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- ** Executing...
- ** Command: Change Directory
- ** Parameters: E:/Steam/steamapps/common/Half-Life/valve
- ** Executing...
- ** Command: C:/Program Files/J.A.C.K./halflife/hlcsg.exe
- ** Parameters: "E:\Steam\steamapps\common\Half-Life\valve\maps\wtf"
- hlcsg v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlcsg -----
- Command line: "C:/Program Files/J.A.C.K./halflife/hlcsg.exe" E:\Steam\steamapps\common\Half-Life\valve\maps\wtf
- Arguments: E:\Steam\steamapps\common\Half-Life\valve\maps\wtf -low -wadautodetect
- Entering E:\Steam\steamapps\common\Half-Life\valve\maps\wtf.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- reset logfile [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ off ] [ off ]
- clip hull type [ simple ] [ simple ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- wad configuration file[ None ] [ None ]
- wad.cfg group name [ None ] [ None ]
- nullfile [ None ] [ None ]
- nullify trigger [ on ] [ on ]
- min surface area [ 0.000 ] [ 0.000 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- map scaling [ None ] [ None ]
- light name optimize [ on ] [ on ]
- UTF8 game_text [ on ] [ on ]
- Using mapfile wad configuration
- Wadfiles not in use by the map will be excluded
- Wadinclude list :
- [zhlt.wad]
- CreateBrush:
- Warning: Illegal Brush (edge without opposite face): Entity 0, Brush 173
- Warning: Illegal Brush (edge without opposite face): Entity 0, Brush 176
- Warning: Illegal Brush (edge without opposite face): Entity 385, Brush 2
- Warning: Illegal Brush (edge without opposite face): Entity 401, Brush 47
- Warning: Illegal Brush (edge without opposite face): Entity 463, Brush 17
- Warning: Illegal Brush (edge without opposite face): Entity 514, Brush 22
- Warning: Illegal Brush (edge without opposite face): Entity 544, Brush 1
- Warning: Illegal Brush (edge without opposite face): Entity 544, Brush 2
- Warning: Illegal Brush (edge without opposite face): Entity 44, Brush 2
- Warning: Illegal Brush (edge without opposite face): Entity 172, Brush 0
- (2.46 seconds)
- CSGBrush:
- (2.48 seconds)
- added 31 additional animating textures.
- Using Wadfile: \Steam\steamapps\common\Half-Life\valve\halflife.wad
- - Contains 351 used textures, 100.00 percent of map (3116 textures in wad)
- Wad files required to run the map: "halflife.wad;"
- Texture usage is at 2.66 mb (of 32.00 mb MAX)
- 5.35 seconds elapsed
- ----- END hlcsg -----
- ** Executing...
- ** Command: C:/Program Files/J.A.C.K./halflife/hlbsp.exe
- ** Parameters: "E:\Steam\steamapps\common\Half-Life\valve\maps\wtf"
- hlbsp v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlbsp -----
- Command line: "C:/Program Files/J.A.C.K./halflife/hlbsp.exe" E:\Steam\steamapps\common\Half-Life\valve\maps\wtf
- Arguments: E:\Steam\steamapps\common\Half-Life\valve\maps\wtf -low -chart
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ on ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noinsidefill [ off ] [ off ]
- noopt [ off ] [ off ]
- no clipnode merging [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- nobrink [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
- remove hull 2 [ off ] [ off ]
- SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...9000...9500...10000...10500...11000...11500...12000...12500...13000...13500...14000...14500...14786 (1.78 seconds)
- BSP generation successful, writing portal file 'E:\Steam\steamapps\common\Half-Life\valve\maps\wtf.prt'
- SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6164 (0.79 seconds)
- SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5349 (0.71 seconds)
- SolidBSP [hull 3] 500...1000...1500...2000...2500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (406,328,19)-(446,359,19) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...8504 (1.12 seconds)
- Warning: Number of world leaves(9086) exceeded MAX_MAP_LEAFS(8192)
- If you encounter problems when running your map, consider this the most likely cause.
- Reduced 22897 clipnodes to 21040
- Reduced 11204 texinfos to 8621
- Reduced 351 texdatas to 340 (15448 bytes to 14964)
- Reduced 68170 planes to 13179
- FixBrinks:
- Increased 21040 clipnodes to 21104.
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 202/512 12928/32768 (39.5%)
- planes 13179/32768 263580/655360 (40.2%)
- vertexes 34806/65535 417672/786420 (53.1%)
- nodes 15867/32767 380808/786408 (48.4%)
- texinfos 8621/32767 344840/1310680 (26.3%)
- faces 24293/65535 485860/1310700 (37.1%)
- * worldfaces 21707/32768 0/0 (66.2%)
- clipnodes 21104/32767 168832/262136 (64.4%)
- leaves 10945/32760 306460/917280 (33.4%)
- * worldleaves 9086/8192 0/0 (110.9%)
- marksurfaces 34550/65535 69100/131070 (52.7%)
- surfedges 113955/512000 455820/2048000 (22.3%)
- edges 59907/256000 239628/1024000 (23.4%)
- texdata [variable] 14964/33554432 ( 0.0%)
- lightdata [variable] 0/50331648 ( 0.0%)
- visdata [variable] 0/8388608 ( 0.0%)
- entdata [variable] 79310/2097152 ( 3.8%)
- * AllocBlock 19/64 0/0 (29.7%)
- 340 textures referenced
- === Total BSP file data space used: 3239802 bytes ===
- Wad files required to run the map: "halflife.wad;"
- 9.42 seconds elapsed
- ----- END hlbsp -----
- ** Executing...
