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- GameView Start
- Possible achievement: Base_DefeatAllEnvironments, progress: 75
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- GameController puts Personal Cloaking Device into play.
- Ambuscade was flipped to its back side.
- GameController puts Explosive Launcher into play.
- GameController puts Automated Turret into play.
- GameController puts Sonic Mine into play.
- Ambuscade shuffles their the villain deck.
- Went to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Run and Gun.
- Ambuscade initiates 2 Projectile damage to America's Greatest Legacy.
- Ambuscade deals America's Greatest Legacy 2 Projectile damage.
- America's Greatest Legacy is now at 28 HP.
- Ambuscade shuffles their the villain deck.
- Run and Gun plays Quick Stim-Patch.
- Quick Stim-Patch tried to increase Ambuscade's HP, but they are already at their maximum HP.
- Ambuscade shuffles their the villain deck.
- Quick Stim-Patch plays Run and Gun.
- Ambuscade initiates 2 Projectile damage to Captain Cosmic Requital.
- Ambuscade deals Captain Cosmic Requital 2 Projectile damage.
- Captain Cosmic Requital is now at 27 HP.
- Ambuscade shuffles their the villain deck.
- Run and Gun plays Quick Stim-Patch.
- Quick Stim-Patch tried to increase Ambuscade's HP, but they are already at their maximum HP.
- Ambuscade shuffles their the villain deck.
- Quick Stim-Patch plays Custom Hand-Cannon.
- GameController moved Quick Stim-Patch to the villain trash.
- GameController moved Run and Gun to the villain trash.
- GameController moved Quick Stim-Patch to the villain trash.
- GameController moved Run and Gun to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to Xtreme Prime Wardens Argent Adept.
- Ambuscade deals Xtreme Prime Wardens Argent Adept 4 Energy damage.
- Xtreme Prime Wardens Argent Adept is now at 22 HP.
- Ambuscade initiates 3 Fire damage to America's Greatest Legacy.
- Ambuscade deals America's Greatest Legacy 3 Fire damage.
- America's Greatest Legacy is now at 25 HP.
- Ambuscade initiates 3 Fire damage to Fugue State Parse.
- Ambuscade deals Fugue State Parse 3 Fire damage.
- Fugue State Parse is now at 24 HP.
- Ambuscade initiates 3 Fire damage to Captain Cosmic Requital.
- Ambuscade deals Captain Cosmic Requital 3 Fire damage.
- Captain Cosmic Requital is now at 24 HP.
- Ambuscade initiates 3 Fire damage to The Hunted Naturalist.
- Ambuscade deals The Hunted Naturalist 3 Fire damage.
- The Hunted Naturalist is now at 24 HP.
- Ambuscade initiates 3 Fire damage to Xtreme Prime Wardens Argent Adept.
- Ambuscade deals Xtreme Prime Wardens Argent Adept 3 Fire damage.
- Xtreme Prime Wardens Argent Adept is now at 19 HP.
- Automated Turret initiates 2 Projectile damage to America's Greatest Legacy.
- Automated Turret deals America's Greatest Legacy 2 Projectile damage.
- America's Greatest Legacy is now at 23 HP.
- Ambuscade initiates 2 Projectile damage to The Hunted Naturalist.
- Ambuscade deals The Hunted Naturalist 2 Projectile damage.
- The Hunted Naturalist is now at 22 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Inspiring Presence.
- Inspiring Presence caused America's Greatest Legacy to regain 1 HP. HP is now 24.
- Inspiring Presence caused Fugue State Parse to regain 1 HP. HP is now 25.
- Inspiring Presence caused Captain Cosmic Requital to regain 1 HP. HP is now 25.
- Inspiring Presence caused The Hunted Naturalist to regain 1 HP. HP is now 23.
- Inspiring Presence caused Xtreme Prime Wardens Argent Adept to regain 1 HP. HP is now 20.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Xtreme Prime Wardens Argent Adept to regain 1 HP. HP is now 21.
- The Argent Adept uses the power on Xtreme Prime Wardens Argent Adept.
- Xtreme Prime Wardens Argent Adept initiates 2 Sonic damage to Explosive Launcher.
- Inspiring Presence increases the damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Xtreme Prime Wardens Argent Adept deals Explosive Launcher 3 Sonic damage.
- Explosive Launcher is now at 3 HP.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Heroic Interception.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Parse's Start phase.
- Went from Parse's Start phase to PlayCard phase.
- GameController plays Snap Decision.
- Went from Parse's PlayCard phase to UsePower phase.
- Parse uses the power on Fugue State Parse.
- Fugue State Parse's Neural Processing plays Impossible Shot.
- Fugue State Parse initiates 3 Projectile damage to Explosive Launcher.
- Inspiring Presence increases the damage dealt by Fugue State Parse by 1.
- Fugue State Parse deals Explosive Launcher 4 Projectile damage.
- Explosive Launcher is now at -1 HP.
- Fugue State Parse's Neural Processing destroys Explosive Launcher!
- GameController moved Explosive Launcher to the villain trash.
- Parse draws Quick Calculation.
- GameController moved Impossible Shot to Parse's trash.
- Went from Parse's UsePower phase to DrawCard phase.
- Parse draws Impossible Shot.
- Went from Parse's DrawCard phase to End phase.
- Went from Parse's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Cosmic Weapon.
