Advertisement
minustheprint

Ray v Mojo (Games 2 & 3)

Feb 8th, 2019
92
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.26 KB | None | 0 0
  1. Game 2
  2. ---
  3. -4:00: Why did you drop shield between nair and shine? Never ever act vs spacies in between aerial and shine, wait until the shine hits; the basic 50/50 is if they delay their aerial, then you can hit them immediately; if they do an early aerial, you can hold shield and get an easy punish; most spacies delay their aerials though, so acting immediately after the shine works out
  4.  
  5. -4:14: He FINALLY calls out your fc fair -> dashback routine that you used the entire previous game; you not only get hit by that read, but also fail to DI the throw behind him; even though he read you, you shouldn't have taken more than throw damage, and then you'd know to mixup fair -> dashback with something else for next time; should have been relatively free info!
  6.  
  7. -4:25: Again, you're on the edge in an awkward spot and roll up; this is SUCH a Peach thing to do it's painful; just stall a time or two with up-b or whatever while you decide how to get off, same as Fox firefox-stalling or Marth stalling with fair
  8.  
  9. -5:23: This makes the fourth time this game I've seen him land on you with drill from top or side plat; definitely should never be happening considering how small the move is and how you should never get hit by Fox falling through top plat with an attack in your life if you just stand off-center under the side plat and watch him
  10.  
  11. -5:29: You basically want to land on him, get a hit, and gain some momentum back for the last half of this stock, and he punishes you for it repeatedly; attacking the opponent from bad spots rather than looking to reset the position first is how so many games are blown open once one side gets a slight lead; DONT BE A STATISTIC
  12.  
  13. -5:39: He's so confident about attacking you from top plat that he's falling down with uair lol; your positioning is way off to be in range of any attack, much less Fox's smallest one
  14.  
  15. -5:54: Over the last 15 seconds, you've basically tilted away the game; but off this one grab around 40%, you get a kill; in future, try to remember how good Peach's damage output and punish game are; when you fall behind, try to reset the momentum and land an opening rather than push and struggle for an immediate comeback
  16.  
  17. Game 3
  18. ---
  19. Why Yoshi's instead of FoD?
  20.  
  21. -6:54: You fail to DI behind uthrow again, and again slowly fall down to the ground after nailing the SDI; he's jumping after you and getting hits AFTER taking all that time to fall from uair and jump after you; find ways to act more quickly after landing the SDI so you don't lose momentum over situations that should be to your advantage
  22.  
  23. -7:06: You let him fh nair off side plat and hit you; this is one of those dummy Fox things that you should just never let work on you; it's like bad Peach dash attacks from the corner, one of those things all good players iron out their answers to and expose worse players for; I imagine it's better to stay inside the arc of nair so he doesn't have an easy way to hit you; trying to move outside nair's range places you almost in the opposite corner, giving Fox the freedom to get off the plat and take center however he pleases
  24.  
  25. -7:11: In the last 5 seconds, Mojo has fullhop naired at a 40% Peach, and rolled back two of those times; in five seconds!!; and he goes unpunished for all of it; I bet you were too wrapped up in executing your own movement and doing what you wanted to do, so you missed the absolute nooby play your opponent was throwing out right in front of your face
  26.  
  27. -7:15: You're on the edge in an awkward spot again, and again slowly get up without invincibility or hope for salvation; this is a definite pattern in the set, so really look into stalling with up-b so you can gather yourself; these desperate get-up attempts are killing you
  28.  
  29. -7:24: You miss two uair attempts, and I think it's because you started them while he was standing on the plat; seems like you should aim your uairs at where he lands on the plat AFTER jumping, no?; throwing it out before he jumps means the jump doubles as threat and escape; he could also simply shielddrop punish you
  30.  
  31. -7:26: Maybe his main adaptation from game 1 has been overshooting your dashbacks; you tend to dashback after most actions in neutral, and he's doing relatively ballsy things like drilling into the corner of Yoshi's because he knows what you're going to do; you flub the DI right after and give him the kind of opening that tilts you considering you were already behind
  32.  
  33. -7:49: Getting hit by Fox on top plat again; also getting raw usmashed by trying to act out of shield at high %
  34.  
  35. -7:59: You get shined, then run forward and dsmash thin air; this is that same instinct to fight your way out of the corner that extends leads in Melee; rather than try to immediately counterattack, stay patient and believe in your punish game; they're also gonna tilt if you start making a comeback, which would extend your own lead!
  36.  
  37. -8:01: He reads you moving backwards with a dangerous nair vs low % Peach; goes to show how tilted you are and how much he's looking to specifically punish backwards movement
  38.  
  39. -8:05: Just like last game, despite hemorrhaging away a big deficit, you land one hit at 40% and kill him; imagine if you didn't let yourself get tilted by a single stock deficit and just played for those single openings; your punish game is good, but you won't believe in it enough to see you have no reason to tilt
  40.  
  41. -8:24: Again, you try to fh uair while he's standing on the plat; this time, his jump away nets him his own hit; aim the uairs at where Fox lands on the plat, aka you're just attacking at the wrong time
  42.  
  43. -8:41: After taking almost 2 stocks straight without being touched, you allow him to fall on you with an aerial from top platform again; this should simply never happen with correct positioning; you're not recognizing Fox on top plat as a critical point in the matchup that has a definite answer and should never go his way
  44.  
  45. -8:43: He reads your dashback again, this time with fh nair; you're over there dsmashing for god knows what reason, so he gets away with it; all of these dashback reads of his are vulnerable, any of them could have been your own opening off a bair, shieldgrab, cc the nair into whatever, etc.; something to punish him for next time
  46.  
  47. -9:07: He punishes you again for trying to counterattack from a bad spot; you're basically bashing your head into a wall expecting it to fall, or in other words he's letting you hang yourself; you've done this both games when you were tilted, so be aware that it's one of your most self-destructive habits
  48.  
  49. -9:22: Here's another good answer to side plat Fox - fadeback fh uair; it would cover him jumping forward, and leaves you safe from counterattack after; he even tries to follow you and you get a nice opportunity to hit him
  50.  
  51. -9:52: Hit from top plat, again
  52.  
  53. -9:56: AGAIN, you find a hit at 40% and straight up kill him; the punish disparity is so significant in this matchup that you simply have no reason to start playing tilted when it's 3 stocks to 4 - which you did both of the games you lost; you played worse, and he just sniped your constant dashbacks, and that's basically all that happened; you still kept it respectable with the great punish game you should have believed in more
  54.  
  55. -10:15: It's fitting that the set ends with you being hit from a platform; this happened WAY too much when it should be happening absolutely never vs Fox
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement