RAD(180),RAD(0)), MoveToPos = nil, RotationX = 0.2, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = "305685800", SoundPitch = 1, SoundVolume = 3})
  9203. GYRO:remove()
  9204. coroutine.resume(coroutine.create(function()
  9205. local PITS = {}
  9206. local FRAME = RootPart.CFrame
  9207. for i = 1, 120 do
  9208. Swait()
  9209. local CFRAME = FRAME*CF(MRANDOM(-10,10)/10,0,5-(i)).p
  9210. local HITFLOOR,HITPOS,NORMAL = Raycast(CFRAME, (CF(CFRAME, CFRAME + VT(0, -1, 0))).lookVector, 25, Character)
  9211. if HITFLOOR ~= nil then
  9212. if MRANDOM(1, 2) == 1 then
  9213. local ICICLE = IT("CornerWedgePart",Effects)
  9214. ICICLE.Locked = true
  9215. ICICLE.CanCollide = false
  9216. ICICLE.Anchored = true
  9217. ICICLE.BrickColor = BRICKC"Brick yellow"
  9218. ICICLE.Material = "Marble"
  9219. ICICLE.Size = VT(i/10,i/2,i/10)
  9220. ICICLE.CFrame = CF(HITPOS)*CF(MRANDOM(-i/10,i/10),0,MRANDOM(-i/10,i/10))*ANGLES(RAD(MRANDOM(-25,25)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-25,25)))
  9221. table.insert(PITS,ICICLE)
  9222. --CreateSound("588693156", ICICLE, 3, MRANDOM(8,12)/10, false)
  9223. AoEDamage(ICICLE.Position,ICICLE.Size.X,5,15,5,2,2,VALUE1)
  9224. WACKYEFFECT({EffectType = "Wave", Size = VT(ICICLE.Size.X*3,2,ICICLE.Size.X*3), Size2 = VT(0,6,0), Transparency = 1, Transparency2 = 0, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Fabric", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9225. end
  9226. else
  9227. break
  9228. end
  9229. end
  9230. wait(2)
  9231. coroutine.resume(coroutine.create(function()
  9232. for i = 1, 10 do
  9233. Swait()
  9234. for e=1,#PITS do
  9235. if PITS[e]~=nil then
  9236. local E = PITS[e]
  9237. E.Transparency = E.Transparency + 0.1
  9238. end
  9239. end
  9240. end
  9241. for e=1,#PITS do
  9242. if PITS[e]~=nil then
  9243. local E = PITS[e]
  9244. E:remove()
  9245. end
  9246. end
  9247. end))
  9248. end))
  9249. ATTACK = false
  9250. Rooted = false
  9251. end
  9252. end
  9253.  
  9254. function SoulBomb()
  9255. ATTACK = true
  9256. Rooted = false
  9257. local GYRO = IT("BodyGyro",RootPart)
  9258. GYRO.D = 100
  9259. GYRO.P = 2000
  9260. GYRO.MaxTorque = VT(0,4000000,0)
  9261. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  9262. local BOMB = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "SkullBomb", VT(0,0,0))
  9263. for i=0, 2, 0.1 / Animation_Speed do
  9264. BOMB.CFrame = RootPart.CFrame*CF(0,5,0)
  9265. Swait()
  9266. WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,3,0), Transparency = 0, Transparency2 = 1, CFrame = CF(BOMB.Position+VT(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15))), MoveToPos = BOMB.Position, RotationX = MRANDOM(-15,15), RotationY = MRANDOM(-15,15), RotationZ = MRANDOM(-15,15), Material = "Neon", Color = C3(1,0,0), SoundID = "444667859", SoundPitch = 2, SoundVolume = nil})
  9267. WACKYEFFECT({Time = 100, EffectType = "Skull", Size = VT(6,6,6), Size2 = VT(8,8,8), Transparency = 0, Transparency2 = 1, CFrame = BOMB.CFrame, MoveToPos = BOMB.Position+VT(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5))/10, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = "305685800", SoundPitch = 1, SoundVolume = nil})
  9268. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  9269. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9270. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9271. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9272. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9273.  