- ** Command: C:/Program Files/J.A.C.K./halflife/hlvis.exe
- ** Parameters: "E:\Steam\steamapps\common\Half-Life\valve\maps\wtf"
- hlvis v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlvis -----
- Command line: "C:/Program Files/J.A.C.K./halflife/hlvis.exe" E:\Steam\steamapps\common\Half-Life\valve\maps\wtf
- Arguments: E:\Steam\steamapps\common\Half-Life\valve\maps\wtf -low
- 1135 portalleafs
- 3608 numportals
- -= Current hlvis Settings =-
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max vis distance [ 0 ] [ 0 ]
- priority [ Low ] [ Normal ]
- fast vis [ off ] [ off ]
- full vis [ off ] [ off ]
- BasePortalVis:
- (0.17 seconds)
- LeafThread:
- (4.64 seconds)
- average leafs visible: 124
- g_visdatasize:197823 compressed from 161170
- 4.89 seconds elapsed
- ----- END hlvis -----
- ** Executing...
- ** Command: C:/Program Files/J.A.C.K./halflife/hlrad.exe
- ** Parameters: "E:\Steam\steamapps\common\Half-Life\valve\maps\wtf"
- hlrad v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlrad -----
- Command line: "C:/Program Files/J.A.C.K./halflife/hlrad.exe" E:\Steam\steamapps\common\Half-Life\valve\maps\wtf
- Arguments: E:\Steam\steamapps\common\Half-Life\valve\maps\wtf -low
- -= Current hlrad Settings =-
- Name | Setting | Default
- --------------------|---------------------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- fast rad [ off ] [ off ]
- vismatrix algorithm [ Sparse ] [ Sparse ]
- oversampling (-extra)[ off ] [ off ]
- bounces [ 8 ] [ 8 ]
- ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
- light limit threshold[ 188.000 ] [ 188.000 ]
- circus mode [ off ] [ off ]
- smoothing threshold [ 50.000 ] [ 50.000 ]
- smoothing threshold 2[ no change ] [ no change ]
- direct threshold [ 10.000 ] [ 10.000 ]
- direct light scale [ 1.000 ] [ 1.000 ]
- coring threshold [ 0.010 ] [ 0.010 ]
- patch interpolation [ on ] [ on ]
- texscale [ on ] [ on ]
- patch subdividing [ on ] [ on ]
- chop value [ 64.000 ] [ 64.000 ]
- texchop value [ 32.000 ] [ 32.000 ]
- global fade [ 1.000 ] [ 1.000 ]
- global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
- global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
- global light scale [ 2.000 ] [ 2.000 ]
- global sky diffusion [ 1.000 ] [ 1.000 ]
- spread angles [ on ] [ on ]
- opaque entities [ on ] [ on ]
- sky lighting fix [ on ] [ on ]
- incremental [ off ] [ off ]
- dump [ off ] [ off ]
- colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- custom shadows with bounce light
- [ off ] [ off ]
- rgb transfers [ off ] [ off ]
- minimum final light [ 0 ] [ 0 ]
- size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
- size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
- soft sky [ on ] [ on ]
- translucent depth [ 2.000 ] [ 2.000 ]
- block opaque [ on ] [ on ]
- ignore textures [ off ] [ off ]
- reflectivity gamma [ 1.760 ] [ 1.760 ]
- reflectivity scale [ 0.700 ] [ 0.700 ]
- blur size [ 1.500 ] [ 1.500 ]
- no emitter range [ off ] [ off ]
- wall bleeding fix [ on ] [ on ]
- Load Textures:
- Using Wadfile: E:\Steam\steamapps\common\Half-Life\valve\maps\wtf.wa_
- 340 textures referenced
- Reading texlights from 'C:\Program Files\J.A.C.K\halflife\lights.rad'
- 11 opaque models
- 123 opaque faces
- 24293 faces
- Create Patches : 32324 base patches
- 100871 square feet [14525448.00 square inches]
- 923 direct lights and 84 fast direct lights
- 6 light styles
- FindFacePositions:
- (1.03 seconds)
- BuildFacelights:
- (13.08 seconds)
- BuildVisLeafs:
- (8.32 seconds)
- visibility matrix : 7.4 megs
- MakeScales:
- (10.28 seconds)
- Transfer Lists : 11819104 : 11.82M transfers
- Indices : 18664356 : 17.80M bytes
- Data : 23733290 : 22.63M bytes
- Bounce 1 GatherLight:
- (0.08 seconds)
- Bounce 2 GatherLight:
- (0.10 seconds)
- Bounce 3 GatherLight:
- (0.10 seconds)
- Bounce 4 GatherLight:
- (0.10 seconds)
- Bounce 5 GatherLight:
- (0.10 seconds)
- Bounce 6 GatherLight:
- (0.10 seconds)
- Bounce 7 GatherLight:
- (0.10 seconds)
- Bounce 8 GatherLight:
- (0.10 seconds)
- CreateTriangulations:
- (0.06 seconds)
- AddPatchLights:
- (0.57 seconds)
- FinalLightFace:
- (0.02 seconds)
- 34.91 seconds elapsed
- ----- END hlrad -----
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