MokahTGS

Untitled

Aug 30th, 2025
124
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 19.25 KB | None | 0 0
  1. LogAssetManager: Warning: Ignoring primary asset ST_NetworkErrors - PrimaryAssetType StringTable - invalid primary asset ID
  2. LogAssetManager: Warning: Ignoring primary asset ST_NetworkFailure - PrimaryAssetType StringTable - invalid primary asset ID
  3. LogAssetManager: Warning: Ignoring primary asset ST_PlayerInformation - PrimaryAssetType StringTable - invalid primary asset ID
  4. LogAssetManager: Warning: Ignoring primary asset ST_Shared - PrimaryAssetType StringTable - invalid primary asset ID
  5. LogAssetManager: Warning: Ignoring primary asset ST_WorldEvents - PrimaryAssetType StringTable - invalid primary asset ID
  6. LogAssetManager: Warning: Ignoring primary asset ST_ConsoleTexts - PrimaryAssetType StringTable - invalid primary asset ID
  7. LogAssetManager: Warning: Ignoring primary asset ST_Descriptions - PrimaryAssetType StringTable - invalid primary asset ID
  8. LogAssetManager: Warning: Ignoring primary asset ST_ServerSettings - PrimaryAssetType StringTable - invalid primary asset ID
  9. LogAssetManager: Warning: Ignoring primary asset ST_UILabels - PrimaryAssetType StringTable - invalid primary asset ID
  10. LogAssetManager: Warning: Ignoring primary asset BP_BaseAnimal - PrimaryAssetType SLAnimalCharacter - invalid primary asset ID
  11. LogAssetManager: Warning: Ignoring primary asset BP_BaseAnimal_Bird - PrimaryAssetType SLAnimalCharacter - invalid primary asset ID
  12. LogAssetManager: Warning: Ignoring primary asset BP_BaseAnimal_Flying - PrimaryAssetType SLAnimalCharacter - invalid primary asset ID
  13. LogAssetManager: Warning: Ignoring primary asset BP_BaseAnimal_Flying_Walking - PrimaryAssetType SLAnimalCharacter - invalid primary asset ID
  14. LogAssetManager: Warning: Ignoring primary asset BP_BaseAnimal_Walking - PrimaryAssetType SLAnimalCharacter - invalid primary asset ID
  15. LogAssetManager: Warning: Ignoring primary asset BP_SpiderBase - PrimaryAssetType SLAnimalCharacter - invalid primary asset ID
  16. LogAssetManager: Warning: Ignoring primary asset BP_BaseHumanoid - PrimaryAssetType SLAnimalCharacter - invalid primary asset ID
  17. LogAssetManager: Warning: Ignoring primary asset BP_Hawk - PrimaryAssetType SLAnimalCharacter - invalid primary asset ID
  18. LogAssetManager: Warning: Ignoring primary asset BP_Hawk_Eadric - PrimaryAssetType SLAnimalCharacter - invalid primary asset ID
  19. LogAssetManager: Warning: Ignoring primary asset BP_Eadric - PrimaryAssetType SLAnimalCharacter - invalid primary asset ID
  20. LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Impact.Weapon.Axe,/Game/Items/Common/Axe/GCS_HitImpact_Axe.GCS_HitImpact_Axe_C] when it already existed [GameplayCue.Impact.Weapon.Axe,/Game/Collections/GameplayCues/GCS_HitImpact_Axe.GCS_HitImpact_Axe_C]. Skipping.
  21. LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Impact.Weapon.Spear,/Game/Items/Weapons/Spears/StoneSpear/GCS_HitImpact_Spear.GCS_HitImpact_Spear_C] when it already existed [GameplayCue.Impact.Weapon.Spear,/Game/Collections/GameplayCues/GCS_HitImpact_Spear.GCS_HitImpact_Spear_C]. Skipping.