- GameController moved Cosmic Weapon from Captain Cosmic's hand next to Xtreme Prime Wardens Argent Adept.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Autonomous Blade
- Revealed card: Energy Bracer
- Revealed card: Destructive Response
- Captain Cosmic Requital's Requital puts Energy Bracer into play.
- GameController moved Energy Bracer from Captain Cosmic's revealed cards next to Captain Cosmic Requital.
- Captain Cosmic Requital's Requital puts Autonomous Blade into play.
- GameController moved Autonomous Blade from Captain Cosmic's revealed cards next to Xtreme Prime Wardens Argent Adept.
- Captain Cosmic Requital's Requital puts Destructive Response into play.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Harsh Offense.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Natural Form's Power.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {rhinoceros} effects.
- The Hunted Naturalist's Desperate Prey plays Threatening Stomp.
- The Hunted Naturalist initiates 4 Melee damage to Custom Hand-Cannon.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Custom Hand-Cannon 5 Melee damage.
- Custom Hand-Cannon is now at 0 HP.
- Applying ongoing effect: Redirect damage dealt by Custom Hand-Cannon to The Hunted Naturalist.
- The Hunted Naturalist's Desperate Prey destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- GameController moved Threatening Stomp to The Naturalist's trash.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws The Predator's Eye.
- Went from The Naturalist's DrawCard phase to End phase.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xtreme Prime Wardens Argent Adept (contributed by Cosmic Weapon).
- Xtreme Prime Wardens Argent Adept initiates 3 Energy damage to Automated Turret.
- Inspiring Presence increases the damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Xtreme Prime Wardens Argent Adept deals Automated Turret 4 Energy damage.
- Automated Turret is now at 4 HP.
- Autonomous Blade initiates 2 Energy damage to Personal Cloaking Device.
- Inspiring Presence increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Personal Cloaking Device 3 Energy damage.
- Personal Cloaking Device is now at 6 HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Velociraptor Pack.
- Went from Insula Primalis's PlayCard phase to End phase.
- Velociraptor Pack initiates 2 Melee damage to Sonic Mine.
- Velociraptor Pack deals Sonic Mine 2 Melee damage.
- Sonic Mine is now at -1 HP.
- Sonic Mine initiates 2 Sonic damage to America's Greatest Legacy.
- Sonic Mine deals America's Greatest Legacy 2 Sonic damage.
- America's Greatest Legacy is now at 22 HP.
- Applying ongoing effect: America's Greatest Legacy cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Fugue State Parse.
- Sonic Mine deals Fugue State Parse 2 Sonic damage.
- Fugue State Parse is now at 23 HP.
- Applying ongoing effect: Fugue State Parse cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Autonomous Blade.
- Sonic Mine deals Autonomous Blade 2 Sonic damage.
- Autonomous Blade is now at 2 HP.
- Applying ongoing effect: Autonomous Blade cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Cosmic Weapon.
- Sonic Mine deals Cosmic Weapon 2 Sonic damage.
- Cosmic Weapon is now at 2 HP.
- Applying ongoing effect: Cosmic Weapon cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Energy Bracer.
- Sonic Mine deals Energy Bracer 2 Sonic damage.
- Energy Bracer is now at 2 HP.
- Applying ongoing effect: Energy Bracer cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Sonic Mine by 1.
- Sonic Mine deals Captain Cosmic Requital 1 Sonic damage.
- Captain Cosmic Requital is now at 24 HP.
- Applying ongoing effect: Captain Cosmic Requital cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to The Hunted Naturalist.
- Sonic Mine deals The Hunted Naturalist 2 Sonic damage.
- The Hunted Naturalist is now at 21 HP.
- Applying ongoing effect: The Hunted Naturalist cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Xtreme Prime Wardens Argent Adept.
- Sonic Mine deals Xtreme Prime Wardens Argent Adept 2 Sonic damage.
- Xtreme Prime Wardens Argent Adept is now at 19 HP.
- Applying ongoing effect: Xtreme Prime Wardens Argent Adept cannot deal damage.
- Velociraptor Pack destroys Sonic Mine!
- GameController moved Sonic Mine to the villain trash.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Notice: an ongoing effect just expired: America's Greatest Legacy cannot deal damage.
- Notice: an ongoing effect just expired: Fugue State Parse cannot deal damage.
- Notice: an ongoing effect just expired: Autonomous Blade cannot deal damage.
- Notice: an ongoing effect just expired: Cosmic Weapon cannot deal damage.
- Notice: an ongoing effect just expired: Energy Bracer cannot deal damage.
- Notice: an ongoing effect just expired: Captain Cosmic Requital cannot deal damage.
- Notice: an ongoing effect just expired: The Hunted Naturalist cannot deal damage.
- Notice: an ongoing effect just expired: Xtreme Prime Wardens Argent Adept cannot deal damage.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Armed and Dangerous.
- Revealed matching card: Automated Turret
- Armed and Dangerous puts Automated Turret into play.
- Armed and Dangerous moves 0 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Armed and Dangerous plays Snatch and Grab.
- Ambuscade initiates 3 Melee damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Ambuscade by 1.
- Ambuscade deals Captain Cosmic Requital 2 Melee damage.
- Captain Cosmic Requital is now at 22 HP.
- Ambuscade initiates 4 Energy damage to Captain Cosmic Requital.
- Energy Bracer reduces the damage dealt to Captain Cosmic Requital by Ambuscade by 1.
- Ambuscade deals Captain Cosmic Requital 3 Energy damage.
- Captain Cosmic Requital is now at 19 HP.
- GameController moved Snatch and Grab to the villain trash.
- GameController moved Armed and Dangerous to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to Cosmic Weapon.
- Ambuscade deals Cosmic Weapon 4 Energy damage.
- Cosmic Weapon is now at -2 HP.
- Ambuscade destroys Cosmic Weapon!
- Captain Cosmic Requital initiates 1 Energy damage to Personal Cloaking Device.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Personal Cloaking Device 2 Energy damage.
- Personal Cloaking Device is now at 4 HP.
- Captain Cosmic Requital initiates 1 Energy damage to Automated Turret.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Automated Turret 2 Energy damage.
- Automated Turret is now at 6 HP.
- Captain Cosmic Requital initiates 1 Energy damage to Automated Turret.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Automated Turret 2 Energy damage.
- Automated Turret is now at 2 HP.
- GameController moved Cosmic Weapon to Captain Cosmic's trash.
- Automated Turret initiates 2 Projectile damage to Fugue State Parse.
- Automated Turret deals Fugue State Parse 2 Projectile damage.
- Fugue State Parse is now at 21 HP.
- Automated Turret initiates 2 Projectile damage to America's Greatest Legacy.
- Automated Turret deals America's Greatest Legacy 2 Projectile damage.
- America's Greatest Legacy is now at 20 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Fortitude.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Xtreme Prime Wardens Argent Adept to regain 1 HP. HP is now 20.
- The Argent Adept uses the power on Xtreme Prime Wardens Argent Adept.
- Xtreme Prime Wardens Argent Adept initiates 2 Sonic damage to Automated Turret.
- Inspiring Presence increases the damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Xtreme Prime Wardens Argent Adept deals Automated Turret 3 Sonic damage.
- Automated Turret is now at 3 HP.
- Autonomous Blade initiates 2 Energy damage to Automated Turret.
- Inspiring Presence increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Automated Turret 3 Energy damage.
- Automated Turret is now at -1 HP.
- Autonomous Blade destroys Automated Turret!
- GameController moved Automated Turret to the villain trash.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Fortitude.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Parse's Start phase.
- Parse discards Quick Calculation.
- Snap Decision moved Quick Calculation from Parse's hand to Parse's trash.
- Snap Decision plays Impossible Shot.
- Fugue State Parse initiates 3 Projectile damage to Personal Cloaking Device.
- Inspiring Presence increases the damage dealt by Fugue State Parse by 1.
- Fugue State Parse deals Personal Cloaking Device 4 Projectile damage.
- Personal Cloaking Device is now at 0 HP.
- Fugue State Parse's Neural Processing destroys Personal Cloaking Device!
- GameController moved Personal Cloaking Device to the villain trash.
- Parse draws Segmentation Fault.
- GameController moved Impossible Shot to Parse's trash.
- Went from Parse's Start phase to PlayCard phase.
- GameController plays Exploit Vulnerability.
- Went from Parse's PlayCard phase to UsePower phase.
- Parse uses the power on Fugue State Parse.
- Fugue State Parse's Neural Processing plays Gauge.
- Fugue State Parse's Neural Processing plays Hyperactive Senses.
- Revealed card: The Nimble Gazelle
- Revealed card: Environmental Allies
- Revealed card: Unflagging Animation
- Revealed card: Potent Disruption
- Hyperactive Senses moved Environmental Allies from The Naturalist's revealed cards to The Naturalist's deck.
- Hyperactive Senses moved The Nimble Gazelle from The Naturalist's revealed cards to The Naturalist's deck.
- Hyperactive Senses moved Potent Disruption from Captain Cosmic's revealed cards to Captain Cosmic's deck.
- Hyperactive Senses moved Unflagging Animation from Captain Cosmic's revealed cards to Captain Cosmic's deck.
- GameController moved Hyperactive Senses to The Naturalist's trash.
- Went from Parse's UsePower phase to DrawCard phase.
- Parse draws Critical Multiplier.
- Went from Parse's DrawCard phase to End phase.
- Went from Parse's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Energy Bracer.
- GameController moved Energy Bracer from Captain Cosmic's hand next to Captain Cosmic Requital.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Unflagging Animation
- Revealed card: Potent Disruption
- Revealed card: Cosmic Weapon
- Captain Cosmic Requital's Requital puts Cosmic Weapon into play.
- GameController moved Cosmic Weapon from Captain Cosmic's revealed cards next to Xtreme Prime Wardens Argent Adept.
- Captain Cosmic Requital's Requital puts Unflagging Animation into play.
- Captain Cosmic Requital's Requital puts Potent Disruption into play.
- Potent Disruption destroys Cosmic Weapon!
- Captain Cosmic Requital initiates 1 Energy damage to Velociraptor Pack.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Velociraptor Pack 2 Energy damage.
- Velociraptor Pack is now at 3 HP.
- Captain Cosmic Requital initiates 1 Energy damage to Automated Turret.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Automated Turret 2 Energy damage.
- Automated Turret is now at 1 HP.
- Captain Cosmic Requital initiates 1 Energy damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- GameController moved Cosmic Weapon to Captain Cosmic's trash.
- Captain Cosmic Requital initiates 5 Energy damage to Velociraptor Pack.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Velociraptor Pack 6 Energy damage.
- Velociraptor Pack is now at -3 HP.
- Captain Cosmic Requital's Requital destroys Velociraptor Pack!
- GameController moved Velociraptor Pack to the environment trash.
