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- Sunday, June 25th, 2017
- Load more backlog…
- 6:43 PM D<Don1Charles> You run back to the other side of the building! You are sort of outside the the town now, on the back edges of the building. You can see the road on the otherside of the alley
- 6:43 PM K<Klurg> Fiere decides not to take the main road, it's too obvious. He tries to take side routes to find the van
- 6:43 PM He hopes the van has free candy (jk)
- 6:46 PM D<Don1Charles> Who knows! It could! As you sneak along through the backroads, roll a perception
- 6:47 PM K<Klurg> 4df+4 Perception
- 6:47 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: Perception: 3 (4df+4=+, -, -, 0)
- 6:48 PM D<Don1Charles> you hear, from down the alleyway, a soft music playing
- 6:48 PM K<Klurg> Fiere follows the sound, slowly yet surely
- 6:49 PM Making sure he doesn't rush into something unpleasant
- 6:49 PM D<Don1Charles> https://www.youtube.com/watch?v=49iJQ_FlxvY
- 6:49 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: Mafia 2 Radio Soundtrack - Richard Penniman - Lucille - length 2m24s - 2553↑37↓ - 599,957 views - Batistuta.rwm on 2010.08.29
- 6:49 PM D<Don1Charles> This tune drifts down through the quiet town!
- 6:50 PM You sneak down the alleyway, presumably. There are small puddles of water, and old, damaged trash cans. As you reach the road side of the alley, you see parked there, beside a destroyed fire hydrant
- 6:50 PM A large black van!
- 6:51 PM K<Klurg> Anything that can be used as a distraction?
- 6:52 PM D<Don1Charles> Everything I named
- 6:53 PM K<Klurg> (Wrong ic, I assume)
- 6:53 PM (Wait, there was a glitch)
- 6:54 PM Fiere takes a damaged trash can lid and throws it to the other side of the road
- 6:54 PM Hoping the noise will cause the people guarding the van to get out
- 6:55 PM D<Don1Charles> Roll strength for that toss
- 6:55 PM K<Klurg> 4df+5 eh!
- 6:55 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: eh!: 4 (4df+5=-, 0, +, -)
- 6:57 PM D<Don1Charles> It flings!
- 6:57 PM 4df+3 perception
- 6:57 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: perception: 4 (4df+3=0, +, -, +)
- 6:57 PM D<Don1Charles> 4df+3 perception
- 6:57 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: perception: 4 (4df+3=0, -, +, +)
- 6:58 PM D<Don1Charles> You hear the music flick off, two guys groan. "Fuck was that?" One of them says. The front doors of the van click open as the driver stumbles out. A few beer bottles fall out after him as he climbs out, shattering against the street
- 6:58 PM Someone on the otherside gets out too, and they stumble over to the otherside of the street, rather far away
- 7:02 PM K<Klurg> Fiere dashes for the van as they get far away
- 7:02 PM D<Don1Charles> There are two double metal doors on the back of it!
- 7:04 PM Fiere, you also recognize these as the vans you saw before, at the actual mission
- 7:04 PM K<Klurg> Fiere opens the (might be slow, dinner)
- 7:05 PM Opens them*
- 7:05 PM D<Don1Charles> Roll perception as you do
- 7:05 PM K<Klurg> 4df+4 not again
- 7:05 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: not again: 3 (4df+4=0, +, -, -)
- 7:05 PM D<Don1Charles> 4df+3 sneak
- 7:05 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: sneak: 5 (4df+3=+, +, 0, 0)
- 7:06 PM K<Klurg> (Bad perception again, who am I, kit?)
- 7:06 PM D<Don1Charles> It sounds perfectly fine! You open up the door and are met with a crowbar swing to your cranium!