  22. LogCore: Display: USLGameInstance::SetupCallbacks
  23. LogTemp: Warning: SubsystemName RedpointEOS
  24. LogCore: Warning: USLGameInstance::SetupCallbacks 2
  25. LogCore: Display: Popper: Refreshing login status to: 0
  26. LogTemp: Warning: Friendship: interface null
  27. LogTemp: Warning: SteamKeyboardSubsystem: Steam client initialized 0
  28. LogInit: Display: Game Engine Initialized.
  29. LogInit: Display: Starting Game.
  30. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_WorldEvents) is flushing async loading
  31. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/LVL_AbandonedCampSetup) is flushing async loading
  32. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Ruins/WGH_Ruins_Monastery) is flushing async loading
  33. LogClass: Warning: Failed to resolve bytecode referenced field from path: /Game/Environment/ProceduralSplineMesh/DataStructures/NodeTree.NodeTree:NodePoints_26_E50593F1411C62535B432FBBD32C0787:NodePoints_26_E50593F1411C62535B432FBBD32C0787 when loading Function /Game/Environment/ProceduralSplineMesh/BP_SplineMesh_ProceduralBranching_Base.BP_SplineMesh_ProceduralBranching_Base_C:ResolveOverlaps
  34. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Swamp/WGH_Swamp_LisandraCave) is flushing async loading
  35. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WGC_Oak_MushroomForest) is flushing async loading
  36. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_River) is flushing async loading
  37. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WG_Chamber_Main_BranchSystem) is flushing async loading
  38. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_GameplayLayer) is flushing async loading
  39. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_GameplayTrees) is flushing async loading
  40. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WGH_Watchtower_EadricOffice) is flushing async loading
  41. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Playground/WGH_Playground_UnderwaterTunnel) is flushing async loading
  42. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Swamp/WGH_ParkingLot_Sewers) is flushing async loading
  43. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Ruins/WG_UP1_Ruins_Monastery) is flushing async loading
  44. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Ruins/WGH_Mangroves) is flushing async loading
  45. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Camping/WG_Cascade_Camping) is flushing async loading
  46. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Upper/WGH_Playground) is flushing async loading
  47. LogBlueprint: Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'Plane' in BlueprintGeneratedClass 'BP_Water_CylFount_C' (it may have been removed)
  48. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Upper/WG_Road) is flushing async loading
  49. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WGH_Oak_StartingCave) is flushing async loading
  50. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WG_WatchTower_BossGameplay) is flushing async loading
  51. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WG_Watchtower_CUP4) is flushing async loading
  52. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Desert/WG_Desert_Village) is flushing async loading
  53. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Desert/WG_Desert_West_TempleInside) is flushing async loading
  54. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WG_BranchSystem_Arenas) is flushing async loading
  55. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Upper/WG_BranchSystem_Upper) is flushing async loading
  56. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WG_Chamber_CrystalBlockers) is flushing async loading
  57. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Desert/WG_Desert) is flushing async loading
  58. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Swamp/WG_Swamp_ParkingLot) is flushing async loading
  59. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WG_Chamber_Desert) is flushing async loading
  60. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Upper/WG_BranchSystem_RiverConnection) is flushing async loading
  61. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WG_Chamber_Swamp) is flushing async loading
  62. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WG_Oak_PicnicTables) is flushing async loading
  63. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WG_Oak_WithFissure) is flushing async loading
  64. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WG_BranchSystem) is flushing async loading
  65. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Camping/WG_Area_CampingArea) is flushing async loading
  66. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WG_Oak_DryForest) is flushing async loading
  67. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WGH_Chamber_Desert) is flushing async loading
  68. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Desert/WG_Canyon) is flushing async loading
  69. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WG_BranchSystem_Gameplay) is flushing async loading
  70. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_NavMeshBlockers) is flushing async loading
  71. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WGC_River) is flushing async loading
  72. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WG_Oak_StartingArea) is flushing async loading
  73. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Ruins/WGH_Ruins) is flushing async loading
  74. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Swamp/WGH_ParkingLot) is flushing async loading
  75. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WGH_OAK) is flushing async loading
  76. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WGH_BranchSystem) is flushing async loading
  77. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_OnboardContent) is flushing async loading
  78. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WGH_Watchtower_Village) is flushing async loading
  79. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WG_Watchtower_Interior) is flushing async loading
  80. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_TunnelBlockers) is flushing async loading
  81. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Upper/WG_PlaygroundRoad) is flushing async loading
  82. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WGH_Chamber_Main) is flushing async loading
  83. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Camping/WG_CampingArea_PicnicTable) is flushing async loading
  84. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WGH_Watchtower_Cabin_Interior) is flushing async loading
  85. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WG_AreaCamping_dressing) is flushing async loading
  86. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WG_Watchtower_Village) is flushing async loading
  87. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Ruins/WG_Catacombs) is flushing async loading
  88. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Tunnels/WGH_Sewer) is flushing async loading
