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- I can't log into the debug section. I found UI log
- [CODE][21:38:21:649(3eaa)] ************************************** 05/10/2017 **************************************
- [21:38:21:665(3eaa)] Log.Initialise
- [21:38:21:665(3eaa)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4312"
- [21:38:21:666(3eaa)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED
- [21:38:21:666(3eaa)] Initialise()
- [21:38:22:201(3eaa)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [21:38:22:305(3eaa)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [21:38:24:106(3eaa)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [21:38:24:140(3eaa)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [21:38:24:811(3eaa)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [21:38:24:811(3eaa)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [21:38:27:731(3eaa)] Laptop: Yes
- [21:38:27:732(3eaa)] Using Windows 7 or earlier, Graphics Tablet Manager is active
- [21:38:27:745(3eaa)] Graphics Tablet FAILED Is Wintab Available (1): Unable to load DLL 'Wintab32.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [21:38:27:746(3eaa)] WinTab is not available.
- [21:38:28:109(3eaa)] Checking network....
- [21:38:30:193(3eaa)] Checking network....Done
- [21:38:30:445(3eaa)] Shader 'layer_normal_blend_shader' loaded.
- [21:38:30:453(3eaa)] Shader 'layer_add_blend_shader' loaded.
- [21:38:30:459(3eaa)] Shader 'layer_subtract_blend_shader' loaded.
- [21:38:30:465(3eaa)] Shader 'layer_multiply_blend_shader' loaded.
- [21:38:30:469(3eaa)] Shader 'standard_flat_shader' loaded.
- [21:38:30:473(3eaa)] Shader 'standard_shader' loaded.
- [21:38:32:327(3eaa)] Update found - got 17 items
- [21:38:32:328(3eaa)] Revision 2.0.1 found
- [21:38:32:328(3eaa)] Revision 2.0.2 found
- [21:38:32:328(3eaa)] Revision 2.0.3 found
- [21:38:32:329(3eaa)] Revision 2.0.4 found
- [21:38:32:329(3eaa)] Revision 2.0.5 found
- [21:38:32:329(3eaa)] Revision 2.0.6 found
- [21:38:32:329(3eaa)] Latest revision 2.0.6 found
- [21:38:32:330(3eaa)] current assembly 2.0.6.136 buildNumber is 136
- [21:38:32:330(3eaa)] Latest revision 2.0.6.136 found
- [21:38:32:330(3eaa)] Current assembly revision is 2.0.6.136
- [21:38:32:330(3eaa)] We do NOT need to update
- [21:38:37:868(3eaa)] DnD: Installing gadgets from IDE
- [21:38:38:148(3eaa)] Discarding document ead67083-e972-4bdb-ae21-8f46c18e6d59.gml
- [21:38:40:232(3eaa)] Could not load file or assembly '11183104 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:40:306(3eaa)] Could not load file or assembly '1917440 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:40:374(3eaa)] Could not load file or assembly '478720 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:42:654(3eaa)] Could not load file or assembly '2106216 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:42:762(3eaa)] Could not load file or assembly '4173928 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:42:913(3eaa)] Could not load file or assembly '13824 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:42:919(3eaa)] Could not load file or assembly '593408 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:42:933(3eaa)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [21:38:42:955(3eaa)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [21:38:44:280(3eaa)] Could not load file or assembly '69954560 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:44:398(3eaa)] Could not load file or assembly '87552 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:44:621(3eaa)] Could not load file or assembly '2445824 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:44:648(3eaa)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [21:38:44:730(3eaa)] Could not load file or assembly '417320 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:44:748(3eaa)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [21:38:44:840(3eaa)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [21:38:44:846(3eaa)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [21:38:45:53(3eaa)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_userpass_authentications.json'.'
- [21:38:45:54(3eaa)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_ssh_authentications.json'.'
- [21:38:45:186(3eaa)] Could not load file or assembly '117760 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:46:115(3eaa)] Assembly C:\Program Files\GameMaker Studio 2\TestPackage.dll not signed
- [21:38:47:117(3eaa)] Assembly C:\Program Files\GameMaker Studio 2\TilesetGeneration.dll not signed
- [21:38:47:164(3eaa)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [21:38:47:219(3eaa)] Could not load file or assembly '243200 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [21:38:47:279(3eaa)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [21:38:47:293(3eaa)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\input.json'.'
- [21:38:47:294(3eaa)] Failed to load keyboard definitions file:C:\Users\#REMOVED\AppData\Roaming/GameMakerStudio2\ramaraunt1_630002\input.json
- [21:38:47:310(3eaa)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\devices.json'.'
