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- Leon A:
- ----
- 1st Box Hit: Opening
- - Retrieve Infa-Knife
- ----
- 2nd Box Hit: After gaining Knife
- - Store Knife
- - Store FA Spray
- ----
- 1st Safe: Right 9 Left 15 Right 7
- ----
- 3rd Box Hit: Dark Room after Shotgun
- - Store Matilda
- - Store Wooden Boards
- - Store Green Herb if have
- Leave with three spaces free (Shotgun, Shells, Flash Bang, Valve, Detonator,
- Key, Bullets)
- ----
- Library: Fish, Scarab, Vase
- Attic: Woman's Head, Bow, Snake
- Main Hall: Lion, Leaf, Eagle
- ----
- 4th Box Hit: Before 1st boss fight
- - Store Shotgun - Retrieve Matilda
- - Store Shells - Retrieve Knife
- - Retrieve FA Spray
- Leave with two spaces free (Matilda, Bullets, Knife x 2, F Aid Spray x2,
- Flash Bang x 2, G+R Herb)
- ----
- 5th Box Hit: After 1st Boss fight
- - Store all health apart from Green Herb - Retrieve Shotgun
- - Store 1 Grenade (leave with one) - Retrieve Shells
- - Store Matilda - Retrieve Wooden Boards
- Leave with two spaces free (Shotgun, Shells, Flash Bang x1/2, Grenade x1,
- Green Herb, Gunpowder, Wooden Boards, Knife)
- ----
- # Garage Power: Down Down Up Up
- 6th Box Hit: Before spawning in Mr X
- - Store Knife x 2
- - Store Blue Herb
- Leave with 2 spaces free (Shotgun, Shells, Cog x 2, Part, Flash Bang x3,
- Green and Blue Herb)
- ----
- Cell: +---+---+---+---+
- | | 1 | 2 | |
- |---+---+---+---|
- | | | 3 | 1 |
- |---+---+---+---|
- | | | 2 | 1 |
- |---+---+---+---|
- | 1 | 1 | 1 | |
- +---+---+---+---+
- ----
- 7th Box Hit: Just before Alligator:
- - Store GRB Herb if have
- - Store GGG Herb if have
- - Store First Aid Spray
- - Store Flash Bangs if have
- - Store Key
- - Store Grenade x1
- - Store Shells
- Leave with just Shotgun, Grenade x1, Large Gun Powder
- ----
- # Sewers Safe: Left 2 Right 12 Left 8
- Door: First put Queen on right centre
- Second pick up Bishop to the left, insert King
- Third turn around put Bishop on left
- Fourth pick up Knight from centre, insert Rook
- Last insert Knight on right
- King Queen Pawn
- Knight Rook Bishop
- Door
- ----
- 8th Box Hit: Just before 2nd Boss Battle:
- - Store Crank - Retrieve Shells
- - Store Flamethrower - Retrieve First Aid Spray x 2
- - Store GRB Herb - Retrieve Knife
- - Store Grenade, leave with 1 - Retrieve Flash Bang x 2
- Leave with two spaces free (Shotgun, Shells, Knife, Flash Bang x 2, First Aid
- Spray x 2, Grenade x 1)
- ----
- # Sewers Power: Up Up Down Up
- 9th Box Hit: After 2nd Boss Battle:
- - Store any health
- Leave with Shotgun + Shells (if any), Flash Bang x 2, Knife x1/2
- ----
- 10th Box Hit: After gaining Blue Pass
- - Store Fuel
- - Store Flamethrower Part
- - Retrieve RGB herb
- Leave with one/two spaces free (Shotgun, Shells (?), Wristband, Flash Bang x2,
- Knife, RGB Herb, Grenade, Large Gun Powder)
- ----
- # Greenhouse: F U S E or 3 1 2 3
- S i T I or 2 0 6 7
- Red Green Blue, Red Green Blue, Red Green
- MURF: Left = 2 Right = 3 OR Left = R x 1 Right = R x 3
- OSS: Left = 0 Right = 4 OR Left = L x 1 Right = R x 1
- 11th Box Hit: After last use of Signal Modulator:
- - Store Modulator - Retrieve Flamethrower + Part
- - Store Shotgun - Retrieve Fuel
- - Store Shells if have - Retrieve First Aid Spray x2
- - Retrieve Grenades
- Leave with one/no spaces free (Flamethrower, Fuel, Wristband, Flash Bang x 3,
- First Aid Spray x2, GRB Herb, Grenade x3+)
- ----
- 12th Box Hit: Final Descent
- - Store Flamethrower - Retrieve Shotgun
- - Store Wristband - Retrieve Shells
- Leave with one Space free (Shotgun, Shells, Flash Bang x3, Grenade x 4, First
- Aid Spray x2, RGB Herb)
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