- GameController moved Potent Disruption to Captain Cosmic's trash.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Unflagging Animation.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Captain Cosmic Requital initiates 1 Psychic damage to Captain Cosmic Requital.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Energy Bracer cannot reduce the damage, because it is irreducible.
- Energy Bracer cannot reduce the damage, because it is irreducible.
- Captain Cosmic Requital deals Captain Cosmic Requital 2 Psychic damage.
- Captain Cosmic Requital is now at 17 HP.
- Went from Captain Cosmic's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to PlayCard phase.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {crocodile} effects.
- The Hunted Naturalist's Desperate Prey plays The Predator's Eye.
- Applying ongoing effect: Increase damage dealt to Ambuscade by 1.
- The Naturalist draws The Nimble Gazelle.
- The Naturalist draws Environmental Allies.
- The Hunted Naturalist initiates 1 Melee damage to Automated Turret.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Automated Turret 2 Melee damage.
- Automated Turret is now at -1 HP.
- The Hunted Naturalist's Desperate Prey destroys Automated Turret!
- GameController moved Automated Turret to the villain trash.
- GameController moved The Predator's Eye to The Naturalist's trash.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Hyperactive Senses.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {rhinoceros} effects.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept did not play a card or use a power this turn. Increasing draw count by 1.
- Went from The Argent Adept's UsePower phase to DrawCard phase. (Count: 2)
- The Argent Adept draws Scherzo of Frost and Flame.
- The Argent Adept draws Telamon's Lyra.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Enraged T-Rex.
- Applying ongoing effect: Increase damage dealt to Enraged T-Rex by 1.
- Went from Insula Primalis's PlayCard phase to End phase.
- Enraged T-Rex initiates 5 Melee damage to The Hunted Naturalist.
- Enraged T-Rex deals The Hunted Naturalist 5 Melee damage.
- The Hunted Naturalist is now at 16 HP.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Ambuscade was flipped to its front side.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Rigged to Detonate.
- Rigged to Detonate was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to Fugue State Parse.
- Ambuscade deals Fugue State Parse 4 Projectile damage.
- Fugue State Parse is now at 17 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Heroic Interception.
- America's Greatest Legacy initiates 3 Melee damage to America's Greatest Legacy.
- Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
- Fortitude reduces the damage dealt to America's Greatest Legacy by America's Greatest Legacy by 1.
- America's Greatest Legacy deals America's Greatest Legacy 3 Melee damage.
- America's Greatest Legacy is now at 17 HP.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Captain Cosmic Requital to regain 1 HP. HP is now 18.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Augmented Ally
- Revealed card: Energy Bracer
- Revealed card: Augmented Ally
- Captain Cosmic Requital's Requital puts Augmented Ally into play.
- GameController moved Augmented Ally from Captain Cosmic's revealed cards next to Xtreme Prime Wardens Argent Adept.
- Captain Cosmic Requital's Requital puts Augmented Ally into play.
- GameController moved Augmented Ally from Captain Cosmic's revealed cards next to Fugue State Parse.
- Captain Cosmic Requital's Requital puts Energy Bracer into play.
- GameController moved Energy Bracer from Captain Cosmic's revealed cards next to America's Greatest Legacy.
- Augmented Ally initiates 2 Psychic damage to Captain Cosmic Requital.
- Heroic Interception made Captain Cosmic Requital immune to damage.
- Damage amount was 0, so no damage was dealt.
- Augmented Ally initiates 2 Psychic damage to Captain Cosmic Requital.
- Heroic Interception made Captain Cosmic Requital immune to damage.
- Damage amount was 0, so no damage was dealt.
- Autonomous Blade initiates 2 Psychic damage to Captain Cosmic Requital.
- Heroic Interception made Captain Cosmic Requital immune to damage.
- Damage amount was 0, so no damage was dealt.
- Energy Bracer initiates 2 Psychic damage to Captain Cosmic Requital.
- Heroic Interception made Captain Cosmic Requital immune to damage.
- Damage amount was 0, so no damage was dealt.
- Energy Bracer initiates 2 Psychic damage to Captain Cosmic Requital.
- Heroic Interception made Captain Cosmic Requital immune to damage.
- Damage amount was 0, so no damage was dealt.
- Energy Bracer initiates 2 Psychic damage to Captain Cosmic Requital.
- Heroic Interception made Captain Cosmic Requital immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws The Legacy Ring.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Parse's Start phase.
- Parse discards Quick Calculation.
- Snap Decision moved Quick Calculation from Parse's hand to Parse's trash.
- Snap Decision plays Critical Multiplier.
- Went from Parse's Start phase to PlayCard phase.
- GameController plays Segmentation Fault.
- Went from Parse's PlayCard phase to UsePower phase.
- Parse uses the power on Segmentation Fault.
- Parse discards Buffer Overflow.
- Segmentation Fault moved Buffer Overflow from Parse's hand to Parse's trash.
- Applying ongoing effect: Increase the next damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Segmentation Fault destroys Enraged T-Rex!
- GameController moved Enraged T-Rex to the environment trash.
- Went from Parse's UsePower phase to DrawCard phase.
- Parse draws Targeting Arrow.
- Went from Parse's DrawCard phase to End phase.
- Went from Parse's End phase to Captain Cosmic's Start phase.
- Unflagging Animation puts Cosmic Weapon into play.
- GameController moved Cosmic Weapon from Captain Cosmic's trash next to Xtreme Prime Wardens Argent Adept.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Sustained Influence.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Conservation of Energy
- Revealed card: Construct Cataclysm
- Revealed card: Cosmic Weapon
- Captain Cosmic Requital's Requital puts Construct Cataclysm into play.