- [21:38:47:310(3eaa)] Device Manager Load Failed: Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\devices.json'.
- [21:38:47:311(3eaa)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\workers.json'.'
- [21:38:47:445(3eaa)] Reading help from zip file
- [21:38:47:612(3eaa)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\recent_tutorials'.'
- [21:38:47:614(3eaa)] File exception 'Could not find a part of the path 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\Marketplace\Tutorials'.'
- [21:38:47:618(3eaa)] File exception 'Could not find a part of the path 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\Marketplace\Demos.json'.'
- [21:38:47:661(3eaa)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_userpass_authentications.json'.'
- [21:38:47:661(3eaa)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_ssh_authentications.json'.'
- [21:38:47:662(3eaa)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_userpass_authentications.json'.'
- [21:38:47:663(3eaa)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_ssh_authentications.json'.'
- [21:38:47:705(3eaa)] Failed to load demos file:${user_directory}\Marketplace\Demos.json
- [21:38:53:183(3eaa)] ResourceManager resources have been cleared
- [21:38:53:225(3eaa)] Setting ProjectFullFilePathMacro to 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp'
- [21:38:53:225(3eaa)] Setting ProjectDirMacro to 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [21:38:53:225(3eaa)] Setting ProjectNameMacro to 'textInputs'
- [21:38:53:353(3eaa)] Loading project layout from: C:\Users\#REMOVED\AppData\Roaming/GameMakerStudio2\ramaraunt1_630002\Layouts\textInputs\textInputs\63167e05-6627-4cb7-a8d6-66dfe09896f8.xml
- [21:38:53:636(3eaa)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [21:38:53:668(3eaa)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [21:38:53:687(3eaa)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [21:38:53:763(3eaa)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [21:38:53:785(3eaa)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [21:38:53:813(3eaa)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [21:38:54:267(3eaa)] Caught exception for gadget of type 'window' and style 'layer_view_window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [21:38:54:275(3eaa)] Caught exception for gadget of type 'window' and style 'layer_properties_window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [21:38:54:280(3eaa)] Caught exception for gadget of type 'window' and style 'room_properties_window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [21:38:54:475(3eaa)] Loading project 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp'
- [21:38:55:137(3eaa)] Creating FolderWatcher at 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [21:38:55:795(3eaa)] Creating FolderWatcher at 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [21:38:55:868(3eaa)] Load project took 00:00:01.3941979
- [21:38:57:413(3eaa)] IDE: SaveProjectIncremental()
- [21:38:57:414(3eaa)] Setting FolderWatcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs' to False
- [21:38:57:416(3eaa)] Saving project to: C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp
- [21:38:57:417(3eaa)] Saving project at 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp'
- [21:38:57:424(3eaa)] Save project took 00:00:00.0060000
- [21:38:57:425(3eaa)] Setting FolderWatcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs' to True
- [21:39:02:949(3eaa)] IDE: SaveProjectIncremental()
- [21:39:02:949(3eaa)] Setting FolderWatcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs' to False
- [21:39:02:950(3eaa)] Saving project to: C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp
- [21:39:02:950(3eaa)] Saving project at 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp'
- [21:39:02:950(3eaa)] Save project took 00:00:00
- [21:39:02:950(3eaa)] Setting FolderWatcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs' to True
- [21:39:03:92(3eaa)] starting C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.6.93/bin/Igor.exe -options="C:\Users\#REMOVED\AppData\Local\GameMakerStudio2\build.bff" -- Windows Run
- [21:39:08:360(3eaa)] Suspend: Suspended = 1 for watcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [21:39:08:367(3eaa)] Suspend: Suspended = 1 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [21:39:19:980(3eaa)] Resume: Suspended = 0 for watcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [21:39:19:981(3eaa)] Resume: Suspended = 0 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [21:39:20:43(3eaa)] elapsed time 00:00:16.9510000s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.6.93/bin/Igor.exe" -options="C:\Users\#REMOVED\AppData\Local\GameMakerStudio2\build.bff" -- Windows Run started at 05/10/2017 21:39:03
- [21:39:22:401(3eaa)] Suspend: Suspended = 1 for watcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [21:39:22:405(3eaa)] Suspend: Suspended = 1 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [21:39:48:721(3eaa)] Resume: Suspended = 0 for watcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [21:39:48:722(3eaa)] Resume: Suspended = 0 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [21:39:51:926(3eaa)] IDE: SaveProjectIncremental()
- [21:39:51:926(3eaa)] Setting FolderWatcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs' to False
- [21:39:51:927(3eaa)] Saving project to: C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp
- [21:39:51:927(3eaa)] Saving project at 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp'
- [21:39:51:927(3eaa)] Save project took 00:00:00
- [21:39:51:928(3eaa)] Setting FolderWatcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs' to True
- [21:39:54:659(3eaa)] starting C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.6.93/bin/Igor.exe -options="C:\Users\#REMOVED\AppData\Local\GameMakerStudio2\build.bff" -- Windows PackageZip
- [21:40:01:185(3eaa)] elapsed time 00:00:06.5200000s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.6.93/bin/Igor.exe" -options="C:\Users\#REMOVED\AppData\Local\GameMakerStudio2\build.bff" -- Windows PackageZip started at 05/10/2017 21:39:54
- [21:40:02:280(3eaa)] Suspend: Suspended = 1 for watcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [21:40:02:284(3eaa)] Suspend: Suspended = 1 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [21:40:09:304(3eaa)] Resume: Suspended = 0 for watcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [21:40:09:306(3eaa)] Resume: Suspended = 0 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [21:40:10:265(3eaa)] Suspend: Suspended = 1 for watcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [21:40:10:267(3eaa)] Suspend: Suspended = 1 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [21:40:59:471(3eaa)] Resume: Suspended = 0 for watcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [21:40:59:472(3eaa)] Resume: Suspended = 0 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [21:41:01:861(3eaa)] Saving project layout to: C:\Users\#REMOVED\AppData\Roaming/GameMakerStudio2\ramaraunt1_630002\Layouts\textInputs\textInputs\63167e05-6627-4cb7-a8d6-66dfe09896f8.xml
- [21:41:02:46(3eaa)] ResourceManager resources have been cleared
- [21:41:02:152(3eaa)] Deleting temp directory C:\Users\#REMOVED\AppData\Local\GameMakerStudio2
- [21:41:02:456(3eaa)] Error: trying to deactivate an unregistered module.
- [21:41:02:464(3eaa)] Error: trying to deactivate an unregistered module.
- [21:41:02:468(3eaa)] Error: trying to deactivate an unregistered module.
- [21:41:02:471(3eaa)] Error: trying to deactivate an unregistered module.
- [21:41:02:474(3eaa)] Discarding document ${project_dir}\objects\obj_level_room\Create_0.gml
- [21:41:02:474(3eaa)] Discarding document ${project_dir}\objects\obj_level_room\Step_0.gml
- [21:41:02:474(3eaa)] Discarding document ${project_dir}\objects\obj_level_room\Draw_0.gml
- [21:41:02:475(3eaa)] Discarding document Output
- [21:41:02:477(3eaa)] Error: trying to deactivate an unregistered module.
- [21:41:02:477(3eaa)] Discarding document SearchResults
- [21:41:02:478(3eaa)] Error: trying to deactivate an unregistered module.
- [21:41:02:478(3eaa)] Discarding document SourceControl
- [21:41:02:480(3eaa)] Error: trying to deactivate an unregistered module.
- [23:25:47:197(4a04)] ************************************** 05/11/2017 **************************************
- [23:25:47:199(4a04)] Log.Initialise
- [23:25:47:202(4a04)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4312"
- [23:25:47:203(4a04)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e
- [23:25:47:203(4a04)] Initialise()
- [23:25:48:91(4a04)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [23:25:48:271(4a04)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [23:25:50:817(4a04)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [23:25:50:846(4a04)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [23:25:51:875(4a04)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [23:25:51:876(4a04)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [23:25:56:345(4a04)] Laptop: Yes
- [23:25:56:346(4a04)] Using Windows 7 or earlier, Graphics Tablet Manager is active
- [23:25:56:347(4a04)] Graphics Tablet FAILED Is Wintab Available (1): Unable to load DLL 'Wintab32.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [23:25:56:347(4a04)] WinTab is not available.
- [23:25:56:838(4a04)] Checking network....
- [23:25:57:686(4a04)] Checking network....Done
- [23:25:57:932(4a04)] Shader 'layer_add_blend_shader' loaded.
- [23:25:57:941(4a04)] Shader 'layer_multiply_blend_shader' loaded.
- [23:25:57:964(4a04)] Shader 'layer_normal_blend_shader' loaded.
- [23:25:57:985(4a04)] Shader 'layer_subtract_blend_shader' loaded.
- [23:25:57:991(4a04)] Shader 'standard_shader' loaded.
- [23:25:57:999(4a04)] Shader 'standard_flat_shader' loaded.