  9274. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.3) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  9275. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 1, 0) * ANGLES(RAD(160), RAD(0), RAD(15)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  9276. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9277. end
  9278. GYRO:remove()
  9279. coroutine.resume(coroutine.create(function()
  9280. BOMB.CFrame = CF(BOMB.Position,Mouse.Hit.p)
  9281. local IMPACT = false
  9282. for i = 1,150 do
  9283. Swait()
  9284. if MRANDOM(1,5) == 1 then
  9285. WACKYEFFECT({Time = 50, EffectType = "Skull", Size = VT(5,5,5), Size2 = VT(1.8,1.8,1.8), Transparency = 0.8, Transparency2 = 1, CFrame = BOMB.CFrame, MoveToPos = BOMB.CFrame*CF(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15)).p, RotationX = MRANDOM(-25,25)/15, RotationY = MRANDOM(-25,25)/15, RotationZ = MRANDOM(-25,25)/15, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9286. end
  9287. WACKYEFFECT({Time = 10, EffectType = "Skull", Size = VT(5,5,5), Size2 = VT(8,8,8), Transparency = 0, Transparency2 = 1, CFrame = BOMB.CFrame, MoveToPos = BOMB.Position+VT(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5))/10, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = "305685800", SoundPitch = 1, SoundVolume = nil})
  9288. BOMB.CFrame = BOMB.CFrame*CF(0,0,-1)
  9289. local HIT = Raycast(BOMB.Position, BOMB.CFrame.lookVector, 2, Character)
  9290. if HIT ~= nil then
  9291. IMPACT = true
  9292. break
  9293. end
  9294. end
  9295. if IMPACT == true then
  9296. AoEDamage(BOMB.Position,15,15,25,5,2,2,VALUE1)
  9297. WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(5,5,5), Transparency = 0, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9298. WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(10,10,10), Transparency = 0, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9299. WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9300. else
  9301. BOMB:remove()
  9302. end
  9303. end))
  9304. ATTACK = false
  9305. Rooted = false
  9306. end
  9307.  
  9308. function SoulRage()
  9309. ATTACK = true
  9310. Rooted = true
  9311. for i=0, 1, 0.1 / Animation_Speed do
  9312. Swait()
  9313. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9314. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9315. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9316. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9317.  
  9318. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  9319. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  9320. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 2, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9321. end
  9322. local WELL = math.ceil(SOULWELL/2)
  9323. for i=1, SOULWELL do
  9324. Swait()
  9325. SOULWELL = SOULWELL - 1
  9326. WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,3,0), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = Torso.Position+VT(MRANDOM(-15,15),MRANDOM(-2,15),MRANDOM(-15,15)), RotationX = MRANDOM(-15,15), RotationY = MRANDOM(-15,15), RotationZ = MRANDOM(-15,15), Material = "Neon", Color = C3(1,0,0), SoundID = "444667859", SoundPitch = 2, SoundVolume = 2})
  9327. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9328. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9329. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9330. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9331.  
  9332. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  9333. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  9334. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 2, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9335. end
  9336. ATTACK = false
  9337. Rooted = false
  9338. VALUE1 = true
  9339. VALUE2 = WELL
  9340. for i = 1, WELL do
  9341. wait(1)
  9342. VALUE2 = VALUE2 - 1
  9343. end
  9344. VALUE1 = false
  9345. end
  9346.  
  9347.  
  9348. --//=================================\\
  9349. --|| ASSIGN THINGS TO KEYS
  9350. --\\=================================//
  9351.  
  9352. function MouseDown(Mouse)
  9353. if ATTACK == false then
  9354. Slash()
  9355. end
  9356. end
  9357.  
  9358. function MouseUp(Mouse)
  9359. HOLD = false
  9360. end
  9361.  
  9362. function KeyDown(Key)
  9363. KEYHOLD = true
  9364. if Key == "z" and ATTACK == false then
  9365. SpireWave()
  9366. end
  9367.  
  9368. if Key == "b" and ATTACK == false then
  9369. SoulBomb()
  9370. end
  9371.  
  9372. if Key == "c" and ATTACK == false and VALUE1 == false then
  9373. if SOULWELL > 1 then
  9374. SoulRage()
  9375. end
  9376. end
  9377. end
  9378.  
  9379. function KeyUp(Key)
  9380. KEYHOLD = false
  9381. end
  9382.  
  9383. Mouse.Button1Down:connect(function(NEWKEY)
  9384. MouseDown(NEWKEY)
  9385. end)
  9386. Mouse.Button1Up:connect(function(NEWKEY)
  9387. MouseUp(NEWKEY)
  9388. end)
  9389. Mouse.KeyDown:connect(function(NEWKEY)
  9390. KeyDown(NEWKEY)
  9391. end)
  9392. Mouse.KeyUp:connect(function(NEWKEY)
  9393. KeyUp(NEWKEY)
  9394. end)
  9395.  