- Construct Cataclysm destroys Augmented Ally!
- Captain Cosmic Requital initiates 1 Energy damage to Ambuscade.
- The Predator's Eye increases the damage dealt by Captain Cosmic Requital by 1.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Ambuscade 3 Energy damage.
- Ambuscade is now at 47 HP.
- GameController moved Augmented Ally to Captain Cosmic's trash.
- Construct Cataclysm destroys Augmented Ally!
- GameController moved Augmented Ally to Captain Cosmic's trash.
- Construct Cataclysm destroys Autonomous Blade!
- GameController moved Autonomous Blade to Captain Cosmic's trash.
- Construct Cataclysm destroys Cosmic Weapon!
- GameController moved Cosmic Weapon to Captain Cosmic's trash.
- Construct Cataclysm destroys Energy Bracer!
- GameController moved Energy Bracer to Captain Cosmic's trash.
- Construct Cataclysm destroys Energy Bracer!
- GameController moved Energy Bracer to Captain Cosmic's trash.
- Construct Cataclysm destroys Energy Bracer!
- GameController moved Energy Bracer to Captain Cosmic's trash.
- Captain Cosmic Requital initiates 3 Energy damage to Ambuscade.
- The Predator's Eye increases the damage dealt by Captain Cosmic Requital by 1.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Ambuscade 5 Energy damage.
- Ambuscade is now at 42 HP.
- GameController moved Construct Cataclysm to Captain Cosmic's trash.
- Captain Cosmic Requital's Requital puts Conservation of Energy into play.
- Captain Cosmic draws Dynamic Siphon.
- GameController moved Conservation of Energy to Captain Cosmic's trash.
- Captain Cosmic Requital's Requital puts Cosmic Weapon into play.
- GameController moved Cosmic Weapon from Captain Cosmic's revealed cards next to Xtreme Prime Wardens Argent Adept.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Vitality Conduit.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Captain Cosmic Requital initiates 1 Psychic damage to Captain Cosmic Requital.
- Heroic Interception made Captain Cosmic Requital immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Captain Cosmic's End phase to The Naturalist's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt to Ambuscade by 1.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Environmental Allies.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {crocodile} effects.
- The Hunted Naturalist's Desperate Prey plays The Nimble Gazelle.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Cornered Beast.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {crocodile} effects.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xtreme Prime Wardens Argent Adept (contributed by Cosmic Weapon).
- Xtreme Prime Wardens Argent Adept initiates 3 Energy damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Critical Multiplier increases the damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Xtreme Prime Wardens Argent Adept deals Ambuscade 5 Energy damage.
- Ambuscade is now at 37 HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Eydisar's Horn.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Enraged T-Rex.
- Applying ongoing effect: Increase damage dealt to Enraged T-Rex by 1.
- Went from Insula Primalis's PlayCard phase to End phase.
- Enraged T-Rex initiates 5 Melee damage to Xtreme Prime Wardens Argent Adept.
- Heroic Interception made Xtreme Prime Wardens Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Armed and Dangerous.
- Revealed matching card: Reactive Plating
- Armed and Dangerous puts Reactive Plating into play.
- Applying ongoing effect: Increase damage dealt to Reactive Plating by 1.
- Armed and Dangerous moves 0 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Ambuscade initiates 5 Energy damage to Xtreme Prime Wardens Argent Adept.
- Heroic Interception made Xtreme Prime Wardens Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Rigged to Detonate was moved from the villain deck to the villain trash.
- Armed and Dangerous plays Custom Hand-Cannon.
- Applying ongoing effect: Increase damage dealt to Custom Hand-Cannon by 1.
- GameController moved Armed and Dangerous to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to Xtreme Prime Wardens Argent Adept.
- Heroic Interception made Xtreme Prime Wardens Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Ambuscade initiates 2 Projectile damage to Fugue State Parse.
- Heroic Interception made Fugue State Parse immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Heroic Interception destroys itself!
- GameController moved Heroic Interception to Legacy's trash.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays The Legacy Ring.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Captain Cosmic Requital to regain 1 HP. HP is now 19.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Conservation of Energy
- Revealed card: Harsh Offense
- Revealed card: Vitality Conduit
- Captain Cosmic Requital's Requital puts Vitality Conduit into play.
- GameController moved Vitality Conduit from Captain Cosmic's revealed cards next to America's Greatest Legacy.
- Captain Cosmic Requital's Requital puts Conservation of Energy into play.
- Conservation of Energy will destroy 2 construct cards.
- Conservation of Energy destroys Vitality Conduit!
- Captain Cosmic Requital initiates 1 Energy damage to Reactive Plating.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Exploit Vulnerability increases the damage dealt by Captain Cosmic Requital by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Reactive Plating 2 Energy damage.
- Reactive Plating is now at 8 HP.
- Captain Cosmic Requital initiates 1 Energy damage to Custom Hand-Cannon.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Exploit Vulnerability increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Custom Hand-Cannon 3 Energy damage.
- Custom Hand-Cannon is now at 2 HP.
- Captain Cosmic Requital initiates 1 Energy damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Ambuscade 1 Energy damage.
- Ambuscade is now at 36 HP.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to Captain Cosmic Requital.
- Reactive Plating deals Captain Cosmic Requital 2 Energy damage.
- Captain Cosmic Requital is now at 17 HP.