- [23:26:02:400(4a04)] Update found - got 17 items
- [23:26:02:408(4a04)] Revision 2.0.1 found
- [23:26:02:408(4a04)] Revision 2.0.2 found
- [23:26:02:409(4a04)] Revision 2.0.3 found
- [23:26:02:409(4a04)] Revision 2.0.4 found
- [23:26:02:409(4a04)] Revision 2.0.5 found
- [23:26:02:410(4a04)] Revision 2.0.6 found
- [23:26:02:410(4a04)] Latest revision 2.0.6 found
- [23:26:02:410(4a04)] current assembly 2.0.6.136 buildNumber is 136
- [23:26:02:411(4a04)] Latest revision 2.0.6.136 found
- [23:26:02:411(4a04)] Current assembly revision is 2.0.6.136
- [23:26:02:411(4a04)] We do NOT need to update
- [23:26:02:829(4a04)] Creating temp directory C:\Users\#REMOVED\AppData\Local\GameMakerStudio2
- [23:26:17:43(4a04)] DnD: Installing gadgets from IDE
- [23:26:17:688(4a04)] Discarding document 176b0bca-3f1e-437d-9c8b-dc7cec9ce04a.gml
- [23:26:26:192(4a04)] Could not load file or assembly '11183104 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:26:605(4a04)] Could not load file or assembly '1917440 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:26:694(4a04)] Could not load file or assembly '478720 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:33:26(4a04)] Could not load file or assembly '2106216 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:33:144(4a04)] Could not load file or assembly '4173928 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:33:431(4a04)] Could not load file or assembly '13824 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:33:583(4a04)] Could not load file or assembly '593408 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:33:652(4a04)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [23:26:33:964(4a04)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [23:26:35:189(4a04)] Could not load file or assembly '69954560 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:35:256(4a04)] Could not load file or assembly '87552 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:35:627(4a04)] Could not load file or assembly '2445824 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:35:662(4a04)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [23:26:35:715(4a04)] Could not load file or assembly '417320 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:36:666(4a04)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [23:26:36:678(4a04)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [23:26:36:691(4a04)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [23:26:37:43(4a04)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_userpass_authentications.json'.'
- [23:26:37:44(4a04)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_ssh_authentications.json'.'
- [23:26:37:95(4a04)] Could not load file or assembly '117760 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:38:15(4a04)] Assembly C:\Program Files\GameMaker Studio 2\TestPackage.dll not signed
- [23:26:38:936(4a04)] Assembly C:\Program Files\GameMaker Studio 2\TilesetGeneration.dll not signed
- [23:26:38:943(4a04)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [23:26:38:969(4a04)] Could not load file or assembly '243200 bytes loaded from IDE, Version=2.0.6.136, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
- [23:26:39:77(4a04)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
- [23:26:39:87(4a04)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\input.json'.'
- [23:26:39:88(4a04)] Failed to load keyboard definitions file:C:\Users\#REMOVED\AppData\Roaming/GameMakerStudio2\ramaraunt1_630002\input.json
- [23:26:39:104(4a04)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\devices.json'.'
- [23:26:39:105(4a04)] Device Manager Load Failed: Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\devices.json'.
- [23:26:39:105(4a04)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\workers.json'.'
- [23:26:42:206(4a04)] Reading help from zip file
- [23:26:42:432(4a04)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\recent_tutorials'.'
- [23:26:42:440(4a04)] File exception 'Could not find a part of the path 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\Marketplace\Tutorials'.'
- [23:26:42:440(4a04)] File exception 'Could not find a part of the path 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\Marketplace\Demos.json'.'
- [23:26:42:477(4a04)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_userpass_authentications.json'.'
- [23:26:42:478(4a04)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_ssh_authentications.json'.'
- [23:26:42:480(4a04)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_userpass_authentications.json'.'
- [23:26:42:480(4a04)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\ramaraunt1_630002\git_ssh_authentications.json'.'