- 7:06 PM 4df+5 melee "WHO IN THE FUCK ARE YOU"
- 7:06 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: melee "WHO IN THE FUCK ARE YOU": 7 (4df+5=0, +, +, 0)
- 7:06 PM D<Don1Charles> Gotta pdef it, failed perception
- 7:06 PM K<Klurg> 4df+5 "IM THE CANDY MAN"
- 7:06 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: "IM THE CANDY MAN": 4 (4df+5=0, -, +, -)
- 7:07 PM D<Don1Charles> You take a rough clonk to the cranium. Your vision is spinning as you stumble back, but you do see, behind the man, appears to be a metal box! Inbetween the arm rests for the two front seats
- 7:12 PM Tis time to kick some ass and run the fuck away! As you're meant to do!
- 7:12 PM K<Klurg> Can Fiere take the box and run?
- 7:13 PM D<Don1Charles> There was a dude with a crowbar who just knocked away 1.5 of your health, in the way, unfortunately
- 7:15 PM ⇐ KnyghtPhone quit (~KnyghtPho@synIRC-5B1475E6.hfc.comcastbusiness.net) Quit: -a- IRC for Android 2.1.35
- 7:18 PM K<Klurg> Fiere shoots him point blank
- 7:19 PM D<Don1Charles> With which gun?
- 7:20 PM (Gotta go walk dogs, bbs)
- 7:27 PM → KnyghtPhone joined (~KnyghtPho@synIRC-FF86B129.hsd1.md.comcast.net)
- 7:31 PM K<Klurg> The ak, it has ammo to spare
- 7:43 PM ⇐ SnoozleBee quit (Dragon@Tiddies.And.Bewbdudes) Quit: Connection closed for inactivity
- 7:48 PM D<Don1Charles> Roll ranged! +2 bonus
- 7:51 PM ⇐ FlameShirt quit (Mibbit@synIRC-F402AF97.aichi.ocn.ne.jp) Quit: http://www.mibbit.com ajax IRC Client
- 7:52 PM K<Klurg> 4df+8 go away
- 7:52 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: go away: 8 (4df+8=0, -, 0, +)
- 7:53 PM D<Don1Charles> 4df+3 pdef
- 7:53 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: pdef: 4 (4df+3=+, 0, +, -)
- 7:54 PM D<Don1Charles> You blast him in the chest! He passes out and falls backwards, hitting into the radio at the front of the car. The bullet echoes loudly and music starts BLARING out of it
- 7:54 PM https://www.youtube.com/watch?v=lXMdmywWwSk
- 7:54 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: Mafia 2 Radio Soundtrack - Sam Butera and The Witnesses - Let the good times roll - length 2m14s - 2897↑34↓ - 503,083 views - Batistuta.rwm on 2010.08.26
- 7:57 PM K<Klurg> Fiere takes the box and runs
- 8:02 PM Lily → LilySleep
- 8:04 PM D<Don1Charles> You sure?
- 8:10 PM K<Klurg> What are my other options?
- 8:11 PM D<Don1Charles> Any conceivable thing you can think of, I ain't formulating you a plan
- 8:12 PM K<Klurg> Fiere turns off the radios, takes the box, and runs away from the truck and away from where the other guards followed the trash can to
- 8:12 PM D<Don1Charles> You turn off the radio, grab the box and jump outta the car! You're met with bullet fire!
- 8:13 PM 4df+3 ranged
- 8:13 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: ranged: 6 (4df+3=+, 0, +, +)
- 8:13 PM D<Don1Charles> 4df+3 ranged
- 8:13 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: ranged: 2 (4df+3=+, -, 0, -)
- 8:13 PM D<Don1Charles> You can agi to retreat!
- 8:14 PM K<Klurg> 4df+9 FLEE!
- 8:14 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: FLEE!: 11 (4df+9=+, +, +, -)
- 8:15 PM D<Don1Charles> Ok! Now roll two pdefs
- 8:16 PM K<Klurg> 4df+5 oh no
- 8:16 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: oh no: 9 (4df+5=+, +, +, +)
- 8:16 PM K<Klurg> 4df+5 ouch
- 8:16 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: ouch: 4 (4df+5=+, 0, -, -)
- 8:18 PM D<Don1Charles> The shots hit into the opened van door, and you escape! That is, you escape with two machine gun guys running after you. Do you run back into the alley, into a building, or down the road?