- GameController moved Vitality Conduit to Captain Cosmic's trash.
- Conservation of Energy plays Dynamic Siphon.
- GameController moved Dynamic Siphon from Captain Cosmic's hand next to America's Greatest Legacy.
- Conservation of Energy plays Vitality Conduit.
- GameController moved Vitality Conduit from Captain Cosmic's hand next to America's Greatest Legacy.
- GameController moved Conservation of Energy to Captain Cosmic's trash.
- Captain Cosmic Requital's Requital puts Harsh Offense into play.
- Revealed card: Autonomous Blade
- Revealed card: Cosmic Crest
- Revealed card: Destructive Response
- Captain Cosmic Requital initiates 4 Energy damage to Reactive Plating.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Exploit Vulnerability increases the damage dealt by Captain Cosmic Requital by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Reactive Plating 5 Energy damage.
- Reactive Plating is now at 3 HP.
- Harsh Offense moved Autonomous Blade from Captain Cosmic's revealed cards to Captain Cosmic's trash.
- Harsh Offense moved Cosmic Crest from Captain Cosmic's revealed cards to Captain Cosmic's trash.
- Harsh Offense moved Destructive Response from Captain Cosmic's revealed cards to Captain Cosmic's trash.
- GameController moved Harsh Offense to Captain Cosmic's trash.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Bolster Allies.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Parse's Start phase.
- Went from Parse's Start phase to PlayCard phase.
- Went from Parse's PlayCard phase to UsePower phase.
- Parse uses the power on Segmentation Fault.
- Parse discards Targeting Arrow.
- Segmentation Fault moved Targeting Arrow from Parse's hand to Parse's trash.
- Applying ongoing effect: Increase the next damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Segmentation Fault destroys Enraged T-Rex!
- GameController moved Enraged T-Rex to the environment trash.
- Went from Parse's UsePower phase to DrawCard phase.
- Parse draws Recompile.
- Went from Parse's DrawCard phase to End phase.
- Went from Parse's End phase to Captain Cosmic's Start phase.
- Unflagging Animation puts Augmented Ally into play.
- GameController moved Augmented Ally from Captain Cosmic's trash next to Xtreme Prime Wardens Argent Adept.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Wounding Buffer.
- GameController moved Wounding Buffer from Captain Cosmic's hand next to The Hunted Naturalist.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Sustained Influence
- Revealed card: Construct Cataclysm
- Revealed card: Potent Disruption
- Captain Cosmic Requital's Requital puts Sustained Influence into play.
- Captain Cosmic Requital's Requital puts Potent Disruption into play.
- Potent Disruption destroys Vitality Conduit!
- Captain Cosmic Requital initiates 1 Energy damage to Reactive Plating.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Exploit Vulnerability increases the damage dealt by Captain Cosmic Requital by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Reactive Plating 2 Energy damage.
- Reactive Plating is now at 1 HP.
- Captain Cosmic Requital initiates 1 Energy damage to Custom Hand-Cannon.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Exploit Vulnerability increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Custom Hand-Cannon 3 Energy damage.
- Custom Hand-Cannon is now at -1 HP.
- Captain Cosmic Requital's Requital destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- Captain Cosmic Requital initiates 1 Energy damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Ambuscade 1 Energy damage.
- Ambuscade is now at 35 HP.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to Captain Cosmic Requital.
- Reactive Plating deals Captain Cosmic Requital 2 Energy damage.
- Captain Cosmic Requital is now at 15 HP.
- GameController moved Vitality Conduit to Captain Cosmic's trash.
- Captain Cosmic Requital initiates 5 Energy damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Ambuscade 5 Energy damage.
- Ambuscade is now at 30 HP.
- GameController moved Potent Disruption to Captain Cosmic's trash.
- Captain Cosmic Requital's Requital puts Construct Cataclysm into play.
- Construct Cataclysm destroys Wounding Buffer!
- GameController moved Wounding Buffer to Captain Cosmic's trash.
- Construct Cataclysm destroys Augmented Ally!
- GameController moved Augmented Ally to Captain Cosmic's trash.
- Construct Cataclysm destroys Cosmic Weapon!
- GameController moved Cosmic Weapon to Captain Cosmic's trash.
- Construct Cataclysm destroys Dynamic Siphon!
- GameController moved Dynamic Siphon to Captain Cosmic's trash.
- Captain Cosmic Requital initiates 3 Energy damage to Reactive Plating.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Exploit Vulnerability increases the damage dealt by Captain Cosmic Requital by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Reactive Plating 4 Energy damage.
- Reactive Plating is now at -3 HP.
- Captain Cosmic Requital's Requital destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- Captain Cosmic Requital initiates 3 Energy damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Ambuscade 4 Energy damage.
- Ambuscade is now at 26 HP.
- GameController moved Construct Cataclysm to Captain Cosmic's trash.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Autonomous Blade.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Captain Cosmic Requital initiates 1 Psychic damage to Captain Cosmic Requital.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Captain Cosmic Requital 2 Psychic damage.
- Captain Cosmic Requital is now at 13 HP.
- Went from Captain Cosmic's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Hyperactive Senses.
- Revealed card: Wounding Buffer
- Revealed card: Sustained Influence
- Revealed card: Vanish
- Revealed card: Unavoidable Explosive
- Hyperactive Senses moved Unavoidable Explosive from Ambuscade's revealed cards to the villain deck.
- Hyperactive Senses moved Vanish from Ambuscade's revealed cards to the villain deck.