- [23:26:42:508(4a04)] Failed to load demos file:${user_directory}\Marketplace\Demos.json
- [23:26:51:442(4a04)] ResourceManager resources have been cleared
- [23:26:51:485(4a04)] Setting ProjectFullFilePathMacro to 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp'
- [23:26:51:486(4a04)] Setting ProjectDirMacro to 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [23:26:51:486(4a04)] Setting ProjectNameMacro to 'textInputs'
- [23:26:51:768(4a04)] Loading project layout from: C:\Users\#REMOVED\AppData\Roaming/GameMakerStudio2\ramaraunt1_630002\Layouts\textInputs\textInputs\63167e05-6627-4cb7-a8d6-66dfe09896f8.xml
- [23:26:52:117(4a04)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [23:26:52:149(4a04)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [23:26:52:167(4a04)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [23:26:52:286(4a04)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [23:26:52:313(4a04)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [23:26:52:340(4a04)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [23:26:52:926(4a04)] Caught exception for gadget of type 'window' and style 'layer_view_window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [23:26:52:934(4a04)] Caught exception for gadget of type 'window' and style 'layer_properties_window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [23:26:52:939(4a04)] Caught exception for gadget of type 'window' and style 'room_properties_window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
- [23:26:53:146(4a04)] Loading project 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp'
- [23:26:54:189(4a04)] Creating FolderWatcher at 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [23:26:55:131(4a04)] Creating FolderWatcher at 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [23:26:55:253(4a04)] Load project took 00:00:02.1057356
- [23:26:56:788(4a04)] IDE: SaveProjectIncremental()
- [23:26:56:788(4a04)] Setting FolderWatcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs' to False
- [23:26:56:790(4a04)] Saving project to: C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp
- [23:26:56:791(4a04)] Saving project at 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp'
- [23:26:56:797(4a04)] Save project took 00:00:00.0050000
- [23:26:56:798(4a04)] Setting FolderWatcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs' to True
- [23:27:18:964(4a04)] IDE: SaveProjectIncremental()
- [23:27:18:966(4a04)] Setting FolderWatcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs' to False
- [23:27:18:969(4a04)] Saving project to: C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp
- [23:27:18:972(4a04)] Saving project at 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs\textInputs.yyp'
- [23:27:18:974(4a04)] Save project took 00:00:00.0010000
- [23:27:18:974(4a04)] Setting FolderWatcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs' to True
- [23:27:19:234(4a04)] starting C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.6.93/bin/Igor.exe -options="C:\Users\#REMOVED\AppData\Local\GameMakerStudio2\build.bff" -- Windows Run
- [23:27:26:859(4a04)] Suspend: Suspended = 1 for watcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [23:27:26:864(4a04)] Suspend: Suspended = 1 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [23:30:49:170(4a04)] elapsed time 00:03:29.9390000s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.6.93/bin/Igor.exe" -options="C:\Users\#REMOVED\AppData\Local\GameMakerStudio2\build.bff" -- Windows Run started at 05/11/2017 23:27:19
- [23:31:18:168(4a04)] Resume: Suspended = 0 for watcher 'C:\Users\#REMOVED\Documents\GameMakerStudio2\textInputs'
- [23:31:18:171(4a04)] Resume: Suspended = 0 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.93\BaseProject'
- [23:31:20:24(4a04)] Saving project layout to: C:\Users\#REMOVED\AppData\Roaming/GameMakerStudio2\ramaraunt1_630002\Layouts\textInputs\textInputs\63167e05-6627-4cb7-a8d6-66dfe09896f8.xml
- [23:31:20:389(4a04)] ResourceManager resources have been cleared
- [23:31:20:479(4a04)] Deleting temp directory C:\Users\#REMOVED\AppData\Local\GameMakerStudio2
- [23:31:20:713(4a04)] Error: trying to deactivate an unregistered module.
- [23:31:20:723(4a04)] Error: trying to deactivate an unregistered module.
- [23:31:20:727(4a04)] Error: trying to deactivate an unregistered module.
- [23:31:20:732(4a04)] Error: trying to deactivate an unregistered module.
- [23:31:20:737(4a04)] Discarding document ${project_dir}\objects\obj_level_room\Create_0.gml
- [23:31:20:737(4a04)] Discarding document ${project_dir}\objects\obj_level_room\Step_0.gml
- [23:31:20:739(4a04)] Discarding document ${project_dir}\objects\obj_level_room\Draw_0.gml
- [23:31:20:740(4a04)] Discarding document Output
- [23:31:20:742(4a04)] Error: trying to deactivate an unregistered module.
- [23:31:20:742(4a04)] Discarding document SearchResults
- [23:31:20:744(4a04)] Error: trying to deactivate an unregistered module.
- [23:31:20:744(4a04)] Discarding document SourceControl
- [23:31:20:745(4a04)] Error: trying to deactivate an unregistered module.