- 8:21 PM ⇐ Prior quit (laughing@ur.dum.faic) Quit: Connection closed for inactivity
- 8:28 PM K<Klurg> Down a different alley
- 8:29 PM D<Don1Charles> Roll a running agi! You already retreated from the battle, so no bonus. This is just sprinting
- 8:34 PM You now have two different metal cases clanking around as you run
- 8:36 PM K<Klurg> 4df+6 godamnit I knew I should have sprung for a sprinting spec
- 8:36 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: godamnit I knew I should have sprung for a sprinting spec: 7 (4df+6=+, +, 0, -)
- 8:36 PM D<Don1Charles> 4df+4 agi
- 8:36 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: agi: 4 (4df+4=-, 0, 0, +)
- 8:36 PM D<Don1Charles> 4df+4 agi
- 8:36 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: agi: 6 (4df+4=+, +, -, +)
- 8:37 PM K<Klurg> "Nicollo, where's that final item?"
- 8:37 PM Fiere radios in
- 8:37 PM D<Don1Charles> Fiere, you may be on one health, but you're a fast dude! You outrun one of them, but you still hear one of their boots thudding after you! What do you do? You have gone down several buildings. And now you are near houses it seems. Houses that are relatively destroyed, mind you.
- 8:38 PM "I-in one of the s-smaller h-houses, a-at the other s-side of the t-town." A voice stutters into your ear
- 8:38 PM K<Klurg> Can Fiere see them behind him?
- 8:39 PM D<Don1Charles> Behind the houses?
- 8:40 PM K<Klurg> Fiere runs to the other side of town
- 8:45 PM D<Don1Charles> Roll another agi
- 8:45 PM As well as a perception
- 8:47 PM K<Klurg> Can i apply my spec, as I'm running away from the others
- 8:48 PM D<Don1Charles> Eh why not
- 8:48 PM K<Klurg> 4df+9 run away!
- 8:48 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: run away!: 8 (4df+9=0, +, -, -)
- 8:48 PM K<Klurg> 4df+4 hey what's that?
- 8:48 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: hey what's that?: 3 (4df+4=+, -, -, 0)
- 8:48 PM K<Klurg> (AGGGHHHHH)
- 8:49 PM D<Don1Charles> 1d6
- 8:49 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: 4 (1d6=4)
- 8:49 PM → SpookyBee joined (Dragon@Tiddies.And.Bewbdudes)
- 8:51 PM D<Don1Charles> You run pretty fast! You stumble out onto a road, and spot ahead of you a patrol of four guys. You're right beside a destroyed house, and you see nearby the man, at what looks like the edge of town, is a solid-looking house.
- 8:52 PM → •Orionbasher (opped) joined
- 8:52 PM K<Klurg> Is it smaller than the rest of the houses?
- 8:52 PM D<Don1Charles> It's around the same size
- 8:55 PM K<Klurg> Do I have to roll to get past the patrol, or can I just take a different route?
- 8:56 PM D<Don1Charles> You can try and sneak by, distract them, sneak through the destroyed house to get to the other one. There doesn't appear much of an alternate path except for that all
- 8:57 PM K<Klurg> Am I still being chased?
- 8:57 PM D<Don1Charles> Doesn't look like it, nope!
- 8:58 PM K<Klurg> Any trash cans or throwable items?
- 9:00 PM D<Don1Charles> There doesn't appear to be, no. There is all the equipment you have, though
- 9:01 PM K<Klurg> I have 2 ammo clips right?