  9396. --//=================================\\
  9397. --\\=================================//
  9398.  
  9399.  
  9400. function unanchor()
  9401. if UNANCHOR == true then
  9402. g = Character:GetChildren()
  9403. for i = 1, #g do
  9404. if g[i].ClassName == "Part" then
  9405. g[i].Anchored = false
  9406. end
  9407. end
  9408. end
  9409. end
  9410.  
  9411.  
  9412. --//=================================\\
  9413. --|| WRAP THE WHOLE SCRIPT UP
  9414. --\\=================================//
  9415.  
  9416. Humanoid.Changed:connect(function(Jump)
  9417. if Jump == "Jump" and (Disable_Jump == true) then
  9418. Humanoid.Jump = false
  9419. end
  9420. end)
  9421.  
  9422. while true do
  9423. Swait()
  9424. if DED == false then
  9425. Character.Parent = workspace
  9426. Humanoid.Parent = Character
  9427. ANIMATE.Parent = nil
  9428. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  9429. IDLEANIMATION:Play()
  9430. SINE = SINE + CHANGE
  9431. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  9432. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  9433. HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character)
  9434. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  9435. if ATTACK == false then
  9436. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.3) * ANGLES(RAD(40), RAD(65), RAD(32)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  9437. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(120), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  9438. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9439. end
  9440. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  9441. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  9442. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  9443. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  9444. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  9445. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  9446. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9447. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9448. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9449. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9450. end
  9451. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  9452. ANIM = "Jump"
  9453. if ATTACK == false then
  9454. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9455. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9456. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  9457. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  9458. end
  9459. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  9460. ANIM = "Fall"
  9461. if ATTACK == false then
  9462. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9463. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9464. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  9465. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  9466. end
  9467. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  9468. ANIM = "Idle"
  9469. if ATTACK == false then
  9470. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9471. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9472. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9473. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9474. end
  9475. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  9476. ANIM = "Walk"
  9477. if ATTACK == false then
  9478. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9479. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9480. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
  9481. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
  9482. end
  9483. end
  9484. unanchor()
  9485. Humanoid.MaxHealth = "inf"
  9486. Humanoid.Health = "inf"
  9487. if Rooted == false then
  9488. Disable_Jump = false
  9489. Humanoid.WalkSpeed = Speed
  9490. elseif Rooted == true then
  9491. Disable_Jump = true
  9492. Humanoid.WalkSpeed = 0
  9493. end
  9494. for _, c in pairs(Character:GetChildren()) do
  9495. if c.ClassName == "Part" then
  9496. for _, q in pairs(c:GetChildren()) do
  9497. if q.ClassName == "ParticleEmitter" and q.Name ~= "Rage" then
  9498. q:remove()
  9499. elseif q.ClassName == "ParticleEmitter" and q.Name == "Rage" then
  9500. q.Enabled = VALUE1
  9501. end
  9502. end
  9503. if c:FindFirstChildOfClass("Fire") then
  9504. c:FindFirstChildOfClass("Fire"):remove()
  9505. end
  9506. if c == Head then
  9507. if c:FindFirstChild("Hood") == nil then
  9508.  
  9509. end
  9510. if c:FindFirstChild("face") then
  9511. c.face:remove()
  9512. end
  9513. end
  9514. elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.Name == "Body Colors" then
  9515. c:remove()
  9516. end
  9517. end
  9518. script.Parent = WEAPONGUI
  9519. SOULTEXT.Text = "Souls : ["..SOULWELL.."]"
  9520. if VALUE1 == false then
  9521. SKILL3TEXT.Text = "[C] Soul Rage"
  9522. else
  9523. SKILL3TEXT.Text = "["..VALUE2.."] Soul Rage"
  9524. end
  9525. Humanoid.DisplayDistanceType = "None"
  9526. Humanoid.Name = "Reaper"
  9527. end
  9528. end
  9529.  
  9530. --//=================================\\
  9531. --\\=================================//
  9532.  
  9533.  
  9534.  
  9535.  
  9536.  
  9537. --//====================================================\\--
  9538. --|| END OF SCRIPT
  9539. --\\====================================================//--
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