- Hyperactive Senses moved Wounding Buffer from Captain Cosmic's revealed cards to Captain Cosmic's deck.
- Hyperactive Senses moved Sustained Influence from Captain Cosmic's revealed cards to Captain Cosmic's deck.
- Hyperactive Senses moved Vanish from the villain deck to the villain trash.
- Hyperactive Senses moved Velociraptor Pack from the environment deck to the environment trash.
- GameController moved Hyperactive Senses to The Naturalist's trash.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {rhinoceros} effects.
- The Hunted Naturalist's Desperate Prey plays Bestial Shift.
- Bestial Shift caused The Hunted Naturalist to regain 3 HP. HP is now 19.
- The Naturalist uses the power on Natural Form's Power.
- Parse draws Data-Mining.
- Parse draws Between the Lines.
- Natural Form's Power caused The Hunted Naturalist to regain 2 HP. HP is now 21.
- The Hunted Naturalist initiates 1 Toxic damage to Ambuscade.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Ambuscade 2 Toxic damage.
- Ambuscade is now at 24 HP.
- Applying ongoing effect: Reduce damage dealt to The Hunted Naturalist by 1.
- The Hunted Naturalist initiates 3 Toxic damage to Ambuscade.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Ambuscade 4 Toxic damage.
- Ambuscade is now at 20 HP.
- The Naturalist uses the power on The Nimble Gazelle.
- The Nimble Gazelle caused The Hunted Naturalist to regain 3 HP. HP is now 24.
- GameController moved Bestial Shift to The Naturalist's trash.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Shifter's Strength.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {crocodile} effects.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xtreme Prime Wardens Argent Adept.
- Xtreme Prime Wardens Argent Adept initiates 2 Sonic damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Critical Multiplier increases the damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Xtreme Prime Wardens Argent Adept deals Ambuscade 4 Sonic damage.
- Ambuscade is now at 16 HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Scherzo of Frost and Flame.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Pterodactyl Thief.
- Applying ongoing effect: Increase damage dealt to Pterodactyl Thief by 1.
- Went from Insula Primalis's PlayCard phase to End phase.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Unavoidable Explosive.
- Unavoidable Explosive was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to The Hunted Naturalist.
- Bestial Shift reduces the damage dealt to The Hunted Naturalist by Ambuscade by 1.
- Ambuscade deals The Hunted Naturalist 3 Projectile damage.
- The Hunted Naturalist is now at 21 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Bolster Allies.
- Legacy draws Motivational Charge.
- Parse draws Updated Intel.
- Captain Cosmic draws Sustained Influence.
- The Naturalist draws Feral Fury.
- The Argent Adept draws Musaragni's Harp.
- GameController moved Bolster Allies to Legacy's trash.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused The Hunted Naturalist to regain 1 HP. HP is now 22.
- The Naturalist uses the power on Natural Form's Power.
- Parse draws Buffer Overflow.
- Parse draws Syntactic Analysis.
- Natural Form's Power caused The Hunted Naturalist to regain 2 HP. HP is now 24.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Back-Fist Strike.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Parse's Start phase.
- Parse discards Data-Mining.
- Snap Decision moved Data-Mining from Parse's hand to Parse's trash.
- Applying ongoing effect: Increase the next damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Snap Decision plays Recompile.
- Parse discards Buffer Overflow.
- Recompile moved Buffer Overflow from Parse's hand to Parse's trash.
- Applying ongoing effect: Increase the next damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Parse discards Updated Intel.
- Recompile moved Updated Intel from Parse's hand to Parse's trash.
- Applying ongoing effect: Increase the next damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Parse discards Syntactic Analysis.
- Recompile moved Syntactic Analysis from Parse's hand to Parse's trash.
- Applying ongoing effect: Increase the next damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Parse draws Between the Lines.
- Parse draws Reveal the Flaws.
- Parse draws Extrasensory Awareness.
- Parse draws Updated Intel.
- Parse draws Reveal the Flaws.
- Parse draws Recompile.
- GameController moved Recompile to Parse's trash.
- Went from Parse's Start phase to PlayCard phase.
- GameController plays Between the Lines.
- The Argent Adept uses the power on Xtreme Prime Wardens Argent Adept.
- Xtreme Prime Wardens Argent Adept initiates 2 Sonic damage to Ambuscade.
- Between the Lines makes the damage irreducible.
- Inspiring Presence increases the damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Critical Multiplier increases the damage dealt by Xtreme Prime Wardens Argent Adept by 4.
- Xtreme Prime Wardens Argent Adept deals Ambuscade 7 Sonic damage.
- Ambuscade is now at 9 HP.
- GameController moved Between the Lines to Parse's trash.
- Went from Parse's PlayCard phase to UsePower phase.
- Parse uses the power on Segmentation Fault.
- Parse discards Reveal the Flaws.
- Segmentation Fault moved Reveal the Flaws from Parse's hand to Parse's trash.
- Applying ongoing effect: Increase the next damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Segmentation Fault destroys Pterodactyl Thief!
- GameController moved Pterodactyl Thief to the environment trash.
- Went from Parse's UsePower phase to DrawCard phase.
- Parse draws Targeting Arrow.
- Went from Parse's DrawCard phase to End phase.
- Went from Parse's End phase to Captain Cosmic's Start phase.
- Unflagging Animation puts Autonomous Blade into play.
- GameController moved Autonomous Blade from Captain Cosmic's trash next to Xtreme Prime Wardens Argent Adept.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Autonomous Blade.