- 9:01 PM D<Don1Charles> Yep! They are small and lightweight
- 9:02 PM Fiere, your head is aching, your wounds are bleeding, and you are feeling god awful, by the way
- 9:04 PM K<Klurg> Fiere throws the clip away from his destination as a distraction, then takes the destroyed house route
- 9:04 PM Cause despite being an engineer, I like multiple layers of redundancy
- 9:04 PM Despite not being*
- 9:06 PM D<Don1Charles> Roll str for that
- 9:06 PM K<Klurg> 4df+5 these workouts are coming in handy
- 9:06 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: these workouts are coming in handy: 4 (4df+5=+, -, 0, -)
- 9:06 PM D<Don1Charles> 4df+3 perception
- 9:06 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: perception: 1 (4df+3=0, -, 0, -)
- 9:06 PM D<Don1Charles> (that's gonna take a +2 btw since the item is so small)
- 9:06 PM 4df+3 perception
- 9:06 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: perception: 3 (4df+3=+, 0, 0, -)
- 9:07 PM D<Don1Charles> 4df+3 perception
- 9:07 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: perception: 0 (4df+3=0, -, -, -)
- 9:07 PM D<Don1Charles> 4df+3 perception
- 9:07 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: perception: 5 (4df+3=+, +, -, +)
- 9:07 PM D<Don1Charles> 4df+3 perception
- 9:07 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: perception: 1 (4df+3=0, 0, -, -)
- 9:09 PM D<Don1Charles> None of them seem to notice as you duck into the destroyed house. Everything here in the front of the house looks broken, burnt, and crumbling. You can see out of the window the men still standing there, laughing and smoking. There is a broken umbrella on the floor in front of you and some dilapidated stairs
- 9:11 PM K<Klurg> Fiere keeps on going, looking all over for his destination and anything he should worry about
- 9:13 PM ↔ Donovan nipped out
- 9:15 PM K<Klurg> Does he get out and find the house?
- 9:17 PM ( Don1Charles? )
- 9:19 PM D<Don1Charles> You move through the dilapidated house towards the target house. You pass by a pretty destroyed kitchen, with some broken pots and pans scattered on the floor. You see out of the broken window of the kitchen is a window into the target house
- 9:20 PM The men are somewhere outside, but hopefully they should still be on the road
- 9:20 PM K<Klurg> Anybody near that target house?
- 9:21 PM D<Don1Charles> You can't really tell from here
- 9:24 PM K<Klurg> Fiere checks around for anybody is nearby, and if nobody is, he checks inside the box that he got from the van
- 9:25 PM D<Don1Charles> You're fine in the destroyed house!
- 9:26 PM You open it, and inside you see a glowing red rock
- 9:28 PM K<Klurg> Fiere closes the box, and heads on to his destination house
- 9:30 PM ⇐ KnyghtPhone quit
- 9:34 PM D<Don1Charles> How are you gonna get there? You're in the broken kitchen of this small house
- 9:34 PM K<Klurg> He looks for a door
- 9:35 PM D<Don1Charles> There appears to be one! Well, more like a doorway, there really is no door
- 9:35 PM K<Klurg> Fiere peaks outside, does he see anyone?
- 9:36 PM D<Don1Charles> Nope! just the side of the other house
- 9:41 PM K<Klurg> Fiere heads to his destination
- 9:47 PM ( Don1Charles beep boop )
- 9:47 PM D<Don1Charles> (bro gimme some more description)
- 9:48 PM → •FlameShirt (halfopped) joined
- 9:48 PM K<Klurg> Fiere looks around the street, checks the house out, and if he doesn't see anyone, he runs across the street to his destination
- 9:49 PM Aka: The house
- 9:49 PM The smaller one that Nicollo's described (sorry for the short busts of text, im a bit disoriented)
- 9:50 PM D<Don1Charles> (yeah lmao it's fine)
- 9:50 PM Do you enter through the front door?