- [20:49:11:588(47b8)] ************************************** 05/13/2017 **************************************
- [20:49:11:588(47b8)] Log.Initialise
- [20:49:11:588(47b8)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [20:49:11:588(47b8)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED
- [20:49:11:588(47b8)] Initialise()
- [20:49:11:884(47b8)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [20:49:11:931(47b8)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [20:49:13:216(47b8)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [20:49:13:232(47b8)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [20:49:14:216(47b8)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [20:49:14:216(47b8)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [20:49:19:587(47b8)] --------------------------------------------------------------------------------
- [20:49:19:587(47b8)] Main Exception Handler: System.AccessViolationException
- [20:49:19:587(47b8)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [20:49:19:634(47b8)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [20:49:19:634(47b8)] --------------------------------------------------------------------------------
- [20:49:19:650(47b8)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [19:11:55:477(34cc)] !!!!!****!!!!! - Deleting old log archive - C:\ProgramData\GameMakerStudio2\ui-2017-03-23-04-02-44.gz
- [19:11:55:490(34cc)] ************************************** 06/01/2017 **************************************
- [19:11:55:490(34cc)] Log.Initialise
- [19:11:55:497(34cc)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [19:11:55:498(34cc)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED
- [19:11:55:498(34cc)] Initialise()
- [19:11:57:85(34cc)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [19:11:57:242(34cc)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [19:12:04:424(34cc)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [19:12:04:459(34cc)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [19:12:05:560(34cc)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [19:12:05:561(34cc)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [19:12:12:12(34cc)] --------------------------------------------------------------------------------
- [19:12:12:14(34cc)] Main Exception Handler: System.AccessViolationException
- [19:12:12:15(34cc)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [19:12:12:104(34cc)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [19:12:12:107(34cc)] --------------------------------------------------------------------------------
- [19:12:12:159(34cc)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [10:08:43:865(cf6e)] ************************************** 06/02/2017 **************************************
- [10:08:44:52(cf6e)] Log.Initialise
- [10:08:44:67(cf6e)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [10:08:44:83(cf6e)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED
- [10:08:44:83(cf6e)] Initialise()
- [10:08:46:431(cf6e)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [10:08:46:649(cf6e)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [10:08:50:286(cf6e)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [10:08:50:317(cf6e)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [10:08:51:364(cf6e)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [10:08:51:364(cf6e)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [10:08:57:509(cf6e)] --------------------------------------------------------------------------------
- [10:08:57:509(cf6e)] Main Exception Handler: System.AccessViolationException
- [10:08:57:509(cf6e)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [10:08:57:649(cf6e)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [10:08:57:665(cf6e)] --------------------------------------------------------------------------------
- [10:08:57:712(cf6e)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [08:50:22:53(dcdf)] ************************************** 06/06/2017 **************************************
- [08:50:22:54(dcdf)] Log.Initialise
- [08:50:22:54(dcdf)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [08:50:22:65(dcdf)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED
- [08:50:22:65(dcdf)] Initialise()
- [08:50:23:253(dcdf)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [08:50:23:435(dcdf)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [08:50:26:658(dcdf)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [08:50:26:684(dcdf)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [08:50:27:755(dcdf)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [08:50:27:755(dcdf)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [08:50:34:103(dcdf)] --------------------------------------------------------------------------------
- [08:50:34:106(dcdf)] Main Exception Handler: System.AccessViolationException
- [08:50:34:106(dcdf)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [08:50:34:483(dcdf)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [08:50:34:483(dcdf)] --------------------------------------------------------------------------------
- [08:50:34:550(dcdf)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [08:50:46:49(7b90)] ************************************** 06/06/2017 **************************************
- [08:50:46:51(7b90)] Log.Initialise
- [08:50:46:51(7b90)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [08:50:46:52(7b90)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED
- [08:50:46:52(7b90)] Initialise()
- [08:50:46:153(7b90)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [08:50:46:158(7b90)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [08:50:46:738(7b90)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [08:50:46:749(7b90)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [08:50:46:847(7b90)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [08:50:46:848(7b90)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [08:50:47:128(7b90)] --------------------------------------------------------------------------------
- [08:50:47:131(7b90)] Main Exception Handler: System.AccessViolationException
- [08:50:47:131(7b90)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [08:50:47:133(7b90)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [08:50:47:133(7b90)] --------------------------------------------------------------------------------
- [08:50:47:134(7b90)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [08:52:14:342(4090)] ************************************** 06/06/2017 **************************************
- [08:52:14:344(4090)] Log.Initialise
- [08:52:14:346(4090)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [08:52:14:346(4090)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED
- [08:52:14:346(4090)] Initialise()
- [08:52:14:587(4090)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [08:52:14:592(4090)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [08:52:14:901(4090)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [08:52:14:912(4090)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [08:52:14:987(4090)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [08:52:14:988(4090)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [08:52:15:270(4090)] --------------------------------------------------------------------------------
- [08:52:15:273(4090)] Main Exception Handler: System.AccessViolationException
- [08:52:15:275(4090)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [08:52:15:279(4090)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [08:52:15:282(4090)] --------------------------------------------------------------------------------
- [08:52:15:283(4090)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [08:52:39:823(b40e)] ************************************** 06/06/2017 **************************************
- [08:52:39:826(b40e)] Log.Initialise
- [08:52:39:828(b40e)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [08:52:39:829(b40e)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED
- [08:52:39:829(b40e)] Initialise()
- [08:52:39:929(b40e)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [08:52:39:932(b40e)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [08:52:40:217(b40e)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [08:52:40:227(b40e)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [08:52:40:309(b40e)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [08:52:40:309(b40e)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [08:52:40:590(b40e)] --------------------------------------------------------------------------------
- [08:52:40:593(b40e)] Main Exception Handler: System.AccessViolationException
- [08:52:40:594(b40e)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [08:52:40:598(b40e)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [08:52:40:604(b40e)] --------------------------------------------------------------------------------
- [08:52:40:607(b40e)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [08:54:38:849(4900)] ************************************** 06/06/2017 **************************************
- [08:54:38:852(4900)] Log.Initialise
- [08:54:38:855(4900)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [08:54:38:858(4900)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED
- [08:54:38:858(4900)] Initialise()
- [08:54:38:916(4900)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [08:54:38:919(4900)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [08:54:39:223(4900)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [08:54:39:233(4900)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [08:54:39:308(4900)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [08:54:39:308(4900)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [08:54:39:585(4900)] --------------------------------------------------------------------------------
- [08:54:39:587(4900)] Main Exception Handler: System.AccessViolationException
- [08:54:39:589(4900)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [08:54:39:594(4900)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [08:54:39:596(4900)] --------------------------------------------------------------------------------
- [08:54:39:599(4900)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [08:56:52:264(8535)] ************************************** 06/06/2017 **************************************
- [08:56:52:267(8535)] Log.Initialise
- [08:56:52:269(8535)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [08:56:52:271(8535)] GameMakerStudio, Version=2.0.6.136, Culture=neutral, PublicKeyToken=#REMOVED
- [08:56:52:272(8535)] Initialise()
- [08:56:52:330(8535)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [08:56:52:332(8535)] File exception 'Could not find file 'C:\Users\#REMOVED\AppData\Roaming\GameMakerStudio2\um.json'.'
- [08:56:52:337(8535)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [08:56:52:546(8535)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [08:56:52:561(8535)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [08:56:52:654(8535)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [08:56:52:655(8535)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [08:56:52:935(8535)] --------------------------------------------------------------------------------
- [08:56:52:936(8535)] Main Exception Handler: System.AccessViolationException
- [08:56:52:938(8535)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [08:56:52:941(8535)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [08:56:52:941(8535)] --------------------------------------------------------------------------------
- [08:56:52:945(8535)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [09:06:49:846(2a62)] ************************************** 06/06/2017 **************************************
- [09:06:49:906(2a62)] Log.Initialise
- [09:06:49:906(2a62)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [09:06:49:916(2a62)] GameMakerStudio, Version=2.0.6.146, Culture=neutral, PublicKeyToken=#REMOVED
- [09:06:49:917(2a62)] Initialise()
- [09:06:52:52(2a62)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [09:06:52:823(2a62)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [09:06:55:785(2a62)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [09:06:55:796(2a62)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [09:06:56:34(2a62)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [09:06:56:35(2a62)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [09:07:01:857(2a62)] --------------------------------------------------------------------------------
- [09:07:01:860(2a62)] Main Exception Handler: System.AccessViolationException
- [09:07:01:860(2a62)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [09:07:02:57(2a62)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [09:07:02:59(2a62)] --------------------------------------------------------------------------------
- [09:07:02:137(2a62)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [09:10:25:539(4584)] ************************************** 06/06/2017 **************************************
- [09:10:25:541(4584)] Log.Initialise
- [09:10:25:543(4584)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [09:10:25:547(4584)] GameMakerStudio, Version=2.0.6.146, Culture=neutral, PublicKeyToken=#REMOVED
- [09:10:25:547(4584)] Initialise()