  89. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WGH_Chamber_Swamp) is flushing async loading
  90. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Camping/WGH_Cascade_Camping) is flushing async loading
  91. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Desert/WGH_Desert_West_TempleExterior) is flushing async loading
  92. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WG_Oak_StartingCave) is flushing async loading
  93. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WG_Chamber_Oak_CorridorToMChamber) is flushing async loading
  94. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Desert/WGH_Desert) is flushing async loading
  95. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_Essentials) is flushing async loading
  96. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Upper/WGH_BranchSystem_Upper) is flushing async loading
  97. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Upper/WG_Entrance) is flushing async loading
  98. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Desert/WG_Desert_West) is flushing async loading
  99. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Swamp/WG_Swamp_Transition) is flushing async loading
  100. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Desert/WGH_Watchtower_Environment) is flushing async loading
  101. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WG_WatchTower_Structure) is flushing async loading
  102. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Ruins/WG_Mangroves) is flushing async loading
  103. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_CoverLayers) is flushing async loading
  104. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Shore/WGC_Shore) is flushing async loading
  105. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Shore/WGH_Shore_UndergroundCave) is flushing async loading
  106. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Shore/WG_Shore) is flushing async loading
  107. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WG_Oak_CoverMainChamber) is flushing async loading
  108. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Ruins/WGH_Ruins_Catacombs) is flushing async loading
  109. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WGH_Chamber_Oak) is flushing async loading
  110. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Ruins/WG_Ruins) is flushing async loading
  111. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WG_Chamber_Main_GameplayTrees) is flushing async loading
  112. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Desert/WGH_Desert_West) is flushing async loading
  113. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WG_Chamber_Main_ConnectionBlockers) is flushing async loading
  114. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Swamp/WG_Swamp) is flushing async loading
  115. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WG_Watchtower_Hatch) is flushing async loading
  116. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_Background_CUP6) is flushing async loading
  117. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Upper/WGH_BranchSystem_RiverConnection) is flushing async loading
  118. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WG_Chamber_Main) is flushing async loading
  119. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WG_Chamber_Oak) is flushing async loading
  120. LogLevelStreaming: Display: Failed to find streaming level package file: /Game/Maps/WorldGame/EditorOnly/Caverns_Test/LVL_Cavern_Blocking. This streaming level may not load or save properly.
  121. LogLevelStreaming: Display: Failed to find streaming level package file: /Game/Maps/WorldGame/EditorOnly/Caverns_Test/LVL_Blockout_System. This streaming level may not load or save properly.
  122. LogLevelStreaming: Display: Failed to find streaming level package file: /Game/Maps/WorldGame/EditorOnly/Caverns_Test/LVL_Caverns_FutureConnections. This streaming level may not load or save properly.
  123. LogLevelStreaming: Display: Failed to find streaming level package file: /Game/Maps/WorldGame/EditorOnly/BCKP_AssetsFromLevelsBeforeCaverns/LVL_Bckp_Assets. This streaming level may not load or save properly.
  124. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WG_Oak_CliffFissure) is flushing async loading
  125. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Upper/WG_UnderwaterTunnel) is flushing async loading
  126. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WGC_Oak_ForestCave) is flushing async loading
  127. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WGC_Oak_DryForest) is flushing async loading
  128. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Swamp/WGH_Swamp) is flushing async loading
  129. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Desert/WGH_DesertVillage) is flushing async loading
  130. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Watchtower/WG_EadricOffice) is flushing async loading
  131. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_BlockingVolumes) is flushing async loading
  132. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Oak/WGC_Oak_StartingArea) is flushing async loading
  133. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WGC_Persistent) is flushing async loading
  134. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Tunnels/WG_Sewer) is flushing async loading
  135. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/WG_ShapesUnlockers) is flushing async loading
  136. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Upper/WG_DirtRoad) is flushing async loading
  137. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Caverns/WGC_ChamberTransitions) is flushing async loading
  138. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldGame/Areas/Camping/WGH_CampingArea) is flushing async loading
  139. LogTemp: Warning: --------------[REGISTER SERVER]----------------
  140. LogTemp: Warning: GameSession::RegisterServer(Vertex Smalland Server,2.0.2)
  141. LogEOS: Warning: [LogEOSP2P] Attempted to add peer connection interrupted notification with a LocalUserId that did not validate correctly. LocalUserId=[...] Result=[EOS_InvalidUser]
  142. LogEOS: Warning: [LogEOSP2P] Attempted to add peer connection established notification with a LocalUserId that did not validate correctly. LocalUserId=[...] Result=[EOS_InvalidUser]
  143. LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  144. LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  145. LogEOS: Warning: [LogEOSUI] Hot key event ignored because there are no known users.
  146. LogEOS: Warning: [LogEOSUI] Hot key event ignored because there are no known users.
  147. LogEOS: Warning: [LogEOSUI] Hot key event ignored because there are no known users.
  148. LogEOS: Warning: [LogEOSUI] Social overlay is disabled due to overlay setup failure (EOS_NotConfigured).
  149. LogEOS: Warning: [LogEOSUI] Hot key event ignored because there are no known users.
  150. LogEOS: Warning: [LogEOSUI] Social overlay is disabled due to overlay setup failure (EOS_NotConfigured).
Advertisement
Add Comment
Please, Sign In to add comment