- 9:50 PM Roll me an agi as you get by the people near the street
- 9:51 PM K<Klurg> 4df+6 he goes through the front door because it's unexpected that intruders take the front door
- 9:51 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: he goes through the front door because it's unexpected that intruders take the front door: 3 (4df+6=-, -, 0, -)
- 9:52 PM D<Don1Charles> 4df+3 perception
- 9:52 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: perception: 5 (4df+3=+, +, +, -)
- 9:52 PM D<Don1Charles> The men on the street seem to spot you as you run by! Oh crap!
- 9:52 PM Perception as you open the door!1
- 9:52 PM K<Klurg> (Fuck off glacon)
- 9:52 PM 4df+4 FUCK OFF GLACON
- 9:52 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: FUCK OFF GLACON: 2 (4df+4=0, -, -, 0)
- 9:52 PM D<Don1Charles> 4df+5 door trap
- 9:52 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: door trap: 4 (4df+5=0, 0, 0, -)
- 9:52 PM K<Klurg> (I flipping quit)
- 9:52 PM D<Don1Charles> Roll pdef
- 9:52 PM 1d7
- 9:52 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Don1Charles: 7 (1d7=7)
- 9:53 PM D<Don1Charles> (good lord)
- 9:53 PM K<Klurg> 4df+5 fuck YOU
- 9:53 PM G<Glacon> Glacon IRC bot - http://github.com/SophosBlitz/gla Klurg: fuck YOU: 4 (4df+5=0, +, -, -)
- 9:54 PM D<Don1Charles> As you move in, you fail to notice a tripwire! Something triggers, as suddenly, something clicks. Two nailguns fire off, and a nail digs into the side of your throat and into your left eye. You collapse against the wall as you feel the blood loss and pain overwhelm you. It hurts a lot
- 9:56 PM K<Klurg> Does Fiere wake up back at the arena?
- 9:58 PM D<Don1Charles> Mhm. Nicollo is standing there before you, holding a clipboard, marking things off. He is timid as usual
- 9:58 PM K<Klurg> "Well that was... unpleasant, to say the least"
- 10:04 PM D<Don1Charles> He looks up at you, nodding. "G-got to b-be more c-c-careful when you're e-entering a b-building."
- 10:07 PM K<Klurg> "Agreed, I got jumped twice and finally nailgunned"
- 10:08 PM D<Don1Charles> "T-train that. You almost c-c-completed the mission. T-try and u-use melee when you c-c-can if you don't have a s-silencer."
- 10:08 PM K<Klurg> "I'm not exactly the best at melee combat"
- 10:08 PM "I'm working on that though"
- 10:12 PM D<Don1Charles> "No n-need, use your s-speed to t-trip them, t-then a-attack them and s-silence their mouths. You d-did fine. A few u-unlucky strikes."
- 10:14 PM ⇐ Lazar quit (~Lazar@synIRC-B1089787.hsd1.in.comcast.net) Quit: Leaving
- 10:19 PM K<Klurg> "I might try this again, after some training"
- 10:20 PM "Thank you for this opportunity Nicollo"
- 10:21 PM D<Don1Charles> He nods. "A-anytime, A-agent Fiere. Y-you were a-already proficient enough o-on our other f-f-field mission. I'm g-going to go g-get some d-dinner."
- 10:23 PM K<Klurg> "Alright, see you around Nicollo"
- 10:23 PM D<Don1Charles> "G-goodbye." He says as be begins to limp off
- 10:25 PM ⇐ •LadyKatie, ArseneLupin, LilySleep, •Talonair and •DiePotato quit • Soulless → •Soulless|Dreamin, SpookyBee → GamingBee
- 11:29 PM Don1Charles → gone1Charles
- 10:37 AM → gone1Charles joined • Channel mode: +sntr
- 10:38 AM gone1Charles → Don1Charles
- 11:18 AM → Klurg, Smaugnolia and Aphex_ joined ⇐ Prior, Nanoro, •Orionbasher and LilyAFK quit ↔ Knyght nipped out • SleepEldritch → AidenEldritch, Cherry → Cherry
- DDon1Charles
- New message input
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