- GameController moved Autonomous Blade from Captain Cosmic's hand next to Xtreme Prime Wardens Argent Adept.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Captain Cosmic Requital.
- Revealed card: Wounding Buffer
- Revealed card: Harsh Offense
- Revealed card: Dynamic Siphon
- Captain Cosmic Requital's Requital puts Dynamic Siphon into play.
- GameController moved Dynamic Siphon from Captain Cosmic's revealed cards next to America's Greatest Legacy.
- Captain Cosmic Requital's Requital puts Wounding Buffer into play.
- GameController moved Wounding Buffer from Captain Cosmic's revealed cards next to Xtreme Prime Wardens Argent Adept.
- Captain Cosmic Requital's Requital puts Harsh Offense into play.
- Revealed card: Dynamic Siphon
- Revealed card: Wounding Buffer
- Revealed card: Vitality Conduit
- Captain Cosmic Requital initiates 6 Energy damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Ambuscade 7 Energy damage.
- Ambuscade is now at 2 HP.
- Harsh Offense moved Dynamic Siphon from Captain Cosmic's revealed cards to Captain Cosmic's trash.
- Harsh Offense moved Wounding Buffer from Captain Cosmic's revealed cards to Captain Cosmic's trash.
- Harsh Offense moved Vitality Conduit from Captain Cosmic's revealed cards to Captain Cosmic's trash.
- GameController moved Harsh Offense to Captain Cosmic's trash.
- Autonomous Blade initiates 2 Psychic damage to Captain Cosmic Requital.
- Inspiring Presence increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Captain Cosmic Requital 3 Psychic damage.
- Captain Cosmic Requital is now at 10 HP.
- Autonomous Blade initiates 2 Psychic damage to Captain Cosmic Requital.
- Inspiring Presence increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Captain Cosmic Requital 3 Psychic damage.
- Captain Cosmic Requital is now at 7 HP.
- Dynamic Siphon initiates 2 Psychic damage to Captain Cosmic Requital.
- Inspiring Presence increases the damage dealt by Dynamic Siphon by 1.
- Dynamic Siphon deals Captain Cosmic Requital 3 Psychic damage.
- Captain Cosmic Requital is now at 4 HP.
- Wounding Buffer initiates 2 Psychic damage to Captain Cosmic Requital.
- Inspiring Presence increases the damage dealt by Wounding Buffer by 1.
- Wounding Buffer deals Captain Cosmic Requital 3 Psychic damage.
- Captain Cosmic Requital is now at 1 HP.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Cosmic Crest.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Captain Cosmic Requital initiates 1 Psychic damage to Captain Cosmic Requital.
- Inspiring Presence increases the damage dealt by Captain Cosmic Requital by 1.
- Captain Cosmic Requital deals Captain Cosmic Requital 2 Psychic damage.
- Captain Cosmic Requital is now at -1 HP.
- Captain Cosmic Requital is no longer a target.
- All of Captain Cosmic's cards are removed from the game except Construct cards.
- GameController moves 40 cards to the top of Captain Cosmic's OutOfGame.
- Captain Cosmic Requital's Requital moves 23 cards to the top of Captain Cosmic's UnderCard.
- Captain Cosmic shuffles their under Captain Cosmic Requital.
- Captain Cosmic Requital was flipped to its back side.
- Went from Captain Cosmic's End phase to The Naturalist's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Hunted Naturalist by 1.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Shifter's Strength.
- The Naturalist discards Feral Fury.
- Shifter's Strength moved Feral Fury from The Naturalist's hand to The Naturalist's trash.
- The Naturalist discards Crafty Assault.
- Shifter's Strength moved Crafty Assault from The Naturalist's hand to The Naturalist's trash.
- The Naturalist discards Cornered Beast.
- Shifter's Strength moved Cornered Beast from The Naturalist's hand to The Naturalist's trash.
- The Naturalist draws The Formidable Rhinoceros.
- The Naturalist draws Indomitable Force.
- The Naturalist draws Natural-Born Vigor.
- Shifter's Strength plays Natural-Born Vigor.
- GameController moved Shifter's Strength to The Naturalist's trash.
- Natural-Born Vigor increased the action count of UsePower by 1.
- Went from The Naturalist's PlayCard phase to UsePower phase. (Count: 2)
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {gazelle} effects.
- The Hunted Naturalist's Desperate Prey plays The Formidable Rhinoceros.
- The Formidable Rhinoceros destroys The Nimble Gazelle!
- GameController moved The Nimble Gazelle to The Naturalist's trash.
- The Naturalist uses the power on Natural Form's Power.
- Parse draws Critical Multiplier.
- Parse draws Data-Mining.
- Natural Form's Power caused The Hunted Naturalist to regain 2 HP. HP is now 26.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws The Deadly Crocodile.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {rhinoceros} effects.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xtreme Prime Wardens Argent Adept.
- Xtreme Prime Wardens Argent Adept initiates 2 Sonic damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Critical Multiplier increases the damage dealt by Xtreme Prime Wardens Argent Adept by 1.
- Xtreme Prime Wardens Argent Adept deals Ambuscade 4 Sonic damage.
- Ambuscade is now at -2 HP.
- America's Greatest Legacy, Fugue State Parse, Captain Cosmic Requital, The Hunted Naturalist and Xtreme Prime Wardens Argent Adept all defeated Ambuscade! Congratulations!
- You just unlocked the promo card: Dark Conductor Argent Adept!
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