- [09:10:25:609(4584)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [09:10:25:612(4584)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [09:10:25:811(4584)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [09:10:25:823(4584)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [09:10:25:901(4584)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [09:10:25:901(4584)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [09:10:26:186(4584)] --------------------------------------------------------------------------------
- [09:10:26:189(4584)] Main Exception Handler: System.AccessViolationException
- [09:10:26:192(4584)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [09:10:26:194(4584)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [09:10:26:194(4584)] --------------------------------------------------------------------------------
- [09:10:26:196(4584)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [09:10:57:97(b0f5)] ************************************** 06/06/2017 **************************************
- [09:10:57:100(b0f5)] Log.Initialise
- [09:10:57:103(b0f5)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [09:10:57:104(b0f5)] GameMakerStudio, Version=2.0.6.146, Culture=neutral, PublicKeyToken=#REMOVED
- [09:10:57:104(b0f5)] Initialise()
- [09:10:57:173(b0f5)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [09:10:57:177(b0f5)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [09:10:57:457(b0f5)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [09:10:57:474(b0f5)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [09:10:57:632(b0f5)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [09:10:57:634(b0f5)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [09:10:57:976(b0f5)] --------------------------------------------------------------------------------
- [09:10:57:978(b0f5)] Main Exception Handler: System.AccessViolationException
- [09:10:57:980(b0f5)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [09:10:57:983(b0f5)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [09:10:57:983(b0f5)] --------------------------------------------------------------------------------
- [09:10:57:984(b0f5)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [09:30:50:871(f557)] ************************************** 06/06/2017 **************************************
- [09:30:50:874(f557)] Log.Initialise
- [09:30:50:875(f557)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [09:30:50:891(f557)] GameMakerStudio, Version=2.0.6.146, Culture=neutral, PublicKeyToken=#REMOVED
- [09:30:50:892(f557)] Initialise()
- [09:30:54:382(f557)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [09:30:54:520(f557)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [09:30:58:93(f557)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [09:30:58:121(f557)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [09:30:59:567(f557)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [09:30:59:567(f557)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [09:31:04:171(f557)] --------------------------------------------------------------------------------
- [09:31:04:173(f557)] Main Exception Handler: System.AccessViolationException
- [09:31:04:173(f557)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [09:31:04:405(f557)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [09:31:04:407(f557)] --------------------------------------------------------------------------------
- [09:31:04:458(f557)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [09:31:42:129(8c8f)] ************************************** 06/06/2017 **************************************
- [09:31:42:129(8c8f)] Log.Initialise
- [09:31:42:130(8c8f)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [09:31:42:130(8c8f)] GameMakerStudio, Version=2.0.6.146, Culture=neutral, PublicKeyToken=#REMOVED
- [09:31:42:130(8c8f)] Initialise()
- [09:31:42:197(8c8f)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [09:31:42:200(8c8f)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [09:31:42:390(8c8f)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [09:31:42:402(8c8f)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [09:31:42:481(8c8f)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [09:31:42:482(8c8f)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [09:31:42:759(8c8f)] --------------------------------------------------------------------------------
- [09:31:42:760(8c8f)] Main Exception Handler: System.AccessViolationException
- [09:31:42:760(8c8f)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [09:31:42:763(8c8f)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [09:31:42:763(8c8f)] --------------------------------------------------------------------------------
- [09:31:42:764(8c8f)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [09:31:52:150(dd53)] ************************************** 06/06/2017 **************************************
- [09:31:52:150(dd53)] Log.Initialise
- [09:31:52:151(dd53)] OpenGLCheck : Original Version String is "4.4.0 - Build 20.19.15.4531"
- [09:31:52:152(dd53)] GameMakerStudio, Version=2.0.6.146, Culture=neutral, PublicKeyToken=#REMOVED
- [09:31:52:152(dd53)] Initialise()
- [09:31:52:214(dd53)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- [09:31:52:216(dd53)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\surveys_done.json'.'
- [09:31:52:397(dd53)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
- [09:31:52:411(dd53)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
- [09:31:52:499(dd53)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
- [09:31:52:500(dd53)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
- [09:31:52:768(dd53)] --------------------------------------------------------------------------------
- [09:31:52:769(dd53)] Main Exception Handler: System.AccessViolationException
- [09:31:52:769(dd53)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- [09:31:52:772(dd53)] Exception stack: at OpenTK.Platform.Windows.Wgl.MakeCurrent(IntPtr hDc, IntPtr newContext)
- at OpenTK.Platform.Windows.WinGLContext.MakeCurrent(IWindowInfo window)
- at OpenTK.GameWindow.MakeCurrent()
- at YoYoStudio.Graphics.DesktopManager.set(Int32 _index)
- at YoYoStudio.GUI.WindowManager.AddDesktop(Int32 _width, Int32 _height, String _description, Boolean _bAddEmptyWorkspace, Boolean _maximised)
- at YoYoStudio.IDE.Initialise(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
- at YoYoStudio.Program.Main(String[] _main_args)
- [09:31:52:772(dd53)] --------------------------------------------------------------------------------
- [09:31:52:773(dd53)] String not found: Error_PrimBuilder2 src: Scene::DrawGrid
- [/CODE]
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