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Nov 1st, 2020
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  1. DebugHotloadCache: GameDebug initialized!
  2. Mods: FinalFreak16: Loading Mod - Enhanced Mod Manager.
  3. Test: Test.LUA loaded!
  4. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  5. AdvancedSetup: There are 6 participating players.
  6. AdvancedSetup: Building Game Setup
  7. AdvancedSetup: Player Count Changed
  8. AdvancedSetup: There are 6 participating players.
  9. AdvancedSetup: Player Count Changed
  10. AdvancedSetup: There are 6 participating players.
  11. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  12. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  13. Runtime Error: C:\Program Files (x86)\Steam\SteamApps\common\Sid Meier's Civilization VI\Base\Assets\UI\Scripts\SetupParameters.lua:105: attempt to index a nil value
  14. stack traceback:
  15. C:\Program Files (x86)\Steam\SteamApps\common\Sid Meier's Civilization VI\Base\Assets\UI\Scripts\SetupParameters.lua:105: in function 'CachedQuery'
  16. C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\893502507\UI\AdvancedSetup.lua:159: in function 'Suk_UpdateGameModeOverrides'
  17. C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\893502507\UI\AdvancedSetup.lua:1640: in function 'UI_PostRefreshParameters'
  18. C:\Program Files (x86)\Steam\SteamApps\common\Sid Meier's Civilization VI\Base\Assets\UI\FrontEnd\PlayerSetupLogic.lua:1397: in function 'GameSetup_RefreshParameters'
  19. C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\893502507\UI\AdvancedSetup.lua:1737: in function 'OnFinishedGameplayContentConfigure'
  20. [C]: in function 'func'
  21. [C]: in function '(anonymous)'
  22. AdvancedSetup: Hiding Game Setup
  23. LoadScreen: OnLoadGameViewStateDone
  24. Mods: FinalFreak16: Loading Mod - Enhanced Mod Manager.
  25. Test: Test.LUA loaded!
  26. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  27. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  28. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  29. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  30.  
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